<worn as a badge> a scale of a koi fish [superior] [67%]
<worn on head> Khildarak's battle helmet (magic)
<worn on eyes> the eye of the ogre [poor] (magic) (glowing) (humming)
<worn in ear> a flaming pentagram (magic) (glowing)
<worn in ear> a flaming earring [superior]
<worn on face> a shadow mask [superior]
<worn around neck> the collar of firestones (magic) [84%]
<worn around neck> a werewolf tooth necklace [superior] (magic) [77%]
<worn on body> the chameleon suit of transformation [superior]
<worn about body> a tangle of magical vine [superior] (magic) (humming) [75%]
<worn on back> a big big bag for a little person (illuminating)
<worn as quiver> a silken backsheath of flight of dexterity (magic) [85%]
<worn about waist> the woven entrails of an unfortunate soul [superior]
<worn on belt buckle>a mystical serpent runed grimoire (magic) [72%]
<attached to belt> an "I'm With Stupid" T-Shirt [53%]
<attached to belt> a ghostly liquid
<worn on arms> the vambraces of the vampire lords (magic) (humming)
<worn around wrist> a bracelet of woven willow leaves [superior] (magic) (illuminating) [89%]
<worn around wrist> a bracelet of dracolich hide (magic) (humming) [48%]
<worn on hands> some razor-knuckled blood crystal gloves (magic) [69%]
<worn on finger> the ring of the mind flayer [poor] (magic) (glowing)
<worn on finger> an obsidian circle [poor] (magic)
<primary weapon> a gladius called 'Backstabber' (magic) (glowing)[239h 33m 21s]
<secondary weapon> a darksteel rapier [superior] with a strange black stone (magic) (glowing)
<worn on legs> a haze of swirling green vapor (magic) (glowing)[239h 33m 21s]
+......^^^^^...****
++..+++++++++.++.++
.......+^.....***
...*.....M..***
< 593h/593H 121v/151V Pos: standing >
...*******^^.M.
....^******^....*
.....^^*****....***
.^....^.***.M^....*
.^^......*.^^P.....
..^......@^M^....**
.........^M^....***
+......^^^^^...****
++..+++++++++.++.++
.......+^.....***
...*.....M..***
*****
^.***.M
...@.^^
....^M^
..^M^
A Dense Forest Enshrouded by a Dismal Fog
Obvious exits: -N -E -S -W
< 593h/593H 121v/151V Pos: standing >
*****
^.***.M
...@.^^
....^M^
..^M^
...*****.....*.
...*******^^.M..*
....^******^....***
....^^*****....****
^....^.***.M^....**
^^......*@^^^.P....
.^.......^M^....**.
........^M^....****
......^^^^^...*****
..+++++++++.++.++
.....+^.....***
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W
< 593h/593H 120v/151V Pos: standing >
..*****.....*..
..*******^^.M..**
...^******^....****
...^^*****....*****
....^.***.M^....***
^......*.@^^..P...*
^.......^M^....**..
.......^M^....****.
.....^^^^^...******
.+++++++++.++.++.
....+^.....****
Rugged Hillside of the Northern Wilds
Obvious exits: -N -E -S -W
< 593h/593H 120v/151V Pos: standing >
..*****.....*..
..*******^^.M..**
...^******^....****
...^^*****....*****
....^.***.M^....***
^......*.@^^..P...*
^.......^M^....**..
.......^M^....****.
.....^^^^^...******
.+++++++++.++.++.
....+^.....****
.*****.....*...
.*******^^.M..**^
..^******^....****^
..^^*****....******
...^.***.M^....****
......*.^@^..P...**
.......^M^....**..*
......^M^....****..
....^^^^^...*******
+++++++++.++.++..
...+^.....*****
Rugged Hillside of the Northern Wilds
Obvious exits: -N -E -S -W
< 593h/593H 119v/151V Pos: standing >
*****.....*...^
*******^^.M..**^^
.^******^....****^^
.^^*****....******^
..^.***.M^....*****
.....*.^^@..P...***
......^M^....**..**
.....^M^....****...
...^^^^^...********
++++++++.++.++..+
..+^.....******
Rugged Hillside of the Northern Wilds
Obvious exits: -N -E -S -W
< 593h/593H 119v/151V Pos: standing >
****.....*...^M
******^^.M..**^^^
^******^....****^^M
^^*****....******^M
.^.***.M^..P.*****^
....*.^^^@.....****
.....^M^....**..***
....^M^....****....
..^^^^^...********.
+++++++.++.++..++
.+^.....*******
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W
< 593h/593H 118v/151V Pos: standing >
****.....*...^M
******^^.M..**^^^
^******^....****^^M
^^*****....******^M
.^.***.M^..P.*****^
....*.^^^@.....****
.....^M^....**..***
....^M^....****....
..^^^^^...********.
+++++++.++.++..++
.+^.....*******
***.....*...^MM
*****^^.M..**^^^M
******^....****^^MM
^*****....******^MM
^.***.M^....*****^M
...*.^^^.@....****^
....^M^....**..****
...^M^....****....*
.^^^^^...********..
++++++.++.++..+++
+^.....********
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W
< 593h/593H 118v/151V Pos: standing >
***.....*...^MM
*****^^.M..**^^^M
******^....****^^MM
^*****....******^MM
^.***.M^....*****^M
...*.^^^.@....****^
....^M^....**..****
...^M^....****....*
.^^^^^...********..
++++++.++.++..+++
+^.....********
**.....*...^MMM
****^^.M..**^^^MM
*****^...P****^^MMM
*****....******^MMM
.***.M^....*****^MM
..*.^^^..@...****^M
...^M^....**..*****
..^M^....****....**
^^^^^...********...
+++++.++.++..+++M
^.....*********
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W
< 593h/593H 117v/151V Pos: standing >
**.....*...^MMM
****^^.M..**^^^MM
*****^...P****^^MMM
*****....******^MMM
.***.M^....*****^MM
..*.^^^..@...****^M
...^M^....**..*****
..^M^....****....**
^^^^^...********...
+++++.++.++..+++M
^.....*********
*.....*...^MMMM
***^^.M..**^^^MM^
****^...P****^^MMMM
****....******^MMMM
***.M^....*****^MMM
.*.^^^...@..****^MM
..^M^....**..*****M
.^M^....****....***
^^^^...********....
++++.++.++..+++M+
.....**********
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W
< 593h/593H 117v/151V Pos: standing >
*....***^^^MMM^
**.....*...^MMMM^
****^^.M..**^^^MM^.
****^...P****^^MMMM
****....******^MMMM
***.M^...@*****^MMM
.*.^^^......****^MM
..^M^....**..*****M
.^M^....****....***
^^^...********...
+++.++.++..+++M
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W
< 593h/593H 116v/151V Pos: standing >
M..**
...P***
..*@***
....***
.....
A Dense Forest Enshrouded by a Dismal Fog
Obvious exits: -N -E -S -W
< 593h/593H 116v/151V Pos: standing >
M..**
...P***
..*@***
....***
.....
.*...
.M..**^
...@***
..*****
...**
A Dense Forest Enshrouded by a Dismal Fog
Obvious exits: -N -E -S -W
An Orc (medium) Syndicalist Anarchy stands in mid-air here.(Red Aura)
< 593h/593H 115v/151V Pos: standing >
...***^MMMM^.**
.....**^MMMMM^.**
**.....*^^MMMMM...*
***....***^^^MMM^.*
***.....*...^MMMM^.
****^^.M.@**^^^MM^.
****^....****^^MMMM
****....******^MMMM
***.M^....*****^MMM
*.^^^......****^M
^M^....**..****
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W
An Orc (medium) Syndicalist Anarchy stands in mid-air here.(Red Aura)
< 593h/593H 115v/151V Pos: standing >
...***^MMMM^.**
.....**^MMMMM^.**
**.....*^^MMMMM...*
***....***^^^MMM^.*
***.....*...^MMMM^.
****^^.M.@**^^^MM^.
****^....****^^MMMM
****....******^MMMM
***.M^....*****^MMM
*.^^^......****^M
^M^....**..****
An Orc sneaks north.
..***^^MMM^.M**
....***^MMMM^.***
......**^MMMMM^.***
**.....*^^MMMMM...*
***....***^^^MMM^.*
***.....*@..^MMMM^.
****^^.M..**^^^MM^.
****^....****^^MMMM
****....******^MMMM
**.M^....*****^MM
.^^^......****^
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W
An Orc (medium) Syndicalist Anarchy stands in mid-air here.(Red Aura)
< 593h/593H 114v/151V Pos: standing >
..***^^MMM^.M**
....***^MMMM^.***
......**^MMMMM^.***
**.....*^^MMMMM...*
***....***^^^MMM^.*
***.....*@..^MMMM^.
****^^.M..**^^^MM^.
****^....****^^MMMM
****....******^MMMM
**.M^....*****^MM
.^^^......****^
An Orc sneaks east.
< 593h/593H 116v/151V Pos: standing >
..***^^MMM^.M**
....***^MMMM^.***
......**^MMMMM^.***
**.....*^^MMMMM...*
***....***^^^MMM^.*
***.....*@P.^MMMM^.
****^^.M..**^^^MM^.
****^....****^^MMMM
****....******^MMMM
**.M^....*****^MM
.^^^......****^
< 593h/593H 117v/151V Pos: standing >
..***^^MMM^.M**
....***^MMMM^.***
......**^MMMMM^.***
**.....*^^MMMMM...*
***....***^^^MMM^.*
***.....*@.P^MMMM^.
****^^.M..**^^^MM^.
****^....****^^MMMM
****....******^MMMM
**.M^....*****^MM
.^^^......****^
< 593h/593H 118v/151V Pos: standing >
Backstab who?
< 593h/593H 120v/151V Pos: standing >
.***^^MMM^.M**.
...***^MMMM^.****
.....**^MMMMM^.***.
*.....*^^MMMMM...**
**....***^^^MMM^.**
**.....*.@.^MMMM^.*
***^^.M..**^^^MM^..
***^....****^^MMMM.
***....******^MMMMM
*.M^....*****^MMM
^^^......****^M
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W
< 593h/593H 119v/151V Pos: standing >
***^^MMM^.M**..
..***^MMMM^.****.
....**^MMMMM^.***.*
.....*^^MMMMM...***
*....***^^^MMM^.***
*.....*..@^MMMM^.**
**^^.M..**^^^MM^...
**^....****^^MMMM..
**....******^MMMMM.
.M^....*****^MMMM
^^......****^MM
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W
< 593h/593H 119v/151V Pos: standing >
<map>
Zone: Arachdrathos Wilderness.
Room: Rugged Trail Through the Forest
</map>
Rugged Trail Through the Forest
Obvious exits: -N -W
< 593h/593H 118v/151V Pos: standing >
Alas, you cannot go that way. . . .
< 593h/593H 120v/151V Pos: standing >
Autosaving...
Backstab who?
< 593h/593H 121v/151V Pos: standing >
<map>
Zone: Arachdrathos Wilderness.
Room: Rugged Trail Through the Forest
</map>
Rugged Trail Through the Forest
Obvious exits: -E -S
< 593h/593H 122v/151V Pos: standing >
<map>
Zone: Arachdrathos Wilderness.
Room: Rugged Trail Through the Forest
</map>
Rugged Trail Through the Forest
Obvious exits: -E -W
< 593h/593H 122v/151V Pos: standing >
<map>
Zone: Arachdrathos Wilderness.
Room: Rugged Trail Through the Forest
</map>
<map>
Zone: Arachdrathos Wilderness.
Room: Rugged Trail Through the Forest
</map>
Rugged Trail Through the Forest
Obvious exits: -E -W
A jet black stag regally walks down the trail.
< 593h/593H 121v/151V Pos: standing >
<map>
Zone: Arachdrathos Wilderness.
Room: Rugged Trail Through the Forest
</map>
<map>
Zone: Arachdrathos Wilderness.
Room: Rugged Trail Through the Forest
</map>
Rugged Trail Through the Forest
Obvious exits: -N -E -W
A jet black bear forages for some food.
< 593h/593H 121v/151V Pos: standing >
<map>
Zone: Treasure Caves.
Room: The Forest Trail
</map>
<map>
Zone: Treasure Caves.
Room: The Forest Trail
</map>
The Forest Trail
Obvious exits: -S -W
An Orc (medium) Syndicalist Anarchy stands in mid-air here.(Red Aura)
< 593h/593H 120v/151V Pos: standing >
Alas, you cannot go that way. . . .
< 593h/593H 122v/151V Pos: standing >
Alas, you cannot go that way. . . .
< 593h/593H 123v/151V Pos: standing >
Backstab who?
< 593h/593H 125v/151V Pos: standing >
Alas, you cannot go that way. . . .
< 593h/593H 132v/151V Pos: standing >
<map>
Zone: Treasure Caves.
Room: A Strange Entranceway
</map>
<map>
Zone: Treasure Caves.
Room: A Strange Entranceway
</map>
A Strange Entranceway
Obvious exits: -N -U -D#
An evil looking crow is perched here staring at you.
< 593h/593H 133v/151V Pos: standing >
Alas, you cannot go that way. . . .
< 593h/593H 134v/151V Pos: standing >
Backstab who?
< 593h/593H 136v/151V Pos: standing >
< 593h/593H 146v/151V Pos: standing >
Ok.
< 593h/593H 148v/151V Pos: standing >
<map>
Zone: Treasure Caves.
Room: Inside the Dungeon
</map>
Inside the Dungeon
Obvious exits: -U -D
< 593h/593H 147v/151V Pos: standing >
<map>
Zone: Treasure Caves.
Room: Dead End in the Cave
</map>
<map>
Zone: Treasure Caves.
Room: Dead End in the Cave
</map>
Dead End in the Cave
Obvious exits: -U -D#
An Orc (medium) Syndicalist Anarchy stands in mid-air here.(Red Aura)
< 593h/593H 147v/151V Pos: standing >
An Orc opens the trapdoor.
<map>
Zone: Treasure Caves.
Room: Past the Hidden Entrance
</map>
Past the Hidden Entrance
Obvious exits: -N -S -U
< 593h/593H 148v/151V Pos: standing >
You snap into visibility.
[Damage: 70 ] -=[An Orc makes a strange sound as you place a gladius called 'Backstabber' in his back.]=-
< 593h/593H 149v/151V Pos: standing >
< T: Alfy TP: sta TC:excellent E: An Orc sta EP: nasty wounds >
Your improved dexterity grants you an additional attack!
You snap into visibility.
[Damage: 10 ] -=[Your fine slash strikes an Orc.]=-
[Damage: 11 ] -=[Your impressive pierce strikes an Orc.]=-
An Orc dodges your futile attack.
[Damage: 9 ] -=[Your pierce strikes an Orc.]=-
[Damage: 10 ] -=[Your fine pierce strikes an Orc.]=-
You do an amazing maneuver, tripping an Orc.
< 593h/593H 151v/151V Pos: standing >
< T: Alfy TP: sta TC:excellent E: An Orc ass EP: nasty wounds >
You parry an Orc's lunge at you.
You parry an Orc's lunge at you.
You snap into visibility.
< 593h/593H 151v/151V Pos: standing >
< T: Alfy TP: sta TC:excellent E: An Orc ass EP: nasty wounds >
Your improved dexterity grants you an additional attack!
You snap into visibility.
[Damage: 15 ] -=[Your impressive pierce strikes an Orc.]=-
[Damage: 14 ] -=[Your pierce strikes an Orc.]=-
[Damage: 13 ] -=[Your impressive slash strikes an Orc.]=-
[Damage: 15 ] -=[Your impressive pierce strikes an Orc.]=-
< 593h/593H 151v/151V Pos: standing >
< T: Alfy TP: sta TC:excellent E: An Orc ass EP: pretty hurt >
An Orc plays a song to lift his spirit off the ground.
< 593h/593H 151v/151V Pos: standing >
< T: Alfy TP: sta TC:excellent E: An Orc ass EP: pretty hurt >
An Orc misses you.
You dodge an Orc's vicious attack.
You snap into visibility.
< 593h/593H 151v/151V Pos: standing >
< T: Alfy TP: sta TC:excellent E: An Orc ass EP: pretty hurt >
An Orc grabs a bone lyre.
< 593h/593H 151v/151V Pos: standing >
< T: Alfy TP: sta TC:excellent E: An Orc ass EP: pretty hurt >
Your improved dexterity grants you an additional attack!
You snap into visibility.
[Damage: 14 ] -=[Your pierce strikes an Orc.]=-
[Damage: 14 ] -=[Your impressive pierce strikes an Orc hard.]=-
[Damage: 17 ] -=[Your impressive pierce strikes an Orc very hard.]=-
[Damage: 14 ] -=[Your impressive pierce strikes an Orc hard.]=-
An Orc stares at the sky.
< 593h/593H 151v/151V Pos: standing >
< T: Alfy TP: sta TC:excellent E: An Orc ass EP: pretty hurt >
Looking panicked, an Orc scrambles madly to his feet!
< 593h/593H 151v/151V Pos: standing >
< T: Alfy TP: sta TC:excellent E: An Orc sta EP: pretty hurt >
An Orc attempts to flee.
An Orc leaves up.
< 593h/593H 151v/151V Pos: standing >
Trip who?
< 593h/593H 151v/151V Pos: standing >
<map>
Zone: Treasure Caves.
Room: Dead End in the Cave
</map>
<map>
Zone: Treasure Caves.
Room: Dead End in the Cave
</map>
Dead End in the Cave
Obvious exits: -U -D
An Orc (medium) Syndicalist Anarchy stands in mid-air here.(Red Aura)
< 593h/593H 150v/151V Pos: standing >
<map>
Zone: Treasure Caves.
Room: Inside the Dungeon
</map>
Inside the Dungeon
Obvious exits: -U -D
< 593h/593H 149v/151V Pos: standing >
Trip who?
< 593h/593H 149v/151V Pos: standing >
An Orc enters from below.
< 593h/593H 151v/151V Pos: standing >
You snap into visibility.
You do a fancy maneuver, tripping an Orc.
< 593h/593H 151v/151V Pos: standing >
< T: Alfy TP: sta TC:excellent E: An Orc sit EP: pretty hurt >
You parry an Orc's lunge at you.
Suddenly the green haze around you comes alive and a chilling feeling creeps down
your spine. Two writhing tentacles of mist spring out wrapping themselves around
the chest of an Orc. Moments later he lets out an agonized scream as the warmth
is drained from his body.
You snap into visibility.
-=[An Orc's impressive punch grazes you.]=-
You snap into visibility.
[Damage: 3 ] -=[An Orc shivers from the unnatural cold as he hits you!]=-
< 638h/593H 151v/151V Pos: standing >
< T: Alfy TP: sta TC:excellent E: An Orc sit EP: awful >
Your improved dexterity grants you an additional attack!
You snap into visibility.
[Damage: 14 ] -=[Your impressive pierce seriously wounds an Orc.]=-
[Damage: 14 ] -=[Your impressive pierce seriously wounds an Orc.]=-
[Damage: 14 ] -=[Your slash enshrouds an Orc in a mist of blood.]=-
[Damage: 14 ] -=[Your pierce causes an Orc to grimace in pain.]=-
< 638h/593H 151v/151V Pos: standing >
< T: Alfy TP: sta TC:excellent E: An Orc sit EP: awful >
An Orc stutters in his song, and falls silent.
An Orc blushes furiously, his cheeks red with embarrassment.
< 638h/593H 151v/151V Pos: standing >
< T: Alfy TP: sta TC:excellent E: An Orc sit EP: awful >
You parry an Orc's lunge at you.
You parry an Orc's lunge at you.
You snap into visibility.
< 638h/593H 151v/151V Pos: standing >
< T: Alfy TP: sta TC:excellent E: An Orc sit EP: awful >
Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
You snap into visibility.
[Damage: 13 ] -=[Your impressive pierce hits an Orc.]=-
An Orc's stylish dragonscale crown was completely destroyed by the massive blow!
An Orc's diamond necklace [superior] was completely destroyed by the massive blow!
An Orc's boreal granite pendant was completely destroyed by the massive blow!
An Orc's some fanged leather boots from Woodseer was completely destroyed by the massive blow!
An Orc is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Alfy by 13333333.
The smell of fresh blood enters your body, infusing you with power!