<worn as a badge> a legendary adamantium badge
<worn in ear> a dangling spider earring
<worn on face> the mask of vitality [superior] with a strange dark bloodstone (glowing)
<worn in nose> a shimmering dragonscale nose ring
<worn around neck> a dark obsidian pendant [poor]
<worn about body> a soft velvet robe [82%]
<worn on back> a large leather backpack
<worn on tail> a frozen marble tail protector
<worn as quiver> a simple quiver
<worn about waist> a mithril belt encrusted with aquamarines [poor] [80%]
<worn on belt buckle>a spellbook bearing the insignia of Perig (glowing)
<worn on arms> some icy dragonscale sleeves
<worn around wrist> a well-crafted electrum bracer
<worn around wrist> a glistening bracelet [poor] [66%]
<worn on finger> a rune enscribed adamantium ring [superior] (glowing)
<worn on finger> a ring of the mermaids
<held> the gem of the aerie [superior]
Droog completes his spell...
Droog utters the word 'zhpzfsafhar'
The air explodes around you, revealing a glowing portal of energy!
< 1015h/1015H 250v/250V Pos: standing >
Yzari steps out of the etherportal.
< 1015h/1015H 250v/250V Pos: standing >
Yzari now follows Droog.
Droog stuffs an icecube down Yzari's shirt, better hope that was his last icecube!
< 1015h/1015H 250v/250V Pos: standing >
< 1015h/1015H 250v/250V Pos: standing >
Droog sits down in a comfortable spot.
< 1015h/1015H 250v/250V Pos: standing >
Droog stares off into space, entering a meditative trance.
< 1015h/1015H 250v/250V Pos: standing >
Droog snaps out of his meditative trance, grinning widely.
< 1015h/1015H 250v/250V Pos: standing >
< 1015h/1015H 250v/250V Pos: standing >
Droog clambers to his feet.
< 1015h/1015H 250v/250V Pos: standing >
< 1015h/1015H 250v/250V Pos: standing >
Droog says 'dakar coming to get us'
< 1015h/1015H 250v/250V Pos: standing >
< 1015h/1015H 250v/250V Pos: standing >
Yzari nods.
Droog starts casting a spell called 'pantherspeed'.
< 1015h/1015H 250v/250V Pos: standing >
Droog completes his spell...
Droog utters the word 'saihpzfgszze'
Droog points at Yzari.
Yzari begins to move much more quickly.
< 1015h/1015H 250v/250V Pos: standing >
Droog starts casting a spell.
< 1015h/1015H 250v/250V Pos: standing >
< 1015h/1015H 250v/250V Pos: standing >
Droog completes his spell...
Droog utters the words 'zrzwunsohar ayyuiuhl'
The forces of nature become one with Droog's body.
< 1015h/1015H 250v/250V Pos: standing >
< 1015h/1015H 250v/250V Pos: standing >
The etherportal crumbles to dust and blows away.
Droog starts casting a spell.
< 1015h/1015H 250v/250V Pos: standing >
Droog completes his spell...
Droog utters the word 'zrzspaihghcandusiohp'
< 1015h/1015H 250v/250V Pos: standing >
< 1015h/1015H 250v/250V Pos: standing >
< 1015h/1015H 250v/250V Pos: standing >
Droog sits down in a comfortable spot.
< 1015h/1015H 250v/250V Pos: standing >
Droog stares off into space, entering a meditative trance.
< 1015h/1015H 250v/250V Pos: standing >
Droog snaps out of his meditative trance, grinning widely.
< 1015h/1015H 250v/250V Pos: standing >
Droog clambers to his feet.
< 1015h/1015H 250v/250V Pos: standing >
< 1015h/1015H 250v/250V Pos: standing >
< 1015h/1015H 250v/250V Pos: standing >
< 1015h/1015H 250v/250V Pos: standing >
< 1015h/1015H 250v/250V Pos: standing >
You are already standing.
< 1015h/1015H 250v/250V Pos: standing >
Temple Entrance
Obvious exits: -East # -Down
Yzari Syndicalist Anarchy (Orc)(medium) stands in mid-air here.
*Droog Syndicalist Anarchy (Troll)(large) stands in mid-air here.
< 1015h/1015H 250v/250V Pos: standing >
Score information for Perig
Level: 52 Race: Minotaur Class: Sorcerer / Wizard Sex: Male
Hit points: 1015(1015) Moves: 250(250)
Coins carried: 0 platinum 0 gold 0 silver 0 copper
Compression ratio: 74%
Status: Standing.
Stornogs Lesser Spheres
Frags: -0.16 Deaths: 65
Detecting: Invisible
Enchantments: Ultravision Farsee Fly Armor Haste Invisibility Waterbreathing Enlarged Size
Herbs: Medicus
Combat Pulse: 23 Spell Pulse: 1.29
Leaderboard Points: 499
Active Spells:
--------------
pantherspeed (53 minutes)
shadow shield (2 minutes)
bless (18 minutes)
armor (13 minutes)
accelerated healing (20 minutes)
detect invisibility (27 minutes)
improved invisibility (13 minutes)
farsee (32 minutes)
fly (55 minutes)
enlarge (2 minutes)
< 1015h/1015H 250v/250V Pos: standing >
< 1015h/1015H 250v/250V Pos: standing >
You sit down and relax.
< 1015h/1015H 250v/250V Pos: sitting >
You have memorized the following spells:
(11th circle) 2 - anti-magic ray
(10th circle) 2 - chain lightning
2 - bigbys crushing hand
( 9th circle) 1 - relocate
1 - mass invisibility
3 - prismatic ray
( 8th circle) 1 - fly
2 - immolate
2 - shadow shield
( 7th circle) 1 - detect invisibility
1 - haste
4 - bigbys clenched fist
( 6th circle) 2 - teleport
4 - fireball
1 - fireshield
( 5th circle) 4 - cone of cold
1 - minor globe of invulnerability
2 - dimension door
1 - slowness
( 4th circle) 2 - lightning bolt
2 - farsee
1 - levitate
4 - dispel magic
( 3rd circle) 2 - concealment
7 - shocking grasp
1 - agility
( 2nd circle) 8 - burning hands
2 - sleep
1 - strength
( 1st circle) 1 - minor creation
10 - magic missile
1 - detect magic
You can memorize no more spells.
< 1015h/1015H 250v/250V Pos: sitting >
< 1015h/1015H 250v/250V Pos: sitting >
You clamber to your feet.
< 1015h/1015H 250v/250V Pos: standing >
Temple Entrance
Obvious exits: -East # -Down
Yzari Syndicalist Anarchy (Orc)(medium) stands in mid-air here.
*Droog Syndicalist Anarchy (Troll)(large) stands in mid-air here.
< 1015h/1015H 250v/250V Pos: standing >
You start chanting...
< 1015h/1015H 250v/250V Pos: standing >
< 1015h/1015H 250v/250V Pos: standing >
Casting: mass invisibility **
< 1015h/1015H 250v/250V Pos: standing >
< 1015h/1015H 250v/250V Pos: standing >
Casting: mass invisibility *
< 1015h/1015H 250v/250V Pos: standing >
Casting: mass invisibility
< 1015h/1015H 250v/250V Pos: standing >
You complete your spell...
Yzari slowly fades out of existence.
< 1015h/1015H 250v/250V Pos: standing >
< 1015h/1015H 250v/250V Pos: standing >
You start chanting...
< 1015h/1015H 250v/250V Pos: standing >
Casting: detect invisibility
< 1015h/1015H 250v/250V Pos: standing >
You complete your spell...
< 1015h/1015H 250v/250V Pos: standing >
< 1015h/1015H 250v/250V Pos: standing >
You sit down and relax.
< 1015h/1015H 250v/250V Pos: sitting >
You have memorized the following spells:
(11th circle) 2 - anti-magic ray
(10th circle) 2 - chain lightning
2 - bigbys crushing hand
( 9th circle) 1 - relocate
3 - prismatic ray
( 8th circle) 1 - fly
2 - immolate
2 - shadow shield
( 7th circle) 1 - haste
4 - bigbys clenched fist
( 6th circle) 2 - teleport
4 - fireball
1 - fireshield
( 5th circle) 4 - cone of cold
1 - minor globe of invulnerability
2 - dimension door
1 - slowness
( 4th circle) 2 - lightning bolt
2 - farsee
1 - levitate
4 - dispel magic
( 3rd circle) 2 - concealment
7 - shocking grasp
1 - agility
( 2nd circle) 8 - burning hands
2 - sleep
1 - strength
( 1st circle) 1 - minor creation
10 - magic missile
1 - detect magic
And you are currently memorizing the following spells:
3 seconds: ( 9th) mass invisibility
6 seconds: ( 7th) detect invisibility
You can memorize no more spells.
You continue your study.
< 1015h/1015H 250v/250V Pos: sitting >
You have finished memorizing mass invisibility.
< 1015h/1015H 250v/250V Pos: sitting >
You have finished memorizing detect invisibility.
Your studies are complete.
< 1015h/1015H 250v/250V Pos: sitting >
A black dracolich enters from below.
A black dracolich enters from below.
A blue dracolich enters from below.
Lormis enters from below.
Bisil enters from below.
Jax enters from below.
An orog shadowpriest enters from below.
Artavus Platyr enters from below.
Vaer enters from below.
< 1015h/1015H 250v/250V Pos: sitting >
You clamber to your feet.
< 1015h/1015H 250v/250V Pos: standing >
< 1015h/1015H 250v/250V Pos: standing >
Yzari stops following Droog.
Yzari now follows Dakar.
< 1015h/1015H 250v/250V Pos: standing >
You are surrounded by a blood-red glow.
< 1015h/1015H 250v/250V Pos: standing >
Droog now follows Dakar.
Droog leaves down.
Yzari leaves down.
A black dracolich leaves down.
A black dracolich leaves down.
A blue dracolich leaves down.
Lormis leaves down.
Bisil leaves down.
Jax leaves down.
An orog shadowpriest leaves down.
Artavus Platyr leaves down.
Vaer leaves down.
You follow Lormis.
Entrance to an Ancient Temple
The entrance to this ancient temple seems to have long since been forgotton,
as lots of debris and crumbled stone litter the floor. A huge set of double
doors in the north wall has been heavily barricaded, obviously to deter anyone
foolish enough to have come this far from going any further. A seal of some
sort can be seen embedded in the door, and a large sign attracts the attention
of anyone entering this room.
Obvious exits: -Up -Down
A few coins lie scattered here.
Vaer Dakhira (Drow Elf)(medium) stands in mid-air here.
Artavus Platyr, the phantom paladin, stands here looking stern. (minion)
An orog shadowpriest prays for glory on the battlefield. (minion)
Jax Dakhira (Kobold)(tiny) stands in mid-air here.
Bisil Minion Dakhira (Kobold)(small) stands in mid-air here.
Lormis Dakhira (Drow Elf)(medium) stands in mid-air here.
A blue dracolich is here, with flesh hanging off its rotting bones. (minion)
A black dracolich is here, with flesh hanging off its rotting bones. (minion)
A black dracolich is here, with flesh hanging off its rotting bones. (minion)
*Yzari Syndicalist Anarchy (Orc)(medium) stands in mid-air here.
*Droog Syndicalist Anarchy (Troll)(large) stands in mid-air here.
Dakar Dakhira (Drow Elf)(small) stands in mid-air here.
Matik Syndicalist Anarchy (Drow Elf)(medium) stands in mid-air here, fighting a skeleton.
A skeleton stands here, fighting Matik.
< 1015h/1015H 248v/250V Pos: standing >
Entrance to an Ancient Temple
Obvious exits: -Up -Down
A few coins lie scattered here.
Vaer Dakhira (Drow Elf)(medium) stands in mid-air here.
Artavus Platyr, the phantom paladin, stands here looking stern. (minion)
An orog shadowpriest prays for glory on the battlefield. (minion)
Jax Dakhira (Kobold)(tiny) stands in mid-air here.
Bisil Minion Dakhira (Kobold)(small) stands in mid-air here.
Lormis Dakhira (Drow Elf)(medium) stands in mid-air here.
A blue dracolich is here, with flesh hanging off its rotting bones. (minion)
A black dracolich is here, with flesh hanging off its rotting bones. (minion)
A black dracolich is here, with flesh hanging off its rotting bones. (minion)
*Yzari Syndicalist Anarchy (Orc)(medium) stands in mid-air here.
*Droog Syndicalist Anarchy (Troll)(large) stands in mid-air here.
Dakar Dakhira (Drow Elf)(small) stands in mid-air here.
Matik Syndicalist Anarchy (Drow Elf)(medium) stands in mid-air here, fighting a skeleton.
A skeleton stands here, fighting Matik.
< 1015h/1015H 248v/250V Pos: standing >
Matik quickly maneuvers alongside a skeleton and sweeps its legs out from under it!
< 1015h/1015H 248v/250V Pos: standing >
Matik's powerful slash wounds a skeleton.
Matik's powerful pierce wounds a skeleton.
Matik's pierce wounds a skeleton.
Matik's slash wounds a skeleton.
Matik's powerful slash wounds a skeleton.
Matik's powerful slash wounds a skeleton.
< 1015h/1015H 248v/250V Pos: standing >
Temple Entrance
Giant marble steps lead downward into the entrance of this once sacred
temple. Having been barricaded off for so long, the steps are no longer clean
and sparkling as they once were, but are now covered in dust and debris from
the years of neglect this entranceway has seen. Another large door can be
downward, while fresh open air lies to the east.
Obvious exits: -East # -Down
< 1015h/1015H 247v/250V Pos: standing >
< 1015h/1015H 248v/250V Pos: standing >
You stop following Lormis.
< 1015h/1015H 250v/250V Pos: standing >
< 1015h/1015H 250v/250V Pos: standing >
< 1015h/1015H 250v/250V Pos: standing >
You are already standing.
< 1015h/1015H 250v/250V Pos: standing >
You start chanting...
< 1015h/1015H 250v/250V Pos: standing >
Casting: concealment
< 1015h/1015H 250v/250V Pos: standing >
You complete your spell...
You vanish.
< 1015h/1015H 250v/250V Pos: standing >
< 1015h/1015H 250v/250V Pos: standing >
Temple Entrance
Obvious exits: -East # -Down
< 1015h/1015H 250v/250V Pos: standing >
Temple Entrance
Obvious exits: -East # -Down
< 1015h/1015H 250v/250V Pos: standing >
< 1015h/1015H 250v/250V Pos: standing >
The blood-red glow surrounding you fades away.
< 1015h/1015H 250v/250V Pos: standing >
< 1015h/1015H 250v/250V Pos: standing >
< 1015h/1015H 250v/250V Pos: standing >
The sun rises over the northern horizon.
< 1015h/1015H 250v/250V Pos: standing >
< 1015h/1015H 250v/250V Pos: standing >
You feel the swirling shadows around your body dissipate.
You return to your normal size.
< 934h/934H 250v/250V Pos: standing >
< 934h/934H 250v/250V Pos: standing >
< 934h/934H 250v/250V Pos: standing >
Score information for Perig
Level: 52 Race: Minotaur Class: Sorcerer / Wizard Sex: Male
Hit points: 934(934) Moves: 250(250)
Coins carried: 0 platinum 0 gold 0 silver 0 copper
Compression ratio: 74%
Status: Standing.
Stornogs Lesser Spheres
Frags: -0.16 Deaths: 65
Detecting: Invisible
Enchantments: Ultravision Farsee Fly Armor Haste Invisibility Waterbreathing
Herbs: Medicus
Combat Pulse: 23 Spell Pulse: 1.29
Leaderboard Points: 499
Active Spells:
--------------
concealment (24 minutes)
pantherspeed (50 minutes)
bless (15 minutes)
armor (10 minutes)
accelerated healing (17 minutes)
detect invisibility (24 minutes)
improved invisibility (24 minutes)
farsee (29 minutes)
fly (52 minutes)
< 934h/934H 250v/250V Pos: standing >
Temple Entrance
Obvious exits: -East # -Down
< 934h/934H 250v/250V Pos: standing >
< 934h/934H 250v/250V Pos: standing >
Autosaving...
< 934h/934H 250v/250V Pos: standing >
The day has begun.
< 934h/934H 250v/250V Pos: standing >
< 934h/934H 250v/250V Pos: standing >
< 934h/934H 250v/250V Pos: standing >
< 934h/934H 250v/250V Pos: standing >
It's cool out here.
< 934h/934H 250v/250V Pos: standing >
< 934h/934H 250v/250V Pos: standing >
< 934h/934H 250v/250V Pos: standing >
< 934h/934H 250v/250V Pos: standing >
< 934h/934H 250v/250V Pos: standing >
< 934h/934H 250v/250V Pos: standing >
< 934h/934H 250v/250V Pos: standing >
< 934h/934H 250v/250V Pos: standing >
< 934h/934H 250v/250V Pos: standing >
< 934h/934H 250v/250V Pos: standing >
< 934h/934H 250v/250V Pos: standing >
< 934h/934H 250v/250V Pos: standing >
Temple Entrance
Obvious exits: -East # -Down
< 934h/934H 250v/250V Pos: standing >
Score information for Perig
Level: 52 Race: Minotaur Class: Sorcerer / Wizard Sex: Male
Hit points: 934(934) Moves: 250(250)
Coins carried: 0 platinum 0 gold 0 silver 0 copper
Compression ratio: 74%
Status: Standing.
Stornogs Lesser Spheres
Frags: -0.16 Deaths: 65
Detecting: Invisible
Enchantments: Ultravision Farsee Fly Armor Haste Invisibility Waterbreathing
Herbs: Medicus
Combat Pulse: 23 Spell Pulse: 1.29
Leaderboard Points: 499
Active Spells:
--------------
concealment (22 minutes)
pantherspeed (48 minutes)
bless (13 minutes)
armor (8 minutes)
accelerated healing (15 minutes)
detect invisibility (22 minutes)
improved invisibility (22 minutes)
farsee (27 minutes)
fly (50 minutes)
< 934h/934H 250v/250V Pos: standing >
Temple Entrance
Obvious exits: -East # -Down
< 934h/934H 250v/250V Pos: standing >
< 934h/934H 250v/250V Pos: standing >
< 934h/934H 250v/250V Pos: standing >
< 934h/934H 250v/250V Pos: standing >
< 934h/934H 250v/250V Pos: standing >
< 934h/934H 250v/250V Pos: standing >
< 934h/934H 250v/250V Pos: standing >
< 934h/934H 250v/250V Pos: standing >
< 934h/934H 250v/250V Pos: standing >
< 934h/934H 250v/250V Pos: standing >
< 934h/934H 250v/250V Pos: standing >
< 934h/934H 250v/250V Pos: standing >
A skeletal zombie closes the door.
< 934h/934H 250v/250V Pos: standing >
< 934h/934H 250v/250V Pos: standing >
A skeletal zombie starts casting an offensive spell.
You reappear, visible to all.
It's already closed!
< 934h/934H 250v/250V Pos: standing >
A skeletal zombie completes his spell...
A skeletal zombie utters the word 'agsplnuahz'
Ghostly hands appear before you, close around your neck and begin to squeeze!
You snap into visibility.
You gasp for air as a pair of ghostly hands tighten around your throat!
You see nothing special about him.
A skeletal zombie appears to be Zombie and is in excellent condition.
He's tiny in size.
He seems to be moving much faster than normal..
His body appears to be covered with swirling shadows!
He is glowing with holiness!
He is surrounded by burning flames!
He's surrounded by a diffuse globe of light!
<floating about head>a dark ioun stone (illuminating)
<worn as a badge> an emblem of Shanatar royalty
<worn on head> the great helm of mysticism (glowing) [89%]
<worn on eyes> the eyes of the High Forest (glowing)
<worn in ear> an anti-matter earring [72%]
<worn in ear> a tiny earring of dried blood [78%]
<worn on face> Krindor's Mask of Illusions
<worn around neck> a necklace of wildmage scalps (humming)
<worn around neck> a holy symbol of the Ravenkind (glowing) [58%]
<worn on body> the robe of the mind [superior] (invis)
<worn about body> a thin dragonskin cloak coated with brass
<worn as quiver> a sheath of stitched together skulls [89%]
<worn about waist> the translucent belt of anger with a strange sharp rubin
<worn on belt buckle>the glowing stiletto 'Sunfist' [poor]
<attached to belt> a potion of bubbling goo (glowing) [76%]
<attached to belt> a bottle of lemonade (illuminating)
<worn on arms> sleeves of gold dragonskin of endurance [68%]
<held as shield> a well-polished mithril body shield [superior] with a strange dark bloodstone
<worn around wrist> a bracelet of dracolich teeth [superior] (glowing) [80%]
<worn around wrist> a bracelet of finger bones [superior] (illuminating) [86%]
<worn on hands> the cubes of protection [poor] (humming)
<worn on finger> a band of parting prevented [poor] (glowing) [89%]
<worn on finger> a ring of elemental control [poor] (glowing)
<held> the tome of Strahd of regeneration (glowing) [84%]
<worn on legs> a pair of blood-stained wyrm scale leggings [poor]
<worn on feet> a pair of clawed demon-hide moccasins (illuminating)
< 897h/934H 250v/250V Pos: standing >
A skeletal zombie snaps into visibility.
You gasp for air as a pair of ghostly hands tighten around your throat!
< 865h/934H 250v/250V Pos: standing >
A skeletal zombie snaps into visibility.
You gasp for air as a pair of ghostly hands tighten around your throat!
< 835h/934H 250v/250V Pos: standing >
< 837h/934H 250v/250V Pos: standing >
Sparkling magic surrounds a skeletal zombie as he begins his chant.
A skeletal zombie starts casting an offensive spell.
A skeletal zombie snaps into visibility.
Slay whom?
< 838h/934H 250v/250V Pos: standing >
A skeletal zombie snaps into visibility.
A skeletal zombie completes his spell...
A skeletal zombie utters the word 'agsplnuahz'
Ghostly hands appear before you, close around your neck and begin to squeeze!
A skeletal zombie snaps into visibility.
You gasp for air as a pair of ghostly hands tighten around your throat!
< 804h/934H 250v/250V Pos: standing >
A skeletal zombie snaps into visibility.
You gasp for air as a pair of ghostly hands tighten around your throat!
< 766h/934H 250v/250V Pos: standing >
A skeletal zombie snaps into visibility.
You gasp for air as a pair of ghostly hands tighten around your throat!
< 732h/934H 250v/250V Pos: standing >
< 732h/934H 250v/250V Pos: standing >
A skeletal zombie starts casting an offensive spell.
A skeletal zombie snaps into visibility.
< 735h/934H 250v/250V Pos: standing >
< 736h/934H 250v/250V Pos: standing >
A skeletal zombie snaps into visibility.
A skeletal zombie completes his spell...
A skeletal zombie utters the word 'agsplnuahz'
Ghostly hands appear before you, close around your neck and begin to squeeze!
A skeletal zombie snaps into visibility.
You gasp for air as a pair of ghostly hands tighten around your throat!
You start chanting...
< 705h/934H 250v/250V Pos: standing >
A skeletal zombie snaps into visibility.
You gasp for air as a pair of ghostly hands tighten around your throat!
< 675h/934H 250v/250V Pos: standing >
A skeletal zombie snaps into visibility.
You gasp for air as a pair of ghostly hands tighten around your throat!
< 644h/934H 250v/250V Pos: standing >
Casting: bigbys clenched fist *
< 646h/934H 250v/250V Pos: standing >
A skeletal zombie opens the door.
< 646h/934H 250v/250V Pos: standing >
You abort your spell before it's done!
< 648h/934H 250v/250V Pos: standing >
< 651h/934H 250v/250V Pos: standing >
You failed.
< 651h/934H 250v/250V Pos: standing >
You failed.
< 652h/934H 250v/250V Pos: standing >
You failed.
< 652h/934H 250v/250V Pos: standing >
You failed.
< 653h/934H 250v/250V Pos: standing >
Slay whom?
< 653h/934H 250v/250V Pos: standing >
< 660h/934H 250v/250V Pos: standing >
< 663h/934H 250v/250V Pos: standing >
< 664h/934H 250v/250V Pos: standing >
< 666h/934H 250v/250V Pos: standing >
< 668h/934H 250v/250V Pos: standing >
Bisil enters from below.
< 675h/934H 250v/250V Pos: standing >
< 676h/934H 250v/250V Pos: standing >
A Centaur suddenly attacks YOU!
A Centaur snaps into visibility.
A Centaur's slash wounds you.
A Centaur's impressive slash wounds you.
< 646h/934H 250v/250V Pos: standing >
< T: Perig TP: sta TC: few wounds E: A Centaur sta EP: excellent >
Bisil leaves east.
< 647h/934H 250v/250V Pos: standing >
< T: Perig TP: sta TC: few wounds E: A Centaur sta EP: excellent >
A Githzerai closes the door.
< 647h/934H 250v/250V Pos: standing >
< T: Perig TP: sta TC: few wounds E: A Centaur sta EP: excellent >
Sparkling magic surrounds a skeletal zombie as he begins his chant.
A skeletal zombie starts casting an offensive spell.
A skeletal zombie snaps into visibility.
< 647h/934H 250v/250V Pos: standing >
< T: Perig TP: sta TC: few wounds E: A Centaur sta EP: excellent >
A skeletal zombie completes his spell...
A skeletal zombie utters the word 'agsplnuahz'
Ghostly hands appear before you, close around your neck and begin to squeeze!
A skeletal zombie snaps into visibility.
You gasp for air as a pair of ghostly hands tighten around your throat!
< 603h/934H 250v/250V Pos: standing >
< T: Perig TP: sta TC: few wounds E: A Centaur sta EP: excellent >
A skeletal zombie snaps into visibility.
You gasp for air as a pair of ghostly hands tighten around your throat!
< 551h/934H 250v/250V Pos: standing >
< T: Perig TP: sta TC: few wounds E: A Centaur sta EP: excellent >
A skeletal zombie snaps into visibility.
You gasp for air as a pair of ghostly hands tighten around your throat!
< 520h/934H 250v/250V Pos: standing >
< T: Perig TP: sta TC: few wounds E: A Centaur sta EP: excellent >
< 520h/934H 250v/250V Pos: standing >
< T: Perig TP: sta TC: few wounds E: A Centaur sta EP: excellent >
You are already standing.
< 520h/934H 250v/250V Pos: standing >
< T: Perig TP: sta TC: few wounds E: A Centaur sta EP: excellent >
A Centaur's impressive slash wounds you.
A Centaur's sunblade, longsword of Justice explodes in a torrent of pure flame!
The sphere circling you darts in front of a Centaur's assault, absorbing its magic and leaving you unharmed!
The last sphere protecting you disappears.
Sunblade, longsword of Justice emits a soft glow.
Healing energy flows from a Centaur into a Centaur's body!
A Centaur snaps into visibility.
A Centaur's powerful slash strikes you.
A Centaur slips beneath your guard, dealing you a vicious attack!
A Centaur's impressive slash wounds you.
A Centaur's impressive slash wounds you.
A Centaur's impressive slash strikes you.
A Centaur's slash wounds you.
You dodge a Centaur's vicious attack.
A Centaur slips beneath your guard, dealing you a vicious attack!
A Centaur's impressive slash wounds you.
A Centaur's impressive slash strikes you.
A Centaur's impressive slash strikes you.
A Centaur's impressive slash strikes you.
A Centaur's impressive slash strikes you.
A Centaur's slash strikes you.
A Githzerai snaps into visibility.
Temple Entrance
Obvious exits: -East # -Down
A Centaur (large) The Empire stands in mid-air here, fighting YOU!
*A skeletal zombie of decaying flesh shambles through here.
A Githzerai (medium) The Empire stands in mid-air here. (Casting)
< 343h/934H 250v/250V Pos: standing >
< T: Perig TP: sta TC: nasty wounds E: A Centaur sta EP: excellent >
A skeletal zombie starts casting an offensive spell.
A skeletal zombie snaps into visibility.
< 343h/934H 250v/250V Pos: standing >
< T: Perig TP: sta TC: nasty wounds E: A Centaur sta EP: excellent >
A Githzerai wills the flames of the abyss to overwhelm and consume thier foe...
You scream in agony as searing heat ignites and bursts into flames within your body.
A Githzerai snaps into visibility.
The heat damages your muscles, you feel less agile.
A Centaur parries your futile lunge at him.
You miss a Centaur.
A Centaur snaps into visibility.
Sorry, typo, try again!
< 178h/934H 250v/250V Pos: standing >
< T: Perig TP: sta TC:pretty hurt E: A Centaur sta EP: excellent >
You are already standing.
< 178h/934H 250v/250V Pos: standing >
< T: Perig TP: sta TC:pretty hurt E: A Centaur sta EP: excellent >
A skeletal zombie completes his spell...
A skeletal zombie utters the word 'efaoai'
A gigantic red dragon appears from nowhere!
A gigantic red dragon's decent claw strikes you.
A gigantic red dragon's decent claw strikes you hard.
A gigantic red dragon's claw strikes you hard.
A gigantic red dragon's kick crashes into your chest.
< 119h/934H 250v/250V Pos: standing >
< T: Perig TP: sta TC: awful E: A Centaur sta EP: excellent >
A Githzerai snaps into visibility.
< 119h/934H 250v/250V Pos: standing >
< T: Perig TP: sta TC: awful E: A Centaur sta EP: excellent >
A Githzerai wills the flames of the abyss to overwhelm and consume thier foe...
A Githzerai snaps into visibility.
You scream in agony as searing heat ignites and bursts into flames within your body.
YIKES! Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
Your some icy dragonscale sleeves is burned from the blast!
A Githzerai snaps into visibility.
Your twined mithril shield shattered in bits as the tortured body spasms and quivers!
Your robe of lightning [poor] shattered in bits as the tortured body spasms and quivers!
Your sunstone horn clasp shattered in bits as the tortured body spasms and quivers!
Your frozen dragonscale necklace shattered in bits as the tortured body spasms and quivers!
Your some brutal mithril pants shattered in bits as the tortured body spasms and quivers!
Your some eyes of the salamander [superior] shattered in bits as the tortured body spasms and quivers!
Your drow-made silver earring shattered in bits as the tortured body spasms and quivers!