The death of [51 Trickster] Icarus Night Raven's Watch (Human)

in Endless Plains of Grassy Pastures

from the perspective of [51 Thief] Riq Dakhira (Goblin)

<worn as a badge>    the bronze Zarbonesti seal of Kryz'Kyssik of health (magic)
<worn on head>       a derroskin admiral's hat
<worn on eyes>       the eyes of undead fire [superior] (magic) (glowing)
<worn in ear>        a dangling chain crucifix (glowing) [84%]
<worn in ear>        a steel hoop earring of agility
<worn on face>       a mask of lost souls [superior] (magic) [87%]
<worn around neck>   a necklace of halfling ears [superior]
<worn around neck>   a spiked soulstone collar [superior] (magic)
<worn on body>       a shining golden breast plate [superior] (magic)
<worn about body>    the masters cloak (glowing) [86%]
<worn as quiver>     a silken backsheath of flight of health (magic)
<worn about waist>   the mystical sash of the Netherworld (magic) (glowing)
<worn on belt buckle>a dagger of carved obsidian [superior] (magic)
<attached to belt>   an onyx potion (magic) (glowing)
<worn on arms>       a skull shoulder guard lined with feathers [superior]
<worn around wrist>  a steel wire of intelligence (magic) (glowing)
<worn around wrist>  the divine bracer of greater defense (magic) (glowing) (humming)
<worn on hands>      the gauntlets of the lifestealer (magic) (glowing)
<worn on finger>     a finely crafted brass ring (magic)
<worn on finger>     a spiked ring of intelligence
<primary weapon>     a green bladed dagger named 'Sepsis' of damage (magic) (humming) [66%]
<secondary weapon>   a blood dagger of Tezcatlipoca [poor] (magic)
<worn on legs>       some blue-tinted chainmail leggings
<worn on feet>       some spurred blood crystal boots (magic)

Obvious exits: -N -S -W
Fresh blood covers everything in the area.
A female zebra grazes here.
A procession of ants marches across the desert here.(Red Aura)
A cactus grows in the soil here.
A lush, tropical palm tree, grows here.

< 794h/794H 150v/250V Pos: standing >

<map>
Zone: Pits of Cerberus.
Room: A Path Around the Foothills
</map>

<map>
Zone: Pits of Cerberus.
Room: A Path Around the Foothills
</map>
A Path Around the Foothills
Obvious exits: -N -S
Fresh blood covers everything in the area.
A cactus grows in the soil here.

< 794h/794H 149v/250V Pos: standing >

<map>
Zone: Pits of Cerberus.
Room: Within the Savannah of Sorrow
</map>

<map>
Zone: Pits of Cerberus.
Room: Within the Savannah of Sorrow
</map>
Within the Savannah of Sorrow
Obvious exits: -N -E -S
A few drops of fresh blood are scattered around the area.
A lush, tropical palm tree, grows here.
A lush, tropical palm tree, grows here.

< 794h/794H 147v/250V Pos: standing >

<map>
Zone: Pits of Cerberus.
Room: A Hunting Ground Within the Savannah of Sorrow
</map>

<map>
Zone: Pits of Cerberus.
Room: A Hunting Ground Within the Savannah of Sorrow
</map>
A Hunting Ground Within the Savannah of Sorrow
Obvious exits: -N -W
A hungry wild dog scavenges for food out on the Savannah.(Red Aura)
A wemic nomad hunts for food here.(Red Aura)
A wemic nomad hunts for food here.(Red Aura)
Sealot, the wemic chieftan hunts for supplies for his tribe here.(Red Aura)

< 794h/794H 146v/250V Pos: standing >

<map>
Zone: Pits of Cerberus.
Room: Within the Savannah of Sorrow
</map>

<map>
Zone: Pits of Cerberus.
Room: Within the Savannah of Sorrow
</map>
Within the Savannah of Sorrow
Obvious exits: -E -S -W
Fresh blood covers everything in the area.
An elusive whitetiger runs through the Savannah here.
A cactus grows in the soil here.

< 794h/794H 144v/250V Pos: standing >
You quickly scan the area.
A mature giraffe who is close by to your east.
A palm tree who is not far off to your east.
A Soldier of Fortune who is not far off to your east.
A Human who is a brief walk away to your east.
A procession of ants who is a brief walk away to your east.
A young zebra who is a brief walk away to your east.
A large camel who is a brief walk away to your east.
A wild dog who is close by to your south.
A wemic nomad who is close by to your south.
A wemic nomad who is close by to your south.

< 794h/794H 144v/250V Pos: standing >

<map>
Zone: Pits of Cerberus.
Room: A Path Around the Foothills
</map>

<map>
Zone: Pits of Cerberus.
Room: A Path Around the Foothills
</map>
A Path Around the Foothills
Obvious exits: -E -W
Puddles of fresh blood cover the ground.
A lush, tropical palm tree, grows here.
A mature giraffe grazes on the palm leaves.

< 794h/794H 143v/250V Pos: standing >

<map>
Zone: Pits of Cerberus.
Room: Within the Savannah of Sorrow
</map>

<map>
Zone: Pits of Cerberus.
Room: Within the Savannah of Sorrow
</map>
Within the Savannah of Sorrow
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
A lush, tropical palm tree, grows here.
(Q)A Soldier of Fortune stands here, acting as a sentry for the campers.

< 794h/794H 141v/250V Pos: standing >

<map>
Zone: Pits of Cerberus.
Room: Within the Savannah of Sorrow
</map>

<map>
Zone: Pits of Cerberus.
Room: Within the Savannah of Sorrow
</map>
Within the Savannah of Sorrow
Obvious exits: -N -S -W
A few drops of fresh blood are scattered around the area.
A Human (medium) Crusader Night Raven's Watch stands in mid-air here.(Gold Aura)
A procession of ants marches across the desert here.(Red Aura)
A young zebra runs through the Savannah here.
A large camel grazes here.
A large camel grazes here.

< 794h/794H 140v/250V Pos: standing >
A Human leaves south.
Backstab who?

< 794h/794H 140v/250V Pos: standing >
You have no idea how to even begin.

< 794h/794H 140v/250V Pos: standing >
A procession of ants leaves west.

< 794h/794H 141v/250V Pos: standing >
You quickly scan the area.
A young zebra who is close by to your north.
A Myrabolan ranger who is close by to your north.
A Myrabolan ranger who is close by to your north.
A Soldier of Fortune who is close by to your north.
A Human who is close by to your south.
A cactus who is not far off to your south.
A palm tree who is not far off to your south.
A nomadic merchant who is a brief walk away to your south.
A palm tree who is a brief walk away to your south.
A procession of ants who is close by to your west.
A palm tree who is close by to your west.
A Soldier of Fortune who is close by to your west.
A mature giraffe who is not far off to your west.
A whitetiger who is a brief walk away to your west.
A cactus who is a brief walk away to your west.

< 794h/794H 141v/250V Pos: standing >

<map>
Zone: Pits of Cerberus.
Room: At an Enormous Anthill
</map>

<map>
Zone: Pits of Cerberus.
Room: At an Enormous Anthill
</map>
At an Enormous Anthill
Obvious exits: -N -S -W
A huge anthill grows up from the ground here. (humming)
A Human (medium) Crusader Night Raven's Watch stands in mid-air here.(Gold Aura)

< 794h/794H 139v/250V Pos: standing >
A Human leaves south.
Backstab who?

< 794h/794H 140v/250V Pos: standing >
You have no idea how to even begin.

< 794h/794H 140v/250V Pos: standing >
You quickly scan the area.
A young zebra who is close by to your north.
A large camel who is close by to your north.
A large camel who is close by to your north.
A young zebra who is not far off to your north.
A Myrabolan ranger who is not far off to your north.
A Myrabolan ranger who is not far off to your north.
A Soldier of Fortune who is not far off to your north.
A cactus who is close by to your south.
A palm tree who is close by to your south.
A nomadic merchant who is not far off to your south.
A palm tree who is not far off to your south.
A large zebra who is close by to your west.
A procession of ants who is close by to your west.
A young zebra who is close by to your west.
Ethan who is close by to your west.

< 794h/794H 141v/250V Pos: standing >

<map>
Zone: Pits of Cerberus.
Room: Within the Savannah of Sorrow
</map>

<map>
Zone: Pits of Cerberus.
Room: Within the Savannah of Sorrow
</map>
Within the Savannah of Sorrow
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
A cactus grows in the soil here.
A lush, tropical palm tree, grows here.

< 794h/794H 140v/250V Pos: standing >
You quickly scan the area.
A young zebra who is not far off to your north.
A large camel who is not far off to your north.
A large camel who is not far off to your north.
A young zebra who is a brief walk away to your north.
A Myrabolan ranger who is a brief walk away to your north.
A Myrabolan ranger who is a brief walk away to your north.
A Soldier of Fortune who is a brief walk away to your north.
A Myrabolan hunter who is close by to your east.
A palm tree who is close by to your east.
A Human who is a brief walk away to your east.
A nomadic merchant who is close by to your south.
A palm tree who is close by to your south.
A wild dog who is close by to your west.
A female zebra who is not far off to your west.

< 794h/794H 141v/250V Pos: standing >

<map>
Zone: Pits of Cerberus.
Room: Within the Savannah of Sorrow
</map>

<map>
Zone: Pits of Cerberus.
Room: Within the Savannah of Sorrow
</map>
Within the Savannah of Sorrow
Obvious exits: -E -S -W
A few drops of fresh blood are scattered around the area.
A lush, tropical palm tree, grows here.
A hunter from Myrabolus tracks down whitetigers here.(Gold Aura)
A lush, tropical palm tree, grows here.

< 794h/794H 139v/250V Pos: standing >

<map>
Zone: Pits of Cerberus.
Room: A Path Leading Away From the Savannah
</map>
A Path Leading Away From the Savannah
Obvious exits: -E -W
Puddles of fresh blood cover the ground.

< 794h/794H 137v/250V Pos: standing >

<map>
Zone: Pits of Cerberus.
Room: A Path Leading Away From the Savannah
</map>

<map>
Zone: Pits of Cerberus.
Room: A Path Leading Away From the Savannah
</map>
A Path Leading Away From the Savannah
Obvious exits: -S -W
A Human (medium) Crusader Night Raven's Watch stands in mid-air here.(Gold Aura)

< 794h/794H 136v/250V Pos: standing >
A Human leaves south.
Backstab who?

< 794h/794H 136v/250V Pos: standing >
You have no idea how to even begin.

< 794h/794H 136v/250V Pos: standing >

< 794h/794H 137v/250V Pos: standing >
You quickly scan the area.
A Myrabolan hunter who is not far off to your west.
A palm tree who is not far off to your west.
A cactus who is a brief walk away to your west.
A palm tree who is a brief walk away to your west.
A wild dog who is rather far off to your west.
A female zebra who is in the distance to your west.

< 794h/794H 137v/250V Pos: standing >

<map>
Zone: Pits of Cerberus.
Room: A Change in Terrain
</map>
A Change in Terrain
Obvious exits: -N -E
Puddles of fresh blood cover the ground.

< 794h/794H 136v/250V Pos: standing >
You quickly scan the area.
A crewman who is not far off to your east.
A crewman who is not far off to your east.

< 794h/794H 136v/250V Pos: standing >

<map>
Zone: Pits of Cerberus.
Room: The Road to Desolate
</map>
The Road to Desolate
Obvious exits: -E -W
Puddles of fresh blood cover the ground.

< 794h/794H 136v/250V Pos: standing >

<map>
Zone: Pits of Cerberus.
Room: The Road to Desolate
</map>

<map>
Zone: Pits of Cerberus.
Room: The Road to Desolate
</map>
The Road to Desolate
Obvious exits: -N -W
Fresh blood covers everything in the area.
A crewman from the Sunweaver stands here waiting for a ride.(Gold Aura)
A crewman from the Sunweaver stands here waiting for a ride.(Gold Aura)
Gregory, aid to the High Magistrate, watches the skies here.(Gold Aura)

< 794h/794H 134v/250V Pos: standing >
You quickly scan the area.
You see nothing.

< 794h/794H 135v/250V Pos: standing >

< 794h/794H 135v/250V Pos: standing >

<map>
Zone: Pits of Cerberus.
Room: The Road to Desolate
</map>
The Road to Desolate
Obvious exits: -N -S
Fresh blood covers everything in the area.

< 794h/794H 134v/250V Pos: standing >
    .P.^.+^.MMM     
   ...^M.+.MMMMM    
  M..^.^^+^MMM^^^   
 ...^^.^^+MMM^^^^   
 ^.^^..^.+MM^**^^   
 ..^^..^^@MM^^^.^^  
 .^...^^M^M^^...^^  
 ^^..^^MMM^^....^^  
  ^^^^MMM^......^   
   ^^MMM^.......    
    MMMM.....^.     
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.

< 794h/794H 132v/250V Pos: standing >
You quickly scan the area.
A crewman who is not far off to your south.
A crewman who is not far off to your south.
Gregory who is not far off to your south.

< 794h/794H 133v/250V Pos: standing >
    P..^.+^.MMM     
   ...^M.+.MMMMM    
  M..^.^^+^MMM^^^   
 ...^^.^^+MMM^^^^   
 ^.^^..^.+MM^**^^   
 ..^^..^^@MM^^^.^^  
 .^...^^M^M^^...^^  
 ^^..^^MMM^^....^^  
  ^^^^MMM^......^   
   ^^MMM^.......    
    MMMM.....^.     

< 794h/794H 133v/250V Pos: standing >
    ...^.+^.MMM     
   ...^M.+.MMMMM    
  M..^.^^+^MMM^^^   
 ...^^.^^+MMM^^^^   
 ^.^^..^.+MM^**^^   
 ..^^..^^@MM^^^.^^  
 .^...^^M^M^^...^^  
 ^^..^^MMM^^....^^  
  ^^^^MMM^......^   
   ^^MMM^.......    
    MMMM.....^.     

< 794h/794H 133v/250V Pos: standing >
    ...^.+^.MMM     
   ...^M.+.MMMMM    
  M..^.^^+^MMM^^^   
 ...^^.^^+MMM^^^^   
 ^.^^..^.+MM^**^^   
 ..^^..^^@MM^^^.^^  
 .^...^^M^M^^...^^  
 ^^..^^MMM^^....^^  
  ^^^^MMM^......^   
   ^^MMM^.......    
    MMMM.....^.     
    ...^^+^.^MM     
   ....^.+^.MMMM    
  ....^M.+.MMMMM^   
 .M..^.^^+^MMM^^^   
 ...^^.^^+MMM^^^^   
 ^.^^..^.@MM^**^^   
 ..^^..^^+MM^^^.^^  
 .^...^^M^M^^...^^  
  ^..^^MMM^^....^   
   ^^^MMM^......    
    ^MMM^......     
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.

< 794h/794H 133v/250V Pos: standing >
    ....^^+^.^M     
   ^....^.+^.MMM    
  .....^M.+.MMMMM   
 ..M..^.^^+^MMM^^^  
 ....^^.^^+MMM^^^^  
 .^.^^..^@+MM^**^^  
 ...^^..^^+MM^^^.^  
 ..^...^^M^M^^...^  
  ^^..^^MMM^^....   
   ^^^^MMM^.....    
    ^^MMM^.....     
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W

< 794h/794H 132v/250V Pos: standing >
    .....^^+^.^     
   .^....^.+^.MM    
  ......^M.+.MMMM   
 ...M..^.^^+^MMM^^  
 .....^^.^^+MMM^^^  
 ..^.^^..@.+MM^**^  
 ....^^..^^+MM^^^.  
 ...^...^^M^M^^...  
  .^^..^^MMM^^...   
   ^^^^^MMM^....    
    .^^MMM^....     
A Sloped and Rocky Hillside
Obvious exits: -N -E -S -W

< 794h/794H 131v/250V Pos: standing >
Autosaving...
    ......^^+^.     
   ..^....^.+^.M    
  .......^M.+.MMM   
 ....M..^.^^+^MMM^  
 ......^^.^^+MMM^^  
 ...^.^^.@^.+MM^**  
 .....^^..^^+MM^^^  
 ....^...^^M^M^^..  
  M.^^..^^MMM^^..   
   .^^^^^MMM^...    
    ^.^^MMM^...     
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W

< 794h/794H 129v/250V Pos: standing >
    .......^^+^     
   ...^....^.+^.    
  ........^M.+.MM   
  ....M..^.^^+^MMM  
  ......^^.^^+MMM^  
  ...^.^^@.^.+MM^*  
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 .....^...^^M^M^^.  
  .M.^^..^^MMM^^.   
   ..^^^^^MMM^..    
    ^^.^^MMM^..     
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W

< 794h/794H 127v/250V Pos: standing >
    ........^^+     
   P...^....^.+^    
   ........^M.+.M   
   ....M..^.^^+^MM  
   ......^^.^^+MMM  
   ...^.^@..^.+MM^  
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  .....^...^^M^M^^  
  ..M.^^..^^MMM^^   
   ...^^^^^MMM^.    
    .^^.^^MMM^.     
A Sloped and Rocky Hillside
Obvious exits: -N -E -S -W

< 794h/794H 126v/250V Pos: standing >
    .........^^     
   .P...^....^.+    
    ........^M.+.   
    ....M..^.^^+^M  
    ......^^.^^+MM  
    ...^.@^..^.+MM  
    .....^^..^^+MM  
   .....^...^^M^M^  
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    ..^^.^^MMM^     
A Sloped and Rocky Hillside
Obvious exits: -N -E -S -W

< 794h/794H 124v/250V Pos: standing >
    ..........^     
    .P...^....^.    
     ........^M.+   
     ....M..^.^^+^  
     ......^^.^^+M  
     ...^@^^..^.+M  
     .....^^..^^+M  
    .....^...^^M^M  
    ..M.^^..^^MMM   
    ....^^^^^MMM    
    ...^^.^^MMM     
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W

< 794h/794H 122v/250V Pos: standing >
     ..........     
   M .P...^....^    
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 .    ....M..^.^^+  
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A Sloped and Rocky Hillside
Obvious exits: -N -E -S -W

< 794h/794H 121v/250V Pos: standing >
    ...........     
     ..........^    
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 .    ....M..^.^^+  
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     ....^^^^^M     
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W

< 794h/794H 119v/250V Pos: standing >
     ..........     
      ..........    
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  .    ....M..^.^^  
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 ^.    ...^.^^..^.  
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      ....^^^^^     
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W

< 794h/794H 118v/250V Pos: standing >
      .........     
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   .    ....M..^.^  
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 .^.    ...^.^^..^  
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       ....^^^^     
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W

< 794h/794H 116v/250V Pos: standing >
      ..^......     
      ..........    
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     M .P...^....^  
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       .....^...    
       ..M.^^..     
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W

< 794h/794H 114v/250V Pos: standing >
     ......^^..     
      ..^.......    
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       ..........^  
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   .    ....M..^.^  
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  ^.    ...^.^^..   
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Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W

< 794h/794H 113v/250V Pos: standing >
      ......^^.     
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      M .P...^....  
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    .    ....M..^.  
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   *.    .....^^    
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Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W

< 794h/794H 111v/250V Pos: standing >
    ......M.^..     
      ......^^..    
       ..^.......   
       ...........  
        ..........  
      M .@...^....  
         ........^  
    .    ....M..^.  
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   ^.    ...^.^^    
    .    .....^     
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
A Human (medium) Crusader Night Raven's Watch stands in mid-air here.(Gold Aura)

< 794h/794H 109v/250V Pos: standing >
[Damage: 30 ] A Human makes a strange sound as you place a green bladed dagger named 'Sepsis' of damage in his back.
A Human's dagger called 'Autumn Decay' [poor] was completely destroyed by the massive blow!
A Human's torn frost cloak [superior] was completely destroyed by the massive blow!
A Human is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Riq by 13333333.
The smell of fresh blood enters your body, infusing you with power!