<worn on head> a sparkling crystal circlet
<worn on eyes> an eyepatch of a cRazY MaN [poor]
<worn in ear> a shiny golden earring of the ancients [poor] (magic)
<worn in ear> a scaled earring
<worn around neck> a diamond necklace [superior] (magic)
<worn around neck> a golden necklace of the gypsy king [poor] (glowing)
<worn on body> the flowing robes of vitality [poor] (magic) (glowing)
<worn about body> a jeweled dragonscale cloak
<held as shield> an ashen dragonscale heater shield from The Desert City of Venan'Trut
<worn around wrist> a bracelet of astrology [poor] [70%]
<worn on hands> some jeweled dragonscale gauntlets
<worn on finger> a silvery ring with engraved sigils [superior] (glowing) [89%]
<primary weapon> a ruby hilted steel longsword [poor]
<worn on legs> a pair of flayed illithid hide leggings [poor] (glowing)
<worn on feet> some dark crystal boots
a large leather backpack can hold around 68 pounds, and is as good as empty.
a large leather backpack currently contains:
A large leather backpack contains:
a shortsword named 'Narggle's Star' [superior] (magic)
a thin steel dagger
a razor-bladed fan of electrum knives [poor]
a handcarved pipe
a moss-covered cloak [superior] (glowing)
a rusty steel necklace [poor]
a large medicated bandage
[2] a gauze bandage
a mostly ruined book
[25] some landrace Medicus
[6] a gauze tourniquet bandage
a green hydralisk gland
[8] a small bandage
< 455h/455H 148v/148V Pos: standing >
There is no lockr here.
< 455h/455H 148v/148V Pos: standing >
The escort says 'You have 104 items, which costs you 3 gold, 1 silver, and 3 copper'
A member of the Storage Locker Safety Commission escorts you to the locker.
WARNING: Storage Lockers are not meant to have multiple containers in them. There is a possibility you may LOSE your container and all items in it. Store them at your own risk! NO REIMBURSEMENTS!
The Storage Locker for Grutap
An evil aura fills the area.
This area seems to be devoid of magic!
An unnatural silence fills this area.
Obvious exits: -North#
An illithid-skin sack has been discarded here. (magic) (glowing)
a satchel used to hold various items lies here. (magic) (illuminating)
An ornate chest bearing items that are unsorted.
< 455h/455H 148v/148V Pos: standing >
You get a moss-covered cloak [superior] from a large leather backpack.
< 455h/455H 148v/148V Pos: standing >
< 455h/455H 148v/148V Pos: standing >
The member of the Storage Locker Safety Commission takes 1 gold.
The member of the Storage Locker Safety Commission says 'This is:'
This item is from the zone: The Arcaneum of L'srillizzin.
'a moss-covered cloak [superior]'
Weight 0, Item type: WORN
Item is: GLOW NOSELL NOSLEEP NOCHARM
This item will also affect your HITPOINTS positively and CON_MAX positively.
A moss-covered cloak [superior] has an item value of 103.
< 455h/455H 148v/148V Pos: standing >
You are using:
<worn on head> a sparkling crystal circlet
<worn on eyes> an eyepatch of a cRazY MaN [poor]
<worn in ear> a shiny golden earring of the ancients [poor] (magic)
<worn in ear> a scaled earring
<worn around neck> a diamond necklace [superior] (magic)
<worn around neck> a golden necklace of the gypsy king [poor] (glowing)
<worn on body> the flowing robes of vitality [poor] (magic) (glowing)
<worn about body> a jeweled dragonscale cloak
<held as shield> an ashen dragonscale heater shield from The Desert City of Venan'Trut
<worn around wrist> a bracelet of astrology [poor] [70%]
<worn on hands> some jeweled dragonscale gauntlets
<worn on finger> a silvery ring with engraved sigils [superior] (glowing)
<worn on finger> a silvery ring with engraved sigils [superior] (glowing) [89%]
<primary weapon> a ruby hilted steel longsword [poor]
<worn on legs> a pair of flayed illithid hide leggings [poor] (glowing)
<worn on feet> some dark crystal boots
< 455h/455H 148v/148V Pos: standing >
Character attributes for Grutap
Level: 49 Race: Githyanki Class: Psionicist / Enslaver
Age: 28 yrs / 4 mths Height: 72 inches Weight: 226 lbs Size: medium
Actual (Base) Actual (Base)
Str: 100 (100) Pow: 150 (115)
Dex: 100 (100) Int: 120 (100)
Agi: 100 (100) Wis: 81 ( 90)
Con: 105 (105) Cha: 62 ( 83) Luk: 86 ( 86)
Equipped Items: 16 Carried weight: 49
Armor Points: -157 Reduces melee damage taken by 15.7%
Melee Critical Percentage(int): 12%
Max Spell Damage Reduction Percent(wis): 0%
Calming Chance(cha): 6%
HP Vamp Cap Percentage(pow): 166%
Spell Damage Modifier(str): 100%
Bloodlust Damage Bonus(vs mob only): 0%
Hitroll: 5 Damroll: 15
Alignment: -1000 (-1000 to 1000)
Saving Throws: PAR[31] FEA[6]
BRE[38] SPE[23]
Load carried: Very Light
< 455h/455H 148v/148V Pos: standing >
You stop using a jeweled dragonscale cloak.
< 437h/437H 148v/148V Pos: standing >
< 437h/437H 148v/148V Pos: standing >
You wear a moss-covered cloak [superior] about your body.
< 437h/437H 148v/148V Pos: standing >
< 441h/441H 148v/148V Pos: standing >
You stop using a moss-covered cloak [superior].
< 437h/437H 148v/148V Pos: standing >
You drop a moss-covered cloak [superior].
< 437h/437H 148v/148V Pos: standing >
< 437h/437H 148v/148V Pos: standing >
You wear a jeweled dragonscale cloak about your body.
< 437h/437H 148v/148V Pos: standing >
You are carrying: (2/11)
a used denin instrument sack [poor]
a large leather backpack
< 455h/455H 148v/148V Pos: standing >
A large leather backpack is made of leather and appears to be of average quality.
A large leather backpack has an item value of 1.
a large leather backpack can hold around 158 pounds, and is as good as empty.
a large leather backpack currently contains:
A large leather backpack contains:
a shortsword named 'Narggle's Star' [superior] (magic)
a thin steel dagger
a razor-bladed fan of electrum knives [poor]
a handcarved pipe
a rusty steel necklace [poor]
a large medicated bandage
[2] a gauze bandage
a mostly ruined book
[25] some landrace Medicus
[6] a gauze tourniquet bandage
a green hydralisk gland
[8] a small bandage
< 455h/455H 148v/148V Pos: standing >
a used denin instrument sack [poor]
This sack is made of denin and looks to have alot of space for storage.
A used denin instrument sack [poor] is made of leather and appears to be of average quality.
A used denin instrument sack [poor] has an item value of 8.
a used denin instrument sack [poor] can hold around 129 pounds, and can hold a lot more.
a used denin instrument sack [poor] currently contains:
A used denin instrument sack [poor] contains:
[2] a wooden spear
< 455h/455H 148v/148V Pos: standing >
You drop a used denin instrument sack [poor].
< 455h/455H 148v/148V Pos: standing >
< 455h/455H 148v/148V Pos: standing >
You get a razor-bladed fan of electrum knives [poor] from a large leather backpack.
< 455h/455H 148v/148V Pos: standing >
< 455h/455H 148v/148V Pos: standing >
The member of the Storage Locker Safety Commission takes 1 gold.
The member of the Storage Locker Safety Commission says 'This is:'
This item is from the zone: The Jade Empire.
'a razor-bladed fan of electrum knives [poor]'
Weight 0, Item type: WEAPON
Item is: NOBITS
Damage Dice is '2D4'
This item will also affect your HITROLL positively and DAMROLL positively.
A razor-bladed fan of electrum knives [poor] has an item value of 25.
< 455h/455H 148v/148V Pos: standing >
You drop a razor-bladed fan of electrum knives [poor].
< 455h/455H 148v/148V Pos: standing >
You are carrying: (1/11)
a large leather backpack
< 455h/455H 148v/148V Pos: standing >
You get a shortsword named 'Narggle's Star' [superior] from a large leather backpack.
< 455h/455H 148v/148V Pos: standing >
< 455h/455H 148v/148V Pos: standing >
The member of the Storage Locker Safety Commission takes 1 gold.
The member of the Storage Locker Safety Commission says 'This is:'
This item is from the zone: The Desert City of Venan'Trut.
'a shortsword named 'Narggle's Star' [superior]'
Weight 5, Item type: WEAPON
Item is: NOBITS
Damage Dice is '3D3'
This item will also affect your DAMROLL positively and DEX_MAX positively.
A shortsword named 'Narggle's Star' [superior] has an item value of 128.
< 455h/455H 148v/148V Pos: standing >
You drop a shortsword named 'Narggle's Star' [superior].
< 455h/455H 148v/148V Pos: standing >
You are carrying: (1/11)
a large leather backpack
< 455h/455H 148v/148V Pos: standing >
< 455h/455H 148v/148V Pos: standing >
A large leather backpack is made of leather and appears to be of average quality.
A large leather backpack has an item value of 1.
a large leather backpack can hold around 75 pounds, and is as good as empty.
a large leather backpack currently contains:
A large leather backpack contains:
a thin steel dagger
a handcarved pipe
a rusty steel necklace [poor]
a large medicated bandage
[2] a gauze bandage
a mostly ruined book
[25] some landrace Medicus
[6] a gauze tourniquet bandage
a green hydralisk gland
[8] a small bandage
< 455h/455H 148v/148V Pos: standing >
You get a thin steel dagger from a large leather backpack.
< 455h/455H 148v/148V Pos: standing >
< 455h/455H 148v/148V Pos: standing >
You get a rusty steel necklace [poor] from a large leather backpack.
< 455h/455H 148v/148V Pos: standing >
< 455h/455H 148v/148V Pos: standing >
The member of the Storage Locker Safety Commission takes 1 gold.
The member of the Storage Locker Safety Commission says 'This is:'
This item is from the zone: The Desert City of Venan'Trut.
'a thin steel dagger'
Weight 2, Item type: WEAPON
Item is: THROW2
Damage Dice is '2D3'
A thin steel dagger has an item value of 22.
< 455h/455H 148v/148V Pos: standing >
Ok.
< 455h/455H 148v/148V Pos: standing >
You are carrying: (2/11)
a rusty steel necklace [poor]
a large leather backpack
< 455h/455H 148v/148V Pos: standing >
< 455h/455H 148v/148V Pos: standing >
The member of the Storage Locker Safety Commission takes 1 gold.
The member of the Storage Locker Safety Commission says 'This is:'
This item is from the zone: The Great Realm of Duris.
'a rusty steel necklace [poor]'
Weight 1, Item type: ARMOR
Item is: NOBITS
AC-apply is 4
This item will also affect your DAMROLL positively.
A rusty steel necklace [poor] has an item value of 12.
< 455h/455H 148v/148V Pos: standing >
Ok.
< 455h/455H 148v/148V Pos: standing >
A large leather backpack is made of leather and appears to be of average quality.
A large leather backpack has an item value of 1.
a large leather backpack can hold around 164 pounds, and is as good as empty.
a large leather backpack currently contains:
A large leather backpack contains:
a rusty steel necklace [poor]
a thin steel dagger
a handcarved pipe
a large medicated bandage
[2] a gauze bandage
a mostly ruined book
[25] some landrace Medicus
[6] a gauze tourniquet bandage
a green hydralisk gland
[8] a small bandage
< 455h/455H 148v/148V Pos: standing >
< 455h/455H 148v/148V Pos: standing >
You get a mostly ruined book from a large leather backpack.
< 455h/455H 148v/148V Pos: standing >
< 455h/455H 148v/148V Pos: standing >
Ok.
< 455h/455H 148v/148V Pos: standing >
In the Southern Branch of the Bank of Shady
Provided as a special service to those of the southern keep, the southern
branch of the Bank of Shady is staffed with a master banker. The floor and
walls of the bank are constructed from wooden planks. A large red elven rug
lies centered in the room. On the south wall of the bank, there is a large
ledge equipped with a few fountain pens. The teller window is located just
opposite this ledge. A small sign is located at this window. The only exit
lies west back to the Path of the Damned.
Obvious exits: -West
The skull of a Troll is lying here.
The eyes of a Troll are lying here.
The scalp of a Troll is lying here.
The arms of a Troll are lying here.
A large wooden counter is here, with a sign posted on it.
A wandering orcish soul, flying about here, is searching for a new victim.(Red Aura)
An orcish elite bank guard stands here protecting the Lord's assets.(Red Aura)
An orcish elite bank guard stands here protecting the Lord's assets.(Red Aura)
< 455h/455H 147v/148V Pos: standing >
A black skunk enters from the west.
< 455h/455H 147v/148V Pos: standing >
a mostly ruined book
+--------------------------------------------------------------------------+
| |
| Dunno, don't care. Michith |
| When Milton cam to me an asked if I wanted <blot> find <blot> legends |
| about som krystal <blot> said I would be rich so I says <blot> |
| Don't care none <blot> -ten race <blot> long as I gets <blot> |
| |
| Much later. Michith |
| The others be startin to complain. I <blot> by Milton, cuz he says |
| <blot> soon. Any time. So long as I get my jools. <blot> I made |
| that <blot> Tomak fall lik Milton tells me to. Now the others are |
| <blot> not happy. |
| |
| <blot> Michith |
| Had to kill Abernen. He was too happy for my taste anyway. He say |
| I crazy so <blot> <blot> <blot> |
| |
+--------------------------------------------------------------------------+
A mostly ruined book is made of paper and appears to be of average quality.
A mostly ruined book has an item value of 1.
< 455h/455H 147v/148V Pos: standing >
You drop a mostly ruined book.
< 455h/455H 147v/148V Pos: standing >
Your account contains:
697 platinum, 660 gold, 0 silver, 0 copper coins.
< 455h/455H 148v/148V Pos: standing >
Ok.
You put 500 platinum, 1 gold, 4 silver, and 6 copper coins into a large leather backpack.
< 455h/455H 148v/148V Pos: standing >
The Path of the Damned
Lined with stones of all shapes and sizes, the Path of the Damned serves
as the main north-south road through the Shady Grove. The road here is
roughly thirty feet wide. A variety of shoppes and taverns can be found
on this pathway. Running along side of the many buildings, innocent
citizens can be seen moving from shop to shop conducting their business.
This road also serves home to many various stray animals and beggars.
There are exits to the north and south along this path. On the west side
of the pathway, there is a small stone tower rising above the city. On
the east side is the southern branch of the Bank of the Shady.
Obvious exits: -North -East -South -West
< 455h/455H 147v/148V Pos: standing >
The Path of the Damned
Lined with stones of all shapes and sizes, the Path of the Damned serves
as the main north-south road through the Shady Grove. The road here is
roughly thirty feet wide. A variety of shoppes and taverns can be found
on this pathway. Running along side of the many buildings, innocent
citizens can be seen moving from shop to shop conducting their business.
This road also serves home to many various stray animals and beggars.
There are exits to the north and south along this path and a small
scribers shop to the east.
Obvious exits: -North -East -South
A cute kitten rolls on the ground here playing with a ball of yarn.(Red Aura)
The grinning bobcat hungrily peers through the area.
< 455h/455H 146v/148V Pos: standing >
The Path of the Damned
Lined with stones of all shapes and sizes, the Path of the Damned serves
as the main north-south road through the Shady Grove. The road here is
roughly thirty feet wide. A variety of shoppes and taverns can be found
on this pathway. Running along side of the many buildings, innocent
citizens can be seen moving from shop to shop conducting their business.
This road also serves home to many various stray animals and beggars.
There are exits to the north and south along this path. The Guard Barracks
of the Black Order of Orcs is located just to the west with the Shady
Jewelers to the east.
Obvious exits: -North -East -South -West
A small collar collects among the rubble on the ground.
An orcish warrior is here preparing for the next invasion.(Red Aura)
< 455h/455H 145v/148V Pos: standing >
The Path of the Damned
Lined with stones of all shapes and sizes, the Path of the Damned serves
as the main north-south road through the Grove. The road here is roughly
thirty feet wide. A variety of shoppes and taverns can be found on this
pathway. Running along side of the many buildings, innocent citizens can be
seen moving from shop to shop conducting their business. This road also serves
home to many various stray animals and beggars. There are exits to the north
and south along this path and there is an exit east to the shopping district
of the city.
Obvious exits: -North -East -South
An orcish assassin prowls the area hunting his new prey.
< 455h/455H 144v/148V Pos: standing >
Obvious exits:
North- The Path of the Damned
East - On Peddler's Way
South- The Path of the Damned
< 455h/455H 144v/148V Pos: standing >
The Path of the Damned
Lined with stones of all shapes and sizes, the Path of the Damned serves
as the main north-south road through the Grove. The road here is roughly
thirty feet wide. A variety of shoppes and taverns can be found on this
pathway. Running along side of the many buildings, innocent citizens can be
seen moving from shop to shop conducting their business. This road also serves
home to many various stray animals and beggars. There are exits to the north
and south along this path, west into an alley, and east to the bakery.
Obvious exits: -North -East -South -West
(Q)An old orcish woman cries over the loss of her spouse.(Red Aura)
< 455h/455H 144v/148V Pos: standing >
A Small Side Street of the Grove
This pathway is almost ten feet wide and is heavily littered with trash
and other debris. Many visitors to the city use this pathway to acess the
inn and bar which lie just ahead. Large puddles of water gather here due to
poor drainage system. Rotten corpses of some animals are seen along the
side of this street. There is a potent stench of decay in this area. The
only exits are east and west leading into various parts of the Grove.
Obvious exits: -East -West
< 455h/455H 144v/148V Pos: standing >
A Small Side Street of the Grove
This pathway is almost ten feet wide and is heavily littered with trash
and other debris. Many visitors to the city use this pathway to acess the
inn and bar which lie just ahead. Large puddles of water gather here due to
poor drainage system. Among these puddles of water are scattered lose change
and other unwanted items that people have carelessly dropped. The only
exits are east and up which lead into various parts of town.
Obvious exits: -East -Up
A stout cudgel carved from oak wood lies here.
< 455h/455H 143v/148V Pos: standing >
Alas, you cannot go that way. . . .
< 455h/455H 143v/148V Pos: standing >
Alas, you cannot go that way. . . .
< 455h/455H 143v/148V Pos: standing >
The Bar of Dancing Flame
Chairs and tables can be found through out this room. This bar serves as
a gathering place for social events. Many drunks can always be found here.
There is a large counter along the west wall where most of the drunks are
gathered drinking heartily. Drinks and other items are available for sample
in this store. The only exits are down and north out of the this bar.
Obvious exits: -North -Down
[5] A small bandage rests upon the ground here.
A steel dagger about a foot in length lies here.
A steel dagger has been tossed aside here.
A stout cudgel carved from oak wood lies here.
[2] A warhammer with a sturdy-looking steel head lies here.
[3] A sturdy looking wooden club has been left here.
A mighty board stands here held up by great swords reading 'Flame Board.'
(Q)Ixie, the bartender, stands behind the counter ready to serve you.(Red Aura)
A dancing elven girl dances along her way through the bar.(Red Aura)
< 455h/455H 143v/148V Pos: standing >
The Inn of the Shady Grove
The small and simple room here is decorated with a variety of
plants and pieces of furniture. The room is constructed from stone
and mortar. The room glows an erie yellow from the large candles
which burn on the counter along the west wall. A hallway can be
seen just beyond the counter where visitors have taken some time
off. There are exits leading into the House of the Poor and the
Bar of the Dancing Flame.
Obvious exits: -East -South
A spellbook lies here, discarded.
A warhammer with a sturdy-looking steel head lies here.
[2] A stout cudgel carved from oak wood lies here.
[2] A gnoby piece of wood, perhaps a small mace, lies here.
[2] A sturdy looking wooden club has been left here.
[5] A small bandage rests upon the ground here.
A small collar collects among the rubble on the ground.
Yzarafk (Orc)(medium) stands here.(Red Aura)
An orc anti-paladin surveys the area for intruders.(Red Aura)
An orcish guard stands here patrolling.(Red Aura)
< 455h/455H 143v/148V Pos: standing >
The Bar of Dancing Flame
Chairs and tables can be found through out this room. This bar serves as
a gathering place for social events. Many drunks can always be found here.
There is a large counter along the west wall where most of the drunks are
gathered drinking heartily. Drinks and other items are available for sample
in this store. The only exits are down and north out of the this bar.
Obvious exits: -North -Down
[5] A small bandage rests upon the ground here.
A steel dagger about a foot in length lies here.
A steel dagger has been tossed aside here.
A stout cudgel carved from oak wood lies here.
[2] A warhammer with a sturdy-looking steel head lies here.
[3] A sturdy looking wooden club has been left here.
A mighty board stands here held up by great swords reading 'Flame Board.'
(Q)Ixie, the bartender, stands behind the counter ready to serve you.(Red Aura)
A dancing elven girl dances along her way through the bar.(Red Aura)
< 455h/455H 143v/148V Pos: standing >
You get a small pile of coins from your large leather backpack.
There were: 500 platinum coins, 1 gold coin, 4 silver coins, 6 copper coins.
< 455h/455H 145v/148V Pos: standing >
Ixie says 'Baaaaaah! Finish the quest that you're already on first, then come back!'
If you unable to finish it, go to the quest master and ask him to take you of duty!
< 455h/455H 148v/148V Pos: standing >
Autosaving...
< 455h/455H 148v/148V Pos: standing >
Ixie says 'OH NO, you've cost me alot of time and money, but toss me 25 platinum, 5 gold, 8 silver, and 8 copper and I'll take care of your task!'
You hand over the money.
You no longer have a task.
< 455h/455H 148v/148V Pos: standing >
Ixie says 'Hmmmm, yeah, I might have a tip for you, but I'm not giving it away for free! It'll cost you 9 gold, and 8 silver.'
You hand over the money.
Ixie says 'Remember, you can always type 'quest' to see your current quest.'
< 455h/455H 148v/148V Pos: standing >
Ixie says 'OH NO, you've cost me alot of time and money, but toss me 29 platinum, 1 gold, 1 silver, and 7 copper and I'll take care of your task!'
You hand over the money.
You no longer have a task.
< 455h/455H 148v/148V Pos: standing >
Ixie says 'Hmmmm, yeah, I might have a tip for you, but I'm not giving it away for free! It'll cost you 9 gold, and 8 silver.'
You hand over the money.
Ixie says 'Remember, you can always type 'quest' to see your current quest.'
< 455h/455H 148v/148V Pos: standing >
Ixie says 'OH NO, you've cost me alot of time and money, but toss me 29 platinum, 1 gold, 1 silver, and 7 copper and I'll take care of your task!'
You hand over the money.
You no longer have a task.
< 455h/455H 148v/148V Pos: standing >
Ixie says 'Hmmmm, yeah, I might have a tip for you, but I'm not giving it away for free! It'll cost you 9 gold, and 8 silver.'
You hand over the money.
Ixie says 'Remember, you can always type 'quest' to see your current quest.'
< 455h/455H 148v/148V Pos: standing >
Ixie says 'OH NO, you've cost me alot of time and money, but toss me 29 platinum, 1 gold, 1 silver, and 7 copper and I'll take care of your task!'
You hand over the money.
You no longer have a task.
< 455h/455H 148v/148V Pos: standing >
Ixie says 'Hmmmm, yeah, I might have a tip for you, but I'm not giving it away for free! It'll cost you 9 gold, and 8 silver.'
You hand over the money.
Ixie says 'Remember, you can always type 'quest' to see your current quest.'
< 455h/455H 148v/148V Pos: standing >
Ixie says 'OH NO, you've cost me alot of time and money, but toss me 29 platinum, 1 gold, 1 silver, and 7 copper and I'll take care of your task!'
You hand over the money.
You no longer have a task.
< 455h/455H 148v/148V Pos: standing >
Ixie says 'Abandon what quest, hmmmm!'
< 455h/455H 148v/148V Pos: standing >
Ixie says 'Hmmmm, yeah, I might have a tip for you, but I'm not giving it away for free! It'll cost you 9 gold, and 8 silver.'
You hand over the money.
Ixie says 'Remember, you can always type 'quest' to see your current quest.'
< 455h/455H 148v/148V Pos: standing >
Ixie says 'OH NO, you've cost me alot of time and money, but toss me 29 platinum, 1 gold, 1 silver, and 7 copper and I'll take care of your task!'
You hand over the money.
You no longer have a task.
< 455h/455H 148v/148V Pos: standing >
Ixie says 'Hmmmm, yeah, I might have a tip for you, but I'm not giving it away for free! It'll cost you 9 gold, and 8 silver.'
You hand over the money.
Ixie says 'Remember, you can always type 'quest' to see your current quest.'
< 455h/455H 148v/148V Pos: standing >
< 455h/455H 148v/148V Pos: standing >
< 455h/455H 148v/148V Pos: standing >
Ixie starts casting a spell.
< 455h/455H 148v/148V Pos: standing >
Ixie completes her spell...
Ixie utters the words 'zawsufuq hajqp'
Ixie's hands start to glow red as blood.
< 455h/455H 148v/148V Pos: standing >
Ixie starts casting a spell.
< 455h/455H 148v/148V Pos: standing >
Ixie completes her spell...
Ixie utters the words 'zawsufuq hgruiqz'
A chill passes by as all the color drains from Ixie.
< 455h/455H 148v/148V Pos: standing >
< 455h/455H 148v/148V Pos: standing >
You can no longer drain your victim!
< 455h/455H 148v/148V Pos: standing >
< 455h/455H 148v/148V Pos: standing >
< 455h/455H 148v/148V Pos: standing >
< 455h/455H 148v/148V Pos: standing >
Ixie starts casting a spell.
< 455h/455H 148v/148V Pos: standing >
Ixie completes her spell...
Ixie utters the words 'sfahzqh jioculoae'
A dark chill from beyond the grave permeates the air around Ixie.
< 455h/455H 148v/148V Pos: standing >
Autosaving...
< 455h/455H 148v/148V Pos: standing >
< 455h/455H 148v/148V Pos: standing >
< 455h/455H 148v/148V Pos: standing >
< 455h/455H 148v/148V Pos: standing >
< 455h/455H 148v/148V Pos: standing >
Ixie starts casting a spell.
< 455h/455H 148v/148V Pos: standing >
Ixie completes her spell...
Ixie utters the words 'zuharukz jioculoae'
Darkness seems to encompass Ixie, and begins to permeate her rotting flesh!
< 455h/455H 148v/148V Pos: standing >
< 455h/455H 148v/148V Pos: standing >
< 455h/455H 148v/148V Pos: standing >
< 455h/455H 148v/148V Pos: standing >
< 455h/455H 148v/148V Pos: standing >
< 455h/455H 148v/148V Pos: standing >
Itkovian enters from the north.
< 455h/455H 148v/148V Pos: standing >
Itkovian leaves down.
< 455h/455H 148v/148V Pos: standing >
< 455h/455H 148v/148V Pos: standing >
< 455h/455H 148v/148V Pos: standing >
< 455h/455H 148v/148V Pos: standing >
< 455h/455H 148v/148V Pos: standing >
< 455h/455H 148v/148V Pos: standing >
< 455h/455H 148v/148V Pos: standing >
< 455h/455H 148v/148V Pos: standing >
< 455h/455H 148v/148V Pos: standing >
< 455h/455H 148v/148V Pos: standing >
Ixie starts casting a spell.
< 455h/455H 148v/148V Pos: standing >
Ixie completes her spell...
Ixie utters the words 'qare xabrae'
< 455h/455H 148v/148V Pos: standing >
< 455h/455H 148v/148V Pos: standing >
< 455h/455H 148v/148V Pos: standing >
< 455h/455H 148v/148V Pos: standing >
< 455h/455H 148v/148V Pos: standing >
< 455h/455H 148v/148V Pos: standing >
< 455h/455H 148v/148V Pos: standing >
< 455h/455H 148v/148V Pos: standing >
< 455h/455H 148v/148V Pos: standing >
< 455h/455H 148v/148V Pos: standing >
A dancing elven girl starts casting a spell.
< 455h/455H 148v/148V Pos: standing >
< 455h/455H 148v/148V Pos: standing >
A dancing elven girl completes her spell...
A dancing elven girl utters the words 'gsufuh abrazak'
A dancing elven girl is briefly surrounded by a purple aura.
< 455h/455H 148v/148V Pos: standing >
Ixie starts casting a spell.
< 455h/455H 148v/148V Pos: standing >
Ixie completes her spell...
Ixie utters the word 'yufzgpuzre'
Ixie is surrounded by burning flames!
< 455h/455H 148v/148V Pos: standing >
< 455h/455H 148v/148V Pos: standing >
< 455h/455H 148v/148V Pos: standing >
The black crow sneaks in from below.
< 455h/455H 148v/148V Pos: standing >
Sparkling magic surrounds the black crow as he begins his chant.
The black crow starts casting an offensive spell.
The black crow snaps into visibility.
< 455h/455H 148v/148V Pos: standing >
The black crow completes his spell...
The black crow utters the word 'agsplnuahz'
Ghostly hands appear before you, close around your neck and begin to squeeze!
You gasp for air as a pair of ghostly hands tighten around your throat!
OUCH! That really did HURT!
< 407h/455H 148v/148V Pos: standing >
You resist the effects of the black crow's spell!
< 407h/455H 148v/148V Pos: standing >
The black crow snaps into visibility.
You gasp for air as a pair of ghostly hands tighten around your throat!
OUCH! That really did HURT!
Your flowing robes of vitality [poor] was damaged from the massive blow!
< 358h/455H 148v/148V Pos: standing >
The black crow starts casting an offensive spell.
The black crow snaps into visibility.
< 358h/455H 148v/148V Pos: standing >
The black crow snaps into visibility.
The black crow completes his spell...
The black crow utters the word 'agsplnuahz'
Ghostly hands appear before you, close around your neck and begin to squeeze!
The black crow snaps into visibility.
You gasp for air as a pair of ghostly hands tighten around your throat!
< 329h/455H 148v/148V Pos: standing >
The black crow snaps into visibility.
You gasp for air as a pair of ghostly hands tighten around your throat!
OUCH! That really did HURT!
< 278h/455H 148v/148V Pos: standing >
You resist the effects of the black crow's spell!
< 278h/455H 148v/148V Pos: standing >
The black crow starts casting an offensive spell.
The black crow snaps into visibility.
< 278h/455H 148v/148V Pos: standing >
The black crow snaps into visibility.
The black crow completes his spell...
The black crow utters the word 'agsplnuahz'
Ghostly hands appear before you, close around your neck and begin to squeeze!
The black crow snaps into visibility.
You gasp for air as a pair of ghostly hands tighten around your throat!
< 244h/455H 148v/148V Pos: standing >
The black crow snaps into visibility.
You gasp for air as a pair of ghostly hands tighten around your throat!
< 213h/455H 148v/148V Pos: standing >
The black crow snaps into visibility.
You gasp for air as a pair of ghostly hands tighten around your throat!
< 171h/455H 148v/148V Pos: standing >
The black crow starts casting an offensive spell.
The black crow snaps into visibility.
< 171h/455H 148v/148V Pos: standing >
The black crow snaps into visibility.
The black crow completes his spell...
The black crow utters the word 'agsplnuahz'
Ghostly hands appear before you, close around your neck and begin to squeeze!
You resist the effects of the black crow's spell!
< 171h/455H 148v/148V Pos: standing >
The black crow snaps into visibility.
You gasp for air as a pair of ghostly hands tighten around your throat!
< 135h/455H 148v/148V Pos: standing >
The black crow snaps into visibility.
You gasp for air as a pair of ghostly hands tighten around your throat!
OUCH! That really did HURT!
< 84h/455H 148v/148V Pos: standing >
The black crow starts casting an offensive spell.
The black crow snaps into visibility.
< 84h/455H 148v/148V Pos: standing >
The black crow snaps into visibility.
The black crow completes his spell...
The black crow utters the word 'pawwzf'
The black crow snaps into visibility.
The black crow creates a hammer out of thin air that smashes into you!
Your silvery ring with engraved sigils [superior] was completely destroyed by the massive blow!