The death of [21 Bard] Stratton (Halfling)

in Rugged Hills of the Hearth Valley

from the perspective of [44 Dark Dreamer] Riudel Anarchy (Kobold)

<worn as a badge>    the insignia of swirling feathers and flowing water
<worn on head>       a golden crown set with diamonds (magic)
<worn on eyes>       a worn pair of sandstorm goggles of endurance
<worn in ear>        a wad of spawn goo [poor] (magic) (humming)
<worn in ear>        an anti-matter earring
<worn on face>       mask of battles past [poor]
<worn around neck>   a pendant of a ruby-encrusted spider [superior] (glowing)
<worn around neck>   some lily pads
<worn on body>       the robe of Lost Souls (magic)[3h 31m 43s]
<worn about body>    the robes of the maelstrom bearing the soul of Riudel
<worn on back>       a large leather backpack
<worn as quiver>     a burnt rubber quiver from Valley of Crushk
<worn about waist>   a belt of fresh blood [poor]
<worn on belt buckle>an illithid-skin spellbook of wyld magick (magic)
<attached to belt>   a glowing quill (glowing)
<attached to belt>   an obsidian hookah [79%]
<worn on arms>       some sleeves of stretched drow-skin [superior]
<held as shield>     a well-polished mithril body shield [superior]
<worn around wrist>  some ivory bracers (glowing)
<worn around wrist>  a dark religious bracer
<worn on hands>      some masterly-crafted silver gloves
<worn on finger>     a sun ring [poor] with a strange dark bloodstone (magic) (glowing)
<worn on finger>     a ring of shimmering faerie fire [superior] (glowing)
<held>               the head of a giant termite queen
<worn on legs>       some moss-covered leggings [poor] (glowing)
<worn on feet>       boots of brain golem skin (magic)

The Sloop magicman floats here.
The Yacht Pegasus floats here.
The Sloop Dark Stalker floats here.
The Galleon SPRIIIIING! floats here.
The Caravel Baby Shark dododo floats here.
The Ketch Ghost of Blackbeard floats here.
The Sloop -=-Pokemon-=- floats here.
The Sloop necro floats here.
The Ketch QueenAnnesRevenge floats here.
A large tent of thick hide has been erected beside the docks.
A burly barbarian traveler visits the fiord.
A battle-scarred shield dwarf sailor awaits a repair on his ship.(Gold Aura)
A human seafarer stands here, awaiting the completion of his latest ship work.(Gold Aura)
A human seafarer stands here, awaiting the completion of his latest ship work.(Gold Aura)
A dock worker of the fiord ship yard works on a ship.
A dock worker of the fiord ship yard works on a ship.
A dock worker of the fiord ship yard works on a ship.
Flann, the broad-chested shipmaster keeps a sharp eye on his pier.

< 474h/474H 199v/200V Pos: standing >
You sit down and relax.

< 474h/474H 199v/200V Pos: sitting >
You have memorized the following spells:
( 9th circle)  3 - asphyxiate
( 8th circle)  1 - fly
               1 - mask
               1 - shadow shield
               2 - vanish
( 7th circle)  1 - dispel invisible
               5 - hammer
( 6th circle)  6 - reflection
( 5th circle)  3 - boulder
               3 - shadow travel
( 4th circle)  3 - sleep
               1 - farsee
               1 - infravision
               3 - insects
( 3rd circle)  2 - blindness
               3 - mirror image
               4 - shadow monster
( 2nd circle)  3 - burning hands
               5 - dispel magic
               2 - darkness
( 1st circle)  4 - minor creation
               5 - magic missile
               1 - detect magic
               1 - phantom armor

And you are currently memorizing the following spells:
    2 seconds:  ( 5th) shadow travel

You can memorize no more spells.
You continue your study.

< 474h/474H 199v/200V Pos: sitting >
You start meditating...

< 474h/474H 200v/200V Pos: sitting >
You have finished memorizing shadow travel.
Your studies are complete.

< 474h/474H 200v/200V Pos: sitting >

		Score information for Riudel

Level: 44   Race: Kobold   Class: Illusionist / Dark Dreamer Sex: Male
Hit points: 474(474)  Moves: 200(200)
Coins carried:    0 platinum     1 gold     3 silver     8 copper
Compression ratio: 85%
Status:  Sitting around, resting.
Frags:   +23.48   Deaths:   41
In the illusion of: Mulk (fair)
Detecting:      Illusions Invisible Evil Good Magic Life Heat
Protected from: Fire
Enchantments:   Hawkvision Ultravision Farsee Fly Armor Haste Invisibility
Herbs:          Medicus
Combat Pulse:   11 Spell Pulse:  0.68 
Leaderboard Points: 2908 

Active Spells:
--------------
shadow shield (1 minute)
detect magic (41 minutes)
phantom armor (12 minutes)
detect illusion (41 minutes)
lionrage (18 minutes)
hawkvision (17 minutes)
elephantstrength (38 minutes)
improved invisibility (19 minutes)
infravision (6 minutes)
fly (85 minutes)
farsee (19 minutes)


< 474h/474H 200v/200V Pos: sitting >
You clamber to your feet.

< 474h/474H 200v/200V Pos: standing >

< 474h/474H 200v/200V Pos: standing >
You start chanting...

< 474h/474H 200v/200V Pos: standing >

< 474h/474H 200v/200V Pos: standing >
Casting: mask 

< 474h/474H 200v/200V Pos: standing >
You complete your spell...
Your image shifts and blurs into Glima!

< 474h/474H 200v/200V Pos: standing >
You appear to be Grey Elf and is in excellent condition.
He's small in size.
He seems to waver slightly.
He seems to be moving much faster than normal..
His body appears to be covered with swirling shadows!


< 474h/474H 200v/200V Pos: standing >

		Score information for Riudel

Level: 44   Race: Kobold   Class: Illusionist / Dark Dreamer Sex: Male
Hit points: 474(474)  Moves: 200(200)
Coins carried:    0 platinum     1 gold     3 silver     8 copper
Compression ratio: 85%
Status:  Standing.
Frags:   +23.48   Deaths:   41
In the illusion of: Glima (fair)
Detecting:      Illusions Invisible Evil Good Magic Life Heat
Protected from: Fire
Enchantments:   Hawkvision Ultravision Farsee Fly Armor Haste Invisibility
Herbs:          Medicus
Combat Pulse:   11 Spell Pulse:  0.68 
Leaderboard Points: 2908 

Active Spells:
--------------
shadow shield (1 minute)
detect magic (41 minutes)
phantom armor (12 minutes)
detect illusion (41 minutes)
lionrage (18 minutes)
hawkvision (17 minutes)
elephantstrength (38 minutes)
improved invisibility (19 minutes)
infravision (6 minutes)
fly (85 minutes)
farsee (19 minutes)


< 474h/474H 200v/200V Pos: standing >
Your soul calls out to the world to bring forth your item.
After a brief moment, you feel whole once again, ready to conquer the world.

< 474h/474H 200v/200V Pos: standing >
You stop using the shroud of hatred [poor].
You wear the robes of the maelstrom bearing the soul of Riudel about your body.

< 465h/465H 200v/200V Pos: standing >
You are carrying: (3/11)
the shroud of hatred [poor] (magic) (glowing) (humming)
a dark misty potion
a bottomless bag of the illithids (magic)

< 465h/465H 200v/200V Pos: standing >
Ok.

< 465h/465H 200v/200V Pos: standing >
You sit down and relax.

< 465h/465H 200v/200V Pos: sitting >
You have memorized the following spells:
( 9th circle)  3 - asphyxiate
( 8th circle)  1 - fly
               1 - shadow shield
               2 - vanish
( 7th circle)  1 - dispel invisible
               5 - hammer
( 6th circle)  6 - reflection
( 5th circle)  3 - boulder
               4 - shadow travel
( 4th circle)  3 - sleep
               1 - farsee
               1 - infravision
               3 - insects
( 3rd circle)  2 - blindness
               3 - mirror image
               4 - shadow monster
( 2nd circle)  3 - burning hands
               5 - dispel magic
               2 - darkness
( 1st circle)  4 - minor creation
               5 - magic missile
               1 - detect magic
               1 - phantom armor

And you are currently memorizing the following spells:
    3 seconds:  ( 8th) mask

You can memorize no more spells.
You continue your study.

< 465h/465H 200v/200V Pos: sitting >
You start meditating...

< 465h/465H 200v/200V Pos: sitting >
You have finished memorizing mask.
Your studies are complete.

< 465h/465H 200v/200V Pos: sitting >
You clamber to your feet.

< 465h/465H 200v/200V Pos: standing >
       MMMM^^.    
        MMM^^M.   
       MMMM^^M^.  
       MMMM^^.M.  
        S++M++++  
       MMM^^..^.  
       MMM^^....  
       MM^^^...   
      MMM^^...    
A Fiord Inlet Habor
Obvious exits: -N -E -S -W
The Ketch SKEPP floats here.
The Sloop Star Lord floats here.
The Ketch Da Bearded Clam, Mon floats here.
The Ketch Not a Threat floats here.
The Destroyer koda floats here.
The Yacht Spriiiiing! floats here.
The Galleon DODEN! floats here.
The Sloop magicman floats here.
The Yacht Pegasus floats here.
The Sloop Dark Stalker floats here.
The Galleon SPRIIIIING! floats here.
The Caravel Baby Shark dododo floats here.
The Ketch Ghost of Blackbeard floats here.
The Sloop -=-Pokemon-=- floats here.
The Sloop necro floats here.
The Ketch QueenAnnesRevenge floats here.
A large tent of thick hide has been erected beside the docks.
A burly barbarian traveler visits the fiord.
A battle-scarred shield dwarf sailor awaits a repair on his ship.(Gold Aura)
A human seafarer stands here, awaiting the completion of his latest ship work.(Gold Aura)
A human seafarer stands here, awaiting the completion of his latest ship work.(Gold Aura)
A dock worker of the fiord ship yard works on a ship.
A dock worker of the fiord ship yard works on a ship.
A dock worker of the fiord ship yard works on a ship.
Flann, the broad-chested shipmaster keeps a sharp eye on his pier.

< 465h/465H 200v/200V Pos: standing >
You disembark this ship.
       MMMM^^.    
        MMM^^M.   
       MMMM^^M^.  
       MMMM^^.M.  
        @+M+++++  
       MMM^^..^.  
       MMM^^....  
       MM^^^...   
      MMM^^...    
A Fiord Inlet Habor
Obvious exits: -N -E -S -W
The Ketch SKEPP floats here.
The Sloop Star Lord floats here.
The Ketch Da Bearded Clam, Mon floats here.
The Ketch Not a Threat floats here.
The Destroyer koda floats here.
The Yacht Spriiiiing! floats here.
The Galleon DODEN! floats here.
The Sloop magicman floats here.
The Yacht Pegasus floats here.
The Sloop Dark Stalker floats here.
The Galleon SPRIIIIING! floats here.
The Caravel Baby Shark dododo floats here.
The Ketch Ghost of Blackbeard floats here.
The Sloop -=-Pokemon-=- floats here.
The Sloop necro floats here.
The Ketch QueenAnnesRevenge floats here.
A large tent of thick hide has been erected beside the docks.
A burly barbarian traveler visits the fiord.
A battle-scarred shield dwarf sailor awaits a repair on his ship.(Gold Aura)
A human seafarer stands here, awaiting the completion of his latest ship work.(Gold Aura)
A human seafarer stands here, awaiting the completion of his latest ship work.(Gold Aura)
A dock worker of the fiord ship yard works on a ship.
A dock worker of the fiord ship yard works on a ship.
A dock worker of the fiord ship yard works on a ship.
Flann, the broad-chested shipmaster keeps a sharp eye on his pier.

< 465h/465H 200v/200V Pos: standing >
       MMMM^^.    
        MMM^^M.   
       MMMM^^M^.  
       MMMM^^.M.  
        @M++++++  
       MMM^^..^.  
       MMM^^....  
       MM^^^...   
      MMM^^...    
      MMMM^^.^    
       MMM^^M..   
      MMMM^^M^..  
      MMMM^^.M..  
       S@+++++++  
      MMM^^..^..  
      MMM^^....M  
      MM^^^....   
     MMM^^....    
A Wagon Trail Lined with Brick Pavers
Obvious exits: -N -E -S -W
An elite highwayman stands here, protecting the roads of Tharnadia.(Gold Aura)

< 465h/465H 198v/200V Pos: standing >
     MMMM^^.^.    
      MMM^^M...   
     MMMM^^M^...  
     MMMM^^.M..*  
      SM@+++++++  
     MMM^^..^..*  
     MMM^^....M*  
     MM^^^.....   
    MMM^^.....    
A Wagon Trail Lined with Brick Pavers
Obvious exits: -N -E -S -W

< 465h/465H 197v/200V Pos: standing >
      MMM^^M..    
     MMMM^^M^..   
     MMMM^^.M..*  
      SM++++++++  
     MMM@^..^..*  
     MMM^^....M*  
     MM^^^.....*  
    MMM^^.....*   
   MMM^^^.^...    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 465h/465H 196v/200V Pos: standing >
     MMMM^^M^.    
     MMMM^^.M..   
      SM++++++++  
     MMM^^..^..*  
     MMM@^....M*  
     MM^^^.....*  
    MMM^^.....**  
   MMM^^^.^...*   
   MM^^^...M.*    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 465h/465H 195v/200V Pos: standing >
You feel like a potion could do you good once again.
     MMMM^^.M.    
      SM+++++++   
     MMM^^..^..*  
     MMM^^....M*  
     MM^@^.....*  
    MMM^^.....**  
   MMM^^^.^...**  
  MMM^^^...M.**   
   M^^^...^..*    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 465h/465H 194v/200V Pos: standing >
     MMMM^^.M.    
      S+M++++++   
     MMM^^..^..*  
     MMM^^....M*  
     MM^@^.....*  
    MMM^^.....**  
   MMM^^^.^...**  
  MMM^^^...M.**   
   M^^^...^..*    
      S+M+++++    
     MMM^^..^..   
     MMM^^....M*  
     MM^^^.....*  
    MMM^@.....**  
   MMM^^^.^...**  
  MMM^^^...M.***  
  MM^^^...^..**   
   ^^^......**    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 465h/465H 194v/200V Pos: standing >
     MMM^^..^.    
     MMM^^....M   
     MM^^^.....*  
    MMM^^.....**  
   MMM^^@.^...**  
  MMM^^^...M.***  
 MMM^^^...^..**+  
  ^^^^......***   
   .^..^...***    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 465h/465H 193v/200V Pos: standing >
     MMM^^....    
     MM^^^.....   
    MMM^^.....**  
   MMM^^^.^...**  
  MMM^^^@..M.***  
 MMM^^^...^..**+  
 M^^^^......***+  
  ..^..^...****   
   ^...++++M++    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W

< 465h/465H 192v/200V Pos: standing >
     MM^^^....    
    MMM^^.....*   
   MMM^^^.^...**  
  MMM^^^...M.***  
 MMM^^^.@.^..**+  
 M^^^^......***+  
 ^..^..^...****+  
  .^...++++M++M   
   ....+..****    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W

< 465h/465H 192v/200V Pos: standing >
      MM^^^...    
     MMM^^.....   
    MMM^^^.^...*  
   MMM^^^...M.**  
 MMMM^^^@..^..**  
 MM^^^^......***  
 M^..^..^...****  
  ^.^...++++M++   
   ^....+..***    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W

< 465h/465H 191v/200V Pos: standing >
      MM^^^...    
     MMM^^.....   
    MMM^^^.^...*  
   MMM^^^...M.**  
 MMMM^^^@..^..**  
 MM^^^^......***  
 M^..^..^...****  
  ^.^...++++M++   
   ^....+..***    
       MM^^^..    
      MMM^^....   
     MMM^^^.^...  
    MMM^^^...M.*  
  MMMM^^@...^..*  
 MMM^^^^......**  
 MM^..^..^...***  
  ^^.^...++++M+   
   ^^....+..**    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 465h/465H 190v/200V Pos: standing >
        MM^^^.    
       MMM^^...   
      MMM^^^.^..  
     MMM^^^...M.  
   MMMM^@^...^..  
  MMM^^^^......*  
 MMM^..^..^...**  
  M^^.^...++++M   
   ^^^....+..*    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 465h/465H 190v/200V Pos: standing >
        MM^^^.    
       MMM^^...   
      MMM^^^.^..  
     MMM^^^...M.  
   MMMM^@^...^..  
  MMM^^^^......*  
 MMM^..^..^...**  
  M^^.^...+++++   
   ^^^....+..*    
         MM^^^    
        MMM^^..   
       MMM^^^.^.  
      MMM^^^...M  
    MMMM@^^...^.  
   MMM^^^^......  
  MMM^..^..^...*  
  MM^^.^...++++   
   ^^^^....+..    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 465h/465H 189v/200V Pos: standing >
As you quaff a dark misty potion, the vial disappears in a bright flash of light!
You feel vitalized.

< 465h/465H 196v/200V Pos: standing >
         MM^^^    
        MMM^^..   
       MMM^^^.^.  
      MMM^^^...M  
    MMMM@^^...^.  
   MMM^^^^......  
  MMM^..^..^...*  
  MM^^.^...++++   
   ^^^^....+..    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 569h/569H 200v/200V Pos: standing >
        MMM^^.    
       MMM^^^.^   
      MMM^^^...M  
    MMMM^^^...^.  
   MMM^^@^......  
  MMM^..^..^...*  
  MM^^.^...+++++  
  M^^^^....+..*   
   P^^^.^..+.*    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 569h/569H 198v/200V Pos: standing >
       MMM^^^.    
      MMM^^^...   
    MMMM^^^...^.  
   MMM^^^^......  
  MMM^..@..^...*  
  MM^^.^...+++++  
 MM^^^^....+..**  
  ^P^^^.^..+.**   
   ^.^.....+.*    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 569h/569H 196v/200V Pos: standing >
      MMM^^^..    
    MMMM^^^...^   
   MMM^^^^......  
  MMM^..^..^...*  
  MM^^.^@..+++++  
 MM^^^^....+..**  
 M^P^^^.^..+.***  
  ^^.^.....+.**   
   ^^.^..^.+**    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W

< 569h/569H 194v/200V Pos: standing >
    MMMM^^^...    
   MMM^^^^.....   
  MMM^..^..^...*  
  MM^^.^...+++++  
 MM^^^^.@..+..**  
 M^P^^^.^..+.***  
 ^^^.^.....+.***  
  .^^.^..^.+***   
   ^......*M**    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W

< 569h/569H 193v/200V Pos: standing >
   MMM^^^^....    
  MMM^..^..^...   
  MM^^.^...+++++  
 MM^^^^....+..**  
 M^P^^^.@..+.***  
 ^^^.^.....+.***  
 ^.^^.^..^.+****  
  ^^......*M***   
   ....^..*+**    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 569h/569H 192v/200V Pos: standing >
You quickly scan the area.
A Halfling who is in the distance to your west.

< 569h/569H 195v/200V Pos: standing >

< 569h/569H 196v/200V Pos: standing >
    MMM^^^^...    
   MMM^..^..^..   
   MM^^.^...++++  
  MM^^^^....+..*  
 MM^P^^^@^..+.**  
 M^^^.^.....+.**  
 M^.^^.^..^.+***  
  ^^^......*M**   
   ^....^..*+*    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W

< 569h/569H 198v/200V Pos: standing >
     MMM^^^^..    
    MMM^..^..^.   
    MM^^.^...+++  
   MM^^^^....+..  
  MM^P^^@.^..+.*  
  M^^^.^.....+.*  
 MM^.^^.^..^.+**  
  M^^^......*M*   
   ^^....^..*+    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 569h/569H 196v/200V Pos: standing >
      MMM^^^^.    
     MMM^..^..^   
     MM^^.^...++  
    MM^^^^....+.  
   MM^P^@^.^..+.  
   M^^^.^.....+.  
  MM^.^^.^..^.+*  
  MM^^^......*M   
   M^^....^..*    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 569h/569H 194v/200V Pos: standing >
       MMM^^^^    
      MMM^..^..   
      MM^^.^...+  
     MM^^^^....+  
    MM^P@^^.^..+  
    M^^^.^.....+  
   MM^.^^.^..^.+  
   MM^^^......*   
   MM^^....^..    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 569h/569H 193v/200V Pos: standing >
        MMM^^^    
       MMM^..^.   
       MM^^.^...  
      MM^^^^....  
     MM^@^^^.^..  
     M^^^.^.....  
    MM^.^^.^..^.  
    MM^^^......   
    MM^^....^.    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
A few chunks of ore poke out of the ground here.
A Halfling (small) stands in mid-air here. (Non-Fraggable)(Gold Aura)

< 569h/569H 196v/200V Pos: standing >
You start chanting...
You snap into visibility.

< 569h/569H 198v/200V Pos: standing >
You complete your spell...
A pair of Ghostly Hands appear before a Halfling, close around his neck and begin to squeeze!
[Damage: 40 ] You smirk as a pair of ghostly hands tighten around a Halfling's throat!

< 569h/569H 200v/200V Pos: standing >
[Damage: 37 ] You smirk as a pair of ghostly hands tighten around a Halfling's throat!

< 569h/569H 200v/200V Pos: standing >
[Damage: 32 ] You smirk as a pair of ghostly hands tighten around a Halfling's throat!

< 569h/569H 200v/200V Pos: standing >
You start chanting...
Sparkling magic surrounds you as you begin your chant.

< 569h/569H 200v/200V Pos: standing >
You complete your spell...
A pair of Ghostly Hands appear before a Halfling, close around his neck and begin to squeeze!
[Damage: 30 ] You smirk as a pair of ghostly hands tighten around a Halfling's throat!

< 569h/569H 200v/200V Pos: standing >
[Damage: 38 ] You smirk as a pair of ghostly hands tighten around a Halfling's throat!

< 569h/569H 200v/200V Pos: standing >
[Damage: 24 ] You smirk as a pair of ghostly hands tighten around a Halfling's throat!
A Halfling's gold ring with diamonds was completely destroyed by the massive blow!
A Halfling's soft leather belt was completely destroyed by the massive blow!
A Halfling is dead! R.I.P.
You receive your share of experience.