The death of [24 Necromancer] Morn (Goblin)

in a Well Traveled Path

from the perspective of [24 Necromancer] Morn (Goblin)

<worn on head>       a blood-stained ivory hat
<worn around neck>   a wickedly barbed collar [poor]
<worn about body>    a mass of spider webs
<worn on back>       a large leather backpack
<worn about waist>   a red sash
<worn on belt buckle>a quill
<held as shield>     a buckler
<worn around wrist>  iron cuffs [poor]
<worn around wrist>  iron cuffs [superior]
<worn on hands>      some human-made ivory mitts
<worn on finger>     a soft feathered ring
<worn on finger>     a soft feathered ring
<worn on feet>       some well-used emerald boots

The spectre of a large swamp rat misses a wandering adventurer.

< 182h/194H 84v/86V Pos: standing >
< T: undead TP: sta TC: nasty wounds E: dorf sta EP:  few wounds >
 The spectre of a mature leucrotta misses a wandering adventurer.
A wandering adventurer dodges the spectre of a mature leucrotta's attack.
A wandering adventurer dodges the spectre of a female leucrotta's attack.
A wandering adventurer dodges the spectre of a female leucrotta's attack.

< 182h/194H 84v/86V Pos: standing >
< T: undead TP: sta TC: nasty wounds E: dorf sta EP:  few wounds >
 A wandering adventurer dodges the spectre of a female leucrotta's attack.

< 182h/194H 84v/86V Pos: standing >
< T: undead TP: sta TC: nasty wounds E: dorf sta EP:  few wounds >
 A wandering adventurer dodges your futile attack.

< 182h/194H 84v/86V Pos: standing >
< T: undead TP: sta TC: nasty wounds E: dorf sta EP:  few wounds >
 A wandering adventurer dodges the spectre of a large swamp rat's attack.
Ok.
The spectre of a female leucrotta attempts to flee.
The spectre of a female leucrotta leaves south.
The spectre of a large swamp rat attempts to flee.
The spectre of a large swamp rat leaves north.
The spectre of a mature leucrotta attempts to flee.
The spectre of a mature leucrotta leaves south.
The spectre of a female leucrotta attempts to flee.
The spectre of a female leucrotta leaves north.

< 182h/194H 84v/86V Pos: standing >
<None here are loyal subjects of yours!

< 182h/194H 84v/86V Pos: standing >
<You start chanting...

< 182h/194H 84v/86V Pos: standing >
<You complete your spell...
[Damage: 13 ] -=[You chill a wandering adventurer.]=-

< 182h/194H 84v/86V Pos: standing >
< T: Morn TP: sta TC:few scratches E: dorf sta EP:  few wounds >
 You start chanting...

< 182h/194H 84v/86V Pos: standing >
< T: Morn TP: sta TC:few scratches E: dorf sta EP:  few wounds >
 A wandering adventurer misses you.

< 182h/194H 84v/86V Pos: standing >
< T: Morn TP: sta TC:few scratches E: dorf sta EP:  few wounds >
 Casting: chill touch 

< 182h/194H 84v/86V Pos: standing >
< T: Morn TP: sta TC:few scratches E: dorf sta EP:  few wounds >
 You complete your spell...
[Damage: 13 ] -=[You chill a wandering adventurer.]=-

< 182h/194H 84v/86V Pos: standing >
< T: Morn TP: sta TC:few scratches E: dorf sta EP:  few wounds >
 A wandering adventurer dodges your futile attack.

< 182h/194H 84v/86V Pos: standing >
< T: Morn TP: sta TC:few scratches E: dorf sta EP:  few wounds >
 You start chanting...

< 182h/194H 84v/86V Pos: standing >
< T: Morn TP: sta TC:few scratches E: dorf sta EP:  few wounds >
 You complete your spell...
[Damage: 13 ] -=[You chill a wandering adventurer.]=-

< 182h/194H 84v/86V Pos: standing >
< T: Morn TP: sta TC:few scratches E: dorf sta EP:  few wounds >
 -=[A wandering adventurer's fine punch strikes you.]=-
[Damage: 13 ] -=[A wandering adventurer is burned severely as he hits you!]=-
-=[A wandering adventurer's fine punch strikes you.]=-
[Damage: 12 ] -=[A wandering adventurer is burned severely as he hits you!]=-
You don't have that spell memorized.

< 153h/194H 84v/86V Pos: standing >
< T: Morn TP: sta TC: small wounds E: dorf sta EP:  few wounds >
 A wandering adventurer dodges your futile attack.

< 153h/194H 84v/86V Pos: standing >
< T: Morn TP: sta TC: small wounds E: dorf sta EP:  few wounds >
 You start chanting...

< 153h/194H 84v/86V Pos: standing >
< T: Morn TP: sta TC: small wounds E: dorf sta EP:  few wounds >
 You complete your spell...
[Damage: 24 ] -=[You reach out and touch a wandering adventurer, leeching some of his lifeforce.]=-

< 169h/194H 84v/86V Pos: standing >
< T: Morn TP: sta TC: small wounds E: dorf sta EP:  few wounds >
 -=[A wandering adventurer's fine punch strikes you hard.]=-
[Damage: 13 ] -=[A wandering adventurer is burned severely as he hits you!]=-
You dodge a wandering adventurer's vicious attack.
-=[You suddenly see a wandering adventurer's foot in your chest.]=-
[Damage: 12 ] -=[A wandering adventurer is burned severely as he hits you!]=-
You start chanting...

< 140h/194H 84v/86V Pos: standing >
< T: Morn TP: sta TC: few wounds E: dorf sta EP:  nasty wounds >
 You complete your spell...
[Damage: 25 ] -=[You reach out and touch a wandering adventurer, leeching some of his lifeforce.]=-

< 157h/194H 84v/86V Pos: standing >
< T: Morn TP: sta TC: small wounds E: dorf sta EP:  nasty wounds >
 You miss a wandering adventurer.

< 157h/194H 84v/86V Pos: standing >
< T: Morn TP: sta TC: small wounds E: dorf sta EP:  nasty wounds >
 A wandering adventurer misses you.
-=[A wandering adventurer's punch strikes you hard.]=-
[Damage: 12 ] -=[A wandering adventurer is burned severely as he hits you!]=-

< 142h/194H 84v/86V Pos: standing >
< T: Morn TP: sta TC: few wounds E: dorf sta EP:  nasty wounds >
 A pudgy commoner leaves south.

< 142h/194H 84v/86V Pos: standing >
< T: Morn TP: sta TC: few wounds E: dorf sta EP:  nasty wounds >
 You miss a wandering adventurer.

< 142h/194H 84v/86V Pos: standing >
< T: Morn TP: sta TC: few wounds E: dorf sta EP:  nasty wounds >
 -=[A wandering adventurer's impressive punch seriously wounds you.]=-
OUCH!  That really did HURT!
[Damage: 26 ] -=[A wandering adventurer is burned severely as he hits you!]=-
-=[You suddenly see a wandering adventurer's foot in your chest.]=-
[Damage:  6 ] -=[A wandering adventurer is burned severely as he hits you!]=-

< 103h/194H 84v/86V Pos: standing >
< T: Morn TP: sta TC: few wounds E: dorf sta EP:  nasty wounds >
 A muscular villager enters from the south.

< 103h/194H 84v/86V Pos: standing >
< T: Morn TP: sta TC: few wounds E: dorf sta EP:  nasty wounds >
 You start chanting...

< 103h/194H 84v/86V Pos: standing >
< T: Morn TP: sta TC: few wounds E: dorf sta EP:  nasty wounds >
 You complete your spell...
You feel the powers of darkness strengthen you!

< 194h/194H 84v/86V Pos: standing >
< T: Morn TP: sta TC:excellent E: dorf sta EP:  nasty wounds >
 A wandering adventurer misses you.

< 194h/194H 84v/86V Pos: standing >
< T: Morn TP: sta TC:excellent E: dorf sta EP:  nasty wounds >
 A wandering adventurer dodges your futile attack.

< 194h/194H 84v/86V Pos: standing >
< T: Morn TP: sta TC:excellent E: dorf sta EP:  nasty wounds >
 -=[A wandering adventurer's fine punch strikes you.]=-
[Damage: 12 ] -=[A wandering adventurer is burned severely as he hits you!]=-
-=[A wandering adventurer's fine punch strikes you.]=-
[Damage: 11 ] -=[A wandering adventurer is burned severely as he hits you!]=-
-=[You suddenly see a wandering adventurer's foot in your chest.]=-
[Damage:  7 ] -=[A wandering adventurer is burned severely as he hits you!]=-

< 158h/194H 84v/86V Pos: standing >
< T: Morn TP: sta TC: small wounds E: dorf sta EP: pretty hurt >
 You misjudge a wandering adventurer's height and kick well above his head.

< 158h/194H 84v/86V Pos: standing >
< T: Morn TP: sta TC: small wounds E: dorf sta EP: pretty hurt >
 You miss a wandering adventurer.

< 158h/194H 84v/86V Pos: standing >
< T: Morn TP: sta TC: small wounds E: dorf sta EP: pretty hurt >
 A wandering adventurer misses you.
-=[A wandering adventurer's fine punch strikes you hard.]=-
[Damage: 12 ] -=[A wandering adventurer is burned severely as he hits you!]=-

< 144h/194H 84v/86V Pos: standing >
< T: Morn TP: sta TC: few wounds E: dorf sta EP: pretty hurt >
 You miss a wandering adventurer.

< 144h/194H 84v/86V Pos: standing >
< T: Morn TP: sta TC: few wounds E: dorf sta EP: pretty hurt >
 You dodge a wandering adventurer's vicious attack.
-=[A wandering adventurer's punch strikes you hard.]=-
[Damage: 11 ] -=[A wandering adventurer is burned severely as he hits you!]=-
A wandering adventurer's kick parts your hair but does little else.

< 131h/194H 84v/86V Pos: standing >
< T: Morn TP: sta TC: few wounds E: dorf sta EP: pretty hurt >
 You miss a wandering adventurer.

< 131h/194H 84v/86V Pos: standing >
< T: Morn TP: sta TC: few wounds E: dorf sta EP: pretty hurt >
 You miss a wandering adventurer.

< 131h/194H 84v/86V Pos: standing >
< T: Morn TP: sta TC: few wounds E: dorf sta EP: pretty hurt >
 -=[A wandering adventurer's fine punch strikes you hard.]=-
[Damage: 11 ] -=[A wandering adventurer is burned severely as he hits you!]=-

< 118h/194H 84v/86V Pos: standing >
< T: Morn TP: sta TC: few wounds E: dorf sta EP: pretty hurt >
 A village commoner enters from the south.

< 118h/194H 84v/86V Pos: standing >
< T: Morn TP: sta TC: few wounds E: dorf sta EP: pretty hurt >
 A wandering adventurer dodges your futile attack.

< 118h/194H 84v/86V Pos: standing >
< T: Morn TP: sta TC: few wounds E: dorf sta EP: pretty hurt >
 You start chanting...

< 118h/194H 84v/86V Pos: standing >
< T: Morn TP: sta TC: few wounds E: dorf sta EP: pretty hurt >
 -=[A wandering adventurer's fine punch strikes you hard.]=-
[Damage: 12 ] -=[A wandering adventurer is burned severely as he hits you!]=-
You dodge a wandering adventurer's vicious attack.
-=[You suddenly see a wandering adventurer's foot in your chest.]=-
[Damage: 13 ] -=[A wandering adventurer is burned severely as he hits you!]=-

< 88h/194H 84v/86V Pos: standing >
< T: Morn TP: sta TC: nasty wounds E: dorf sta EP: pretty hurt >
 You complete your spell...
You feel the powers of darkness strengthen you!

< 194h/194H 84v/86V Pos: standing >
< T: Morn TP: sta TC:excellent E: dorf sta EP: pretty hurt >
 You miss a wandering adventurer.
You attempt to flee...
a Well Traveled Path
Obvious exits: -N -S -W
A few coins lie scattered here.
The spectre of a female leucrotta stands here. (minion) 
The spectre of a large swamp rat stands here. (minion) 
You flee northward!

< 194h/194H 53v/86V Pos: standing >
You sit down and relax.

< 194h/194H 54v/86V Pos: sitting >
You have memorized the following spells:
( 5th circle)  1 - fireshield
               1 - heal undead
( 4th circle)  4 - life leech
( 3rd circle)  1 - animate dead
               1 - embalm
               2 - sense follower
( 2nd circle)  1 - vampiric touch
( 1st circle)  2 - minor creation
               1 - protection from undead
               5 - slashing darkness

And you are currently memorizing the following spells:
    8 seconds:  ( 2nd) chill touch
   16 seconds:  ( 2nd) chill touch
   24 seconds:  ( 2nd) chill touch
   33 seconds:  ( 2nd) chill touch
   41 seconds:  ( 2nd) chill touch
   49 seconds:  ( 2nd) chill touch
   61 seconds:  ( 4th) life leech
   73 seconds:  ( 4th) life leech
   86 seconds:  ( 5th) heal undead
   99 seconds:  ( 5th) heal undead

You can memorize 3 3rd circle spell(s).
You continue your study.

< 194h/194H 54v/86V Pos: sitting >
You start meditating...

< 194h/194H 55v/86V Pos: sitting >
You have finished memorizing chill touch.

< 194h/194H 67v/86V Pos: sitting >
You stop meditating.
You get a few coins.
There were: 18 gold coins. 

< 194h/194H 68v/86V Pos: sitting >
You start meditating...

< 194h/194H 69v/86V Pos: sitting >
You have finished memorizing chill touch.

< 194h/194H 80v/86V Pos: sitting >
You are three quarters the way to your next level.

< 194h/194H 82v/86V Pos: sitting >
You have memorized the following spells:
( 5th circle)  1 - fireshield
               1 - heal undead
( 4th circle)  4 - life leech
( 3rd circle)  1 - animate dead
               1 - embalm
               2 - sense follower
( 2nd circle)  2 - chill touch
               1 - vampiric touch
( 1st circle)  2 - minor creation
               1 - protection from undead
               5 - slashing darkness

And you are currently memorizing the following spells:
    5 seconds:  ( 2nd) chill touch
   13 seconds:  ( 2nd) chill touch
   21 seconds:  ( 2nd) chill touch
   29 seconds:  ( 2nd) chill touch
   41 seconds:  ( 4th) life leech
   53 seconds:  ( 4th) life leech
   66 seconds:  ( 5th) heal undead
   79 seconds:  ( 5th) heal undead

You can memorize 3 3rd circle spell(s).

< 194h/194H 86v/86V Pos: sitting >
You are already meditating.

< 194h/194H 86v/86V Pos: sitting >
You have finished memorizing chill touch.

< 194h/194H 86v/86V Pos: sitting >
You have finished memorizing chill touch.

< 194h/194H 86v/86V Pos: sitting >

		Score information for Morn

Level: 24   Race: Goblin   Class: Necromancer Sex: Male
Hit points: 194(194)  Moves: 86(86)
Coins carried:    0 platinum    47 gold     0 silver     0 copper
Compression ratio: 79%
Status:  Sitting around, resting.
         Fireshielded Memorizing Meditating
Frags:   +0.00   Deaths:   10
Enchantments:   Ultravision Levitation
Combat Pulse:   16 Spell Pulse:  0.73 
Leaderboard Points:  237 

Active Spells:
--------------
fireshield (2 minutes)
rested bonus (50 minutes)


< 194h/194H 86v/86V Pos: sitting >
You are already meditating.

< 194h/194H 86v/86V Pos: sitting >
You have finished memorizing chill touch.

< 194h/194H 86v/86V Pos: sitting >
You feel your skill in meditate improving.
You have finished memorizing chill touch.

< 194h/194H 86v/86V Pos: sitting >
You have finished memorizing life leech.

< 194h/194H 86v/86V Pos: sitting >
You have finished memorizing life leech.

< 194h/194H 86v/86V Pos: sitting >
You have memorized the following spells:
( 5th circle)  1 - fireshield
               1 - heal undead
( 4th circle)  6 - life leech
( 3rd circle)  1 - animate dead
               1 - embalm
               2 - sense follower
( 2nd circle)  6 - chill touch
               1 - vampiric touch
( 1st circle)  2 - minor creation
               1 - protection from undead
               5 - slashing darkness

And you are currently memorizing the following spells:
    9 seconds:  ( 5th) heal undead
   22 seconds:  ( 5th) heal undead

You can memorize 3 3rd circle spell(s).

< 194h/194H 86v/86V Pos: sitting >
You are already meditating.

< 194h/194H 86v/86V Pos: sitting >
You have finished memorizing heal undead.

< 194h/194H 86v/86V Pos: sitting >
You have finished memorizing heal undead.
Your studies are complete.

< 194h/194H 86v/86V Pos: sitting >
You clamber to your feet.

< 194h/194H 86v/86V Pos: standing >
a Well Traveled Path
Obvious exits: -N -S -W
The spectre of a female leucrotta stands here. (minion) 
The spectre of a large swamp rat stands here. (minion) 

< 194h/194H 86v/86V Pos: standing >
a Well Traveled Path
Obvious exits: -N -S
A wandering merchant wanders here looking to buy some wares.
A peasant commoner wanders here with his head held low.
A muscular villager wanders here looking to start a fight.
A traveling adventurer roams here looking for some excitement.
A village commoner wanders here in search of something to do.
A wandering adventurer roams here looking for some excitement.
The spectre of a female leucrotta enters from the north.
The spectre of a large swamp rat enters from the north.

< 194h/194H 84v/86V Pos: standing >
A wandering adventurer suddenly attacks YOU!
-=[A wandering adventurer's fine punch strikes you.]=-
[Damage: 13 ] -=[A wandering adventurer is burned severely as he hits you!]=-

< 179h/194H 84v/86V Pos: standing >
< T: Morn TP: sta TC:few scratches E: dorf sta EP: pretty hurt >
 The spectre of a large swamp rat says in goblin 'I must assist my master!'
The spectre of a large swamp rat misses a wandering adventurer.

< 179h/194H 84v/86V Pos: standing >
< T: Morn TP: sta TC:few scratches E: dorf sta EP: pretty hurt >
 You start chanting...

< 179h/194H 84v/86V Pos: standing >
< T: Morn TP: sta TC:few scratches E: dorf sta EP: pretty hurt >
 The spectre of a female leucrotta says in goblin 'For glory!'
The spectre of a female leucrotta misses a wandering adventurer.
The spectre of a female leucrotta misses a wandering adventurer.

< 179h/194H 84v/86V Pos: standing >
< T: Morn TP: sta TC:few scratches E: dorf sta EP: pretty hurt >
 Casting: life leech *

< 179h/194H 84v/86V Pos: standing >
< T: Morn TP: sta TC:few scratches E: dorf sta EP: pretty hurt >
 A wandering adventurer dodges the spectre of a female leucrotta's attack.

< 179h/194H 84v/86V Pos: standing >
< T: Morn TP: sta TC:few scratches E: dorf sta EP: pretty hurt >
 A wandering adventurer dodges the spectre of a large swamp rat's attack.

< 179h/194H 84v/86V Pos: standing >
< T: Morn TP: sta TC:few scratches E: dorf sta EP: pretty hurt >
 You complete your spell...
[Damage: 23 ] -=[You reach out and touch a wandering adventurer, leeching some of his lifeforce.]=-

< 194h/194H 84v/86V Pos: standing >
< T: Morn TP: sta TC:excellent E: dorf sta EP:  awful >
 You dodge a wandering adventurer's vicious attack.
-=[You suddenly see a wandering adventurer's foot in your chest.]=-
[Damage:  7 ] -=[A wandering adventurer is burned severely as he hits you!]=-

< 186h/194H 84v/86V Pos: standing >
< T: Morn TP: sta TC:few scratches E: dorf sta EP:  awful >
 You start chanting...

< 186h/194H 84v/86V Pos: standing >
< T: Morn TP: sta TC:few scratches E: dorf sta EP:  awful >
 You complete your spell...
[Damage: 27 ] -=[You chill a wandering adventurer.]=-
The chilling cold causes a wandering adventurer to stammer, apparently weakened.

< 186h/194H 84v/86V Pos: standing >
< T: Morn TP: sta TC:few scratches E: dorf sta EP:  awful >
 The spectre of a female leucrotta misses a wandering adventurer.

< 186h/194H 84v/86V Pos: standing >
< T: Morn TP: sta TC:few scratches E: dorf sta EP:  awful >
 A wandering adventurer dodges the spectre of a large swamp rat's attack.

< 186h/194H 84v/86V Pos: standing >
< T: Morn TP: sta TC:few scratches E: dorf sta EP:  awful >
 You miss a wandering adventurer.

< 186h/194H 84v/86V Pos: standing >
< T: Morn TP: sta TC:few scratches E: dorf sta EP:  awful >
 Ok.
The spectre of a large swamp rat moves in the shadows, suddenly reappearing behind a wandering adventurer!
The spectre of a female leucrotta clumsily tries to sneak behind a wandering adventurer, but a wandering adventurer notices it anyway.

< 186h/194H 84v/86V Pos: standing >
< T: Morn TP: sta TC:few scratches E: dorf sta EP:  awful >
 -=[A wandering adventurer's fine punch strikes you.]=-
[Damage: 13 ] -=[A wandering adventurer is burned severely as he hits you!]=-
You dodge a wandering adventurer's vicious attack.
A wandering adventurer turns to focus his attack on the spectre of a female leucrotta!

< 171h/194H 84v/86V Pos: standing >
< T: undead TP: sta TC: few wounds E: dorf sta EP:  awful >
 A wandering adventurer dodges the spectre of a female leucrotta's attack.

< 171h/194H 84v/86V Pos: standing >
< T: undead TP: sta TC: few wounds E: dorf sta EP:  awful >
 
< 171h/194H 84v/86V Pos: standing >
< T: undead TP: sta TC: few wounds E: dorf sta EP:  awful >
 A wandering adventurer dodges the spectre of a large swamp rat's attack.

< 171h/194H 84v/86V Pos: standing >
< T: undead TP: sta TC: few wounds E: dorf sta EP:  awful >
 A vampire necromancer enters from the north.

< 171h/194H 84v/86V Pos: standing >
< T: undead TP: sta TC: few wounds E: dorf sta EP:  awful >
 You miss a wandering adventurer.

< 171h/194H 84v/86V Pos: standing >
< T: undead TP: sta TC: few wounds E: dorf sta EP:  awful >
 A vampire necromancer leaves south.

< 171h/194H 84v/86V Pos: standing >
< T: undead TP: sta TC: few wounds E: dorf sta EP:  awful >
 You start chanting...

< 171h/194H 84v/86V Pos: standing >
< T: undead TP: sta TC: few wounds E: dorf sta EP:  awful >
 [Damage:  2 ] The spectre of a female leucrotta's pierce strikes a wandering adventurer very hard.

< 171h/194H 84v/86V Pos: standing >
< T: undead TP: sta TC: few wounds E: dorf sta EP:  awful >
 A wandering adventurer dodges the spectre of a large swamp rat's attack.
The spectre of a large swamp rat misses a wandering adventurer.

< 171h/194H 84v/86V Pos: standing >
< T: undead TP: sta TC: few wounds E: dorf sta EP:  awful >
 You complete your spell...
[Damage: 14 ] -=[You chill a wandering adventurer.]=-
A wandering adventurer is mortally wounded, and will die soon, if not aided.

< 171h/194H 84v/86V Pos: standing >
<The spectre of a large swamp rat says in goblin 'I must assist my master!'
[Damage:  2 ] The spectre of a large swamp rat places a steel dagger in the back of a wandering adventurer, resulting in some strange noises and some blood.
A wandering adventurer is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
A look of horror and a silent scream are a wandering adventurer's last actions in this world.

< 171h/194H 84v/86V Pos: standing >
You get a few coins from the corpse of a wandering adventurer.
There were: 19 gold coins. 

< 171h/194H 84v/86V Pos: standing >
It appears to be the corpse of a wandering adventurer.
some spiked ringmail
a twined obsidian shield

< 171h/194H 84v/86V Pos: standing >
The spectre of a female leucrotta enters from the south.
A vampire necromancer enters from the south.

< 171h/194H 84v/86V Pos: standing >
You see nothing special about her.
A vampire necromancer appears to be Vampire and has a few scratches.
She's medium in size.
She's encased in a shimmering globe!
She has little gills in her neck!

<worn as a badge>    a decent glass badge
<worn on head>       a head of a siege golem
<worn on eyes>       an eyepatch of Dagon [poor] [88%]
<worn in ear>        a dangling crimson earring of regeneration [87%]
<worn in ear>        an aboleth's shrunken head [63%]
<worn on face>       a hallowed Cimmerian mask of Winduin of constitution (glowing)
<worn around neck>   a neck-chain of fortune
<worn around neck>   a pendant of fire of endurance
<worn on body>       some spiked leather armor bearing the insignia of Tharnadia [poor]
<worn about body>    the masters cloak (glowing) [85%]
<worn as quiver>     a well-used steel quiver
<worn about waist>   a black leather belt with a crimson coral buckle [82%]
<worn on belt buckle>a knight's flesh belt buckle
<attached to belt>   a dark dragonscale belt buckle
<attached to belt>   a rugged adventurers satchel (illuminating)
<worn on arms>       the sleeves of the swamp troll
<worn around wrist>  a green Cimmerian bracelet
<worn around wrist>  a silver hoop of health
<worn on hands>      a pair of spiked bloody talons [superior]
<worn on finger>     a black skull-shaped ring [superior]
<worn on finger>     an obsidian circle
<primary weapon>     sharp spike of stone
<secondary weapon>   the dark rod named 'Punisher' [superior] (glowing)
<worn on legs>       some scintilating leggings
<worn on feet>       boots of the panther

< 171h/194H 85v/86V Pos: standing >
-=[Out of nowhere, a vampire necromancer stabs you in the back.]=-
OUCH!  That really did HURT!
[Damage:  5 ] -=[A vampire necromancer is burned severely as she hits you!]=-
-=[Out of nowhere, a vampire necromancer stabs you in the back.]=-
OUCH!  That really did HURT!
[Damage:  5 ] -=[A vampire necromancer is burned severely as she hits you!]=-

< 103h/194H 85v/86V Pos: standing >
< T: Morn TP: sta TC: few wounds E: a vampire necromancer sta EP: few scratches >
 You miss a vampire necromancer.

< 103h/194H 85v/86V Pos: standing >
< T: Morn TP: sta TC: few wounds E: a vampire necromancer sta EP: few scratches >
 You attempt to flee...
a Well Traveled Path
Obvious exits: -N -S -W
Fresh blood covers everything in the area.
The corpse of a ravenous chipmunk is lying here.
A deadly looking wolf stands here eyes glowing fire.
The spectre of a female leucrotta enters from the south.
The spectre of a large swamp rat enters from the south.
You flee northward!

< 103h/194H 53v/86V Pos: standing >
A deadly looking wolf suddenly attacks YOU!
A deadly looking wolf misses you.

< 103h/194H 53v/86V Pos: standing >
< T: Morn TP: sta TC: few wounds E: deadly sta EP: excellent >
 The spectre of a female leucrotta says in goblin 'I must assist my master!'
[Damage:  5 ] The spectre of a female leucrotta's impressive pierce strikes a deadly looking wolf.
[Damage:  4 ] The spectre of a female leucrotta places a steel dagger in the back of a deadly looking wolf, resulting in some strange noises and some blood.

< 103h/194H 53v/86V Pos: standing >
< T: undead TP: sta TC: few wounds E: deadly sta EP:  small wounds >
 Sorry, you aren't allowed to do that in combat.

< 103h/194H 53v/86V Pos: standing >
< T: undead TP: sta TC: few wounds E: deadly sta EP:  small wounds >
 A vampire necromancer enters from the south.

< 103h/194H 53v/86V Pos: standing >
< T: undead TP: sta TC: few wounds E: deadly sta EP:  small wounds >
 -=[Out of nowhere, a vampire necromancer stabs you in the back.]=-
OUCH!  That really did HURT!
[Damage:  5 ] -=[A vampire necromancer is burned severely as she hits you!]=-
-=[A vampire necromancer's powerful pierce enshrouds you in a mist of blood.]=-
OUCH!  That really did HURT!
[Damage: 15 ] -=[A vampire necromancer is burned severely as she hits you!]=-

< 47h/194H 53v/86V Pos: standing >
< T: undead TP: sta TC: few wounds E: deadly sta EP:  small wounds >
 You attempt to flee...
a Well Traveled Path
Obvious exits: -N -S
A few drops of fresh blood are scattered around the area.
The corpse of a wandering adventurer is lying here.
The spectre of a female leucrotta stands here. (minion) 
A wandering merchant wanders here looking to buy some wares.
A peasant commoner wanders here with his head held low.
A muscular villager wanders here looking to start a fight.
A traveling adventurer roams here looking for some excitement.
A village commoner wanders here in search of something to do.
The spectre of a large swamp rat enters from the north.
You flee southward!

< 47h/194H 26v/86V Pos: standing >
A vampire necromancer enters from the north.

< 47h/194H 27v/86V Pos: standing >
-=[Out of nowhere, a vampire necromancer stabs you in the back.]=-
[Damage:  1 ] -=[A vampire necromancer is burned severely as she hits you!]=-
-=[Out of nowhere, a vampire necromancer stabs you in the back.]=-
[Damage:  1 ] -=[A vampire necromancer is burned severely as she hits you!]=-
Sorry, you aren't allowed to do that in combat.

< 31h/194H 27v/86V Pos: standing >
< T: Morn TP: sta TC:pretty hurt E: a vampire necromancer sta EP: few scratches >
 A traveling adventurer leaves south.
Sorry, you aren't allowed to do that in combat.

< 31h/194H 27v/86V Pos: standing >
< T: Morn TP: sta TC:pretty hurt E: a vampire necromancer sta EP: few scratches >
 You attempt to flee...
a Well Traveled Path
Obvious exits: -N -S
Puddles of fresh blood cover the ground.
A traveling adventurer roams here looking for some excitement.
A peasant commoner wanders here with his head held low.
A village commoner wanders here in search of something to do.
A small villager wanders here looking for something to do.
A pudgy commoner wanders here looking for something to eat.
The spectre of a mature leucrotta stands here. (minion) 
A wandering merchant wanders here looking to buy some wares.
A wandering merchant wanders here looking to buy some wares.
The spectre of a large swamp rat enters from the north.
You flee southward!

< 31h/194H -5v/86V Pos: standing >
A wandering merchant enters from the north.

< 31h/194H -5v/86V Pos: standing >
A vampire necromancer enters from the north.

< 31h/194H -4v/86V Pos: standing >
-=[Out of nowhere, a vampire necromancer stabs you in the back.]=-
You wish that your wounds would stop BLEEDING so much!
[Damage:  1 ] -=[A vampire necromancer is burned severely as she hits you!]=-
-=[Out of nowhere, a vampire necromancer stabs you in the back.]=-
You wish that your wounds would stop BLEEDING so much!
[Damage:  1 ] -=[A vampire necromancer is burned severely as she hits you!]=-

< 15h/194H -4v/86V Pos: standing >
< T: Morn TP: sta TC: awful E: a vampire necromancer sta EP: few scratches >
 Sorry, you aren't allowed to do that in combat.

< 15h/194H -4v/86V Pos: standing >
< T: Morn TP: sta TC: awful E: a vampire necromancer sta EP: few scratches >
 Sorry, you aren't allowed to do that in combat.

< 15h/194H -4v/86V Pos: standing >
< T: Morn TP: sta TC: awful E: a vampire necromancer sta EP: few scratches >
 A muscular villager enters from the north.
A vampire necromancer dodges your futile attack.

< 15h/194H -4v/86V Pos: standing >
< T: Morn TP: sta TC: awful E: a vampire necromancer sta EP: few scratches >
 A peasant commoner leaves south.

< 15h/194H -4v/86V Pos: standing >
< T: Morn TP: sta TC: awful E: a vampire necromancer sta EP: few scratches >
 Feeling very tired, you let out a big yawn.

< 15h/194H -4v/86V Pos: standing >
< T: Morn TP: sta TC: awful E: a vampire necromancer sta EP: few scratches >
 A village commoner leaves north.

< 15h/194H -4v/86V Pos: standing >
< T: Morn TP: sta TC: awful E: a vampire necromancer sta EP: few scratches >
 The spectre of a large swamp rat misses a vampire necromancer.

< 15h/194H -4v/86V Pos: standing >
< T: Morn TP: sta TC: awful E: a vampire necromancer sta EP: few scratches >
 -=[A vampire necromancer's impressive pierce enshrouds you in a mist of blood.]=-
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
[Damage:  6 ] -=[A vampire necromancer is burned severely as she hits you!]=-
-=[A vampire necromancer's impressive pierce critically injures you.]=-
You feel your pulse begin to slow and you realize you are mortally wounded...
[Damage:  7 ] -=[-=[