The death of [29 Necromancer] Virion (Drow Elf)

in Tavern of the Howling

from the perspective of [29 Necromancer] Virion (Drow Elf)

<worn on head>       a patched ivory tiara
<worn on eyes>       a wormskin eyepatch
<worn around neck>   a diabolical gem charm
<worn around neck>   a burnt ivory choker from Bloodstone Keep
<worn on body>       a suit of emerald-green chainmail [superior]
<worn on belt buckle>a hardened leather belt buckle
<attached to belt>   a rugged adventurers satchel
<worn on arms>       some blood-stained ivory arm plates
<worn around wrist>  a jeweled brass wristguard
<worn on finger>     a blood-red ring [poor]
<worn on legs>       some well-crafted rubber leggings
<worn on feet>       a pair of light rothe-hide boots

Unseen things vanish from your sight.
You feel heavier and stop levitating.

< 149h/149H 120v/120V Pos: standing >

		Character attributes for Virion

Level: 29   Race: Drow Elf   Class: Necromancer 
Age: 105 yrs / 2 mths  Height: 69 inches Weight: 128 lbs  Size: medium

  Actual (Base)     Actual (Base)
Str:  79 ( 88)    Pow:  95 ( 86)
Dex: 102 ( 93)    Int: 122 (102)   
Agi: 120 ( 92)    Wis: 101 ( 88)
Con:  90 (100)    Cha:  77 ( 86)   Luk:  88 ( 88)
Equipped Items:   2     Carried weight:    2

Armor Points: -48  Reduces melee damage taken by 4.8% 
Melee Critical Percentage(int): 12%
Max Spell Damage Reduction Percent(wis): 0%
Calming Chance(cha): 8% 
HP Vamp Cap Percentage(pow): 110% 
Spell Damage Modifier(str): 100% 
Bloodlust Damage Bonus(vs mob only): 0% 
Hitroll: 1   Damroll: 7
Alignment: -1000  (-1000 to 1000)

Saving Throws: PAR[51]  FEA[51]
               BRE[51]  SPE[51]

Load carried: What load?

< 149h/149H 120v/120V Pos: standing >

< 149h/149H 120v/120V Pos: standing >
You are carrying: (0/11)

< 149h/149H 120v/120V Pos: standing >

< 149h/149H 120v/120V Pos: standing >

The escort says 'You have 0 items, which costs you 1 copper'
A member of the Storage Locker Safety Commission escorts you to the locker.
WARNING: Storage Lockers are not meant to have multiple containers in them. There is a possibility you may LOSE your container and all items in it. Store them at your own risk! NO REIMBURSEMENTS!
The Storage Locker for Virion
Obvious exits: -N#
An ornate chest bearing items that are unsorted.

< 149h/149H 120v/120V Pos: standing >
Ok.

< 149h/149H 120v/120V Pos: standing >
The Bank of Arachdrathos
Obvious exits: -N -W
[3] A small limestone totem lies here.
[5] A small bandage rests upon the ground here.
A sturdy looking wooden club has been left here.
A stout cudgel carved from oak wood lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
A warhammer with a sturdy-looking steel head lies here.
[3] A small raven totem lies here.
[3] A small ivory totem lies here.
A large wooden counter is here, with a sign posted on it.
A thick book of mushroom paper lays on the table.
A large table made of some strange wood sits in the center of the room.
A trustworthy banker stands here.

< 149h/149H 119v/120V Pos: standing >

The escort says 'You have 126 items, which costs you 3 gold, 7 silver, and 9 copper'
A member of the Storage Locker Safety Commission escorts you to the locker.
WARNING: Storage Lockers are not meant to have multiple containers in them. There is a possibility you may LOSE your container and all items in it. Store them at your own risk! NO REIMBURSEMENTS!
The Storage Locker for Skellen
Obvious exits: -N#
a satchel used to hold various items lies here.
[6] A rather large leather backpack lies here.
An ornate chest bearing items that are unsorted.
WARNING: This isn't your own locker.  Therefore, you'll be ejected if
you are idle for more then 2 minutes.

< 149h/149H 119v/120V Pos: standing >

< 149h/149H 119v/120V Pos: standing >
You are using:
<worn on head>       a patched ivory tiara
<worn about waist>   a soldier's stone belt

< 149h/149H 119v/120V Pos: standing >

		Character attributes for Virion

Level: 29   Race: Drow Elf   Class: Necromancer 
Age: 105 yrs / 2 mths  Height: 69 inches Weight: 128 lbs  Size: medium

  Actual (Base)     Actual (Base)
Str:  79 ( 88)    Pow:  95 ( 86)
Dex: 102 ( 93)    Int: 122 (102)   
Agi: 120 ( 92)    Wis: 101 ( 88)
Con:  90 (100)    Cha:  77 ( 86)   Luk:  88 ( 88)
Equipped Items:   2     Carried weight:    2

Armor Points: -48  Reduces melee damage taken by 4.8% 
Melee Critical Percentage(int): 12%
Max Spell Damage Reduction Percent(wis): 0%
Calming Chance(cha): 8% 
HP Vamp Cap Percentage(pow): 110% 
Spell Damage Modifier(str): 100% 
Bloodlust Damage Bonus(vs mob only): 0% 
Hitroll: 1   Damroll: 7
Alignment: -1000  (-1000 to 1000)

Saving Throws: PAR[51]  FEA[51]
               BRE[51]  SPE[51]

Load carried: What load?

< 149h/149H 119v/120V Pos: standing >

< 149h/149H 120v/120V Pos: standing >
You get a wormskin eyepatch from a large wooden chest.
You get a suit of emerald-green chainmail [poor] from a large wooden chest.
You get a suit of emerald-green chainmail [superior] from a large wooden chest.
You get a blood-red ring [poor] from a large wooden chest.
You get a diabolical gem charm from a large wooden chest.
You get a glittering obsidian hat from a large wooden chest.
You get a jeweled brass wristguard from a large wooden chest.
You get a rugged adventurers satchel from a large wooden chest.

< 149h/149H 120v/120V Pos: standing >

< 149h/149H 120v/120V Pos: standing >

< 149h/149H 120v/120V Pos: standing >
You are using:
<worn on head>       a patched ivory tiara
<worn about waist>   a soldier's stone belt

< 149h/149H 120v/120V Pos: standing >
You are carrying: (8/11)
a rugged adventurers satchel
a jeweled brass wristguard
a glittering obsidian hat
a diabolical gem charm
a blood-red ring [poor]
a suit of emerald-green chainmail [superior]
a suit of emerald-green chainmail [poor]
a wormskin eyepatch

< 149h/149H 120v/120V Pos: standing >

< 149h/149H 120v/120V Pos: standing >
You shrug into a suit of emerald-green chainmail [superior].

< 149h/149H 120v/120V Pos: standing >
You do not have that item.

< 158h/158H 120v/120V Pos: standing >
You place a blood-red ring [poor] on your left ring finger.
You place a jeweled brass wristguard around your left wrist.
You duck your head and place a diabolical gem charm around your neck.
You slide a wormskin eyepatch over your eyes.
You attach a rugged adventurers satchel to your belt.
You hold a suit of emerald-green chainmail [poor].

< 158h/158H 120v/120V Pos: standing >

< 201h/201H 120v/120V Pos: standing >
You are not using it.

< 201h/201H 120v/120V Pos: standing >
You are using:
<worn on head>       a patched ivory tiara
<worn on eyes>       a wormskin eyepatch
<worn around neck>   a diabolical gem charm
<worn on body>       a suit of emerald-green chainmail [superior]
<worn about waist>   a soldier's stone belt
<worn on belt buckle>a rugged adventurers satchel
<worn around wrist>  a jeweled brass wristguard
<worn on finger>     a blood-red ring [poor]
<held>               a suit of emerald-green chainmail [poor]

< 201h/201H 120v/120V Pos: standing >

< 201h/201H 120v/120V Pos: standing >
You are not using it.

< 201h/201H 120v/120V Pos: standing >
You stop using a suit of emerald-green chainmail [superior].

< 192h/192H 120v/120V Pos: standing >

< 192h/192H 120v/120V Pos: standing >
You stop using a suit of emerald-green chainmail [poor].

< 192h/192H 120v/120V Pos: standing >
You drop a suit of emerald-green chainmail [poor].

< 192h/192H 120v/120V Pos: standing >

< 192h/192H 120v/120V Pos: standing >

< 192h/192H 120v/120V Pos: standing >
You shrug into a suit of emerald-green chainmail [superior].

< 192h/192H 120v/120V Pos: standing >
You are carrying: (1/11)
a glittering obsidian hat

< 201h/201H 120v/120V Pos: standing >
You are using:
<worn on head>       a patched ivory tiara
<worn on eyes>       a wormskin eyepatch
<worn around neck>   a diabolical gem charm
<worn on body>       a suit of emerald-green chainmail [superior]
<worn about waist>   a soldier's stone belt
<worn on belt buckle>a rugged adventurers satchel
<worn around wrist>  a jeweled brass wristguard
<worn on finger>     a blood-red ring [poor]

< 201h/201H 120v/120V Pos: standing >

< 201h/201H 120v/120V Pos: standing >

This item is from the zone: Heaven.
'a glittering obsidian hat'
Weight 3, Item type: ARMOR
Item is: NOREPAIR FLOAT 
AC-apply is 8
This item will also affect your HITPOINTS positively.
A glittering obsidian hat has an item value of 101.
A glittering obsidian hat is made of obsidian and appears to be of average quality.
A glittering obsidian hat has an item value of 101.

< 201h/201H 120v/120V Pos: standing >
You drop a glittering obsidian hat.

< 201h/201H 120v/120V Pos: standing >

< 201h/201H 120v/120V Pos: standing >
You are carrying: (0/11)

< 201h/201H 120v/120V Pos: standing >

< 201h/201H 120v/120V Pos: standing >
You are using:
<worn on head>       a patched ivory tiara
<worn on eyes>       a wormskin eyepatch
<worn around neck>   a diabolical gem charm
<worn on body>       a suit of emerald-green chainmail [superior]
<worn about waist>   a soldier's stone belt
<worn on belt buckle>a rugged adventurers satchel
<worn around wrist>  a jeweled brass wristguard
<worn on finger>     a blood-red ring [poor]

< 201h/201H 120v/120V Pos: standing >

< 201h/201H 120v/120V Pos: standing >
You stop using a rugged adventurers satchel.

< 196h/196H 120v/120V Pos: standing >

< 196h/196H 120v/120V Pos: standing >
You do not see a bloodstone here.

< 196h/196H 120v/120V Pos: standing >

< 196h/196H 120v/120V Pos: standing >

< 196h/196H 120v/120V Pos: standing >

< 196h/196H 120v/120V Pos: standing >
You get a burnt ivory choker from Bloodstone Keep from a large wooden chest.

< 196h/196H 120v/120V Pos: standing >

< 196h/196H 120v/120V Pos: standing >

< 196h/196H 120v/120V Pos: standing >
You duck your head and place a burnt ivory choker from Bloodstone Keep around your neck.

< 196h/196H 120v/120V Pos: standing >

< 199h/199H 120v/120V Pos: standing >
You are using:
<worn on head>       a patched ivory tiara
<worn on eyes>       a wormskin eyepatch
<worn around neck>   a diabolical gem charm
<worn around neck>   a burnt ivory choker from Bloodstone Keep
<worn on body>       a suit of emerald-green chainmail [superior]
<worn about waist>   a soldier's stone belt
<worn around wrist>  a jeweled brass wristguard
<worn on finger>     a blood-red ring [poor]

< 199h/199H 120v/120V Pos: standing >

< 199h/199H 120v/120V Pos: standing >

< 199h/199H 120v/120V Pos: standing >
A large wooden chest contains:

a hardened leather belt buckle
a flaming adamantium torque
some blood-stained ivory arm plates
some well-crafted rubber leggings

< 199h/199H 120v/120V Pos: standing >
You get a hardened leather belt buckle from a large wooden chest.
You get a flaming adamantium torque from a large wooden chest.
You get some blood-stained ivory arm plates from a large wooden chest.
You get some well-crafted rubber leggings from a large wooden chest.

< 199h/199H 120v/120V Pos: standing >

< 199h/199H 120v/120V Pos: standing >
You are carrying: (5/11)
some well-crafted rubber leggings
some blood-stained ivory arm plates
a flaming adamantium torque
a hardened leather belt buckle
a rugged adventurers satchel

< 199h/199H 120v/120V Pos: standing >
Autosaving...

< 199h/199H 120v/120V Pos: standing >

< 199h/199H 120v/120V Pos: standing >
You slowly fade back into visibility.

< 199h/199H 120v/120V Pos: standing >
You attach a hardened leather belt buckle to your belt.

< 199h/199H 120v/120V Pos: standing >
You cover your arms with some blood-stained ivory arm plates.

< 201h/201H 120v/120V Pos: standing >
You are carrying: (3/11)
some well-crafted rubber leggings
a flaming adamantium torque
a rugged adventurers satchel

< 204h/204H 120v/120V Pos: standing >
You slide your legs into some well-crafted rubber leggings.

< 204h/204H 120v/120V Pos: standing >

< 206h/206H 120v/120V Pos: standing >

< 206h/206H 120v/120V Pos: standing >
A large wooden chest contains:

cloak of stealth [80%]
a pair of light rothe-hide boots

< 206h/206H 120v/120V Pos: standing >
You get cloak of stealth from a large wooden chest.
You get a pair of light rothe-hide boots from a large wooden chest.

< 206h/206H 120v/120V Pos: standing >

< 206h/206H 120v/120V Pos: standing >
You place a pair of light rothe-hide boots on your feet.
You wear cloak of stealth about your body.
You attach a rugged adventurers satchel to your belt.

< 206h/206H 120v/120V Pos: standing >

< 206h/206H 145v/145V Pos: standing >
a large wooden chest does not contain the book.

< 206h/206H 145v/145V Pos: standing >

< 206h/206H 145v/145V Pos: standing >
a large wooden chest does not contain the 2.book.

< 206h/206H 145v/145V Pos: standing >

< 206h/206H 145v/145V Pos: standing >

< 206h/206H 145v/145V Pos: standing >
You get a spellbook from a large wooden chest.

< 206h/206H 145v/145V Pos: standing >

< 206h/206H 145v/145V Pos: standing >
You do not have that item.

< 206h/206H 145v/145V Pos: standing >
You drop a spellbook.

< 206h/206H 145v/145V Pos: standing >

< 206h/206H 145v/145V Pos: standing >
You get a mystic book of spells from a large wooden chest.

< 206h/206H 145v/145V Pos: standing >

< 206h/206H 145v/145V Pos: standing >
Ok.

< 206h/206H 145v/145V Pos: standing >
The Bank of Arachdrathos
Obvious exits: -N -W
[3] A small limestone totem lies here.
[5] A small bandage rests upon the ground here.
A sturdy looking wooden club has been left here.
A stout cudgel carved from oak wood lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
A warhammer with a sturdy-looking steel head lies here.
[3] A small raven totem lies here.
[3] A small ivory totem lies here.
A large wooden counter is here, with a sign posted on it.
A thick book of mushroom paper lays on the table.
A large table made of some strange wood sits in the center of the room.
A trustworthy banker stands here.

< 206h/206H 144v/145V Pos: standing >
The Reflecting Plaza
Obvious exits: -E -S -W

< 206h/206H 143v/145V Pos: standing >
North of the Reflecting Pool
Obvious exits: -N -E -S -W

< 206h/206H 143v/145V Pos: standing >
Magic Square
Obvious exits: -N -E -S -W

< 206h/206H 143v/145V Pos: standing >
The Cliffside Plaza
Obvious exits: -N -S -W

< 206h/206H 144v/145V Pos: standing >
A svrifneblin slave enters from the north.

< 206h/206H 144v/145V Pos: standing >
The North Plaza
Obvious exits: -N -E -W

< 206h/206H 143v/145V Pos: standing >
Tavern of the Howling
Obvious exits: -E -S
A young noble walks along in ghost white garb.
(Q)A stern looking drow is tending the bar.

< 206h/206H 142v/145V Pos: standing >
Inn of the Howling
Obvious exits: -N
A purple wormhide lies here.
A small leather-bound book lies here.
A shabby looking jerkin of alligator skins has been discarded here.
[10] A small bandage rests upon the ground here.
A sturdy looking wooden club has been left here.
A stout cudgel carved from oak wood lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
[2] A steel dagger about a foot in length lies here.
[2] A steel dagger has been tossed aside here.
A warhammer with a sturdy-looking steel head lies here.
[2] A spellbook has been tossed aside here.
Some leather sleeves have been discarded here.
Some brown leather leggings have been left here.
A rather large leather backpack lies here.
A small round shield has been dropped here.
Skellen (Githyanki)(medium) stands here.
A large bipedal creature made out of glowing red stone stands here.

< 206h/206H 143v/145V Pos: standing >
You now follow Skellen.

< 206h/206H 145v/145V Pos: standing >
You attempt to give consent...

< 206h/206H 145v/145V Pos: standing >
You are now a member of Skellen's group.

< 206h/206H 145v/145V Pos: standing >
Skellen gives an order to his followers.

< 206h/206H 145v/145V Pos: standing >
Someone completes its spell...
Someone utters the words 'oculoinfra uizuguburuhl'
Someone completes its spell...
Someone utters the words 'oculoinfra uizuguburuhl'
Someone completes its spell...
Someone utters the words 'detect invisibility'

< 206h/206H 145v/145V Pos: standing >
Skellen gives an order to his followers.

< 206h/206H 145v/145V Pos: standing >
Someone completes its spell...
Someone utters the words 'detect invisibility'
Your eyes tingle.
The wraith of a barkeep completes its spell...
The wraith of a barkeep utters the words 'oculoinfra uizuguburuhl'
The wraith of a barkeep completes its spell...
The wraith of a barkeep utters the words 'detect invisibility'

< 206h/206H 145v/145V Pos: standing >
Skellen gives an order to his followers.
The wraith of a barkeep gets a small round wooden shield.

< 206h/206H 145v/145V Pos: standing >
Skellen gives an order to his followers.
The wraith of a barkeep starts casting a spell.
The wraith of a barkeep starts casting a spell called 'minor creation'.
The wraith of a barkeep starts casting a spell.

< 206h/206H 145v/145V Pos: standing >
The wraith of a barkeep completes its spell...
The wraith of a barkeep utters the words 'wuiaf qfzahuai'
A small round wooden shield suddenly appears on the ground.
The wraith of a barkeep completes its spell...
The wraith of a barkeep utters the words 'wuiaf qfzahuai'
A small round wooden shield suddenly appears on the ground.

< 206h/206H 145v/145V Pos: standing >
The wraith of a barkeep completes its spell...
The wraith of a barkeep utters the words 'minor creation'
A small round wooden shield suddenly appears on the ground.

< 206h/206H 145v/145V Pos: standing >
Skellen gives an order to his followers.
The wraith of a barkeep gets a small round wooden shield.
The wraith of a barkeep gets a small round wooden shield.
The wraith of a barkeep gets a small round wooden shield.

< 206h/206H 145v/145V Pos: standing >
Skellen gives an order to his followers.
The wraith of a barkeep straps a small round wooden shield to its arm.
The wraith of a barkeep straps a small round wooden shield to its arm.
The wraith of a barkeep straps a small round wooden shield to its arm.

< 206h/206H 145v/145V Pos: standing >
Skellen gives an order to his followers.
The wraith of a barkeep drops a small round wooden shield.

< 206h/206H 145v/145V Pos: standing >
Skellen gives an order to his followers.
The wraith of a barkeep gets a steel dagger.
The wraith of a barkeep gets a steel dagger.
The wraith of a barkeep gets a thin steel dagger.

< 206h/206H 145v/145V Pos: standing >
Skellen gives an order to his followers.
The wraith of a barkeep wields a steel dagger.
The wraith of a barkeep wields a steel dagger.
The wraith of a barkeep wields a thin steel dagger.

< 206h/206H 145v/145V Pos: standing >
No one by that name around here.

< 206h/206H 145v/145V Pos: standing >
Ok.

< 206h/206H 145v/145V Pos: standing >
Skellen stops using a mystic book of spells.

< 206h/206H 145v/145V Pos: standing >
Skellen leaves north.
You follow Skellen.

Tavern of the Howling
Obvious exits: -E -S
Skellen (Githyanki)(medium) stands here.
(Q)A stern looking drow is tending the bar.
The wraith of a barkeep enters from the south.
The wraith of a barkeep enters from the south.
The wraith of a barkeep enters from the south.

< 206h/206H 144v/145V Pos: standing >
Skellen gives an order to his followers.
The wraith of a barkeep starts casting an offensive spell.
The wraith of a barkeep snaps into visibility.
The wraith of a barkeep starts casting an offensive spell called 'bigbys clenched fist'.
The wraith of a barkeep snaps into visibility.
A barkeep suddenly attacks the wraith of a barkeep!
A barkeep misses the wraith of a barkeep.
The wraith of a barkeep starts casting an offensive spell.
The wraith of a barkeep snaps into visibility.

< 206h/206H 144v/145V Pos: standing >
The wraith of a barkeep completes its spell...
The wraith of a barkeep utters the words 'bigbys clenched fist'
The wraith of a barkeep's fist beats the life out of a barkeep, blood pours from her body!
The wraith of a barkeep completes its spell...
The wraith of a barkeep utters the words 'buoblg qrunsoqpze yugh'
The wraith of a barkeep's spell flows around a barkeep, leaving her unharmed!

< 206h/206H 144v/145V Pos: standing >
The wraith of a barkeep completes its spell...
The wraith of a barkeep utters the words 'buoblg qrunsoqpze yugh'
The wraith of a barkeep's fist beats the life out of a barkeep, blood pours from her body!
A barkeep dodges the wraith of a barkeep's attack.

< 206h/206H 145v/145V Pos: standing >
The wraith of a barkeep fades from your mortal viewing...
A barkeep's fine punch strikes the wraith of a barkeep.
A barkeep starts casting an offensive spell.

< 206h/206H 145v/145V Pos: standing >
Skellen gives an order to his followers.
The wraith of a barkeep starts casting an offensive spell.
The wraith of a barkeep starts casting an offensive spell called 'bigbys clenched fist'.
The wraith of a barkeep snaps into visibility.

< 206h/206H 145v/145V Pos: standing >
The wraith of a barkeep completes its spell...
The wraith of a barkeep utters the words 'buoblg qrunsoqpze yugh'
The wraith of a barkeep's fist beats the life out of a barkeep, blood pours from her body!
The wraith of a barkeep completes its spell...
The wraith of a barkeep utters the words 'buoblg qrunsoqpze yugh'
The wraith of a barkeep's fist beats the life out of a barkeep, blood pours from her body!
A barkeep is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
A look of horror and a silent scream are a barkeep's last actions in this world.
A barkeep stops chanting abruptly!

< 206h/206H 145v/145V Pos: standing >
You are still a very long way from your next level.

< 206h/206H 145v/145V Pos: standing >
The wraith of a barkeep fades from your mortal viewing...
Skellen gets something from the corpse of a barkeep.

< 206h/206H 145v/145V Pos: standing >
Skellen starts casting a spell called 'embalm'.

< 206h/206H 145v/145V Pos: standing >
The wraith of a barkeep fades from your mortal viewing...

< 206h/206H 145v/145V Pos: standing >
The wraith of a barkeep fades from your mortal viewing...

< 206h/206H 145v/145V Pos: standing >
Skellen completes his spell...
Skellen utters the word 'embalm'
The corpse of a barkeep glows blood red briefly.

< 206h/206H 145v/145V Pos: standing >
Skellen starts casting a spell.

< 206h/206H 145v/145V Pos: standing >
Skellen completes his spell...
Skellen utters the word 'zwbarw'
The corpse of a barkeep glows blood red briefly.

< 206h/206H 145v/145V Pos: standing >
Skellen starts casting a spell.

< 206h/206H 145v/145V Pos: standing >
Skellen completes his spell...
Skellen utters the word 'embalm'
The corpse of a barkeep glows blood red briefly.

< 206h/206H 145v/145V Pos: standing >
Skellen leaves south.
You follow Skellen.

Inn of the Howling
Obvious exits: -N
A small round shield has been dropped here.
A purple wormhide lies here.
A small leather-bound book lies here.
A shabby looking jerkin of alligator skins has been discarded here.
[10] A small bandage rests upon the ground here.
A sturdy looking wooden club has been left here.
A stout cudgel carved from oak wood lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel dagger has been tossed aside here.
A warhammer with a sturdy-looking steel head lies here.
[2] A spellbook has been tossed aside here.
Some leather sleeves have been discarded here.
Some brown leather leggings have been left here.
A rather large leather backpack lies here.
Skellen (Githyanki)(medium) stands here.
A large bipedal creature made out of glowing red stone stands here.
The wraith of a barkeep enters from the north.
The wraith of a barkeep enters from the north.
The wraith of a barkeep enters from the north.

< 206h/206H 144v/145V Pos: standing >
Skellen gets a large leather backpack.

< 206h/206H 144v/145V Pos: standing >
Skellen leaves north.
You follow Skellen.

Tavern of the Howling
Obvious exits: -E -S
A few drops of fresh blood are scattered around the area.
The corpse of a barkeep is lying here.
Skellen (Githyanki)(medium) stands here.
The wraith of a barkeep enters from the south.
The wraith of a barkeep enters from the south.
The wraith of a barkeep enters from the south.

< 206h/206H 143v/145V Pos: standing >
Skellen starts casting a spell.

< 206h/206H 145v/145V Pos: standing >
Skellen completes his spell...
Skellen utters the word 'embalm'
The corpse of a barkeep glows blood red briefly.

< 206h/206H 145v/145V Pos: standing >
Skellen starts casting a spell.

< 206h/206H 145v/145V Pos: standing >
A svrifneblin slave enters from the east.

< 206h/206H 145v/145V Pos: standing >
Skellen completes his spell...
Skellen utters the word 'zwbarw'
The corpse of a barkeep glows blood red briefly.

< 206h/206H 145v/145V Pos: standing >
A young Sa'Zaran enters from the east.

< 206h/206H 145v/145V Pos: standing >
Skellen sits down in a comfortable spot.

< 206h/206H 145v/145V Pos: standing >
Skellen opens a mystic book of spells and begins studying it intently.

< 206h/206H 145v/145V Pos: standing >
You are still a very long way from your next level.

< 206h/206H 145v/145V Pos: standing >
Skellen closes his book and grins malevolently.

< 206h/206H 145v/145V Pos: standing >
Skellen clambers to his feet.

< 206h/206H 145v/145V Pos: standing >
Out of nowhere, a clansdwarf stabs you in the back.
OUCH!  That really did HURT!

< 166h/206H 145v/145V Pos: standing >
< T: Virion TP: sta TC: small wounds E: a clansdwarf sta EP: excellent >
 You miss a clansdwarf.

< 166h/206H 145v/145V Pos: standing >
< T: Virion TP: sta TC: small wounds E: a clansdwarf sta EP: excellent >
 A young Sa'Zaran suddenly attacks a clansdwarf!
A young Sa'Zaran misses a clansdwarf.
A clansdwarf dances an acrobatic maneuver in battle, tripping you.

< 166h/206H 145v/145V Pos: sitting >
< T: Virion TP: sit TC: small wounds E: a clansdwarf sta EP: excellent >
 Autosaving...

< 166h/206H 145v/145V Pos: sitting >
< T: Virion TP: sit TC: small wounds E: a clansdwarf sta EP: excellent >
 A young Sa'Zaran enters from the east.

< 166h/206H 145v/145V Pos: sitting >
< T: Virion TP: sit TC: small wounds E: a clansdwarf sta EP: excellent >
 A young Sa'Zaran suddenly attacks a clansdwarf!
A young Sa'Zaran misses a clansdwarf.
A clansdwarf's powerful slash strikes you very hard.
A clansdwarf's powerful slash strikes you very hard.
A clansdwarf's powerful slash strikes you very hard.

< 110h/206H 145v/145V Pos: sitting >
< T: Virion TP: sit TC: few wounds E: a clansdwarf sta EP: excellent >
 A clansdwarf dodges your futile attack.

< 110h/206H 145v/145V Pos: sitting >
< T: Virion TP: sit TC: few wounds E: a clansdwarf sta EP: excellent >
 A clansdwarf parries a young Sa'Zaran's lunge at him.

< 110h/206H 145v/145V Pos: sitting >
< T: Virion TP: sit TC: few wounds E: a clansdwarf sta EP: excellent >
 Skellen gives an order to his followers.
The wraith of a barkeep starts casting an offensive spell.
The wraith of a barkeep snaps into visibility.
The wraith of a barkeep starts casting an offensive spell called 'bigbys clenched fist'.
The wraith of a barkeep snaps into visibility.
The wraith of a barkeep starts casting an offensive spell.
The wraith of a barkeep snaps into visibility.

< 110h/206H 145v/145V Pos: sitting >
< T: Virion TP: sit TC: few wounds E: a clansdwarf sta EP: excellent >
 A clansdwarf's mighty slash enshrouds you in a mist of blood.
OUCH!  That really did HURT!
A clansdwarf's powerful pierce seriously wounds you.
A clansdwarf's powerful slash enshrouds you in a mist of blood.
A clansdwarf's powerful pierce causes you to grimace in pain.
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
A clansdwarf's slash grievously wounds you.
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
A clansdwarf's slash hits you.
Your cloak of stealth was completely destroyed by the massive blow!
Your soldier's stone belt was completely destroyed by the massive blow!