The death of [ 6 Summoner] Dthpts (Grey Elf)

in A Grimney Sleeping Chamber

from the perspective of [41 Brigand] Ka Dakhira (Troll)

<worn as a badge>    a soulstone scabbard (magic)
<worn on head>       the crown of dragons (magic) [87%]
<worn on eyes>       some polished chrome-coloured sunglasses
<worn in ear>        a dangling chain crucifix (glowing) [52%]
<worn in ear>        a dangling dematite earring [83%]
<worn on face>       a stony granite face (magic) (glowing) [83%]
<worn around neck>   a shiny mithril torque [superior]
<worn around neck>   a pulsating amulet [86%]
<worn on body>       a suit of celestial dragonscale (glowing) [85%]
<worn about body>    the wings of the griffon [poor] (magic)
<worn on back>       a double-buckled Alatorin backpack
<worn as quiver>     a hollowed eye stalk (magic) (glowing) [31%]
<worn about waist>   a belt bearing the seal of Baal [superior] (magic)
<worn on belt buckle>a longsword named 'the Answerer' (magic) (glowing) [87%]
<worn on arms>       a set of jagged blood crystal arm plates (magic)
<worn around wrist>  the bracer of the whirlwinds (glowing) (humming)
<worn around wrist>  an ancient mithril bracer of Clan Bloodyfist [poor] (magic)
<worn on hands>      the gauntlets of the lifestealer (magic) (glowing)
<worn on finger>     an armageddon signet ring
<worn on finger>     a jeweled stone ring (magic)
<primary weapon>     a sword of the whirlwinds (magic) (glowing)[191h 19m 36s]
<secondary weapon>   a pitch-black glowing stiletto (glowing)
<worn on legs>       some pitch-black spiked leg plates [55%]
<worn on feet>       some spurred blood crystal boots (magic)

 *****  
 **@**  
 ^....  

< 949h/948H 226v/226V Pos: standing >
 *****  
 .*@**  
 ^^...  
The Tropical Jungles of Khomani-Khan
Obvious exits: -N -E -S -W

< 949h/948H 226v/226V Pos: standing >
 *****  
 .*@**  
 ^^...  
Your mount is too exhausted.

< 949h/948H 226v/226V Pos: standing >
You dismount a treejumper.

< 949h/948H 226v/226V Pos: standing >
 *****  
 ..@M*  
 .^^..  
The Tropical Jungles of Khomani-Khan
Obvious exits: -N -E -S -W

< 949h/948H 224v/226V Pos: standing >
  *********   
 ^^*********  
 ^^^^*******  
 MMM..@*****  
 ^..^.^^....  
 ^^.^..^****  
  ....****^   
The Lush Grasslands of Khomani-Khan
Obvious exits: -N -E -S -W

< 949h/948H 222v/226V Pos: standing >

< 949h/948H 222v/226V Pos: standing >
 *****  
 ^*@**  
 ...*M  
The Tropical Jungles of Khomani-Khan
Obvious exits: -N -E -S -W

< 949h/948H 220v/226V Pos: standing >
 *****  
 **@**  
 ^****  
The Tropical Jungles of Khomani-Khan
Obvious exits: -N -E -S -W

< 949h/948H 219v/226V Pos: standing >

< 949h/948H 219v/226V Pos: standing >
 *****  
 **@**  
 ^^***  
The Tropical Jungles of Khomani-Khan
Obvious exits: -N -E -S -W

< 949h/948H 218v/226V Pos: standing >
 *****  
 ^*@**  
 ^^^**  
The Tropical Jungles of Khomani-Khan
Obvious exits: -N -E -S -W

< 949h/948H 217v/226V Pos: standing >
 *****  
 **@**  
 ^****  
The Tropical Jungles of Khomani-Khan
Obvious exits: -N -E -S -W

< 949h/948H 215v/226V Pos: standing >
 *****  
 ^*@**  
 ^^***  
The Tropical Jungles of Khomani-Khan
Obvious exits: -N -E -S -W

< 949h/948H 214v/226V Pos: standing >
 .^^**  
 **@**  
 ^****  
The Tropical Jungles of Khomani-Khan
Obvious exits: -N -E -S -W

< 949h/948H 212v/226V Pos: standing >
 ..^^*  
 ^*@**  
 ^^***  
The Tropical Jungles of Khomani-Khan
Obvious exits: -N -E -S -W

< 949h/948H 211v/226V Pos: standing >
 ^..^^  
 ^^@**  
 ^^^**  
The Tropical Jungles of Khomani-Khan
Obvious exits: -N -E -S -W

< 949h/948H 210v/226V Pos: standing >

< 949h/948H 210v/226V Pos: standing >
  MM^^.....   
 ^MM^^^^^.**  
 ^MMM^..^^**  
 ^MMM^@*****  
 ^^MM^^^****  
 ^^MMM^^^***  
  ^^MMM^^^^   
Grassy Hills Covered with Exotic Shrubs
Obvious exits: -N -E -S -W

< 949h/948H 209v/226V Pos: standing >
  MM^^.....   
 MMM^^.....*  
 ^MM^^^^^.**  
 ^MMM^@.^^**  
 ^MMM^^*****  
 ^^MM^^^****  
  ^MMM^^^**   
The Lush Grasslands of Khomani-Khan
Obvious exits: -N -E -S -W

< 949h/948H 207v/226V Pos: standing >
  MMM^.....   
 MMM^^.....*  
 MMM^^.....*  
 ^MM^^@^^.**  
 ^MMM^..^^**  
 ^MMM^^*****  
  ^MM^^^***   
Grassy Hills Covered with Exotic Shrubs
Obvious exits: -N -E -S -W

< 949h/948H 206v/226V Pos: standing >
  MMM^^..^.   
 ^MMM^.....*  
 MMM^^.....*  
 MMM^^@....*  
 ^MM^^^^^.**  
 ^MMM^..^^**  
  MMM^^****   
The Lush Grasslands of Khomani-Khan
Obvious exits: -N -E -S -W

< 949h/948H 205v/226V Pos: standing >

<map>
Zone: Nax.
Room: Along a Game Trail
</map>
Along a Game Trail
Obvious exits: -E -W

< 949h/948H 203v/226V Pos: standing >

<map>
Zone: Nax.
Room: Near a Log Cabin
</map>
Near a Log Cabin
Obvious exits: -N# -E -S

< 949h/948H 203v/226V Pos: standing >
Alas, you cannot go that way. . . .

< 949h/948H 203v/226V Pos: standing >
Alas, you cannot go that way. . . .

< 949h/948H 204v/226V Pos: standing >
Alas, you cannot go that way. . . .

< 949h/948H 205v/226V Pos: standing >
You quickly scan the area.
You see nothing.

< 949h/948H 205v/226V Pos: standing >

<map>
Zone: Nax.
Room: A Dense Forest
</map>
A Dense Forest
Obvious exits: -N -W

< 949h/948H 205v/226V Pos: standing >
You quickly scan the area.
A bulky minotaur guard who is not far off to your west.
A bulky minotaur guard who is not far off to your west.
A bulky minotaur guard who is not far off to your west.
A bulky minotaur guard who is not far off to your west.
A bulky minotaur guard who is not far off to your west.
A bulky minotaur guard who is not far off to your west.

< 949h/948H 205v/226V Pos: standing >
Saving Ka.

< 949h/948H 207v/226V Pos: standing >

<map>
Zone: Nax.
Room: Nearing a River
</map>
Nearing a River
Obvious exits: -E -W

< 949h/948H 207v/226V Pos: standing >

<map>
Zone: Nax.
Room: Along a River
</map>

<map>
Zone: Nax.
Room: Along a River
</map>
Along a River
Obvious exits: -E -W
Two large boulders with rope strung around them anchor a bridge.
A bulky minotaur guard protects the settlement.
A bulky minotaur guard protects the settlement.
A bulky minotaur guard protects the settlement.
A bulky minotaur guard protects the settlement.
A bulky minotaur guard protects the settlement.
A bulky minotaur guard protects the settlement.

< 949h/948H 206v/226V Pos: standing >

<map>
Zone: Nax.
Room: Above a River on a Rope Bridge
</map>
Above a River on a Rope Bridge
Obvious exits: -E -W -D

< 949h/948H 206v/226V Pos: standing >
You grin as you realize you're floating, with no floor in the room.

<map>
Zone: Nax.
Room: Before a Wooden Bridge
</map>
Before a Wooden Bridge
Obvious exits: -N -E -W
Two large boulders with rope strung around them anchor a bridge.

< 949h/948H 206v/226V Pos: standing >

<map>
Zone: Nax.
Room: A Long Winding Trail of Mud
</map>
A Long Winding Trail of Mud
Obvious exits: -E -W

< 949h/948H 205v/226V Pos: standing >
You quickly scan the area.
A bulky minotaur guard who is a brief walk away to your east.
A bulky minotaur guard who is a brief walk away to your east.
A bulky minotaur guard who is a brief walk away to your east.
A bulky minotaur guard who is a brief walk away to your east.
A bulky minotaur guard who is a brief walk away to your east.
A bulky minotaur guard who is a brief walk away to your east.
A small snake who is close by to your west.

< 949h/948H 206v/226V Pos: standing >

<map>
Zone: Nax.
Room: An Old Trail
</map>

<map>
Zone: Nax.
Room: An Old Trail
</map>
An Old Trail
Obvious exits: -E -W
A small snake swims in the swamp.

< 949h/948H 206v/226V Pos: standing >

<map>
Zone: Nax.
Room: A Muddy Trail through the Swamp
</map>
A Muddy Trail through the Swamp
Obvious exits: -N -E -S

< 949h/948H 205v/226V Pos: standing >
Alas, you cannot go that way. . . .

< 949h/948H 206v/226V Pos: standing >
You quickly scan the area.
A small snake who is close by to your east.
A bulky minotaur guard who is in the distance to your east.
A bulky minotaur guard who is in the distance to your east.
A bulky minotaur guard who is in the distance to your east.
A bulky minotaur guard who is in the distance to your east.
A bulky minotaur guard who is in the distance to your east.
A small snake who is close by to your south.
A carnivorous plant who is not far off to your south.

< 949h/948H 206v/226V Pos: standing >
Alas, you cannot go that way. . . .

< 949h/948H 207v/226V Pos: standing >

<map>
Zone: Nax.
Room: In the Muck
</map>

<map>
Zone: Nax.
Room: In the Muck
</map>
In the Muck
Obvious exits: -N -S -W
A small snake swims in the swamp.

< 949h/948H 207v/226V Pos: standing >
You quickly scan the area.
A carnivorous plant who is close by to your south.

< 949h/948H 207v/226V Pos: standing >

<map>
Zone: Nax.
Room: A Muddy Trail
</map>
A Muddy Trail
Obvious exits: -E -W

< 949h/948H 207v/226V Pos: standing >

<map>
Zone: Nax.
Room: A Path of Dirt
</map>
A Path of Dirt
Obvious exits: -E -W

< 949h/948H 206v/226V Pos: standing >

<map>
Zone: Nax.
Room: A Cobblestone Road
</map>
A Cobblestone Road
Obvious exits: -E -W

< 949h/948H 206v/226V Pos: standing >

<map>
Zone: Nax.
Room: A Cobblestone Road
</map>
A Cobblestone Road
Obvious exits: -N -E

< 949h/948H 206v/226V Pos: standing >
Alas, you cannot go that way. . . .

< 949h/948H 206v/226V Pos: standing >
You quickly scan the area.
An agitated minotaur who is close by to your north.
An agitated minotaur who is not far off to your north.
A small snake who is rather far off to your east.

< 949h/948H 207v/226V Pos: standing >

<map>
Zone: Nax.
Room: A Cobblestone Road
</map>

<map>
Zone: Nax.
Room: A Cobblestone Road
</map>
A Cobblestone Road
Obvious exits: -N -S
An agitated commoner walks the road.

< 949h/948H 207v/226V Pos: standing >
You quickly scan the area.
An agitated minotaur who is close by to your north.

< 949h/948H 208v/226V Pos: standing >

<map>
Zone: Nax.
Room: A Cobblestone Road
</map>

<map>
Zone: Nax.
Room: A Cobblestone Road
</map>
A Cobblestone Road
Obvious exits: -S -W
An agitated commoner walks the road.

< 949h/948H 207v/226V Pos: standing >
You quickly scan the area.
An agitated minotaur who is close by to your south.

< 949h/948H 208v/226V Pos: standing >
Alas, you cannot go that way. . . .

< 949h/948H 208v/226V Pos: standing >
You quickly scan the area.
An agitated minotaur who is close by to your south.

< 949h/948H 209v/226V Pos: standing >

<map>
Zone: Nax.
Room: A Cobblestone Road
</map>
A Cobblestone Road
Obvious exits: -E -W

< 949h/948H 209v/226V Pos: standing >
You quickly scan the area.
An agitated minotaur who is close by to your east.

< 949h/948H 209v/226V Pos: standing >

<map>
Zone: Nax.
Room: An Intersection of Roads
</map>
An Intersection of Roads
Obvious exits: -N -E -W

< 949h/948H 209v/226V Pos: standing >
You quickly scan the area.
An agitated minotaur who is a brief walk away to your north.
A shady chemist who is in the distance to your north.
An agitated minotaur who is not far off to your east.

< 949h/948H 210v/226V Pos: standing >

<map>
Zone: Nax.
Room: A Cobblestone Road
</map>
A Cobblestone Road
Obvious exits: -E -W

< 949h/948H 210v/226V Pos: standing >

< 949h/948H 210v/226V Pos: standing >

<map>
Zone: Nax.
Room: A Cobblestone Road
</map>
A Cobblestone Road
Obvious exits: -E -S# -W

< 948h/948H 211v/226V Pos: standing >
You quickly scan the area.
An agitated minotaur who is rather far off to your east.

< 948h/948H 211v/226V Pos: standing >

<map>
Zone: Nax.
Room: A Cobblestone Road
</map>
A Cobblestone Road
Obvious exits: -E -W

< 948h/948H 211v/226V Pos: standing >
You quickly scan the area.
An agitated minotaur who is in the distance to your east.

< 948h/948H 211v/226V Pos: standing >

<map>
Zone: Nax.
Room: A Turning
</map>
A Turning
Obvious exits: -N -E -W#

< 948h/948H 211v/226V Pos: standing >
You quickly scan the area.
You see nothing.

< 948h/948H 212v/226V Pos: standing >

<map>
Zone: Nax.
Room: A Cobblestone Intersection
</map>
A Cobblestone Intersection
Obvious exits: -N -E -S -W

< 948h/948H 212v/226V Pos: standing >
You quickly scan the area.
A fluffy bunny who is close by to your east.
A fluffy bunny who is not far off to your east.
Brakx who is a brief walk away to your west.

< 948h/948H 212v/226V Pos: standing >

<map>
Zone: Nax.
Room: Small Cobblestone Road
</map>
Small Cobblestone Road
Obvious exits: -N -S

< 948h/948H 212v/226V Pos: standing >
You quickly scan the area.
A Grey Elf who is in the distance to your north.
A meditating shaman who is in the distance to your north.
A reeling minotaur shaman who is in the distance to your north.

< 948h/948H 213v/226V Pos: standing >

<map>
Zone: Nax.
Room: Small Cobblestone Road
</map>
Small Cobblestone Road
Obvious exits: -N -S

< 948h/948H 217v/226V Pos: standing >

<map>
Zone: Nax.
Room: A Town Center
</map>
A Town Center
Obvious exits: -N -E -S -W
A small stream provides fresh water for all.

< 948h/948H 217v/226V Pos: standing >

<map>
Zone: Nax.
Room: Small Cobblestone Road
</map>
Small Cobblestone Road
Obvious exits: -N -S -W

< 948h/948H 216v/226V Pos: standing >
Bodyslam who?

< 948h/948H 217v/226V Pos: standing >

<map>
Zone: Nax.
Room: Small Cobblestone Road
</map>
Small Cobblestone Road
Obvious exits: -N -E# -S -W

< 948h/948H 217v/226V Pos: standing >
Bodyslam who?

< 948h/948H 218v/226V Pos: standing >

<map>
Zone: Nax.
Room: A Discreet Herbal Sanctuary
</map>

<map>
Zone: Nax.
Room: A Discreet Herbal Sanctuary
</map>
A Discreet Herbal Sanctuary
Obvious exits: -S
A shaman minotaur meditates quietly in the corner.
A minotaur puffs on his pipe as he blinks curiously at you.

< 948h/948H 217v/226V Pos: standing >
Bodyslam who?

< 948h/948H 218v/226V Pos: standing >
Alas, you cannot go that way. . . .

< 948h/948H 218v/226V Pos: standing >
Bodyslam who?

< 948h/948H 219v/226V Pos: standing >
You quickly scan the area.
You see nothing.

< 948h/948H 220v/226V Pos: standing >

<map>
Zone: Nax.
Room: Small Cobblestone Road
</map>
Small Cobblestone Road
Obvious exits: -N -E# -S -W

< 948h/948H 221v/226V Pos: standing >
You quickly scan the area.
A meditating shaman who is close by to your north.
A reeling minotaur shaman who is close by to your north.
Brukish who is close by to your west.

< 948h/948H 221v/226V Pos: standing >

<map>
Zone: Nax.
Room: Small Cobblestone Road
</map>
Small Cobblestone Road
Obvious exits: -N -S -W

< 948h/948H 221v/226V Pos: standing >
You quickly scan the area.
A meditating shaman who is not far off to your north.
A reeling minotaur shaman who is not far off to your north.
Gonx who is close by to your west.

< 948h/948H 221v/226V Pos: standing >

<map>
Zone: Nax.
Room: Bank of Nax'Varan
</map>

<map>
Zone: Nax.
Room: Bank of Nax'Varan
</map>
Bank of Nax'Varan
Obvious exits: -E
A large wooden counter is here, with a sign posted on it.
Gonx, the banker, settles his eyes upon his new patrons.

< 948h/948H 222v/226V Pos: standing >

< 948h/948H 223v/226V Pos: standing >
Bodyslam who?

< 948h/948H 223v/226V Pos: standing >

<map>
Zone: Nax.
Room: Small Cobblestone Road
</map>
Small Cobblestone Road
Obvious exits: -N -S -W

< 948h/948H 223v/226V Pos: standing >

<map>
Zone: Nax.
Room: Small Cobblestone Road
</map>
Small Cobblestone Road
Obvious exits: -N -E# -S -W

< 948h/948H 223v/226V Pos: standing >
The door seems to be closed.

< 948h/948H 223v/226V Pos: standing >
Ok.

< 948h/948H 224v/226V Pos: standing >

<map>
Zone: Nax.
Room: The Brawling Foot Inn
</map>
The Brawling Foot Inn
Obvious exits: -E -W -U

< 948h/948H 223v/226V Pos: standing >
Ok.

< 948h/948H 224v/226V Pos: standing >
You quickly scan the area.
A Grey Elf who is close by to your east.
A drunken minotaur who is not far off to your east.
A drunken minotaur who is not far off to your east.
Syrm who is not far off to your east.
Grym who is close by above you.

< 948h/948H 225v/226V Pos: standing >
A Grey Elf enters from the east.

< 948h/948H 226v/226V Pos: standing >
A Grey Elf leaves up.

< 948h/948H 226v/226V Pos: standing >
Bodyslam who?

< 948h/948H 226v/226V Pos: standing >

<map>
Zone: Nax.
Room: A Grimney Sleeping Chamber
</map>

<map>
Zone: Nax.
Room: A Grimney Sleeping Chamber
</map>
A Grimney Sleeping Chamber
Obvious exits: -D
A Grey Elf (medium) stands here. (Non-Fraggable)(Gold Aura)
Grym, the innkeeper, sits on his stool.

< 948h/948H 225v/226V Pos: standing >
You snap into visibility.
You mindlessly slam him with your mass!

[Damage:  8 ] 
< 948h/948H 195v/226V Pos: standing >
< T: Ka TP: sta TC:excellent E: A Grey Elf ass EP:  small wounds >
 With superb grace and ease, you intercept a Grey Elf's attack with pitch-black glowing stiletto and counter-attack!
[Damage: 34 ] -=[Your slash hits a Grey Elf.]=-
A Grey Elf is mortally wounded, and will die soon, if not aided.
A sword of the whirlwinds slices through the air with incredible ease!
[Damage:  3 ] -=[Your slash hits a Grey Elf.]=-
A Grey Elf is dead! R.I.P.
You receive your share of experience.