The Tavern of the Decapitated Dwarves
Obvious exits: -E -S
A warhammer with a sturdy-looking steel head lies here.
An amber-colored metallic rod lies here.
[9] A small bandage rests upon the ground here.
[3] A large black leather whip lies coiled here.
[8] a sharp piece of black rock lies here.
[6] A spellbook has been tossed aside here.
[12] A sturdy looking wooden club has been left here.
[12] A stout cudgel carved from oak wood lies here.
[12] A gnoby piece of wood, perhaps a small mace, lies here.
[9] A steel long sword has been left here.
[9] A steel short sword lies discarded here.
[9] A long steel sword is here in the dirt.
[11] A steel dagger about a foot in length lies here.
[10] A steel dagger has been tossed aside here.
[9] A durable looking footman's flail lies discarded here.
[11] A small leather-bound book lies here.
A huge bipedal creature made out of glowing red stone stands here.
< 1h/312H 120v/120V Pos: standing >
Pardon?
< 1h/312H 120v/120V Pos: standing >
< 1h/312H 120v/120V Pos: standing >
The Tavern of the Decapitated Dwarves
Obvious exits: -E -S
A warhammer with a sturdy-looking steel head lies here.
An amber-colored metallic rod lies here.
[9] A small bandage rests upon the ground here.
[3] A large black leather whip lies coiled here.
[8] a sharp piece of black rock lies here.
[6] A spellbook has been tossed aside here.
[12] A sturdy looking wooden club has been left here.
[12] A stout cudgel carved from oak wood lies here.
[12] A gnoby piece of wood, perhaps a small mace, lies here.
[9] A steel long sword has been left here.
[9] A steel short sword lies discarded here.
[9] A long steel sword is here in the dirt.
[11] A steel dagger about a foot in length lies here.
[10] A steel dagger has been tossed aside here.
[9] A durable looking footman's flail lies discarded here.
[11] A small leather-bound book lies here.
A huge bipedal creature made out of glowing red stone stands here.
< 1h/312H 120v/120V Pos: standing >
< 1h/312H 120v/120V Pos: standing >
< 2h/312H 120v/120V Pos: standing >
Score information for Silth
Level: 46 Race: Drow Elf Class: Reaver / Flame Reaver Sex: Male
Hit points: 2(312) Moves: 120(120)
Coins carried: 0 platinum 0 gold 0 silver 0 copper
Compression ratio: 78%
Status: Standing.
Frags: -0.50 Deaths: 45
Enchantments: Ultravision
Combat Pulse: 13 Spell Pulse: 0.82
Leaderboard Points: 402
Active Spells:
--------------
rested bonus (127 minutes)
< 2h/312H 120v/120V Pos: standing >
< 4h/312H 120v/120V Pos: standing >
< 6h/312H 120v/120V Pos: standing >
< 7h/312H 120v/120V Pos: standing >
You are already standing.
< 8h/312H 120v/120V Pos: standing >
The Tavern of the Decapitated Dwarves
Obvious exits: -E -S
A warhammer with a sturdy-looking steel head lies here.
An amber-colored metallic rod lies here.
[9] A small bandage rests upon the ground here.
[3] A large black leather whip lies coiled here.
[8] a sharp piece of black rock lies here.
[6] A spellbook has been tossed aside here.
[12] A sturdy looking wooden club has been left here.
[12] A stout cudgel carved from oak wood lies here.
[12] A gnoby piece of wood, perhaps a small mace, lies here.
[9] A steel long sword has been left here.
[9] A steel short sword lies discarded here.
[9] A long steel sword is here in the dirt.
[11] A steel dagger about a foot in length lies here.
[10] A steel dagger has been tossed aside here.
[9] A durable looking footman's flail lies discarded here.
[11] A small leather-bound book lies here.
A huge bipedal creature made out of glowing red stone stands here.
< 8h/312H 120v/120V Pos: standing >
On Barter Way
Obvious exits: -N -E -W
< 8h/312H 119v/120V Pos: standing >
Alas, you cannot go that way. . . .
< 8h/312H 119v/120V Pos: standing >
Alas, you cannot go that way. . . .
< 9h/312H 119v/120V Pos: standing >
A Formerly Elegant Intersection
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
Before you stands a huge board containing news and feedback.
An ancient obsidian fountain bubbles here.
A small eyeless worm opens its gaping maw to feed.
A huge bipedal creature made out of glowing red stone stands here.
< 9h/312H 118v/120V Pos: standing >
The Llzazan Road
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
[2] A large black leather whip lies coiled here.
A hideous creature crawls up to you on its ribcage.
A zarbon suddenly attacks YOU!
A zarbon misses you.
< 9h/312H 117v/120V Pos: standing >
< T: Silth TP: sta TC: awful E: zarbon sta EP: excellent >
An acrola enters from the north.
Sorry, you aren't allowed to do that in combat.
< 9h/312H 117v/120V Pos: standing >
< T: Silth TP: sta TC: awful E: zarbon sta EP: excellent >
An acrola suddenly attacks YOU!
An acrola misses you.
Sorry, you aren't allowed to do that in combat.
< 9h/312H 117v/120V Pos: standing >
< T: Silth TP: sta TC: awful E: zarbon sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 9h/312H 117v/120V Pos: standing >
< T: Silth TP: sta TC: awful E: zarbon sta EP: excellent >
Your innate abilities: ('*' marked innates are always active)
levitate
faerie fire
*ultravision
*protection from fire
globe of darkness
*magic resistance
*dayblind
pyrokinesis
*vulnerable to sun
*longsword master
< 9h/312H 117v/120V Pos: standing >
< T: Silth TP: sta TC: awful E: zarbon sta EP: excellent >
You attempt to flee...
On the Llzazan Road
Obvious exits: -N -E -W -D
Fresh blood covers everything in the area.
A small eyeless worm opens its gaping maw to feed.
You flee southward!
< 9h/312H 90v/120V Pos: standing >
You wield a black leather whip.
< 9h/312H 90v/120V Pos: standing >
An acrola suddenly attacks YOU!
An acrola's weak bite strikes you.
You wish that your wounds would stop BLEEDING so much!
Sorry, you aren't allowed to do that in combat.
< 8h/312H 91v/120V Pos: standing >
< T: Silth TP: sta TC: awful E: worm sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 8h/312H 91v/120V Pos: standing >
< T: Silth TP: sta TC: awful E: worm sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 8h/312H 91v/120V Pos: standing >
< T: Silth TP: sta TC: awful E: worm sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 8h/312H 91v/120V Pos: standing >
< T: Silth TP: sta TC: awful E: worm sta EP: excellent >
You attempt to flee...
An Old Armor Shop
Obvious exits: -E
Fresh blood splatters cover the area.
A small eyeless worm opens its gaping maw to feed.
You flee westward!
< 8h/312H 67v/120V Pos: standing >
An acrola suddenly attacks YOU!
An acrola misses you.
< 8h/312H 67v/120V Pos: standing >
< T: Silth TP: sta TC: awful E: worm sta EP: excellent >
You do not seem to have the 'whip'.
< 8h/312H 67v/120V Pos: standing >
< T: Silth TP: sta TC: awful E: worm sta EP: excellent >
You attempt to flee...
On the Llzazan Road
Obvious exits: -N -E -W -D
Fresh blood covers everything in the area.
You flee eastward!
< 8h/312H 44v/120V Pos: standing >
Alas, you cannot go that way. . . .
< 8h/312H 44v/120V Pos: standing >
The Llzazan Road
Obvious exits: -E -S -U
< 8h/312H 43v/120V Pos: standing >
The Llzazan Road
Obvious exits: -N -S -W
A few drops of fresh blood are scattered around the area.
A gentle rothe chews some cud.
< 8h/312H 42v/120V Pos: standing >
Bend in the Llzazan Road
Obvious exits: -N -W
Puddles of fresh blood cover the ground.
A small eyeless worm opens its gaping maw to feed.
< 8h/312H 41v/120V Pos: standing >
Alas, you cannot go that way. . . .
< 8h/312H 42v/120V Pos: standing >
< 8h/312H 42v/120V Pos: standing >
The Llzazan Road
Obvious exits: -E -W
Fresh blood covers everything in the area.
A sturdy looking wooden club has been left here.
A stout cudgel carved from oak wood lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel short sword lies discarded here.
A long steel sword is here in the dirt.
A steel dagger about a foot in length lies here.
A steel dagger has been tossed aside here.
A durable looking footman's flail lies discarded here.
A spellbook has been tossed aside here.
A drow lowlife is sneaking through town.
A drow commoner suddenly attacks YOU!
A drow commoner misses you.
< 8h/312H 42v/120V Pos: standing >
< T: Silth TP: sta TC: awful E: drow sta EP: excellent >
An acrola enters from the east.
Sorry, you aren't allowed to do that in combat.
< 8h/312H 42v/120V Pos: standing >
< T: Silth TP: sta TC: awful E: drow sta EP: excellent >
An acrola suddenly attacks YOU!
An acrola misses you.
< 8h/312H 42v/120V Pos: standing >
< T: Silth TP: sta TC: awful E: drow sta EP: excellent >
You feel your skill in 1h flaying improving.
[Damage: 1 ] Your weak whip strikes a drow commoner.
You score a CRITICAL HIT!!!!!
[Damage: 6 ] Your impressive whip enshrouds a drow commoner in a mist of blood.
A drow commoner is stunned!
< 8h/312H 42v/120V Pos: standing >
< T: Silth TP: sta TC: awful E: drow sta EP: awful >
A drow commoner misses you.
An acrola's decent bite strikes you very hard.
You wish that your wounds would stop BLEEDING so much!
< 6h/312H 42v/120V Pos: standing >
< T: Silth TP: sta TC: awful E: drow sta EP: awful >
Your innate abilities: ('*' marked innates are always active)
levitate
faerie fire
*ultravision
*protection from fire
globe of darkness
*magic resistance
*dayblind
pyrokinesis
*vulnerable to sun
*longsword master
< 6h/312H 42v/120V Pos: standing >
< T: Silth TP: sta TC: awful E: drow sta EP: awful >
A drow bladesman snaps into visibility.
A drow bladesman's impressive slash hits you.
Your consciousness begins to fade in and out as your mortality slips away.....
Score information for Silth
Level: 46 Race: Drow Elf Class: Reaver / Flame Reaver Sex: Male
Hit points: -9(312) Moves: 42(120)
Coins carried: 0 platinum 0 gold 0 silver 0 copper
Compression ratio: 78%
Status: Bleeding to death, assuming you are allowed the time.
Frags: -0.50 Deaths: 45
Enchantments: Ultravision Aware
Combat Pulse: 13 Spell Pulse: 0.82
Leaderboard Points: 402
Active Spells:
--------------
rested bonus (127 minutes)
< -9h/312H 42v/120V Pos: on your ass >
You are in pretty bad shape, unable to do anything!
< -9h/312H 42v/120V Pos: on your ass >
You are in pretty bad shape, unable to do anything!
< -9h/312H 42v/120V Pos: on your ass >
You are in pretty bad shape, unable to do anything!
< -9h/312H 42v/120V Pos: on your ass >