The death of [ 2 Cleric] Xanan (Dwarf)

in Rugged Hills of the Hearth Valley

from the perspective of [ 2 Cleric] Xanan (Dwarf)

<worn on head>       a holy priest cap
<worn around neck>   some holy beads
<worn around neck>   some holy beads
<worn on body>       a thin priest gown
<worn about body>    a boar skin cloak
<worn on arms>       a pair of thin cloth sleeves
<held as shield>     a small round wooden shield
<worn on hands>      a pair of brown leather gloves
<primary weapon>     a large stone warhammer
<worn on legs>       a pair of thin cloth pants
<worn on feet>       a pair of wormskin boots

The Mother Lode
Obvious exits: -E -S -U
[5] A small bandage rests upon the ground here.
[2] A large wooden torch has been discarded here.
A sturdy looking wooden club has been left here.
A stout cudgel carved from oak wood lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
A mighty board stands here held up by great swords reading 'Flame Board.'
A dwarven guard wanders around the area, watching for trouble.
A sturdy looking mount is here, all saddled up and ready to ride.
(Q)A brutish bartender serves drinks to his patrons here.

< 6h/34H 106v/106V Pos: standing >
Northeast Corner of the Guild Square
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.
A gully dwarf wanders around, collecting garbage.

< 6h/34H 105v/106V Pos: standing >
Kalrin's Kegs
Obvious exits: -W -U
Puddles of fresh blood cover the ground.
A large dog wanders around here, looking for food.
An elite dwarven guard of Kimordril is here.
Kalrin is here, waiting to sell a container to you.

< 6h/34H 104v/106V Pos: standing >
Northeast Corner of the Guild Square
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
A gully dwarf wanders around, collecting garbage.

< 6h/34H 103v/106V Pos: standing >
East Side of the Guild Square
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
A dwarven commoner is here, shopping around the square.
A gully dwarf wanders around, collecting garbage.

< 6h/34H 102v/106V Pos: standing >
An Inclined Pathway
Obvious exits: -E -W

< 6h/34H 102v/106V Pos: standing >
An Inclined Pathway
Obvious exits: -E -W
Puddles of fresh blood cover the ground.
An elite dwarven guard of Kimordril is here.
An elite dwarven guard of Kimordril is here.

< 6h/34H 101v/106V Pos: standing >
An Inclined Pathway
Obvious exits: -E -W

< 6h/34H 100v/106V Pos: standing >
An Inclined Pathway
Obvious exits: -W -D

< 7h/34H 99v/106V Pos: standing >
An Inclined Pathway
Obvious exits: -E -S -U

< 7h/34H 99v/106V Pos: standing >
An Inclined Pathway
Obvious exits: -E -W

< 7h/34H 98v/106V Pos: standing >
An Inclined Pathway
Obvious exits: -E -W

< 7h/34H 97v/106V Pos: standing >
An Inclined Pathway
Obvious exits: -E -W

< 7h/34H 96v/106V Pos: standing >
The East Gates of Kimordril
Obvious exits: -E -W
A few drops of fresh blood are scattered around the area.
Yzafk (Halfling)(small) sits atop a wild horse.
An elite guard specialist of Kimordril is here, vigilantly watching the gates.
An elite guard of Kimordril is here, vigilantly watching the gates.
An elite guard of Kimordril is here, vigilantly watching the gates.
An elite guard of Kimordril is here, vigilantly watching the gates.
An elite guard of Kimordril is here, vigilantly watching the gates.
An elite guard of Kimordril is here, vigilantly watching the gates.
An elite guard of Kimordril is here, vigilantly watching the gates.

< 7h/34H 96v/106V Pos: standing >
A Mountain Trail
Obvious exits: -E -W

< 7h/34H 95v/106V Pos: standing >
 
  MMMMM   
 MMMMMM^  
 MM^@^^C  
 MMMMMM^  
  M^DMM   
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 7h/34H 94v/106V Pos: standing >
 
  MMMM^   
 MMMMM^M  
 M^^@^CM  
 MMMMM^M  
  ^DMM^   
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 7h/34H 92v/106V Pos: standing >
 
  MMM^M   
 MMMM^MM  
 ^^^@CMM  
 MMMM^MM  
  DMM^M   
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 7h/34H 89v/106V Pos: standing >
 
  MM^M^   
 MMM^MMM  
 ^^^@MMM  
 MMM^MMM  
  MM^MM   
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
[2] The corpse of a Mountain Dwarf is lying here.

< 7h/34H 87v/106V Pos: standing >
 
  MM^M^   
 MMM^MMM  
 ^^^@MMM  
 MMM^MMM  
  MM^MM   
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
[2] The corpse of a Mountain Dwarf is lying here.

< 7h/34H 88v/106V Pos: standing >
 
  MM^M^   
 MMM^MMM  
 ^^^@MMM  
 MMM^MMM  
  MM^MM   
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
[2] The corpse of a Mountain Dwarf is lying here.

< 8h/34H 93v/106V Pos: standing >
You are carrying: (6/11)
a piece of rune covered granite
a large burlap sack
a set of brilliant white clerical robes
a small wooden mace
a stout oaken cudgel
a sturdy wooden club

< 9h/34H 95v/106V Pos: standing >
You need at least one free hand to wield anything.
You need at least one free hand to wield anything.
You need at least one free hand to wield anything.
Your hands are full.

< 9h/34H 99v/106V Pos: standing >
You put 5 items into a large burlap sack.

< 10h/34H 101v/106V Pos: standing >
 
  MM^M^   
 MMM^MMM  
 ^^^@MMM  
 MMM^MMM  
  MM^MM   
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
[2] The corpse of a Mountain Dwarf is lying here.

< 10h/34H 102v/106V Pos: standing >
Hint: Type 'terrain' to see what kind of terrain you are in.  Druids benefit from Forest or Field terrain.

< 10h/34H 104v/106V Pos: standing >
You shout 'rude'

< 11h/34H 106v/106V Pos: standing >
 
  MM^M^   
 MMM^MMM  
 ^^^@MMM  
 MMM^MMM  
  MM^MM   
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
[2] The corpse of a Mountain Dwarf is lying here.

< 12h/34H 106v/106V Pos: standing >
You quickly scan the area.
Yzafk who is in the distance to your west.
A wild horse who is in the distance to your west.
An elite guard specialist who is in the distance to your west.
An elite guard who is in the distance to your west.
An elite guard who is in the distance to your west.
An elite guard who is in the distance to your west.
An elite guard who is in the distance to your west.
An elite guard who is in the distance to your west.
An elite guard who is in the distance to your west.

< 12h/34H 106v/106V Pos: standing >
Someone says 'wiml javi meny xapan on trupha fsagt'

< 15h/34H 106v/106V Pos: standing >
Someone says 'jutt miki tuyap'

< 15h/34H 106v/106V Pos: standing >
A Troll snaps into visibility.

< 15h/34H 106v/106V Pos: standing >
A Troll completes his spell...
A Troll utters the words 'paffue xurhuio'
Your eyes dry out!!!
You have been blinded!
-=[You begin to dry out and wilt.]=-