<worn on head> a fragile marble helmet
<worn in ear> a strangly glowing ivy leaf [superior] (glowing)
<worn around neck> a twined gem medallion
<worn around neck> a golden chain
<worn on body> some robes of sand weaving
<worn on back> a large leather backpack
<worn as quiver> a slingshot bag
<worn about waist> a well-crafted belt pouch (glowing) (illuminating)
<worn on belt buckle>a glowing quill (glowing)
<worn on hands> a pair of spirit gloves (illuminating)
<worn on finger> a fine obsidian ring
<worn on finger> a ring of sand blasting
<held> a burnt out brazier long past forgotten (glowing)
<worn on legs> some fine iron pants
<worn on feet> a pair of well-crafted snakeskin boots
Just Inside the Archway
Obvious exits: -N -S
A strange looking monkey-like creature clings to a nearby branch.
A strange looking monkey-like creature clings to a nearby branch.
< 230h/230H 156v/156V Pos: standing >
< 230h/230H 156v/156V Pos: standing >
< 230h/230H 156v/156V Pos: standing >
< 230h/230H 156v/156V Pos: standing >
It's cold!
< 230h/230H 156v/156V Pos: standing >
< 230h/230H 156v/156V Pos: standing >
< 230h/230H 156v/156V Pos: standing >
< 230h/230H 156v/156V Pos: standing >
You have memorized the following spells:
( 6th circle) 4 - fireball
( 5th circle) 3 - cone of cold
1 - dimension door
1 - slowness
( 4th circle) 3 - lightning bolt
1 - farsee
1 - levitate
1 - minor paralysis
( 3rd circle) 1 - concealment
5 - shocking grasp
1 - agility
( 2nd circle) 5 - chill touch
2 - sleep
1 - strength
( 1st circle) 1 - minor creation
7 - magic missile
1 - detect magic
You can memorize no more spells.
< 230h/230H 156v/156V Pos: standing >
You are close to the half-way point in the journey towards your next level.
< 230h/230H 156v/156V Pos: standing >
< 230h/230H 156v/156V Pos: standing >
< 230h/230H 156v/156V Pos: standing >
< 230h/230H 156v/156V Pos: standing >
< 230h/230H 156v/156V Pos: standing >
< 230h/230H 156v/156V Pos: standing >
< 230h/230H 156v/156V Pos: standing >
< 230h/230H 156v/156V Pos: standing >
Just Inside the Archway
Obvious exits: -N -S
A strange looking monkey-like creature clings to a nearby branch.
A strange looking monkey-like creature clings to a nearby branch.
< 230h/230H 156v/156V Pos: standing >
< 230h/230H 156v/156V Pos: standing >
< 230h/230H 156v/156V Pos: standing >
< 230h/230H 156v/156V Pos: standing >
< 230h/230H 156v/156V Pos: standing >
< 230h/230H 156v/156V Pos: standing >
A red-breasted tree-hugger enters from the north.
< 230h/230H 156v/156V Pos: standing >
< 230h/230H 156v/156V Pos: standing >
A red-breasted tree-hugger enters from the north.
< 230h/230H 156v/156V Pos: standing >
< 230h/230H 156v/156V Pos: standing >
< 230h/230H 156v/156V Pos: standing >
A red-breasted tree-hugger leaves north.
< 230h/230H 156v/156V Pos: standing >
< 230h/230H 156v/156V Pos: standing >
< 230h/230H 156v/156V Pos: standing >
A red-breasted tree-hugger enters from the south.
< 230h/230H 156v/156V Pos: standing >
< 230h/230H 156v/156V Pos: standing >
< 230h/230H 156v/156V Pos: standing >
A red-breasted tree-hugger leaves south.
< 230h/230H 156v/156V Pos: standing >
< 230h/230H 156v/156V Pos: standing >
< 230h/230H 156v/156V Pos: standing >
< 230h/230H 156v/156V Pos: standing >
A red-breasted tree-hugger leaves south.
< 230h/230H 156v/156V Pos: standing >
< 230h/230H 156v/156V Pos: standing >
< 230h/230H 156v/156V Pos: standing >
< 230h/230H 156v/156V Pos: standing >
< 230h/230H 156v/156V Pos: standing >
< 230h/230H 156v/156V Pos: standing >
< 230h/230H 156v/156V Pos: standing >
< 230h/230H 156v/156V Pos: standing >
A red-breasted tree-hugger leaves north.
< 230h/230H 156v/156V Pos: standing >
< 230h/230H 156v/156V Pos: standing >
< 230h/230H 156v/156V Pos: standing >
A red-breasted tree-hugger leaves south.
< 230h/230H 156v/156V Pos: standing >
< 230h/230H 156v/156V Pos: standing >
< 230h/230H 156v/156V Pos: standing >
< 230h/230H 156v/156V Pos: standing >
A red-breasted tree-hugger enters from the north.
< 230h/230H 156v/156V Pos: standing >
< 230h/230H 156v/156V Pos: standing >
< 230h/230H 156v/156V Pos: standing >
< 230h/230H 156v/156V Pos: standing >
< 230h/230H 156v/156V Pos: standing >
< 230h/230H 156v/156V Pos: standing >
A red-breasted tree-hugger enters from the south.
< 230h/230H 156v/156V Pos: standing >
A red-breasted tree-hugger enters from the south.
< 230h/230H 156v/156V Pos: standing >
A red-breasted tree-hugger leaves south.
< 230h/230H 156v/156V Pos: standing >
< 230h/230H 156v/156V Pos: standing >
A red-breasted tree-hugger leaves south.
< 230h/230H 156v/156V Pos: standing >
A red-breasted tree-hugger enters from the south.
< 230h/230H 156v/156V Pos: standing >
< 230h/230H 156v/156V Pos: standing >
< 230h/230H 156v/156V Pos: standing >
A red-breasted tree-hugger leaves north.
< 230h/230H 156v/156V Pos: standing >
< 230h/230H 156v/156V Pos: standing >
< 230h/230H 156v/156V Pos: standing >
< 230h/230H 156v/156V Pos: standing >
< 230h/230H 156v/156V Pos: standing >
A red-breasted tree-hugger enters from the south.
< 230h/230H 156v/156V Pos: standing >
< 230h/230H 156v/156V Pos: standing >
< 230h/230H 156v/156V Pos: standing >
< 230h/230H 156v/156V Pos: standing >
< 230h/230H 156v/156V Pos: standing >
A red-breasted tree-hugger leaves north.
< 230h/230H 156v/156V Pos: standing >
< 230h/230H 156v/156V Pos: standing >
< 230h/230H 156v/156V Pos: standing >
< 230h/230H 156v/156V Pos: standing >
< 230h/230H 156v/156V Pos: standing >
< 230h/230H 156v/156V Pos: standing >
You are using:
<worn on head> a fragile marble helmet
<worn in ear> a strangly glowing ivy leaf [superior] (glowing)
<worn around neck> a twined gem medallion
<worn around neck> a golden chain
<worn on body> some robes of sand weaving
<worn about body> a light gem bodycloak
<worn on back> a large leather backpack
<worn as quiver> a slingshot bag
<worn about waist> a well-crafted belt pouch (glowing) (illuminating)
<worn on belt buckle>a glowing quill (glowing)
<worn on arms> some shimmering marble vambraces
<held as shield> an unique granite shield
<worn on hands> a pair of spirit gloves (illuminating)
<worn on finger> a fine obsidian ring
<worn on finger> a ring of sand blasting
<held> a burnt out brazier long past forgotten (glowing)
<worn on legs> some fine iron pants
<worn on feet> a pair of well-crafted snakeskin boots
< 230h/230H 156v/156V Pos: standing >
< 230h/230H 156v/156V Pos: standing >
< 230h/230H 156v/156V Pos: standing >
Autosaving...
< 230h/230H 156v/156V Pos: standing >
A red-breasted tree-hugger enters from the north.
< 230h/230H 156v/156V Pos: standing >
< 230h/230H 156v/156V Pos: standing >
A red-breasted tree-hugger leaves south.
< 230h/230H 156v/156V Pos: standing >
< 230h/230H 156v/156V Pos: standing >
< 230h/230H 156v/156V Pos: standing >
< 230h/230H 156v/156V Pos: standing >
< 230h/230H 156v/156V Pos: standing >
< 230h/230H 156v/156V Pos: standing >
< 230h/230H 156v/156V Pos: standing >
A red-breasted tree-hugger enters from the south.
< 230h/230H 156v/156V Pos: standing >
< 230h/230H 156v/156V Pos: standing >
< 230h/230H 156v/156V Pos: standing >
< 230h/230H 156v/156V Pos: standing >
< 230h/230H 156v/156V Pos: standing >
A red-breasted tree-hugger leaves south.
< 230h/230H 156v/156V Pos: standing >
< 230h/230H 156v/156V Pos: standing >
< 230h/230H 156v/156V Pos: standing >
It's really c-c-c-cold!!
< 230h/230H 156v/156V Pos: standing >
< 230h/230H 156v/156V Pos: standing >
A red-breasted tree-hugger leaves north.
< 230h/230H 156v/156V Pos: standing >
< 230h/230H 156v/156V Pos: standing >
Character attributes for Myridan
Level: 29 Race: Halfling Class: Sorcerer
Age: 38 yrs / 1 mths Height: 37 inches Weight: 66 lbs Size: small
Actual (Base) Actual (Base)
Str: 90 ( 95) Pow: 75 ( 94)
Dex: 124 ( 95) Int: 92 ( 92)
Agi: 123 ( 98) Wis: 104 ( 90)
Con: 93 ( 98) Cha: 100 ( 91) Luk: 123 (103)
Equipped Items: 17 Carried weight: 30
Armor Points: -144 Reduces melee damage taken by 14.4%
Melee Critical Percentage(int): 8%
Max Spell Damage Reduction Percent(wis): 0%
Calming Chance(cha): 14%
HP Vamp Cap Percentage(pow): 110%
Spell Damage Modifier(str): 100%
Bloodlust Damage Bonus(vs mob only): 0%
Hitroll: 5 Damroll: 10
Alignment: 63 (-1000 to 1000)
Saving Throws: PAR[46] FEA[51]
BRE[41] SPE[36]
Load carried: Paltry
< 230h/230H 156v/156V Pos: standing >
< 230h/230H 156v/156V Pos: standing >
A red-breasted tree-hugger enters from the south.
< 230h/230H 156v/156V Pos: standing >
< 230h/230H 156v/156V Pos: standing >
< 230h/230H 156v/156V Pos: standing >
< 230h/230H 156v/156V Pos: standing >
< 230h/230H 156v/156V Pos: standing >
< 230h/230H 156v/156V Pos: standing >
An elven scout snaps into visibility.
Out of nowhere, an elven scout stabs you in the back.
OUCH! That really did HURT!
< 204h/230H 156v/156V Pos: standing >
< T: Myridan TP: sta TC: small wounds E: an elven scout sta EP: excellent >
Someone parries your futile lunge at him.
An elven scout snaps into visibility.
An elven scout snaps into visibility.
An elven scout's impressive slash strikes you.
An elven scout's impressive slash strikes you.
An elven scout's powerful slash strikes you hard.
< 163h/230H 156v/156V Pos: standing >
< T: Myridan TP: sta TC: few wounds E: an elven scout sta EP: excellent >
An elven scout snaps into visibility.
An elven scout dances an acrobatic maneuver in battle, tripping you.
< 163h/230H 156v/156V Pos: sitting >
< T: Myridan TP: sit TC: few wounds E: an elven scout sta EP: excellent >
< 163h/230H 156v/156V Pos: sitting >
< T: Myridan TP: sit TC: few wounds E: someone sta EP: excellent >
An elven scout snaps into visibility.
An elven scout's impressive slash strikes you hard.
An elven scout's impressive slash strikes you hard.
An elven scout's impressive pierce strikes you hard.
An elven scout's slash strikes you very hard.
< 104h/230H 156v/156V Pos: sitting >
< T: Myridan TP: sit TC: nasty wounds E: an elven scout sta EP: excellent >
You score a CRITICAL HIT!!!!!
An elven scout snaps into visibility.
[Damage: 2 ] Your punch grazes an elven scout.
< 104h/230H 156v/156V Pos: sitting >
< T: Myridan TP: sit TC: nasty wounds E: an elven scout sta EP: few scratches >
An elven scout snaps into visibility.
An elven scout's slash seriously wounds you.
OUCH! That really did HURT!
An elven scout's impressive pierce strikes you very hard.
An elven scout's slash seriously wounds you.
An elven scout's impressive slash seriously wounds you.
< 39h/230H 156v/156V Pos: sitting >
< T: Myridan TP: sit TC:pretty hurt E: an elven scout sta EP: few scratches >
You clamber to your feet.
< 39h/230H 156v/156V Pos: standing >
< T: Myridan TP: sta TC:pretty hurt E: someone sta EP: few scratches >
Just Inside the Archway
Obvious exits: -N -S
Fresh blood splatters cover the area.
A strange looking monkey-like creature clings to a nearby branch.
< 39h/230H 156v/156V Pos: standing >
< T: Myridan TP: sta TC:pretty hurt E: someone sta EP: few scratches >
You attempt to flee...
A Tranquil Forest
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
A red-tented squirrel forages the forest floor looking for nuts and berries.
A red-tailed butterfly floats here apon the winds.
You flee northward!
< 39h/230H 130v/156V Pos: standing >
You attempt to flee...
Pathway Around a Slow Moving Stream
Obvious exits: -E -W
Fresh blood covers everything in the area.
A strange looking monkey-like creature clings to a nearby branch.
A strange looking monkey-like creature clings to a nearby branch.
You flee westward!
< 39h/230H 102v/156V Pos: standing >
Who should the spell be cast upon? You must specify a target!
< 39h/230H 102v/156V Pos: standing >
Further Along the Stream's Edge
Obvious exits: -E -SW
< 40h/230H 101v/156V Pos: standing >
Alas, you cannot go that way. . . .
< 41h/230H 102v/156V Pos: standing >
Alas, you cannot go that way. . . .
< 41h/230H 102v/156V Pos: standing >
Alas, you cannot go that way. . . .
< 41h/230H 102v/156V Pos: standing >
Alas, you cannot go that way. . . .
< 42h/230H 102v/156V Pos: standing >
Further along the Stream
Obvious exits: -SW -NE
Fresh blood splatters cover the area.
A strange looking monkey-like creature clings to a nearby branch.
< 42h/230H 101v/156V Pos: standing >
Further along side the Stream
Obvious exits: -SW -NE
Fresh blood splatters cover the area.
A strange looking monkey-like creature clings to a nearby branch.
A blue-tailed butterfly floats about the room.
A blue-tailed butterfly floats about the room.
< 42h/230H 99v/156V Pos: standing >
< 43h/230H 100v/156V Pos: standing >
Nearing a Pond along the Stream
Obvious exits: -W -NE
A few drops of fresh blood are scattered around the area.
A blue-tailed butterfly floats about the room.
A blue-tailed butterfly floats about the room.
A strange looking monkey-like creature clings to a nearby branch.
< 43h/230H 98v/156V Pos: standing >
Alas, you cannot go that way. . . .
< 44h/230H 98v/156V Pos: standing >
A Small Crystal Clear Pond
Obvious exits: -N -E
Puddles of fresh blood cover the ground.
A clear tearformed basin of water rests here for all to drink from. (glowing)
A statue to Solonar lies here, overlooking forest stalking his prey. (glowing)
A statue and fountain to Corellon Larethian rests here. (glowing) (humming) (illuminating)
A blue-tailed butterfly floats about the room.
< 44h/230H 97v/156V Pos: standing >
Alas, you cannot go that way. . . .
< 44h/230H 97v/156V Pos: standing >
Alas, you cannot go that way. . . .
< 45h/230H 97v/156V Pos: standing >
Alas, you cannot go that way. . . .
< 45h/230H 98v/156V Pos: standing >
Rounding the Crystal Clear Pond
Obvious exits: -S -NE
A few drops of fresh blood are scattered around the area.
A strange looking monkey-like creature clings to a nearby branch.
A red-tailed butterfly floats here apon the winds.
< 46h/230H 96v/156V Pos: standing >
Alas, you cannot go that way. . . .
< 47h/230H 96v/156V Pos: standing >
Further around the side of the Pond
Obvious exits: -SW -NE
A few drops of fresh blood are scattered around the area.
A strange looking monkey-like creature clings to a nearby branch.
A blue-tailed butterfly floats about the room.
A red-tailed butterfly floats here apon the winds.
< 48h/230H 96v/156V Pos: standing >
< 52h/230H 99v/156V Pos: standing >
Pardon?
< 52h/230H 100v/156V Pos: standing >
An elven scout snaps into visibility.
Out of nowhere, an elven scout stabs you in the back.
< 38h/230H 101v/156V Pos: standing >
< T: Myridan TP: sta TC:pretty hurt E: an elven scout sta EP: excellent >
Someone parries your futile lunge at him.
An elven scout snaps into visibility.
< 39h/230H 101v/156V Pos: standing >
< T: Myridan TP: sta TC:pretty hurt E: an elven scout sta EP: excellent >
An elven scout snaps into visibility.
An elven scout, in a show of awesome skill, manages to trip up himself!
< 39h/230H 101v/156V Pos: standing >
< T: Myridan TP: sta TC:pretty hurt E: an elven scout sit EP: few scratches >
Someone misses you.
An elven scout snaps into visibility.
An elven scout's powerful slash causes you to grimace in pain.
YIKES! Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
An elven scout misses you.
< 16h/230H 101v/156V Pos: standing >
< T: Myridan TP: sta TC: awful E: an elven scout sit EP: few scratches >
Pardon?
< 16h/230H 101v/156V Pos: standing >
< T: Myridan TP: sta TC: awful E: someone sit EP: few scratches >
You attempt to flee...
A Fork in the Streams
Obvious exits: -NW -SW
Fresh blood covers everything in the area.
A red-tailed butterfly floats here apon the winds.
You flee northeastward!
< 16h/230H 74v/156V Pos: standing >
Zone Name: Abandoned Elven Homestead
Average mob level in zone: 25
< 17h/230H 75v/156V Pos: standing >
Forked of Path of the Stream
Obvious exits: -W -SE
A few drops of fresh blood are scattered around the area.
A red-tailed butterfly floats here apon the winds.
< 18h/230H 74v/156V Pos: standing >
Alas, you cannot go that way. . . .
< 18h/230H 74v/156V Pos: standing >
Alas, you cannot go that way. . . .
< 19h/230H 75v/156V Pos: standing >
Alas, you cannot go that way. . . .
< 19h/230H 75v/156V Pos: standing >
Before a Flowing Waterfall
Obvious exits: -E -U -D
Fresh blood splatters cover the area.
A red-tailed butterfly floats here apon the winds.
< 21h/230H 75v/156V Pos: standing >
Alas, you cannot go that way. . . .
< 21h/230H 75v/156V Pos: standing >
Alas, you cannot go that way. . . .
< 21h/230H 75v/156V Pos: standing >
< 22h/230H 75v/156V Pos: standing >
Pool at the Bottom of the Waterfall
Obvious exits: -E -S -W -U
A small speckled fish swims around through the waters.
< 22h/230H 74v/156V Pos: standing >
Alas, you cannot go that way. . . .
< 22h/230H 74v/156V Pos: standing >
Alas, you cannot go that way. . . .
< 23h/230H 74v/156V Pos: standing >
Alas, you cannot go that way. . . .
< 23h/230H 75v/156V Pos: standing >
Pool Under the Waterfall
Obvious exits: -E -S
A small speckled fish swims around through the waters.
A small speckled fish swims around through the waters.
This larger and more colorful fish swims hear leading a small school.
< 24h/230H 72v/156V Pos: standing >
Alas, you cannot go that way. . . .
< 24h/230H 72v/156V Pos: standing >
Alas, you cannot go that way. . . .
< 25h/230H 72v/156V Pos: standing >
Pool Under the Waterfall
Obvious exits: -N
A small speckled fish swims around through the waters.
A small speckled fish swims around through the waters.
This larger and more colorful fish swims hear leading a small school.
< 26h/230H 69v/156V Pos: standing >
Alas, you cannot go that way. . . .
< 26h/230H 69v/156V Pos: standing >
< 30h/230H 74v/156V Pos: standing >
You don't have that spell memorized.
< 31h/230H 74v/156V Pos: standing >
You sit down and relax.
< 34h/230H 77v/156V Pos: sitting >
You have memorized the following spells:
( 6th circle) 4 - fireball
( 5th circle) 3 - cone of cold
1 - dimension door
1 - slowness
( 4th circle) 3 - lightning bolt
1 - farsee
1 - levitate
1 - minor paralysis
( 3rd circle) 1 - concealment
5 - shocking grasp
1 - agility
( 2nd circle) 5 - chill touch
2 - sleep
1 - strength
( 1st circle) 1 - minor creation
7 - magic missile
1 - detect magic
You can memorize no more spells.
< 35h/230H 79v/156V Pos: sitting >
You have memorized the following spells:
( 6th circle) 4 - fireball
( 5th circle) 3 - cone of cold
1 - dimension door
1 - slowness
( 4th circle) 3 - lightning bolt
1 - farsee
1 - levitate
1 - minor paralysis
( 3rd circle) 1 - concealment
5 - shocking grasp
1 - agility
( 2nd circle) 5 - chill touch
2 - sleep
1 - strength
( 1st circle) 1 - minor creation
7 - magic missile
1 - detect magic
You can memorize no more spells.
< 36h/230H 81v/156V Pos: sitting >
< 38h/230H 88v/156V Pos: sitting >
1st CIRCLE:
detect magic [in spellbook]
magic missile [in spellbook]
minor creation [in spellbook]
2nd CIRCLE:
burning hands [in spellbook]
chill touch [in spellbook]
sleep [in spellbook]
strength [in spellbook]
3rd CIRCLE:
acid blast [in spellbook]
agility [in spellbook]
concealment [in spellbook]
shocking grasp [in spellbook]
4th CIRCLE:
dispel magic [in spellbook]
farsee [in spellbook]
infravision [in spellbook]
levitate [in spellbook]
lightning bolt [in spellbook]
minor paralysis [in spellbook]
ray of enfeeblement [in spellbook]
wizard eye [in spellbook]
5th CIRCLE:
coldshield [in spellbook]
cone of cold [in spellbook]
dimension door [in spellbook]
minor globe of invulnerability [in spellbook]
slowness [in spellbook]
6th CIRCLE:
color spray [in spellbook]
feeblemind [in spellbook]
fireball [in spellbook]
fireshield [in spellbook]
ice storm [in spellbook]
teleport [in spellbook]
7th CIRCLE:
bigbys clenched fist
detect invisibility
haste
improved invisibility
power word blind
power word stun
reveal true name
8th CIRCLE:
dispel invisible
fly
immolate
power word kill
shadow shield
9th CIRCLE:
electrical execution
incendiary cloud
mass invisibility
prismatic ray
relocate
10th CIRCLE:
bigbys crushing hand
chain lightning
meteorswarm
11th CIRCLE:
enlarge
reduce
solbeeps missile barrage
12th CIRCLE:
deflect
globe of invulnerability
1st CIRCLE:
detect magic [in spellbook]
magic missile [in spellbook]
minor creation [in spellbook]
2nd CIRCLE:
burning hands [in spellbook]
chill touch [in spellbook]
sleep [in spellbook]
strength [in spellbook]
3rd CIRCLE:
acid blast [in spellbook]
agility [in spellbook]
concealment [in spellbook]
shocking grasp [in spellbook]
4th CIRCLE:
dispel magic [in spellbook]
farsee [in spellbook]
infravision [in spellbook]
levitate [in spellbook]
lightning bolt [in spellbook]
minor paralysis [in spellbook]
ray of enfeeblement [in spellbook]
wizard eye [in spellbook]
5th CIRCLE:
coldshield [in spellbook]
cone of cold [in spellbook]
dimension door [in spellbook]
minor globe of invulnerability [in spellbook]
slowness [in spellbook]
6th CIRCLE:
color spray [in spellbook]
feeblemind [in spellbook]
fireball [in spellbook]
fireshield [in spellbook]
ice storm [in spellbook]
teleport [in spellbook]
7th CIRCLE:
bigbys clenched fist
detect invisibility
haste
improved invisibility
power word blind
power word stun
reveal true name
8th CIRCLE:
dispel invisible
fly
immolate
power word kill
shadow shield
9th CIRCLE:
electrical execution
incendiary cloud
mass invisibility
prismatic ray
relocate
10th CIRCLE:
bigbys crushing hand
< 44h/230H 103v/156V Pos: sitting >
You purge 'fireball' from your thoughts.
< 48h/230H 112v/156V Pos: sitting >
An elven scout snaps into visibility.
Out of nowhere, an elven scout stabs you in the back.
< 35h/230H 117v/156V Pos: sitting >
< T: Myridan TP: sit TC:pretty hurt E: an elven scout sta EP: excellent >
Someone parries your futile lunge at him.
An elven scout snaps into visibility.
< 35h/230H 117v/156V Pos: sitting >
< T: Myridan TP: sit TC:pretty hurt E: an elven scout sta EP: excellent >
An elven scout snaps into visibility.
An elven scout's impressive slash enshrouds you in a mist of blood.
You wish that your wounds would stop BLEEDING so much!
An elven scout's slash causes you to grimace in pain.
YIKES! Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
An elven scout's impressive slash critically injures you.
You feel your pulse begin to slow and you realize you are mortally wounded...