The death of [32 Ethermancer] Aiki (Human)

in A Fiord Inlet Habor

from the perspective of [51 Thief] Fuzz Dakhira (Goblin)

<worn as a badge>    a ball of crackling energy [superior] (magic) (glowing)
<worn on head>       the diamond crown of Winduin of damage (glowing)
<worn on eyes>       the eyes of the High Forest (glowing)
<worn in ear>        a tiny seashell of intelligence (magic) [53%]
<worn in ear>        a wad of spawn goo of intelligence (magic) (humming)
<worn on face>       a stony granite face of constitution (magic) (glowing)
<worn around neck>   a random encrust object of damage (glowing)
<worn around neck>   a spiked soulstone collar [superior] with a strange sharp rubin (magic)
<worn on body>       some platemail of colorless salamander scales (magic)[218h 54m 48s]
<worn about body>    a cloak of Erebus of agility (magic)
<worn as quiver>     a silken backsheath of flight of health (magic)
<worn about waist>   the threads of astral projection [superior] made by Nul (glowing)
<worn on belt buckle>a dagger of twisted souls of dexterity (magic) [79%]
<attached to belt>   a potion of bubbling goo (magic) (glowing) [87%]
<worn on arms>       some gladiators vambraces of strength (magic)
<worn around wrist>  the bangle of the Dreamer of regeneration (magic)
<worn around wrist>  a bracelet of purple mist of dexterity
<worn on hands>      the sacred stone claws of Aan bearing the soul of Fuzz (magic)
<worn on finger>     an obsidian circle of intelligence (magic)
<worn on finger>     a shiny crimson ring of intelligence (invis) (magic)
<primary weapon>     an astral forged kris with a strange black stone (magic) (glowing) (humming)
<secondary weapon>   a darksteel rapier [poor] with a strange black stone (magic) (glowing) [78%]
<worn on legs>       a haze of swirling green vapor (magic) (glowing)[218h 54m 48s]
<worn on feet>       some spurred blood crystal boots of regeneration (magic) [62%]


Obvious exits: -N -E -S -W

< 861h/801H 198v/260V Pos: standing >
   MMM^^^.^   
  MMM^^^....  
 MMM^^^...^.  
 M^^^^@.....  
 ^..^..^M..*  
 ^.^.M.+++++  
  ^....+..*   
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W

< 861h/801H 197v/260V Pos: standing >
    MMM^^..   
   MMM^^^.^.  
  MMM^^^....  
 MMM^^@...^.  
 M^^^^......  
 ^..^..^M..*  
  .^.M.++++   
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 861h/801H 196v/260V Pos: standing >
   MMM^^...   
  MMM^^^.^..  
 MMM^^^.....  
 MM^^^@..^..  
 ^^^^......*  
 ..^..^M..**  
  ^.M.+++++   
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W

< 861h/801H 194v/260V Pos: standing >
  MMM^^....   
 MMM^^^.^...  
 MM^^^.....*  
 M^^^.@.^..*  
 ^^^......**  
 .^..^M..***  
  .M.+++++M   
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W

< 861h/801H 193v/260V Pos: standing >
   MM^^^...   
  MMM^^.....  
 MMM^^^.^...  
 MM^^^@....*  
 M^^^...^..*  
 ^^^......**  
  ^..^M..**   
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W

< 861h/801H 192v/260V Pos: standing >
   MMM^^..D   
   MM^^^....  
  MMM^^.....  
 MMM^^@.^...  
 MM^^^.....*  
 M^^^...^..*  
  ^^......*   
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 861h/801H 191v/260V Pos: standing >
  MMM^^..D.   
  MM^^^.....  
 MMM^^.....*  
 MM^^^@^...*  
 M^^^.....**  
 ^^^...^..**  
  ^......**   
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W

< 861h/801H 189v/260V Pos: standing >
  MMM^^..D.   
  MM^^^.....  
 MMM^^.....*  
 MM^^^@^...*  
 M^^^.....**  
 ^^^...^..**  
  ^......**   
  MMM^^..^.   
  MMM^^..D..  
  MM^^^.....  
 MMM^^@....*  
 MM^^^.^...*  
 M^^^.....**  
  ^^...^..*   
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W

< 861h/801H 188v/260V Pos: standing >
   S++++M++   
  MMM^^..^..  
  MMM^^..D..  
  MM^^@.....  
 MMM^^.....*  
 MM^^^.^...*  
  ^^^.....*   
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 861h/801H 187v/260V Pos: standing >

< 861h/801H 187v/260V Pos: standing >
  MMMM^^...   
   S++++M+++  
  MMM^^..^..  
  MMM^@..D..  
  MM^^^.....  
 MMM^^.....*  
  M^^^.^...   
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 861h/801H 186v/260V Pos: standing >

< 861h/801H 187v/260V Pos: standing >
   MMMM^^..   
    S++++M++  
   MMM^^..^.  
   MMM@^..D.  
   MM^^^....  
  MMM^^.....  
  MM^^^.^..   
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 861h/801H 185v/260V Pos: standing >
The mountains are too treacherous to be scaled.  Find another way to pass them.

< 861h/801H 186v/260V Pos: standing >
   MMMM^^..   
    S+++M+++  
   MMM^^..^.  
   MMM@^..D.  
   MM^^^....  
  MMM^^.....  
  MM^^^.^..   
    S+++M++   
   MMM^^..^.  
   MMM^^..D.  
   MM^@^....  
  MMM^^.....  
 MMM^^^.^...  
  M^^^.....   
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 860h/801H 186v/260V Pos: standing >
     S+++M+   
    MMM^^..^  
    MMM^^..D  
    MM@^^...  
   MMM^^....  
  MMM^^^.^..  
  MM^^^....   
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
You sense a lifeform nearby.

< 860h/801H 185v/260V Pos: standing >

< 860h/801H 186v/260V Pos: standing >
Looks like an exit.
You extend your sights westward.
      S+++M   
     MMM^^..  
     MMM^^..  
     MM@^^..  
    MMM^^...  
   MMM^^^.^.  
  MMM^^^...   
The Western Ridges of a Narrow Mountain Range
Obvious exits: -N -E -S -W

< 860h/801H 186v/260V Pos: standing >

< 860h/801H 188v/260V Pos: standing >

< 860h/801H 188v/260V Pos: standing >

		Score information for Fuzz

Level: 51   Race: Goblin   Class: Rogue / Thief Sex: Male
Hit points: 860(801)  Moves: 189(260)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: 87%
Status:  Standing.
         Stornogs Lesser Spheres
Frags:   +22.70   Deaths:   34
Disguised as: a rakshasa warrior (Excellent)
Detecting:      Invisible Evil Good Magic Life
Protected from: Good Fire Cold Lightning Gas Acid All but High Circle Spells
Protected by:   Spirit Ward Slow Poison
Enchantments:   Ultravision Farsee Fly Haste Waterbreathing Listen Sneaking Sparkling GlobeOfDarkness
Combat Pulse:   13 Spell Pulse:  0.73 
Leaderboard Points: 2843 

Active Spells:
--------------
stone skin (4 minutes)
vitality (11 minutes)
accelerated healing (23 minutes)


< 860h/801H 189v/260V Pos: standing >
     S++M++   
    MMM^^..^  
    MMM^^..D  
    MM@^^...  
   MMM^^....  
  MMM^^^.^..  
  MM^^^....   

< 860h/801H 190v/260V Pos: standing >
     S++M++   
    MMM^^..^  
    MMM^^..D  
    MM@^^...  
   MMM^^....  
  MMM^^^.^..  
  MM^^^....   
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
You sense a lifeform nearby.

< 860h/801H 192v/260V Pos: standing >
     S++M++   
    MMM^^..^  
    MMM^^.D.  
    MM@^^...  
   MMM^^....  
  MMM^^^.^..  
  MM^^^....   

< 860h/801H 195v/260V Pos: standing >
    S++M+++   
   MMM^^..^.  
   MMM^^.D..  
   MM^@^....  
  MMM^^.....  
 MMM^^^.^...  
  M^^^.....   
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
Fr sneaks in from the west.

< 860h/801H 193v/260V Pos: standing >
   MMMM^^..   
 S  S++M++++  
   MMM^^..^.  
   MMM@^.D..  
   MM^P^....  
  MMM^^.....  
  MM^^^.^..   
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
Fr sneaks in from the south.

< 860h/801H 192v/260V Pos: standing >
   MMMM^^..   
 S  S+M+++++  
   MMM^^..^.  
   MMM@^.D..  
   MM^^^....  
  MMM^^.....  
  MM^^^.^..   

< 860h/801H 193v/260V Pos: standing >
   MMMM^^.^   
   MMMM^^...  
 S  S+M+++++  
   MMM@^..^.  
   MMMP^.D..  
   MM^^^....  
  MMM^^....   
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
Fr sneaks in from the south.

< 860h/801H 193v/260V Pos: standing >

< 860h/801H 194v/260V Pos: standing >

< 860h/801H 195v/260V Pos: standing >
   MMMM^^.^   
   MMMM^^...  
 S  SM++++++  
   MMM@^..^.  
   MMM^^.D..  
   MM^^^....  
  MMM^^....   
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 860h/801H 197v/260V Pos: standing >
   MMMM^^.^   
   MMMM^^...  
  S SMP+++++  
   MMM@^..^.  
   MMM^^.D..  
   MM^^^....  
  MMM^^....   

< 860h/801H 199v/260V Pos: standing >
   MMMM^^.^   
   MMMM^^...  
  S SP++++++  
   MMM@^..^.  
   MMM^^.D..  
   MM^^^....  
  MMM^^....   

< 860h/801H 200v/260V Pos: standing >
   MMMM^^.^   
   MMMM^^...  
  S SM++++++  
   MMM@^..^.  
   MMM^^.D..  
   MM^^^....  
  MMM^^....   

< 860h/801H 200v/260V Pos: standing >
   MMMM^^.^   
   MMMM^^...  
  S S+M+++++  
   MMM@^..^.  
   MMM^^.D..  
   MM^^^....  
  MMM^^....   

< 860h/801H 203v/260V Pos: standing >

< 860h/801H 204v/260V Pos: standing >
   MMMM^^.^   
   MMMM^^...  
  S S+M+++++  
   MMM@^..^.  
   MMM^^.D..  
   MM^^^....  
  MMM^^....   
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 860h/801H 205v/260V Pos: standing >
   MMMM^^.^   
   MMMM^^...  
   SS++M++++  
   MMM@^..^.  
   MMM^^..D.  
   MM^^^....  
  MMM^^....   

< 860h/801H 209v/260V Pos: standing >
   MMMM^^.^   
   MMMM^^...  
   SS++M++++  
   MMM@^..^.  
   MMM^^..D.  
   MM^^^....  
  MMM^^....   
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 860h/801H 210v/260V Pos: standing >

< 860h/801H 213v/260V Pos: standing >
    MMM^^..   
   MMMM^^.^.  
   MMMM^^...  
    S+@M++++  
   MMM^^..^.  
   MMM^^..D.  
   MM^^^...   
A Wagon Trail Lined with Brick Pavers
Obvious exits: -N -E -S -W

< 860h/801H 212v/260V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 860h/801H 213v/260V Pos: standing >
    MMM^^..   
   MMMM^^.^.  
   MMMM^^...  
    S+@+M+++  
   MMM^^..^.  
   MMM^^..D.  
   MM^^^...   

< 860h/801H 214v/260V Pos: standing >
You quickly scan the area.
A highwayman who is not far off to your east.
A barbarian traveler who is not far off to your west.
A battle-scarred shield dwarf sailor who is not far off to your west.
A human seafarer who is not far off to your west.
A human seafarer who is not far off to your west.
A dock worker who is not far off to your west.
A dock worker who is not far off to your west.
A dock worker who is not far off to your west.
Flann, the broad-chested shipmaster who is not far off to your west.

< 859h/801H 216v/260V Pos: standing >
    MMM^^..   
   MMMM^^.^.  
   MMMM^^...  
    S+@+M+++  
   MMM^^..^.  
   MMM^^..D.  
   MM^^^...   

< 859h/801H 217v/260V Pos: standing >
You quickly scan the area.
A highwayman who is not far off to your east.
A muscular horse who is not far off to your west.
A Human who is not far off to your west.
A barbarian traveler who is not far off to your west.
A battle-scarred shield dwarf sailor who is not far off to your west.
A human seafarer who is not far off to your west.
A human seafarer who is not far off to your west.
A dock worker who is not far off to your west.
A dock worker who is not far off to your west.
A dock worker who is not far off to your west.
Flann, the broad-chested shipmaster who is not far off to your west.

< 859h/801H 218v/260V Pos: standing >

< 859h/801H 218v/260V Pos: standing >
    MMM^^..   
   MMMM^^.^.  
   MMMM^^...  
    S+@++M++  
   MMM^^..^.  
   MMM^^..D.  
   MM^^^...   

< 859h/801H 220v/260V Pos: standing >
     MMM^^.   
    MMMM^^.^  
    MMMM^^..  
     S@+++M+  
    MMM^^..^  
    MMM^^..D  
    MM^^^..   
A Wagon Trail Lined with Brick Pavers
Obvious exits: -N -E -S -W

< 859h/801H 220v/260V Pos: standing >
      MMM^^   
     MMMM^^.  
     MMMM^^.  
      @++++M  
     MMM^^..  
     MMM^^..  
     MM^^^.   
A Fiord Inlet Habor
Obvious exits: -N -E -S -W
The Yacht  Duck Boat floats here.
The Frigate Tolm Cruise floats here.
The Galleon DODEN! floats here.
The Galleon Slice of Life floats here.
The Galleon sailingissoMARY floats here.
The Galleon @ Hurricane @ floats here.
The Destroyer Titanic! floats here.
The Ketch Creeping Doom floats here.
The Ketch Nerfbat floats here.
The Sloop . floats here.
The Sloop .... floats here.
The Sloop FadeToBlack floats here.
The Ketch Not a Threat floats here.
The Sloop The BaStArD floats here.
The Sloop Star Lord floats here.
The Sloop Dark Stalker floats here.
The Yacht Pegasus floats here.
The Ketch QueenAnnesRevenge floats here.
The Ketch SKEPP floats here.
The Sloop ...... floats here.
The Galleon GlorifiedCanoe floats here.
The Sloop necro floats here.
The Sloop ..... floats here.
The Clipper Jumbo floats here.
The Galleon SPRIIING!  floats here.
The Sloop ... floats here.
The Sloop Golden Thief floats here.
The Caravel Hull floats here.
The Sloop -=Fral-la-la-la=- floats here.
The Sloop sail floats here.
The Galleon super soaker floats here.
The Sloop Amalthea floats here.
The Ketch Praesepe floats here.
The Sloop fackoffroight floats here.
The Clipper LiViNiG dEaD GiLr floats here.
The Caravel Crew floats here.
The Destroyer Dreamy floats here.
The Galleon geturdone floats here.
The Sloop Ravenheart floats here.
The Ketch Da Bearded Clam, Mon floats here.
The Galleon S.S.BloodHound floats here.
The Sloop burped floats here.
The Sloop AnGeR Shark floats here.
The Sloop Moon Lighter floats here.
A large tent of thick hide has been erected beside the docks.
A Human (medium) in mid-air sits atop a muscular horse. (Non-Fraggable)
A burly barbarian traveler visits the fiord.
A battle-scarred shield dwarf sailor awaits a repair on his ship.(Gold Aura)
A human seafarer stands here, awaiting the completion of his latest ship work.(Gold Aura)
A human seafarer stands here, awaiting the completion of his latest ship work.(Gold Aura)
A dock worker of the fiord ship yard works on a ship.
A dock worker of the fiord ship yard works on a ship.
A dock worker of the fiord ship yard works on a ship.
Flann, the broad-chested shipmaster keeps a sharp eye on his pier.

< 859h/801H 220v/260V Pos: standing >
Smirk. Backstabbing in a calf is not very effective.

< 859h/801H 221v/260V Pos: standing >
[Damage: 14 ] -=[Your impressive pierce strikes a Human.]=-
The globe around your body flares as it bears the brunt of a Human's assault!
A Human quickly slides off a muscular horse's back.

< 859h/801H 221v/260V Pos: standing >
< T: Fuzz TP: sta TC:excellent E: A Human sta EP: few scratches >
       MMM^^   
     MMMM^^.  
     MMMM^^.  
      @+++++  
     MMM^^..  
     MMM^^..  
     MM^^^.   

< 859h/801H 222v/260V Pos: standing >
< T: Fuzz TP: sta TC:excellent E: A Human sta EP: few scratches >
 Fr disembarks from the Frigate Tolm Cruise.

< 859h/801H 222v/260V Pos: standing >
< T: Fuzz TP: sta TC:excellent E: A Human sta EP: few scratches >
       MMM^^   
     MMMM^^.  
     MMMM^^.  
      @+++++  
     MMM^^..  
     MMM^^..  
     MM^^^.   

< 859h/801H 222v/260V Pos: standing >
< T: Fuzz TP: sta TC:excellent E: A Human sta EP: few scratches >
 Fr tackles a Human square in the chest knocking the wind out of him!

< 859h/801H 222v/260V Pos: standing >
< T: Fuzz TP: sta TC:excellent E: A Human sit EP: few scratches >
 Your improved dexterity grants you an additional attack!
[Damage: 18 ] -=[Your impressive pierce strikes a Human.]=-
The globe around your body flares as it bears the brunt of a Human's assault!
[Damage: 18 ] -=[Your impressive pierce strikes a Human.]=-
The globe around your body flares as it bears the brunt of a Human's assault!
[Damage: 17 ] -=[Your impressive pierce strikes a Human.]=-
The globe around your body flares as it bears the brunt of a Human's assault!
You score a CRITICAL HIT!!!!!
[Damage: 39 ] -=[Your mighty pierce strikes a Human very hard.]=-
The globe around your body flares as it bears the brunt of a Human's assault!

< 859h/801H 222v/260V Pos: standing >
< T: Fuzz TP: sta TC:excellent E: A Human sit EP:  few wounds >
 
< 859h/801H 222v/260V Pos: standing >
< T: Fuzz TP: sta TC:excellent E: A Human sit EP:  few wounds >
 You dodge a Human's vicious attack.

< 859h/801H 222v/260V Pos: standing >
< T: Fuzz TP: sta TC:excellent E: A Human sit EP:  few wounds >
 Sorry, you aren't allowed to do that in combat.

< 859h/801H 222v/260V Pos: standing >
< T: Fuzz TP: sta TC:excellent E: A Human sit EP:  few wounds >
 A Human is already on the ground!
But hey you try anyways and you fall on yer ass!

< 859h/801H 222v/260V Pos: sitting >
< T: Fuzz TP: sit TC:excellent E: A Human sit EP:  few wounds >
 Fr's impressive slash strikes a Human.
Fr's pierce strikes a Human.
Fr's impressive slash strikes a Human.
Fr's slash strikes a Human very hard.
Fr's impressive slash strikes a Human.

< 859h/801H 222v/260V Pos: sitting >
< T: Fuzz TP: sit TC:excellent E: A Human sit EP:  nasty wounds >
 Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
You miss a Human.
[Damage: 17 ] -=[Your impressive slash strikes a Human hard.]=-
The globe around your body flares as it bears the brunt of a Human's assault!
[Damage: 17 ] -=[Your impressive pierce strikes a Human very hard.]=-
The globe around your body flares as it bears the brunt of a Human's assault!
[Damage: 19 ] -=[Your impressive slash strikes a Human very hard.]=-
The globe around your body flares as it bears the brunt of a Human's assault!
You miss a Human.

< 859h/801H 222v/260V Pos: sitting >
< T: Fuzz TP: sit TC:excellent E: A Human sit EP:  nasty wounds >
 A Human suddenly appears a bit confused!
You watch in glee as a Human looks dazzled.
A Human misses you.
A Human misses you.

< 859h/801H 222v/260V Pos: sitting >
< T: Fuzz TP: sit TC:excellent E: A Human sit EP:  nasty wounds >
 Looking panicked, a Human scrambles madly to his feet!
As a Human stands, Fr leaps forward and slams the hilt of his weapon into his back.

< 859h/801H 222v/260V Pos: sitting >
< T: Fuzz TP: sit TC:excellent E: A Human sta EP: pretty hurt >
 A Human's face turns pale as Fr slams his head into his face.

< 859h/801H 222v/260V Pos: sitting >
< T: Fuzz TP: sit TC:excellent E: A Human sta EP:  awful >
 Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
[Damage: 14 ] -=[Your impressive pierce causes a Human to grimace in pain.]=-
The globe around your body flares as it bears the brunt of a Human's assault!
[Damage: 13 ] -=[Your impressive slash hits a Human.]=-
A Human's some holy beads was completely destroyed by the massive blow!
A Human is dead! R.I.P.
You receive your share of experience.