<worn on head> a blood-stained ivory hat
<worn around neck> a wickedly barbed collar [poor]
<worn about body> a mass of spider webs
<worn on back> a large leather backpack
<worn about waist> a red sash
<worn on belt buckle>a quill
<held as shield> a buckler
<worn around wrist> iron cuffs [poor]
<worn around wrist> iron cuffs [superior]
<worn on hands> some human-made ivory mitts
<worn on finger> a soft feathered ring
<worn on finger> a soft feathered ring
<worn on feet> some well-used emerald boots
The spectre of a large swamp rat misses a wandering adventurer.
< 182h/194H 84v/86V Pos: standing >
< T: undead TP: sta TC: nasty wounds E: dorf sta EP: few wounds >
The spectre of a mature leucrotta misses a wandering adventurer.
A wandering adventurer dodges the spectre of a mature leucrotta's attack.
A wandering adventurer dodges the spectre of a female leucrotta's attack.
A wandering adventurer dodges the spectre of a female leucrotta's attack.
< 182h/194H 84v/86V Pos: standing >
< T: undead TP: sta TC: nasty wounds E: dorf sta EP: few wounds >
A wandering adventurer dodges the spectre of a female leucrotta's attack.
< 182h/194H 84v/86V Pos: standing >
< T: undead TP: sta TC: nasty wounds E: dorf sta EP: few wounds >
A wandering adventurer dodges your futile attack.
< 182h/194H 84v/86V Pos: standing >
< T: undead TP: sta TC: nasty wounds E: dorf sta EP: few wounds >
A wandering adventurer dodges the spectre of a large swamp rat's attack.
Ok.
The spectre of a female leucrotta attempts to flee.
The spectre of a female leucrotta leaves south.
The spectre of a large swamp rat attempts to flee.
The spectre of a large swamp rat leaves north.
The spectre of a mature leucrotta attempts to flee.
The spectre of a mature leucrotta leaves south.
The spectre of a female leucrotta attempts to flee.
The spectre of a female leucrotta leaves north.
< 182h/194H 84v/86V Pos: standing >
<None here are loyal subjects of yours!
< 182h/194H 84v/86V Pos: standing >
<You start chanting...
< 182h/194H 84v/86V Pos: standing >
<You complete your spell...
[Damage: 13 ] -=[You chill a wandering adventurer.]=-
< 182h/194H 84v/86V Pos: standing >
< T: Morn TP: sta TC:few scratches E: dorf sta EP: few wounds >
You start chanting...
< 182h/194H 84v/86V Pos: standing >
< T: Morn TP: sta TC:few scratches E: dorf sta EP: few wounds >
A wandering adventurer misses you.
< 182h/194H 84v/86V Pos: standing >
< T: Morn TP: sta TC:few scratches E: dorf sta EP: few wounds >
Casting: chill touch
< 182h/194H 84v/86V Pos: standing >
< T: Morn TP: sta TC:few scratches E: dorf sta EP: few wounds >
You complete your spell...
[Damage: 13 ] -=[You chill a wandering adventurer.]=-
< 182h/194H 84v/86V Pos: standing >
< T: Morn TP: sta TC:few scratches E: dorf sta EP: few wounds >
A wandering adventurer dodges your futile attack.
< 182h/194H 84v/86V Pos: standing >
< T: Morn TP: sta TC:few scratches E: dorf sta EP: few wounds >
You start chanting...
< 182h/194H 84v/86V Pos: standing >
< T: Morn TP: sta TC:few scratches E: dorf sta EP: few wounds >
You complete your spell...
[Damage: 13 ] -=[You chill a wandering adventurer.]=-
< 182h/194H 84v/86V Pos: standing >
< T: Morn TP: sta TC:few scratches E: dorf sta EP: few wounds >
-=[A wandering adventurer's fine punch strikes you.]=-
[Damage: 13 ] -=[A wandering adventurer is burned severely as he hits you!]=-
-=[A wandering adventurer's fine punch strikes you.]=-
[Damage: 12 ] -=[A wandering adventurer is burned severely as he hits you!]=-
You don't have that spell memorized.
< 153h/194H 84v/86V Pos: standing >
< T: Morn TP: sta TC: small wounds E: dorf sta EP: few wounds >
A wandering adventurer dodges your futile attack.
< 153h/194H 84v/86V Pos: standing >
< T: Morn TP: sta TC: small wounds E: dorf sta EP: few wounds >
You start chanting...
< 153h/194H 84v/86V Pos: standing >
< T: Morn TP: sta TC: small wounds E: dorf sta EP: few wounds >
You complete your spell...
[Damage: 24 ] -=[You reach out and touch a wandering adventurer, leeching some of his lifeforce.]=-
< 169h/194H 84v/86V Pos: standing >
< T: Morn TP: sta TC: small wounds E: dorf sta EP: few wounds >
-=[A wandering adventurer's fine punch strikes you hard.]=-
[Damage: 13 ] -=[A wandering adventurer is burned severely as he hits you!]=-
You dodge a wandering adventurer's vicious attack.
-=[You suddenly see a wandering adventurer's foot in your chest.]=-
[Damage: 12 ] -=[A wandering adventurer is burned severely as he hits you!]=-
You start chanting...
< 140h/194H 84v/86V Pos: standing >
< T: Morn TP: sta TC: few wounds E: dorf sta EP: nasty wounds >
You complete your spell...
[Damage: 25 ] -=[You reach out and touch a wandering adventurer, leeching some of his lifeforce.]=-
< 157h/194H 84v/86V Pos: standing >
< T: Morn TP: sta TC: small wounds E: dorf sta EP: nasty wounds >
You miss a wandering adventurer.
< 157h/194H 84v/86V Pos: standing >
< T: Morn TP: sta TC: small wounds E: dorf sta EP: nasty wounds >
A wandering adventurer misses you.
-=[A wandering adventurer's punch strikes you hard.]=-
[Damage: 12 ] -=[A wandering adventurer is burned severely as he hits you!]=-
< 142h/194H 84v/86V Pos: standing >
< T: Morn TP: sta TC: few wounds E: dorf sta EP: nasty wounds >
A pudgy commoner leaves south.
< 142h/194H 84v/86V Pos: standing >
< T: Morn TP: sta TC: few wounds E: dorf sta EP: nasty wounds >
You miss a wandering adventurer.
< 142h/194H 84v/86V Pos: standing >
< T: Morn TP: sta TC: few wounds E: dorf sta EP: nasty wounds >
-=[A wandering adventurer's impressive punch seriously wounds you.]=-
OUCH! That really did HURT!
[Damage: 26 ] -=[A wandering adventurer is burned severely as he hits you!]=-
-=[You suddenly see a wandering adventurer's foot in your chest.]=-
[Damage: 6 ] -=[A wandering adventurer is burned severely as he hits you!]=-
< 103h/194H 84v/86V Pos: standing >
< T: Morn TP: sta TC: few wounds E: dorf sta EP: nasty wounds >
A muscular villager enters from the south.
< 103h/194H 84v/86V Pos: standing >
< T: Morn TP: sta TC: few wounds E: dorf sta EP: nasty wounds >
You start chanting...
< 103h/194H 84v/86V Pos: standing >
< T: Morn TP: sta TC: few wounds E: dorf sta EP: nasty wounds >
You complete your spell...
You feel the powers of darkness strengthen you!
< 194h/194H 84v/86V Pos: standing >
< T: Morn TP: sta TC:excellent E: dorf sta EP: nasty wounds >
A wandering adventurer misses you.
< 194h/194H 84v/86V Pos: standing >
< T: Morn TP: sta TC:excellent E: dorf sta EP: nasty wounds >
A wandering adventurer dodges your futile attack.
< 194h/194H 84v/86V Pos: standing >
< T: Morn TP: sta TC:excellent E: dorf sta EP: nasty wounds >
-=[A wandering adventurer's fine punch strikes you.]=-
[Damage: 12 ] -=[A wandering adventurer is burned severely as he hits you!]=-
-=[A wandering adventurer's fine punch strikes you.]=-
[Damage: 11 ] -=[A wandering adventurer is burned severely as he hits you!]=-
-=[You suddenly see a wandering adventurer's foot in your chest.]=-
[Damage: 7 ] -=[A wandering adventurer is burned severely as he hits you!]=-
< 158h/194H 84v/86V Pos: standing >
< T: Morn TP: sta TC: small wounds E: dorf sta EP: pretty hurt >
You misjudge a wandering adventurer's height and kick well above his head.
< 158h/194H 84v/86V Pos: standing >
< T: Morn TP: sta TC: small wounds E: dorf sta EP: pretty hurt >
You miss a wandering adventurer.
< 158h/194H 84v/86V Pos: standing >
< T: Morn TP: sta TC: small wounds E: dorf sta EP: pretty hurt >
A wandering adventurer misses you.
-=[A wandering adventurer's fine punch strikes you hard.]=-
[Damage: 12 ] -=[A wandering adventurer is burned severely as he hits you!]=-
< 144h/194H 84v/86V Pos: standing >
< T: Morn TP: sta TC: few wounds E: dorf sta EP: pretty hurt >
You miss a wandering adventurer.
< 144h/194H 84v/86V Pos: standing >
< T: Morn TP: sta TC: few wounds E: dorf sta EP: pretty hurt >
You dodge a wandering adventurer's vicious attack.
-=[A wandering adventurer's punch strikes you hard.]=-
[Damage: 11 ] -=[A wandering adventurer is burned severely as he hits you!]=-
A wandering adventurer's kick parts your hair but does little else.
< 131h/194H 84v/86V Pos: standing >
< T: Morn TP: sta TC: few wounds E: dorf sta EP: pretty hurt >
You miss a wandering adventurer.
< 131h/194H 84v/86V Pos: standing >
< T: Morn TP: sta TC: few wounds E: dorf sta EP: pretty hurt >
You miss a wandering adventurer.
< 131h/194H 84v/86V Pos: standing >
< T: Morn TP: sta TC: few wounds E: dorf sta EP: pretty hurt >
-=[A wandering adventurer's fine punch strikes you hard.]=-
[Damage: 11 ] -=[A wandering adventurer is burned severely as he hits you!]=-
< 118h/194H 84v/86V Pos: standing >
< T: Morn TP: sta TC: few wounds E: dorf sta EP: pretty hurt >
A village commoner enters from the south.
< 118h/194H 84v/86V Pos: standing >
< T: Morn TP: sta TC: few wounds E: dorf sta EP: pretty hurt >
A wandering adventurer dodges your futile attack.
< 118h/194H 84v/86V Pos: standing >
< T: Morn TP: sta TC: few wounds E: dorf sta EP: pretty hurt >
You start chanting...
< 118h/194H 84v/86V Pos: standing >
< T: Morn TP: sta TC: few wounds E: dorf sta EP: pretty hurt >
-=[A wandering adventurer's fine punch strikes you hard.]=-
[Damage: 12 ] -=[A wandering adventurer is burned severely as he hits you!]=-
You dodge a wandering adventurer's vicious attack.
-=[You suddenly see a wandering adventurer's foot in your chest.]=-
[Damage: 13 ] -=[A wandering adventurer is burned severely as he hits you!]=-
< 88h/194H 84v/86V Pos: standing >
< T: Morn TP: sta TC: nasty wounds E: dorf sta EP: pretty hurt >
You complete your spell...
You feel the powers of darkness strengthen you!
< 194h/194H 84v/86V Pos: standing >
< T: Morn TP: sta TC:excellent E: dorf sta EP: pretty hurt >
You miss a wandering adventurer.
You attempt to flee...
a Well Traveled Path
Obvious exits: -N -S -W
A few coins lie scattered here.
The spectre of a female leucrotta stands here. (minion)
The spectre of a large swamp rat stands here. (minion)
You flee northward!
< 194h/194H 53v/86V Pos: standing >
You sit down and relax.
< 194h/194H 54v/86V Pos: sitting >
You have memorized the following spells:
( 5th circle) 1 - fireshield
1 - heal undead
( 4th circle) 4 - life leech
( 3rd circle) 1 - animate dead
1 - embalm
2 - sense follower
( 2nd circle) 1 - vampiric touch
( 1st circle) 2 - minor creation
1 - protection from undead
5 - slashing darkness
And you are currently memorizing the following spells:
8 seconds: ( 2nd) chill touch
16 seconds: ( 2nd) chill touch
24 seconds: ( 2nd) chill touch
33 seconds: ( 2nd) chill touch
41 seconds: ( 2nd) chill touch
49 seconds: ( 2nd) chill touch
61 seconds: ( 4th) life leech
73 seconds: ( 4th) life leech
86 seconds: ( 5th) heal undead
99 seconds: ( 5th) heal undead
You can memorize 3 3rd circle spell(s).
You continue your study.
< 194h/194H 54v/86V Pos: sitting >
You start meditating...
< 194h/194H 55v/86V Pos: sitting >
You have finished memorizing chill touch.
< 194h/194H 67v/86V Pos: sitting >
You stop meditating.
You get a few coins.
There were: 18 gold coins.
< 194h/194H 68v/86V Pos: sitting >
You start meditating...
< 194h/194H 69v/86V Pos: sitting >
You have finished memorizing chill touch.
< 194h/194H 80v/86V Pos: sitting >
You are three quarters the way to your next level.
< 194h/194H 82v/86V Pos: sitting >
You have memorized the following spells:
( 5th circle) 1 - fireshield
1 - heal undead
( 4th circle) 4 - life leech
( 3rd circle) 1 - animate dead
1 - embalm
2 - sense follower
( 2nd circle) 2 - chill touch
1 - vampiric touch
( 1st circle) 2 - minor creation
1 - protection from undead
5 - slashing darkness
And you are currently memorizing the following spells:
5 seconds: ( 2nd) chill touch
13 seconds: ( 2nd) chill touch
21 seconds: ( 2nd) chill touch
29 seconds: ( 2nd) chill touch
41 seconds: ( 4th) life leech
53 seconds: ( 4th) life leech
66 seconds: ( 5th) heal undead
79 seconds: ( 5th) heal undead
You can memorize 3 3rd circle spell(s).
< 194h/194H 86v/86V Pos: sitting >
You are already meditating.
< 194h/194H 86v/86V Pos: sitting >
You have finished memorizing chill touch.
< 194h/194H 86v/86V Pos: sitting >
You have finished memorizing chill touch.
< 194h/194H 86v/86V Pos: sitting >
Score information for Morn
Level: 24 Race: Goblin Class: Necromancer Sex: Male
Hit points: 194(194) Moves: 86(86)
Coins carried: 0 platinum 47 gold 0 silver 0 copper
Compression ratio: 79%
Status: Sitting around, resting.
Fireshielded Memorizing Meditating
Frags: +0.00 Deaths: 10
Enchantments: Ultravision Levitation
Combat Pulse: 16 Spell Pulse: 0.73
Leaderboard Points: 237
Active Spells:
--------------
fireshield (2 minutes)
rested bonus (50 minutes)
< 194h/194H 86v/86V Pos: sitting >
You are already meditating.
< 194h/194H 86v/86V Pos: sitting >
You have finished memorizing chill touch.
< 194h/194H 86v/86V Pos: sitting >
You feel your skill in meditate improving.
You have finished memorizing chill touch.
< 194h/194H 86v/86V Pos: sitting >
You have finished memorizing life leech.
< 194h/194H 86v/86V Pos: sitting >
You have finished memorizing life leech.
< 194h/194H 86v/86V Pos: sitting >
You have memorized the following spells:
( 5th circle) 1 - fireshield
1 - heal undead
( 4th circle) 6 - life leech
( 3rd circle) 1 - animate dead
1 - embalm
2 - sense follower
( 2nd circle) 6 - chill touch
1 - vampiric touch
( 1st circle) 2 - minor creation
1 - protection from undead
5 - slashing darkness
And you are currently memorizing the following spells:
9 seconds: ( 5th) heal undead
22 seconds: ( 5th) heal undead
You can memorize 3 3rd circle spell(s).
< 194h/194H 86v/86V Pos: sitting >
You are already meditating.
< 194h/194H 86v/86V Pos: sitting >
You have finished memorizing heal undead.
< 194h/194H 86v/86V Pos: sitting >
You have finished memorizing heal undead.
Your studies are complete.
< 194h/194H 86v/86V Pos: sitting >
You clamber to your feet.
< 194h/194H 86v/86V Pos: standing >
a Well Traveled Path
Obvious exits: -N -S -W
The spectre of a female leucrotta stands here. (minion)
The spectre of a large swamp rat stands here. (minion)
< 194h/194H 86v/86V Pos: standing >
a Well Traveled Path
Obvious exits: -N -S
A wandering merchant wanders here looking to buy some wares.
A peasant commoner wanders here with his head held low.
A muscular villager wanders here looking to start a fight.
A traveling adventurer roams here looking for some excitement.
A village commoner wanders here in search of something to do.
A wandering adventurer roams here looking for some excitement.
The spectre of a female leucrotta enters from the north.
The spectre of a large swamp rat enters from the north.
< 194h/194H 84v/86V Pos: standing >
A wandering adventurer suddenly attacks YOU!
-=[A wandering adventurer's fine punch strikes you.]=-
[Damage: 13 ] -=[A wandering adventurer is burned severely as he hits you!]=-
< 179h/194H 84v/86V Pos: standing >
< T: Morn TP: sta TC:few scratches E: dorf sta EP: pretty hurt >
The spectre of a large swamp rat says in goblin 'I must assist my master!'
The spectre of a large swamp rat misses a wandering adventurer.
< 179h/194H 84v/86V Pos: standing >
< T: Morn TP: sta TC:few scratches E: dorf sta EP: pretty hurt >
You start chanting...
< 179h/194H 84v/86V Pos: standing >
< T: Morn TP: sta TC:few scratches E: dorf sta EP: pretty hurt >
The spectre of a female leucrotta says in goblin 'For glory!'
The spectre of a female leucrotta misses a wandering adventurer.
The spectre of a female leucrotta misses a wandering adventurer.
< 179h/194H 84v/86V Pos: standing >
< T: Morn TP: sta TC:few scratches E: dorf sta EP: pretty hurt >
Casting: life leech *
< 179h/194H 84v/86V Pos: standing >
< T: Morn TP: sta TC:few scratches E: dorf sta EP: pretty hurt >
A wandering adventurer dodges the spectre of a female leucrotta's attack.
< 179h/194H 84v/86V Pos: standing >
< T: Morn TP: sta TC:few scratches E: dorf sta EP: pretty hurt >
A wandering adventurer dodges the spectre of a large swamp rat's attack.
< 179h/194H 84v/86V Pos: standing >
< T: Morn TP: sta TC:few scratches E: dorf sta EP: pretty hurt >
You complete your spell...
[Damage: 23 ] -=[You reach out and touch a wandering adventurer, leeching some of his lifeforce.]=-
< 194h/194H 84v/86V Pos: standing >
< T: Morn TP: sta TC:excellent E: dorf sta EP: awful >
You dodge a wandering adventurer's vicious attack.
-=[You suddenly see a wandering adventurer's foot in your chest.]=-
[Damage: 7 ] -=[A wandering adventurer is burned severely as he hits you!]=-
< 186h/194H 84v/86V Pos: standing >
< T: Morn TP: sta TC:few scratches E: dorf sta EP: awful >
You start chanting...
< 186h/194H 84v/86V Pos: standing >
< T: Morn TP: sta TC:few scratches E: dorf sta EP: awful >
You complete your spell...
[Damage: 27 ] -=[You chill a wandering adventurer.]=-
The chilling cold causes a wandering adventurer to stammer, apparently weakened.
< 186h/194H 84v/86V Pos: standing >
< T: Morn TP: sta TC:few scratches E: dorf sta EP: awful >
The spectre of a female leucrotta misses a wandering adventurer.
< 186h/194H 84v/86V Pos: standing >
< T: Morn TP: sta TC:few scratches E: dorf sta EP: awful >
A wandering adventurer dodges the spectre of a large swamp rat's attack.
< 186h/194H 84v/86V Pos: standing >
< T: Morn TP: sta TC:few scratches E: dorf sta EP: awful >
You miss a wandering adventurer.
< 186h/194H 84v/86V Pos: standing >
< T: Morn TP: sta TC:few scratches E: dorf sta EP: awful >
Ok.
The spectre of a large swamp rat moves in the shadows, suddenly reappearing behind a wandering adventurer!
The spectre of a female leucrotta clumsily tries to sneak behind a wandering adventurer, but a wandering adventurer notices it anyway.
< 186h/194H 84v/86V Pos: standing >
< T: Morn TP: sta TC:few scratches E: dorf sta EP: awful >
-=[A wandering adventurer's fine punch strikes you.]=-
[Damage: 13 ] -=[A wandering adventurer is burned severely as he hits you!]=-
You dodge a wandering adventurer's vicious attack.
A wandering adventurer turns to focus his attack on the spectre of a female leucrotta!
< 171h/194H 84v/86V Pos: standing >
< T: undead TP: sta TC: few wounds E: dorf sta EP: awful >
A wandering adventurer dodges the spectre of a female leucrotta's attack.
< 171h/194H 84v/86V Pos: standing >
< T: undead TP: sta TC: few wounds E: dorf sta EP: awful >
< 171h/194H 84v/86V Pos: standing >
< T: undead TP: sta TC: few wounds E: dorf sta EP: awful >
A wandering adventurer dodges the spectre of a large swamp rat's attack.
< 171h/194H 84v/86V Pos: standing >
< T: undead TP: sta TC: few wounds E: dorf sta EP: awful >
A vampire necromancer enters from the north.
< 171h/194H 84v/86V Pos: standing >
< T: undead TP: sta TC: few wounds E: dorf sta EP: awful >
You miss a wandering adventurer.
< 171h/194H 84v/86V Pos: standing >
< T: undead TP: sta TC: few wounds E: dorf sta EP: awful >
A vampire necromancer leaves south.
< 171h/194H 84v/86V Pos: standing >
< T: undead TP: sta TC: few wounds E: dorf sta EP: awful >
You start chanting...
< 171h/194H 84v/86V Pos: standing >
< T: undead TP: sta TC: few wounds E: dorf sta EP: awful >
[Damage: 2 ] The spectre of a female leucrotta's pierce strikes a wandering adventurer very hard.
< 171h/194H 84v/86V Pos: standing >
< T: undead TP: sta TC: few wounds E: dorf sta EP: awful >
A wandering adventurer dodges the spectre of a large swamp rat's attack.
The spectre of a large swamp rat misses a wandering adventurer.
< 171h/194H 84v/86V Pos: standing >
< T: undead TP: sta TC: few wounds E: dorf sta EP: awful >
You complete your spell...
[Damage: 14 ] -=[You chill a wandering adventurer.]=-
A wandering adventurer is mortally wounded, and will die soon, if not aided.
< 171h/194H 84v/86V Pos: standing >
<The spectre of a large swamp rat says in goblin 'I must assist my master!'
[Damage: 2 ] The spectre of a large swamp rat places a steel dagger in the back of a wandering adventurer, resulting in some strange noises and some blood.
A wandering adventurer is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
A look of horror and a silent scream are a wandering adventurer's last actions in this world.
< 171h/194H 84v/86V Pos: standing >
You get a few coins from the corpse of a wandering adventurer.
There were: 19 gold coins.
< 171h/194H 84v/86V Pos: standing >
It appears to be the corpse of a wandering adventurer.
some spiked ringmail
a twined obsidian shield
< 171h/194H 84v/86V Pos: standing >
The spectre of a female leucrotta enters from the south.
A vampire necromancer enters from the south.
< 171h/194H 84v/86V Pos: standing >
You see nothing special about her.
A vampire necromancer appears to be Vampire and has a few scratches.
She's medium in size.
She's encased in a shimmering globe!
She has little gills in her neck!
<worn as a badge> a decent glass badge
<worn on head> a head of a siege golem
<worn on eyes> an eyepatch of Dagon [poor] [88%]
<worn in ear> a dangling crimson earring of regeneration [87%]
<worn in ear> an aboleth's shrunken head [63%]
<worn on face> a hallowed Cimmerian mask of Winduin of constitution (glowing)
<worn around neck> a neck-chain of fortune
<worn around neck> a pendant of fire of endurance
<worn on body> some spiked leather armor bearing the insignia of Tharnadia [poor]
<worn about body> the masters cloak (glowing) [85%]
<worn as quiver> a well-used steel quiver
<worn about waist> a black leather belt with a crimson coral buckle [82%]
<worn on belt buckle>a knight's flesh belt buckle
<attached to belt> a dark dragonscale belt buckle
<attached to belt> a rugged adventurers satchel (illuminating)
<worn on arms> the sleeves of the swamp troll
<worn around wrist> a green Cimmerian bracelet
<worn around wrist> a silver hoop of health
<worn on hands> a pair of spiked bloody talons [superior]
<worn on finger> a black skull-shaped ring [superior]
<worn on finger> an obsidian circle
<primary weapon> sharp spike of stone
<secondary weapon> the dark rod named 'Punisher' [superior] (glowing)
<worn on legs> some scintilating leggings
<worn on feet> boots of the panther
< 171h/194H 85v/86V Pos: standing >
-=[Out of nowhere, a vampire necromancer stabs you in the back.]=-
OUCH! That really did HURT!
[Damage: 5 ] -=[A vampire necromancer is burned severely as she hits you!]=-
-=[Out of nowhere, a vampire necromancer stabs you in the back.]=-
OUCH! That really did HURT!
[Damage: 5 ] -=[A vampire necromancer is burned severely as she hits you!]=-
< 103h/194H 85v/86V Pos: standing >
< T: Morn TP: sta TC: few wounds E: a vampire necromancer sta EP: few scratches >
You miss a vampire necromancer.
< 103h/194H 85v/86V Pos: standing >
< T: Morn TP: sta TC: few wounds E: a vampire necromancer sta EP: few scratches >
You attempt to flee...
a Well Traveled Path
Obvious exits: -N -S -W
Fresh blood covers everything in the area.
The corpse of a ravenous chipmunk is lying here.
A deadly looking wolf stands here eyes glowing fire.
The spectre of a female leucrotta enters from the south.
The spectre of a large swamp rat enters from the south.
You flee northward!
< 103h/194H 53v/86V Pos: standing >
A deadly looking wolf suddenly attacks YOU!
A deadly looking wolf misses you.
< 103h/194H 53v/86V Pos: standing >
< T: Morn TP: sta TC: few wounds E: deadly sta EP: excellent >
The spectre of a female leucrotta says in goblin 'I must assist my master!'
[Damage: 5 ] The spectre of a female leucrotta's impressive pierce strikes a deadly looking wolf.
[Damage: 4 ] The spectre of a female leucrotta places a steel dagger in the back of a deadly looking wolf, resulting in some strange noises and some blood.
< 103h/194H 53v/86V Pos: standing >
< T: undead TP: sta TC: few wounds E: deadly sta EP: small wounds >
Sorry, you aren't allowed to do that in combat.
< 103h/194H 53v/86V Pos: standing >
< T: undead TP: sta TC: few wounds E: deadly sta EP: small wounds >
A vampire necromancer enters from the south.
< 103h/194H 53v/86V Pos: standing >
< T: undead TP: sta TC: few wounds E: deadly sta EP: small wounds >
-=[Out of nowhere, a vampire necromancer stabs you in the back.]=-
OUCH! That really did HURT!
[Damage: 5 ] -=[A vampire necromancer is burned severely as she hits you!]=-
-=[A vampire necromancer's powerful pierce enshrouds you in a mist of blood.]=-
OUCH! That really did HURT!
[Damage: 15 ] -=[A vampire necromancer is burned severely as she hits you!]=-
< 47h/194H 53v/86V Pos: standing >
< T: undead TP: sta TC: few wounds E: deadly sta EP: small wounds >
You attempt to flee...
a Well Traveled Path
Obvious exits: -N -S
A few drops of fresh blood are scattered around the area.
The corpse of a wandering adventurer is lying here.
The spectre of a female leucrotta stands here. (minion)
A wandering merchant wanders here looking to buy some wares.
A peasant commoner wanders here with his head held low.
A muscular villager wanders here looking to start a fight.
A traveling adventurer roams here looking for some excitement.
A village commoner wanders here in search of something to do.
The spectre of a large swamp rat enters from the north.
You flee southward!
< 47h/194H 26v/86V Pos: standing >
A vampire necromancer enters from the north.
< 47h/194H 27v/86V Pos: standing >
-=[Out of nowhere, a vampire necromancer stabs you in the back.]=-
[Damage: 1 ] -=[A vampire necromancer is burned severely as she hits you!]=-
-=[Out of nowhere, a vampire necromancer stabs you in the back.]=-
[Damage: 1 ] -=[A vampire necromancer is burned severely as she hits you!]=-
Sorry, you aren't allowed to do that in combat.
< 31h/194H 27v/86V Pos: standing >
< T: Morn TP: sta TC:pretty hurt E: a vampire necromancer sta EP: few scratches >
A traveling adventurer leaves south.
Sorry, you aren't allowed to do that in combat.
< 31h/194H 27v/86V Pos: standing >
< T: Morn TP: sta TC:pretty hurt E: a vampire necromancer sta EP: few scratches >
You attempt to flee...
a Well Traveled Path
Obvious exits: -N -S
Puddles of fresh blood cover the ground.
A traveling adventurer roams here looking for some excitement.
A peasant commoner wanders here with his head held low.
A village commoner wanders here in search of something to do.
A small villager wanders here looking for something to do.
A pudgy commoner wanders here looking for something to eat.
The spectre of a mature leucrotta stands here. (minion)
A wandering merchant wanders here looking to buy some wares.
A wandering merchant wanders here looking to buy some wares.
The spectre of a large swamp rat enters from the north.
You flee southward!
< 31h/194H -5v/86V Pos: standing >
A wandering merchant enters from the north.
< 31h/194H -5v/86V Pos: standing >
A vampire necromancer enters from the north.
< 31h/194H -4v/86V Pos: standing >
-=[Out of nowhere, a vampire necromancer stabs you in the back.]=-
You wish that your wounds would stop BLEEDING so much!
[Damage: 1 ] -=[A vampire necromancer is burned severely as she hits you!]=-
-=[Out of nowhere, a vampire necromancer stabs you in the back.]=-
You wish that your wounds would stop BLEEDING so much!
[Damage: 1 ] -=[A vampire necromancer is burned severely as she hits you!]=-
< 15h/194H -4v/86V Pos: standing >
< T: Morn TP: sta TC: awful E: a vampire necromancer sta EP: few scratches >
Sorry, you aren't allowed to do that in combat.
< 15h/194H -4v/86V Pos: standing >
< T: Morn TP: sta TC: awful E: a vampire necromancer sta EP: few scratches >
Sorry, you aren't allowed to do that in combat.
< 15h/194H -4v/86V Pos: standing >
< T: Morn TP: sta TC: awful E: a vampire necromancer sta EP: few scratches >
A muscular villager enters from the north.
A vampire necromancer dodges your futile attack.
< 15h/194H -4v/86V Pos: standing >
< T: Morn TP: sta TC: awful E: a vampire necromancer sta EP: few scratches >
A peasant commoner leaves south.
< 15h/194H -4v/86V Pos: standing >
< T: Morn TP: sta TC: awful E: a vampire necromancer sta EP: few scratches >
Feeling very tired, you let out a big yawn.
< 15h/194H -4v/86V Pos: standing >
< T: Morn TP: sta TC: awful E: a vampire necromancer sta EP: few scratches >
A village commoner leaves north.
< 15h/194H -4v/86V Pos: standing >
< T: Morn TP: sta TC: awful E: a vampire necromancer sta EP: few scratches >
The spectre of a large swamp rat misses a vampire necromancer.
< 15h/194H -4v/86V Pos: standing >
< T: Morn TP: sta TC: awful E: a vampire necromancer sta EP: few scratches >
-=[A vampire necromancer's impressive pierce enshrouds you in a mist of blood.]=-
YIKES! Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
[Damage: 6 ] -=[A vampire necromancer is burned severely as she hits you!]=-
-=[A vampire necromancer's impressive pierce critically injures you.]=-
You feel your pulse begin to slow and you realize you are mortally wounded...
[Damage: 7 ] -=[-=[