The death of [41 Elaphidist] Zen The Empire (Human)

in A Path Through a Verdant Forest

from the perspective of [41 Elaphidist] Zen The Empire (Human)


An odd little man, with a shaved head and an orange robe, hums something.

< 289h/289H 110v/114V Pos: standing >
The Road Leading From Tharnadia
   This road leads away from Tharnadia, toward the lands east.  This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago.  Green grasses flank the road, and
a small forest opens to the south and north.  The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East  -South -West 
A tharnadian illusionist stands here watching for intruders.
A tharnadian thief-hunter stands, apparently asleep.
A young man in leather armor seems to be patrolling outside the gates.

< 289h/289H 109v/114V Pos: standing >
Outside the Eastern City Gates
   Two huge ironbound gates mark the eastern entrance to Tharnadia here,
standing twenty feet high, and surrounded by two fifty foot stone towers.  The
city seems quite well protected behind this great display of defensive might,
with arrow slits and defensive measures lining the towers.  The city walls
extend to the north and south for quite a distance, completely surrounding the
city up to the large cliffs upon which the twin keeps are built.  A dirt road
leads away to the east toward a stone ramp and the plains beyond.
Obvious exits: -East  -West 
The corpse of a Human is lying here.
[5] A small bandage rests upon the ground here.
[2] A large wooden torch has been discarded here.
A sturdy looking wooden club has been left here.
A stout cudgel carved from oak wood lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
A warhammer with a sturdy-looking steel head lies here.
A spellbook has been tossed aside here.
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A controller stands here, scanning the traffic for contraband.
A tough looking warrior is scanning the landscape beyond the walls.

< 289h/289H 107v/114V Pos: standing >
The Road Leading From Tharnadia
   This road leads away from Tharnadia, toward the lands east.  This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago.  Green grasses flank the road, and
a small forest opens to the south and north.  The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East  -South -West 
A tharnadian illusionist stands here watching for intruders.
A tharnadian thief-hunter stands, apparently asleep.
A young man in leather armor seems to be patrolling outside the gates.

< 289h/289H 106v/114V Pos: standing >
The Road Leading From Tharnadia
   This road leads away from Tharnadia, toward the lands east.  This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago.  Green grasses flank the road, and
a small forest opens to the south and north.  The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East  -West 
A large rat is scurrying about here.
An odd little man, with a shaved head and an orange robe, hums something.

< 289h/289H 104v/114V Pos: standing >
The Road Leading From Tharnadia
   This road leads away from Tharnadia, toward the lands east.  This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago.  Green grasses flank the road, and
a small forest opens to the south and north.  The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -North -West 

< 289h/289H 103v/114V Pos: standing >
The Road Leading From Tharnadia
   This road leads away from Tharnadia, toward the lands east.  This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago.  Green grasses flank the road, and
a small forest opens to the south and north.  The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East  -South

< 289h/289H 102v/114V Pos: standing >
The Road Leading From Tharnadia
   This road leads away from Tharnadia, toward the lands east.  This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago.  Green grasses flank the road, and
a small forest opens to the south and north.  The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -North -West 

< 289h/289H 100v/114V Pos: standing >
The Road Leading From Tharnadia
   This road leads away from Tharnadia, toward the lands east.  This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago.  Green grasses flank the road, and
a small forest opens to the south and north.  The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East  -West 
A tharnadian illusionist stands here watching for intruders.
A large rat is scurrying about here.
An odd little man, with a shaved head and an orange robe, hums something.

< 289h/289H 99v/114V Pos: standing >
The Road Leading From Tharnadia
   This road leads away from Tharnadia, toward the lands east.  This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago.  Green grasses flank the road, and
a small forest opens to the south and north.  The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East  -South -West 
A tharnadian thief-hunter stands, apparently asleep.
A young man in leather armor seems to be patrolling outside the gates.

< 289h/289H 97v/114V Pos: standing >
Outside the Eastern City Gates
   Two huge ironbound gates mark the eastern entrance to Tharnadia here,
standing twenty feet high, and surrounded by two fifty foot stone towers.  The
city seems quite well protected behind this great display of defensive might,
with arrow slits and defensive measures lining the towers.  The city walls
extend to the north and south for quite a distance, completely surrounding the
city up to the large cliffs upon which the twin keeps are built.  A dirt road
leads away to the east toward a stone ramp and the plains beyond.
Obvious exits: -East  -West 
The corpse of a Human is lying here.
[5] A small bandage rests upon the ground here.
[2] A large wooden torch has been discarded here.
A sturdy looking wooden club has been left here.
A stout cudgel carved from oak wood lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
A warhammer with a sturdy-looking steel head lies here.
A spellbook has been tossed aside here.
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A controller stands here, scanning the traffic for contraband.
A tough looking warrior is scanning the landscape beyond the walls.

< 289h/289H 96v/114V Pos: standing >
The Road Leading From Tharnadia
   This road leads away from Tharnadia, toward the lands east.  This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago.  Green grasses flank the road, and
a small forest opens to the south and north.  The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East  -South -West 
A tharnadian thief-hunter stands, apparently asleep.
A young man in leather armor seems to be patrolling outside the gates.

< 289h/289H 95v/114V Pos: standing >
You try to wake him up, but he does not respond!

< 289h/289H 97v/114V Pos: standing >
A militia guard leaves east.

< 289h/289H 99v/114V Pos: standing >
The town crier shouts in common 'Bars are open all night boys!'

< 289h/289H 99v/114V Pos: standing >
Outside the Eastern City Gates
   Two huge ironbound gates mark the eastern entrance to Tharnadia here,
standing twenty feet high, and surrounded by two fifty foot stone towers.  The
city seems quite well protected behind this great display of defensive might,
with arrow slits and defensive measures lining the towers.  The city walls
extend to the north and south for quite a distance, completely surrounding the
city up to the large cliffs upon which the twin keeps are built.  A dirt road
leads away to the east toward a stone ramp and the plains beyond.
Obvious exits: -East  -West 
The corpse of a Human is lying here.
[5] A small bandage rests upon the ground here.
[2] A large wooden torch has been discarded here.
A sturdy looking wooden club has been left here.
A stout cudgel carved from oak wood lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
A warhammer with a sturdy-looking steel head lies here.
A spellbook has been tossed aside here.
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A controller stands here, scanning the traffic for contraband.
A tough looking warrior is scanning the landscape beyond the walls.

< 289h/289H 98v/114V Pos: standing >
Inside the Eastern City Gates
   Two huge ironbound gates guard the eastern entrance to Tharnadia here,
standing nearly twenty feet tall.  The gates are fastened to huge stone towers
on either side, making this entrance seem very secure and protected.  A system
of ropes and pulleys hold the door up, reducing its weight and making it
easily opened and closed by a single operator.  The Great Tharnadian Way leads
away to the west into the heart of the city, while the gateway exits out into
a vast grassy plains with mountains in the distance.  The wall road leads to
the north and to the south.
Obvious exits: -North -East  -South -West 
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.

< 289h/289H 97v/114V Pos: standing >
Outside the Eastern City Gates
   Two huge ironbound gates mark the eastern entrance to Tharnadia here,
standing twenty feet high, and surrounded by two fifty foot stone towers.  The
city seems quite well protected behind this great display of defensive might,
with arrow slits and defensive measures lining the towers.  The city walls
extend to the north and south for quite a distance, completely surrounding the
city up to the large cliffs upon which the twin keeps are built.  A dirt road
leads away to the east toward a stone ramp and the plains beyond.
Obvious exits: -East  -West 
The corpse of a Human is lying here.
[5] A small bandage rests upon the ground here.
[2] A large wooden torch has been discarded here.
A sturdy looking wooden club has been left here.
A stout cudgel carved from oak wood lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
A warhammer with a sturdy-looking steel head lies here.
A spellbook has been tossed aside here.
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A controller stands here, scanning the traffic for contraband.
A tough looking warrior is scanning the landscape beyond the walls.

< 289h/289H 97v/114V Pos: standing >
The Road Leading From Tharnadia
   This road leads away from Tharnadia, toward the lands east.  This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago.  Green grasses flank the road, and
a small forest opens to the south and north.  The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East  -South -West 
A tharnadian thief-hunter stands, apparently asleep.

< 289h/289H 95v/114V Pos: standing >
The Road Leading From Tharnadia
   This road leads away from Tharnadia, toward the lands east.  This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago.  Green grasses flank the road, and
a small forest opens to the south and north.  The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East  -West 
A young man in leather armor seems to be patrolling outside the gates.
A large rat is scurrying about here.
An odd little man, with a shaved head and an orange robe, hums something.

< 289h/289H 93v/114V Pos: standing >
The Road Leading From Tharnadia
   This road leads away from Tharnadia, toward the lands east.  This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago.  Green grasses flank the road, and
a small forest opens to the south and north.  The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -North -West 
A tharnadian illusionist stands here watching for intruders.

< 289h/289H 92v/114V Pos: standing >
A tharnadian illusionist leaves west.

< 289h/289H 93v/114V Pos: standing >
You do not see that here.

< 289h/289H 94v/114V Pos: standing >
The Road Leading From Tharnadia
   This road leads away from Tharnadia, toward the lands east.  This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago.  Green grasses flank the road, and
a small forest opens to the south and north.  The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East  -West 
A young man in leather armor seems to be patrolling outside the gates.
A large rat is scurrying about here.
An odd little man, with a shaved head and an orange robe, hums something.

< 289h/289H 93v/114V Pos: standing >
You do not see that here.

< 289h/289H 93v/114V Pos: standing >
The Road Leading From Tharnadia
   This road leads away from Tharnadia, toward the lands east.  This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago.  Green grasses flank the road, and
a small forest opens to the south and north.  The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East  -South -West 
A tharnadian illusionist stands here watching for intruders. (casting) 
A tharnadian thief-hunter stands, apparently asleep.

< 289h/289H 92v/114V Pos: standing >
Standing five feet tall one second and six feet the next, this magician is
hard to get a grip on. His features are in a constant flux never staying
the same. He was added to the gate patrol by the high lord of Tharnadia
to protect the towns citizens from the increasing number of raids by
evil illusionists.
A tharnadian illusionist appears to be Human and is in excellent condition.
He's medium in size.
He appears to be casting.
He seems to be moving much faster than normal..
His body appears to be covered with swirling shadows!


< 289h/289H 92v/114V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -East  -South -West 
A tharnadian illusionist stands here watching for intruders. (casting) 
A tharnadian thief-hunter stands, apparently asleep.

< 289h/289H 94v/114V Pos: standing >
A tharnadian illusionist completes his spell...
A tharnadian illusionist utters the word 'yrl'
A tharnadian thief-hunter flies through the air, free as a bird!

< 289h/289H 94v/114V Pos: standing >

< 289h/289H 96v/114V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -East  -South -West 
A tharnadian illusionist stands here watching for intruders.
A tharnadian thief-hunter stands, apparently asleep.

< 289h/289H 96v/114V Pos: standing >
You try to wake him up, but he does not respond!

< 289h/289H 98v/114V Pos: standing >
A tharnadian illusionist leaves west.

< 289h/289H 100v/114V Pos: standing >
Outside the Eastern City Gates
   Two huge ironbound gates mark the eastern entrance to Tharnadia here,
standing twenty feet high, and surrounded by two fifty foot stone towers.  The
city seems quite well protected behind this great display of defensive might,
with arrow slits and defensive measures lining the towers.  The city walls
extend to the north and south for quite a distance, completely surrounding the
city up to the large cliffs upon which the twin keeps are built.  A dirt road
leads away to the east toward a stone ramp and the plains beyond.
Obvious exits: -East  -West #
The corpse of a Human is lying here.
[5] A small bandage rests upon the ground here.
[2] A large wooden torch has been discarded here.
A sturdy looking wooden club has been left here.
A stout cudgel carved from oak wood lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
A warhammer with a sturdy-looking steel head lies here.
A spellbook has been tossed aside here.
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
A tough looking warrior is scanning the landscape beyond the walls.
A tharnadian illusionist stands here watching for intruders.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A controller stands here, scanning the traffic for contraband.
A tough looking warrior is scanning the landscape beyond the walls.
An elite guard starts casting an offensive spell.

< 289h/289H 100v/114V Pos: standing >
A tharnadian illusionist suddenly attacks an elite guard!
A tharnadian illusionist's punch grazes an elite guard.

< 289h/289H 101v/114V Pos: standing >
An elite guard assists a tharnadian illusionist heroically.
An elite guard suddenly attacks an elite guard!
An elite guard's feeble punch grazes an elite guard.
The illusion surrounding a Kobold fades apart!

< 289h/289H 101v/114V Pos: standing >
A Kobold completes his spell...
A Kobold utters the word 'grzzs'
A tharnadian illusionist goes to sleep.

< 289h/289H 102v/114V Pos: standing >
An elite guard assists an elite guard heroically.
An elite guard suddenly attacks a Kobold!
An elite guard's feeble punch grazes a Kobold.

< 289h/289H 102v/114V Pos: standing >
It's already closed!

< 289h/289H 102v/114V Pos: standing >
Outside the Eastern City Gates
Obvious exits: -East  -West #
The corpse of a Human is lying here.
[5] A small bandage rests upon the ground here.
[2] A large wooden torch has been discarded here.
A sturdy looking wooden club has been left here.
A stout cudgel carved from oak wood lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
A warhammer with a sturdy-looking steel head lies here.
A spellbook has been tossed aside here.
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
A Kobold (small) Syndicalist Anarchy stands in mid-air here, fighting an elite guard.
A tharnadian illusionist stands, apparently asleep.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
An elite guard stands in mid-air here, fighting a Kobold.
An elite guard stands in mid-air here, fighting a Kobold.
A controller stands here, scanning the traffic for contraband.
A tough looking warrior is scanning the landscape beyond the walls.

< 289h/289H 103v/114V Pos: standing >
The Road Leading From Tharnadia
   This road leads away from Tharnadia, toward the lands east.  This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago.  Green grasses flank the road, and
a small forest opens to the south and north.  The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East  -South -West 
A tharnadian thief-hunter stands, apparently asleep.
A Kobold enters from the west.

< 289h/289H 101v/114V Pos: standing >
Outside the Eastern City Gates
   Two huge ironbound gates mark the eastern entrance to Tharnadia here,
standing twenty feet high, and surrounded by two fifty foot stone towers.  The
city seems quite well protected behind this great display of defensive might,
with arrow slits and defensive measures lining the towers.  The city walls
extend to the north and south for quite a distance, completely surrounding the
city up to the large cliffs upon which the twin keeps are built.  A dirt road
leads away to the east toward a stone ramp and the plains beyond.
Obvious exits: -East  -West #
The corpse of a Human is lying here.
[5] A small bandage rests upon the ground here.
[2] A large wooden torch has been discarded here.
A sturdy looking wooden club has been left here.
A stout cudgel carved from oak wood lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
A warhammer with a sturdy-looking steel head lies here.
A spellbook has been tossed aside here.
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
A tharnadian illusionist stands, apparently asleep.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A controller stands here, scanning the traffic for contraband.
A tough looking warrior is scanning the landscape beyond the walls.

< 289h/289H 100v/114V Pos: standing >
A Kobold starts casting a spell.
An elite guard suddenly attacks a Kobold!
An elite guard's punch grazes a Kobold.

< 289h/289H 102v/114V Pos: standing >
You miss a Kobold.

< 289h/289H 102v/114V Pos: standing >
< T: elite TP: sta TC:excellent E: A Kobold sta EP: few scratches >
 A Kobold stops invoking abruptly!

< 289h/289H 103v/114V Pos: standing >
< T: elite TP: sta TC:excellent E: A Kobold sta EP: few scratches >
 A Kobold attempts to flee.
A Kobold leaves east.

< 289h/289H 103v/114V Pos: standing >
A Kobold enters from the east.
An elite guard suddenly attacks a Kobold!
An elite guard's feeble punch grazes a Kobold.
An elite guard suddenly attacks a Kobold!
An elite guard's punch grazes a Kobold.

< 289h/289H 103v/114V Pos: standing >
An elite guard suddenly attacks a Kobold!
An elite guard's crush grazes a Kobold.

< 289h/289H 103v/114V Pos: standing >
A Kobold attempts to flee.
A Kobold leaves east.

< 289h/289H 103v/114V Pos: standing >
The Road Leading From Tharnadia
   This road leads away from Tharnadia, toward the lands east.  This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago.  Green grasses flank the road, and
a small forest opens to the south and north.  The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East  -South -West 
A tharnadian thief-hunter stands, apparently asleep.

< 289h/289H 101v/114V Pos: standing >
You start to chant in a deep voice.
Chant on whom?

< 289h/289H 101v/114V Pos: standing >

< 289h/289H 101v/114V Pos: standing >
The Road Leading From Tharnadia
   This road leads away from Tharnadia, toward the lands east.  This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago.  Green grasses flank the road, and
a small forest opens to the south and north.  The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East  -West 
A young man in leather armor seems to be patrolling outside the gates.
A large rat is scurrying about here.
An odd little man, with a shaved head and an orange robe, hums something.

< 289h/289H 101v/114V Pos: standing >
Slay whom?

< 289h/289H 101v/114V Pos: standing >
The Road Leading From Tharnadia
   This road leads away from Tharnadia, toward the lands east.  This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago.  Green grasses flank the road, and
a small forest opens to the south and north.  The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East  -South -West 
A tharnadian thief-hunter stands, apparently asleep.

< 289h/289H 100v/114V Pos: standing >
Outside the Eastern City Gates
   Two huge ironbound gates mark the eastern entrance to Tharnadia here,
standing twenty feet high, and surrounded by two fifty foot stone towers.  The
city seems quite well protected behind this great display of defensive might,
with arrow slits and defensive measures lining the towers.  The city walls
extend to the north and south for quite a distance, completely surrounding the
city up to the large cliffs upon which the twin keeps are built.  A dirt road
leads away to the east toward a stone ramp and the plains beyond.
Obvious exits: -East  -West #
The corpse of a Human is lying here.
[5] A small bandage rests upon the ground here.
[2] A large wooden torch has been discarded here.
A sturdy looking wooden club has been left here.
A stout cudgel carved from oak wood lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
A warhammer with a sturdy-looking steel head lies here.
A spellbook has been tossed aside here.
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
A tharnadian illusionist stands, apparently asleep.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A controller stands here, scanning the traffic for contraband.
A tough looking warrior is scanning the landscape beyond the walls.

< 289h/289H 99v/114V Pos: standing >
The Road Leading From Tharnadia
   This road leads away from Tharnadia, toward the lands east.  This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago.  Green grasses flank the road, and
a small forest opens to the south and north.  The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East  -South -West 
A tharnadian thief-hunter stands, apparently asleep.

< 289h/289H 98v/114V Pos: standing >
You try to wake him up, but he does not respond!

< 289h/289H 100v/114V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -East  -South -West 
A tharnadian thief-hunter stands, apparently asleep.

< 289h/289H 100v/114V Pos: standing >
[Damage:  4 ] -=[Your crude punch grazes a tharnadian thief-hunter.]=-
A tharnadian thief-hunter has a RUDE awakening!

< 289h/289H 102v/114V Pos: standing >
< T: Zen TP: sta TC:excellent E: thief sta EP: few scratches >
 You miss a tharnadian thief-hunter.
[Damage:  4 ] -=[Your crude punch grazes a tharnadian thief-hunter.]=-
You miss a tharnadian thief-hunter.
[Damage:  3 ] -=[Your weak punch grazes a tharnadian thief-hunter.]=-
You score a CRITICAL HIT!!!!!
You sneak in and deliver a strike to a pressure point!
[Damage:  9 ] -=[Your fine punch wounds a tharnadian thief-hunter.]=-

< 289h/289H 102v/114V Pos: standing >
< T: Zen TP: sta TC:excellent E: thief sta EP: few scratches >
 A tharnadian thief-hunter suddenly appears a bit confused!
You watch in glee as a tharnadian thief-hunter looks dazzled.
-=[A tharnadian thief-hunter's decent punch strikes you.]=-
-=[A tharnadian thief-hunter's punch strikes you.]=-
You easily lean out of range of a tharnadian thief-hunter's vicious attack.
-=[A tharnadian thief-hunter's sweep catches you in the side and you almost stumble.]=-

< 250h/289H 102v/114V Pos: standing >
< T: Zen TP: sta TC: small wounds E: thief sta EP: few scratches >
 You attempt to flee...
PANIC!  You couldn't escape!

< 250h/289H 102v/114V Pos: standing >
< T: Zen TP: sta TC: small wounds E: thief sta EP: few scratches >
 A religious zealot enters from the east.

< 250h/289H 102v/114V Pos: standing >
< T: Zen TP: sta TC: small wounds E: thief sta EP: few scratches >
 You attempt to flee...
The Road Leading From Tharnadia
   This road leads away from Tharnadia, toward the lands east.  This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago.  Green grasses flank the road, and
a small forest opens to the south and north.  The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East  -West 
A Kobold (small) Syndicalist Anarchy stands in mid-air here, fighting a militia guard. (Casting) 
A militia guard stands here, fighting a Kobold.
You flee eastward!

< 250h/289H 74v/114V Pos: standing >
A Kobold completes his spell...
A Kobold utters the word 'grzzs'
A militia guard goes to sleep.

< 255h/289H 75v/114V Pos: standing >
You miss a Kobold.

< 256h/289H 75v/114V Pos: standing >
< T: Zen TP: sta TC: small wounds E: A Kobold sta EP: few scratches >
 You easily lean out of range of a Kobold's vicious attack.
You whirl around, just avoiding a Kobold's vicious attack.
Sparkling magic surrounds a Kobold as he begins his chant.
A Kobold starts casting an offensive spell.

< 257h/289H 76v/114V Pos: standing >
< T: Zen TP: sta TC: small wounds E: A Kobold sta EP: few scratches >
 A Kobold completes his spell...
A Kobold utters the word 'agsplnuahz'
Ghostly hands appear before you, close around your neck and begin to squeeze!
-=[You gasp for air as a pair of ghostly hands tighten around your throat!]=-
OUCH!  That really did HURT!

< 213h/289H 76v/114V Pos: standing >
< T: Zen TP: sta TC: few wounds E: A Kobold sta EP: few scratches >
 -=[You gasp for air as a pair of ghostly hands tighten around your throat!]=-
OUCH!  That really did HURT!

< 167h/289H 76v/114V Pos: standing >
< T: Zen TP: sta TC: few wounds E: A Kobold sta EP: few scratches >
 -=[You gasp for air as a pair of ghostly hands tighten around your throat!]=-
OUCH!  That really did HURT!
A Kobold dodges your futile attack.
[Damage: 32 ] -=[You hit a pressure point on a Kobold with additional force.]=-
A Kobold dodges your futile attack.
[Damage:  1 ] -=[Your feeble punch grazes a Kobold.]=-

< 126h/289H 76v/114V Pos: standing >
< T: Zen TP: sta TC: nasty wounds E: A Kobold sta EP: few scratches >
 A Kobold starts casting an offensive spell.

< 126h/289H 76v/114V Pos: standing >
< T: Zen TP: sta TC: nasty wounds E: A Kobold sta EP: few scratches >
 You attempt to flee...
The Road Leading From Tharnadia
   This road leads away from Tharnadia, toward the lands east.  This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago.  Green grasses flank the road, and
a small forest opens to the south and north.  The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -North -West 
A large rat is scurrying about here.
You flee eastward!

< 126h/289H 48v/114V Pos: standing >
The Road Leading From Tharnadia
   This road leads away from Tharnadia, toward the lands east.  This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago.  Green grasses flank the road, and
a small forest opens to the south and north.  The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East  -West 
A Kobold (small) Syndicalist Anarchy stands in mid-air here.
A militia guard stands, apparently asleep.

< 126h/289H 47v/114V Pos: standing >
The Road Leading From Tharnadia
   This road leads away from Tharnadia, toward the lands east.  This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago.  Green grasses flank the road, and
a small forest opens to the south and north.  The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East  -South -West 
An odd little man, with a shaved head and an orange robe, hums something.
A tharnadian thief-hunter watches over the town streets intently.
A tharnadian thief-hunter suddenly attacks YOU!
A tharnadian thief-hunter misses you.

< 126h/289H 45v/114V Pos: standing >
< T: Zen TP: sta TC: nasty wounds E: thief sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 127h/289H 45v/114V Pos: standing >
< T: Zen TP: sta TC: nasty wounds E: thief sta EP: excellent >
 You attempt to flee...
A Path Through a Verdant Forest
   This small path leads into the verdant forest to the south of Tharnadia.
Large oak trees sprout up to great heights, while the occasional maple can be
seen struggling to catch some light.  Brambles and small shrubberies crowd
most of the forest floor, hindering progress in many directions.  The sound of
small creatures echo through the woods, creating a symphony that goes well
with the colorful tones of the wilderness.  The path continues west, while to
the north the eastern road connects to the city.
Obvious exits: -North -West 
You flee southward!

< 127h/289H 19v/114V Pos: standing >
A tharnadian thief-hunter enters from the north.

< 127h/289H 19v/114V Pos: standing >
You are knocked to the ground by a tharnadian thief-hunter's mighty bash!

< 126h/289H 19v/114V Pos: sitting >
< T: Zen TP: sit TC: nasty wounds E: thief sta EP: excellent >
 A tharnadian thief-hunter dodges your futile attack.
You miss a tharnadian thief-hunter.
You miss a tharnadian thief-hunter.
You miss a tharnadian thief-hunter.
You miss a tharnadian thief-hunter.

< 126h/289H 19v/114V Pos: sitting >
< T: Zen TP: sit TC: nasty wounds E: thief sta EP: excellent >
 A tharnadian thief-hunter suddenly appears a bit confused!
You watch in glee as a tharnadian thief-hunter looks dazzled.
-=[A tharnadian thief-hunter's punch strikes you very hard.]=-
You tuck in your arms, roll away from a tharnadian thief-hunter's blow, then leap to your feet!
-=[A tharnadian thief-hunter's punch strikes you very hard.]=-
A tharnadian thief-hunter misses you.
Sorry, you aren't allowed to do that in combat.

< 92h/289H 19v/114V Pos: standing >
< T: Zen TP: sta TC: nasty wounds E: thief sta EP: excellent >
 You are already standing.

< 92h/289H 19v/114V Pos: standing >
< T: Zen TP: sta TC: nasty wounds E: thief sta EP: excellent >
 You try to fake your own demise..

< 92h/289H 19v/114V Pos: on your ass >
A tharnadian thief-hunter leaves north.

< 106h/289H 33v/114V Pos: on your ass >
A Kobold enters from the north.

< 107h/289H 34v/114V Pos: on your ass >
A tharnadian thief-hunter enters from the north.
A Kobold starts casting an offensive spell.

< 112h/289H 39v/114V Pos: on your ass >
A tharnadian thief-hunter suddenly attacks YOU!
-=[A tharnadian thief-hunter's fine punch strikes you very hard.]=-

< 97h/289H 43v/114V Pos: on your ass >
< T: Zen TP: ass TC: nasty wounds E: thief sta EP: excellent >
 A Kobold completes his spell...
A Kobold utters the word 'agsplnuahz'
Ghostly hands appear before you, close around your neck and begin to squeeze!
-=[You gasp for air as a pair of ghostly hands tighten around your throat!]=-
OUCH!  That really did HURT!

< 65h/289H 43v/114V Pos: on your ass >
< T: Zen TP: ass TC:pretty hurt E: thief sta EP: excellent >
 -=[You gasp for air as a pair of ghostly hands tighten around your throat!]=-
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!

< 32h/289H 43v/114V Pos: on your ass >
< T: Zen TP: ass TC: awful E: thief sta EP: excellent >
 -=[You gasp for air as a pair of ghostly hands tighten around your throat!]=-
Your consciousness begins to fade in and out as your mortality slips away.....

< -7h/289H 43v/114V Pos: on your ass >
You are in pretty bad shape, unable to do anything!

< -7h/289H 43v/114V Pos: on your ass >
You are in pretty bad shape, unable to do anything!

< -7h/289H 43v/114V Pos: on your ass >
You are in pretty bad shape, unable to do anything!

< -7h/289H 43v/114V Pos: on your ass >
You are in pretty bad shape, unable to do anything!

< -7h/289H 43v/114V Pos: on your ass >
You are in pretty bad shape, unable to do anything!

< -7h/289H 43v/114V Pos: on your ass >
Pardon?

< -7h/289H 43v/114V Pos: on your ass >
-=[