<floating about head>a dark purple ioun stone[198h 51m 18s]
<worn as a badge> a wisp of living wind
<worn on head> the devil crown of Bar'zuul
<worn on eyes> a pair of protective goggles
<worn in ear> a glowing jade earring (glowing) [79%]
<worn in ear> a steel hoop earring [superior]
<worn on face> an etched mithral faceguard [superior] (glowing)
<worn around neck> an old green vial of serpent's blood [superior]
<worn around neck> the cloak of the ageless spirit of the wind (glowing)
<worn on body> a suit of mithril and dragonscale platemail
<worn about body> the robes of the maelstrom
<worn as quiver> a silken backsheath of flight
<worn about waist> a belt of swirling shadows [superior]
<worn on belt buckle>an illithid-skin spellbook of wyld magick
<worn on arms> some mithril and dragonscale arm plates
<held as shield> a well-polished mithril body shield [superior]
<worn around wrist> the bracelet of emeralds
<worn around wrist> a bracelet of influence [poor]
<worn on hands> a pair of crystalized gloves [poor] (glowing) (humming)
<worn on finger> a ring of shimmering faerie fire [superior] (glowing)
<worn on finger> a glowing ruby ring
<primary weapon> the twisted spine and skull of the Lich Lord[198h 50m 18s]
<worn on legs> some mithril and dragonscale leg plates
<worn on feet> some spurred blood crystal boots
Zloin opens a mystical tome covered in demon-skin and begins studying it intently.
< 598h/598H 244v/244V Pos: standing >
< 598h/598H 244v/244V Pos: standing >
Zloin closes his book and grins malevolently.
< 598h/598H 244v/244V Pos: standing >
Zloin clambers to his feet.
< 598h/598H 244v/244V Pos: standing >
< 598h/598H 244v/244V Pos: standing >
< 598h/598H 244v/244V Pos: standing >
< 598h/598H 244v/244V Pos: standing >
< 598h/598H 244v/244V Pos: standing >
< 598h/598H 244v/244V Pos: standing >
A Cozy Home
Obvious exits: -S
Zloin Dakhira (Kobold)(small) stands in mid-air here.
A LARGE fire elemental is here blazing with heat! (minion)
Orthyn Dakhira (Drow Elf)(medium) stands, floating here.
*Pok Totally an Anti-Paladin Dakhira (Githyanki)(medium) stands in mid-air here.
A Void Elemental lurks here, phasing in and out of existence. (minion)
A globe of darkness floats near a void elemental's head.
*Nul Syndicalist Anarchy (Kobold)(small) stands in mid-air here.
A thri-kreen youth runs rampant here.
< 598h/598H 244v/244V Pos: standing >
A volunteer guard enters from the south.
< 598h/598H 244v/244V Pos: standing >
< 598h/598H 244v/244V Pos: standing >
Score information for Dakar
Level: 44 Race: Drow Elf Class: Necromancer / Necrolyte Sex: Male
Hit points: 598(598) Moves: 244(244)
Coins carried: 0 platinum 0 gold 8 silver 11 copper
Compression ratio: 80%
Status: Standing.
Coldshielded
Frags: +2.31 Deaths: 27
Detecting: Invisible Good
Enchantments: Ultravision Fly Aware Haste GlobeOfDarkness
Herbs: Medicus
Combat Pulse: 17 Spell Pulse: 0.82
Leaderboard Points: 1803
Active Spells:
--------------
stone skin (7 minutes)
detect invisibility (38 minutes)
globe of darkness (less than a minute remaining)
fly (15 minutes)
vitality (10 minutes)
< 598h/598H 244v/244V Pos: standing >
< 598h/598H 244v/244V Pos: standing >
< 598h/598H 244v/244V Pos: standing >
Score information for Dakar
Level: 44 Race: Drow Elf Class: Necromancer / Necrolyte Sex: Male
Hit points: 598(598) Moves: 244(244)
Coins carried: 0 platinum 0 gold 8 silver 11 copper
Compression ratio: 80%
Status: Standing.
Coldshielded
Frags: +2.31 Deaths: 27
Detecting: Invisible Good
Enchantments: Ultravision Fly Aware Haste
Herbs: Medicus
Combat Pulse: 17 Spell Pulse: 0.82
Leaderboard Points: 1803
Active Spells:
--------------
stone skin (6 minutes)
detect invisibility (37 minutes)
fly (14 minutes)
vitality (9 minutes)
< 598h/598H 244v/244V Pos: standing >
Orthyn starts casting a spell.
< 598h/598H 244v/244V Pos: standing >
Orthyn completes his spell...
Orthyn utters the words 'zuharukz jioculoae'
Darkness seems to encompass Orthyn, and begins to permeate his rotting flesh!
< 598h/598H 244v/244V Pos: standing >
You get a small pile of coins from your bottomless bag of the illithids.
There were: 500 platinum coins.
< 598h/598H 244v/244V Pos: standing >
Ok.
You put 500 platinum, 0 gold, 8 silver, and 11 copper coins into a bottomless bag of the illithids.
< 598h/598H 244v/244V Pos: standing >
Orthyn starts casting a spell.
< 598h/598H 244v/244V Pos: standing >
Orthyn completes his spell...
Orthyn utters the words 'sfahzqh jioculoae'
A dark chill from beyond the grave permeates the air around Orthyn.
< 598h/598H 244v/244V Pos: standing >
Orthyn starts casting a spell.
< 598h/598H 244v/244V Pos: standing >
< 598h/598H 244v/244V Pos: standing >
Orthyn completes his spell...
Orthyn utters the words 'sfahzqh jioculoae'
A dark chill from beyond the grave permeates the air around Orthyn.
< 598h/598H 244v/244V Pos: standing >
< 598h/598H 244v/244V Pos: standing >
Orthyn starts casting a spell called 'protection from living'.
< 598h/598H 244v/244V Pos: standing >
< 598h/598H 244v/244V Pos: standing >
Orthyn completes his spell...
Orthyn utters the words 'sfahzqhuai yfaw ruzuio'
< 598h/598H 244v/244V Pos: standing >
Orthyn sits down in a comfortable spot.
< 598h/598H 244v/244V Pos: standing >
Orthyn opens a tome of wizardry and begins studying it intently.
< 598h/598H 244v/244V Pos: standing >
Orthyn closes his book and grins malevolently.
< 598h/598H 244v/244V Pos: standing >
Orthyn clambers to his feet.
< 598h/598H 244v/244V Pos: standing >
< 598h/598H 244v/244V Pos: standing >
< 598h/598H 244v/244V Pos: standing >
You does beacon trigger on a dim entry?
< 598h/598H 244v/244V Pos: standing >
< 598h/598H 244v/244V Pos: standing >
A volunteer guard leaves south.
< 598h/598H 244v/244V Pos: standing >
Nul not sure
< 598h/598H 244v/244V Pos: standing >
< 598h/598H 244v/244V Pos: standing >
< 598h/598H 244v/244V Pos: standing >
< 598h/598H 244v/244V Pos: standing >
A volunteer guard enters from the south.
< 598h/598H 244v/244V Pos: standing >
You waiting about another 8 mins.
< 598h/598H 244v/244V Pos: standing >
Pok is surrounded by burning flames!
< 598h/598H 244v/244V Pos: standing >
< 598h/598H 244v/244V Pos: standing >
Autosaving...
< 598h/598H 244v/244V Pos: standing >
Pardon?
< 598h/598H 244v/244V Pos: standing >
You 7
< 598h/598H 244v/244V Pos: standing >
Nul pretty sure its on exiting the room
< 598h/598H 244v/244V Pos: standing >
Zloin starts casting a spell called 'protect undead'.
< 598h/598H 244v/244V Pos: standing >
Zloin completes his spell...
Zloin utters the words 'sfahzqh jioculoae'
A dark chill from beyond the grave permeates the air around Zloin.
< 598h/598H 244v/244V Pos: standing >
Zloin starts casting a spell called 'protect undead'.
< 598h/598H 244v/244V Pos: standing >
Zloin completes his spell...
Zloin utters the words 'protect undead'
A dark chill from beyond the grave permeates the air around Zloin.
< 598h/598H 244v/244V Pos: standing >
Zloin sits down in a comfortable spot.
You nod.
< 598h/598H 244v/244V Pos: standing >
Zloin opens a mystical tome covered in demon-skin and begins studying it intently.
< 598h/598H 244v/244V Pos: standing >
< 598h/598H 244v/244V Pos: standing >
Zloin closes his book and grins malevolently.
< 598h/598H 244v/244V Pos: standing >
Zloin clambers to his feet.
< 598h/598H 244v/244V Pos: standing >
< 598h/598H 244v/244V Pos: standing >
< 598h/598H 244v/244V Pos: standing >
< 598h/598H 244v/244V Pos: standing >
< 598h/598H 244v/244V Pos: standing >
< 598h/598H 244v/244V Pos: standing >
< 598h/598H 244v/244V Pos: standing >
A volunteer guard leaves south.
< 598h/598H 244v/244V Pos: standing >
< 598h/598H 244v/244V Pos: standing >
< 598h/598H 244v/244V Pos: standing >
< 598h/598H 244v/244V Pos: standing >
You feel like a potion could do you good once again.
< 598h/598H 244v/244V Pos: standing >
< 598h/598H 244v/244V Pos: standing >
< 598h/598H 244v/244V Pos: standing >
< 598h/598H 244v/244V Pos: standing >
< 598h/598H 244v/244V Pos: standing >
You start chanting...
< 598h/598H 244v/244V Pos: standing >
< 598h/598H 244v/244V Pos: standing >
Casting: protect undead
< 598h/598H 244v/244V Pos: standing >
You complete your spell...
You feel protected by powers from beyond the grave.
< 598h/598H 244v/244V Pos: standing >
Score information for Dakar
Level: 44 Race: Drow Elf Class: Necromancer / Necrolyte Sex: Male
Hit points: 598(598) Moves: 244(244)
Coins carried: 0 platinum 0 gold 0 silver 0 copper
Compression ratio: 80%
Status: Standing.
Coldshielded
Frags: +2.31 Deaths: 27
Detecting: Invisible Good
Enchantments: Ultravision Fly Aware Haste
Herbs: Medicus
Combat Pulse: 17 Spell Pulse: 0.82
Leaderboard Points: 1803
Active Spells:
--------------
stone skin (8 minutes)
detect invisibility (35 minutes)
fly (12 minutes)
vitality (7 minutes)
< 598h/598H 244v/244V Pos: standing >
< 598h/598H 244v/244V Pos: standing >
You sit down and relax.
< 598h/598H 244v/244V Pos: sitting >
You have memorized the following spells:
( 9th circle) 2 - energy drain
1 - dimension door
( 8th circle) 5 - negative concussion blast
( 7th circle) 3 - protect undead
1 - wall of bones
1 - raise wraith
( 6th circle) 5 - cone of cold
1 - vitalize undead
( 5th circle) 1 - teleport
5 - heal undead
1 - raise spectre
( 4th circle) 8 - life leech
( 3rd circle) 2 - animate dead
3 - dispel magic
3 - embalm
1 - sense follower
( 2nd circle) 6 - chill touch
3 - sleep
1 - protection from living
( 1st circle) 2 - minor creation
1 - detect magic
8 - slashing darkness
And you are currently memorizing the following spells:
2 seconds: ( 7th) protect undead
You can memorize no more spells.
You continue your study.
< 598h/598H 244v/244V Pos: sitting >
You feel completely aligned with your spirit as you sink in meditation...
< 598h/598H 244v/244V Pos: sitting >
< 598h/598H 244v/244V Pos: sitting >
You have finished memorizing protect undead.
Your studies are complete.
< 598h/598H 244v/244V Pos: sitting >
You clamber to your feet.
< 598h/598H 244v/244V Pos: standing >
< 598h/598H 244v/244V Pos: standing >
< 598h/598H 244v/244V Pos: standing >
< 598h/598H 244v/244V Pos: standing >
Score information for Dakar
Level: 44 Race: Drow Elf Class: Necromancer / Necrolyte Sex: Male
Hit points: 598(598) Moves: 244(244)
Coins carried: 0 platinum 0 gold 0 silver 0 copper
Compression ratio: 80%
Status: Standing.
Coldshielded
Frags: +2.31 Deaths: 27
Detecting: Invisible Good
Enchantments: Ultravision Fly Aware Haste
Herbs: Medicus
Combat Pulse: 17 Spell Pulse: 0.82
Leaderboard Points: 1803
Active Spells:
--------------
stone skin (8 minutes)
detect invisibility (35 minutes)
fly (12 minutes)
vitality (7 minutes)
< 598h/598H 244v/244V Pos: standing >
< 598h/598H 244v/244V Pos: standing >
< 598h/598H 244v/244V Pos: standing >
You start chanting...
< 598h/598H 244v/244V Pos: standing >
Casting: protect undead
< 598h/598H 244v/244V Pos: standing >
You complete your spell...
You feel protected by powers from beyond the grave.
< 598h/598H 244v/244V Pos: standing >
You sit down and relax.
< 598h/598H 244v/244V Pos: sitting >
You have memorized the following spells:
( 9th circle) 2 - energy drain
1 - dimension door
( 8th circle) 5 - negative concussion blast
( 7th circle) 3 - protect undead
1 - wall of bones
1 - raise wraith
( 6th circle) 5 - cone of cold
1 - vitalize undead
( 5th circle) 1 - teleport
5 - heal undead
1 - raise spectre
( 4th circle) 8 - life leech
( 3rd circle) 2 - animate dead
3 - dispel magic
3 - embalm
1 - sense follower
( 2nd circle) 6 - chill touch
3 - sleep
1 - protection from living
( 1st circle) 2 - minor creation
1 - detect magic
8 - slashing darkness
And you are currently memorizing the following spells:
2 seconds: ( 7th) protect undead
You can memorize no more spells.
You continue your study.
< 598h/598H 244v/244V Pos: sitting >
You feel completely aligned with your spirit as you sink in meditation...
< 598h/598H 244v/244V Pos: sitting >
< 598h/598H 244v/244V Pos: sitting >
You have finished memorizing protect undead.
Your studies are complete.
< 598h/598H 244v/244V Pos: sitting >
You clamber to your feet.
< 598h/598H 244v/244V Pos: standing >
< 598h/598H 244v/244V Pos: standing >
< 598h/598H 244v/244V Pos: standing >
< 598h/598H 244v/244V Pos: standing >
Nul starts casting a spell.
< 598h/598H 244v/244V Pos: standing >
Nul completes his spell...
Nul utters the words 'zhpzfzar yafw'
< 598h/598H 244v/244V Pos: standing >
< 598h/598H 244v/244V Pos: standing >
Nul sits down in a comfortable spot.
< 598h/598H 244v/244V Pos: standing >
< 598h/598H 244v/244V Pos: standing >
Nul clambers to his feet.
< 598h/598H 244v/244V Pos: standing >
< 598h/598H 244v/244V Pos: standing >
< 598h/598H 244v/244V Pos: standing >
Nul gets a dark misty potion from his bottomless bag of the shield dwarves.
< 598h/598H 244v/244V Pos: standing >
Nul quaffs a dark misty potion.
< 598h/598H 244v/244V Pos: standing >
A bottomless bag of the illithids contains:
a small pile of coins
[2] a fiery red potion
an imp-skull cap (humming) [85%]
a blood-soaked granite dagger called 'Anger' [poor]
a huge granite sword covered in magma [poor]
a huge granite axe covered in magma [superior]
the cloak of the demon kings [superior] (glowing)
a demon skin book
a strange yellow stone
a skin-wrapped silver coif
a vial of purple liquid (glowing)
the bracer of the whirlwinds (glowing)
a small feather
a rolled up piece of parchment (glowing)
a medium piece of platinum ore
[3] a small piece of silver ore
a large piece of gold ore
a medium piece of adamantium ore
[2] a small piece of gold ore
[2] a small piece of tin ore
[2] a small piece of platinum ore
a small piece of adamantium ore
[2] a small piece of copper ore
a large piece of platinum ore
a large leather backpack
a blood red potion in a long vial
the venom of an undead adder
the royal scepter of Aravne [superior] (humming)
some heirloom Blue Haze
[2] a slab of beef
a tightly rolled vellum recipe for a glowing crystal ring
[2] the wand of power
[2] a dark misty potion
a bat guano potion
a scared kitty cat
[24] a dragon scale
a vial of the depths
[3] A scroll of curse removal (glowing)
[7] a thick cyan potion
[13] the opaque white potion of regeneration
[18] a potion of endurance
[7] a large medicated bandage
[15] some landrace Medicus
[30] a scroll of Numbla
< 598h/598H 244v/244V Pos: standing >
< 598h/598H 244v/244V Pos: standing >
Score information for Dakar
Level: 44 Race: Drow Elf Class: Necromancer / Necrolyte Sex: Male
Hit points: 598(598) Moves: 244(244)
Coins carried: 0 platinum 0 gold 0 silver 0 copper
Compression ratio: 80%
Status: Standing.
Coldshielded
Frags: +2.31 Deaths: 27
Detecting: Invisible Good
Enchantments: Ultravision Fly Aware Haste
Herbs: Medicus
Combat Pulse: 17 Spell Pulse: 0.82
Leaderboard Points: 1803
Active Spells:
--------------
stone skin (7 minutes)
detect invisibility (34 minutes)
fly (11 minutes)
vitality (6 minutes)
< 598h/598H 244v/244V Pos: standing >
< 598h/598H 244v/244V Pos: standing >
< 598h/598H 244v/244V Pos: standing >
Zloin gets a large pile of coins from his large leather backpack.
< 598h/598H 244v/244V Pos: standing >
Nul actually should have ran to ironstar and waited for alfy
< 598h/598H 244v/244V Pos: standing >
< 598h/598H 244v/244V Pos: standing >
Zloin puts a large pile of coins into a large leather backpack.
< 598h/598H 244v/244V Pos: standing >
< 598h/598H 244v/244V Pos: standing >
< 598h/598H 244v/244V Pos: standing >
Orthyn no way he on this late
< 598h/598H 244v/244V Pos: standing >
< 598h/598H 244v/244V Pos: standing >
< 598h/598H 244v/244V Pos: standing >
< 598h/598H 244v/244V Pos: standing >
<map>
Zone: The Forest City of Aravne.
Room: East Cozy Way
</map>
<map>
Zone: The Forest City of Aravne.
Room: East Cozy Way
</map>
East Cozy Way
Obvious exits: -N -E -S -W
A member of the volunteer guards watches the area.
Zloin enters from the north.
Nul enters from the north.
A LARGE fire elemental enters from the north.
Pok enters from the north.
Orthyn enters from the north.
< 598h/598H 243v/244V Pos: standing >
<map>
Zone: The Forest City of Aravne.
Room: The Northern Intersection
</map>
The Northern Intersection
Obvious exits: -N -E -S -W
Zloin enters from the east.
Nul enters from the east.
A LARGE fire elemental enters from the east.
Pok enters from the east.
Orthyn enters from the east.
< 598h/598H 241v/244V Pos: standing >
<map>
Zone: The Forest City of Aravne.
Room: West Cozy Way
</map>
West Cozy Way
Obvious exits: -N -E -S -W
Zloin enters from the east.
Nul enters from the east.
A LARGE fire elemental enters from the east.
Pok enters from the east.
Orthyn enters from the east.
< 598h/598H 239v/244V Pos: standing >
< 598h/598H 239v/244V Pos: standing >
You nod.
< 598h/598H 240v/244V Pos: standing >
< 598h/598H 241v/244V Pos: standing >
< 598h/598H 242v/244V Pos: standing >
You nod.
< 598h/598H 244v/244V Pos: standing >
Nul starts casting a spell.
< 598h/598H 244v/244V Pos: standing >
< 598h/598H 244v/244V Pos: standing >
< 598h/598H 244v/244V Pos: standing >
Nul completes his spell...
Nul utters the words 'xarr ay ufai'
< 598h/598H 244v/244V Pos: standing >
West Cozy Way
Obvious exits: -N -E -S -W
A massive wall of iron is here to the east.
Orthyn Dakhira (Drow Elf)(medium) stands, floating here.
*Pok Totally an Anti-Paladin Dakhira (Githyanki)(medium) stands in mid-air here.
A Void Elemental lurks here, phasing in and out of existence. (minion)
A globe of darkness floats near a void elemental's head.
A LARGE fire elemental is here blazing with heat! (minion)
*Nul Syndicalist Anarchy (Kobold)(small) stands in mid-air here.
Zloin Dakhira (Kobold)(small) stands in mid-air here.
< 598h/598H 244v/244V Pos: standing >
<map>
Zone: The Forest City of Aravne.
Room: End of West Cozy Way
</map>
End of West Cozy Way
Obvious exits: -N -E -S -W
Zloin enters from the east.
Pok enters from the east.
Orthyn enters from the east.
< 598h/598H 242v/244V Pos: standing >
<map>
Zone: The Forest City of Aravne.
Room: A Comfortable Home
</map>
<map>
Zone: The Forest City of Aravne.
Room: A Comfortable Home
</map>
A Comfortable Home
Obvious exits: -E
A wealthy noble thri-kreen ponders more ways to gain status.
Zloin enters from the east.
Pok enters from the east.
Orthyn enters from the east.
< 598h/598H 240v/244V Pos: standing >
< 598h/598H 240v/244V Pos: standing >
<map>
Zone: The Forest City of Aravne.
Room: End of West Cozy Way
</map>
End of West Cozy Way
Obvious exits: -N -E -S -W
Zloin enters from the west.
Pok enters from the west.
Orthyn enters from the west.
< 598h/598H 239v/244V Pos: standing >
<map>
Zone: The Forest City of Aravne.
Room: A Comfortable Home
</map>
<map>
Zone: The Forest City of Aravne.
Room: A Comfortable Home
</map>
A Comfortable Home
Obvious exits: -N
A member of the volunteer guards watches the area.
A wealthy noble thri-kreen ponders more ways to gain status.
Zloin enters from the north.
Pok enters from the north.
Orthyn enters from the north.
< 598h/598H 237v/244V Pos: standing >
<map>
Zone: The Forest City of Aravne.
Room: End of West Cozy Way
</map>
<map>
Zone: The Forest City of Aravne.
Room: End of West Cozy Way
</map>
End of West Cozy Way
Obvious exits: -N -E -S -W
A Void Elemental lurks here, phasing in and out of existence. (minion)
A globe of darkness floats near a void elemental's head.
A LARGE fire elemental is here blazing with heat! (minion)
*Nul Syndicalist Anarchy (Kobold)(small) stands in mid-air here.
Zloin enters from the south.
Ka enters from the south.
Pok enters from the south.
Orthyn enters from the south.
< 598h/598H 237v/244V Pos: standing >
<map>
Zone: The Forest City of Aravne.
Room: Noblemans Court
</map>
<map>
Zone: The Forest City of Aravne.
Room: Noblemans Court
</map>
Noblemans Court
Obvious exits: -N -E -S -W
A member of the volunteer guards watches the area.
Zloin enters from the south.
Ka enters from the south.
Nul enters from the south.
A LARGE fire elemental enters from the south.
Pok enters from the south.
Orthyn enters from the south.
< 598h/598H 235v/244V Pos: standing >
<map>
Zone: The Forest City of Aravne.
Room: The House of Ikitik
</map>
<map>
Zone: The Forest City of Aravne.
Room: The House of Ikitik
</map>
The House of Ikitik
Obvious exits: -S
A Thri-Kreen (medium) stands here. (Non-Fraggable)(Gold Aura)
(Q)A marooned xixchil peer into his globe intently.(Gold Aura)
Zloin enters from the south.
Ka enters from the south.
Nul enters from the south.
A LARGE fire elemental enters from the south.
Pok enters from the south.
Orthyn enters from the south.
< 598h/598H 234v/244V Pos: standing >
You start chanting...
< 598h/598H 234v/244V Pos: standing >
Ka tackles a Thri-Kreen square in the chest knocking the wind out of him!
< 598h/598H 235v/244V Pos: standing >
A Thri-Kreen is incapacitated and will slowly die, if not aided.
Ka attacks a Thri-Kreen. [1 Hits]
< 598h/598H 235v/244V Pos: standing >
You complete your spell...
A Thri-Kreen crumples as you kill him by draining his energy.
A Thri-Kreen is dead! R.I.P.
You receive your share of experience.