The death of [18 BeRSeRKeR] Culca (Troll)

in Shallow Lake in the Dark Marshes

from the perspective of [53 Thief] Kenon The Empire (Barbarian)

<worn as a badge>    a wisp of shimmering faerie light of regeneration (illuminating) [76%]
<worn on head>       a blood-red Vistani bandana (magic)
<worn on eyes>       the eyes of the High Forest (glowing)
<worn in ear>        a glowing crystalline earring [superior] (magic)
<worn in ear>        a flaming earring [superior] [79%]
<worn on face>       an ornate mask with a single dragon horn [superior] (magic)
<worn around neck>   a studded dragonscale neckguard of health [87%]
<worn around neck>   a holy symbol of the Ravenkind (magic) (glowing)
<worn on body>       a suit of wickedly-barbed devil hide (magic) (humming)
<worn about body>    a cloak of dragon hide [superior] (magic) (glowing)
<worn on back>       a large leather backpack
<worn as quiver>     the ancient sheath of *-* Clan BloodLust *-* (magic) (glowing)
<worn about waist>   the woven entrails of an unfortunate soul
<worn on belt buckle>a glowing white pearl (glowing)
<attached to belt>   a potion of bubbling goo (magic) (glowing) [61%]
<worn on arms>       a set of jagged blood crystal arm plates of endurance (magic) [88%]
<worn around wrist>  a bowman's adamantium wristband of health (magic) [83%]
<worn around wrist>  a bracelet of dracolich hide of health (magic) (humming)
<worn on hands>      the gauntlets of dwarven kind of damage (glowing)
<worn on finger>     a shiny crimson ring of damage (magic)
<worn on finger>     an obsidian circle of damage (magic)
<primary weapon>     a pitch-black glowing stiletto [superior] with a strange black stone (glowing) [67%]
<secondary weapon>   a pitch-black glowing stiletto with a strange black stone (glowing)
<worn on legs>       a pair of vapor leggings of endurance [88%]
<worn on feet>       the boots named "Death Incarnate"

 MMM^***.*****^^  
 MM^^***@*******  
 ^^^^***.***M*^^  
 ^*^^***.*******  
  ***M**.***M**   
   ^**    *       
The Foul Bog of Chief Bloodeye
Obvious exits: -N -E -S -W

< 1088h/1088H 161v/207V Pos: standing >
 
   ^****+**MMM    
  ^^^MMM^MMMMM^   
 ^^MMM**.***^^MM  
 ^MMMM^*******^^  
 MMM^***@*****^^  
 MM^^***.*******  
 ^^^^***.***M*^^  
  *^^***.******   
   **M**.***M*    
The Foul Bog of Chief Bloodeye
Obvious exits: -N -E -S -W

< 1088h/1088H 160v/207V Pos: standing >
 
   ^.***+**MMM    
  ^^****+**MMMM   
 ^^^^MMM^MMMMM^M  
 ^^MMM**.***^^MM  
 ^MMMM^*@*****^^  
 MMM^***.*****^^  
 MM^^***.*******  
  ^^^***.***M*^   
   ^^***.*****    
The Foul Bog of Chief Bloodeye
Obvious exits: -N -E -S -W

< 1088h/1088H 159v/207V Pos: standing >
 
   ********^^.    
  ^^.***+**MMM^   
 .^^****+**MMMMM  
 ^^^^MMM^MMMMM^M  
 ^^MMM**@***^^MM  
 ^MMMM^*.*****^^  
 MMM^***.*****^^  
  M^^***.******   
   ^^***.***M*    
The Foul Bog of Chief Bloodeye
Obvious exits: -N -E -S -W
There are some tracks heading south.

< 1088h/1088H 159v/207V Pos: standing >
Edge of the Fields of the Dead
Obvious exits: -N -S
There are some tracks heading south.

< 1088h/1088H 158v/207V Pos: standing >
Road through the Fields of the Dead
Obvious exits: -N -S -W

< 1088h/1088H 158v/207V Pos: standing >
The Fields of the Dead
Obvious exits: -N -E
A large two-headed troll is here, searching the swamp for food.

< 1088h/1088H 159v/207V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 1088h/1088H 160v/207V Pos: standing >
Saving Kenon.

< 1088h/1088H 161v/207V Pos: standing >
Saving Kenon.

< 1088h/1088H 162v/207V Pos: standing >
The Fields of the Dead
Obvious exits: -N -E -S -W
An undead zombie wanders the field here.

< 1088h/1088H 161v/207V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 1088h/1088H 162v/207V Pos: standing >
Saving Kenon.

< 1088h/1088H 163v/207V Pos: standing >
Saving Kenon.

< 1088h/1088H 164v/207V Pos: standing >
The Fields of the Dead
Obvious exits: -N -E -S -W

< 1088h/1088H 163v/207V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 1088h/1088H 164v/207V Pos: standing >
Saving Kenon.

< 1088h/1088H 165v/207V Pos: standing >
Saving Kenon.

< 1088h/1088H 166v/207V Pos: standing >
The Fields of the Dead
Obvious exits: -N -E -S -W

< 1088h/1088H 164v/207V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 1088h/1088H 165v/207V Pos: standing >
Saving Kenon.

< 1088h/1088H 166v/207V Pos: standing >
Saving Kenon.

< 1088h/1088H 167v/207V Pos: standing >
On the Stump of a Mammoth Tree
Obvious exits: -N -E -S -W

< 1088h/1088H 166v/207V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 1088h/1088H 167v/207V Pos: standing >
Saving Kenon.

< 1088h/1088H 168v/207V Pos: standing >
Saving Kenon.

< 1088h/1088H 169v/207V Pos: standing >
Skill
1h piercing                   90
1h slashing                   40
appraise                      40
awareness                     70
backstab                      80
bandage                       41
blindfighting                 64
carve                         40
circle                        80
climb                         44
dirt toss                     48
disguise                      95
double attack                 80
dual wield                    75
enchant arrows                40
evade                        100
fishing                       40
groundfighting               100
hamstring                     40
hide                         100
improved track               100
improved two weapon fighting    100
kick                          40
listen                       100
mine                          10
mount                         42
parry                         80
pick lock                     41
point blank shot              40
quick step                    48
ranged weapons                40
retreat                       40
safe fall                     40
salvage                      100
shadowstep                   100
shield block                  40
slip                          40
sneak                        100
steal                         40
subterfuge                    40
swim                          40
switch opponents              48
track                         75
trap                          40
trip                          40
two weapon fighting          100
unarmed damage                41
vicious attack            (obtained at level 54)

< 1088h/1088H 170v/207V Pos: standing >
The Fields of the Dead
Obvious exits: -N -E

< 1088h/1088H 177v/207V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 1088h/1088H 178v/207V Pos: standing >
Saving Kenon.

< 1088h/1088H 179v/207V Pos: standing >
Saving Kenon.

< 1088h/1088H 180v/207V Pos: standing >
The Fields of the Dead
Obvious exits: -N -E

< 1088h/1088H 181v/207V Pos: standing >
Alas, you cannot go that way. . . .

< 1088h/1088H 183v/207V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 1088h/1088H 184v/207V Pos: standing >
Saving Kenon.

< 1088h/1088H 186v/207V Pos: standing >
Saving Kenon.

< 1088h/1088H 187v/207V Pos: standing >
The Fields of the Dead
Obvious exits: -N -E -S -W

< 1088h/1088H 185v/207V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 1088h/1088H 186v/207V Pos: standing >
Saving Kenon.

< 1088h/1088H 187v/207V Pos: standing >
Saving Kenon.

< 1088h/1088H 188v/207V Pos: standing >
The Fields of the Dead
Obvious exits: -N -E -S -W

< 1088h/1088H 189v/207V Pos: standing >
The Dark Marshes
Obvious exits: -N -E -W
An undead zombie wanders the field here.

< 1088h/1088H 187v/207V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 1088h/1088H 188v/207V Pos: standing >
Saving Kenon.

< 1088h/1088H 189v/207V Pos: standing >
Saving Kenon.

< 1088h/1088H 190v/207V Pos: standing >
The Dark Marshes
Obvious exits: -N -E -W
An undead zombie wanders the field here.

< 1088h/1088H 191v/207V Pos: standing >
The Dark Marshes
Obvious exits: -N -E -W

< 1088h/1088H 190v/207V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 1088h/1088H 191v/207V Pos: standing >
Saving Kenon.

< 1088h/1088H 192v/207V Pos: standing >
Saving Kenon.

< 1088h/1088H 194v/207V Pos: standing >
The Dark Marshes
Obvious exits: -N -E -W

< 1088h/1088H 195v/207V Pos: standing >
The Dark Marshes
Obvious exits: -N -E

< 1088h/1088H 195v/207V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 1088h/1088H 196v/207V Pos: standing >
Saving Kenon.

< 1088h/1088H 197v/207V Pos: standing >
Saving Kenon.

< 1088h/1088H 198v/207V Pos: standing >
The Dark Marshes
Obvious exits: -N -E

< 1088h/1088H 199v/207V Pos: standing >
The Dark Marshes
Obvious exits: -N -E -S -W
A huge boa-constrictor is slithering around in the water here.

< 1088h/1088H 198v/207V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 1088h/1088H 199v/207V Pos: standing >
Saving Kenon.

< 1088h/1088H 200v/207V Pos: standing >
Saving Kenon.

< 1088h/1088H 201v/207V Pos: standing >
The Dark Marshes
Obvious exits: -N -E -S -W
A huge boa-constrictor is slithering around in the water here.

< 1088h/1088H 202v/207V Pos: standing >
The Dark Marshes
Obvious exits: -E -S

< 1088h/1088H 201v/207V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 1088h/1088H 202v/207V Pos: standing >
Saving Kenon.

< 1088h/1088H 204v/207V Pos: standing >
Autosaving...
Saving Kenon.

< 1088h/1088H 205v/207V Pos: standing >
The Dark Marshes
Obvious exits: -E -S

< 1088h/1088H 206v/207V Pos: standing >
Alas, you cannot go that way. . . .

< 1088h/1088H 207v/207V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 1088h/1088H 207v/207V Pos: standing >
Saving Kenon.

< 1088h/1088H 207v/207V Pos: standing >
Saving Kenon.

< 1088h/1088H 207v/207V Pos: standing >
The Dark Marshes
Obvious exits: -E -S

< 1088h/1088H 207v/207V Pos: standing >
The Dark Marshes
Obvious exits: -N -E -S -W
A huge boa-constrictor is slithering around in the water here.

< 1088h/1088H 205v/207V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 1088h/1088H 205v/207V Pos: standing >
Saving Kenon.

< 1088h/1088H 205v/207V Pos: standing >
Saving Kenon.

< 1088h/1088H 205v/207V Pos: standing >
Fallen Tree over the Winding River
Obvious exits: -N -E -S -W

< 1088h/1088H 204v/207V Pos: standing >
It is too wet to hide here. Go find dry land...

< 1088h/1088H 205v/207V Pos: standing >
Saving Kenon.

< 1088h/1088H 206v/207V Pos: standing >
Saving Kenon.

< 1088h/1088H 207v/207V Pos: standing >
Fallen Tree over the Winding River
Obvious exits: -N -E -S -W

< 1088h/1088H 207v/207V Pos: standing >
The Dark Marshes
Obvious exits: -N -E -S
A giant dragonfly is buzzing around here.

< 1088h/1088H 205v/207V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 1088h/1088H 205v/207V Pos: standing >
Saving Kenon.

< 1088h/1088H 205v/207V Pos: standing >
Saving Kenon.

< 1088h/1088H 205v/207V Pos: standing >
The Dark Marshes
Obvious exits: -N -E -S
A giant dragonfly is buzzing around here.

< 1088h/1088H 206v/207V Pos: standing >
You quickly scan the area.
An ugly troll who is not far off to your north.
The giant frog who is a brief walk away to your north.

< 1088h/1088H 207v/207V Pos: standing >
You quickly scan the area.
An ugly troll who is not far off to your north.
The giant frog who is a brief walk away to your north.

< 1088h/1088H 207v/207V Pos: standing >
The Dark Marshes
Obvious exits: -N -S

< 1088h/1088H 205v/207V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 1088h/1088H 205v/207V Pos: standing >
Saving Kenon.

< 1088h/1088H 205v/207V Pos: standing >
Saving Kenon.

< 1088h/1088H 205v/207V Pos: standing >
The Dark Marshes
Obvious exits: -N -S

< 1088h/1088H 206v/207V Pos: standing >
Huge Pile of Dead Wood
Obvious exits: -N -S
An ugly looking troll stands here with drool dripping down its chin.

< 1088h/1088H 205v/207V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 1088h/1088H 205v/207V Pos: standing >
Saving Kenon.

< 1088h/1088H 205v/207V Pos: standing >
Saving Kenon.

< 1088h/1088H 205v/207V Pos: standing >
Huge Pile of Dead Wood
Obvious exits: -N -S
An ugly looking troll stands here with drool dripping down its chin.

< 1088h/1088H 206v/207V Pos: standing >
The Dark Marshes
Obvious exits: -E -S
A giant frog is here, popping up halfway out of the water.

< 1088h/1088H 205v/207V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 1088h/1088H 205v/207V Pos: standing >
Saving Kenon.

< 1088h/1088H 205v/207V Pos: standing >
Saving Kenon.

< 1088h/1088H 205v/207V Pos: standing >
The Dark Marshes
Obvious exits: -E -S
A giant frog is here, popping up halfway out of the water.

< 1088h/1088H 206v/207V Pos: standing >
Huge Pile of Dead Wood
Obvious exits: -N -S
An ugly looking troll stands here with drool dripping down its chin.
There are some tracks heading south.

< 1088h/1088H 205v/207V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 1088h/1088H 205v/207V Pos: standing >
Saving Kenon.

< 1088h/1088H 205v/207V Pos: standing >
Saving Kenon.

< 1088h/1088H 205v/207V Pos: standing >
The Dark Marshes
Obvious exits: -N -S

< 1088h/1088H 204v/207V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 1088h/1088H 205v/207V Pos: standing >
Saving Kenon.

< 1088h/1088H 206v/207V Pos: standing >
Saving Kenon.

< 1088h/1088H 207v/207V Pos: standing >
The Dark Marshes
Obvious exits: -N -E -S
A giant dragonfly is buzzing around here.

< 1088h/1088H 205v/207V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 1088h/1088H 205v/207V Pos: standing >
Saving Kenon.

< 1088h/1088H 205v/207V Pos: standing >
Saving Kenon.

< 1088h/1088H 205v/207V Pos: standing >
The giant dragonfly leaves north.

< 1088h/1088H 207v/207V Pos: standing >
The Winding River
Obvious exits: -N -E -W

< 1088h/1088H 205v/207V Pos: standing >
It is too wet to hide here. Go find dry land...

< 1088h/1088H 205v/207V Pos: standing >
Saving Kenon.

< 1088h/1088H 205v/207V Pos: standing >
Saving Kenon.

< 1088h/1088H 205v/207V Pos: standing >
The Winding River
Obvious exits: -E -W

< 1088h/1088H 205v/207V Pos: standing >
It is too wet to hide here. Go find dry land...

< 1088h/1088H 205v/207V Pos: standing >
Saving Kenon.

< 1088h/1088H 205v/207V Pos: standing >
Saving Kenon.

< 1088h/1088H 205v/207V Pos: standing >
Shallow Lake in the Dark Marshes
Obvious exits: -E -S -W
A lizard man is standing here, looking alarmed and very angry.
A lizard man is standing here, looking alarmed and very angry.
A lizard man is standing here, looking alarmed and very angry.

< 1088h/1088H 204v/207V Pos: standing >
It is too wet to hide here. Go find dry land...

< 1088h/1088H 205v/207V Pos: standing >
Saving Kenon.

< 1088h/1088H 206v/207V Pos: standing >
Saving Kenon.

< 1088h/1088H 207v/207V Pos: standing >
Shallow Lake in the Dark Marshes
Obvious exits: -N -E -S
A Troll (large) stands here, fighting a hungry crocodile. (Non-Fraggable)
A hungry crocodile stands here, fighting a Troll.

< 1088h/1088H 205v/207V Pos: standing >
It is too wet to hide here. Go find dry land...

< 1088h/1088H 205v/207V Pos: standing >
Saving Kenon.

< 1088h/1088H 205v/207V Pos: standing >
Saving Kenon.

< 1088h/1088H 205v/207V Pos: standing >
You quickly scan the area.
A troll guard who is close by to your north.
A troll guard who is close by to your north.
A troll guard who is close by to your north.
A troll guard who is close by to your north.
A lizard man who is close by to your east.
A lizard man who is close by to your east.
A lizard man who is close by to your east.
The two-headed troll who is rather far off to your east.
The two-headed troll who is rather far off to your east.
A wild boar who is rather far off to your east.
A wild boar who is rather far off to your east.
A lizard man who is close by to your south.

< 1088h/1088H 207v/207V Pos: standing >
A hungry crocodile's fine claw strikes a Troll.
A Troll dodges a hungry crocodile's attack.
A Troll dodges a hungry crocodile's attack.
It is too wet to hide here. Go find dry land...

< 1088h/1088H 207v/207V Pos: standing >
Shallow Lake in the Dark Marshes
Obvious exits: -N -E -S
A Troll (large) stands here, fighting a hungry crocodile. (Non-Fraggable)
A hungry crocodile stands here, fighting a Troll.

< 1088h/1088H 207v/207V Pos: standing >
A hungry crocodile dodges a Troll's attack.
A Troll misses a hungry crocodile.

< 1088h/1088H 207v/207V Pos: standing >
A hungry crocodile's claw strikes a Troll.
A hungry crocodile misses a Troll.

< 1088h/1088H 207v/207V Pos: standing >
Shallow Lake in the Dark Marshes
Obvious exits: -N -E -S
A Troll (large) stands here, fighting a hungry crocodile. (Non-Fraggable)
A hungry crocodile stands here, fighting a Troll.

< 1088h/1088H 207v/207V Pos: standing >
A hungry crocodile dodges a Troll's attack.
A Troll misses a hungry crocodile.

< 1088h/1088H 207v/207V Pos: standing >
A hungry crocodile's fine claw strikes a Troll.
A Troll parries a hungry crocodile's lunge at him.

< 1088h/1088H 207v/207V Pos: standing >

< 1088h/1088H 207v/207V Pos: standing >
Shallow Lake in the Dark Marshes
Obvious exits: -N -E -S
A Troll (large) stands here, fighting a hungry crocodile. (Non-Fraggable)
A hungry crocodile stands here, fighting a Troll.

< 1088h/1088H 207v/207V Pos: standing >
A hungry crocodile dodges a Troll's attack.

< 1088h/1088H 207v/207V Pos: standing >
This Troll looks pretty hurt.
He's large in size.

<worn on head>       a bronze skull cap
<worn on eyes>       a well-crafted rubber eyepatch
<worn on body>       a suit of spiked leather armor
<worn about body>    a fur cloak
<worn about waist>   a belt of sewn ratskins
<worn on arms>       a pair of studded leather sleeves
<worn around wrist>  a thick spiked leather bracer
<worn around wrist>  a thick spiked leather bracer
<worn on hands>      some thick leather gloves
<primary weapon>     a small wooden mace
<secondary weapon>   a stout oaken cudgel
<worn on legs>       a pair of studded leather leggings
<worn on feet>       a pair of studded leather boots

< 1088h/1088H 207v/207V Pos: standing >
Shallow Lake in the Dark Marshes
Obvious exits: -N -E -S
A Troll (large) stands here, fighting a hungry crocodile. (Non-Fraggable)
A hungry crocodile stands here, fighting a Troll.

< 1088h/1088H 207v/207V Pos: standing >
A Troll dodges a hungry crocodile's attack.
A Troll dodges a hungry crocodile's attack.

< 1088h/1088H 207v/207V Pos: standing >
A hungry crocodile dodges a Troll's attack.
A Troll's bludgeon strikes a hungry crocodile.

< 1088h/1088H 207v/207V Pos: standing >
A Troll dodges a hungry crocodile's attack.
A hungry crocodile misses a Troll.

< 1088h/1088H 207v/207V Pos: standing >

< 1088h/1088H 207v/207V Pos: standing >
You snap into visibility.
You have no footing here!

< 1088h/1088H 177v/207V Pos: standing >
A Troll misses a hungry crocodile.
A Troll's impressive crush strikes a hungry crocodile.
A hungry crocodile dodges a Troll's attack.

< 1088h/1088H 177v/207V Pos: standing >
A hungry crocodile's fine claw strikes a Troll.
A Troll parries a hungry crocodile's lunge at him.

< 1088h/1088H 177v/207V Pos: standing >
You stealthily position yourself behind a Troll, circling him.

< 1088h/1088H 177v/207V Pos: standing >
< T: hungry TP: sta TC: nasty wounds E: A Troll sta EP: pretty hurt >
 You snap into visibility.
[Damage: 22 ] -=[A Troll screams in pain as your pierce tears into his flesh]=-
[Damage: 22 ] -=[A Troll screams in pain as your pierce tears into his flesh]=-
[Damage: 21 ] -=[A Troll screams in pain as your pierce tears into his flesh]=-

< 1088h/1088H 177v/207V Pos: standing >
< T: hungry TP: sta TC: nasty wounds E: A Troll sta EP:  awful >
 
< 1088h/1088H 177v/207V Pos: standing >
< T: hungry TP: sta TC: nasty wounds E: A Troll sta EP:  awful >
 Shallow Lake in the Dark Marshes
Obvious exits: -N -E -S
A Troll (large) stands here, fighting a hungry crocodile. (Non-Fraggable)
A hungry crocodile stands here, fighting a Troll.

< 1088h/1088H 177v/207V Pos: standing >
< T: hungry TP: sta TC: nasty wounds E: A Troll sta EP:  awful >
 A Troll parries a hungry crocodile's lunge at him.
A Troll dodges a hungry crocodile's attack.
A Troll misses a hungry crocodile.
A hungry crocodile dodges a Troll's attack.
Shallow Lake in the Dark Marshes
Obvious exits: -N -E -S
A Troll (large) stands here, fighting a hungry crocodile. (Non-Fraggable)
A hungry crocodile stands here, fighting a Troll.

< 1088h/1088H 177v/207V Pos: standing >
< T: hungry TP: sta TC: nasty wounds E: A Troll sta EP:  awful >
 Shallow Lake in the Dark Marshes
Obvious exits: -N -E -S
A Troll (large) stands here, fighting a hungry crocodile. (Non-Fraggable)
A hungry crocodile stands here, fighting a Troll.

< 1088h/1088H 177v/207V Pos: standing >
< T: hungry TP: sta TC: nasty wounds E: A Troll sta EP:  awful >
 Shallow Lake in the Dark Marshes
Obvious exits: -N -E -S
A Troll (large) stands here, fighting a hungry crocodile. (Non-Fraggable)
A hungry crocodile stands here, fighting a Troll.

< 1088h/1088H 177v/207V Pos: standing >
< T: hungry TP: sta TC: nasty wounds E: A Troll sta EP:  awful >
 You snap into visibility.
[Damage: 23 ] -=[A Troll screams in pain as your pierce tears into his flesh]=-
[Damage: 21 ] -=[A Troll screams in pain as your pierce tears into his flesh]=-
A Troll is stunned!
[Damage: 12 ] -=[A Troll screams in pain as your pierce tears into his flesh]=-
A Troll is dead! R.I.P.
You receive your share of experience.