<worn as a badge> a elven rune of restoration (magic) (glowing) [87%]
<worn on head> the helm of the dragonkind (magic) (glowing)
<worn on eyes> the eyes of the High Forest (glowing)
<worn in ear> a brightly flaming earring [80%]
<worn in ear> a tiny lightning enshrouded black earring [superior] (magic)
<worn on face> a stalkers mask [superior]
<worn around neck> a holy symbol of the Ravenkind (magic) (glowing)
<worn around neck> some kharma mind beads (magic)
<worn on body> the Living Necroplasm (invis) (magic)[239h 37m 13s]
<worn about body> an ethereal symbiote of the inner planes (magic) (humming)
<worn on back> a large leather backpack [69%]
<worn as quiver> a golden scabbard encrusted with emeralds and rubies of health (magic) (glowing) [66%]
<worn about waist> a utility belt of poisoning agents
<worn on belt buckle>a severed illithid tentacle [55%]
<attached to belt> a potion of bubbling goo (magic) (glowing) [86%]
<attached to belt> a glowing azure potion (magic) (glowing) [83%]
<worn on arms> sleeves of gold dragonskin of endurance (magic)
<held as shield> the shield of the battle dragon (magic)
<worn around wrist> the ancestral bracelet of Sevenoaks (magic)
<worn around wrist> a bracelet of finger bones [superior]
<worn on hands> the gloves of placation of endurance
<worn on finger> the ring of the void (magic)
<worn on finger> an ancient ring of liquid rock
<primary weapon> the mace of mentality
<worn on legs> some leggings of red flames of health (magic)
<worn on feet> the slippers of rot and decay
magical and able to float on water.
You mystically sense that this item will affect your AC by -10.
This item also affects your:
HITPOINTS by +30
SV_FEAR by -4
The ring of the void has an item value of 231.
< 1097h/997H 160v/160V Pos: standing >
You appear to be Githzerai and is in excellent condition.
He's medium in size.
He is in the front rank.
His skin has a barklike texture..
He seems to be moving much faster than normal..
His hands glow blood red!
He is glowing with holiness!
He's surrounded by a diffuse globe of light!
He has little gills in his neck!
He is surrounded by a blue glow.
He is surrounded by a magenta glow.
< 1096h/997H 160v/160V Pos: standing >
Character attributes for Fatwa
Level: 54 Race: Githzerai Class: Psionicist / Pyrokinetic
Age: 30 yrs / 12 mths Height: 77 inches Weight: 154 lbs Size: medium
Actual (Base) Actual (Base)
Str: 144 (144) Pow: 158 (132)
Dex: 100 (100) Int: 115 (100)
Agi: 100 (100) Wis: 105 ( 96)
Con: 170 (170) Cha: 82 ( 91) Luk: 89 ( 89)
Equipped Items: 23 Carried weight: 38
Armor Points: -391 Reduces melee damage taken by 39.1%
Melee Critical Percentage(int): 11%
Max Spell Damage Reduction Percent(wis): 0%
Calming Chance(cha): 11%
HP Vamp Cap Percentage(pow): 175%
Spell Damage Modifier(str): 120%
Bloodlust Damage Bonus(vs mob only): 0%
Hitroll: 26 Damroll: 45
Alignment: 1000 (-1000 to 1000)
Saving Throws: PAR[-24] FEA[6]
BRE[-16] SPE[-51]
Load carried: Not a problem
< 1096h/997H 160v/160V Pos: standing >
You are using:
<worn as a badge> a elven rune of restoration (magic) (glowing) [87%]
<worn on head> the helm of the dragonkind (magic) (glowing)
<worn on eyes> the eyes of the High Forest (glowing)
<worn in ear> a brightly flaming earring [80%]
<worn in ear> a tiny lightning enshrouded black earring [superior] (magic)
<worn on face> a stalkers mask [superior]
<worn around neck> a holy symbol of the Ravenkind (magic) (glowing)
<worn around neck> some kharma mind beads (magic)
<worn on body> the Living Necroplasm (invis) (magic)[239h 37m 43s]
<worn about body> an ethereal symbiote of the inner planes (magic) (humming)
<worn on back> a large leather backpack [69%]
<worn as quiver> a golden scabbard encrusted with emeralds and rubies of health (magic) (glowing) [66%]
<worn about waist> a utility belt of poisoning agents
<worn on belt buckle>a severed illithid tentacle [55%]
<attached to belt> a potion of bubbling goo (magic) (glowing) [86%]
<attached to belt> a glowing azure potion (magic) (glowing) [83%]
<worn on arms> sleeves of gold dragonskin of endurance (magic)
<held as shield> the shield of the battle dragon (magic)
<worn around wrist> the ancestral bracelet of Sevenoaks (magic)
<worn around wrist> a bracelet of finger bones [superior]
<worn on hands> the gloves of placation of endurance
<worn on finger> the ring of the void (magic)
<worn on finger> an ancient ring of liquid rock
<primary weapon> the mace of mentality
<worn on legs> some leggings of red flames of health (magic)
<worn on feet> the slippers of rot and decay
< 1096h/997H 160v/160V Pos: standing >
< 1096h/997H 160v/160V Pos: standing >
A Cozy Sleeping Chamber
Obvious exits: -N -E -S -U -NW
An unwanted mace sits on the ground here. (magic)
Some boots sit here.
An unwanted amulet sits on the ground here. (glowing) (illuminating)
A frozen key sits on the ground here. (glowing)
A heavy bastard sword with a jagged edge has been dropped here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steaming pile of bullshit is here.
[5] A small bandage rests upon the ground here.
[2] A large wooden torch has been discarded here.
A sturdy looking wooden club has been left here.
A stout cudgel carved from oak wood lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A long steel sword is here in the dirt.
A steel dagger about a foot in length lies here.
A steel dagger has been tossed aside here.
A durable looking footman's flail lies discarded here.
A large black leather whip lies coiled here.
A piece of rune covered granite lies here.
A bulletin board stands here.
Stratton (Halfling)(small) stands in mid-air here.(Gold Aura)
Dysc sneaks in from the south.
Kaene sneaks in from the south.
< 1096h/997H 159v/160V Pos: standing >
An Antechamber buzzing with Energy
Obvious exits: -E -S -W
An onyx rock fills the room, pulsing with energy. (glowing) (humming)
Kaene sneaks in from the west.
< 1096h/997H 158v/160V Pos: standing >
Surrounded by Dancing Lights and Mirrors
Obvious exits: -N -S -W
Dysc sneaks in from the west.
Kaene sneaks in from the west.
< 1096h/997H 159v/160V Pos: standing >
A Spaceous Vaulted Chamber
Obvious exits: -S
A wooden bank counter stands here. (glowing)
< 1096h/997H 158v/160V Pos: standing >
< 1095h/997H 159v/160V Pos: standing >
Score information for Fatwa
Level: 54 Race: Githzerai Class: Psionicist / Pyrokinetic Sex: Male
Hit points: 1095(997) Mana: 1319(1319) Moves: 160(160)
Coins carried: 0 platinum 0 gold 0 silver 0 copper
Compression ratio: 83%
Status: Standing.
Soulshielded
Frags: +3.00 Deaths: 17
Detecting: Invisible Evil Good Magic Life Heat
Protected from: Evil Good Fire Cold Lightning Gas Acid Animals
Protected by: Spirit Ward Slow Poison
Enchantments: Inertial-Barrier Ultravision Farsee Fly Armor Haste Invisibility Levitation Waterbreathing Sneaking Blessing of the Gods Tower of Iron Will Fearless
Combat Pulse: 19 Spell Pulse: 0.87
Leaderboard Points: 1421
Paladin auras: Protection Spell Protection
Active Spells:
--------------
curse (24 minutes)
enhance dexterity (53 minutes)
enhance strength (53 minutes)
enhance constitution (53 minutes)
enhance agility (53 minutes)
aura sight (34 minutes)
vitality (10 minutes)
vampiric trance (6 minutes)
flesh armor (21 minutes)
molecular control (9 minutes)
inertial barrier (25 minutes)
intellect fortress (19 minutes)
levitate (38 minutes)
cannibalize (31 minutes)
tower of iron will (22 minutes)
dexterity (4 minutes)
strength (4 minutes)
elephantstrength (15 minutes)
energy containment (29 minutes)
fly (89 minutes)
combat mind (53 minutes)
< 1095h/997H 160v/160V Pos: standing >
Alas, you cannot go that way. . . .
< 1095h/997H 160v/160V Pos: standing >
Alas, you cannot go that way. . . .
< 1095h/997H 160v/160V Pos: standing >
Surrounded by Dancing Lights and Mirrors
Obvious exits: -N -S -W
Elak sneaks in from the north.
Kaene sneaks in from the north.
< 1095h/997H 159v/160V Pos: standing >
An Antechamber buzzing with Energy
Obvious exits: -E -S -W
An onyx rock fills the room, pulsing with energy. (glowing) (humming)
Dysc sneaks in from the east.
Elak sneaks in from the east.
< 1095h/997H 158v/160V Pos: standing >
The High-Arched Foyer before The Hall of The Empire
Obvious exits: -N -S
A giant bronzed statue overlooks this foyer
A colossal onyx statue stands, spear at the ready!
A colossal onyx statue stands, spear at the ready!
A colossal onyx statue stands, spear at the ready!
Dysc sneaks in from the north.
Elak sneaks in from the north.
Kaene sneaks in from the north.
< 1095h/997H 157v/160V Pos: standing >
A giant bronze statue stands impassively as you pass by.
The statue of an anubian soldier stands impassively as you pass by.
The statue of an anubian soldier stands impassively as you pass by.
The statue of an anubian soldier stands impassively as you pass by.
A giant bronze statue stands impassively as you pass by.
The statue of an anubian soldier stands impassively as you pass by.
The statue of an anubian soldier stands impassively as you pass by.
The statue of an anubian soldier stands impassively as you pass by.
An Antechamber buzzing with Energy
Obvious exits: -E -S -W
An onyx rock fills the room, pulsing with energy. (glowing) (humming)
Kaene sneaks in from the south.
< 1095h/997H 159v/160V Pos: standing >
A Cozy Sleeping Chamber
Obvious exits: -N -E -S -U -NW
An unwanted mace sits on the ground here. (magic)
Some boots sit here.
An unwanted amulet sits on the ground here. (glowing) (illuminating)
A frozen key sits on the ground here. (glowing)
A heavy bastard sword with a jagged edge has been dropped here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steaming pile of bullshit is here.
[5] A small bandage rests upon the ground here.
[2] A large wooden torch has been discarded here.
A sturdy looking wooden club has been left here.
A stout cudgel carved from oak wood lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A long steel sword is here in the dirt.
A steel dagger about a foot in length lies here.
A steel dagger has been tossed aside here.
A durable looking footman's flail lies discarded here.
A large black leather whip lies coiled here.
A piece of rune covered granite lies here.
A bulletin board stands here.
Stratton (Halfling)(small) stands in mid-air here.(Gold Aura)
< 1095h/997H 158v/160V Pos: standing >
You do not see that here.
< 1095h/997H 160v/160V Pos: standing >
Inside the Looking Glass
Obvious exits: -N
A magical looking glass sits upon a pedestal in the center of this room. (glowing)
Sizan (Minotaur)(giant) stands in mid-air here.(Gold Aura)
Kaene sneaks in from the north.
< 1095h/997H 159v/160V Pos: standing >
You look out the window...
^....^M.^
....^..^.^.
.....^....^..
****.....^...
*********..^^
**********.M.
..........***
********.**
*******.*
The Great Sylvan Woods of Mielikki
Obvious exits: -N -E -S -W
The guildhall of The Empire is here.
< 1094h/997H 159v/160V Pos: standing >
You look out the window...
^....^M.^
....^..^.^.
.....^....^..
****.....^...
*********..^^
**********.M.
..........***
********.**
*******.*
The Great Sylvan Woods of Mielikki
Obvious exits: -N -E -S -W
The guildhall of The Empire is here.
A Goblin (small) Syndicalist Anarchy stands in mid-air here.(Red Aura)
A brightly glowing torch floats near a Goblin's head. (Illuminating)
< 1094h/997H 159v/160V Pos: standing >
You look out the window...
^....^M.^
....^..^.^.
.....^....^..
****.....^...
*********..^^
**********.M.
..........***
********.**
*******.*
The Great Sylvan Woods of Mielikki
Obvious exits: -N -E -S -W
The guildhall of The Empire is here.
A Goblin (small) Syndicalist Anarchy stands in mid-air here.(Red Aura)
A brightly glowing torch floats near a Goblin's head. (Illuminating)
< 1094h/997H 159v/160V Pos: standing >
You look out the window...
^....^M.^
....^..^.^.
.....^....^..
****.....^...
*********..^^
**********.M.
..........***
********.**
*******.*
The Great Sylvan Woods of Mielikki
Obvious exits: -N -E -S -W
The guildhall of The Empire is here.
< 1094h/997H 159v/160V Pos: standing >
You look out the window...
^....^M.^
....^..^.^.
.....^....^..
****.....^...
*********..^^
**********.M.
..........***
********.**
*******.*
The Great Sylvan Woods of Mielikki
Obvious exits: -N -E -S -W
The guildhall of The Empire is here.
< 1094h/997H 159v/160V Pos: standing >
You look out the window...
^....^M.^
....^..^.^.
.....^....^..
****.....^...
*********..^^
**********.M.
..........***
********.**
*******.*
The Great Sylvan Woods of Mielikki
Obvious exits: -N -E -S -W
The guildhall of The Empire is here.
< 1094h/997H 159v/160V Pos: standing >
You look out the window...
^....^M.^
....^..^.^.
.....^....^..
****.....^...
*********..^^
**********.M.
..........***
********.**
*******.*
The Great Sylvan Woods of Mielikki
Obvious exits: -N -E -S -W
The guildhall of The Empire is here.
< 1094h/997H 159v/160V Pos: standing >
You look out the window...
^....^M.^
....^..^.^.
.....^....^..
****.....^...
*********..^^
**********.M.
..........***
********.**
*******.*
The Great Sylvan Woods of Mielikki
Obvious exits: -N -E -S -W
The guildhall of The Empire is here.
< 1094h/997H 159v/160V Pos: standing >
You look out the window...
^....^M.^
....^..^.^.
.....^....^..
****.....^...
*********..^^
**********.M.
..........***
********.**
*******.*
The Great Sylvan Woods of Mielikki
Obvious exits: -N -E -S -W
The guildhall of The Empire is here.
< 1094h/997H 159v/160V Pos: standing >
You look out the window...
^....^M.^
....^..^.^.
.....^....^..
****.....^...
*********..^^
**********.M.
..........***
********.**
*******.*
The Great Sylvan Woods of Mielikki
Obvious exits: -N -E -S -W
The guildhall of The Empire is here.
< 1094h/997H 159v/160V Pos: standing >
A Cozy Sleeping Chamber
Obvious exits: -N -E -S -U -NW
An unwanted mace sits on the ground here. (magic)
Some boots sit here.
An unwanted amulet sits on the ground here. (glowing) (illuminating)
A frozen key sits on the ground here. (glowing)
A heavy bastard sword with a jagged edge has been dropped here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steaming pile of bullshit is here.
[5] A small bandage rests upon the ground here.
[2] A large wooden torch has been discarded here.
A sturdy looking wooden club has been left here.
A stout cudgel carved from oak wood lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A long steel sword is here in the dirt.
A steel dagger about a foot in length lies here.
A steel dagger has been tossed aside here.
A durable looking footman's flail lies discarded here.
A large black leather whip lies coiled here.
A piece of rune covered granite lies here.
A bulletin board stands here.
Stratton (Halfling)(small) stands in mid-air here.(Gold Aura)
< 1094h/997H 158v/160V Pos: standing >
An Antechamber buzzing with Energy
Obvious exits: -E -S -W
An onyx rock fills the room, pulsing with energy. (glowing) (humming)
< 1094h/997H 157v/160V Pos: standing >
The High-Arched Foyer before The Hall of The Empire
Obvious exits: -N -S
A giant bronzed statue overlooks this foyer
A colossal onyx statue stands, spear at the ready!
A colossal onyx statue stands, spear at the ready!
A colossal onyx statue stands, spear at the ready!
Kaene sneaks in from the north.
< 1094h/997H 157v/160V Pos: standing >
^....^M.^
....^..^.^.
.....^....^..
****.....^...
******@**..^^
******P***.M.
..........***
********.**
*******.*
The Great Sylvan Woods of Mielikki
Obvious exits: -N -E -S -W
The guildhall of The Empire is here.
< 1094h/997H 158v/160V Pos: standing >
...^..^.^
....^....^.
****.....^...
******P**..^^
******@***.M.
..........***
*********.***
********.**
*M.M***.*
The Great Sylvan Woods of Mielikki
Obvious exits: -N -E -S -W
A Troll (large) Syndicalist Anarchy is lying with a stunned look in mid-air here.(Red Aura)
A globe of darkness floats near a Troll's head.
A Goblin (small) Syndicalist Anarchy sits in mid-air here, fighting Kaboom.(Red Aura)
A brightly glowing torch floats near a Goblin's head. (Illuminating)
*Kaboom (Centaur)(medium) stands in mid-air here, fighting a Goblin.(Gold Aura)
A brightly glowing torch floats near Kaboom's head. (Illuminating)
There are residual brain waves in the area.
< 1094h/997H 158v/160V Pos: standing >
Kaboom snaps into visibility.
Kaboom's slash wounds a Goblin.
Kaboom snaps into visibility.
Kaboom's fine slash wounds a Goblin.
Kaboom snaps into visibility.
Kaboom's fine slash wounds a Goblin.
A Goblin blocks Kaboom's lunge at him.
Kaboom snaps into visibility.
Dysc starts casting a spell.
< 1093h/997H 158v/160V Pos: standing >
You begin to focus your will...
You snap into visibility.
Kaene snaps into visibility.
Kaene places a green bladed dagger named 'Sepsis' [superior] in the back of a Troll, resulting in some strange noises and some blood.
< 1093h/997H 158v/160V Pos: standing >
Kaboom snaps into visibility.
A Goblin's weak bludgeon grazes Kaboom.
Kaboom parries a Goblin's lunge at him.
Kaboom parries a Goblin's lunge at him.
Kaboom dodges a Goblin's attack.
Elak starts casting an offensive spell.
Elak snaps into visibility.
< 1093h/997H 158v/160V Pos: standing >
Casting: pyrokinesis
< 1093h/997H 158v/160V Pos: standing >
Elak snaps into visibility.
Dysc completes his spell...
Dysc utters the words 'yjrr pzar'
A torrent of divine energy flows from Dysc into Kaboom's body, and his wounds begin to heal!
Your mental manipulations become a reality...
You will the flames of the abyss to overwhelm and consume your foe...
The intense flames cause a Troll's skin to smolder and burn!
[Damage: 91 ] You ignite a personal inferno within a Troll's body.
You snap into visibility.
[Damage: 84 ] A Troll's bracer of the whirlwinds cracks as the tortured body writhes!
A Troll suddenly looks in pain as he moves.
< 1151h/997H 158v/160V Pos: standing >
Elak completes his spell...
Elak utters the word 'gurunsoqz'
A Goblin is suddenly at a slight loss for words.
< 1151h/997H 159v/160V Pos: standing >
You begin to focus your will...
You snap into visibility.
< 1151h/997H 160v/160V Pos: standing >
A faint hum can be heard from a pair of pale, misty gloves carried by Kaene.
< 1151h/997H 160v/160V Pos: standing >
Dysc starts casting an offensive spell.
Dysc snaps into visibility.
< 1151h/997H 160v/160V Pos: standing >
You snap into visibility.
Casting: pyrokinesis
< 1151h/997H 160v/160V Pos: standing >
Focusing your mind, you bend reality a bit more easily...
You snap into visibility.
Your mental manipulations become a reality...
You will the flames of the abyss to overwhelm and consume your foe...
The intense flames cause a Troll's skin to smolder and burn!
You snap into visibility.
[Damage: 90 ] You ignite a personal inferno within a Troll's body.
You snap into visibility.
[Damage: 82 ] A Troll's blue Cimmerian chain cracks as the tortured body writhes!
Kaene snaps into visibility.
Kaene's impressive slash strikes a Troll.
Kaene's powerful slash strikes a Troll.
Kaene's powerful pierce strikes a Troll.
Kaene's powerful pierce strikes a Troll.
Kaene's impressive slash strikes a Troll.
Kaene's powerful slash strikes a Troll.
Kaene's slash strikes a Troll.
< 1208h/997H 160v/160V Pos: standing >
Kaboom parries a Goblin's lunge at him.
Kaboom blocks a Goblin's lunge at him.
Kaboom deflects a Goblin's blow and strikes back at him!
Kaboom snaps into visibility.
Kaboom's slash wounds a Goblin.
Kaboom parries a Goblin's lunge at him.
Kaboom snaps into visibility.
< 1208h/997H 160v/160V Pos: standing >
Dysc completes his spell...
Dysc utters the words 'yrawz ghfutz'
A translucent field flashes around a Troll's body upon contact with Dysc's assault, deflecting it back at him!
The intense flames cause a Troll's skin to smolder and burn!
Dysc calls down a roaring flamestrike at a Troll who starts to melt!
Kaboom snaps into visibility.
Kaboom's fine slash wounds a Goblin.
A Goblin blocks Kaboom's lunge at him.
Kaboom snaps into visibility.
Kaboom's fine slash wounds a Goblin.
Kaboom snaps into visibility.
Kaboom's slash wounds a Goblin.
Kaboom snaps into visibility.
< 1208h/997H 160v/160V Pos: standing >
Elak starts casting an offensive spell.
Elak snaps into visibility.
You begin to focus your will...
You snap into visibility.
< 1207h/997H 160v/160V Pos: standing >
Kaene's green bladed dagger named 'Sepsis' [superior] flashes into the path of a Troll's attack, then Kaene delivers a graceful counter-attack!
Kaene snaps into visibility.
Kaene's powerful slash strikes a Troll.
Kaene's powerful slash strikes a Troll.
A Troll misses Kaene.
A Troll misses Kaene.
Kaene's green bladed dagger named 'Sepsis' [superior] flashes into the path of a Troll's attack, then Kaene delivers a graceful counter-attack!
Kaene's powerful slash strikes a Troll hard.
Kaene's powerful slash strikes a Troll hard.
Kaene lunges at a Troll, crushing his windpipe!
< 1207h/997H 160v/160V Pos: standing >
It's mild out today.
Dysc starts casting an offensive spell.
< 1207h/997H 160v/160V Pos: standing >
Kaboom snaps into visibility.
A Goblin avoids being bashed by Kaboom, who loses his balance and falls.
A Goblin clambers to his feet.
< 1207h/997H 160v/160V Pos: standing >
Elak completes his spell...
Elak utters the words 'yjrr pabraw'
A beam of pure wrath is called down on a Goblin by Elak!
You snap into visibility.
Casting: pyrokinesis
A Goblin attempts to flee.
A Goblin leaves east.
A Troll clambers to his feet.
< 1207h/997H 160v/160V Pos: standing >
You snap into visibility.
Your mental manipulations become a reality...
You will the flames of the abyss to overwhelm and consume your foe...
The intense flames cause a Troll's skin to smolder and burn!
You snap into visibility.
[Damage: 82 ] You ignite a personal inferno within a Troll's body.
You snap into visibility.
[Damage: 83 ]
< 1261h/997H 160v/160V Pos: standing >
Dysc completes his spell...
Dysc utters the words 'yrawz ghfutz'
The intense flames cause a Troll's skin to smolder and burn!
Dysc calls down a roaring flamestrike at a Troll who starts to melt!
A Troll is mortally wounded, and will die soon, if not aided.
< 1261h/997H 160v/160V Pos: standing >
You begin to focus your will...
You snap into visibility.
< 1261h/997H 160v/160V Pos: standing >
Dysc starts casting an offensive spell.
< 1261h/997H 160v/160V Pos: standing >
You snap into visibility.
Casting: pyrokinesis
< 1260h/997H 160v/160V Pos: standing >
Dysc completes his spell...
Dysc utters the words 'yrawz ghfutz'
A Troll is mortally wounded, and will die soon, if not aided.
A Troll's silken backsheath of flight of precision is burned by the light!
The intense flames cause a Troll's skin to smolder and burn!
Dysc calls down a roaring flamestrike at a Troll who starts to melt!
A Troll is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Fatwa by 8099998.