<worn on head> a bronze skull cap
<worn on body> a suit of spiked leather armor
<worn about body> a hard leather cloak
<worn about waist> a thin leather belt
<worn on belt buckle>a rugged adventurers satchel
<worn on hands> a pair of brown leather gloves
<wielding twohanded> a large two-handed sword
<worn on legs> a pair of studded leather leggings
<worn on feet> a pair of studded leather boots
Autosaving...
< 102h/102H 116v/116V Pos: standing >
The Inn of the Shady Grove
Obvious exits: -East -South
An amber-colored metallic rod lies here.
A black velvet covered book lies discarded here.
A steel short sword lies discarded here.
An unwanted dagger collects among the rubble here.
A durable looking footman's flail lies discarded here.
A large black leather whip lies coiled here.
A large two-handed sword has been left here.
A great flail has been carelessly left here.
[2] A steel long sword has been left here.
[25] A small bandage rests upon the ground here.
[6] A sturdy looking wooden club has been left here.
[5] A stout cudgel carved from oak wood lies here.
[5] A gnoby piece of wood, perhaps a small mace, lies here.
[6] A steel dagger about a foot in length lies here.
[6] A steel dagger has been tossed aside here.
[6] A warhammer with a sturdy-looking steel head lies here.
Ur Dakhira (Orc)(medium) stands in mid-air here.(Red Aura)
Matikchat (Orc)(medium) stands here.(Red Aura)
An orc anti-paladin surveys the area for intruders.(Red Aura)
An orcish guard stands here patrolling.(Red Aura)
< 102h/102H 116v/116V Pos: standing >
The innkeeper stores Ur's stuff in the safe and shows him to his room.
< 102h/102H 116v/116V Pos: standing >
Porkie has entered the game.
Porkie shrugs into a suit of spiked leather armor.
Porkie slides his legs into a pair of studded leather leggings.
Porkie covers his arms with a pair of studded leather sleeves.
Porkie clasps a thin leather belt around his waist.
Porkie pulls a pair of brown leather gloves onto his hands.
Porkie places a pair of studded leather boots on his feet.
Porkie dons a bronze skull cap on his head.
Porkie straps a small round wooden shield to his arm.
Porkie wears a hard leather cloak about his body.
Porkie grabs a bag made from sewn skunk skin.
< 102h/102H 116v/116V Pos: standing >
Porkie oinks 'OINK OINK OINK!'
< 102h/102H 116v/116V Pos: standing >
< 102h/102H 116v/116V Pos: standing >
Porkie sizes you up with a quick glance.
< 102h/102H 116v/116V Pos: standing >
An orc anti-paladin starts casting a spell.
< 102h/102H 116v/116V Pos: standing >
An orc anti-paladin completes his spell...
An orc anti-paladin utters the word 'zrzspaihghcandusiohp'
An orc anti-paladin strengthens visibly.
< 102h/102H 116v/116V Pos: standing >
Porkie stops using a bag made from sewn skunk skin.
< 102h/102H 116v/116V Pos: standing >
Porkie stops using a small round wooden shield.
< 102h/102H 116v/116V Pos: standing >
Porkie wields a large two-handed sword.
< 102h/102H 116v/116V Pos: standing >
Porkie struts his little tush...
< 102h/102H 116v/116V Pos: standing >
Porkie leaves south.
< 102h/102H 116v/116V Pos: standing >
Nomk has entered the game.
Nomk shrugs into a set of loose fitting robes.
Nomk slides his legs into a set of loose fitting leggings.
Nomk covers his arms with a set of loose fitting sleeves.
Nomk clasps a thin leather belt around his waist.
Nomk pulls a pair of brown leather gloves onto his hands.
Nomk places some thin leather sandals on his feet.
Nomk dons a whisper-thin helm on his head.
Nomk straps a small round wooden shield to his arm.
Nomk wears a hard leather cloak about his body.
Nomk grabs a bag made from sewn skunk skin.
< 102h/102H 116v/116V Pos: standing >
Nomk stops using a small round wooden shield.
< 102h/102H 116v/116V Pos: standing >
Nomk stops using a bag made from sewn skunk skin.
< 102h/102H 116v/116V Pos: standing >
Nomk leaves south.
< 102h/102H 116v/116V Pos: standing >
An orc anti-paladin starts casting a spell.
< 102h/102H 116v/116V Pos: standing >
An orc anti-paladin completes his spell...
An orc anti-paladin utters the word 'ruaifaoz'
An orc anti-paladin appears to grow tougher and more powerful.
< 102h/102H 116v/116V Pos: standing >
A faint hum can be heard from the holy mace of the efreeti carried by someone.
< 102h/102H 116v/116V Pos: standing >
< 102h/102H 116v/116V Pos: standing >
< 102h/102H 116v/116V Pos: standing >
Jik has entered the game.
< 102h/102H 116v/116V Pos: standing >
The Inn of the Shady Grove
Obvious exits: -East -South
An amber-colored metallic rod lies here.
A black velvet covered book lies discarded here.
A steel short sword lies discarded here.
An unwanted dagger collects among the rubble here.
A durable looking footman's flail lies discarded here.
A large black leather whip lies coiled here.
A large two-handed sword has been left here.
A great flail has been carelessly left here.
[2] A steel long sword has been left here.
[25] A small bandage rests upon the ground here.
[6] A sturdy looking wooden club has been left here.
[5] A stout cudgel carved from oak wood lies here.
[5] A gnoby piece of wood, perhaps a small mace, lies here.
[6] A steel dagger about a foot in length lies here.
[6] A steel dagger has been tossed aside here.
[6] A warhammer with a sturdy-looking steel head lies here.
Jik Dakhira (Orc)(medium) stands here.(Red Aura)
Matikchat (Orc)(medium) stands here.(Red Aura)
An orc anti-paladin surveys the area for intruders.(Red Aura)
An orcish guard stands here patrolling.(Red Aura)
< 102h/102H 116v/116V Pos: standing >
Porkie enters from the south.
< 102h/102H 116v/116V Pos: standing >
Porkie sits down in a comfortable spot.
< 102h/102H 116v/116V Pos: standing >
Porkie clambers to his feet.
< 102h/102H 116v/116V Pos: standing >
Porkie recites a chant and a blue glow radiates from his finger tips.
< 102h/102H 116v/116V Pos: standing >
Matikchat snickers softly.
< 102h/102H 116v/116V Pos: standing >
< 102h/102H 116v/116V Pos: standing >
< 102h/102H 116v/116V Pos: standing >
< 102h/102H 116v/116V Pos: standing >
< 102h/102H 116v/116V Pos: standing >
Autosaving...
< 102h/102H 116v/116V Pos: standing >
< 102h/102H 116v/116V Pos: standing >
Horns begin to bellow and drums thunder to the call to arms!
< 102h/102H 116v/116V Pos: standing >
Horns begin to bellow and drums thunder to the call to arms!
Horns begin to bellow and drums thunder to the call to arms!
< 102h/102H 116v/116V Pos: standing >
Horns begin to bellow and drums thunder to the call to arms!
< 102h/102H 116v/116V Pos: standing >
< 102h/102H 116v/116V Pos: standing >
The Inn of the Shady Grove
Obvious exits: -East -South
An amber-colored metallic rod lies here.
A black velvet covered book lies discarded here.
A steel short sword lies discarded here.
An unwanted dagger collects among the rubble here.
A durable looking footman's flail lies discarded here.
A large black leather whip lies coiled here.
A large two-handed sword has been left here.
A great flail has been carelessly left here.
[2] A steel long sword has been left here.
[25] A small bandage rests upon the ground here.
[6] A sturdy looking wooden club has been left here.
[5] A stout cudgel carved from oak wood lies here.
[5] A gnoby piece of wood, perhaps a small mace, lies here.
[6] A steel dagger about a foot in length lies here.
[6] A steel dagger has been tossed aside here.
[6] A warhammer with a sturdy-looking steel head lies here.
Porkie (Orc)(medium) stands here.(Red Aura)
Jik Dakhira (Orc)(medium) stands here.(Red Aura)
Matikchat (Orc)(medium) stands here.(Red Aura)
An orc anti-paladin surveys the area for intruders.(Red Aura)
An orcish guard stands here patrolling.(Red Aura)
< 102h/102H 116v/116V Pos: standing >
Porkie says 'rent jik'
< 102h/102H 116v/116V Pos: standing >
Jik says 'I'm lowbie'
< 102h/102H 116v/116V Pos: standing >
< 102h/102H 116v/116V Pos: standing >
Jik says 'not worried'
< 102h/102H 116v/116V Pos: standing >
Porkie looks at Jik.
< 102h/102H 116v/116V Pos: standing >
Jik says 'thanks tho'
< 102h/102H 116v/116V Pos: standing >
Porkie says 'didnt want you to lose gear!'
< 102h/102H 116v/116V Pos: standing >
Jik snickers softly.
< 102h/102H 116v/116V Pos: standing >
Porkie licks Jik.
< 102h/102H 116v/116V Pos: standing >
< 102h/102H 116v/116V Pos: standing >
Porkie leaves south.
< 102h/102H 116v/116V Pos: standing >
Thuruz has entered the game.
< 102h/102H 116v/116V Pos: standing >
Thuruz leaves south.
< 102h/102H 116v/116V Pos: standing >
Horns begin to bellow and drums thunder to the call to arms!
< 102h/102H 116v/116V Pos: standing >
Jik leaves south.
< 102h/102H 116v/116V Pos: standing >
Ariath enters from the south.
A snarling warg enters from the south.
< 102h/102H 116v/116V Pos: standing >
Ariath leaves south.
A snarling warg leaves south.
< 102h/102H 116v/116V Pos: standing >
Horns begin to bellow and drums thunder to the call to arms!
< 102h/102H 116v/116V Pos: standing >
Fuzz has entered the game.
< 102h/102H 116v/116V Pos: standing >
Horns begin to bellow and drums thunder to the call to arms!
Horns begin to bellow and drums thunder to the call to arms!
< 102h/102H 116v/116V Pos: standing >
Horns begin to bellow and drums thunder to the call to arms!
< 102h/102H 116v/116V Pos: standing >
< 102h/102H 116v/116V Pos: standing >
< 102h/102H 116v/116V Pos: standing >
< 102h/102H 116v/116V Pos: standing >
Matikchat leaves south.
< 102h/102H 116v/116V Pos: standing >
< 102h/102H 116v/116V Pos: standing >
< 102h/102H 116v/116V Pos: standing >
< 102h/102H 116v/116V Pos: standing >
Horns begin to bellow and drums thunder to the call to arms!
< 102h/102H 116v/116V Pos: standing >
< 102h/102H 116v/116V Pos: standing >
Horns begin to bellow and drums thunder to the call to arms!
< 102h/102H 116v/116V Pos: standing >
< 102h/102H 116v/116V Pos: standing >
< 102h/102H 116v/116V Pos: standing >
< 102h/102H 116v/116V Pos: standing >
< 102h/102H 116v/116V Pos: standing >
Horns begin to bellow and drums thunder to the call to arms!
< 102h/102H 116v/116V Pos: standing >
Horns begin to bellow and drums thunder to the call to arms!
< 102h/102H 116v/116V Pos: standing >
< 102h/102H 116v/116V Pos: standing >
Matikchat enters from the south.
< 102h/102H 116v/116V Pos: standing >
< 102h/102H 116v/116V Pos: standing >
< 102h/102H 116v/116V Pos: standing >
< 102h/102H 116v/116V Pos: standing >
< 102h/102H 116v/116V Pos: standing >
< 102h/102H 116v/116V Pos: standing >
< 102h/102H 116v/116V Pos: standing >
< 102h/102H 116v/116V Pos: standing >
Autosaving...
< 102h/102H 116v/116V Pos: standing >
< 102h/102H 116v/116V Pos: standing >
< 102h/102H 116v/116V Pos: standing >
< 102h/102H 116v/116V Pos: standing >
Horns begin to bellow and drums thunder to the call to arms!
< 102h/102H 116v/116V Pos: standing >
Horns begin to bellow and drums thunder to the call to arms!
< 102h/102H 116v/116V Pos: standing >
Horns begin to bellow and drums thunder to the call to arms!
< 102h/102H 116v/116V Pos: standing >
Porkie has returned from the dead.
< 102h/102H 116v/116V Pos: standing >
< 102h/102H 116v/116V Pos: standing >
< 102h/102H 116v/116V Pos: standing >
Porkie grins wickedly.
The Inn of the Shady Grove
Obvious exits: -East -South
An amber-colored metallic rod lies here.
A black velvet covered book lies discarded here.
A steel short sword lies discarded here.
An unwanted dagger collects among the rubble here.
A durable looking footman's flail lies discarded here.
A large black leather whip lies coiled here.
A large two-handed sword has been left here.
A great flail has been carelessly left here.
[2] A steel long sword has been left here.
[25] A small bandage rests upon the ground here.
[6] A sturdy looking wooden club has been left here.
[5] A stout cudgel carved from oak wood lies here.
[5] A gnoby piece of wood, perhaps a small mace, lies here.
[6] A steel dagger about a foot in length lies here.
[6] A steel dagger has been tossed aside here.
[6] A warhammer with a sturdy-looking steel head lies here.
Porkie (Orc)(medium) stands here.(Red Aura)
Matikchat (Orc)(medium) stands here.(Red Aura)
An orc anti-paladin surveys the area for intruders.(Red Aura)
An orcish guard stands here patrolling.(Red Aura)
< 102h/102H 116v/116V Pos: standing >
< 102h/102H 116v/116V Pos: standing >
< 102h/102H 116v/116V Pos: standing >
Porkie leaves east.
< 102h/102H 116v/116V Pos: standing >
Porkie enters from the east.
< 102h/102H 116v/116V Pos: standing >
Porkie leaves south.
< 102h/102H 116v/116V Pos: standing >
< 102h/102H 116v/116V Pos: standing >
< 102h/102H 116v/116V Pos: standing >
< 102h/102H 116v/116V Pos: standing >
< 102h/102H 116v/116V Pos: standing >
< 102h/102H 116v/116V Pos: standing >
< 102h/102H 116v/116V Pos: standing >
< 102h/102H 116v/116V Pos: standing >
Horns begin to bellow and drums thunder to the call to arms!
< 102h/102H 116v/116V Pos: standing >
< 102h/102H 116v/116V Pos: standing >
Horns begin to bellow and drums thunder to the call to arms!
< 102h/102H 116v/116V Pos: standing >
Horns begin to bellow and drums thunder to the call to arms!
< 102h/102H 116v/116V Pos: standing >
< 102h/102H 116v/116V Pos: standing >
< 102h/102H 116v/116V Pos: standing >
< 102h/102H 116v/116V Pos: standing >
Ariath enters from the south.
< 102h/102H 116v/116V Pos: standing >
Ariath leaves south.
< 102h/102H 116v/116V Pos: standing >
< 102h/102H 116v/116V Pos: standing >
< 102h/102H 116v/116V Pos: standing >
Horns begin to bellow and drums thunder to the call to arms!
< 102h/102H 116v/116V Pos: standing >
Horns begin to bellow and drums thunder to the call to arms!
< 102h/102H 116v/116V Pos: standing >
Horns begin to bellow and drums thunder to the call to arms!
< 102h/102H 116v/116V Pos: standing >
< 102h/102H 116v/116V Pos: standing >
Horns begin to bellow and drums thunder to the call to arms!
< 102h/102H 116v/116V Pos: standing >
Horns begin to bellow and drums thunder to the call to arms!
< 102h/102H 116v/116V Pos: standing >
< 102h/102H 116v/116V Pos: standing >
< 102h/102H 116v/116V Pos: standing >
Horns begin to bellow and drums thunder to the call to arms!
< 102h/102H 116v/116V Pos: standing >
Horns begin to bellow and drums thunder to the call to arms!
Horns begin to bellow and drums thunder to the call to arms!
< 102h/102H 116v/116V Pos: standing >
< 102h/102H 116v/116V Pos: standing >
Jik has returned from the dead.
< 102h/102H 116v/116V Pos: standing >
< 102h/102H 116v/116V Pos: standing >
The Inn of the Shady Grove
Obvious exits: -East -South
An amber-colored metallic rod lies here.
A black velvet covered book lies discarded here.
A steel short sword lies discarded here.
An unwanted dagger collects among the rubble here.
A durable looking footman's flail lies discarded here.
A large black leather whip lies coiled here.
A large two-handed sword has been left here.
A great flail has been carelessly left here.
[2] A steel long sword has been left here.
[25] A small bandage rests upon the ground here.
[6] A sturdy looking wooden club has been left here.
[5] A stout cudgel carved from oak wood lies here.
[5] A gnoby piece of wood, perhaps a small mace, lies here.
[6] A steel dagger about a foot in length lies here.
[6] A steel dagger has been tossed aside here.
[6] A warhammer with a sturdy-looking steel head lies here.
Jik Dakhira (Orc)(medium) stands here.(Red Aura)
Matikchat (Orc)(medium) stands here.(Red Aura)
An orc anti-paladin surveys the area for intruders.(Red Aura)
An orcish guard stands here patrolling.(Red Aura)
< 102h/102H 116v/116V Pos: standing >
Horns begin to bellow and drums thunder to the call to arms!
< 102h/102H 116v/116V Pos: standing >
Horns begin to bellow and drums thunder to the call to arms!
< 102h/102H 116v/116V Pos: standing >
< 102h/102H 116v/116V Pos: standing >
Horns begin to bellow and drums thunder to the call to arms!
Horns begin to bellow and drums thunder to the call to arms!
< 102h/102H 116v/116V Pos: standing >
Horns begin to bellow and drums thunder to the call to arms!
< 102h/102H 116v/116V Pos: standing >
Horns begin to bellow and drums thunder to the call to arms!
< 102h/102H 116v/116V Pos: standing >
Horns begin to bellow and drums thunder to the call to arms!
< 102h/102H 116v/116V Pos: standing >
Horns begin to bellow and drums thunder to the call to arms!
< 102h/102H 116v/116V Pos: standing >
Jik leaves south.
< 102h/102H 116v/116V Pos: standing >
< 102h/102H 116v/116V Pos: standing >
< 102h/102H 116v/116V Pos: standing >
< 102h/102H 116v/116V Pos: standing >
< 102h/102H 116v/116V Pos: standing >
< 102h/102H 116v/116V Pos: standing >
Autosaving...
< 102h/102H 116v/116V Pos: standing >
< 102h/102H 116v/116V Pos: standing >
Horns begin to bellow and drums thunder to the call to arms!
Horns begin to bellow and drums thunder to the call to arms!
< 102h/102H 116v/116V Pos: standing >
Horns begin to bellow and drums thunder to the call to arms!
Horns begin to bellow and drums thunder to the call to arms!
< 102h/102H 116v/116V Pos: standing >
< 102h/102H 116v/116V Pos: standing >
Horns begin to bellow and drums thunder to the call to arms!
Horns begin to bellow and drums thunder to the call to arms!
Horns begin to bellow and drums thunder to the call to arms!
< 102h/102H 116v/116V Pos: standing >
Horns begin to bellow and drums thunder to the call to arms!
< 102h/102H 116v/116V Pos: standing >
Horns begin to bellow and drums thunder to the call to arms!
Horns begin to bellow and drums thunder to the call to arms!
< 102h/102H 116v/116V Pos: standing >
Horns begin to bellow and drums thunder to the call to arms!
Horns begin to bellow and drums thunder to the call to arms!
< 102h/102H 116v/116V Pos: standing >
Horns begin to bellow and drums thunder to the call to arms!
< 102h/102H 116v/116V Pos: standing >
Matikchat leaves south.
< 102h/102H 116v/116V Pos: standing >
Horns begin to bellow and drums thunder to the call to arms!
< 102h/102H 116v/116V Pos: standing >
Horns begin to bellow and drums thunder to the call to arms!
Horns begin to bellow and drums thunder to the call to arms!
Horns begin to bellow and drums thunder to the call to arms!
< 102h/102H 116v/116V Pos: standing >
Matikchat enters from the south.
< 102h/102H 116v/116V Pos: standing >
< 102h/102H 116v/116V Pos: standing >
< 102h/102H 116v/116V Pos: standing >
Matikchat leaves south.
< 102h/102H 116v/116V Pos: standing >
< 102h/102H 116v/116V Pos: standing >
Matikchat enters from the south.
< 102h/102H 116v/116V Pos: standing >
Horns begin to bellow and drums thunder to the call to arms!
< 102h/102H 116v/116V Pos: standing >
Horns begin to bellow and drums thunder to the call to arms!
< 102h/102H 116v/116V Pos: standing >
The Inn of the Shady Grove
Obvious exits: -East -South
An amber-colored metallic rod lies here.
A black velvet covered book lies discarded here.
A steel short sword lies discarded here.
An unwanted dagger collects among the rubble here.
A durable looking footman's flail lies discarded here.
A large black leather whip lies coiled here.
A large two-handed sword has been left here.
A great flail has been carelessly left here.
[2] A steel long sword has been left here.
[25] A small bandage rests upon the ground here.
[6] A sturdy looking wooden club has been left here.
[5] A stout cudgel carved from oak wood lies here.
[5] A gnoby piece of wood, perhaps a small mace, lies here.
[6] A steel dagger about a foot in length lies here.
[6] A steel dagger has been tossed aside here.
[6] A warhammer with a sturdy-looking steel head lies here.
Matikchat (Orc)(medium) stands in mid-air here.(Red Aura)
An orc anti-paladin surveys the area for intruders.(Red Aura)
An orcish guard stands here patrolling.(Red Aura)
< 102h/102H 116v/116V Pos: standing >
Cuchat has entered the game.
< 102h/102H 116v/116V Pos: standing >
< 102h/102H 116v/116V Pos: standing >
Horns begin to bellow and drums thunder to the call to arms!
Horns begin to bellow and drums thunder to the call to arms!
Horns begin to bellow and drums thunder to the call to arms!
< 102h/102H 116v/116V Pos: standing >
Cuchat leaves south.
< 102h/102H 116v/116V Pos: standing >
< 102h/102H 116v/116V Pos: standing >
Matikchat leaves south.
< 102h/102H 116v/116V Pos: standing >
Cuchat enters from the south.
< 102h/102H 116v/116V Pos: standing >
< 102h/102H 116v/116V Pos: standing >
< 102h/102H 116v/116V Pos: standing >
A Centaur trots in from the south.
< 102h/102H 116v/116V Pos: standing >
An orc anti-paladin suddenly attacks a Centaur!
A dark shroud encases an orc anti-paladin as he charges into battle.
An orc anti-paladin's fine punch wounds a Centaur.
< 102h/102H 116v/116V Pos: standing >
An orcish guard suddenly attacks a Centaur!
An orcish guard's fine punch wounds a Centaur.
< 102h/102H 116v/116V Pos: standing >
Cuchat leaves south.
< 102h/102H 116v/116V Pos: standing >
A Centaur's skin seems to turn to stone.
< 102h/102H 116v/116V Pos: standing >
An orc anti-paladin's weak punch grazes a Centaur.
An orc anti-paladin's feeble punch grazes a Centaur.
An orc anti-paladin's weak punch grazes a Centaur.
An orc anti-paladin wields an orcish-forged blade [poor].
An orc anti-paladin starts casting a spell.
< 102h/102H 116v/116V Pos: standing >
An orcish guard's weak punch grazes a Centaur.
An orcish guard's weak punch grazes a Centaur.
An orcish guard's punch grazes a Centaur.
An orcish guard whacks a Centaur in the side with a sound kick.
A Centaur starts casting an offensive spell.
< 102h/102H 116v/116V Pos: standing >
Someone keeps singing a song of a _VERY_ boring nature.
You feel very sleepy ..... Zzzzzz
< 102h/102H 116v/116V Pos: standing >
Your rest is violently disturbed!
You have been blinded!
Someone unleashes light in a focused, searing ray at you!
Your something melted from the intense heat!