<worn as a badge> the insignia of swirling feathers and flowing water
<worn on head> the diamond crown of Winduin of damage (glowing)
<worn in ear> an aboleth's shrunken head [85%]
<worn in ear> a zanthium ear stud [superior]
<worn on face> a salamander scale mask
<worn around neck> a coil of darkness [78%]
<worn around neck> a pleasant necklace of flowers
<worn on body> some platemail of colorless salamander scales[218h 52m 45s]
<worn about body> a mottled skin of the ettins
<worn on back> a double-buckled Alatorin backpack
<worn as quiver> a silken backsheath of flight of constitution
<worn about waist> a long flowing girth of spidersilk (glowing)
<worn on belt buckle>a chipped soulstone dagger [86%]
<worn on arms> a set of gartham hide sleeves[218h 52m 45s]
<worn around wrist> a bracelet of purple mist [superior]
<worn around wrist> a spiked zanthium bracer [superior]
<worn on hands> some razor-knuckled blood crystal gloves
<worn on finger> the ring of the overfiend [83%]
<worn on finger> the ring of the overfiend [83%]
<primary weapon> a darksteel rapier (glowing)
<secondary weapon> a drusus named 'Fade to Black' [superior]
<worn on legs> some leggings made from werewolf hide
<worn on feet> some spurred blood crystal boots of regeneration [78%]
Outside the Southern City Gates
Obvious exits: -N# -S
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A controller stands here, scanning the traffic for contraband.(Gold Aura)
A tough looking warrior is scanning the landscape beyond the walls.
< 665h/665H 204v/221V Pos: standing >
< 665h/665H 205v/221V Pos: standing >
Ok.
< 665h/665H 209v/221V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: Inside the Southern City Gates
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: Inside the Southern City Gates
</map>
Inside the Southern City Gates
Obvious exits: -E -S -W
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
< 665h/665H 209v/221V Pos: standing >
You quickly scan the area.
A stray dog who is close by to your east.
An elite guard who is close by to your south.
An elite guard who is close by to your south.
An elite guard who is close by to your south.
An elite guard who is close by to your south.
A controller who is close by to your south.
An elite guard who is close by to your south.
< 665h/665H 210v/221V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: Road Under the Southern Tower
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: Road Under the Southern Tower
</map>
Road Under the Southern Tower
Obvious exits: -N# -E -W -U
A large wandering dog is here, growling at you.
< 665h/665H 210v/221V Pos: standing >
< 665h/665H 211v/221V Pos: standing >
You quickly scan the area.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
A rabbit who is close by above you.
A militia archer who is close by above you.
A militia archer who is close by above you.
A militia archer who is close by above you.
< 665h/665H 212v/221V Pos: standing >
You quickly scan the area.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
A rabbit who is close by above you.
A militia archer who is close by above you.
A militia archer who is close by above you.
A militia archer who is close by above you.
< 665h/665H 212v/221V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: A Bend in the Wall Road
</map>
A Bend in the Wall Road
Obvious exits: -N -W
< 665h/665H 215v/221V Pos: standing >
You quickly scan the area.
A militia guard who is close by to your north.
A stray dog who is close by to your west.
An elite guard who is not far off to your west.
An elite guard who is not far off to your west.
An elite guard who is not far off to your west.
< 665h/665H 216v/221V Pos: standing >
You cannot see as far anymore.
<map>
Zone: Tharnadia - City of Humans.
Room: Road Under the Southern Tower
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: Road Under the Southern Tower
</map>
Road Under the Southern Tower
Obvious exits: -N# -E -W -U
A large wandering dog is here, growling at you.
< 665h/665H 216v/221V Pos: standing >
You quickly scan the area.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
A rabbit who is close by above you.
A militia archer who is close by above you.
A militia archer who is close by above you.
A militia archer who is close by above you.
< 665h/665H 217v/221V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: Inside the Southern City Gates
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: Inside the Southern City Gates
</map>
Inside the Southern City Gates
Obvious exits: -E -S -W
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
< 665h/665H 218v/221V Pos: standing >
You quickly scan the area.
A stray dog who is close by to your east.
An elite guard who is close by to your south.
An elite guard who is close by to your south.
An elite guard who is close by to your south.
An elite guard who is close by to your south.
A controller who is close by to your south.
An elite guard who is close by to your south.
< 665h/665H 219v/221V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Southern Keats Intersection
</map>
The Southern Keats Intersection
Obvious exits: -N -E -S -U
< 665h/665H 220v/221V Pos: standing >
You quickly scan the area.
A street sweeper who is close by to your north.
A homeless child who is close by to your north.
A slutty whore who is close by to your north.
A militia guard who is a brief walk away to your north.
A militia guard who is rather far off to your north.
A stray dog who is rather far off to your north.
A militia guard who is in the distance to your north.
A commoner who is in the distance to your north.
A militia guard who is in the distance to your north.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
A stray dog who is not far off to your east.
A militia guard who is close by to your south.
A militia archer who is close by above you.
A militia archer who is close by above you.
A militia archer who is close by above you.
< 665h/665H 220v/221V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: Keats Street
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: Keats Street
</map>
Keats Street
Obvious exits: -N -S
A street sweeper is cleaning here, singing songs of labor.(Gold Aura)
(Q)A homeless child is here, scrounging around for some food.
A working-class whore is standing here, catwalking around.
< 665h/665H 219v/221V Pos: standing >
You quickly scan the area.
A militia guard who is not far off to your north.
A militia guard who is a brief walk away to your north.
A stray dog who is a brief walk away to your north.
A militia guard who is rather far off to your north.
A commoner who is rather far off to your north.
A militia guard who is rather far off to your north.
A stray cat who is in the distance to your north.
A grounds keeper who is in the distance to your north.
A militia guard who is not far off to your south.
< 665h/665H 219v/221V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: Keats Street
</map>
Keats Street
Obvious exits: -N -S -W
< 665h/665H 219v/221V Pos: standing >
You quickly scan the area.
A militia guard who is close by to your north.
A militia guard who is not far off to your north.
A stray dog who is not far off to your north.
A militia guard who is a brief walk away to your north.
A commoner who is a brief walk away to your north.
A militia guard who is a brief walk away to your north.
A stray cat who is rather far off to your north.
A street sweeper who is close by to your south.
A homeless child who is close by to your south.
A slutty whore who is close by to your south.
A militia guard who is a brief walk away to your south.
The shady youth who is close by to your west.
A shady chemist who is not far off to your west.
< 665h/665H 220v/221V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: Keats Street
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: Keats Street
</map>
Keats Street
Obvious exits: -N -E -S
An intricately carved wooden tablet lies here
A young man in leather armor seems to be patrolling the area.
< 665h/665H 220v/221V Pos: standing >
You quickly scan the area.
A militia guard who is close by to your north.
A stray dog who is close by to your north.
A militia guard who is not far off to your north.
A commoner who is not far off to your north.
A militia guard who is not far off to your north.
A stray cat who is a brief walk away to your north.
A militia guard who is close by to your east.
A street sweeper who is not far off to your east.
A Halfling who is in the distance to your east.
The mount who is in the distance to your east.
An elite guard who is in the distance to your east.
An elite guard who is in the distance to your east.
An elite guard who is in the distance to your east.
A street sweeper who is not far off to your south.
A homeless child who is not far off to your south.
A slutty whore who is not far off to your south.
A militia guard who is rather far off to your south.
< 665h/665H 220v/221V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Great Bazaar
</map>
The Great Bazaar
Obvious exits: -N -E -S -W
< 665h/665H 219v/221V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Center of the Great Bazaar
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: The Center of the Great Bazaar
</map>
The Center of the Great Bazaar
Obvious exits: -N -E -S -W
A street sweeper is cleaning here, singing songs of labor.(Gold Aura)
< 665h/665H 218v/221V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Great Bazaar
</map>
The Great Bazaar
Obvious exits: -E -S -W
A wooden stall stands here, goods displayed upon its counter.
< 665h/665H 217v/221V Pos: standing >
The Grand Tharnadian Way leads east.
< 665h/665H 218v/221V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 665h/665H 219v/221V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Grand Tharnadian Way
</map>
The Grand Tharnadian Way
Obvious exits: -E -W
< 665h/665H 220v/221V Pos: standing >
The road continues east.
< 665h/665H 220v/221V Pos: standing >
< 665h/665H 220v/221V Pos: standing >
You quickly scan the area.
A Halfling who is close by to your east.
The mount who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is not far off to your east.
An elite guard who is not far off to your east.
An elite guard who is not far off to your east.
An elite guard who is not far off to your east.
A controller who is not far off to your east.
An elite guard who is not far off to your east.
A street sweeper who is not far off to your west.
The receptionist who is a brief walk away to your west.
A militia guard who is rather far off to your west.
< 665h/665H 220v/221V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: Inside the Eastern City Gates
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: Inside the Eastern City Gates
</map>
Inside the Eastern City Gates
Obvious exits: -N -E -S -W
A stout cudgel carved from oak wood lies here.
A sturdy looking wooden club has been left here.
A gnoby piece of wood, perhaps a small mace, lies here.
[2] A steel dagger about a foot in length lies here.
A warhammer with a sturdy-looking steel head lies here.
A Halfling (small) The Empire sits resting sits atop the mount.(Gold Aura)
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
< 665h/665H 219v/221V Pos: standing >
You see nothing special about her.
This Halfling is in excellent condition.
She's small in size.
<held> a quill
<held> a spellbook
You attempt to peek at the inventory:
You can't see anything.
< 665h/665H 219v/221V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Grand Tharnadian Way
</map>
The Grand Tharnadian Way
Obvious exits: -E -W
< 665h/665H 220v/221V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Great Bazaar
</map>
The Great Bazaar
Obvious exits: -E -S -W
A wooden stall stands here, goods displayed upon its counter.
< 665h/665H 219v/221V Pos: standing >
The town crier shouts 'If you're headin' outside of Tharnadia be careful!'
The town crier shouts 'Trolls, giants, and many dangers may threaten your lives.'
<map>
Zone: Tharnadia - City of Humans.
Room: The Center of the Great Bazaar
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: The Center of the Great Bazaar
</map>
The Center of the Great Bazaar
Obvious exits: -N -E -S -W
A street sweeper is cleaning here, singing songs of labor.(Gold Aura)
< 665h/665H 218v/221V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Great Bazaar
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: The Great Bazaar
</map>
The Great Bazaar
Obvious exits: -N -E -S -W
The receptionist stands here behind the counter, waiting to help someone.(Gold Aura)
< 665h/665H 217v/221V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: Keats Street
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: Keats Street
</map>
Keats Street
Obvious exits: -N -E -S
An intricately carved wooden tablet lies here
A young man in leather armor seems to be patrolling the area.
< 665h/665H 217v/221V Pos: standing >
Alas, you cannot go that way. . . .
< 665h/665H 218v/221V Pos: standing >
Alas, you cannot go that way. . . .
< 665h/665H 219v/221V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Great Bazaar
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: The Great Bazaar
</map>
The Great Bazaar
Obvious exits: -N -E -S -W
The receptionist stands here behind the counter, waiting to help someone.(Gold Aura)
< 665h/665H 219v/221V Pos: standing >
The receptionist suddenly attacks YOU!
You snap into visibility.
-=[The receptionist's fine punch strikes you.]=-
Sorry, you aren't allowed to do that in combat.
< 644h/665H 220v/221V Pos: standing >
< T: Fuzz TP: sta TC:few scratches E: receptionist sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 644h/665H 220v/221V Pos: standing >
< T: Fuzz TP: sta TC:few scratches E: receptionist sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 644h/665H 220v/221V Pos: standing >
< T: Fuzz TP: sta TC:few scratches E: receptionist sta EP: excellent >
You attempt to flee...
<map>
Zone: Tharnadia - City of Humans.
Room: The Great Bazaar
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: The Great Bazaar
</map>
The Great Bazaar
Obvious exits: -N -E
A wooden stall stands here, goods displayed upon its counter.
A peddler is here, selling her goods to people in the bazaar.(Gold Aura)
You flee southward!
< 644h/665H 207v/221V Pos: standing >
< 644h/665H 207v/221V Pos: standing >
Pardon?
< 644h/665H 207v/221V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 644h/665H 208v/221V Pos: standing >
The Great Bazaar
Obvious exits: -N -E
A wooden stall stands here, goods displayed upon its counter.
A peddler is here, selling her goods to people in the bazaar.(Gold Aura)
< 646h/665H 214v/221V Pos: standing >
The Great Bazaar
Obvious exits: -N -E
A wooden stall stands here, goods displayed upon its counter.
A peddler is here, selling her goods to people in the bazaar.(Gold Aura)
< 647h/665H 216v/221V Pos: standing >
You quickly scan the area.
The receptionist who is close by to your north.
The young woman who is not far off to your north.
A tall merchant who is not far off to your north.
A human alchemist who is close by to your east.
A militia guard who is not far off to your east.
An old lady who is not far off to your east.
Kienar Verdock who is a brief walk away to your east.
< 647h/665H 217v/221V Pos: standing >
The Great Bazaar
Obvious exits: -N -E
A wooden stall stands here, goods displayed upon its counter.
A peddler is here, selling her goods to people in the bazaar.(Gold Aura)
< 649h/665H 221v/221V Pos: standing >
You quickly scan the area.
The receptionist who is close by to your north.
The young woman who is not far off to your north.
A tall merchant who is not far off to your north.
A human alchemist who is close by to your east.
A militia guard who is not far off to your east.
An old lady who is not far off to your east.
Kienar Verdock who is a brief walk away to your east.
< 649h/665H 221v/221V Pos: standing >
Score information for Fuzz
Level: 39 Race: Goblin Class: Rogue / Thief Sex: Male
Hit points: 652(665) Moves: 221(221)
Coins carried: 0 platinum 0 gold 0 silver 0 copper
Compression ratio: 88%
Status: Standing.
Frags: +11.00 Deaths: 20
Disguised as: a rakshasa tribesman (Excellent)
Detecting: Invisible Evil Good Life
Protected from: All but High Circle Spells
Enchantments: Ultravision Fly Aware Haste Listen Sneaking GlobeOfDarkness
Combat Pulse: 13 Spell Pulse: 0.73
Leaderboard Points: 1548
Active Spells:
--------------
globe of darkness (6 minutes)
vitality (8 minutes)
accelerated healing (25 minutes)
detect invisibility (26 minutes)
< 652h/665H 221v/221V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Great Bazaar
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: The Great Bazaar
</map>
The Great Bazaar
Obvious exits: -N -E -W
A tall human alchemist stands in the bazaar here.(Gold Aura)
< 654h/665H 220v/221V Pos: standing >
You quickly scan the area.
A human merchant who is close by to your north.
A street sweeper who is close by to your north.
A militia guard who is not far off to your north.
The commoner who is not far off to your north.
A militia guard who is close by to your east.
An old lady who is close by to your east.
Kienar Verdock who is not far off to your east.
A peddler who is close by to your west.
< 654h/665H 220v/221V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Great Bazaar
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: The Great Bazaar
</map>
The Great Bazaar
Obvious exits: -N -E -W
A militia guard is posted here, keeping watch over the bazaar.(Gold Aura)
An old lady stands here on the cart, peddling her foods to passing customers.(Gold Aura)
< 655h/665H 219v/221V Pos: standing >
You quickly scan the area.
Kienar Verdock who is close by to your east.
A human alchemist who is close by to your west.
A peddler who is not far off to your west.
< 655h/665H 219v/221V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Great Bazaar
</map>
The Great Bazaar
Obvious exits: -E -S -W
A wooden stall stands here, goods displayed upon its counter.
< 656h/665H 219v/221V Pos: standing >
You quickly scan the area.
A Halfling who is not far off to your east.
The mount who is not far off to your east.
An elite guard who is not far off to your east.
An elite guard who is not far off to your east.
An elite guard who is not far off to your east.
An elite guard who is a brief walk away to your east.
An elite guard who is a brief walk away to your east.
An elite guard who is a brief walk away to your east.
An elite guard who is a brief walk away to your east.
A controller who is a brief walk away to your east.
An elite guard who is a brief walk away to your east.
A militia guard who is close by to your south.
An old lady who is close by to your south.
A human merchant who is close by to your west.
A street sweeper who is close by to your west.
The receptionist who is a brief walk away to your west.
A militia guard who is a brief walk away to your west.
< 656h/665H 220v/221V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Grand Tharnadian Way
</map>
The Grand Tharnadian Way
Obvious exits: -E -W
< 658h/665H 220v/221V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: Inside the Eastern City Gates
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: Inside the Eastern City Gates
</map>
Inside the Eastern City Gates
Obvious exits: -N -E -S -W
A stout cudgel carved from oak wood lies here.
A sturdy looking wooden club has been left here.
A gnoby piece of wood, perhaps a small mace, lies here.
[2] A steel dagger about a foot in length lies here.
A warhammer with a sturdy-looking steel head lies here.
A Halfling (small) The Empire sits resting sits atop the mount.(Gold Aura)
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
< 658h/665H 219v/221V Pos: standing >
A Halfling is disrupted from meditation.
A Halfling, looking very frustrated, packs up her book.
[Damage: 64 ] -=[A Halfling makes a strange sound as you place a darksteel rapier in her back.]=-
A Halfling quickly slides off the mount's back.
< 658h/665H 219v/221V Pos: standing >
< T: Fuzz TP: sta TC:few scratches E: A Halfling sit EP: few wounds >
You dodge a Halfling's vicious attack.
< 658h/665H 219v/221V Pos: standing >
< T: Fuzz TP: sta TC:few scratches E: A Halfling sit EP: few wounds >
Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
You score a CRITICAL HIT!!!!!
[Damage: 39 ] -=[Your mighty slash enshrouds a Halfling in a mist of blood.]=-
[Damage: 19 ] -=[Your impressive pierce seriously wounds a Halfling.]=-
[Damage: 21 ] -=[Your slash seriously wounds a Halfling.]=-
[Damage: 24 ] -=[Your powerful slash enshrouds a Halfling in a mist of blood.]=-
< 658h/665H 219v/221V Pos: standing >
< T: Fuzz TP: sta TC:few scratches E: A Halfling sit EP: awful >
You play with a Halfling before lunging into an offensive routine!
[Damage: 21 ] -=[Your powerful slash grievously wounds a Halfling.]=-
[Damage: 17 ] -=[Your slash hits a Halfling.]=-
A Halfling is dead! R.I.P.
You receive your share of experience.