<worn on head> a pitted diamond tiara [88%]
<worn on eyes> a black veil [83%]
<worn in ear> a tiny water wisp (magic)
<worn on face> a crude sapphire veil [88%]
<worn around neck> a string of gnome feet [poor] (magic) (illuminating)
<worn on body> a Belialian tunic [superior] [86%]
<worn about waist> a polished golden belt with silver buckles [superior]
<worn on arms> the sleeves of Arkan'non [superior] (invis) (magic)
<held as shield> a crystalline tower shield (magic) (glowing)
<worn around wrist> a glistening bracelet (illuminating)
<worn around wrist> an orcish-woven bracelet [poor] (magic) [73%]
<worn on hands> a pair of moss-covered gloves [superior] (glowing) [63%]
<worn on finger> a rune enscribed adamantium ring (glowing) [86%]
<worn on finger> a fanged granite band from Ceothia
<worn on legs> a pair of flayed illithid hide leggings (glowing)
<worn on feet> a pair of faded skullstone boots [superior] (magic)
< 104h/644H 25v/147V Pos: standing >
<map>
Zone: The Sky City of Ultarium.
Room: A Steep and Winding Mountain Trail
</map>
A Steep and Winding Mountain Trail
Obvious exits: -S -W
A red shape enters from the west.
< 104h/644H 22v/147V Pos: standing >
<map>
Zone: The Sky City of Ultarium.
Room: A Steep and Winding Mountain Trail
</map>
A Steep and Winding Mountain Trail
Obvious exits: -N -D
A red shape enters from the north.
< 104h/644H 19v/147V Pos: standing >
Alas, you cannot go that way. . . .
< 104h/644H 20v/147V Pos: standing >
Alas, you cannot go that way. . . .
< 104h/644H 20v/147V Pos: standing >
Alas, you cannot go that way. . . .
< 104h/644H 20v/147V Pos: standing >
Alas, you cannot go that way. . . .
< 104h/644H 21v/147V Pos: standing >
<map>
Zone: The Sky City of Ultarium.
Room: A Steep and Winding Mountain Trail
</map>
A Steep and Winding Mountain Trail
Obvious exits: -S -U
A red shape floats in from above.
A red shape leaves south.
< 104h/644H 19v/147V Pos: standing >
<map>
Zone: The Sky City of Ultarium.
Room: A Steep and Winding Mountain Trail
</map>
<map>
Zone: The Sky City of Ultarium.
Room: A Steep and Winding Mountain Trail
</map>
A Steep and Winding Mountain Trail
Obvious exits: -N -E
You see the red shape of a huge living being here.
< 104h/644H 16v/147V Pos: standing >
<map>
Zone: The Sky City of Ultarium.
Room: A Steep and Winding Mountain Trail
</map>
A Steep and Winding Mountain Trail
Obvious exits: -W -D
A red shape enters from the west.
< 104h/644H 13v/147V Pos: standing >
Alas, you cannot go that way. . . .
A red shape floats down.
< 104h/644H 14v/147V Pos: standing >
Alas, you cannot go that way. . . .
< 104h/644H 14v/147V Pos: standing >
Alas, you cannot go that way. . . .
< 104h/644H 14v/147V Pos: standing >
Alas, you cannot go that way. . . .
< 104h/644H 14v/147V Pos: standing >
The snow is coming down faster now.
<map>
Zone: The Sky City of Ultarium.
Room: Base of an Incline
</map>
Base of an Incline
Obvious exits: -S -U
< 104h/644H 13v/147V Pos: standing >
<map>
Zone: The Sky City of Ultarium.
Room: A Dwarven Camp in the Mountains
</map>
A Dwarven Camp in the Mountains
Obvious exits: -N -E -S
< 104h/644H 10v/147V Pos: standing >
<map>
Zone: The Sky City of Ultarium.
Room: A Dwarven Camp in the Mountains
</map>
A Dwarven Camp in the Mountains
Obvious exits: -N -E -S
< 104h/644H 7v/147V Pos: standing >
Alas, you cannot go that way. . . .
< 104h/644H 7v/147V Pos: standing >
<map>
Zone: The Sky City of Ultarium.
Room: A Trappers Hut
</map>
<map>
Zone: The Sky City of Ultarium.
Room: A Trappers Hut
</map>
A Trappers Hut
Obvious exits: -N -E
You see the red shape of a medium living being here.
< 104h/644H 5v/147V Pos: standing >
Alas, you cannot go that way. . . .
< 104h/644H 5v/147V Pos: standing >
Alas, you cannot go that way. . . .
< 104h/644H 5v/147V Pos: standing >
< 104h/644H 6v/147V Pos: standing >
< 104h/644H 7v/147V Pos: standing >
A red shape sneaks in from the north.
< 104h/644H 8v/147V Pos: standing >
< 104h/644H 8v/147V Pos: standing >
< 104h/644H 8v/147V Pos: standing >
<map>
Zone: The Sky City of Ultarium.
Room: A Dwarven Camp in the Mountains
</map>
<map>
Zone: The Sky City of Ultarium.
Room: A Dwarven Camp in the Mountains
</map>
A Dwarven Camp in the Mountains
Obvious exits: -N -E -W
You see the red shape of a medium living being here.
You see the red shape of a medium living being here.
A red shape sneaks in from the west.
< 104h/644H 5v/147V Pos: standing >
Alas, you cannot go that way. . . .
< 104h/644H 6v/147V Pos: standing >
Alas, you cannot go that way. . . .
< 104h/644H 6v/147V Pos: standing >
Alas, you cannot go that way. . . .
A red shape sneaks east.
< 104h/644H 6v/147V Pos: standing >
<map>
Zone: The Sky City of Ultarium.
Room: A Dwarven Camp in the Mountains
</map>
A Dwarven Camp in the Mountains
Obvious exits: -N -E -W
< 104h/644H 4v/147V Pos: standing >
The heat from the sun saps your life away!
Alas, you cannot go that way. . . .
< 96h/644H 4v/147V Pos: standing >
Alas, you cannot go that way. . . .
< 96h/644H 4v/147V Pos: standing >
Alas, you cannot go that way. . . .
< 96h/644H 5v/147V Pos: standing >
<map>
Zone: The Sky City of Ultarium.
Room: A Well-Used Mountain Trail
</map>
A Well-Used Mountain Trail
Obvious exits: -E -W
< 96h/644H 2v/147V Pos: standing >
Alas, you cannot go that way. . . .
< 96h/644H 2v/147V Pos: standing >
You're too exhausted.
< 96h/644H 2v/147V Pos: standing >
Alas, you cannot go that way. . . .
< 96h/644H 3v/147V Pos: standing >
<map>
Zone: The Sky City of Ultarium.
Room: A Well-Used Mountain Trail
</map>
<map>
Zone: The Sky City of Ultarium.
Room: A Well-Used Mountain Trail
</map>
A Well-Used Mountain Trail
Obvious exits: -W -D
You see the red shape of a small living being here.
< 96h/644H 0v/147V Pos: standing >
Alas, you cannot go that way. . . .
< 96h/644H 0v/147V Pos: standing >
Alas, you cannot go that way. . . .
< 96h/644H 0v/147V Pos: standing >
Alas, you cannot go that way. . . .
< 96h/644H 1v/147V Pos: standing >
Loms stops following you.
Loms is no longer in your group.
< 96h/644H 1v/147V Pos: standing >
<map>
Zone: The Sky City of Ultarium.
Room: A Well-Used Mountain Trail
</map>
A Well-Used Mountain Trail
Obvious exits: -S -U
< 96h/644H 0v/147V Pos: standing >
< 96h/644H 0v/147V Pos: standing >
A red shape sneaks south.
< 96h/644H 2v/147V Pos: standing >
There is too much adrenaline pumping through your body right now.
< 96h/644H 4v/147V Pos: standing >
< 96h/644H 7v/147V Pos: standing >
You begin to focus your will...
< 96h/644H 9v/147V Pos: standing >
< 96h/644H 10v/147V Pos: standing >
Casting: wormhole ****
< 96h/644H 11v/147V Pos: standing >
< 96h/644H 11v/147V Pos: standing >
Casting: wormhole ***
< 96h/644H 12v/147V Pos: standing >
< 96h/644H 12v/147V Pos: standing >
Casting: wormhole **
< 96h/644H 13v/147V Pos: standing >
Casting: wormhole *
< 96h/644H 14v/147V Pos: standing >
< 96h/644H 15v/147V Pos: standing >
Casting: wormhole
< 96h/644H 15v/147V Pos: standing >
Your mental manipulations become a reality...
Ripping through reality, a black rift opens up here.
< 96h/644H 16v/147V Pos: standing >
The heat from the sun saps your life away!
< 79h/644H 17v/147V Pos: standing >
The rift isn't quite stable enough yet...
< 79h/644H 18v/147V Pos: standing >
The rift isn't quite stable enough yet...
< 79h/644H 19v/147V Pos: standing >
The rift isn't quite stable enough yet...
< 79h/644H 20v/147V Pos: standing >
< 79h/644H 20v/147V Pos: standing >
The rift isn't quite stable enough yet...
< 79h/644H 21v/147V Pos: standing >
As you enter the wormhole, you feel yourself being torn into a thousand pieces,
scattered over the entirety of reality. Bits of your shattered
consciousness float randomly about the universe with no overall
direction or purpose. Suddenly, you find yourself elsewhere..
<map>
Zone: The Forest City of Aravne.
Room: Courtyard of the Sun Temple
</map>
Courtyard of the Sun Temple
Obvious exits: -N -E -S
A black rift of swirling mass is here, tearing itself apart. (magic)
Fresh blood splatters cover the area.
The corpse of a sun lightholder is lying here.
A sun lightbringer brings pain to the unworthy.(Red Aura)
A sun lightbringer brings pain to the unworthy.(Red Aura)
Jov Syndicalist Anarchy (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A sun lightseeker worships here.(Red Aura)
< 79h/644H 21v/147V Pos: standing >
< 79h/644H 22v/147V Pos: standing >
< 79h/644H 23v/147V Pos: standing >
A sun lightbringer leaves north.
< 79h/644H 24v/147V Pos: standing >
Jov gets a fiery red potion from his bottomless bag of the shield dwarves.
< 79h/644H 25v/147V Pos: standing >
< 79h/644H 25v/147V Pos: standing >
Jov quaffs a fiery red potion.
Jov's skin seems to turn to stone.
Jov looks vitalized.
< 79h/644H 25v/147V Pos: standing >
A sun lightbringer leaves east.
You say 'I have 79 (644) hits, 1012 (1145) mana, and 27 (147) movement points.'
< 79h/644H 27v/147V Pos: standing >
< 79h/644H 27v/147V Pos: standing >
< 79h/644H 30v/147V Pos: standing >
A sun lightseeker leaves north.
< 79h/644H 30v/147V Pos: standing >
< 79h/644H 31v/147V Pos: standing >
You say 'spam tackle on grey'
< 79h/644H 32v/147V Pos: standing >
< 79h/644H 37v/147V Pos: standing >
A sun lightbringer enters from the north.
< 79h/644H 39v/147V Pos: standing >
< 79h/644H 40v/147V Pos: standing >
You failed.
< 79h/644H 42v/147V Pos: standing >
You failed.
< 79h/644H 43v/147V Pos: standing >
You failed.
< 79h/644H 44v/147V Pos: standing >
< 80h/644H 44v/147V Pos: standing >
You failed.
< 80h/644H 44v/147V Pos: standing >
You failed.
< 80h/644H 45v/147V Pos: standing >
You failed.
< 80h/644H 45v/147V Pos: standing >
You failed.
< 80h/644H 48v/147V Pos: standing >
< 80h/644H 48v/147V Pos: standing >
Zukus stops following you.
Zukus is no longer in your group.
< 80h/644H 48v/147V Pos: standing >
A Barbarian stumbles out of the wormhole.
< 80h/644H 49v/147V Pos: standing >
You failed.
< 81h/644H 50v/147V Pos: standing >
< 81h/644H 50v/147V Pos: standing >
<map>
Zone: The Forest City of Aravne.
Room: Courtyard of the Sun Temple
</map>
<map>
Zone: The Forest City of Aravne.
Room: Courtyard of the Sun Temple
</map>
Courtyard of the Sun Temple
Obvious exits: -N -E -S -W#
A few drops of fresh blood are scattered around the area.
A sun lightseeker worships here.(Red Aura)
A sun guardian stands ready to repulse the unworthy.(Red Aura)
A sun guardian stands ready to repulse the unworthy.(Red Aura)
< 81h/644H 50v/147V Pos: standing >
< 81h/644H 51v/147V Pos: standing >
<map>
Zone: The Forest City of Aravne.
Room: Courtyard of the Sun Temple
</map>
<map>
Zone: The Forest City of Aravne.
Room: Courtyard of the Sun Temple
</map>
Courtyard of the Sun Temple
Obvious exits: -N -E -S
Fresh blood splatters cover the area.
The corpse of a sun lightholder is lying here.
A Barbarian (large) Tender Shepherd of The Empire stands in mid-air here.(Gold Aura)
A sun lightbringer brings pain to the unworthy.(Red Aura)
Jov Syndicalist Anarchy (Drow Elf)(medium) stands in mid-air here.(Red Aura)
< 81h/644H 51v/147V Pos: standing >
< 81h/644H 51v/147V Pos: standing >
A sun lightseeker enters from the north.
< 81h/644H 52v/147V Pos: standing >
A sun lightbringer leaves east.
< 81h/644H 52v/147V Pos: standing >
Jov places a slimy troglodyte claw [superior] in the back of a Barbarian, resulting in some strange noises and some blood.
< 81h/644H 52v/147V Pos: standing >
< 82h/644H 53v/147V Pos: standing >
< 82h/644H 53v/147V Pos: standing >
You begin to focus your will...
Jov tackles a Barbarian square in the chest knocking the wind out of him!
< 82h/644H 54v/147V Pos: standing >
Casting: psychic crush
< 82h/644H 56v/147V Pos: standing >
Your mental manipulations become a reality...
A Barbarian suddenly clutches their head, as if trying to shrug off some unknown malady.
[Damage: 161 ] A Barbarian's eyes briefly cloud over as his entire psyche is wracked with wonderfully intense pain.
< 82h/644H 56v/147V Pos: standing >
A Barbarian misses Jov.
A Barbarian's weak slash grazes Jov.
A Barbarian's weak whip grazes Jov.
A Barbarian misses Jov.
< 82h/644H 56v/147V Pos: standing >
Jov's fine whip grazes a Barbarian.
Jov's fine pierce grazes a Barbarian.
Jov's fine whip grazes a Barbarian.
Jov's fine whip grazes a Barbarian.
< 82h/644H 57v/147V Pos: standing >
< 82h/644H 57v/147V Pos: standing >
You begin to focus your will...
< 82h/644H 57v/147V Pos: standing >
< 83h/644H 58v/147V Pos: standing >
Casting: psychic crush
< 83h/644H 59v/147V Pos: standing >
< 83h/644H 59v/147V Pos: standing >
Your mental manipulations become a reality...
[Damage: 165 ] A Barbarian's eyes briefly cloud over as his entire psyche is wracked with wonderfully intense pain.
< 83h/644H 59v/147V Pos: standing >
< 83h/644H 59v/147V Pos: standing >
Swirling, silvery mists fill the area, slowly forming a pool on the ground..
< 83h/644H 60v/147V Pos: standing >
You begin to focus your will...
< 83h/644H 60v/147V Pos: standing >
Jov's fine whip wounds a Barbarian.
Jov's fine whip wounds a Barbarian.
Jov's fine pierce wounds a Barbarian.
Jov's whip wounds a Barbarian.
Jov's fine whip wounds a Barbarian.
< 83h/644H 61v/147V Pos: standing >
Casting: psychic crush
< 83h/644H 62v/147V Pos: standing >
Your mental manipulations become a reality...
[Damage: 151 ] A Barbarian's eyes briefly cloud over as his entire psyche is wracked with wonderfully intense pain.
< 83h/644H 62v/147V Pos: standing >
< 83h/644H 62v/147V Pos: standing >
A Barbarian's weak whip grazes Jov.
As a Barbarian attempts to attack Jov, Jov intercepts the attack with his hands and twist a Barbarian's arm!
A Barbarian's weak whip grazes Jov.
A Barbarian misses Jov.
< 83h/644H 63v/147V Pos: standing >
A Barbarian clambers to his feet.
You begin to focus your will...
< 83h/644H 63v/147V Pos: standing >
A Barbarian attempts to flee.
A Barbarian leaves south.
< 84h/644H 64v/147V Pos: standing >
You abort your mental image before it has become reality!
< 84h/644H 64v/147V Pos: standing >
You failed.
< 84h/644H 65v/147V Pos: standing >
You failed.
Jov leaves east.
< 84h/644H 65v/147V Pos: standing >
You failed.
< 84h/644H 66v/147V Pos: standing >
You failed.
< 84h/644H 66v/147V Pos: standing >
You failed.
< 84h/644H 66v/147V Pos: standing >
<map>
Zone: The Forest City of Aravne.
Room: Courtyard of the Sun Temple
</map>
<map>
Zone: The Forest City of Aravne.
Room: Courtyard of the Sun Temple
</map>
Courtyard of the Sun Temple
Obvious exits: -N -E -S -W#
Fresh blood splatters cover the area.
A sun lightbringer brings pain to the unworthy.(Red Aura)
A sun guardian stands ready to repulse the unworthy.(Red Aura)
A sun guardian stands ready to repulse the unworthy.(Red Aura)
< 84h/644H 65v/147V Pos: standing >
You failed.
< 84h/644H 66v/147V Pos: standing >
< 84h/644H 66v/147V Pos: standing >
< 84h/644H 66v/147V Pos: standing >
<map>
Zone: The Forest City of Aravne.
Room: Courtyard of the Sun Temple
</map>
Courtyard of the Sun Temple
Obvious exits: -N -E -S
< 84h/644H 66v/147V Pos: standing >
< 84h/644H 66v/147V Pos: standing >
You failed.
< 84h/644H 66v/147V Pos: standing >
<map>
Zone: The Forest City of Aravne.
Room: Courtyard of the Sun Temple
</map>
Courtyard of the Sun Temple
Obvious exits: -N -E
< 85h/644H 66v/147V Pos: standing >
< 85h/644H 67v/147V Pos: standing >
You failed.
< 85h/644H 67v/147V Pos: standing >
<map>
Zone: The Forest City of Aravne.
Room: Courtyard of the Sun Temple
</map>
Courtyard of the Sun Temple
Obvious exits: -N -E -S
Puddles of fresh blood cover the ground.
< 85h/644H 67v/147V Pos: standing >
<map>
Zone: The Forest City of Aravne.
Room: Courtyard of the Sun Temple
</map>
<map>
Zone: The Forest City of Aravne.
Room: Courtyard of the Sun Temple
</map>
Courtyard of the Sun Temple
Obvious exits: -N -E -S -W#
A few drops of fresh blood are scattered around the area.
A sun lightbringer brings pain to the unworthy.(Red Aura)
A sun guardian stands ready to repulse the unworthy.(Red Aura)
A sun guardian stands ready to repulse the unworthy.(Red Aura)
< 85h/644H 66v/147V Pos: standing >
<map>
Zone: The Forest City of Aravne.
Room: Courtyard of the Sun Temple
</map>
<map>
Zone: The Forest City of Aravne.
Room: Courtyard of the Sun Temple
</map>
Courtyard of the Sun Temple
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
A sun lightseeker worships here.(Red Aura)
< 85h/644H 65v/147V Pos: standing >
< 85h/644H 65v/147V Pos: standing >
<map>
Zone: The Forest City of Aravne.
Room: Courtyard of the Sun Temple
</map>
<map>
Zone: The Forest City of Aravne.
Room: Courtyard of the Sun Temple
</map>
Courtyard of the Sun Temple
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
A sun lightbringer brings pain to the unworthy.(Red Aura)
A sun lightholder prays for the converted here.(Red Aura)
< 85h/644H 65v/147V Pos: standing >
< 85h/644H 65v/147V Pos: standing >
<map>
Zone: The Forest City of Aravne.
Room: Courtyard of the Sun Temple
</map>
<map>
Zone: The Forest City of Aravne.
Room: Courtyard of the Sun Temple
</map>
Courtyard of the Sun Temple
Obvious exits: -N -S -W
A few drops of fresh blood are scattered around the area.
A sun lightseeker worships here.(Red Aura)
A sun lightseeker worships here.(Red Aura)
< 85h/644H 64v/147V Pos: standing >
< 85h/644H 65v/147V Pos: standing >
<map>
Zone: The Forest City of Aravne.
Room: Courtyard of the Sun Temple
</map>
<map>
Zone: The Forest City of Aravne.
Room: Courtyard of the Sun Temple
</map>
Courtyard of the Sun Temple
Obvious exits: -S -W
Puddles of fresh blood cover the ground.
A sun lightholder prays for the converted here.(Red Aura)
< 85h/644H 64v/147V Pos: standing >
< 85h/644H 65v/147V Pos: standing >
Alas, you cannot go that way. . . .
< 85h/644H 65v/147V Pos: standing >
< 86h/644H 66v/147V Pos: standing >
Cy stops following you.
Cy is no longer in your group.
<map>
Zone: The Forest City of Aravne.
Room: Courtyard of the Sun Temple
</map>
<map>
Zone: The Forest City of Aravne.
Room: Courtyard of the Sun Temple
</map>
Courtyard of the Sun Temple
Obvious exits: -N -S -W
A few drops of fresh blood are scattered around the area.
A sun lightseeker worships here.(Red Aura)
A sun lightseeker worships here.(Red Aura)
< 86h/644H 65v/147V Pos: standing >
< 86h/644H 65v/147V Pos: standing >
Alas, you cannot go that way. . . .
< 86h/644H 65v/147V Pos: standing >
<map>
Zone: The Forest City of Aravne.
Room: Courtyard of the Sun Temple
</map>
<map>
Zone: The Forest City of Aravne.
Room: Courtyard of the Sun Temple
</map>
Courtyard of the Sun Temple
Obvious exits: -N -E# -S -W
Fresh blood covers everything in the area.
A sun lightbringer brings pain to the unworthy.(Red Aura)
< 86h/644H 65v/147V Pos: standing >
< 86h/644H 65v/147V Pos: standing >
Your body vibrates as you fan out your molecules.
<map>
Zone: The Forest City of Aravne.
Room: Entrance to the Sun Temple
</map>
<map>
Zone: The Forest City of Aravne.
Room: Entrance to the Sun Temple
</map>
Entrance to the Sun Temple
Obvious exits: -E -W#
Fresh blood covers everything in the area.
A Barbarian (large) Tender Shepherd of The Empire stands in mid-air here.(Gold Aura)
< 86h/644H 65v/147V Pos: standing >
< 86h/644H 65v/147V Pos: standing >
Alas, you cannot go that way. . . .
< 86h/644H 65v/147V Pos: standing >
<map>
Zone: The Forest City of Aravne.
Room: Dragonfall Pit on The Grand Skyway
</map>
Dragonfall Pit on The Grand Skyway
Obvious exits: -N -S -W
< 86h/644H 65v/147V Pos: standing >
A Barbarian enters from the west.
< 86h/644H 65v/147V Pos: standing >
Out of nowhere, a Barbarian stabs you in the back.
You wish that your wounds would stop BLEEDING so much!
< 53h/644H 67v/147V Pos: standing >
< T: Vpsy TP: sta TC: awful E: A Barbarian sta EP: nasty wounds >
< 53h/644H 67v/147V Pos: standing >
< T: Vpsy TP: sta TC: awful E: A Barbarian sta EP: nasty wounds >
You begin to focus your will...
< 53h/644H 67v/147V Pos: standing >
< T: Vpsy TP: sta TC: awful E: A Barbarian sta EP: nasty wounds >
A Barbarian tackles you square in the chest knocking the wind out of you!
You suddenly don't have the energy to fight!
< 53h/644H 67v/147V Pos: sitting >
< T: Vpsy TP: sit TC: awful E: A Barbarian sta EP: nasty wounds >
You continue preparing your spell from the ground...
Casting: psychic crush
< 53h/644H 67v/147V Pos: sitting >
< T: Vpsy TP: sit TC: awful E: A Barbarian sta EP: nasty wounds >
< 53h/644H 67v/147V Pos: sitting >
< T: Vpsy TP: sit TC: awful E: A Barbarian sta EP: nasty wounds >
Autosaving...
You can't do this sitting!
You abort your mental image before it has become reality!
< 53h/644H 67v/147V Pos: sitting >
< T: Vpsy TP: sit TC: awful E: A Barbarian sta EP: nasty wounds >
A Barbarian's powerful whip causes you to grimace in pain.
YIKES! Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
A Barbarian's impressive whip enshrouds you in a mist of blood.
You wish that your wounds would stop BLEEDING so much!
< 13h/644H 67v/147V Pos: sitting >
< T: Vpsy TP: sit TC: awful E: A Barbarian sta EP: nasty wounds >
You miss a Barbarian.
< 13h/644H 67v/147V Pos: sitting >
< T: Vpsy TP: sit TC: awful E: A Barbarian sta EP: nasty wounds >
You can't do this sitting!
< 13h/644H 67v/147V Pos: sitting >
< T: Vpsy TP: sit TC: awful E: A Barbarian sta EP: nasty wounds >
A Barbarian's impressive whip grievously wounds you.
YIKES! Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
A Barbarian's impressive whip hits you.
Your moss-covered cloak [poor] was completely destroyed by the massive blow!
Your jade necklace [superior] was completely destroyed by the massive blow!
Your shimmering earring of many colors [superior] was completely destroyed by the massive blow!