<worn as a badge> a glowing insignia of Auril the frostmaiden (magic) (glowing) [79%]
<worn on head> the crown of unholy saints [superior]
<worn on eyes> an eyepatch of a cRazY MaN
<worn in ear> a hoop of twisting obsidian (magic) (humming) [85%]
<worn in ear> a dangling chain crucifix (glowing) [78%]
<worn around neck> a spectral holy symbol of Berronar Truesilver
<worn around neck> a spectral holy symbol of Berronar Truesilver
<worn on body> the armor of a MaDMaN (magic) [62%]
<worn about body> the cloak of multi-colored beads (magic) (glowing) [80%]
<worn on tail> a black ring etched with runes (glowing) [87%]
<worn as quiver> a knight's gold quiver
<worn about waist> a platinum buckle on a leather strip (magic)
<worn on arms> the sleeves of sorcery (magic) (glowing)
<held as shield> a crystalline tower shield (magic) (glowing)
<worn around wrist> the neck-charm of Savannah of Broken Trusts [superior] [71%]
<worn around wrist> a bracelet of dracolich teeth [superior] (magic) (glowing)
<worn on hands> the hands of justice (magic) (glowing)
<worn on finger> a decent gold band from Du'Maathe Castle [89%]
<worn on finger> a ring called 'Soulcatcher' of endurance (invis) [77%]
<primary weapon> the dagger of Wind (invis) (magic)[177h 20m 48s]
<worn on legs> a nice pair of crimson-hued leggings [81%]
<worn on feet> a pair of traveling boots [51%]
MM**^**.^
^MM+M+++++
*M+*^*.*M**.
M^******....^
MM^**@^..^MM.
MMM*^*..^M^M.
MM^^**..^M...
MM^**.^M^^.
M^**M^M.^
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 804h/804H 324v/324V Pos: standing >
Looks like an exit.
You extend your sights eastward.
MM**^**.^
^MM+M+++++
*M+*^*.*M**.
M^******....^
MM^**@^..^MM.
MMM*^*..^M^M.
MM^^**..^M...
MM^**.^M^^.
M^**M^M.^
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 804h/804H 324v/324V Pos: standing >
Looks like an exit.
You extend your sights eastward.
M+**^**.^
^M+M+M++++
*M+*^*.*M**.
M^******....^
MM^**@^..^MM.
MMM*^*..^M^M.
MM^^**..^M...
MM^**.^M^^.
M^**M^M.^
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 804h/804H 324v/324V Pos: standing >
Looks like an exit.
You extend your sights eastward.
MM**^**.^
^M++M+M+++
*M+*^*.*M**.
M^******....^
MM^**@^..^MM.
MMM*^*..^M^M.
MM^^**..^M...
MM^**.^M^^.
M^**M^M.^
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 804h/804H 324v/324V Pos: standing >
Looks like an exit.
You extend your sights eastward.
MM**^**.^
^M++M+M+++
*M+*^*.*M**.
M^******....^
MM^**@^..^MM.
MMM*^*..^M^M.
MM^^**..^M...
MM^**.^M^^.
M^**M^M.^
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 804h/804H 324v/324V Pos: standing >
Looks like an exit.
You extend your sights eastward.
MM**^**.^
^M+++M+M++
*M+*^*.*M**.
M^******....^
MM^**@^..^MM.
MMM*^*..^M^M.
MM^^**..^M...
MM^**.^M^^.
M^**M^M.^
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 804h/804H 324v/324V Pos: standing >
Looks like an exit.
You extend your sights eastward.
M+**^**.^
^MM++M+M++
*M+*^*.*M**.
M^******....^
MM^**@^..^MM.
MMM*^*..^M^M.
MM^^**..^M...
MM^**.^M^^.
M^**M^M.^
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 804h/804H 324v/324V Pos: standing >
Looks like an exit.
You extend your sights eastward.
M+**^**.^
^MM+++M+M+
*M+*^*.*M**.
M^******....^
MM^**@^..^MM.
MMM*^*..^M^M.
MM^^**..^M...
MM^**.^M^^.
M^**M^M.^
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 804h/804H 324v/324V Pos: standing >
You say in goblin 'move 5 s'
< 804h/804H 324v/324V Pos: standing >
**P^.
*^@..
^**..
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
A void elemental sneaks in from the north.
Zukus enters from the north.
< 804h/804H 322v/324V Pos: standing >
*^P..
^*@..
^**.^
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
A void elemental sneaks in from the north.
Zukus enters from the north.
< 804h/804H 320v/324V Pos: standing >
^*P..
^*@.^
^**M^
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
A void elemental sneaks in from the north.
Zukus enters from the north.
< 804h/804H 318v/324V Pos: standing >
^*P.^
^*@M^
^^**^
A Dark Forest with Tall Evergreens
Obvious exits: -N -S -W
Zukus enters from the north.
< 804h/804H 319v/324V Pos: standing >
^*PM^
^^@*^
M^^*.
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
Zukus enters from the north.
< 804h/804H 319v/324V Pos: standing >
Looks like an exit.
You extend your sights westward.
MMM*^*..^
MMM^^*P..^M
MMM^**.^M^^
MMMM^**M^M.^
MM^^@*^M^.
MM^^*.M..
MM^M*...^
M^**...
M^^*M^
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 804h/804H 323v/324V Pos: standing >
Cy enters from the north.
Looks like an exit.
You extend your sights westward.
MMM*^*..^
MMM^^**..^M
MMM^**.^M^^
MMMM^**M^M.^
MM^^@*^M^.
MM^^*.M..
MM^M*...^
M^**...
M^^*M^
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 804h/804H 324v/324V Pos: standing >
Looks like an exit.
You extend your sights westward.
MMM*^*..^
MMM^^**..^M
MMM^**.^M^^
MMMM^**M^M.^
MM^^@*^M^.
MM^^*.M..
MM^M*...^
M^**...
M^^*M^
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 804h/804H 324v/324V Pos: standing >
Looks like an exit.
You extend your sights westward.
MMM*^*..^
MMM^^**..^M
MMM^**.^M^^
MMMM^**M^M.^
MM^^@*^M^.
MM^^*.M..
MMM**...^
M^**...
M^^*M^
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 804h/804H 324v/324V Pos: standing >
Looks like an exit.
You extend your sights westward.
MMM*^*..^
MMM^^**..^M
MMM^**.^M^^
MMMM^**M^M.^
MM^^@*^M^.
MM^^*.M..
MMM**...^
M^**...
M^^*M^
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 804h/804H 324v/324V Pos: standing >
^**M^
^^@*^
M^^*.
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
Cy Syndicalist Anarchy (Ogre)(huge) stands in mid-air here.(Red Aura)
*Zukus Diinkarazan Anarchy (Duergar)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Zukus's head.
A Void Elemental lurks here, phasing in and out of existence. (minion)
A globe of darkness floats near a void elemental's head.
< 804h/804H 324v/324V Pos: standing >
Autosaving...
< 804h/804H 324v/324V Pos: standing >
Looks like an exit.
You extend your sights westward.
MMM*^*..^
MMM^^**..^M
MMM^**.^M^^
MMMM^**M^M.^
MM^^@*^M^.
MM^^*.M..
MMM**...^
M^**...
M^^*M^
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 804h/804H 324v/324V Pos: standing >
Cy nods.
< 804h/804H 324v/324V Pos: standing >
Looks like an exit.
You extend your sights westward.
MMM*^*..^
MMM^^**..^M
MMM^**.^M^^
MMMM^**M^M.^
MM^^@*^M^.
MM^^*.M..
MMM**...^
M^**...
M^^*M^
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 804h/804H 324v/324V Pos: standing >
Looks like an exit.
You extend your sights westward.
MMM*^*..^
MMM^^**..^M
MMM^**.^M^^
MMMM^**M^M.^
MM^^@*^M^.
MM^^*.M..
MMM**...^
M^**...
M^^*M^
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 804h/804H 324v/324V Pos: standing >
< 804h/804H 324v/324V Pos: standing >
^**M^
^^@*^
M^^*.
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
Cy Syndicalist Anarchy (Ogre)(huge) stands in mid-air here.(Red Aura)
*Zukus Diinkarazan Anarchy (Duergar)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Zukus's head.
A Void Elemental lurks here, phasing in and out of existence. (minion)
A globe of darkness floats near a void elemental's head.
< 804h/804H 324v/324V Pos: standing >
< 804h/804H 324v/324V Pos: standing >
You blink and Cy is gone! It was just a dream; he was never here to begin with.
You blink and Zukus is gone! It was just a dream; he was never here to begin with.
The world becomes surreal, everything becomes a blur and you cannot tell
the difference between reality and dreams. You are flying, colors flow past
you like paint in a river. Then, as if something changed, you feel a sense of urgency
as you begin falling rapidly towards the ground below. You close your eyes as the ground
rushes towards you...
You open your eyes and see:
Town Square
Obvious exits: -N -E -S -W
The statue of Anne, the savior of the village stands here.
*Zukus Diinkarazan Anarchy (Duergar)(medium) stands, apparently asleep.(Red Aura)
A globe of darkness floats near Zukus's head.
Cy Syndicalist Anarchy (Ogre)(huge) stands, apparently asleep.(Red Aura)
*A Grey Elf (small) The Empire stands in mid-air here.(Red Aura)
*Anne's spirit guard stands here, ready to protect her.(Gold Aura)
*Anne's spirit guard stands here, ready to protect her.(Gold Aura)
*(Q)Anne, the savior, stands here, only in spirit.(Gold Aura)
Are you really here? It must be a dream, you must be sleeping.
< 804h/804H 324v/324V Pos: standing >
You wake up.
Zukus awakens.
< 804h/804H 324v/324V Pos: standing >
Cy awakens.
You are already standing.
< 804h/804H 324v/324V Pos: standing >
You tense up and become more alert.
< 804h/804H 324v/324V Pos: standing >
< 804h/804H 324v/324V Pos: standing >
< 804h/804H 324v/324V Pos: standing >
You become aghast at the obscenities being thrown around!
< 804h/804H 324v/324V Pos: standing >
Town Square
Obvious exits: -N -E -S -W
The statue of Anne, the savior of the village stands here.
A void elemental stands, apparently asleep. (Minion)
A globe of darkness floats near a void elemental's head.
*Zukus Diinkarazan Anarchy (Duergar)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Zukus's head.
Cy Syndicalist Anarchy (Ogre)(huge) stands in mid-air here.(Red Aura)
*A Grey Elf (small) The Empire stands in mid-air here.(Red Aura)
*Anne's spirit guard stands here, ready to protect her.(Gold Aura)
*Anne's spirit guard stands here, ready to protect her.(Gold Aura)
*(Q)Anne, the savior, stands here, only in spirit.(Gold Aura)
< 804h/804H 324v/324V Pos: standing >
You quickly scan the area.
A large razor fish who is close by to your north.
A large razor fish who is close by to your north.
A large razor fish who is close by to your north.
A large razor fish who is not far off to your north.
A large razor fish who is not far off to your north.
A Centaur who is a brief walk away to your north.
A cloud giant warrior who is rather far off to your north.
A village guard who is close by to your east.
A village guard who is close by to your east.
A HUGE bat who is rather far off to your east.
A village guard who is a brief walk away to your south.
A village guard who is rather far off to your south.
A piglet who is in the distance to your south.
A village guard who is close by to your west.
< 804h/804H 324v/324V Pos: standing >
< 804h/804H 324v/324V Pos: standing >
You quickly scan the area.
A large razor fish who is close by to your north.
A large razor fish who is close by to your north.
A large razor fish who is close by to your north.
A large razor fish who is not far off to your north.
A large razor fish who is not far off to your north.
A Centaur who is a brief walk away to your north.
A cloud giant warrior who is rather far off to your north.
A village guard who is close by to your east.
A village guard who is close by to your east.
A HUGE bat who is rather far off to your east.
A village guard who is a brief walk away to your south.
A village guard who is rather far off to your south.
A piglet who is in the distance to your south.
A village guard who is close by to your west.
< 804h/804H 324v/324V Pos: standing >
Town Square
Obvious exits: -N -E -S -W
The statue of Anne, the savior of the village stands here.
A void elemental stands, apparently asleep. (Minion)
A globe of darkness floats near a void elemental's head.
*Zukus Diinkarazan Anarchy (Duergar)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Zukus's head.
Cy Syndicalist Anarchy (Ogre)(huge) stands in mid-air here.(Red Aura)
*A Grey Elf (small) The Empire stands in mid-air here.(Red Aura)
*Anne's spirit guard stands here, ready to protect her.(Gold Aura)
*Anne's spirit guard stands here, ready to protect her.(Gold Aura)
*(Q)Anne, the savior, stands here, only in spirit.(Gold Aura)
< 804h/804H 324v/324V Pos: standing >
< 804h/804H 324v/324V Pos: standing >
Cy's skin seems to turn to stone.
< 804h/804H 324v/324V Pos: standing >
< 804h/804H 324v/324V Pos: standing >
< 804h/804H 324v/324V Pos: standing >
You start chanting...
< 804h/804H 324v/324V Pos: standing >
Casting: wall of iron **
< 804h/804H 324v/324V Pos: standing >
A Grey Elf snaps into visibility.
< 804h/804H 324v/324V Pos: standing >
Casting: wall of iron *
< 804h/804H 324v/324V Pos: standing >
Casting: wall of iron
< 804h/804H 324v/324V Pos: standing >
You complete your spell...
< 804h/804H 324v/324V Pos: standing >
Anne, the savior starts casting a spell.
Anne, the savior completes her spell...
Anne, the savior utters the word 'epabrawa'
< 804h/804H 324v/324V Pos: standing >
< 804h/804H 324v/324V Pos: standing >
I see no person by that name here!
< 804h/804H 324v/324V Pos: standing >
Cy stops following you.
Cy now follows a Grey Elf.
< 804h/804H 324v/324V Pos: standing >
You flip a Grey Elf up into the air with ease.
< 804h/804H 324v/324V Pos: standing >
A Grey Elf sneaks north.
Cy leaves north.
< 804h/804H 324v/324V Pos: standing >
Cy enters from the north.
< 804h/804H 324v/324V Pos: standing >
You now follow a Grey Elf.
< 804h/804H 324v/324V Pos: standing >
Town Square
Obvious exits: -N -E -S -W
A massive wall of iron is here to the south. (magic)
The statue of Anne, the savior of the village stands here.
Cy Syndicalist Anarchy (Ogre)(huge) stands in mid-air here.(Red Aura)
A Grey Elf (small) The Empire stands in mid-air here.(Red Aura)
A void elemental stands, apparently asleep. (Minion)
A globe of darkness floats near a void elemental's head.
*Zukus Diinkarazan Anarchy (Duergar)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Zukus's head.
*Anne's spirit guard stands here, ready to protect her.(Gold Aura)
*Anne's spirit guard stands here, ready to protect her.(Gold Aura)
*(Q)Anne, the savior, stands here, only in spirit.(Gold Aura)
< 804h/804H 324v/324V Pos: standing >
Zukus stops following you.
Zukus starts following you.
< 804h/804H 324v/324V Pos: standing >
You follow a Grey Elf.
On A Small Lake
Obvious exits: -N -E -S -W
A Grey Elf (small) The Empire stands in mid-air here.(Red Aura)
A large razor fish is here, ready to strike!
A large razor fish is here, ready to strike!
A large razor fish is here, ready to strike!
Zukus enters from the south.
Cy enters from the south.
< 804h/804H 323v/324V Pos: standing >
A Grey Elf sneaks north.
You follow a Grey Elf.
On A Small Lake
Obvious exits: -N -E -S -W
A Grey Elf (small) The Empire stands in mid-air here.(Red Aura)
A large razor fish is here, ready to strike!
A large razor fish is here, ready to strike!
Zukus enters from the south.
Cy enters from the south.
< 804h/804H 321v/324V Pos: standing >
A Grey Elf sneaks north.
You follow a Grey Elf.
At The Base of a Mountain
Obvious exits: -N -E -S -W -U
Fresh blood covers everything in the area.
The corpse of a guest of the cloud giants is lying here.
The corpse of a guest of the cloud giants is lying here.
The corpse of a guest of the cloud giants is lying here.
The corpse of a guest of the cloud giants is lying here.
The corpse of a guest of the cloud giants is lying here.
The corpse of a guest of the cloud giants is lying here.
A Grey Elf (small) The Empire stands in mid-air here.(Red Aura)
A Centaur (large) The Empire stands in mid-air here. (Casting)
Zukus enters from the south.
Cy enters from the south.
Cy suddenly looks a bit dumb, and madly slams at a Centaur!
< 804h/804H 321v/324V Pos: standing >
A Centaur stops chanting abruptly!
A Grey Elf starts casting an offensive spell called 'asphyxiate'.
< 804h/804H 322v/324V Pos: standing >
Zukus starts casting an offensive spell.
Zukus snaps into visibility.
< 804h/804H 324v/324V Pos: standing >
You failed.
< 804h/804H 324v/324V Pos: standing >
A Grey Elf completes his spell...
A Grey Elf utters the word 'agsplnuahz'
Ghostly hands appear before a Centaur, close around his neck and begin to squeeze!
A Centaur gasps for air as a pair of ghostly hands tighten around his throat!
< 804h/804H 324v/324V Pos: standing >
A Centaur gasps for air as a pair of ghostly hands tighten around his throat!
< 804h/804H 324v/324V Pos: standing >
A Centaur gasps for air as a pair of ghostly hands tighten around his throat!
Cy dodges a Centaur's attack.
A Centaur misses Cy.
You failed.
< 804h/804H 324v/324V Pos: standing >
Zukus completes his spell...
Zukus utters the word 'gurunsoqz'
A Centaur is suddenly at a loss for words.
< 804h/804H 324v/324V Pos: standing >
Sparkling magic surrounds a Grey Elf as he begins his chant.
A Grey Elf starts casting an offensive spell called 'asphyxiate'.
< 804h/804H 324v/324V Pos: standing >
A Grey Elf completes his spell...
A Grey Elf utters the word 'asphyxiate'
Ghostly hands appear before a Centaur, close around his neck and begin to squeeze!
A Centaur gasps for air as a pair of ghostly hands tighten around his throat!
< 804h/804H 324v/324V Pos: standing >
A Centaur gasps for air as a pair of ghostly hands tighten around his throat!
< 804h/804H 324v/324V Pos: standing >
A Centaur gasps for air as a pair of ghostly hands tighten around his throat!
Cy's powerful slash strikes a Centaur.
Cy's slash strikes a Centaur hard.
Cy's powerful slash strikes a Centaur hard.
Cy's slash strikes a Centaur very hard.
Cy's slash strikes a Centaur very hard.
< 804h/804H 324v/324V Pos: standing >
A Grey Elf starts casting an offensive spell.
Zukus starts casting an offensive spell.
Zukus snaps into visibility.
< 804h/804H 324v/324V Pos: standing >
You start chanting...
Sparkling magic surrounds you as you begin your chant.
You snap into visibility.
< 804h/804H 324v/324V Pos: standing >
Zukus snaps into visibility.
You complete your spell...
[Damage: 105 ] You open a rift in the cosmos and call forth a small comet that smashes into a Centaur!
< 804h/804H 324v/324V Pos: standing >
A Grey Elf completes his spell...
A Grey Elf utters the word 'agsplnuahz'
Ghostly hands appear before a Centaur, close around his neck and begin to squeeze!
A Centaur gasps for air as a pair of ghostly hands tighten around his throat!
< 804h/804H 324v/324V Pos: standing >
A Centaur gasps for air as a pair of ghostly hands tighten around his throat!
A Centaur is mortally wounded, and will die soon, if not aided.
< 804h/804H 324v/324V Pos: standing >
Zukus completes his spell...
Zukus utters the word 'gurunsoqz'
A Centaur gasps for air as a pair of ghostly hands tighten around his throat!
A Centaur's flaming sabre was completely destroyed by the massive blow!
A Centaur's beautiful flesh skullcap was completely destroyed by the massive blow!
A Centaur's ring of the dragons was completely destroyed by the massive blow!
A Centaur's feathered leather eyepatch was completely destroyed by the massive blow!
A Centaur is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Nul by 5346000.
The smell of fresh blood enters your body, infusing you with power!