The death of [45 Shadowmage] Wizcy Anarchy (Drow Elf)

in A Stone Quay Beside a Small Village.

from the perspective of [45 Shadowmage] Grutag Anarchy (Drider)

<worn as a badge>    a black and silver badge of the Sarmiz'Duul Peacekeepers
<worn on head>       halo of the maelstrom
<worn on eyes>       an eyepatch of swirling shadows [poor] (glowing)
<worn in ear>        a glowing jade earring (glowing)
<worn in ear>        a small ruby earring with golden insets. [89%]
<worn around neck>   a pendant of a ruby-encrusted spider (glowing)
<worn around neck>   a pendant of a ruby-encrusted spider (glowing)
<worn on body>       some flowing spidersilk robes covered in shadows [poor] [63%]
<worn about body>    the cloak of multi-colored beads (glowing)
<worn on back>       a large leather backpack
<worn about waist>   the sacred braid of Lady Sklera [poor] (glowing)
<worn on belt buckle>a static gem belt buckle
<attached to belt>   a spell tome of putrified zombie skin [84%]
<worn on arms>       some moss-covered sleeves [poor] (glowing)
<held as shield>     a well-polished mithril body shield [superior]
<worn around wrist>  a bracelet of astrology [poor]
<worn around wrist>  a sapphire-studded bracelet
<worn on hands>      a pair of moss-covered gloves [poor] (glowing) [88%]
<worn on finger>     a soldier's bone band
<worn on finger>     the ring of celestial wonders (glowing)
<primary weapon>     a greater soul scythe [poor]

Matikai leaves west.

< 308h/505H 210v/228V Pos: standing >
Gate Road Leading Into Neoghtom Square
Obvious exits: -East  -South -West 
The corpse of a Githyanki is lying here.
Wizcy Syndicalist Anarchy (Drow Elf)(medium) stands in mid-air here.

< 310h/505H 211v/228V Pos: standing >
Wizcy leaves west.
You follow Wizcy.

The West Gates of Neogtom
   Inside the huge gates and walls, one can truly see the absolute splendour
of this town.  The houses are all made of perfectly moulded bricks, and
the roofs with shingles of fine adamantium.  Flowers and plantlife are all
artistically placed within the town, mostly about the roadways - speaking of
which two of the main ones meet here.  A long road which lines the great
wall, and a second which leads into the center of the town.  Parapets and
towers jut powerfully from the roofline, and a wonderful haze of sunlight
bathes down onto the well-kept town.  These beings are obviously an equally
intelligent race; if not superior.
Obvious exits: -North -East  -South -West 
A huge block of solid ice is here to the south.
A huge block of solid ice is here to the north.
The corpse of an Ogre is lying here.
The corpse of a Troll is lying here.
The corpse of a Duergar Dwarf is lying here.
The corpse of a Drow Elf is lying here.
Wizcy Syndicalist Anarchy (Drow Elf)(medium) stands in mid-air here.
Matikai Syndicalist Anarchy (Kobold)(small) stands in mid-air here. (Casting) 
A Grey Elf (medium)  The Empire stands here, fighting a void elemental.
A void elemental crouches in mid-air here, fighting a Grey Elf. (Minion) 
A globe of darkness floats near a void elemental's head.
Nul Syndicalist Anarchy (Kobold)(small) stands in mid-air here, fighting a Centaur.
A Minotaur (huge)  The Empire stands here.
A Barbarian (large)  The Empire stands here.
A Grey Elf (medium)  The Empire stands in mid-air here. (Casting) 
Xomop, aide-de-camp to the Captain, stands here with a bored look on his face. (minion) 
A Centaur (large)  The Empire stands in mid-air here, fighting Nul.
Xomop, aide-de-camp to the Captain, stands here with a bored look on his face. (minion) 
A Grey Elf (medium)  The Empire stands in mid-air here.

< 310h/505H 211v/228V Pos: standing >
Oof! Wizcy bumps into a wall of ice...
A Barbarian suddenly attacks Wizcy!
A Barbarian misses Wizcy.

< 311h/505H 211v/228V Pos: standing >
Electrical arcs continue to blacken and pincushion Wizcy.
Xomop Tippist's spell flows around Wizcy, leaving him unharmed!
Matikai completes his spell...
Matikai utters the words 'sfugwahuq grul'
Matikai sends a shimmering shaft of light streaking towards a Grey Elf!
Matikai sends a blue shaft of light streaking towards a Grey Elf!
Matikai sends a azure shaft of light streaking towards a Grey Elf!
A Grey Elf seems to be blinded!
A Grey Elf completes his spell...
A Grey Elf utters the words 'yjrr pzar'
A torrent of divine energy flows from a Grey Elf into a Grey Elf's body, and his wounds begin to heal!
Sparkling magic surrounds a Minotaur as he begins his chant.
A Minotaur starts casting an offensive spell called 'bigbys clenched fist'.

< 311h/505H 211v/228V Pos: standing >
A Grey Elf says in elven 'vitiop'

< 312h/505H 212v/228V Pos: standing >
The corpse of Cy appears to be empty.

< 312h/505H 212v/228V Pos: standing >
A Grey Elf attempts to flee.
A Grey Elf tries to flee, but can't make it out of here!

< 313h/505H 212v/228V Pos: standing >
Matikai starts casting an offensive spell called 'prismatic ray'.
A Grey Elf attempts to flee.
Oof! a Grey Elf bumps into a wall of ice...
A Grey Elf tries to flee, but can't make it out of here!

< 313h/505H 213v/228V Pos: standing >
A Minotaur completes his spell...
A Minotaur utters the words 'buoblg qrunsoqpze yugh'
A Minotaur's fist beats the life out of Matikai, blood pours from his body!
A Centaur blocks Nul's lunge at him.
A Centaur blocks Nul's lunge at him.
Nul snaps into visibility.
Wizcy attempts to flee.
Wizcy leaves west.
You follow Wizcy.

Before a Set of Huge Steel Gates
   The path here leads eastwards through an immense steel gate, and westwards
towards a crystal blue lake.  The gates themselves are the only entrance
to a massive adamantium wall that lines this path perpendicularly north and
south for a respectable distance.  Several rooftops and towers just from
this titanic wall, the latter quite artistically rendered with their
multiple aesthetic adornments.  Yet they are not wholly visible, hidden
beneath these gargantuan town walls.
Obvious exits: -East  -West 
Wizcy Syndicalist Anarchy (Drow Elf)(medium) stands in mid-air here.

< 314h/505H 212v/228V Pos: standing >
You failed.

< 317h/505H 214v/228V Pos: standing >
Wizcy leaves west.
You follow Wizcy.

A Stone Path Away from the Quay
   Leading away from the quay, this road has been made with great care.  The
interlocked stones are all perfectly levelled and packed.  No fish trails
are visible to either side - meaning they must be regularly cleaned.  The
scenery here is comforting; the vast artificial sky, the wondrous trees
and the waterfall falling from high up above.  Some images are forever etched
within our minds, and this might likely be one of them.
Obvious exits: -East  -West 
Wizcy Syndicalist Anarchy (Drow Elf)(medium) stands in mid-air here.

< 318h/505H 213v/228V Pos: standing >
Wizcy leaves west.
You follow Wizcy.

A Stone Path Away from the Quay
   The pleasant smells of grass and fresh sea air are predominant here.  A
large valley extends to the north and south, and a path which leads wryly
to a small village just a few leagues to the east.  In its other direction,
this path stops abruptly at a small stone structure just a few feet to the
west.  This small stone house has no discriminating features, most likely
some kind of shed, it has a series of tinted glass windows which face onto
the lake from its perch up here on the hill.
Obvious exits: -North -East  -South -West 
Wizcy Syndicalist Anarchy (Drow Elf)(medium) stands in mid-air here.

< 318h/505H 213v/228V Pos: standing >
You failed.

< 318h/505H 213v/228V Pos: standing >
Wizcy leaves north.
You follow Wizcy.

A Stone Path Away from the Quay
   Leading away from the quay, this road has been made with great care.  The
interlocked stones are all perfectly levelled and packed.  No fish trails
are visible to either side - meaning they must be regularly cleaned.  The
scenery here is comforting; the vast artificial sky, the wondrous trees
and the waterfall falling from high up above.  Some images are forever etched
within our minds, and this might likely be one of them.
   A small stone structure is visible to the south.
Obvious exits: -South -Southwest
Wizcy Syndicalist Anarchy (Drow Elf)(medium) stands in mid-air here.

< 321h/505H 214v/228V Pos: standing >
You are carrying: (3/11)
an impressive lobster
a small bandage
a green linen bag (glowing)

< 322h/505H 214v/228V Pos: standing >
Wizcy leaves southwest.
You follow Wizcy.

A Stone Quay Beside a Small Village.
   The lakes' waters seem to calmly converge between these two stone walls
that both channel the water into a sewage system and serve as a boat dock.
The walls are rather high, and bits of fish trickle down their faces.  To the
east, there is a main pier, easily reachable from water level.  Faint sounds
of music and laughter can be heard from here, echoing within these stone
walls and enveloping this otherwise peaceful scene.
Obvious exits: -West  -Northeast -Southeast
Wizcy Syndicalist Anarchy (Drow Elf)(medium) stands in mid-air here.

< 325h/505H 215v/228V Pos: standing >
You eat the impressive lobster.

< 328h/505H 217v/228V Pos: standing >
Wizcy leaves west.
You follow Wizcy.

In a Small Lake Beside the Great Waterfall
   The waters here are quite deep and even more so freezing.  Of a deep blue,
they are completely free of any impurity.  There is a fresh, warming, westward
breeze that travels about the surface of these waters.  Looking around, one
can see a great wall of mountain to the west.  The mountains gradually fall
as they move to your southern horizon - turning into a flat barren plain.
Northwards, the lake travels to the edge of the platform, and lastly, to the
east there seems to be somewhat of a settlement, as smoke can be seen rising
in minuscule columns up into the bright sunlit sky.
Obvious exits: -East  -West  -Southwest
Wizcy Syndicalist Anarchy (Drow Elf)(medium) stands in mid-air here.

< 330h/505H 217v/228V Pos: standing >
Wizcy leaves west.
You follow Wizcy.

In a Small Lake Beside the Great Waterfall
   The waters here are quite deep and even more so freezing.  Of a deep blue,
they are completely free of any impurity.  There is a fresh, warming, westward
breeze that travels about the surface of these waters.  Looking around, one
can see a great wall of mountain to the west.  The mountains gradually fall
as they move to your southern horizon - turning into a flat barren plain.
Northwards, the lake travels to the edge of the platform, and lastly, to the
east there seems to be somewhat of a settlement, as smoke can be seen rising
in minuscule columns up into the bright sunlit sky.
Obvious exits: -North -East  -South -West  -Northwest -Southwest
Wizcy Syndicalist Anarchy (Drow Elf)(medium) stands in mid-air here.

< 331h/505H 215v/228V Pos: standing >
Wizcy leaves west.
You follow Wizcy.

In a Small Lake Beside the Great Waterfall
   The waters here are quite deep and even more so freezing.  Of a deep blue,
they are completely free of any impurity.  There is a fresh, warming, westward
breeze that travels about the surface of these waters.  Looking around, one
can see a great wall of mountain to the west.  The mountains gradually fall
as they move to your southern horizon - turning into a flat barren plain.
Northwards, the lake travels to the edge of the platform, and lastly, to the
east there seems to be somewhat of a settlement, as smoke can be seen rising
in minuscule columns up into the bright sunlit sky.
Obvious exits: -North -East  -South -West  -Northwest -Southwest -Northeast -Southeast
Wizcy Syndicalist Anarchy (Drow Elf)(medium) stands in mid-air here.

< 331h/505H 214v/228V Pos: standing >
Wizcy leaves west.
You follow Wizcy.

At the Base of the Great Waterfall
   Somehow, the water in the center of this thunderous chute is wholly
stationary.  Bubbles gently rise from below and caress the worldly currents
that race down along this enclosure's perimeter.  Several echoes travel
within the water, they are all shrill and ear piercing.  Most likely an
indication of what lay below.  The water is cold, and relentlessly plummets
downwards.
   The waters clash loudly forming a beautiful white froth of bubbles
as they meet the small pool of water that is here.
Obvious exits: -North -East  -South -West  -Up    -Northwest -Southwest -Northeast -Southeast
Wizcy Syndicalist Anarchy (Drow Elf)(medium) stands in mid-air here.

< 331h/505H 212v/228V Pos: standing >
Wizcy leaves north.
You follow Wizcy.

In a Small Lake Beside the Great Waterfall
   The waters here are quite deep and even more so freezing.  Of a deep blue,
they are completely free of any impurity.  There is a fresh, warming, westward
breeze that travels about the surface of these waters.  Looking around, one
can see a great wall of mountain to the west.  The mountains gradually fall
as they move to your southern horizon - turning into a flat barren plain.
Northwards, the lake travels to the edge of the platform, and lastly, to the
east there seems to be somewhat of a settlement, as smoke can be seen rising
in minuscule columns up into the bright sunlit sky.
Obvious exits: -East  -South -West  -Southwest -Southeast
Wizcy Syndicalist Anarchy (Drow Elf)(medium) stands in mid-air here.

< 334h/505H 213v/228V Pos: standing >
Wizcy sits down in a comfortable spot.

< 335h/505H 214v/228V Pos: standing >
Wizcy opens a black leather tome with an embossed dracolich and begins studying it intently.
You sit down and relax.

< 340h/505H 218v/228V Pos: sitting >
You have memorized the following spells:
( 9th circle)  1 - relocate
               1 - electrical execution
( 8th circle)  1 - fly
               2 - immolate
               1 - shadow shield
( 7th circle)  1 - detect invisibility
               1 - haste
               4 - bigbys clenched fist
( 6th circle)  4 - fireball
               1 - fireshield
               1 - blink
( 5th circle)  4 - cone of cold
               1 - minor globe of invulnerability
               2 - dimension door
( 4th circle)  4 - lightning bolt
               1 - farsee
               1 - levitate
               1 - infravision
( 3rd circle)  2 - concealment
               6 - shocking grasp
               1 - agility
( 2nd circle)  4 - burning hands
               5 - sleep
               1 - strength
( 1st circle)  1 - minor creation
              10 - magic missile

And you are currently memorizing the following spells:
    4 seconds:  ( 8th) shadow shield
    7 seconds:  ( 4th) dispel magic
   12 seconds:  ( 9th) prismatic ray
   17 seconds:  ( 9th) prismatic ray

You can memorize no more spells.
You continue your study.

< 340h/505H 219v/228V Pos: sitting >
You start meditating...

< 341h/505H 221v/228V Pos: sitting >
You have finished memorizing shadow shield.

< 345h/505H 228v/228V Pos: sitting >
You have finished memorizing dispel magic.

< 347h/505H 228v/228V Pos: sitting >
You have finished memorizing prismatic ray.

< 352h/505H 228v/228V Pos: sitting >
Wizcy closes his book and grins malevolently.

< 353h/505H 228v/228V Pos: sitting >
You have finished memorizing prismatic ray.
Your studies are complete.

< 356h/505H 228v/228V Pos: sitting >
Wizcy clambers to his feet.

< 356h/505H 228v/228V Pos: sitting >
You clamber to your feet.

< 358h/505H 228v/228V Pos: standing >

< 359h/505H 228v/228V Pos: standing >
In a Small Lake Beside the Great Waterfall
Obvious exits: -East  -South -West  -Southwest -Southeast
Wizcy Syndicalist Anarchy (Drow Elf)(medium) stands in mid-air here.

< 360h/505H 228v/228V Pos: standing >
Wizcy starts casting a spell called 'shadow shield'.

< 362h/505H 228v/228V Pos: standing >
Wizcy completes his spell...
Wizcy utters the words 'gpaeax gpuzre'
Shadows start to swirl around and cover Wizcy's skin.

< 365h/505H 228v/228V Pos: standing >
You start chanting...

< 374h/505H 228v/228V Pos: standing >
You complete your spell...
Their body is already covered with a magic shell!

< 376h/505H 228v/228V Pos: standing >

< 377h/505H 228v/228V Pos: standing >
You nod.

< 378h/505H 228v/228V Pos: standing >
You are already standing.

< 379h/505H 228v/228V Pos: standing >

< 379h/505H 228v/228V Pos: standing >
Wizcy starts casting a spell called 'concealment'.

< 380h/505H 228v/228V Pos: standing >
Wizcy completes his spell...
Wizcy utters the word 'qaiqzarwunsoh'
Wizcy slowly fades out of existence.

< 383h/505H 228v/228V Pos: standing >

< 386h/505H 228v/228V Pos: standing >

< 388h/505H 228v/228V Pos: standing >

< 389h/505H 228v/228V Pos: standing >

< 390h/505H 228v/228V Pos: standing >

< 391h/505H 228v/228V Pos: standing >
You start chanting...

< 392h/505H 228v/228V Pos: standing >
You complete your spell...
You vanish.

< 394h/505H 228v/228V Pos: standing >

< 395h/505H 228v/228V Pos: standing >

< 397h/505H 228v/228V Pos: standing >

< 411h/505H 228v/228V Pos: standing >

< 416h/505H 228v/228V Pos: standing >
Off in the distance there is a thundering roar and billowing smoke.
Off in the distance there is a thundering roar and billowing smoke.

< 431h/505H 228v/228V Pos: standing >
You reappear, visible to all.
You quickly scan the area.
You see nothing.

< 442h/505H 228v/228V Pos: standing >
You sit down and relax.

< 444h/505H 228v/228V Pos: sitting >
You have memorized the following spells:
( 9th circle)  1 - relocate
               2 - prismatic ray
               1 - electrical execution
( 8th circle)  1 - fly
               2 - immolate
               1 - shadow shield
( 7th circle)  1 - detect invisibility
               1 - haste
               4 - bigbys clenched fist
( 6th circle)  4 - fireball
               1 - fireshield
               1 - blink
( 5th circle)  4 - cone of cold
               1 - minor globe of invulnerability
               2 - dimension door
( 4th circle)  4 - lightning bolt
               1 - farsee
               1 - levitate
               1 - dispel magic
               1 - infravision
( 3rd circle)  1 - concealment
               6 - shocking grasp
               1 - agility
( 2nd circle)  4 - burning hands
               5 - sleep
               1 - strength
( 1st circle)  1 - minor creation
              10 - magic missile

And you are currently memorizing the following spells:
    4 seconds:  ( 8th) shadow shield
    7 seconds:  ( 3rd) concealment

You can memorize no more spells.
You continue your study.

< 445h/505H 228v/228V Pos: sitting >
You start meditating...

< 446h/505H 228v/228V Pos: sitting >
You have finished memorizing shadow shield.

< 450h/505H 228v/228V Pos: sitting >
You have finished memorizing concealment.
Your studies are complete.

< 452h/505H 228v/228V Pos: sitting >

< 453h/505H 228v/228V Pos: sitting >
Maybe you should get on your feet first?

< 454h/505H 228v/228V Pos: sitting >
You clamber to your feet.

< 458h/505H 228v/228V Pos: standing >
You quickly scan the area.
You see nothing.

< 459h/505H 228v/228V Pos: standing >
In a Small Lake Beside the Great Waterfall
Obvious exits: -East  -South -West  -Southwest -Southeast

< 462h/505H 228v/228V Pos: standing >
Wizcy sits down in a comfortable spot.

< 463h/505H 228v/228V Pos: standing >
Wizcy opens a black leather tome with an embossed dracolich and begins studying it intently.
You quickly scan the area.
You see nothing.

< 463h/505H 228v/228V Pos: standing >
Wizcy closes his book and grins malevolently.

< 469h/505H 228v/228V Pos: standing >

		Score information for Grutag

Level: 45   Race: Drider   Class: Sorcerer / Shadowmage Sex: Male
Hit points: 470(505)  Moves: 228(228)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: 81%
Status:  Standing.
Frags:   -3.30   Deaths:   38
Detecting:      Invisible
Enchantments:   Ultravision Farsee Fly Aware Haste Levitation
Herbs:          Medicus
Combat Pulse:   19 Spell Pulse:  0.96 
Leaderboard Points:  149 

Active Spells:
--------------
shadow shield (1 minute)
strength (33 minutes)
agility (33 minutes)
haste (2 minutes)
levitate (29 minutes)
detect invisibility (7 minutes)
farsee (10 minutes)
fly (80 minutes)


< 470h/505H 228v/228V Pos: standing >
Wizcy clambers to his feet.

< 472h/505H 228v/228V Pos: standing >
Wizcy starts casting a spell.

< 477h/505H 228v/228V Pos: standing >
Wizcy completes his spell...
Wizcy utters the word 'qaiqzarwunsoh'
Wizcy slowly fades out of existence.

< 480h/505H 228v/228V Pos: standing >
You start chanting...

< 482h/505H 228v/228V Pos: standing >
Casting: minor globe of invulnerability 

< 484h/505H 228v/228V Pos: standing >

< 485h/505H 228v/228V Pos: standing >
You complete your spell...
You begin to shimmer.

< 485h/505H 228v/228V Pos: standing >

< 488h/505H 228v/228V Pos: standing >

< 492h/505H 228v/228V Pos: standing >
You don't have that spell memorized.

< 496h/505H 228v/228V Pos: standing >
You sit down and relax.

< 498h/505H 228v/228V Pos: sitting >
The sun rises over the northern horizon.

< 498h/505H 228v/228V Pos: sitting >
You have memorized the following spells:
( 9th circle)  1 - relocate
               2 - prismatic ray
               1 - electrical execution
( 8th circle)  1 - fly
               2 - immolate
               2 - shadow shield
( 7th circle)  1 - detect invisibility
               1 - haste
               4 - bigbys clenched fist
( 6th circle)  4 - fireball
               1 - fireshield
               1 - blink
( 5th circle)  4 - cone of cold
               2 - dimension door
( 4th circle)  4 - lightning bolt
               1 - farsee
               1 - levitate
               1 - dispel magic
               1 - infravision
( 3rd circle)  2 - concealment
               6 - shocking grasp
               1 - agility
( 2nd circle)  4 - burning hands
               5 - sleep
               1 - strength
( 1st circle)  1 - minor creation
              10 - magic missile

And you are currently memorizing the following spells:
    3 seconds:  ( 5th) minor globe of invulnerability

You can memorize no more spells.
You continue your study.

< 499h/505H 228v/228V Pos: sitting >
You start meditating...

< 499h/505H 228v/228V Pos: sitting >

< 502h/505H 228v/228V Pos: sitting >
You have finished memorizing minor globe of invulnerability.
Your studies are complete.

< 502h/505H 228v/228V Pos: sitting >
You purge 'detect invisibility' from your thoughts.

< 505h/505H 228v/228V Pos: sitting >

< 505h/505H 228v/228V Pos: sitting >
Autosaving...
You are memorizing improved invisibility, which will take about 4 seconds.

< 505h/505H 228v/228V Pos: sitting >
You are already resting.

< 505h/505H 228v/228V Pos: sitting >

< 505h/505H 228v/228V Pos: sitting >

< 505h/505H 228v/228V Pos: sitting >
You have memorized the following spells:
( 9th circle)  1 - relocate
               2 - prismatic ray
               1 - electrical execution
( 8th circle)  1 - fly
               2 - immolate
               2 - shadow shield
( 7th circle)  1 - haste
               4 - bigbys clenched fist
( 6th circle)  4 - fireball
               1 - fireshield
               1 - blink
( 5th circle)  4 - cone of cold
               1 - minor globe of invulnerability
               2 - dimension door
( 4th circle)  4 - lightning bolt
               1 - farsee
               1 - levitate
               1 - dispel magic
               1 - infravision
( 3rd circle)  2 - concealment
               6 - shocking grasp
               1 - agility
( 2nd circle)  4 - burning hands
               5 - sleep
               1 - strength
( 1st circle)  1 - minor creation
              10 - magic missile

And you are currently memorizing the following spells:
    0 seconds:  ( 7th) improved invisibility

You can memorize no more spells.

< 505h/505H 228v/228V Pos: sitting >
You start meditating...

< 505h/505H 228v/228V Pos: sitting >
You have finished memorizing improved invisibility.
Your studies are complete.

< 505h/505H 228v/228V Pos: sitting >

< 505h/505H 228v/228V Pos: sitting >

< 505h/505H 228v/228V Pos: sitting >
You clamber to your feet.

< 505h/505H 228v/228V Pos: standing >
You start chanting...

< 505h/505H 228v/228V Pos: standing >
You complete your spell...
You vanish.

< 505h/505H 228v/228V Pos: standing >
You quickly scan the area.
You see nothing.

< 505h/505H 228v/228V Pos: standing >
In a Small Lake Beside the Great Waterfall
Obvious exits: -East  -South -West  -Southwest -Southeast

< 505h/505H 228v/228V Pos: standing >

< 505h/505H 228v/228V Pos: standing >
You quickly scan the area.
You see nothing.

< 505h/505H 228v/228V Pos: standing >
Your group consists of ( 2/20):
( Head)   318/565   hit,  120/120  move Someone
(Front)   505/505   hit,  228/228  move Grutag

< 505h/505H 228v/228V Pos: standing >

< 505h/505H 228v/228V Pos: standing >
What should the spell be cast upon?  You must specify a target!

< 505h/505H 228v/228V Pos: standing >
You are already standing.

< 505h/505H 228v/228V Pos: standing >

< 505h/505H 228v/228V Pos: standing >

< 505h/505H 228v/228V Pos: standing >
You start chanting...

< 505h/505H 228v/228V Pos: standing >
You complete your spell...
You vanish.

< 505h/505H 228v/228V Pos: standing >
A Minotaur enters from the west.
A Barbarian enters from the west.
Xomop Tippist enters from the west.
A Centaur trots in from the west.
Xomop Tippist enters from the west.

< 505h/505H 228v/228V Pos: standing >
A Minotaur leaves west.
A Barbarian leaves west.
Xomop Tippist leaves west.
A Centaur trots west.
Xomop Tippist leaves west.

< 505h/505H 228v/228V Pos: standing >

< 505h/505H 228v/228V Pos: standing >
A Minotaur enters from the west.
A Barbarian enters from the west.
Xomop Tippist enters from the west.
A Centaur trots in from the west.
Xomop Tippist enters from the west.

< 505h/505H 228v/228V Pos: standing >
A Grey Elf gives an order to her followers.
Xomop Tippist points out Wizcy lurking here!

< 505h/505H 228v/228V Pos: standing >

< 505h/505H 228v/228V Pos: standing >
Wizcy leaves south.
You follow Wizcy.

You reappear, visible to all.
At the Base of the Great Waterfall
   Somehow, the water in the center of this thunderous chute is wholly
stationary.  Bubbles gently rise from below and caress the worldly currents
that race down along this enclosure's perimeter.  Several echoes travel
within the water, they are all shrill and ear piercing.  Most likely an
indication of what lay below.  The water is cold, and relentlessly plummets
downwards.
   The waters clash loudly forming a beautiful white froth of bubbles
as they meet the small pool of water that is here.
Obvious exits: -North -East  -South -West  -Up    -Northwest -Southwest -Northeast -Southeast
Wizcy Syndicalist Anarchy (Drow Elf)(medium) stands in mid-air here.

< 505h/505H 226v/228V Pos: standing >
Wizcy leaves east.
You follow Wizcy.

In a Small Lake Beside the Great Waterfall
   The waters here are quite deep and even more so freezing.  Of a deep blue,
they are completely free of any impurity.  There is a fresh, warming, westward
breeze that travels about the surface of these waters.  Looking around, one
can see a great wall of mountain to the west.  The mountains gradually fall
as they move to your southern horizon - turning into a flat barren plain.
Northwards, the lake travels to the edge of the platform, and lastly, to the
east there seems to be somewhat of a settlement, as smoke can be seen rising
in minuscule columns up into the bright sunlit sky.
Obvious exits: -North -East  -South -West  -Northwest -Southwest -Northeast -Southeast
Wizcy Syndicalist Anarchy (Drow Elf)(medium) stands in mid-air here.

< 505h/505H 224v/228V Pos: standing >
Wizcy leaves east.
You follow Wizcy.

In a Small Lake Beside the Great Waterfall
   The waters here are quite deep and even more so freezing.  Of a deep blue,
they are completely free of any impurity.  There is a fresh, warming, westward
breeze that travels about the surface of these waters.  Looking around, one
can see a great wall of mountain to the west.  The mountains gradually fall
as they move to your southern horizon - turning into a flat barren plain.
Northwards, the lake travels to the edge of the platform, and lastly, to the
east there seems to be somewhat of a settlement, as smoke can be seen rising
in minuscule columns up into the bright sunlit sky.
Obvious exits: -North -East  -South -West  -Northwest -Southwest
Wizcy Syndicalist Anarchy (Drow Elf)(medium) stands in mid-air here.

< 505h/505H 222v/228V Pos: standing >
Wizcy leaves east.
You follow Wizcy.

In a Small Lake Beside the Great Waterfall
Obvious exits: -East  -West  -Southwest
You see the red shape of a medium living being here.

< 505h/505H 221v/228V Pos: standing >

< 505h/505H 222v/228V Pos: standing >
A red shape leaves east.
You follow Wizcy.

A Stone Quay Beside a Small Village.
   The lakes' waters seem to calmly converge between these two stone walls
that both channel the water into a sewage system and serve as a boat dock.
The walls are rather high, and bits of fish trickle down their faces.  To the
east, there is a main pier, easily reachable from water level.  Faint sounds
of music and laughter can be heard from here, echoing within these stone
walls and enveloping this otherwise peaceful scene.
Obvious exits: -West  -Northeast -Southeast
Wizcy Syndicalist Anarchy (Drow Elf)(medium) stands in mid-air here.

< 505h/505H 222v/228V Pos: standing >

< 505h/505H 223v/228V Pos: standing >

< 505h/505H 224v/228V Pos: standing >

< 505h/505H 228v/228V Pos: standing >
A Minotaur enters from the west.
A Barbarian enters from the west.
Xomop Tippist enters from the west.
A Centaur trots in from the west.
Xomop Tippist enters from the west.

< 505h/505H 228v/228V Pos: standing >
A Minotaur suddenly attacks Wizcy!
A Minotaur misses Wizcy.
A Barbarian suddenly looks a bit dumb, and madly slams at Wizcy!
Wizcy avoids being bashed by a Centaur, who loses his balance and falls.

< 505h/505H 228v/228V Pos: standing >
A Grey Elf suddenly attacks Wizcy!
A Grey Elf misses Wizcy.

< 505h/505H 228v/228V Pos: standing >
Xomop Tippist leaves west.
Xomop Tippist leaves west.

< 505h/505H 228v/228V Pos: standing >
Xomop Tippist enters from the west.
Xomop Tippist enters from the west.

< 505h/505H 228v/228V Pos: standing >
A Grey Elf gives an order to her followers.
Xomop Tippist starts casting an offensive spell called 'electrical execution'.
Xomop Tippist snaps into visibility.
Xomop Tippist starts casting an offensive spell called 'electrical execution'.

< 505h/505H 228v/228V Pos: standing >

< 505h/505H 228v/228V Pos: standing >

< 505h/505H 228v/228V Pos: standing >
Xomop Tippist completes his spell...
Xomop Tippist utters the words 'zrzqhfuqar znzjudihuai'
Wizcy is engulfed by a shower of arcing electricity sent by Xomop Tippist.

< 505h/505H 228v/228V Pos: standing >
You start chanting...
You snap into visibility.

< 505h/505H 228v/228V Pos: standing >
A Grey Elf's feeble bludgeon grazes Wizcy.
A Grey Elf's weak bludgeon grazes Wizcy.
Wizcy's spell flows around a Grey Elf, leaving him unharmed!
A Minotaur dodges Wizcy's attack.

< 505h/505H 228v/228V Pos: standing >
A Barbarian's weak punch grazes Wizcy.
A Barbarian's punch grazes Wizcy.

< 505h/505H 228v/228V Pos: standing >
Xomop Tippist completes his spell...
Xomop Tippist utters the words 'zrzqhfuqar znzjudihuai'
Wizcy is engulfed by a shower of arcing electricity sent by Xomop Tippist.
Xomop Tippist's punch wounds Wizcy.
Xomop Tippist shivers as he hits Wizcy.
Xomop Tippist's punch grazes Wizcy.
Xomop Tippist shivers as he hits Wizcy.

< 505h/505H 228v/228V Pos: standing >
Casting: immolate 
A Minotaur starts casting an offensive spell called 'bigbys clenched fist'.

< 505h/505H 228v/228V Pos: standing >
Electrical arcs continue to blacken and pincushion Wizcy.
Good Bye Wizcy! a Grey Elf is going to miss him.

< 505h/505H 228v/228V Pos: standing >
You complete your spell...
Your fiery blast strikes a Grey Elf full on!
[Damage: 45 ] 
< 505h/505H 228v/228V Pos: standing >
< T: Grutag TP: sta TC:excellent E: A Grey Elf sta EP: few scratches >
 You miss a Grey Elf.
Good Bye Wizcy! a Grey Elf is going to miss him.

< 505h/505H 228v/228V Pos: standing >
< T: Grutag TP: sta TC:excellent E: A Grey Elf sta EP: few scratches >
 Xomop Tippist's punch wounds Wizcy.
Xomop Tippist shivers as he hits Wizcy.
Xomop Tippist's punch wounds Wizcy.
Xomop Tippist shivers as he hits Wizcy.

< 505h/505H 228v/228V Pos: standing >
< T: Grutag TP: sta TC:excellent E: A Grey Elf sta EP: few scratches >
 Electrical arcs continue to blacken and pincushion Wizcy.
A Grey Elf gives an order to her followers.
Xomop Tippist starts casting an offensive spell called 'immolate'.
Xomop Tippist starts casting an offensive spell called 'immolate'.

< 505h/505H 228v/228V Pos: standing >
< T: Grutag TP: sta TC:excellent E: A Grey Elf sta EP: few scratches >
 Good Bye Wizcy! a Grey Elf is going to miss him.

< 505h/505H 228v/228V Pos: standing >
< T: Grutag TP: sta TC:excellent E: A Grey Elf sta EP: few scratches >
 Good Bye Wizcy! a Grey Elf is going to miss him.

< 505h/505H 228v/228V Pos: standing >
< T: Grutag TP: sta TC:excellent E: A Grey Elf sta EP: few scratches >
 Good Bye Wizcy! a Grey Elf is going to miss him.

< 505h/505H 228v/228V Pos: standing >
< T: Grutag TP: sta TC:excellent E: A Grey Elf sta EP: few scratches >
 Electrical arcs continue to blacken and pincushion Wizcy.

< 505h/505H 228v/228V Pos: standing >
< T: Grutag TP: sta TC:excellent E: A Grey Elf sta EP: few scratches >
 A Grey Elf starts casting a spell.

< 505h/505H 228v/228V Pos: standing >
< T: Grutag TP: sta TC:excellent E: A Grey Elf sta EP: few scratches >
 Xomop Tippist completes his spell...
Xomop Tippist utters the word 'uwwarahz'
A flaming conflagration spews from Xomop Tippist striking Wizcy full on!
Xomop Tippist completes his spell...
Xomop Tippist utters the word 'uwwarahz'
A flaming conflagration spews from Xomop Tippist striking Wizcy full on!
Xomop Tippist's weak punch wounds Wizcy.
Xomop Tippist shivers as he hits Wizcy.
Xomop Tippist misses Wizcy.
You start chanting...

< 505h/505H 228v/228V Pos: standing >
< T: Grutag TP: sta TC:excellent E: A Grey Elf sta EP: few scratches >
 
< 505h/505H 228v/228V Pos: standing >
< T: Grutag TP: sta TC:excellent E: A Grey Elf sta EP: few scratches >
 Xomop Tippist's spell flows around Wizcy, leaving him unharmed!
A Grey Elf misses you.
A Grey Elf misses you.
A Minotaur dodges Wizcy's attack.

< 505h/505H 228v/228V Pos: standing >
< T: Grutag TP: sta TC:excellent E: A Grey Elf sta EP: few scratches >
 Casting: prismatic ray 
A Grey Elf completes his spell...
A Grey Elf utters the words 'yjrr pzar'
A torrent of divine energy flows from a Grey Elf into a Centaur's body, and his wounds begin to heal!

< 505h/505H 228v/228V Pos: standing >
< T: Grutag TP: sta TC:excellent E: A Grey Elf sta EP: few scratches >
 Xomop Tippist's spell flows around Wizcy, leaving him unharmed!
A Barbarian's punch strikes Wizcy.
A Barbarian shivers as he hits Wizcy.
A Barbarian misses Wizcy.
A Centaur clambers to his feet.

< 505h/505H 228v/228V Pos: standing >
< T: Grutag TP: sta TC:excellent E: A Grey Elf sta EP: few scratches >
 [Damage: 22 ] Flames smother a Grey Elf, searing and baking her.
Xomop Tippist's fine punch strikes Wizcy.
Xomop Tippist shivers as he hits Wizcy.
Xomop Tippist's fine punch strikes Wizcy hard.
Xomop Tippist shivers as he hits Wizcy.
A Centaur suddenly attacks Wizcy!
A Centaur's impressive slash strikes Wizcy very hard.
A Centaur shivers as he hits Wizcy.

< 505h/505H 228v/228V Pos: standing >
< T: Grutag TP: sta TC:excellent E: A Grey Elf sta EP: few scratches >
 You complete your spell...
[Damage: 56 ] You send a shimmering shaft of light streaking towards a Grey Elf!
You send a azure shaft of light streaking towards a Grey Elf!
[Damage: 56 ] You send a red shaft of light streaking towards a Grey Elf!

< 505h/505H 228v/228V Pos: standing >
< T: Grutag TP: sta TC:excellent E: A Grey Elf sta EP:  small wounds >
 A Minotaur completes his spell...
A Minotaur utters the words 'buoblg qrunsoqpze yugh'
A Minotaur's fist beats the life out of Wizcy, blood pours from his body!
Wizcy's some drow-made chitin sleeves was completely destroyed by the massive blow!
Wizcy's earring of a bloody skull was completely destroyed by the massive blow!
Wizcy is dead! R.I.P.