<worn as a badge> an emblem of Shanatar royalty (magic) [87%]
<worn on head> a golden crown set with diamonds of endurance (magic)
<worn on eyes> a worn pair of sandstorm goggles of endurance
<worn in ear> a sparkling golden hoop earring (magic) [86%]
<worn in ear> a scale of pulsating darkness [77%]
<worn on face> a mask of hades [superior] with a strange dark bloodstone (magic) (glowing) [88%]
<worn around neck> some kharma mind beads (magic)
<worn around neck> a silvery amulet (magic) (glowing)
<worn on body> a warsuit of jade wyrmscale (glowing)
<worn about body> the robes of the maelstrom bearing the soul of Riudel
<worn on back> a large leather backpack
<worn on tail> a superior flesh tail protector from The Valoisian Castle [75%]
<worn as quiver> a burnt rubber quiver from Valley of Crushk
<worn about waist> a belt of fresh blood [poor]
<worn on belt buckle>an illithid-skin spellbook of wyld magick (magic)
<attached to belt> a scaly potion
<attached to belt> an obsidian hookah [79%]
<worn on arms> some sleeves of stretched drow-skin [superior]
<held as shield> a well-polished mithril body shield [superior]
<worn around wrist> a bracelet of finger bones [superior]
<worn around wrist> some ivory bracers (glowing)
<worn on hands> the claws of a wyvern [poor] (magic)
<worn on finger> a ring of twisted gray mist of health
<worn on finger> a ring pure nature [superior]
<held> the head of a giant termite queen
<worn on legs> some pantaloons covered in runes of health (magic)
<worn on feet> boots of brain golem skin of regeneration (magic)
Liels enters from the north.
< 599h/599H 260v/263V Pos: standing >
<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Raging River
</map>
A Raging River
Obvious exits: -N -S
Liels enters from the north.
< 599h/599H 259v/263V Pos: standing >
<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Raging River
</map>
<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Raging River
</map>
A Raging River
Obvious exits: -N -S
A pink salmon swims here, fighting the current up stream.
Liels enters from the north.
< 599h/599H 258v/263V Pos: standing >
You quickly scan the area.
You see nothing.
< 599h/599H 260v/263V Pos: standing >
<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Raging River
</map>
A Raging River
Obvious exits: -N -E -W
Liels enters from the north.
< 599h/599H 261v/263V Pos: standing >
<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Raging River
</map>
<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Raging River
</map>
A Raging River
Obvious exits: -S -W
A hostile fish swims by here trying to bite You!
Liels enters from the west.
< 599h/599H 259v/263V Pos: standing >
Alas, you cannot go that way. . . .
< 599h/599H 259v/263V Pos: standing >
You quickly scan the area.
A bruised salmon who is close by to your south.
A hostile fish who is close by to your south.
A hostile fish who is not far off to your south.
A bruised salmon who is not far off to your south.
< 599h/599H 260v/263V Pos: standing >
<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Raging River
</map>
<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Raging River
</map>
A Raging River
Obvious exits: -N -S
A pink salmon swims here, fighting the current up stream.
A hostile fish swims by here trying to bite You!
Liels enters from the north.
< 599h/599H 259v/263V Pos: standing >
<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Raging River
</map>
<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Raging River
</map>
A Raging River
Obvious exits: -N -E -W
A hostile fish swims by here trying to bite You!
A pink salmon swims here, fighting the current up stream.
Liels enters from the north.
< 599h/599H 259v/263V Pos: standing >
You quickly scan the area.
A bruised salmon who is close by to your north.
A hostile fish who is close by to your north.
A hostile fish who is not far off to your north.
An undead royal maid who is not far off to your east.
An irate slave who is not far off to your east.
An undead beggar who is not far off to your east.
A diseased rat who is rather far off to your east.
An undead royal maid who is rather far off to your east.
A diseased rat who is rather far off to your east.
An irate slave who is in the distance to your east.
A bruised salmon who is close by to your west.
< 599h/599H 260v/263V Pos: standing >
<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Dirt Path
</map>
A Dirt Path
Obvious exits: -E -W
Liels enters from the west.
< 599h/599H 261v/263V Pos: standing >
<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Dirt Path
</map>
<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Dirt Path
</map>
A Dirt Path
Obvious exits: -E -W
The undead royal maid is here cleaning everything in sight.
An irate undead slave stands here muttering something.
An undead beggar stands here holding out a donation cup.
Liels enters from the west.
< 599h/599H 259v/263V Pos: standing >
You quickly scan the area.
A diseased rat who is not far off to your east.
An undead royal maid who is not far off to your east.
A diseased rat who is not far off to your east.
An irate slave who is a brief walk away to your east.
A hostile fish who is not far off to your west.
A bruised salmon who is not far off to your west.
A bruised salmon who is a brief walk away to your west.
< 599h/599H 259v/263V Pos: standing >
<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Tower of Undead Minions
</map>
A Tower of Undead Minions
Obvious exits: -N -E -S -W
Liels enters from the west.
< 599h/599H 259v/263V Pos: standing >
< 599h/599H 261v/263V Pos: standing >
You quickly scan the area.
A diseased rat who is close by to your north.
A diseased rat who is close by to your east.
An undead royal maid who is close by to your east.
An undead royal maid who is close by to your east.
A diseased rat who is close by to your east.
An irate slave who is not far off to your east.
An irate slave who is close by to your south.
An undead royal maid who is close by to your west.
An irate slave who is close by to your west.
An undead beggar who is close by to your west.
A hostile fish who is a brief walk away to your west.
A bruised salmon who is a brief walk away to your west.
A bruised salmon who is rather far off to your west.
< 599h/599H 262v/263V Pos: standing >
<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Tower of Undead Minions
</map>
<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Tower of Undead Minions
</map>
A Tower of Undead Minions
Obvious exits: -N -E -S -W
A small diseased rat is crawling on the ground here.
The undead royal maid is here cleaning everything in sight.
The undead royal maid is here cleaning everything in sight.
A small diseased rat is crawling on the ground here.
Liels enters from the west.
< 599h/599H 262v/263V Pos: standing >
You quickly scan the area.
A diseased rat who is not far off to your north.
An irate slave who is close by to your east.
A diseased rat who is close by to your south.
An undead royal soldier who is close by to your south.
An undead royal maid who is not far off to your south.
An undead royal maid who is not far off to your west.
An irate slave who is not far off to your west.
An undead beggar who is not far off to your west.
A hostile fish who is rather far off to your west.
A bruised salmon who is rather far off to your west.
A bruised salmon who is in the distance to your west.
< 599h/599H 262v/263V Pos: standing >
<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Tower of Undead Minions
</map>
<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Tower of Undead Minions
</map>
A Tower of Undead Minions
Obvious exits: -N -E -S -W
An irate undead slave stands here muttering something.
Liels enters from the west.
< 599h/599H 261v/263V Pos: standing >
You quickly scan the area.
An undead beggar who is close by to your south.
A deranged ghoul who is rather far off to your south.
A diseased rat who is close by to your west.
An undead royal maid who is close by to your west.
A diseased rat who is close by to your west.
An undead royal maid who is a brief walk away to your west.
An irate slave who is a brief walk away to your west.
An undead beggar who is a brief walk away to your west.
A hostile fish who is in the distance to your west.
A bruised salmon who is in the distance to your west.
< 599h/599H 261v/263V Pos: standing >
<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Tower of Undead Minions
</map>
<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Tower of Undead Minions
</map>
A Tower of Undead Minions
Obvious exits: -N -E -S -W -U
An undead beggar stands here holding out a donation cup.
Liels enters from the north.
< 599h/599H 262v/263V Pos: standing >
You quickly scan the area.
An irate slave who is close by to your north.
An irate slave who is close by to your east.
A deranged ghoul who is a brief walk away to your south.
A diseased rat who is close by to your west.
An undead royal soldier who is close by to your west.
An irate slave who is not far off to your west.
An undead royal soldier who is close by above you.
An undead royal soldier who is close by above you.
< 599h/599H 262v/263V Pos: standing >
<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Tower of Undead Minions
</map>
<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Tower of Undead Minions
</map>
A Tower of Undead Minions
Obvious exits: -N -E -S -W -D
A royal undead soldier stands here.
A royal undead soldier stands here.
Liels enters from below.
< 599h/599H 261v/263V Pos: standing >
< 599h/599H 261v/263V Pos: standing >
You quickly scan the area.
An undead mercenary who is close by to your north.
An undead royal soldier who is not far off to your north.
An undead royal soldier who is not far off to your north.
An undead mercenary who is not far off to your north.
An undead mercenary who is close by to your east.
An undead mercenary who is close by to your east.
A diseased rat who is close by to your west.
An undead mercenary who is not far off to your west.
An undead mercenary who is not far off to your west.
An undead beggar who is close by below you.
< 599h/599H 262v/263V Pos: standing >
<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Tower of Undead Minions
</map>
<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Tower of Undead Minions
</map>
A Tower of Undead Minions
Obvious exits: -N -S -W
A strong undead mercenary stands here.
A strong undead mercenary stands here.
Liels enters from the west.
< 599h/599H 262v/263V Pos: standing >
<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Tower of Undead Minions
</map>
<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Tower of Undead Minions
</map>
A Tower of Undead Minions
Obvious exits: -N -S -W
A royal undead soldier stands here.
Liels enters from the south.
< 599h/599H 261v/263V Pos: standing >
You quickly scan the area.
An undead mercenary who is close by to your south.
An undead mercenary who is close by to your south.
A diseased rat who is not far off to your south.
An undead mercenary who is close by to your west.
An undead royal soldier who is not far off to your west.
< 599h/599H 261v/263V Pos: standing >
<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Tower of Undead Minions
</map>
<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Tower of Undead Minions
</map>
A Tower of Undead Minions
Obvious exits: -N -E -S -W
A strong undead mercenary stands here.
Liels enters from the east.
< 599h/599H 262v/263V Pos: standing >
<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Tower of Undead Minions
</map>
<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Tower of Undead Minions
</map>
A Tower of Undead Minions
Obvious exits: -E -S -W
A royal undead soldier stands here.
A royal undead soldier stands here.
A strong undead mercenary stands here.
Liels enters from the south.
< 599h/599H 261v/263V Pos: standing >
You quickly scan the area.
An undead mercenary who is close by to your south.
An undead royal soldier who is not far off to your south.
An undead royal soldier who is not far off to your south.
An undead mercenary who is not far off to your west.
An undead mercenary who is not far off to your west.
< 599h/599H 261v/263V Pos: standing >
<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Tower of Undead Minions
</map>
<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Tower of Undead Minions
</map>
A Tower of Undead Minions
Obvious exits: -N -E -S -W
A strong undead mercenary stands here.
Liels enters from the north.
< 599h/599H 262v/263V Pos: standing >
Alas, you cannot go that way. . . .
< 599h/599H 262v/263V Pos: standing >
<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Tower of Undead Minions
</map>
<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Tower of Undead Minions
</map>
A Tower of Undead Minions
Obvious exits: -N -E -S -W -U
A royal undead soldier stands here.
Liels enters from the east.
< 599h/599H 261v/263V Pos: standing >
<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Tower of Undead Minions
</map>
<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Tower of Undead Minions
</map>
A Tower of Undead Minions
Obvious exits: -E -S -W -D
A royal undead soldier stands here.
Liels enters from below.
< 599h/599H 260v/263V Pos: standing >
You quickly scan the area.
A diseased rat who is close by to your east.
An undead royal soldier who is close by to your east.
A diseased rat who is close by to your south.
An undead royal soldier who is close by to your south.
An undead archer who is close by to your west.
An undead royal soldier who is close by below you.
< 599h/599H 261v/263V Pos: standing >
<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Grand Balcony
</map>
<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Grand Balcony
</map>
A Grand Balcony
Obvious exits: -N -E -S
[3] A small round shield has been dropped here.
An undead archer stands where with his bow in hand.
Liels enters from the east.
< 599h/599H 262v/263V Pos: standing >
You quickly scan the area.
A stone gargoyle who is close by to your north.
A stone gargoyle who is close by to your north.
A stone gargoyle who is close by to your north.
A stone gargoyle who is close by to your north.
A stone gargoyle who is close by to your north.
An undead royal soldier who is close by to your east.
A diseased rat who is not far off to your east.
An undead royal soldier who is not far off to your east.
An undead archer who is close by to your south.
A stone gargoyle who is not far off to your south.
A stone gargoyle who is not far off to your south.
A stone gargoyle who is not far off to your south.
< 599h/599H 262v/263V Pos: standing >
<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Grand Balcony
</map>
<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Grand Balcony
</map>
A Grand Balcony
Obvious exits: -E -S
The corpse of a stone gargoyle is lying here.
A stone gargoyle sits here watching over the kingdom of Arcium.
A stone gargoyle sits here watching over the kingdom of Arcium.
A stone gargoyle sits here watching over the kingdom of Arcium.
A stone gargoyle sits here watching over the kingdom of Arcium.
A stone gargoyle sits here watching over the kingdom of Arcium.
Liels enters from the south.
< 599h/599H 261v/263V Pos: standing >
You quickly scan the area.
An undead archer who is not far off to your east.
A stone gargoyle who is a brief walk away to your east.
A stone gargoyle who is a brief walk away to your east.
A stone gargoyle who is a brief walk away to your east.
A stone gargoyle who is a brief walk away to your east.
A stone gargoyle who is a brief walk away to your east.
A stone gargoyle who is a brief walk away to your east.
A stone gargoyle who is a brief walk away to your east.
A stone gargoyle who is a brief walk away to your east.
An undead archer who is close by to your south.
An undead archer who is not far off to your south.
A stone gargoyle who is a brief walk away to your south.
A stone gargoyle who is a brief walk away to your south.
A stone gargoyle who is a brief walk away to your south.
< 599h/599H 261v/263V Pos: standing >
<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Grand Balcony
</map>
A Grand Balcony
Obvious exits: -E -W -U
The corpse of a diseased rat is lying here.
Liels enters from the west.
< 599h/599H 262v/263V Pos: standing >
<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Grand Balcony
</map>
<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Grand Balcony
</map>
A Grand Balcony
Obvious exits: -E -W
An undead archer stands where with his bow in hand.
Liels enters from the west.
< 599h/599H 261v/263V Pos: standing >
< 599h/599H 261v/263V Pos: standing >
You quickly scan the area.
A stone gargoyle who is close by to your east.
A stone gargoyle who is close by to your east.
A stone gargoyle who is close by to your east.
A stone gargoyle who is close by to your east.
A stone gargoyle who is close by to your east.
A stone gargoyle who is close by to your east.
A stone gargoyle who is close by to your east.
A stone gargoyle who is close by to your east.
A stone gargoyle who is not far off to your west.
A stone gargoyle who is not far off to your west.
A stone gargoyle who is not far off to your west.
A stone gargoyle who is not far off to your west.
A stone gargoyle who is not far off to your west.
< 599h/599H 262v/263V Pos: standing >
<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Grand Balcony
</map>
<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Grand Balcony
</map>
A Grand Balcony
Obvious exits: -S -W
A stone gargoyle sits here watching over the kingdom of Arcium.
A stone gargoyle sits here watching over the kingdom of Arcium.
A stone gargoyle sits here watching over the kingdom of Arcium.
A stone gargoyle sits here watching over the kingdom of Arcium.
A stone gargoyle sits here watching over the kingdom of Arcium.
A stone gargoyle sits here watching over the kingdom of Arcium.
A stone gargoyle sits here watching over the kingdom of Arcium.
A stone gargoyle sits here watching over the kingdom of Arcium.
Liels enters from the west.
< 599h/599H 262v/263V Pos: standing >
You quickly scan the area.
An undead archer who is close by to your south.
An undead archer who is not far off to your south.
An undead archer who is close by to your west.
A stone gargoyle who is a brief walk away to your west.
A stone gargoyle who is a brief walk away to your west.
A stone gargoyle who is a brief walk away to your west.
A stone gargoyle who is a brief walk away to your west.
A stone gargoyle who is a brief walk away to your west.
< 599h/599H 262v/263V Pos: standing >
<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Grand Balcony
</map>
<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Grand Balcony
</map>
A Grand Balcony
Obvious exits: -E -W
An undead archer stands where with his bow in hand.
Liels enters from the east.
< 599h/599H 261v/263V Pos: standing >
Alas, you cannot go that way. . . .
< 599h/599H 261v/263V Pos: standing >
<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Grand Balcony
</map>
A Grand Balcony
Obvious exits: -E -W -U
The corpse of a diseased rat is lying here.
Liels enters from the east.
< 599h/599H 262v/263V Pos: standing >
A stone gargoyle enters from the west.
<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Lookout on Tower of Undead Minions
</map>
<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Lookout on Tower of Undead Minions
</map>
A Lookout on Tower of Undead Minions
Obvious exits: -S -D
A knight's brass ring lies here on the ground.
An undead archer stands where with his bow in hand.
Liels enters from below.
< 599h/599H 261v/263V Pos: standing >
A Githzerai enters from the south.
A elven cleric enters from the south.
A elven cleric enters from the south.
Liels snaps into visibility.
Liels suddenly looks a bit dumb, and madly slams at a Githzerai!
A Githzerai is stunned!
Alas, you cannot go that way. . . .
< 599h/599H 261v/263V Pos: standing >
You quickly scan the area.
An undead archer who is close by to your south.
An undead archer who is not far off to your south.
A stone gargoyle who is close by below you.
< 599h/599H 263v/263V Pos: standing >
A stone gargoyle enters from below.
< 599h/599H 263v/263V Pos: standing >
A stone gargoyle suddenly attacks a Githzerai!
A stone gargoyle's fine maul strikes a Githzerai hard.
< 599h/599H 263v/263V Pos: standing >
You start chanting...
You snap into visibility.
< 599h/599H 263v/263V Pos: standing >
Casting: asphyxiate
< 599h/599H 263v/263V Pos: standing >
You complete your spell...
A pair of Ghostly Hands appear before a Githzerai, close around her neck and begin to squeeze!
[Damage: 38 ] You smirk as a pair of ghostly hands tighten around a Githzerai's throat!
Liels misses a Githzerai.
Liels misses a Githzerai.
< 599h/599H 263v/263V Pos: standing >
[Damage: 38 ] You smirk as a pair of ghostly hands tighten around a Githzerai's throat!
< 599h/599H 263v/263V Pos: standing >
[Damage: 29 ] You smirk as a pair of ghostly hands tighten around a Githzerai's throat!
< 599h/599H 263v/263V Pos: standing >
You start chanting...
< 599h/599H 263v/263V Pos: standing >
A Githzerai misses a stone gargoyle.
A Githzerai misses a stone gargoyle.
A stone gargoyle's maul strikes a Githzerai very hard.
< 599h/599H 263v/263V Pos: standing >
Casting: asphyxiate
< 599h/599H 263v/263V Pos: standing >
You complete your spell...
A pair of Ghostly Hands appear before a Githzerai, close around her neck and begin to squeeze!
[Damage: 25 ] You smirk as a pair of ghostly hands tighten around a Githzerai's throat!
< 599h/599H 263v/263V Pos: standing >
[Damage: 45 ] You smirk as a pair of ghostly hands tighten around a Githzerai's throat!
< 599h/599H 263v/263V Pos: standing >
[Damage: 29 ] You smirk as a pair of ghostly hands tighten around a Githzerai's throat!
< 599h/599H 263v/263V Pos: standing >
You start chanting...
< 599h/599H 263v/263V Pos: standing >
Casting: asphyxiate
< 599h/599H 263v/263V Pos: standing >
You complete your spell...
A pair of Ghostly Hands appear before a Githzerai, close around her neck and begin to squeeze!
[Damage: 29 ] You smirk as a pair of ghostly hands tighten around a Githzerai's throat!
Liels misses a Githzerai.
Liels misses a Githzerai.
Liels snaps into visibility.
< 599h/599H 263v/263V Pos: standing >
[Damage: 27 ] You smirk as a pair of ghostly hands tighten around a Githzerai's throat!
< 599h/599H 263v/263V Pos: standing >
[Damage: 15 ] You smirk as a pair of ghostly hands tighten around a Githzerai's throat!
A Githzerai's strange mithral medallion was completely destroyed by the massive blow!
A Githzerai's gold ring with diamonds was completely destroyed by the massive blow!
A elven cleric stops following a Githzerai.
A elven cleric stops following a Githzerai.
A Githzerai is dead! R.I.P.
You receive your share of experience.