<worn as a badge> a masterly crafted obsidian badge
<worn on head> the helm of the dragonkind (glowing) [80%]
<worn on eyes> devil eyes of the ghargatula [superior]
<worn in ear> a flaming earring [superior] [89%]
<worn in ear> a dangling spider earring
<worn on face> an ornate mask with a single dragon horn [poor] [86%]
<worn around neck> a goblin unholy symbol (glowing)
<worn around neck> the necklace of the icecrag royalty [poor]
<worn on body> the legendary platemail of defense
<worn about body> a black hooded cloak of Isha the Wanderer of endurance (glowing) [88%]
<worn on back> a well crafted backpack [70%]
<worn as quiver> a silken backsheath of flight of dexterity
<worn about waist> a utility belt of poisoning agents [68%]
<worn on belt buckle>a platinum telescope studded with crystal shrimp (glowing) [82%]
<attached to belt> a potion of bubbling goo (glowing)
<attached to belt> blood of the Mahweeistardala (glowing)
<worn on arms> some scintillating sleeves [superior]
<held as shield> the spiked shield of a MaDMaN of regeneration
<worn around wrist> the ancestral bracelet of Sevenoaks of endurance
<worn around wrist> a bracelet of dracolich hide of wisdom (humming)
<worn on finger> the ring of the mind flayer (glowing) [83%]
<worn on finger> a ring of regeneration [superior] (glowing)
<primary weapon> a wicked waraxe covered in runes [poor]
<worn on legs> some heavily-spiked blood crystal leg plates of endurance [87%]
<worn on feet> some boots of the black winged dragon (glowing)
^^^^.
**@**
*****
Within the Light and Spacious Smokeveil Forest
Obvious exits: -N -E -S -W
< 1270h/1270H 218v/227V Pos: standing >
^^^^^
^*@**
*****
Within the Light and Spacious Smokeveil Forest
Obvious exits: -N -E -S -W
< 1270h/1270H 218v/227V Pos: standing >
^****
**@**
****M
Within the Light and Spacious Smokeveil Forest
Obvious exits: -N -E -S -W
< 1270h/1270H 218v/227V Pos: standing >
*****
**@*M
*****
Within the Light and Spacious Smokeveil Forest
Obvious exits: -N -E -S -W
< 1270h/1270H 217v/227V Pos: standing >
*****
**@**
*****
Within the Light and Spacious Smokeveil Forest
Obvious exits: -N -E -S -W
< 1270h/1270H 217v/227V Pos: standing >
*****
**@**
*****
Within the Light and Spacious Smokeveil Forest
Obvious exits: -N -E -S -W
< 1270h/1270H 217v/227V Pos: standing >
^****
^*@**
*****
Within the Light and Spacious Smokeveil Forest
Obvious exits: -N -E -S -W
< 1270h/1270H 217v/227V Pos: standing >
M^***
^^@**
*****
Within the Light and Spacious Smokeveil Forest
Obvious exits: -N -E -S -W
< 1270h/1270H 218v/227V Pos: standing >
MM MMMM
MMMMMMMMMMMMM
MMMMMMMMMM^^^^^
MMMMMM^^^*****
MMM.^^M^********
MM..^^^^@********
^.^^^************
M^^*******.M.....
^*^.......*****
* **********
M ********
A Rugged and Barren Hillside
Obvious exits: -N -E -S -W
< 1270h/1270H 218v/227V Pos: standing >
< 1270h/1270H 219v/227V Pos: standing >
MMM MMM
MMMMMMMMMMMMM
MMMMMMMMMM^^^^
MMMMMM^^^****
MMM.^^M^*******
MMM..^^^@^*******
.^.^^^***********
^M^^*******.M....
.^*^.......****
^* *********
*M *******
A Rugged and Barren Hillside
Obvious exits: -N -E -S -W
< 1270h/1270H 221v/227V Pos: standing >
< 1270h/1270H 223v/227V Pos: standing >
MMMM MM
MMMMMMMMMMMMM
MMMMMMMMMM^^^
MMMMMM^^^***
MMM.^^M^******
MMMM..^^@^^******
M.^.^^^**********
.^M^^*******.M...
M.^*^.......***
^^* ********
**M ******
A Rugged and Barren Hillside
Obvious exits: -N -E -S -W
< 1270h/1270H 222v/227V Pos: standing >
MMMMM M
MMMMMMMMMMMMM
MMMMMMMMMM^^
MMMMMM^^^**
M MMM.^^M^*****
MMMMM..^@^^^*****
MM.^.^^^*********
^.^M^^*******.M..
^M.^*^.......**
^^^* *******
^**M *****
A Rugged and Barren Hillside
Obvious exits: -N -E -S -W
< 1270h/1270H 222v/227V Pos: standing >
MMMMMM
MMMMMMMMMMMM
MMMMMMMMMM^
MMMMMM^^^*
MM MMM.^^M^****
MMMMMM..@^^^^****
MMM.^.^^^********
.^.^M^^*******.M.
.^M.^*^.......*
^^^^* ******
^^**M ****
A Rugged and Barren Hillside
Obvious exits: -N -E -S -W
< 1270h/1270H 222v/227V Pos: standing >
MMMMMMMMMMM
MMMMMMMMMM
MMMMMM^^^
MM MMM.^^M^****
MMMMMM..^^^^^****
MMM.^.^^@********
.^.^M^^*******.M.
^.^M.^*^.......**
^^^^^* *******
^^^**M *****
^^^^*M ****
A Rugged and Barren Hillside
Obvious exits: -N -E -S -W
< 1270h/1270H 222v/227V Pos: standing >
^^^**
^*@**
*^...
Within the Light and Spacious Smokeveil Forest
Obvious exits: -N -E -S -W
< 1270h/1270H 225v/227V Pos: standing >
The taste of blood slowly fades from your body.
MMMMMM^
MMM.^^M^**
MMMMM..^^^^^***
MMM.^.^^^********
.^.^M^^*******.M.
^.^M.^*^@......**
^^^^^^* ********
^^^^^**M *******
MM^^^^*M ******
MMM^^.*******
MM^^^.*****
Along a Small Path in the Smokeveil Forest
Obvious exits: -N -E -S -W
< 1270h/1270H 223v/227V Pos: standing >
Hint: If you're a Druid, cast the Animal Vision spell in different terrains for different effects.
Within Smokeveil Forest
Obvious exits: -N -E -S -W
A knight's cured leather platemail lies here on the ground.
A swallow flys here looking for food.(Gold Aura)
A majestic bluejay circles here looking for food.(Gold Aura)
A majestic bluejay circles here looking for food.(Gold Aura)
< 1270h/1270H 221v/227V Pos: standing >
Within Smokeveil Forest
Obvious exits: -N -E -S -W
[162] A tiny green plant is on the ground here.
A rather buff looking deer moves about here.(Gold Aura)
A mother deer is looking for her wayward child.(Gold Aura)
A swallow flys here looking for food.(Gold Aura)
A doe moves about here looking for her mother.(Gold Aura)
A doe moves about here looking for her mother.(Gold Aura)
A mistgrave hare hops around here looking for food.(Gold Aura)
A doe moves about here looking for her mother.(Gold Aura)
A small sparrow flaps his wings frantically.(Gold Aura)
< 1270h/1270H 220v/227V Pos: standing >
A doe leaves east.
< 1270h/1270H 222v/227V Pos: standing >
Within Smokeveil Forest
Obvious exits: -N -E -S -W
A charred plant lays on the ground here.
A rather buff looking deer moves about here.(Gold Aura)
A mother deer is looking for her wayward child.(Gold Aura)
A small sparrow flaps his wings frantically.(Gold Aura)
< 1270h/1270H 225v/227V Pos: standing >
Within Smokeveil Forest
Obvious exits: -N -E -S -W
[162] A tiny green plant is on the ground here.
A rather buff looking deer moves about here.(Gold Aura)
< 1270h/1270H 223v/227V Pos: standing >
A weevil enters from the west.
< 1270h/1270H 223v/227V Pos: standing >
Within Smokeveil Forest
Obvious exits: -E -S -W
A deadly looking wolf stands here eyes glowing fire.
A mistgrave hare hops around here looking for food.(Gold Aura)
A dangerous looking warthog roams about here.
A majestic bluejay circles here looking for food.(Gold Aura)
< 1270h/1270H 222v/227V Pos: standing >
Within Smokeveil Forest
Obvious exits: -E -S
A weevil walks on the ground here looking for food.(Gold Aura)
< 1270h/1270H 222v/227V Pos: standing >
Alas, you cannot go that way. . . .
< 1270h/1270H 224v/227V Pos: standing >
Alas, you cannot go that way. . . .
< 1270h/1270H 225v/227V Pos: standing >
Alas, you cannot go that way. . . .
< 1270h/1270H 227v/227V Pos: standing >
A majestic bluejay enters from the east.
Alas, you cannot go that way. . . .
< 1270h/1270H 227v/227V Pos: standing >
You quickly scan the area.
A rather buff looking deer who is not far off to your east.
A rather buff looking deer who is a brief walk away to your east.
A rather buff looking deer who is a brief walk away to your east.
A small sparrow who is a brief walk away to your east.
A rather buff looking deer who is rather far off to your east.
A doe who is rather far off to your east.
A small sparrow who is rather far off to your east.
A village commoner who is a brief walk away to your south.
A wandering merchant who is rather far off to your south.
A traveling merchant who is rather far off to your south.
A traveling adventurer who is rather far off to your south.
A wandering adventurer who is in the distance to your south.
A village commoner who is in the distance to your south.
A young villager who is in the distance to your south.
< 1270h/1270H 227v/227V Pos: standing >
Within Smokeveil Forest
Obvious exits: -N -E -S
A ravenous chipmunk lurks here.
A mother deer is looking for her wayward child.(Gold Aura)
A cute and fuzzy squirrel moves around the forest here.(Gold Aura)
A dew faerie flys around here.(Gold Aura)
< 1270h/1270H 225v/227V Pos: standing >
a Well Traveled Path
Obvious exits: -N -S -W
< 1270h/1270H 223v/227V Pos: standing >
a Well Traveled Path
Obvious exits: -E -W
The corpse of a village champion is lying here.
A small villager wanders here looking for something to do.(Gold Aura)
< 1270h/1270H 221v/227V Pos: standing >
a Well Traveled Path
Obvious exits: -E -W
The corpse of a village champion is lying here.
A small chunk of pure adamantium has been left here.
A pair of simple looking boots is on the ground here.
[2] A spiked suit of ringmail is on the ground here gathering dust.
A buckler is on the ground here gathering dust and dirt.
[3] A hand axe is on the ground here collecting dust.
A young villager wanders here, singing songs of joy.(Gold Aura)
< 1270h/1270H 220v/227V Pos: standing >
a Well Traveled Path
Obvious exits: -E -S# -W
[2] The corpse of a village warrior is lying here.
A small chunk of obsidian sparkles with a lustrous shimmer here.
A spiked suit of ringmail is on the ground here gathering dust.
someone has dropped an enhance material here!
A legendary iron ring lies here on the ground.
A spiked suit of splint mail is on the ground here.
[2] A pair of simple looking boots is on the ground here.
A spiked mace is on the ground abandoned by its previous master.
[3] A hand axe is on the ground here collecting dust.
A small villager wanders here looking for something to do.(Gold Aura)
A traveling adventurer roams here looking for some excitement.(Gold Aura)
A muscular villager wanders here looking to start a fight.(Gold Aura)
A small villager wanders here looking for something to do.(Gold Aura)
A muscular villager wanders here looking to start a fight.(Gold Aura)
A wandering adventurer roams here looking for some excitement.(Gold Aura)
< 1270h/1270H 220v/227V Pos: standing >
The door seems to be closed.
< 1270h/1270H 222v/227V Pos: standing >
You quickly scan the area.
A young villager who is close by to your east.
A small villager who is not far off to your east.
A small child who is close by to your west.
A village commoner who is close by to your west.
< 1270h/1270H 227v/227V Pos: standing >
A pudgy commoner enters from the west.
< 1270h/1270H 227v/227V Pos: standing >
You get a magical essence of Move Regen.
< 1270h/1270H 227v/227V Pos: standing >
ACC? Yes! Fine! Chat we must, but WHAT??
< 1270h/1270H 227v/227V Pos: standing >
You say 'hide'
Your black hooded cloak of Isha the Wanderer of endurance hums briefly.
< 1270h/1270H 227v/227V Pos: standing >
A faint hum can be heard from the legendary platemail of defense you are carrying.
< 1270h/1270H 227v/227V Pos: standing >
a Well Traveled Path
Obvious exits: -E -S# -W
[2] The corpse of a village warrior is lying here.
A small chunk of obsidian sparkles with a lustrous shimmer here.
A spiked suit of ringmail is on the ground here gathering dust.
A legendary iron ring lies here on the ground.
A spiked suit of splint mail is on the ground here.
[2] A pair of simple looking boots is on the ground here.
A spiked mace is on the ground abandoned by its previous master.
[3] A hand axe is on the ground here collecting dust.
A pudgy commoner wanders here looking for something to eat.(Gold Aura)
A small villager wanders here looking for something to do.(Gold Aura)
A traveling adventurer roams here looking for some excitement.(Gold Aura)
A muscular villager wanders here looking to start a fight.(Gold Aura)
A small villager wanders here looking for something to do.(Gold Aura)
A muscular villager wanders here looking to start a fight.(Gold Aura)
A wandering adventurer roams here looking for some excitement.(Gold Aura)
< 1270h/1270H 227v/227V Pos: standing >
< 1270h/1270H 227v/227V Pos: standing >
You quickly scan the area.
A young villager who is close by to your east.
A small villager who is not far off to your east.
A small child who is close by to your west.
< 1270h/1270H 227v/227V Pos: standing >
Ok.
< 1270h/1270H 227v/227V Pos: standing >
The door is open.
a wooden door to a Small Cottage.
You extend your sights southward.
a Small Cottage
Obvious exits: -N
A traveling adventurer roams here looking for some excitement.(Gold Aura)
A village champion wanders here looking to start a fight.(Gold Aura)
A wandering merchant wanders here looking to buy some wares.(Gold Aura)
(Q)Keebo, The Great Hunter stands here crafting a net.(Gold Aura)
< 1270h/1270H 227v/227V Pos: standing >
You quickly scan the area.
A small villager who is not far off to your east.
A wandering merchant who is close by to your south.
Keebo, The Great Hunter who is close by to your south.
< 1270h/1270H 227v/227V Pos: standing >
Ok.
< 1270h/1270H 227v/227V Pos: standing >
Alas, you cannot go that way. . . .
< 1270h/1270H 227v/227V Pos: standing >
a Well Traveled Path
Obvious exits: -N -E -S
< 1270h/1270H 225v/227V Pos: standing >
Alas, you cannot go that way. . . .
< 1270h/1270H 225v/227V Pos: standing >
You quickly scan the area.
A small child who is close by to your north.
A village commoner who is close by to your north.
A small child who is close by to your north.
A village commoner who is close by to your north.
A muscular villager who is close by to your north.
A tiny infant who is close by to your north.
A wandering merchant who is not far off to your north.
A pudgy commoner who is close by to your east.
A muscular villager who is close by to your east.
A small villager who is close by to your east.
A wandering adventurer who is close by to your east.
A young villager who is not far off to your east.
A small villager who is a brief walk away to your east.
A village warrior who is close by to your south.
A snarling warg who is close by to your south.
A water elemental who is close by to your south.
An Orc who is close by to your south.
A drunken villager who is close by to your south.
< 1270h/1270H 225v/227V Pos: standing >
The Fountain of Shairak
Obvious exits: -N -E# -S -W
The Fountain of Shairak rests here water glistening in the dim light.
A small child wanders here in search of his mother.(Gold Aura)
A village commoner wanders here in search of something to do.(Gold Aura)
A small child wanders here in search of his mother.(Gold Aura)
A village commoner wanders here in search of something to do.(Gold Aura)
A muscular villager wanders here looking to start a fight.(Gold Aura)
A tiny infant has been abandoned here, left to die.(Gold Aura)
< 1270h/1270H 223v/227V Pos: standing >
A Well Traveled Path
Obvious exits: -N# -E# -S -W
A small child wanders here in search of his mother.(Gold Aura)
A wandering merchant wanders here looking to buy some wares.(Gold Aura)
< 1270h/1270H 222v/227V Pos: standing >
You quickly scan the area.
A small child who is close by to your south.
A small child who is close by to your south.
A village commoner who is close by to your south.
A muscular villager who is close by to your south.
A village warrior who is a brief walk away to your south.
A water elemental who is a brief walk away to your south.
An Orc who is a brief walk away to your south.
An Orc who is a brief walk away to your south.
A pudgy commoner who is close by to your west.
< 1270h/1270H 227v/227V Pos: standing >
The Fountain of Shairak
Obvious exits: -N -E# -S -W
The Fountain of Shairak rests here water glistening in the dim light.
A small child wanders here in search of his mother.(Gold Aura)
A village commoner wanders here in search of something to do.(Gold Aura)
A small child wanders here in search of his mother.(Gold Aura)
A village commoner wanders here in search of something to do.(Gold Aura)
A muscular villager wanders here looking to start a fight.(Gold Aura)
A tiny infant has been abandoned here, left to die.(Gold Aura)
< 1270h/1270H 225v/227V Pos: standing >
a Well Traveled Path
Obvious exits: -N -E -S
< 1270h/1270H 224v/227V Pos: standing >
< 1270h/1270H 227v/227V Pos: standing >
A Well Traveled Path
Obvious exits: -N -W
Fresh blood covers everything in the area.
The corpse of a village warrior is lying here.
A village warrior wanders here looking for signs of trouble.(Gold Aura)
A warg prowls here looking for things to eat. (minion)
A water elemental is here, flowing like a living current. (minion)
An Orc (medium) On Anarchy stands here. (Non-Fraggable)
An Orc (medium) sits resting. (Non-Fraggable)
A drunken villager staggers here searching for more beer.(Gold Aura)
< 1270h/1270H 225v/227V Pos: standing >
At the sight of your nemesis the hatred of old generations BURN in your blood!
< 1270h/1270H 225v/227V Pos: standing >
You quickly scan the area.
A small child who is not far off to your north.
A village commoner who is not far off to your north.
A tiny infant who is not far off to your north.
A small child who is a brief walk away to your north.
A wandering merchant who is a brief walk away to your north.
A traveling adventurer who is close by to your west.
A small child who is close by to your west.
A young villager who is not far off to your west.
A village commoner who is not far off to your west.
A village warrior who is not far off to your west.
A traveling adventurer who is a brief walk away to your west.
< 1270h/1270H 226v/227V Pos: standing >
A village warrior leaves west.
< 1270h/1270H 227v/227V Pos: standing >
Bash who?
< 1270h/1270H 227v/227V Pos: standing >
You snap into visibility.
[Damage: 17 ] Your skillful bash knocks an Orc to the ground!
< 1272h/1270H 227v/227V Pos: standing >
< T: Col TP: sta TC:excellent E: An Orc sit EP: few scratches >
A small child enters from the west.
A water elemental suddenly attacks YOU!
A water elemental suddenly appears a bit confused!
You watch in glee as a water elemental looks dazzled.
A water elemental misses you.
You dodge an Orc's vicious attack.
You snap into visibility.
< 1272h/1270H 227v/227V Pos: standing >
< T: Col TP: sta TC:excellent E: An Orc sit EP: few scratches >
You snap into visibility.
[Damage: 13 ] Your impressive slash strikes an Orc.
[Damage: 13 ] Your slash strikes an Orc.
[Damage: 14 ] Your slash strikes an Orc.
[Damage: 14 ] Your impressive slash strikes an Orc.
< 1272h/1270H 227v/227V Pos: standing >
< T: Col TP: sta TC:excellent E: An Orc sit EP: small wounds >
A water elemental misses you.
You dodge a water elemental's vicious attack.
You snap into visibility.
< 1272h/1270H 227v/227V Pos: standing >
< T: Col TP: sta TC:excellent E: An Orc sit EP: small wounds >
You dodge an Orc's vicious attack.
You snap into visibility.
< 1272h/1270H 227v/227V Pos: standing >
< T: Col TP: sta TC:excellent E: An Orc sit EP: small wounds >
A Well Traveled Path
Obvious exits: -N -W
Fresh blood covers everything in the area.
The corpse of a village warrior is lying here.
A small child wanders here in search of his mother.(Gold Aura)
A warg prowls here looking for things to eat. (minion)
A water elemental stands here, fighting YOU! (minion)
An Orc (medium) On Anarchy sits here, fighting YOU! (Non-Fraggable)
An Orc (medium) sits resting. (Non-Fraggable)
A drunken villager staggers here searching for more beer.(Gold Aura)
< 1272h/1270H 227v/227V Pos: standing >
< T: Col TP: sta TC:excellent E: An Orc sit EP: small wounds >
The first rays of sunlight signal that day is approaching.
You snap into visibility.
[Damage: 13 ] Your impressive slash strikes an Orc.
[Damage: 14 ] Your slash strikes an Orc.
[Damage: 14 ] Your impressive slash strikes an Orc.
[Damage: 14 ] Your impressive slash strikes an Orc.
< 1272h/1270H 227v/227V Pos: standing >
< T: Col TP: sta TC:excellent E: An Orc sit EP: few wounds >
An Orc clambers to his feet.
< 1272h/1270H 227v/227V Pos: standing >
< T: Col TP: sta TC:excellent E: An Orc sta EP: few wounds >
An Orc starts casting a spell.
< 1272h/1270H 227v/227V Pos: standing >
< T: Col TP: sta TC:excellent E: An Orc sta EP: few wounds >
An Orc snaps out of his meditative trance, grinning widely.
< 1272h/1270H 227v/227V Pos: standing >
< T: Col TP: sta TC:excellent E: An Orc sta EP: few wounds >
You snap into visibility.
[Damage: 17 ] Your skillful bash knocks an Orc to the ground!
< 1274h/1270H 227v/227V Pos: standing >
< T: Col TP: sta TC:excellent E: An Orc sit EP: few wounds >
An Orc continues preparing his spell from the ground...
< 1274h/1270H 227v/227V Pos: standing >
< T: Col TP: sta TC:excellent E: An Orc sit EP: few wounds >
Your spiked shield of a MaDMaN of regeneration pulsates with magical fire burning a water elemental!
You snap into visibility.
[Damage: 18 ]
< 1274h/1270H 227v/227V Pos: standing >
< T: Col TP: sta TC:excellent E: An Orc sit EP: few wounds >
An Orc stops invoking abruptly!
< 1274h/1270H 227v/227V Pos: standing >
< T: Col TP: sta TC:excellent E: An Orc sit EP: few wounds >
A muscular villager enters from the north.
< 1274h/1270H 227v/227V Pos: standing >
< T: Col TP: sta TC:excellent E: An Orc sit EP: few wounds >
You snap into visibility.
[Damage: 14 ] Your impressive slash strikes an Orc.
[Damage: 14 ] Your slash strikes an Orc hard.
[Damage: 13 ] Your impressive slash strikes an Orc hard.
[Damage: 13 ] Your impressive slash strikes an Orc hard.
< 1274h/1270H 227v/227V Pos: standing >
< T: Col TP: sta TC:excellent E: An Orc sit EP: nasty wounds >
A small child leaves west.
< 1274h/1270H 227v/227V Pos: standing >
< T: Col TP: sta TC:excellent E: An Orc sit EP: nasty wounds >
You parry a water elemental's lunge at you.
You snap into visibility.
< 1274h/1270H 227v/227V Pos: standing >
< T: Col TP: sta TC:excellent E: An Orc sit EP: nasty wounds >
You snap into visibility.
[Damage: 21 ] You block an Orc's lunge at you and immediately slam him with your shield!
You dodge an Orc's vicious attack.
< 1274h/1270H 227v/227V Pos: standing >
< T: Col TP: sta TC:excellent E: An Orc sit EP: nasty wounds >
You score a DEVASTATING HIT!!!!!
You snap into visibility.
[Damage: 33 ] Your powerful slash enshrouds an Orc in a mist of blood.
[Damage: 13 ] Your impressive slash seriously wounds an Orc.
[Damage: 16 ] Your impressive slash hits an Orc on the torso making him grimace in pain.
[Damage: 13 ] Your impressive slash seriously wounds an Orc.
[Damage: 40 ] Your axe vibrates as it strikes an Orc, causing a severe gash and great blood loss.
An Orc's pair of brown leather gloves was completely destroyed by the massive blow!
An Orc's hard leather cloak was completely destroyed by the massive blow!
A water elemental stops following an Orc.
A snarling warg stops following an Orc.
An Orc is dead! R.I.P.
You receive your share of experience.