<worn as a badge> a flaming cured leather badge from Harrow -The Gnome Village
<worn on head> the barbarian warhelmet of champions
<worn on eyes> a crystal eyepiece [superior] (magic)
<worn in ear> an earring of bone (magic)
<worn in ear> a delicate nipple ring (magic) (glowing)
<worn around neck> a misshaped dragonscale gorget
<worn on body> a dark magenta robe (magic) (glowing)
<worn about waist> a mystical blue sash (glowing)
<worn on belt buckle>a thick tome of legendary lores (magic)
<worn on arms> some sleeves of stretched drow-skin [poor]
<worn around wrist> some ivory bracers (glowing)
<worn around wrist> a dark religious bracer
<worn on hands> some snakeskin gloves [superior] [88%]
<worn on finger> a sun ring [superior] (magic) (glowing) [89%]
<worn on finger> a tarnished dragonscale ring
<primary weapon> a slender crimson dagger (magic)
<held> the epic lyre of healing and harming (magic)
<worn on legs> leggings smeared with blood
The Brawling Foot Inn
Obvious exits: -E -W# -U
< 519h/519H 150v/150V Pos: standing >
The Brawling Foot Inn
Obvious exits: -E -W# -U
< 519h/519H 150v/150V Pos: standing >
< 519h/519H 150v/150V Pos: standing >
Experience till level: 16673623
< 519h/519H 150v/150V Pos: standing >
You are carrying: (8/11)
a drow-bone flute (glowing)
an elven-bone songhorn
a locathah-bone mandolin (glowing)
an anti-matter earring
an ogre-bone djembe
a shield of the eclipsed sun [superior] (magic)
a flesh-bound bone harp
a magical glowing sphere (magic) (glowing)
< 519h/519H 150v/150V Pos: standing >
The Brawling Foot Inn
Obvious exits: -E -W# -U
< 519h/519H 150v/150V Pos: standing >
Ok.
< 519h/519H 150v/150V Pos: standing >
Small Cobblestone Road
Obvious exits: -N -E -S -W
A shady chemist peers at you.(Red Aura)
< 519h/519H 149v/150V Pos: standing >
A shady chemist leaves west.
Ok.
< 519h/519H 149v/150V Pos: standing >
Small Cobblestone Road
Obvious exits: -N -S -W
< 519h/519H 148v/150V Pos: standing >
Bank of Nax'Varan
Obvious exits: -E
A large wooden counter is here, with a sign posted on it.
Gonx, the banker, settles his eyes upon his new patrons.
< 519h/519H 147v/150V Pos: standing >
The escort says 'You have 322 items, which costs you 9 gold, 6 silver, and 7 copper'
A member of the Storage Locker Safety Commission escorts you to the locker.
WARNING: Storage Lockers are not meant to have multiple containers in them. There is a possibility you may LOSE your container and all items in it. Store them at your own risk! NO REIMBURSEMENTS!
The Storage Locker for Sadash
Obvious exits: -N#
a satchel used to hold various items lies here. (magic) (illuminating)
A bottomless bag of the shield dwarves has been left here.
An ornate chest bearing items that are unsorted.
< 519h/519H 148v/150V Pos: standing >
You are carrying: (8/11)
a drow-bone flute (glowing)
an elven-bone songhorn
a locathah-bone mandolin (glowing)
an anti-matter earring
an ogre-bone djembe
a shield of the eclipsed sun [superior] (magic)
a flesh-bound bone harp
a magical glowing sphere (magic) (glowing)
< 519h/519H 149v/150V Pos: standing >
an anti-matter earring
This dark earring shifts in an out of existance with such speed that it is
almost unnoticeable.
An anti-matter earring is made of iron and appears to be of average quality.
An anti-matter earring has an item value of 148.
< 519h/519H 150v/150V Pos: standing >
an anti-matter earring
This dark earring shifts in an out of existance with such speed that it is
almost unnoticeable.
An anti-matter earring weighs 1 pounds and is worth roughly 35 platinum, 7 gold, and 5 silver.
You mystically sense that this item will affect your AC by -5.
This item also affects your:
HITPOINTS by +25
SV_SPELL by -4
An anti-matter earring has an item value of 148.
< 519h/519H 150v/150V Pos: standing >
You drop an anti-matter earring.
< 519h/519H 150v/150V Pos: standing >
< 519h/519H 150v/150V Pos: standing >
You get a troll's finger from a magical glowing sphere.
< 519h/519H 150v/150V Pos: standing >
< 519h/519H 150v/150V Pos: standing >
a troll's finger
Someone has turned this severed finger into a macabre earring. The claw at
the end of the finger has been bent and curled to fit into a pierced ear or
even into a pierced nose.
A troll's finger is made of flesh and appears to be of average quality.
A troll's finger has an item value of 66.
< 519h/519H 150v/150V Pos: standing >
a troll's finger
Someone has turned this severed finger into a macabre earring. The claw at
the end of the finger has been bent and curled to fit into a pierced ear or
even into a pierced nose.
A troll's finger weighs 0 pounds and is worth roughly 21 platinum, and 1 gold.
The item is able to float on water.
This item also affects your:
HITPOINTS by +15
SV_PARA by -2
A troll's finger has an item value of 66.
< 519h/519H 150v/150V Pos: standing >
You drop a troll's finger.
< 519h/519H 150v/150V Pos: standing >
< 519h/519H 150v/150V Pos: standing >
Pardon?
< 519h/519H 150v/150V Pos: standing >
A magical glowing sphere contains:
a swirling potion
a sparkling large bass
a pair of royal blacksmith sleeves (magic)
a handcarved pipe
a flesh-bound bone harp
[8] some landrace Medicus
a milky white vial
some silk panties
a quill
a magical essence of Agility (magic)
a compact pile of bones (magic)
a scroll of Numbla
a bracelet of flesh hooks (magic)
the sleeves of the swamp troll
a large steel fragment
a slender fishing pole [63%]
[9] a large medicated bandage
[13] a green potion with black chunks
[19] a small vial full of green sludge
[15] the dazzling blue potion of lesser battle readiness
[9] a potion of endurance
< 519h/519H 150v/150V Pos: standing >
You get a pair of royal blacksmith sleeves from a magical glowing sphere.
< 519h/519H 150v/150V Pos: standing >
< 519h/519H 150v/150V Pos: standing >
You get a magical essence of Agility from a magical glowing sphere.
< 519h/519H 150v/150V Pos: standing >
< 519h/519H 150v/150V Pos: standing >
Pardon?
< 519h/519H 150v/150V Pos: standing >
You are carrying: (9/11)
a magical essence of Agility (magic)
a pair of royal blacksmith sleeves (magic)
a drow-bone flute (glowing)
an elven-bone songhorn
a locathah-bone mandolin (glowing)
an ogre-bone djembe
a shield of the eclipsed sun [superior] (magic)
a flesh-bound bone harp
a magical glowing sphere (magic) (glowing)
< 519h/519H 150v/150V Pos: standing >
The Storage Locker for Sadash
Obvious exits: -N#
a satchel used to hold various items lies here. (magic) (illuminating)
A bottomless bag of the shield dwarves has been left here.
An ornate chest bearing items that are unsorted.
< 519h/519H 150v/150V Pos: standing >
Sorry, but you cannot do that here!
< 519h/519H 150v/150V Pos: standing >
Ok.
< 519h/519H 150v/150V Pos: standing >
< 519h/519H 150v/150V Pos: standing >
A rugged adventurers satchel contains:
[51] some landrace Medicus
a magical essence of Charisma (magic)
an ethereal soul shard (humming) (illuminating)
[8] a green potion with black chunks
[6] a large medicated bandage
[9] a cyan colored potion
[3] a magical essence of Power (magic)
[3] a magical essence of Damroll (magic)
[2] a magical essence of Move Regen (magic)
[3] a magical essence of Strength (magic)
a strange dark bloodstone
a strange black stone
a strange pink stone
a strange red stone
a strange blue stone
a strange dark bloodstone
a strange sharp rubin
a magical essence of HP Regen (magic)
[2] a magical essence of Health (magic)
[5] a magical essence of Hitroll (magic)
[2] a magical essence of Intelligence (magic)
[3] a magical essence of Agility (magic)
[2] a magical essence of Constitution (magic)
a dusty potion (magic)
[31] a potion of levitation
[61] the dazzling blue potion of lesser battle readiness
[6] a potion of endurance
[4] a yellow potion
a scroll of identify
[6] a tome of wizardry
< 519h/519H 150v/150V Pos: standing >
You are carrying: (8/11)
a pair of royal blacksmith sleeves (magic)
a drow-bone flute (glowing)
an elven-bone songhorn
a locathah-bone mandolin (glowing)
an ogre-bone djembe
a shield of the eclipsed sun [superior] (magic)
a flesh-bound bone harp
a magical glowing sphere (magic) (glowing)
< 519h/519H 150v/150V Pos: standing >
A magical glowing sphere contains:
a swirling potion
a sparkling large bass
a handcarved pipe
a flesh-bound bone harp
[8] some landrace Medicus
a milky white vial
some silk panties
a quill
a compact pile of bones (magic)
a scroll of Numbla
a bracelet of flesh hooks (magic)
the sleeves of the swamp troll
a large steel fragment
a slender fishing pole [63%]
[9] a large medicated bandage
[13] a green potion with black chunks
[19] a small vial full of green sludge
[15] the dazzling blue potion of lesser battle readiness
[9] a potion of endurance
< 519h/519H 150v/150V Pos: standing >
some sleeves of stretched drow-skin [poor]
A large pair of sleeves made from the skin of a drow.
A pair of royal blacksmith sleeves weighs 10 pounds and is worth roughly 13 platinum, and 1 gold.
The item is magical.
You mystically sense that this item will affect your AC by -16.
This item also affects your:
DAMROLL by +2
AGI by +6
A pair of royal blacksmith sleeves has an item value of 69.
< 519h/519H 150v/150V Pos: standing >
Ok.
< 519h/519H 150v/150V Pos: standing >
You get some silk panties from a magical glowing sphere.
< 519h/519H 150v/150V Pos: standing >
You drop some silk panties.
< 519h/519H 150v/150V Pos: standing >
< 519h/519H 150v/150V Pos: standing >
You get some silk panties from a large wooden chest.
< 519h/519H 150v/150V Pos: standing >
< 519h/519H 150v/150V Pos: standing >
The member of the Storage Locker Safety Commission takes 1 gold.
The member of the Storage Locker Safety Commission says 'This is:'
This item is from the zone: The Valoisian Castle.
'some silk panties'
Weight 1, Item type: WORN
Item is: NOREPAIR
This item will also affect your CHA positively and AGI positively.
Some silk panties has an item value of 461.
< 519h/519H 150v/150V Pos: standing >
A rugged adventurers satchel contains:
[51] some landrace Medicus
a magical essence of Charisma (magic)
an ethereal soul shard (humming) (illuminating)
[8] a green potion with black chunks
[6] a large medicated bandage
[9] a cyan colored potion
[3] a magical essence of Power (magic)
[3] a magical essence of Damroll (magic)
[2] a magical essence of Move Regen (magic)
[3] a magical essence of Strength (magic)
a strange dark bloodstone
a strange black stone
a strange pink stone
a strange red stone
a strange blue stone
a strange dark bloodstone
a strange sharp rubin
a magical essence of HP Regen (magic)
[2] a magical essence of Health (magic)
[5] a magical essence of Hitroll (magic)
[2] a magical essence of Intelligence (magic)
[3] a magical essence of Agility (magic)
[2] a magical essence of Constitution (magic)
a dusty potion (magic)
[31] a potion of levitation
[61] the dazzling blue potion of lesser battle readiness
[6] a potion of endurance
[4] a yellow potion
a scroll of identify
[6] a tome of wizardry
< 519h/519H 150v/150V Pos: standing >
< 519h/519H 150v/150V Pos: standing >
The Storage Locker for Sadash
Obvious exits: -N
a satchel used to hold various items lies here. (magic) (illuminating)
A bottomless bag of the shield dwarves has been left here.
An ornate chest bearing items that are unsorted.
< 519h/519H 150v/150V Pos: standing >
< 519h/519H 150v/150V Pos: standing >
The Storage Locker for Sadash
Obvious exits: -N
a satchel used to hold various items lies here. (magic) (illuminating)
A bottomless bag of the shield dwarves has been left here.
An ornate chest bearing items that are unsorted.
< 519h/519H 150v/150V Pos: standing >
Bank of Nax'Varan
Obvious exits: -E
A large wooden counter is here, with a sign posted on it.
Gonx, the banker, settles his eyes upon his new patrons.
< 519h/519H 149v/150V Pos: standing >
You are using:
<worn as a badge> a flaming cured leather badge from Harrow -The Gnome Village
<worn on head> the barbarian warhelmet of champions
<worn on eyes> a crystal eyepiece [superior] (magic)
<worn in ear> an earring of bone (magic)
<worn in ear> a delicate nipple ring (magic) (glowing)
<worn on face> a salamander scale mask
<worn around neck> a misshaped dragonscale gorget
<worn on body> a dark magenta robe (magic) (glowing)
<worn about body> a cloak of vitality (magic)
<worn as quiver> the epic flute of sleeping and charming (magic)
<worn about waist> a mystical blue sash (glowing)
<worn on belt buckle>a thick tome of legendary lores (magic)
<worn on arms> some sleeves of stretched drow-skin [poor]
<worn around wrist> some ivory bracers (glowing)
<worn around wrist> a dark religious bracer
<worn on hands> some snakeskin gloves [superior] [88%]
<worn on finger> a sun ring [superior] (magic) (glowing) [89%]
<worn on finger> a tarnished dragonscale ring
<primary weapon> a slender crimson dagger (magic)
<held> the epic lyre of healing and harming (magic)
<worn on legs> leggings smeared with blood
< 519h/519H 149v/150V Pos: standing >
Small Cobblestone Road
Obvious exits: -N -S -W
< 519h/519H 148v/150V Pos: standing >
< 519h/519H 148v/150V Pos: standing >
Small Cobblestone Road
Obvious exits: -N -E# -S -W
< 519h/519H 147v/150V Pos: standing >
The door seems to be closed.
< 519h/519H 147v/150V Pos: standing >
Ok.
< 519h/519H 150v/150V Pos: standing >
Small Cobblestone Road
Obvious exits: -N -E -S -W
< 519h/519H 150v/150V Pos: standing >
The Brawling Foot Inn
Obvious exits: -E -W -U
< 519h/519H 149v/150V Pos: standing >
You quickly scan the area.
A drunken minotaur who is not far off to your east.
A drunken minotaur who is not far off to your east.
Syrm who is not far off to your east.
A shady chemist who is not far off to your west.
Brukish who is not far off to your west.
An Ogre who is close by above you.
Grym who is close by above you.
< 519h/519H 149v/150V Pos: standing >
Small Cobblestone Road
Obvious exits: -N -E -S -W
< 519h/519H 148v/150V Pos: standing >
The Brawling Foot Inn
Obvious exits: -E -W -U
< 519h/519H 147v/150V Pos: standing >
A Grimney Sleeping Chamber
Obvious exits: -D
An Ogre (huge) Syndicalist Anarchy stands in mid-air here.(Red Aura)
Grym, the innkeeper, sits on his stool.
< 519h/519H 146v/150V Pos: standing >
You start chanting...
< 519h/519H 150v/150V Pos: standing >
An Ogre suddenly looks a bit dumb, and madly slams _YOU_!
< 512h/519H 150v/150V Pos: on your ass >
< T: Sadash TP: ass TC:few scratches E: An Ogre sta EP: excellent >
An Ogre swiftly follows up his devastating slash with a surprise attack!
OUCH! That really did HURT!
An Ogre attacks you. [5 Hits]
< 305h/519H 150v/150V Pos: on your ass >
< T: Sadash TP: ass TC: few wounds E: An Ogre sta EP: excellent >
Standing would be a good first step.
You abort your spell before it's done!
< 305h/519H 150v/150V Pos: on your ass >
< T: Sadash TP: ass TC: few wounds E: An Ogre sta EP: excellent >
< 305h/519H 150v/150V Pos: on your ass >
< T: Sadash TP: ass TC: few wounds E: An Ogre sta EP: excellent >
You attack an Ogre. [0 Hits]
< 305h/519H 150v/150V Pos: on your ass >
< T: Sadash TP: ass TC: few wounds E: An Ogre sta EP: excellent >
An Ogre attacks you. [5 Hits]
< 146h/519H 150v/150V Pos: on your ass >
< T: Sadash TP: ass TC:pretty hurt E: An Ogre sta EP: excellent >
You attack an Ogre. [0 Hits]
< 146h/519H 150v/150V Pos: on your ass >
< T: Sadash TP: ass TC:pretty hurt E: An Ogre sta EP: excellent >
You attack an Ogre. [0 Hits]
< 146h/519H 150v/150V Pos: on your ass >
< T: Sadash TP: ass TC:pretty hurt E: An Ogre sta EP: excellent >
OUCH! That really did HURT!
An Ogre swings Illesarus, the Sword of Sharpness with a broad two-handed arch at you.
Blood flies everywhere as Illesarus slices without restraint.
Your consciousness begins to fade in and out as your mortality slips away.....
You are in pretty bad shape, unable to do anything!
< -9h/519H 150v/150V Pos: on your ass >
You are in pretty bad shape, unable to do anything!
< -9h/519H 150v/150V Pos: on your ass >
< -6h/519H 150v/150V Pos: on your ass >
Your arm has healed.
< -5h/519H 150v/150V Pos: on your ass >