<floating about head>a dark purple ioun stone[167h 59m 9s]
<worn as a badge> the bronze Zarbonesti seal of Kryz'Kyssik of power (magic)
<worn on head> the crown of Aramus (magic) (glowing) (humming)[167h 59m 9s]
<worn on eyes> a frost dragon's eye (glowing) [76%]
<worn in ear> a scale of pulsating darkness [superior]
<worn in ear> an earring of entwined roots (magic) [71%]
<worn on face> the mask of stone form (humming) [88%]
<worn around neck> the collar of firestones (magic) [75%]
<worn around neck> a carnelian and ruby inlaid gorget [superior] (magic)
<worn on body> a warsuit of jade wyrmscale (glowing)
<worn about body> the robes of the maelstrom [65%]
<worn on back> a large leather backpack [67%]
<worn as quiver> a silken backsheath of flight (magic)
<worn about waist> a belt of skulls (magic) [68%]
<worn on belt buckle>an illithid-skin spellbook of wyld magick (magic)
<worn on arms> some elven chainmail sleeves (magic) [45%]
<held as shield> a well-polished mithril body shield of power [72%]
<worn around wrist> a bracelet of influence [poor] (magic)
<worn around wrist> some ivory bracers (glowing)
<worn on hands> the enchanted gloves of oblivion [superior] (humming)
<worn on finger> the ring of the mind flayer [poor] (magic) (glowing)
<worn on finger> a ring of the Neogi Lords [superior] (glowing)
<primary weapon> the blackened staff of Netheril (magic) (glowing)[167h 59m 11s]
<worn on legs> some skull knee guards lined with feathers [superior]
<worn on feet> the boots of speed [superior] (magic) [89%]
A red dracolich enters from the west.
A black dracolich enters from the west.
< 882h/692H 269v/295V Pos: standing >
< 881h/692H 270v/295V Pos: standing >
*.******+
++++++++++*
.^.....******
...^^^...****
^^..P^@.....*
^^...^D^..^..
**......^^^..
****..^^.^^
****.^..^
The Partially Frozen Grasslands of IceCrag
Obvious exits: -N -E -S -W
A red dracolich enters from the south.
A black dracolich enters from the south.
< 881h/692H 269v/295V Pos: standing >
You quickly scan the area.
A Centaur who is not far off to your west.
< 881h/692H 270v/295V Pos: standing >
*.******+
++++++++++*
.^.....******
...^^^...****
^^...P@.....*
^^...^^^..^..
**......^^^..
****..^^.^^
****.^..^
< 881h/692H 270v/295V Pos: standing >
**.******
+++++++++++
..^.....*****
^...^^^...***
^^^...@D.....
.^^...^^^..^.
***......^^^.
*****..^^.^
*****.^..
Snow Capped Hills of the Tundra
Obvious exits: -N -E -S -W
A Centaur (large) The Empire stands in mid-air here. (Casting)
A brightly glowing torch floats near a Centaur's head. (Illuminating)
A red dracolich enters from the east.
A black dracolich enters from the east.
< 881h/692H 272v/295V Pos: standing >
**.******
+++++++++++
..^.....*****
^...^^^...***
^^^...@......
.^^...^^^..^.
***......^^^.
*****..^^.^
*****.^..
< 881h/692H 272v/295V Pos: standing >
A Centaur completes his spell...
A Centaur utters the words 'diesilla barh'
< 881h/692H 273v/295V Pos: standing >
<You attack a Centaur. [0 Hits]
You start chanting...
< 880h/692H 273v/295V Pos: standing >
< T: Dakar TP: sta TC:excellent E: A Centaur sta EP: excellent >
Casting: sleep
< 880h/692H 273v/295V Pos: standing >
< T: Dakar TP: sta TC:excellent E: A Centaur sta EP: excellent >
You complete your spell...
A Centaur goes to sleep.
< 880h/692H 273v/295V Pos: standing >
You are not using it.
< 879h/692H 276v/295V Pos: standing >
You get a compact pile of bones from a portable hole.
< 879h/692H 276v/295V Pos: standing >
You start chanting...
< 879h/692H 277v/295V Pos: standing >
Casting: wall of bones **
< 879h/692H 279v/295V Pos: standing >
Autosaving...
Casting: wall of bones *
< 879h/692H 281v/295V Pos: standing >
Casting: wall of bones
< 879h/692H 283v/295V Pos: standing >
You complete your spell...
< 878h/692H 284v/295V Pos: standing >
Your globe shimmers and fades into thin air.
< 878h/692H 287v/295V Pos: standing >
Your hands are full.
< 878h/692H 290v/295V Pos: standing >
You are not using it.
< 878h/692H 290v/295V Pos: standing >
You get a compact pile of bones from a portable hole.
< 878h/692H 291v/295V Pos: standing >
You start chanting...
< 878h/692H 291v/295V Pos: standing >
Casting: wall of bones *****
**.******
+++++++++++
..^.....*****
^...^^^...***
^^^...@...M..
.^^...^^^..^.
***......^^^.
*****..^^.^
*****.^..
< 877h/692H 294v/295V Pos: standing >
Casting: wall of bones ****
< 877h/692H 295v/295V Pos: standing >
Casting: wall of bones ***
< 877h/692H 295v/295V Pos: standing >
Casting: wall of bones **
< 877h/692H 295v/295V Pos: standing >
Casting: wall of bones *
< 876h/692H 295v/295V Pos: standing >
Casting: wall of bones
< 876h/692H 295v/295V Pos: standing >
You complete your spell...
< 876h/692H 295v/295V Pos: standing >
Your hands are full.
< 876h/692H 295v/295V Pos: standing >
< 876h/692H 295v/295V Pos: standing >
< 876h/692H 295v/295V Pos: standing >
You are not using it.
< 875h/692H 295v/295V Pos: standing >
**.******
+++++++++++
..^.....*****
^...^^^...***
^^^...@..M...
.^^...^^^..^.
***......^^^.
*****..^^.^
*****.^..
You get a compact pile of bones from a portable hole.
< 875h/692H 295v/295V Pos: standing >
You don't have that spell memorized.
< 875h/692H 295v/295V Pos: standing >
Your hands are full.
< 875h/692H 295v/295V Pos: standing >
< 875h/692H 295v/295V Pos: standing >
You sit down and relax.
< 875h/692H 295v/295V Pos: sitting >
You have memorized the following spells:
(11th circle) 1 - create dracolich
2 - summon ghasts
(10th circle) 3 - gate
1 - mass embalm
( 9th circle) 4 - energy drain
1 - dimension door
( 8th circle) 1 - improved invisibility
4 - negative concussion blast
( 7th circle) 4 - protect undead
( 6th circle) 6 - cone of cold
1 - vitalize undead
( 5th circle) 1 - teleport
7 - heal undead
( 4th circle) 9 - life leech
( 3rd circle) 2 - animate dead
4 - dispel magic
3 - embalm
1 - sense follower
( 2nd circle) 6 - chill touch
3 - sleep
1 - protection from living
( 1st circle) 2 - minor creation
1 - detect magic
1 - protection from undead
8 - slashing darkness
And you are currently memorizing the following spells:
0 seconds: ( 2nd) sleep
1 seconds: ( 7th) wall of bones
3 seconds: ( 7th) wall of bones
You can memorize no more spells.
You continue your study.
< 875h/692H 295v/295V Pos: sitting >
You feel completely aligned with your spirit as you sink in meditation...
< 875h/692H 295v/295V Pos: sitting >
You have finished memorizing sleep.
< 875h/692H 295v/295V Pos: sitting >
You have finished memorizing wall of bones.
< 875h/692H 295v/295V Pos: sitting >
You have finished memorizing wall of bones.
Your studies are complete.
< 874h/692H 295v/295V Pos: sitting >
You clamber to your feet.
< 874h/692H 295v/295V Pos: standing >
You are not using it.
< 874h/692H 295v/295V Pos: standing >
A faint hum can be heard from the blackened staff of Netheril you are carrying.
You get a compact pile of bones from a portable hole.
< 874h/692H 295v/295V Pos: standing >
You start chanting...
Sparkling magic surrounds you as you begin your chant.
< 874h/692H 295v/295V Pos: standing >
Casting: wall of bones
< 874h/692H 295v/295V Pos: standing >
You complete your spell...
< 874h/692H 295v/295V Pos: standing >
Your hands are full.
< 873h/692H 295v/295V Pos: standing >
**.******
+++++++++++
..^.....*****
^...^^^...***
^^^...@..M...
.^^...^^^..^.
***......^^^.
*****..^^.^
*****.^..
Snow Capped Hills of the Tundra
Obvious exits: -N -E -S -W
A large wall of bones is here to the south. (magic)
A large wall of bones is here to the west. (magic)
A large wall of bones is here to the north. (magic)
A black dracolich is here, with flesh hanging off its rotting bones. (minion) (Red Aura)
A red dracolich is here, with flesh hanging off its rotting bones. (minion) (Red Aura)
A Centaur (large) The Empire stands, apparently asleep.
A brightly glowing torch floats near a Centaur's head. (Illuminating)
< 873h/692H 295v/295V Pos: standing >
A black rift in space opens next to you, and Mori steps out of it grinning.
**.******
+++++++++++
..^.....*****
^...^^^...***
^^^...@..M...
.^^...^^^..^.
***......^^^.
*****..^^.^
*****.^..
You are not using it.
< 873h/692H 295v/295V Pos: standing >
You get a compact pile of bones from a portable hole.
< 873h/692H 295v/295V Pos: standing >
You start chanting...
< 873h/692H 295v/295V Pos: standing >
Casting: wall of bones **
< 872h/692H 295v/295V Pos: standing >
Casting: wall of bones *
< 872h/692H 295v/295V Pos: standing >
Casting: wall of bones
< 872h/692H 295v/295V Pos: standing >
You complete your spell...
< 872h/692H 295v/295V Pos: standing >
You feel your power of wall of bones returning to you.
< 871h/692H 295v/295V Pos: standing >
Your hands are full.
< 871h/692H 295v/295V Pos: standing >
**.******
+++++++++++
..^.....*****
^...^^^...***
^^^...@..M...
.^^...^^^..^.
***......^^^.
*****..^^.^
*****.^..
Snow Capped Hills of the Tundra
Obvious exits: -N -E -S -W
A large wall of bones is here to the east. (magic)
A large wall of bones is here to the south. (magic)
A large wall of bones is here to the west. (magic)
A large wall of bones is here to the north. (magic)
Mori Just Chatting Anarchy (Kobold)(small) stands in mid-air here.(Red Aura)
A black dracolich is here, with flesh hanging off its rotting bones. (minion) (Red Aura)
A red dracolich is here, with flesh hanging off its rotting bones. (minion) (Red Aura)
A Centaur (large) The Empire stands, apparently asleep.
A brightly glowing torch floats near a Centaur's head. (Illuminating)
< 871h/692H 295v/295V Pos: standing >
You sit down and relax.
< 871h/692H 295v/295V Pos: sitting >
You have memorized the following spells:
(11th circle) 1 - create dracolich
2 - summon ghasts
(10th circle) 3 - gate
1 - mass embalm
( 9th circle) 4 - energy drain
1 - dimension door
( 8th circle) 1 - improved invisibility
4 - negative concussion blast
( 7th circle) 4 - protect undead
1 - wall of bones
( 6th circle) 6 - cone of cold
1 - vitalize undead
( 5th circle) 1 - teleport
7 - heal undead
( 4th circle) 9 - life leech
( 3rd circle) 2 - animate dead
4 - dispel magic
3 - embalm
1 - sense follower
( 2nd circle) 6 - chill touch
4 - sleep
1 - protection from living
( 1st circle) 2 - minor creation
1 - detect magic
1 - protection from undead
8 - slashing darkness
And you are currently memorizing the following spells:
1 seconds: ( 7th) wall of bones
You can memorize no more spells.
You continue your study.
< 871h/692H 295v/295V Pos: sitting >
You feel completely aligned with your spirit as you sink in meditation...
Mori has just given you his consent.
< 871h/692H 295v/295V Pos: sitting >
Mori says 'can help'
< 870h/692H 295v/295V Pos: sitting >
You have finished memorizing wall of bones.
Your studies are complete.
< 870h/692H 295v/295V Pos: sitting >
**.******
+++++++++++
..^.....*****
^...^^^...***
^^^...@..M...
.^^...^^^..^.
***......^^^.
*****..^^.^
*****.^..
< 870h/692H 295v/295V Pos: sitting >
Mori is in another group.
< 870h/692H 295v/295V Pos: sitting >
You clamber to your feet.
< 870h/692H 295v/295V Pos: standing >
< 870h/692H 295v/295V Pos: standing >
**.******
++++++++++M
..^.....*****
^...^^^...***
^^^...@..M...
.^^...^^^..^.
***......^^^.
*****..^^.^
*****.^..
Mori looks at a Centaur.
< 870h/692H 295v/295V Pos: standing >
**.******
+++++++++M+
..^.....*****
^...^^^...***
^^^...@..M...
.^^...^^^..^.
***......^^^.
*****..^^.^
*****.^..
**.******
+++++++++M+
..^.....*****
^...^^^...***
^^^...@..M...
.^^...^^^..^.
***......^^^.
*****..^^.^
*****.^..
Snow Capped Hills of the Tundra
Obvious exits: -N -E -S -W
A large wall of bones is here to the east. (magic)
A large wall of bones is here to the south. (magic)
A large wall of bones is here to the west. (magic)
A large wall of bones is here to the north. (magic)
Mori Just Chatting Anarchy (Kobold)(small) stands in mid-air here.(Red Aura)
A black dracolich is here, with flesh hanging off its rotting bones. (minion) (Red Aura)
A red dracolich is here, with flesh hanging off its rotting bones. (minion) (Red Aura)
A Centaur (large) The Empire stands, apparently asleep.
A brightly glowing torch floats near a Centaur's head. (Illuminating)
< 869h/692H 295v/295V Pos: standing >
Mori has just given you his consent.
< 869h/692H 295v/295V Pos: standing >
Mori is now a member of your group.
< 869h/692H 295v/295V Pos: standing >
< 869h/692H 295v/295V Pos: standing >
**.******
++++++++M++
..^.....*****
^...^^^...***
^^^...@..M...
.^^...^^^..^.
***......^^^.
*****..^^.^
*****.^..
< 869h/692H 295v/295V Pos: standing >
Ok.
A black dracolich suddenly attacks a Centaur!
[Damage: 14 ] A Centaur has a RUDE awakening!
A red dracolich suddenly attacks a Centaur!
[Damage: 12 ] A Centaur's carved turquoise stud [superior] was damaged from the massive blow!
< 869h/692H 295v/295V Pos: standing >
Mori starts casting an offensive spell called 'sleep'.
< 869h/692H 295v/295V Pos: standing >
< 869h/692H 295v/295V Pos: standing >
Mori completes his spell...
Mori utters the word 'grzzs'
A Centaur goes to sleep.
< 868h/692H 295v/295V Pos: standing >
**.******
+++++++M+++
..^.....*****
^...^^^...***
^^^...@..M...
.^^...^^^..^.
***......^^^.
*****..^^.^
*****.^..
< 868h/692H 295v/295V Pos: standing >
You have no idea how to even begin.
< 868h/692H 295v/295V Pos: standing >
**.******
+++++++M+++
..^.....*****
^...^^^...***
^^^...@..M...
.^^...^^^..^.
***......^^^.
*****..^^.^
*****.^..
Snow Capped Hills of the Tundra
Obvious exits: -N -E -S -W
A large wall of bones is here to the east. (magic)
A large wall of bones is here to the south. (magic)
A large wall of bones is here to the west. (magic)
A large wall of bones is here to the north. (magic)
Mori Just Chatting Anarchy (Kobold)(small) stands in mid-air here.(Red Aura)
A black dracolich is here, with flesh hanging off its rotting bones. (minion) (Red Aura)
A red dracolich is here, with flesh hanging off its rotting bones. (minion) (Red Aura)
A Centaur (large) The Empire stands, apparently asleep.
A brightly glowing torch floats near a Centaur's head. (Illuminating)
< 868h/692H 295v/295V Pos: standing >
**.******
++++++M++++
..^.....*****
^...^^^...***
^^^...@..M...
.^^...^^^..^.
***......^^^.
*****..^^.^
*****.^..
< 868h/692H 295v/295V Pos: standing >
A Centaur slumps to the ground.
< 867h/692H 295v/295V Pos: standing >
**.******
+++++M+++++
..^.....*****
^...^^^...***
^^^...@..M...
.^^...^^^..^.
***......^^^.
*****..^^.^
*****.^..
< 867h/692H 295v/295V Pos: standing >
Ok.
A black dracolich suddenly attacks a Centaur!
[Damage: 18 ] A Centaur has a RUDE awakening!
A red dracolich suddenly attacks a Centaur!
[Damage: 18 ]
< 867h/692H 295v/295V Pos: standing >
< 867h/692H 295v/295V Pos: standing >
**.******
+++++M+++++
..^.....*****
^...^^^..M***
^^^...@......
.^^...^^^..^.
***......^^^.
*****..^^.^
*****.^..
A Centaur clambers to his feet.
< 867h/692H 295v/295V Pos: standing >
Mori is ready to go!
< 867h/692H 295v/295V Pos: standing >
**.******
++++M++++++
..^.....*****
^...^^^..M***
^^^...@......
.^^...^^^..^.
***......^^^.
*****..^^.^
*****.^..
< 866h/692H 295v/295V Pos: standing >
< 866h/692H 295v/295V Pos: standing >
Mori starts casting an offensive spell.
< 866h/692H 295v/295V Pos: standing >
A Centaur starts casting an offensive spell.
< 866h/692H 295v/295V Pos: standing >
Mori completes his spell...
Mori utters the words 'efzae xazz'
A dark, freezing cold wave sent by Mori slowly covers a Centaur making him choke and freeze.
A dark blue, bitterly icy wave flows over a Centaur.
A Centaur stops chanting abruptly!
< 866h/692H 295v/295V Pos: standing >
**.******
+++M+++++++
..^.....*****
^...^^^..M***
^^^...@......
.^^...^^^..^.
***......^^^.
*****..^^.^
*****.^..
< 866h/692H 295v/295V Pos: standing >
You have no idea how to even begin.
Mori starts casting an offensive spell.
< 866h/692H 295v/295V Pos: standing >
[Damage: 12 ] [Damage: 13 ] A red dracolich attacks a Centaur. [2 Hits]
[Damage: 13 ] [Damage: 12 ] A black dracolich attacks a Centaur. [2 Hits]
You start chanting...
< 866h/692H 295v/295V Pos: standing >
Mori completes his spell...
Mori utters the words 'efzae xazz'
A dark, freezing cold wave sent by Mori slowly covers a Centaur making him choke and freeze.
A dark blue, bitterly icy wave flows over a Centaur.
A Centaur attacks a black dracolich. [0 Hits]
< 866h/692H 295v/295V Pos: standing >
You complete your spell...
[Damage: 141 ] You drain a Centaur of some of his energy.
< 913h/692H 295v/295V Pos: standing >
Mori starts casting an offensive spell.
< 913h/692H 295v/295V Pos: standing >
**.******
++M++++++++
..^.....*****
^...^^^..M***
^^^...@......
.^^...^^^..^.
***......^^^.
*****..^^.^
*****.^..
< 913h/692H 295v/295V Pos: standing >
Mori completes his spell...
Mori utters the words 'efzae xazz'
A dark, freezing cold wave sent by Mori slowly covers a Centaur making him choke and freeze.
A dark blue, bitterly icy wave flows over a Centaur.
You start chanting...
< 913h/692H 295v/295V Pos: standing >
**.******
++M++++++++
..^.....*****
^...^^^...***
^^^...@......
.^^...^^^..^.
***......^^^.
*****..^^.^
*****.^..
< 913h/692H 295v/295V Pos: standing >
A dark blue, bitterly icy wave flows over a Centaur.
A Centaur starts casting an offensive spell called 'dispel magic'.
< 913h/692H 295v/295V Pos: standing >
You feel your power of energy drain returning to you.
Mori starts casting an offensive spell.
< 913h/692H 295v/295V Pos: standing >
You complete your spell...
[Damage: 143 ] You drain a Centaur of some of his energy.
< 913h/692H 295v/295V Pos: standing >
Mori completes his spell...
Mori utters the words 'efzae xazz'
A dark, freezing cold wave sent by Mori slowly covers a Centaur making him choke and freeze.
A dark blue, bitterly icy wave flows over a Centaur.
A Centaur stops chanting abruptly!
< 913h/692H 295v/295V Pos: standing >
**.******
+M+++++++++
..^.....*****
^...^^^...***
^^^...@......
.^^...^^^..^.
***......^^^.
*****..^^.^
*****.^..
< 913h/692H 295v/295V Pos: standing >
A dark blue, bitterly icy wave flows over a Centaur.
Bright white light surrounds a Centaur's holy symbol of the Ravenkind, and it sends out a wave of holy energy!
A red dracolich wavers in agony, as the positive energies sent by a Centaur purge his essence!
A red dracolich wavers under the onslaught caused by a Centaur's deity's power!
[Damage: 13 ] A red dracolich attacks a Centaur. [1 Hits]
[Damage: 12 ] A black dracolich attacks a Centaur. [1 Hits]
You start chanting...
< 912h/692H 295v/295V Pos: standing >
Mori starts casting an offensive spell.
< 912h/692H 295v/295V Pos: standing >
A Centaur attacks a black dracolich. [0 Hits]
< 912h/692H 295v/295V Pos: standing >
You complete your spell...
[Damage: 142 ] You drain a Centaur of some of his energy.
< 913h/692H 295v/295V Pos: standing >
A dark blue, bitterly icy wave flows over a Centaur.
< 913h/692H 295v/295V Pos: standing >
Mori completes his spell...
Mori utters the word 'euguihzofahz'
Mori sends a bright green ray of light streaking towards a Centaur!
Mori cackles as his disintegration ray strikes a Centaur hard!
< 913h/692H 295v/295V Pos: standing >
A dark blue, bitterly icy wave flows over a Centaur.
**.******
M++++++++++
..^.....*****
^...^^^...***
^^^...@......
.^^...^^^..^.
***......^^^.
*****..^^.^
*****.^..
You start chanting...
< 913h/692H 295v/295V Pos: standing >
The air around you folds and shifts, finally falling in upon itself!
< 913h/692H 295v/295V Pos: standing >
You feel your power of energy drain returning to you.
A Centaur starts casting a spell.
< 913h/692H 295v/295V Pos: standing >
Mori starts casting an offensive spell.
< 912h/692H 295v/295V Pos: standing >
A dark blue, bitterly icy wave flows over a Centaur.
A Centaur stops chanting abruptly!
You complete your spell...
[Damage: 146 ] You drain a Centaur of some of his energy.
< 913h/692H 295v/295V Pos: standing >
A dark blue, bitterly icy wave flows over a Centaur.
< 913h/692H 295v/295V Pos: standing >
[Damage: 12 ] [Damage: 12 ] A red dracolich attacks a Centaur. [2 Hits]
[Damage: 24 ] A Centaur is incapacitated and will slowly die, if not aided.
A Centaur slumps to the ground.
A black dracolich attacks a Centaur. [1 Hits]
You start chanting...
< 913h/692H 295v/295V Pos: standing >
Mori completes his spell...
Mori utters the word 'euguihzofahz'
Mori sends a bright green ray of light streaking towards a Centaur!
Mori cackles as his disintegration ray strikes a Centaur hard!
A Centaur's warsuit of jade wyrmscale was disintegrated by the negative energy!
A Centaur's holy symbol of the Ravenkind was disintegrated by the negative energy!
A Centaur's some cockatrice feathers was disintegrated by the negative energy!
A Centaur's ring called 'Soulcatcher' of endurance was disintegrated by the negative energy!
A Centaur's wisp of shimmering faerie light of strength was disintegrated by the negative energy!
A Centaur is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Dakar by 13333333.
The smell of fresh blood enters your body, infusing you with power!