The death of [30 Rogue] Solja (Halfling)

in A Tower of Undead Minions

from the perspective of [47 Dark Dreamer] Riudel Anarchy (Kobold)

<worn as a badge>    the insignia of swirling feathers and flowing water
<worn on head>       the helmet of agony (magic) (humming)
<worn on eyes>       an eyepatch of swirling shadows (magic) (glowing)
<worn in ear>        a pair of silver earrings with red rubies
<worn in ear>        a pair of silver earrings with red rubies
<worn on face>       mask of battles past [poor] [84%]
<worn around neck>   a pendant of a ruby-encrusted spider [superior] (glowing)
<worn around neck>   some lily pads
<worn on body>       a moss-covered cloak [poor] with a strange dark bloodstone (glowing)
<worn about body>    the robes of the maelstrom bearing the soul of Riudel
<worn on tail>       a bloody obsidian tail protector from The Shaughin Settlement
<worn as quiver>     a well-crafted ruby quiver from The Kingdom of Torg
<worn about waist>   a long flowing sash of woven spidersilk
<worn on belt buckle>an illithid-skin spellbook of wyld magick (magic)
<attached to belt>   an obsidian hookah
<worn on arms>       some moss-covered sleeves [poor] (glowing)
<held as shield>     a well-polished mithril body shield [superior] (illuminating)
<worn around wrist>  a bracelet of woven willow leaves [superior] (magic) [78%]
<worn on hands>      a pair of moss-covered gloves [superior] (glowing)
<worn on finger>     a ring of shimmering faerie fire [poor] (glowing)
<worn on finger>     a ring of shimmering faerie fire (glowing)
<held>               an ebonywood wand of shifting shadows [superior] (glowing)
<worn on legs>       a coconut kilt
<worn on feet>       some boots of the black winged dragon (magic) (glowing)


</map>
A Tower of Undead Minions
Obvious exits: -N -E -S -W
A royal undead soldier stands here.(Red Aura)

< 684h/684H 203v/204V Pos: standing >

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Tower of Undead Minions
</map>

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Tower of Undead Minions
</map>
A Tower of Undead Minions
Obvious exits: -N -E -S -W -D
A strong undead mercenary stands here.(Red Aura)
A royal undead soldier stands here.(Red Aura)

< 684h/684H 202v/204V Pos: standing >

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Tower of Undead Minions
</map>

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Tower of Undead Minions
</map>
A Tower of Undead Minions
Obvious exits: -N -E -S -W -U
An undead beggar stands here holding out a donation cup.(Red Aura)

< 684h/684H 201v/204V Pos: standing >

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Tower of Undead Minions
</map>

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Tower of Undead Minions
</map>
A Tower of Undead Minions
Obvious exits: -N -E -S -W -D
A strong undead mercenary stands here.(Red Aura)
A royal undead soldier stands here.(Red Aura)

< 684h/684H 203v/204V Pos: standing >

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Tower of Undead Minions
</map>
A Tower of Undead Minions
Obvious exits: -N -E -S -W

< 684h/684H 202v/204V Pos: standing >

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Tower of Undead Minions
</map>

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Tower of Undead Minions
</map>
A Tower of Undead Minions
Obvious exits: -N -E -S -W -U
A royal undead soldier stands here.(Red Aura)
A royal undead soldier stands here.(Red Aura)
A diseased rat stands here, fighting a Halfling.(Red Aura)
A Halfling (small) stands here, fighting a diseased rat. (Non-Fraggable)
A strong undead mercenary stands here.(Red Aura)

< 684h/684H 201v/204V Pos: standing >
You start chanting...
You snap into visibility.

< 684h/684H 202v/204V Pos: standing >
A Halfling's powerful pierce enshrouds a diseased rat in a mist of blood.
A Halfling's impressive pierce strikes a diseased rat very hard.
A Halfling's impressive pierce seriously wounds a diseased rat.

< 684h/684H 203v/204V Pos: standing >
A Centaur trots in from the south.
A Halfling attempts to flee.
A Halfling tries to flee, but can't make it out of here!

< 684h/684H 204v/204V Pos: standing >
A Centaur trots west.
A Halfling attempts to flee.
A Halfling leaves east.

< 684h/684H 204v/204V Pos: standing >
You abort your spell before it's done!

< 684h/684H 204v/204V Pos: standing >
A diseased rat suddenly attacks YOU!
A diseased rat misses you.

< 684h/684H 204v/204V Pos: standing >
< T: Riudel TP: sta TC:excellent E: rat sta EP:  nasty wounds >
 Sorry, you aren't allowed to do that in combat.

< 684h/684H 204v/204V Pos: standing >
< T: Riudel TP: sta TC:excellent E: rat sta EP:  nasty wounds >
 Sorry, you aren't allowed to do that in combat.

< 684h/684H 204v/204V Pos: standing >
< T: Riudel TP: sta TC:excellent E: rat sta EP:  nasty wounds >
 Sorry, you aren't allowed to do that in combat.

< 684h/684H 204v/204V Pos: standing >
< T: Riudel TP: sta TC:excellent E: rat sta EP:  nasty wounds >
 You attempt to flee...

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Tower of Undead Minions
</map>

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Tower of Undead Minions
</map>
A Tower of Undead Minions
Obvious exits: -E -S -W
A strong undead mercenary stands here.(Red Aura)
A small diseased rat is crawling on the ground here.(Red Aura)
A royal undead soldier stands here.(Red Aura)
You flee northward!

< 684h/684H 182v/204V Pos: standing >
A Centaur trots in from the west.

< 684h/684H 182v/204V Pos: standing >
A Centaur trots south.

< 684h/684H 183v/204V Pos: standing >
You don't have that spell memorized.

< 684h/684H 185v/204V Pos: standing >
A diseased rat suddenly attacks YOU!
A diseased rat misses you.

< 684h/684H 188v/204V Pos: standing >
< T: Riudel TP: sta TC:excellent E: rat sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 684h/684H 188v/204V Pos: standing >
< T: Riudel TP: sta TC:excellent E: rat sta EP: excellent >
 You attempt to flee...

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Tower of Undead Minions
</map>

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Tower of Undead Minions
</map>
A Tower of Undead Minions
Obvious exits: -E -S
A strong undead mercenary stands here.(Red Aura)
A royal undead soldier stands here.(Red Aura)
You flee westward!

< 684h/684H 161v/204V Pos: standing >
A diseased rat enters from the east.

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Tower of Undead Minions
</map>
A Tower of Undead Minions
Obvious exits: -N -E -S

< 684h/684H 162v/204V Pos: standing >

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Tower of Undead Minions
</map>

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Tower of Undead Minions
</map>
A Tower of Undead Minions
Obvious exits: -N -E -S
A small diseased rat is crawling on the ground here.(Red Aura)
A strong undead mercenary stands here.(Red Aura)
A small diseased rat is crawling on the ground here.(Red Aura)

< 684h/684H 162v/204V Pos: standing >

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Tower of Undead Minions
</map>
A Tower of Undead Minions
Obvious exits: -N -E -S -W

< 684h/684H 164v/204V Pos: standing >
A diseased rat enters from the west.
A diseased rat enters from the west.

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Tower of Undead Minions
</map>

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Tower of Undead Minions
</map>
A Tower of Undead Minions
Obvious exits: -N -E -S -W -U
A Centaur (large)  The Empire stands here, fighting a diseased rat. (Non-Fraggable) (casting) 
A royal undead soldier stands here.(Red Aura)
A royal undead soldier stands here.(Red Aura)
A diseased rat stands here, fighting a Centaur.(Red Aura)
A strong undead mercenary stands here.(Red Aura)

< 684h/684H 166v/204V Pos: standing >
A diseased rat enters from the south.
A diseased rat enters from the south.
Alas, you cannot go that way. . . .

< 684h/684H 167v/204V Pos: standing >
A diseased rat suddenly attacks YOU!
A diseased rat suddenly attacks YOU!
A diseased rat misses you.

< 684h/684H 168v/204V Pos: standing >
< T: Riudel TP: sta TC:excellent E: rat sta EP: excellent >
 A Centaur completes his spell...
A Centaur utters the words 'zabrahpunso wkadar'
A Centaur causes the ground to reach up in a fist!
A diseased rat is dead! R.I.P.
You feel a carnal satisfaction as a diseased rat's gurgling and choking signals its demise.
A diseased rat suddenly attacks YOU!
A diseased rat's bite grazes you.

< 683h/684H 168v/204V Pos: standing >
< T: Riudel TP: sta TC:few scratches E: rat sta EP: excellent >
 You failed.

< 683h/684H 168v/204V Pos: standing >
< T: Riudel TP: sta TC:few scratches E: rat sta EP: excellent >
 A Tower of Undead Minions
Obvious exits: -N -E -S -W -U
A few drops of fresh blood are scattered around the area.
The corpse of a diseased rat is lying here.
A diseased rat stands here, fighting YOU!(Red Aura)
A diseased rat stands here, fighting YOU!(Red Aura)
A Centaur (large)  The Empire stands here. (Non-Fraggable)
A royal undead soldier stands here.(Red Aura)
A royal undead soldier stands here.(Red Aura)
A strong undead mercenary stands here.(Red Aura)

< 683h/684H 168v/204V Pos: standing >
< T: Riudel TP: sta TC:few scratches E: rat sta EP: excellent >
 An undead royal soldier enters from the north.
You failed.

< 683h/684H 168v/204V Pos: standing >
< T: Riudel TP: sta TC:few scratches E: rat sta EP: excellent >
 A diseased rat dodges your futile attack.
[Damage:  4 ] Your fine punch strikes a diseased rat.

< 683h/684H 168v/204V Pos: standing >
< T: Riudel TP: sta TC:few scratches E: rat sta EP: few scratches >
 A diseased rat misses you.

< 683h/684H 168v/204V Pos: standing >
< T: Riudel TP: sta TC:few scratches E: rat sta EP: few scratches >
 You dodge a diseased rat's vicious attack.

< 683h/684H 168v/204V Pos: standing >
< T: Riudel TP: sta TC:few scratches E: rat sta EP: few scratches >
 You start chanting...

< 683h/684H 168v/204V Pos: standing >
< T: Riudel TP: sta TC:few scratches E: rat sta EP: few scratches >
 A Centaur starts casting an offensive spell.

< 683h/684H 168v/204V Pos: standing >
< T: Riudel TP: sta TC:few scratches E: rat sta EP: few scratches >
 An undead royal soldier watches the area, making sure the battle does not get out of hand.

< 683h/684H 168v/204V Pos: standing >
< T: Riudel TP: sta TC:few scratches E: rat sta EP: few scratches >
 Casting: reflection 

< 683h/684H 168v/204V Pos: standing >
< T: Riudel TP: sta TC:few scratches E: rat sta EP: few scratches >
 You complete your spell...
You sssppllliiitttsss into many images!
A Centaur stops chanting abruptly!
Riudel misses a diseased rat.

< 683h/684H 168v/204V Pos: standing >
An undead mercenary sneaks north.

< 683h/684H 168v/204V Pos: standing >
You sit down and relax.

< 683h/684H 168v/204V Pos: sitting >
You have memorized the following spells:
(10th circle)  1 - clone form
               1 - gate to ardgral
( 9th circle)  4 - asphyxiate
( 8th circle)  1 - fly
               1 - mask
               1 - shadow shield
( 7th circle)  6 - hammer
( 6th circle)  6 - reflection
( 5th circle)  6 - shadow travel
( 4th circle)  5 - sleep
               3 - insects
( 3rd circle)  2 - blindness
               2 - mirror image
               5 - shadow monster
( 2nd circle)  7 - dispel magic
               3 - darkness
( 1st circle)  4 - minor creation
               5 - magic missile
               1 - detect magic
               1 - phantom armor

And you are currently memorizing the following spells:
    3 seconds:  ( 5th) shadow travel
    6 seconds:  ( 8th) vanish
   10 seconds:  ( 8th) vanish
   13 seconds:  ( 6th) reflection

You can memorize no more spells.
You continue your study.

< 683h/684H 168v/204V Pos: sitting >
You start meditating...

< 683h/684H 170v/204V Pos: sitting >
A diseased rat's fine bite wounds Riudel.
A Centaur starts casting a spell.

< 684h/684H 179v/204V Pos: sitting >
A diseased rat's fine bite wounds Riudel.

< 684h/684H 181v/204V Pos: sitting >
You have finished memorizing shadow travel.

< 684h/684H 183v/204V Pos: sitting >
Riudel misses a diseased rat.

< 684h/684H 192v/204V Pos: sitting >
A Halfling enters from the east.

< 684h/684H 194v/204V Pos: sitting >
A Halfling leaves south.

< 684h/684H 197v/204V Pos: sitting >
You have finished memorizing vanish.
A Centaur completes his spell...
A Centaur causes the ground to reach up in a fist!
OUCH!  That really did HURT!
You abandon your studies.

< 585h/684H 199v/204V Pos: sitting >
<An undead royal soldier watches the battle in amusement.
Can't hear you!

< 585h/684H 199v/204V Pos: sitting >
<You scramble madly to your feet!

< 585h/684H 199v/204V Pos: standing >
<A Centaur just barely gets his shield up to block your attack.
A Centaur just barely gets his shield up to block your attack.

< 585h/684H 199v/204V Pos: standing >
<You attempt to flee...
PANIC!  You couldn't escape!

< 585h/684H 199v/204V Pos: standing >
<Riudel misses a diseased rat.
A diseased rat's fine bite wounds Riudel.
A diseased rat's bite wounds Riudel.
Riudel easily ducks under a diseased rat's lame kick.

< 585h/684H 199v/204V Pos: standing >
<An undead royal soldier is waving a platinum coin around wanting to make a bet on the outcome.
A diseased rat's fine bite wounds Riudel.
Riudel dodges a diseased rat's attack.
A diseased rat misses Riudel with a clumsy kick.

< 585h/684H 199v/204V Pos: standing >
<You attempt to flee...

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Tower of Undead Minions
</map>

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Tower of Undead Minions
</map>
A Tower of Undead Minions
Obvious exits: -N -E -S -W
A strong undead mercenary stands here.(Red Aura)
A strong undead mercenary stands here.(Red Aura)
Riudel enters from the west.
Riudel enters from the west.
Riudel enters from the west.
You flee eastward!

< 585h/684H 168v/204V Pos: standing >
An undead royal soldier enters from the south.

< 585h/684H 171v/204V Pos: standing >

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Tower of Undead Minions
</map>

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Tower of Undead Minions
</map>
A Tower of Undead Minions
Obvious exits: -N -E -S -W -U
A few drops of fresh blood are scattered around the area.
The corpse of a diseased rat is lying here.
A royal undead soldier stands here.(Red Aura)
A diseased rat stands here, fighting Riudel.(Red Aura)
A diseased rat stands here, fighting Riudel.(Red Aura)
Riudel Syndicalist Anarchy (Kobold)(small) stands in mid-air here, fighting a diseased rat.(Illusion)(Red Aura)
A Centaur (large)  The Empire stands here. (Non-Fraggable)
A royal undead soldier stands here.(Red Aura)
A royal undead soldier stands here.(Red Aura)
Riudel enters from the east.
Riudel enters from the east.
Riudel enters from the east.

< 585h/684H 172v/204V Pos: standing >

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Tower of Undead Minions
</map>

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Tower of Undead Minions
</map>
A Tower of Undead Minions
Obvious exits: -N -E -S
A small diseased rat is crawling on the ground here.(Red Aura)
A strong undead mercenary stands here.(Red Aura)
Riudel enters from the east.
Riudel enters from the east.
Riudel enters from the east.

< 585h/684H 172v/204V Pos: standing >
A diseased rat suddenly attacks Riudel!
A diseased rat's bite wounds Riudel.

< 586h/684H 173v/204V Pos: standing >
A Halfling enters from the south.

< 587h/684H 177v/204V Pos: standing >
A Centaur trots in from the east.

< 589h/684H 182v/204V Pos: standing >
You start chanting...
Sparkling magic surrounds you as you begin your chant.
A Halfling leaves north.

< 590h/684H 185v/204V Pos: standing >
A Centaur starts casting an offensive spell.

< 591h/684H 187v/204V Pos: standing >
You abort your spell before it's done!
A diseased rat dodges Riudel's attack.

< 592h/684H 189v/204V Pos: standing >
A diseased rat's impressive bite strikes Riudel.
Riudel easily ducks under a diseased rat's lame kick.

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Tower of Undead Minions
</map>

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Tower of Undead Minions
</map>
A Tower of Undead Minions
Obvious exits: -E -S
A royal undead soldier stands here.(Red Aura)
Riudel enters from the south.
Riudel enters from the south.

< 595h/684H 195v/204V Pos: standing >

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Tower of Undead Minions
</map>

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Tower of Undead Minions
</map>
A Tower of Undead Minions
Obvious exits: -N -E -S
A Centaur (large)  The Empire stands here. (Non-Fraggable)
Riudel Syndicalist Anarchy (Kobold)(small) stands in mid-air here, fighting a diseased rat.(Illusion)(Red Aura)
A diseased rat stands here, fighting Riudel.(Red Aura)
A strong undead mercenary stands here.(Red Aura)
Riudel enters from the north.
Riudel enters from the north.
A Halfling enters from the east.

< 598h/684H 202v/204V Pos: standing >
A stone gargoyle enters from the east.
A diseased rat dodges Riudel's attack.
You start chanting...

< 598h/684H 203v/204V Pos: standing >
A stone gargoyle suddenly attacks a Halfling!
A stone gargoyle's maul seriously wounds a Halfling.
A stone gargoyle shivers as it hits a Halfling.
A Centaur trots north.

< 599h/684H 204v/204V Pos: standing >
Casting: asphyxiate 
A Halfling attempts to flee.
A Halfling leaves south.

< 601h/684H 204v/204V Pos: standing >
A stone gargoyle leaves south.
You abort your spell before it's done!
A Centaur trots in from the north.

< 601h/684H 204v/204V Pos: standing >
A Centaur starts casting an offensive spell.

< 602h/684H 204v/204V Pos: standing >
You failed.

< 604h/684H 204v/204V Pos: standing >
Riudel dodges a diseased rat's attack.

< 604h/684H 204v/204V Pos: standing >
Riudel misses a diseased rat.

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Tower of Undead Minions
</map>

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Tower of Undead Minions
</map>
A Tower of Undead Minions
Obvious exits: -N -E -S
Fresh blood covers everything in the area.
A stone gargoyle sits here watching over the kingdom of Arcium.(Red Aura)
You sense a lifeform nearby.
A royal undead soldier stands here.(Red Aura)
Riudel enters from the north.
Riudel enters from the north.

< 605h/684H 203v/204V Pos: standing >
You failed.

< 605h/684H 203v/204V Pos: standing >
An undead royal soldier leaves north.
A Centaur trots in from the north.

< 610h/684H 203v/204V Pos: standing >
A stone gargoyle growls menacingly.

< 610h/684H 203v/204V Pos: standing >
A Centaur starts casting a spell.

< 611h/684H 203v/204V Pos: standing >
Ok.

< 611h/684H 203v/204V Pos: standing >
A Centaur completes his spell...
A Centaur utters the words 'zabrahpunso wkadar'
A Centaur causes the ground to reach up in a fist!
The illusion surrounding you fades away!
OUCH!  That really did HURT!

< 519h/684H 203v/204V Pos: standing >
<You miss a Centaur.
A Centaur just barely gets his shield up to block your attack.

< 519h/684H 203v/204V Pos: standing >
< T: Riudel TP: sta TC: small wounds E: A Centaur sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 519h/684H 203v/204V Pos: standing >
< T: Riudel TP: sta TC: small wounds E: A Centaur sta EP: excellent >
 A Centaur misses you.
A Centaur misses you.

< 519h/684H 203v/204V Pos: standing >
< T: Riudel TP: sta TC: small wounds E: A Centaur sta EP: excellent >
 A Centaur starts casting an offensive spell.

< 519h/684H 203v/204V Pos: standing >
< T: Riudel TP: sta TC: small wounds E: A Centaur sta EP: excellent >
 Riudel suddenly attacks a Centaur!
Riudel misses a Centaur.
Riudel suddenly attacks a Centaur!
Riudel misses a Centaur.

< 519h/684H 203v/204V Pos: standing >
< T: Riudel TP: sta TC: small wounds E: A Centaur sta EP: excellent >
 A Centaur just barely gets his shield up to block your attack.
A Centaur just barely gets his shield up to block your attack.
You start chanting...

< 519h/684H 203v/204V Pos: standing >
< T: Riudel TP: sta TC: small wounds E: A Centaur sta EP: excellent >
 You complete your spell...
A swarm of insects appears from nowhere!
A swarm of insects suddenly attacks a Centaur!
[Damage:  5 ] A swarm of insects's sting grazes a Centaur.
A swarm of insects is burned severely as it hits a Centaur!
A swarm of insects appears from nowhere!
A swarm of insects suddenly attacks a Centaur!
[Damage:  5 ] A swarm of insects's sting grazes a Centaur.
A swarm of insects is burned severely as it hits a Centaur!
A swarm of insects appears from nowhere!
A swarm of insects suddenly attacks a Centaur!
[Damage:  4 ] A swarm of insects's crude sting grazes a Centaur.
A swarm of insects is burned severely as it hits a Centaur!

< 519h/684H 203v/204V Pos: standing >
< T: Riudel TP: sta TC: small wounds E: A Centaur sta EP: few scratches >
 A Centaur completes his spell...
A Centaur utters the words 'zabrahpunso wkadar'
A Centaur causes the ground to reach up in a fist!
OUCH!  That really did HURT!

< 411h/684H 203v/204V Pos: standing >
< T: Riudel TP: sta TC: few wounds E: A Centaur sta EP: few scratches >
 A Halfling's impressive pierce strikes Riudel.

< 411h/684H 203v/204V Pos: standing >
< T: Riudel TP: sta TC: few wounds E: A Centaur sta EP: few scratches >
 A stone gargoyle suddenly attacks a Halfling!
A stone gargoyle's fine maul enshrouds a Halfling in a mist of blood.
A stone gargoyle shivers as it hits a Halfling.

< 411h/684H 203v/204V Pos: standing >
< T: Riudel TP: sta TC: few wounds E: A Centaur sta EP: few scratches >
 You start chanting...

< 411h/684H 203v/204V Pos: standing >
< T: Riudel TP: sta TC: few wounds E: A Centaur sta EP: few scratches >
 A Centaur barely blocks Riudel's lunge at him.
Riudel misses a Centaur.

< 411h/684H 203v/204V Pos: standing >
< T: Riudel TP: sta TC: few wounds E: A Centaur sta EP: few scratches >
 Casting: reflection 
You dodge a Centaur's vicious attack.
You dodge a Centaur's vicious attack.
You dodge a Centaur's vicious attack.
A Centaur starts casting an offensive spell.

< 411h/684H 203v/204V Pos: standing >
< T: Riudel TP: sta TC: few wounds E: A Centaur sta EP: few scratches >
 You complete your spell...
Riudel stops following you.
Riudel stops following you.
Riudel stops following you.
Riudel stops following you.
You sssppllliiitttsss into many images!
A Centaur stops chanting abruptly!
A Centaur barely blocks Riudel's lunge at him.

< 411h/684H 203v/204V Pos: standing >
A Halfling attempts to flee.
A Halfling leaves east.

< 412h/684H 204v/204V Pos: standing >
A Centaur barely blocks a swarm of insects's lunge at him.
A Centaur dodges a swarm of insects's attack.
[Damage:  4 ] A swarm of insects's crude sting grazes a Centaur.
A swarm of insects is burned severely as it hits a Centaur!
[Damage:  5 ] A swarm of insects's decent sting grazes a Centaur.
A swarm of insects is burned severely as it hits a Centaur!
[Damage: 12 ] A swarm of insects's sting wounds a Centaur.
A swarm of insects is burned severely as it hits a Centaur!
A Centaur barely blocks a swarm of insects's lunge at him.
[Damage:  4 ] A swarm of insects's crude sting grazes a Centaur.
A swarm of insects is burned severely as it hits a Centaur!
[Damage:  5 ] A swarm of insects's decent sting grazes a Centaur.
A swarm of insects is burned severely as it hits a Centaur!
[Damage:  4 ] A swarm of insects's crude sting grazes a Centaur.
A swarm of insects is burned severely as it hits a Centaur!

< 413h/684H 204v/204V Pos: standing >
A Halfling enters from the east.

< 414h/684H 204v/204V Pos: standing >
A Halfling's pierce wounds Riudel.

< 415h/684H 204v/204V Pos: standing >
A stone gargoyle suddenly attacks a Halfling!
A stone gargoyle's fine maul causes a Halfling to grimace in pain.
A stone gargoyle shivers as it hits a Halfling.

< 415h/684H 204v/204V Pos: standing >
Riudel dodges a Halfling's attack.
A Halfling's impressive pierce strikes Riudel.
A Halfling's fine pierce wounds Riudel.

< 416h/684H 204v/204V Pos: standing >
An undead royal soldier enters from the south.

< 417h/684H 204v/204V Pos: standing >
You start chanting...

< 417h/684H 204v/204V Pos: standing >
An undead royal soldier enters from the north.
A Centaur attempts to flee.
A Centaur trots north.

< 418h/684H 204v/204V Pos: standing >
A Halfling attempts to flee.
A Halfling leaves east.

< 418h/684H 204v/204V Pos: standing >
You abort your spell before it's done!

< 420h/684H 204v/204V Pos: standing >
A swarm of insects quickly fades into the thin air!
A swarm of insects disappears as quickly as it came!
a swarm of insects is no longer in your group.

< 420h/684H 204v/204V Pos: standing >
A swarm of insects quickly fades into the thin air!
A swarm of insects disappears as quickly as it came!
a swarm of insects is no longer in your group.

< 422h/684H 204v/204V Pos: standing >
A swarm of insects quickly fades into the thin air!
A swarm of insects disappears as quickly as it came!
Your group has been disbanded.

< 422h/684H 204v/204V Pos: standing >

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Tower of Undead Minions
</map>

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Tower of Undead Minions
</map>
A Tower of Undead Minions
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
A Centaur (large)  The Empire stands here. (Non-Fraggable)
A Halfling (small) stands here. (Non-Fraggable)
Riudel enters from the west.
Riudel enters from the west.
Riudel enters from the west.
Riudel enters from the west.

< 423h/684H 203v/204V Pos: standing >
You start chanting...

< 423h/684H 203v/204V Pos: standing >

< 424h/684H 203v/204V Pos: standing >
Casting: asphyxiate 
A Centaur trots west.

< 426h/684H 203v/204V Pos: standing >
You complete your spell...
A pair of Ghostly Hands appear before a Halfling, close around his neck and begin to squeeze!
[Damage: 30 ] You smirk as a pair of ghostly hands tighten around a Halfling's throat!
A Halfling's glowing faerie ring was completely destroyed by the massive blow!
A Halfling's black skull-shaped ring [poor] was completely destroyed by the massive blow!
A Halfling's belt encrusted with black sapphires was completely destroyed by the massive blow!
A Halfling is dead! R.I.P.
You receive your share of experience.