The death of [49 Healer] Qip (Gnome)

in The Massive Gates Before The City of Torrhan

from the perspective of [49 Healer] Qip (Gnome)

<worn as a badge>    the insignia of swirling feathers and flowing water
<worn in ear>        a steel hoop earring [superior]
<worn on face>       a Tukluk spirit mask
<worn around neck>   the neck-charm of Savannah of Broken Trusts
<worn on body>       a mysterious hooded white robe emitting black smoke (magic)
<worn about waist>   a mystical blue sash (glowing) [76%]
<held as shield>     an angelic marble tower shield from Pine Hollow
<worn around wrist>  the neck-charm of Savannah of Broken Trusts
<worn around wrist>  the neck-charm of Savannah of Broken Trusts
<worn on finger>     a tiny spider ring [superior] (magic)
<worn on finger>     a glowing ruby ring (magic)
<held>               a fist sized chunk of the sun (magic) (glowing)
<worn on legs>       leggings smeared with blood [85%]


< 439h/439H 204v/205V Pos: standing >
Ok.

< 439h/439H 205v/205V Pos: standing >
You quickly scan the area.
A huge guard who is close by to your north.
A huge guard who is close by to your north.
A huge guard who is close by to your north.
A huge guard who is close by to your north.
A huge guard who is close by to your north.
A huge guard who is close by to your north.
A city guard who is close by to your east.
A city guard who is close by to your east.
An elite guard who is close by to your south.
Elemak, captain of the guards who is close by to your south.
An elven woman who is in the distance to your south.
A city guard who is close by to your west.
A city guard who is close by to your west.

< 439h/439H 205v/205V Pos: standing >
Talerenn Way
Obvious exits: -N -E -S -W
Vezzy (HardCore) (Githzerai)(medium) stands here.

< 439h/439H 205v/205V Pos: standing >
Before The Palace Gates
Obvious exits: -N# -S
A massive guard stands here protecting the gates from invaders.
A massive guard stands here protecting the gates from invaders.
A massive guard stands here protecting the gates from invaders.
A massive guard stands here protecting the gates from invaders.
A massive guard stands here protecting the gates from invaders.
A massive guard stands here protecting the gates from invaders.
Vezzy enters from the south.

< 439h/439H 204v/205V Pos: standing >
Talerenn Way
Obvious exits: -N -E -S -W
Vezzy enters from the north.

< 439h/439H 203v/205V Pos: standing >
Before The Palace Gates
Obvious exits: -N# -S
A massive guard stands here protecting the gates from invaders.
A massive guard stands here protecting the gates from invaders.
A massive guard stands here protecting the gates from invaders.
A massive guard stands here protecting the gates from invaders.
A massive guard stands here protecting the gates from invaders.
A massive guard stands here protecting the gates from invaders.
Vezzy enters from the south.

< 439h/439H 204v/205V Pos: standing >
   This burly barbarian has a vacant look in his eyes, but his
bulging arms and muscles make up for all that.  He scans the area
automatically, as if programmed to do so, keeping all invaders out
and doing a good job of it.
A huge guard appears to be Barbarian and is in excellent condition.
He's large in size.
He is in the front rank.
He seems to be moving much faster than normal..
He is surrounded by burning flames!
He's encased in a shimmering globe!
He has little gills in his neck!

<primary weapon>     a steel sword (magic)

< 439h/439H 204v/205V Pos: standing >
Talerenn Way
Obvious exits: -N -E -S -W
Vezzy enters from the north.

< 439h/439H 203v/205V Pos: standing >
Bottom of The Guard Watchtower
Obvious exits: -E -U
A young city guard takes a short break here.
A young city guard takes a short break here.
Vezzy enters from the east.

< 439h/439H 202v/205V Pos: standing >
A city guard suddenly attacks Vezzy!
A city guard's fine punch strikes Vezzy.
A city guard shivers as he hits Vezzy.

< 439h/439H 202v/205V Pos: standing >
A city guard suddenly attacks Vezzy!
A city guard's fine punch strikes Vezzy.
A city guard shivers as he hits Vezzy.

< 439h/439H 203v/205V Pos: standing >
Bottom of The Guard Watchtower
Obvious exits: -E -U
Vezzy (HardCore) (Githzerai)(medium) stands here, fighting a city guard.
A city guard stands here, fighting Vezzy.
A city guard stands here, fighting Vezzy.

< 439h/439H 204v/205V Pos: standing >
Ok.

< 439h/439H 205v/205V Pos: standing >
Bottom of The Guard Watchtower
Obvious exits: -E# -U
Vezzy (HardCore) (Githzerai)(medium) stands here, fighting a city guard.
A city guard stands here, fighting Vezzy.
A city guard stands here, fighting Vezzy.

< 439h/439H 205v/205V Pos: standing >
A city guard's fine punch strikes Vezzy.
A city guard shivers as he hits Vezzy.
A city guard's fine punch strikes Vezzy.
A city guard shivers as he hits Vezzy.

< 439h/439H 205v/205V Pos: standing >
A city guard dodges Vezzy's attack.
You start chanting...

< 439h/439H 205v/205V Pos: standing >
A city guard's decent punch strikes Vezzy.
A city guard shivers as he hits Vezzy.
A city guard almost sweeps Vezzy off of her feet with a well placed leg sweep.
A city guard shivers as he hits Vezzy.

< 439h/439H 205v/205V Pos: standing >
You complete your spell...
You touch Vezzy invoking a healing energy to cure her wounds.

< 439h/439H 205v/205V Pos: standing >
You start chanting...

< 439h/439H 205v/205V Pos: standing >
You complete your spell...
You touch Vezzy invoking a healing energy to cure her wounds.

< 439h/439H 205v/205V Pos: standing >
A city guard's fine punch strikes Vezzy.
A city guard shivers as he hits Vezzy.
Vezzy dodges a city guard's attack.
Vezzy avoids being bashed by a city guard, who loses his balance and falls.
You sit down and relax.

< 439h/439H 205v/205V Pos: sitting >
You have memorized the following spells:
(10th circle)  3 - full harm
( 9th circle)  1 - word of recall
               1 - resurrect
               3 - holy word
( 8th circle)  2 - dispel magic
               2 - mass heal
               1 - regeneration
( 7th circle)  5 - full heal
               1 - endurance
( 6th circle)  3 - flame strike
               2 - healing salve
( 5th circle)  2 - vitality
               5 - destroy undead
               1 - soulshield
( 4th circle)  1 - remove curse
               1 - summon
               1 - cure disease
               5 - invigorate
( 3rd circle)  1 - earthquake
               1 - remove poison
               7 - cause critical
( 2nd circle)  5 - blindness
               1 - slow poison
               4 - word of command
( 1st circle)  1 - armor
               3 - bless
               1 - detect evil
               1 - detect good
               5 - turn undead

And you are currently praying for the following spells:
    4 seconds:  ( 6th) healing salve
    8 seconds:  ( 6th) healing salve

You can pray no more spells.
You continue your praying.

< 439h/439H 205v/205V Pos: sitting >
You start meditating...

< 439h/439H 205v/205V Pos: sitting >
A city guard's fine punch wounds Vezzy.
A city guard shivers as he hits Vezzy.
A city guard misses Vezzy.
Vezzy misses a city guard.

< 439h/439H 205v/205V Pos: sitting >
You have finished praying for healing salve.

< 439h/439H 205v/205V Pos: sitting >
Vezzy sizes up a city guard with a quick glance.

< 439h/439H 205v/205V Pos: sitting >
You have finished praying for healing salve.
Your prayers are complete.
A city guard misses Vezzy.

< 439h/439H 205v/205V Pos: sitting >
You clamber to your feet.

< 439h/439H 205v/205V Pos: standing >
A city guard's fine punch strikes Vezzy.
A city guard shivers as he hits Vezzy.
A city guard's fine punch strikes Vezzy.
A city guard shivers as he hits Vezzy.
A city guard shivers as he hits Vezzy.
Vezzy is knocked to the ground by a city guard's mighty bash!

< 439h/439H 205v/205V Pos: standing >
Vezzy misses a city guard.

< 439h/439H 205v/205V Pos: standing >
You start chanting...

< 439h/439H 205v/205V Pos: standing >
You complete your spell...
You touch Vezzy invoking a healing energy to cure her wounds.

< 439h/439H 205v/205V Pos: standing >
A city guard rises to his feet.

< 439h/439H 205v/205V Pos: standing >
A city guard's fine punch strikes Vezzy.
A city guard shivers as he hits Vezzy.
A city guard's fine punch strikes Vezzy.
A city guard shivers as he hits Vezzy.

< 439h/439H 205v/205V Pos: standing >
You start chanting...

< 439h/439H 205v/205V Pos: standing >
A city guard dodges Vezzy's attack.

< 439h/439H 205v/205V Pos: standing >
You complete your spell...
You touch Vezzy invoking a healing energy to cure her wounds.

< 439h/439H 205v/205V Pos: standing >
You sit down and relax.

< 439h/439H 205v/205V Pos: sitting >
You have memorized the following spells:
(10th circle)  3 - full harm
( 9th circle)  1 - word of recall
               1 - resurrect
               3 - holy word
( 8th circle)  2 - dispel magic
               2 - mass heal
               1 - regeneration
( 7th circle)  5 - full heal
               1 - endurance
( 6th circle)  3 - flame strike
               2 - healing salve
( 5th circle)  2 - vitality
               5 - destroy undead
               1 - soulshield
( 4th circle)  1 - remove curse
               1 - summon
               1 - cure disease
               5 - invigorate
( 3rd circle)  1 - earthquake
               1 - remove poison
               7 - cause critical
( 2nd circle)  5 - blindness
               1 - slow poison
               4 - word of command
( 1st circle)  1 - armor
               3 - bless
               1 - detect evil
               1 - detect good
               5 - turn undead

And you are currently praying for the following spells:
    4 seconds:  ( 6th) healing salve
    8 seconds:  ( 6th) healing salve

You can pray no more spells.
You continue your praying.

< 439h/439H 205v/205V Pos: sitting >
You start meditating...

< 439h/439H 205v/205V Pos: sitting >
A city guard's punch strikes Vezzy.
A city guard shivers as he hits Vezzy.
A city guard's fine punch strikes Vezzy.
A city guard shivers as he hits Vezzy.
Vezzy easily ducks under a city guard's lame kick.
Vezzy stops sitting around and lays down.

< 439h/439H 205v/205V Pos: sitting >
A city guard's fine punch strikes Vezzy.
A city guard shivers as he hits Vezzy.
A city guard's fine punch strikes Vezzy.
A city guard shivers as he hits Vezzy.

< 439h/439H 205v/205V Pos: sitting >
You have finished praying for healing salve.

< 439h/439H 205v/205V Pos: sitting >
Vezzy misses a city guard.

< 439h/439H 205v/205V Pos: sitting >
You have finished praying for healing salve.
Your prayers are complete.

< 439h/439H 205v/205V Pos: sitting >
You clamber to your feet.

< 439h/439H 205v/205V Pos: standing >
A city guard's fine punch strikes Vezzy.
A city guard shivers as he hits Vezzy.
A city guard's punch strikes Vezzy.
A city guard shivers as he hits Vezzy.

< 439h/439H 205v/205V Pos: standing >
A city guard's fine punch strikes Vezzy.
A city guard shivers as he hits Vezzy.
A city guard's fine punch strikes Vezzy.
A city guard shivers as he hits Vezzy.
A city guard almost sweeps Vezzy off of her feet with a well placed leg sweep.
A city guard shivers as he hits Vezzy.
You start chanting...

< 439h/439H 205v/205V Pos: standing >
You complete your spell...
You touch Vezzy invoking a healing energy to cure her wounds.

< 439h/439H 205v/205V Pos: standing >
Vezzy misses a city guard.
You start chanting...

< 439h/439H 205v/205V Pos: standing >
You complete your spell...
You touch Vezzy invoking a healing energy to cure her wounds.

< 439h/439H 205v/205V Pos: standing >
A city guard's fine punch strikes Vezzy.
A city guard shivers as he hits Vezzy.
A city guard's fine punch strikes Vezzy.
A city guard shivers as he hits Vezzy.
Vezzy's eyes roll as a city guard plants a foot in her face.
A city guard shivers as he hits Vezzy.

< 439h/439H 205v/205V Pos: standing >
You sit down and relax.

< 439h/439H 205v/205V Pos: sitting >
You have memorized the following spells:
(10th circle)  3 - full harm
( 9th circle)  1 - word of recall
               1 - resurrect
               3 - holy word
( 8th circle)  2 - dispel magic
               2 - mass heal
               1 - regeneration
( 7th circle)  5 - full heal
               1 - endurance
( 6th circle)  3 - flame strike
               2 - healing salve
( 5th circle)  2 - vitality
               5 - destroy undead
               1 - soulshield
( 4th circle)  1 - remove curse
               1 - summon
               1 - cure disease
               5 - invigorate
( 3rd circle)  1 - earthquake
               1 - remove poison
               7 - cause critical
( 2nd circle)  5 - blindness
               1 - slow poison
               4 - word of command
( 1st circle)  1 - armor
               3 - bless
               1 - detect evil
               1 - detect good
               5 - turn undead

And you are currently praying for the following spells:
    4 seconds:  ( 6th) healing salve
    8 seconds:  ( 6th) healing salve

You can pray no more spells.
You continue your praying.

< 439h/439H 205v/205V Pos: sitting >
A city guard's fine punch strikes Vezzy.
A city guard shivers as he hits Vezzy.
A city guard's punch strikes Vezzy.
A city guard shivers as he hits Vezzy.
You start meditating...

< 439h/439H 205v/205V Pos: sitting >
You have finished praying for healing salve.

< 439h/439H 205v/205V Pos: sitting >
Vezzy misses a city guard.

< 439h/439H 205v/205V Pos: sitting >
A city guard's fine punch strikes Vezzy.
A city guard shivers as he hits Vezzy.
A city guard's punch strikes Vezzy.
A city guard shivers as he hits Vezzy.

< 439h/439H 205v/205V Pos: sitting >
You have finished praying for healing salve.
Your prayers are complete.

< 439h/439H 205v/205V Pos: sitting >
You clamber to your feet.

< 439h/439H 205v/205V Pos: standing >
A city guard's fine punch strikes Vezzy.
A city guard shivers as he hits Vezzy.
A city guard's fine punch strikes Vezzy.
A city guard shivers as he hits Vezzy.
A city guard almost sweeps Vezzy off of her feet with a well placed leg sweep.
A city guard shivers as he hits Vezzy.

< 439h/439H 205v/205V Pos: standing >
You start chanting...

< 439h/439H 205v/205V Pos: standing >
You complete your spell...
You touch Vezzy invoking a healing energy to cure her wounds.

< 439h/439H 205v/205V Pos: standing >
Vezzy misses a city guard.

< 439h/439H 205v/205V Pos: standing >
You start chanting...

< 439h/439H 205v/205V Pos: standing >
A city guard's punch strikes Vezzy.
A city guard shivers as he hits Vezzy.
A city guard's fine punch strikes Vezzy.
A city guard shivers as he hits Vezzy.
A city guard almost sweeps Vezzy off of her feet with a well placed leg sweep.
A city guard shivers as he hits Vezzy.

< 439h/439H 205v/205V Pos: standing >
You complete your spell...
You touch Vezzy invoking a healing energy to cure her wounds.

< 439h/439H 205v/205V Pos: standing >
A city guard's fine punch strikes Vezzy.
A city guard shivers as he hits Vezzy.
A city guard's punch strikes Vezzy hard.
A city guard shivers as he hits Vezzy.

< 439h/439H 205v/205V Pos: standing >
You sit down and relax.

< 439h/439H 205v/205V Pos: sitting >
You have memorized the following spells:
(10th circle)  3 - full harm
( 9th circle)  1 - word of recall
               1 - resurrect
               3 - holy word
( 8th circle)  2 - dispel magic
               2 - mass heal
               1 - regeneration
( 7th circle)  5 - full heal
               1 - endurance
( 6th circle)  3 - flame strike
               2 - healing salve
( 5th circle)  2 - vitality
               5 - destroy undead
               1 - soulshield
( 4th circle)  1 - remove curse
               1 - summon
               1 - cure disease
               5 - invigorate
( 3rd circle)  1 - earthquake
               1 - remove poison
               7 - cause critical
( 2nd circle)  5 - blindness
               1 - slow poison
               4 - word of command
( 1st circle)  1 - armor
               3 - bless
               1 - detect evil
               1 - detect good
               5 - turn undead

And you are currently praying for the following spells:
    4 seconds:  ( 6th) healing salve
    8 seconds:  ( 6th) healing salve

You can pray no more spells.
You continue your praying.

< 439h/439H 205v/205V Pos: sitting >
You start meditating...

< 439h/439H 205v/205V Pos: sitting >
You have finished praying for healing salve.

< 439h/439H 205v/205V Pos: sitting >
A city guard dodges Vezzy's attack.
A city guard's fine punch strikes Vezzy.
A city guard shivers as he hits Vezzy.
A city guard's impressive punch strikes Vezzy hard.
A city guard shivers as he hits Vezzy.

< 439h/439H 205v/205V Pos: sitting >
A city guard's fine punch strikes Vezzy.
A city guard shivers as he hits Vezzy.
A city guard's impressive punch strikes Vezzy hard.
A city guard shivers as he hits Vezzy.
Vezzy easily dodges a city guard's feeble leg sweep.

< 439h/439H 205v/205V Pos: sitting >
You have finished praying for healing salve.
Your prayers are complete.

< 439h/439H 205v/205V Pos: sitting >
You clamber to your feet.

< 439h/439H 205v/205V Pos: standing >
A city guard's punch strikes Vezzy.
A city guard shivers as he hits Vezzy.
A city guard's fine punch strikes Vezzy.
A city guard shivers as he hits Vezzy.
A city guard almost sweeps Vezzy off of her feet with a well placed leg sweep.
A city guard shivers as he hits Vezzy.

< 439h/439H 205v/205V Pos: standing >
Vezzy misses a city guard.

< 439h/439H 205v/205V Pos: standing >
A city guard's fine punch strikes Vezzy.
A city guard shivers as he hits Vezzy.
A city guard's fine punch strikes Vezzy.
A city guard shivers as he hits Vezzy.
A city guard is mortally wounded, and will die soon, if not aided.

< 439h/439H 205v/205V Pos: standing >
A city guard's fine punch strikes Vezzy.
A city guard shivers as he hits Vezzy.
A city guard's fine punch strikes Vezzy.
A city guard shivers as he hits Vezzy.

< 439h/439H 205v/205V Pos: standing >
A city guard dodges Vezzy's attack.

< 439h/439H 205v/205V Pos: standing >
A city guard's fine punch strikes Vezzy.
A city guard shivers as he hits Vezzy.
A city guard's fine punch strikes Vezzy.
A city guard shivers as he hits Vezzy.
A city guard is stunned!

< 439h/439H 205v/205V Pos: standing >
Vezzy misses a city guard.

< 439h/439H 205v/205V Pos: standing >
Bottom of The Guard Watchtower
Obvious exits: -E# -U
Vezzy (HardCore) (Githzerai)(medium) is lying here, fighting a city guard.
A city guard is lying here, mortally wounded.
A city guard stands with a stunned look here, fighting Vezzy.

< 439h/439H 205v/205V Pos: standing >
A city guard's fine punch strikes Vezzy.
A city guard shivers as he hits Vezzy.
A city guard is dead! R.I.P.
The unmistakable scent of fresh blood can be smelled as a city guard dies in agony.

< 439h/439H 205v/205V Pos: standing >
You start chanting...

< 439h/439H 205v/205V Pos: standing >
You complete your spell...
You touch Vezzy invoking a healing energy to cure her wounds.

< 439h/439H 205v/205V Pos: standing >
You start chanting...

< 439h/439H 205v/205V Pos: standing >
You complete your spell...
You touch Vezzy invoking a healing energy to cure her wounds.

< 439h/439H 205v/205V Pos: standing >
You sit down and relax.

< 439h/439H 205v/205V Pos: sitting >
You have memorized the following spells:
(10th circle)  3 - full harm
( 9th circle)  1 - word of recall
               1 - resurrect
               3 - holy word
( 8th circle)  2 - dispel magic
               2 - mass heal
               1 - regeneration
( 7th circle)  5 - full heal
               1 - endurance
( 6th circle)  3 - flame strike
               2 - healing salve
( 5th circle)  2 - vitality
               5 - destroy undead
               1 - soulshield
( 4th circle)  1 - remove curse
               1 - summon
               1 - cure disease
               5 - invigorate
( 3rd circle)  1 - earthquake
               1 - remove poison
               7 - cause critical
( 2nd circle)  5 - blindness
               1 - slow poison
               4 - word of command
( 1st circle)  1 - armor
               3 - bless
               1 - detect evil
               1 - detect good
               5 - turn undead

And you are currently praying for the following spells:
    4 seconds:  ( 6th) healing salve
    8 seconds:  ( 6th) healing salve

You can pray no more spells.
You continue your praying.

< 439h/439H 205v/205V Pos: sitting >
You start meditating...

< 439h/439H 205v/205V Pos: sitting >
You have finished praying for healing salve.

< 439h/439H 205v/205V Pos: sitting >
You have finished praying for healing salve.
Your prayers are complete.

< 439h/439H 205v/205V Pos: sitting >
You clamber to your feet.

< 439h/439H 205v/205V Pos: standing >
Vezzy clambers to her feet.

< 439h/439H 205v/205V Pos: standing >
Bottom of The Guard Watchtower
Obvious exits: -E# -U
Fresh blood splatters cover the area.
The corpse of a city guard is lying here.
Vezzy (HardCore) (Githzerai)(medium) stands here.
A city guard is lying here, mortally wounded.

< 439h/439H 205v/205V Pos: standing >
Ok.

< 439h/439H 205v/205V Pos: standing >
Talerenn Way
Obvious exits: -N -E -S -W
Vezzy enters from the west.

< 439h/439H 204v/205V Pos: standing >
Close what?

< 439h/439H 204v/205V Pos: standing >
Bottom of The Guard Watchtower
Obvious exits: -E -U
Fresh blood splatters cover the area.
The corpse of a city guard is lying here.
A city guard is lying here, mortally wounded.
Vezzy enters from the east.

< 439h/439H 203v/205V Pos: standing >
The Guard Watchtower
Obvious exits: -U -D
Vezzy enters from below.

< 439h/439H 202v/205V Pos: standing >
The Western Guard Watchtower
Obvious exits: -D
A burly guard watches over the city here.
Vezzy enters from below.

< 439h/439H 201v/205V Pos: standing >
Alas, you cannot go that way. . . .

< 439h/439H 201v/205V Pos: standing >
The Guard Watchtower
Obvious exits: -U -D
Vezzy enters from above.

< 439h/439H 201v/205V Pos: standing >
Bottom of The Guard Watchtower
Obvious exits: -E -U
Fresh blood splatters cover the area.
The corpse of a city guard is lying here.
A city guard is lying here, mortally wounded.
Vezzy enters from above.

< 439h/439H 201v/205V Pos: standing >
Vezzy suddenly attacks a city guard!
Vezzy's pierce hits a city guard.
A city guard is dead! R.I.P.
You feel the bloodlust in your heart as you hear the death cry of a city guard.

< 439h/439H 205v/205V Pos: standing >
It appears to be the corpse of a city guard.
a small pile of coins

< 439h/439H 205v/205V Pos: standing >
Pardon?

< 439h/439H 205v/205V Pos: standing >
Talerenn Way
Obvious exits: -N -E -S -W

< 439h/439H 204v/205V Pos: standing >
Ok.

< 439h/439H 204v/205V Pos: standing >
Talerenn Way
Obvious exits: -N -S
An elite member of the guard stands here.
Elemak, captain of the guards, makes his way down the street.(Gold Aura)

< 439h/439H 203v/205V Pos: standing >
Talerenn Way
Obvious exits: -N -E# -S
A water elemental is here, flowing like a living current. (minion) 
A water elemental is here, flowing like a living current. (minion) 
A water elemental is here, flowing like a living current. (minion) 

< 439h/439H 202v/205V Pos: standing >
Talerenn Way
Obvious exits: -N -S

< 439h/439H 201v/205V Pos: standing >
A water elemental enters from the north.
A water elemental enters from the north.
A water elemental enters from the north.

< 439h/439H 202v/205V Pos: standing >
Out of nowhere, a lich warlock stabs you in the back.
OUCH!  That really did HURT!
A water elemental leaves south.
A water elemental leaves south.
A water elemental leaves south.

< 361h/439H 202v/205V Pos: standing >
< T: Qip TP: sta TC: small wounds E: a lich warlock sta EP: excellent >
 A lich warlock parries your futile lunge at him.
Sorry, you aren't allowed to do that in combat.

< 361h/439H 203v/205V Pos: standing >
< T: Qip TP: sta TC: small wounds E: a lich warlock sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 361h/439H 203v/205V Pos: standing >
< T: Qip TP: sta TC: small wounds E: a lich warlock sta EP: excellent >
 A water elemental enters from the south.
A water elemental enters from the south.
A water elemental enters from the south.
You attempt to flee...
Talerenn and Chipane Intersection
Obvious exits: -N -E -S -W
You flee southward!

< 361h/439H 172v/205V Pos: standing >
Talerenn Way
Obvious exits: -N -S
An elven woman shops around town here.(Gold Aura)

< 361h/439H 172v/205V Pos: standing >
Talerenn Way
Obvious exits: -N -E -S

< 361h/439H 171v/205V Pos: standing >
The Market
Obvious exits: -N -E -S -W
An elven woman shops around town here.(Gold Aura)

< 361h/439H 170v/205V Pos: standing >
The Market Square
Obvious exits: -N -E -S -W
A huge finely crafted fountain stands here.
An elven woman shops around town here.(Gold Aura)
An elite member of the city guard patrols the streets.
An old sailor looks uneasy on land here.

< 361h/439H 169v/205V Pos: standing >
An elite guard leaves east.
The Market
Obvious exits: -N -E -S -W

< 361h/439H 169v/205V Pos: standing >
The Massive Gates Before The City of Torrhan
Obvious exits: -N -S

< 361h/439H 169v/205V Pos: standing >
A lich warlock dances an acrobatic maneuver in battle, tripping you.

< 361h/439H 169v/205V Pos: sitting >
< T: Qip TP: sit TC: small wounds E: a lich warlock sta EP: excellent >
 A water elemental enters from the north.
A water elemental enters from the north.
A water elemental enters from the north.

< 361h/439H 170v/205V Pos: sitting >
< T: Qip TP: sit TC: small wounds E: a lich warlock sta EP: excellent >
 A lich warlock misses you.
A lich warlock's powerful slash strikes you.
Your sleeves smeared with blood was damaged from the massive blow!
A lich warlock's slash strikes you.
A lich warlock's powerful slash strikes you.

< 292h/439H 170v/205V Pos: sitting >
< T: Qip TP: sit TC: few wounds E: a lich warlock sta EP: excellent >
 A lich warlock parries your futile lunge at him.

< 292h/439H 170v/205V Pos: sitting >
< T: Qip TP: sit TC: few wounds E: a lich warlock sta EP: excellent >
 A lich warlock's body appears to recover from the affects of the potion.

< 292h/439H 170v/205V Pos: sitting >
< T: Qip TP: sit TC: few wounds E: a lich warlock sta EP: excellent >
 You block a lich warlock's lunge at you.
A lich warlock's powerful slash strikes you.
A lich warlock misses you.

< 270h/439H 170v/205V Pos: sitting >
< T: Qip TP: sit TC: few wounds E: a lich warlock sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 270h/439H 170v/205V Pos: sitting >
< T: Qip TP: sit TC: few wounds E: a lich warlock sta EP: excellent >
 A lich warlock parries your futile lunge at him.
Sorry, you aren't allowed to do that in combat.

< 270h/439H 170v/205V Pos: sitting >
< T: Qip TP: sit TC: few wounds E: a lich warlock sta EP: excellent >
 You clamber to your feet.

< 270h/439H 170v/205V Pos: standing >
< T: Qip TP: sta TC: few wounds E: a lich warlock sta EP: excellent >
 You attempt to flee...
A Smooth Pathway
Obvious exits: -N -S
You flee southward!

< 270h/439H 141v/205V Pos: standing >
Oof! You bump into a prismatic wall...
...And are enveloped by a yellow field as you try to pass through it.

< 266h/439H 141v/205V Pos: standing >
Oof! You bump into a prismatic wall...
...And are enveloped by a yellow field as you try to pass through it.

< 262h/439H 141v/205V Pos: standing >
Oof! You bump into a prismatic wall...
...And are enveloped by a green field as you try to pass through it.

< 262h/439H 142v/205V Pos: standing >
The prismatic creation fades into nothing.
A prismatic wall crumbles to dust and blows away.
You walk through the wall.
The Massive Gates Before The City of Torrhan
Obvious exits: -N -S
A wall of shifting color is here to the north. (magic)
A water elemental is here, flowing like a living current. (minion) 
A water elemental is here, flowing like a living current. (minion) 
A water elemental is here, flowing like a living current. (minion) 
A lich warlock is standing here, busy with his own matters.
An impenetrable globe of darkness floats near a lich warlock's head.

< 187h/439H 141v/205V Pos: standing >
A lich warlock dances an amazing maneuver in battle, tripping you.

< 187h/439H 141v/205V Pos: on your ass >
< T: Qip TP: ass TC: nasty wounds E: a lich warlock sta EP: excellent >
 A lich warlock's powerful pierce strikes you very hard.
A lich warlock's powerful slash strikes you very hard.
A lich warlock's powerful pierce seriously wounds you.
A lich warlock's powerful slash seriously wounds you.

< 85h/439H 142v/205V Pos: on your ass >
< T: Qip TP: ass TC:pretty hurt E: a lich warlock sta EP: excellent >
 With unbelievable speed, a lich warlock's legendary cutlass 'Sanguine Song' [superior] intercepts your attack, and then a lich warlock steps wide to deliver a graceful counter-attack!
A lich warlock's slash enshrouds you in a mist of blood.
A lich warlock's powerful slash enshrouds you in a mist of blood.
You wish that your wounds would stop BLEEDING so much!

< 35h/439H 142v/205V Pos: on your ass >
< T: Qip TP: ass TC: awful E: a lich warlock sta EP: excellent >
 A Kobold snaps into visibility.

< 35h/439H 142v/205V Pos: on your ass >
< T: Qip TP: ass TC: awful E: a lich warlock sta EP: excellent >
 A Kobold completes his spell...
A Kobold utters the word 'euguihzofahz'
A Kobold sends a green ray of light coming .. Straight towards YOU!
Your body quivers and shakes as a Kobold hits you with a disintegration ray, but you manage to stay together.
Your sleeves smeared with blood was disintegrated by the negative energy!
Your boots of the living forest was disintegrated by the negative energy!
Your anti-matter earring was disintegrated by the negative energy!