<worn around neck> a light blue scarf
<worn around neck> a light blue scarf
<worn on body> a shabby alligator skin jerkin
<worn about body> a reptile skin cloak
<worn about waist> a girth of thick rawhide
<held as shield> a small round wooden shield
<worn on hands> a pair of brown leather gloves
<primary weapon> an amber-colored rod
<worn on legs> a pair of studded leather leggings
<worn on feet> a pair of tight black slippers
< 214h/232H 68v/116V Pos: standing >
*** *M.^
...** **.*
.**** ***
..**.@ M
.*****
....... .
....
The Dark Waters of a Fetid Bog
Obvious exits: -N -E -S -W
< 214h/232H 67v/116V Pos: standing >
.*** *M.
....** **.
..**** **
...**@ M
..*****
.......
....
A Marshy Clearing with Patches of Tanglebush
Obvious exits: -N -E -S -W
< 214h/232H 65v/116V Pos: standing >
..*** *M
.....** **
^..**** *
^...*@.
...*****
.......
....
The Foul Bog of Chief Bloodeye
Obvious exits: -N -E -S -W
< 214h/232H 63v/116V Pos: standing >
....** *
^..**** *
^...**.
...**@**
.......
....
The Foul Bog of Chief Bloodeye
Obvious exits: -N -E -S -W
< 214h/232H 63v/116V Pos: standing >
..****
^...**.
...*****
...@...
....
A Marshy Clearing with Patches of Tanglebush
Obvious exits: -N -E -S -W
< 214h/232H 61v/116V Pos: standing >
...**.
...*****
.......
@...
A Marshy Clearing with Patches of Tanglebush
Obvious exits: -N -E -S -W
< 214h/232H 59v/116V Pos: standing >
The headwinds would prove much too great. Ye best find a dock to start from!
< 214h/232H 59v/116V Pos: standing >
The headwinds would prove much too great. Ye best find a dock to start from!
< 214h/232H 60v/116V Pos: standing >
The headwinds would prove much too great. Ye best find a dock to start from!
< 214h/232H 60v/116V Pos: standing >
..**.
..*****
.......
.@..
.
A Marshy Clearing with Patches of Tanglebush
Obvious exits: -N -E -S -W
< 215h/232H 59v/116V Pos: standing >
.**. M
.*****
....... .
..@. .
.M
A Marshy Clearing with Patches of Tanglebush
Obvious exits: -N -E -S -W
< 215h/232H 57v/116V Pos: standing >
**. M
*****
...... ..
...@ ..
.M.
A Marshy Clearing with Patches of Tanglebush
Obvious exits: -N -E -S -W
< 215h/232H 55v/116V Pos: standing >
*. M
****
..... ...
....@ ...
.M.M
The Dark Waters of a Fetid Bog
Obvious exits: -N -E -S -W
< 215h/232H 54v/116V Pos: standing >
. M
***
.... ...*
.... @ ....
.M.M.
The Dark Waters of a Fetid Bog
Obvious exits: -N -E -S -W
< 215h/232H 52v/116V Pos: standing >
M
**
... ...**
... @....*
.M.M..
The Dark Waters of a Fetid Bog
Obvious exits: -N -E -S -W
< 215h/232H 50v/116V Pos: standing >
M
* M
.. ...***
.. @...**
.M.M...
A Marshy Clearing with Patches of Tanglebush
Obvious exits: -N -E -S -W
< 215h/232H 48v/116V Pos: standing >
M *
M
. ...****
. .@..***
.M.M....
A Marshy Clearing with Patches of Tanglebush
Obvious exits: -N -E -S -W
< 215h/232H 47v/116V Pos: standing >
M *
M
...*****
..@.****
.M.M.....
A Marshy Clearing with Patches of Tanglebush
Obvious exits: -N -E -S -W
< 215h/232H 45v/116V Pos: standing >
M *
M *
...*****.
...@*****
.M.M......
A Marshy Clearing with Patches of Tanglebush
Obvious exits: -N -E -S -W
< 215h/232H 43v/116V Pos: standing >
*
M **
...*****..
....@****.
.M.M.......
The Foul Bog of Chief Bloodeye
Obvious exits: -N -E -S -W
< 215h/232H 42v/116V Pos: standing >
* *
M ***
...*****...
....*@***..
M.M........
.
The Foul Bog of Chief Bloodeye
Obvious exits: -N -E -S -W
< 215h/232H 41v/116V Pos: standing >
* **
M ****
..*****....
...**@**..^
.M.........
..
The Foul Bog of Chief Bloodeye
Obvious exits: -N -E -S -W
< 215h/232H 39v/116V Pos: standing >
* ***
M ****M
.*****.....
..***@*..^M
M.........^
..^
The Foul Bog of Chief Bloodeye
Obvious exits: -N -E -S -W
< 215h/232H 37v/116V Pos: standing >
* ****
M ****M*
*****......
.****@..^M.
.........^^
..^^
The Foul Bog of Chief Bloodeye
Obvious exits: -N -E -S -W
< 215h/232H 36v/116V Pos: standing >
* *****
M ****M**
****.......
*****@.^M..
........^^D
..^^^
A Marshy Clearing with Patches of Tanglebush
Obvious exits: -N -E -S -W
< 215h/232H 34v/116V Pos: standing >
M ****M*
****.......
*****..^M..
.....@..^^D
..^^^
A Marshy Clearing with Patches of Tanglebush
Obvious exits: -N -E -S -W
< 216h/232H 33v/116V Pos: standing >
****M**
***........
****..^M..^
.....@.^^D^
..^^^^
A Marshy Clearing with Patches of Tanglebush
Obvious exits: -N -E -S -W
< 216h/232H 31v/116V Pos: standing >
****M***
**.........
***..^M..^^
.....@^^D^M
..^^^^^
^
A Marshy Clearing with Patches of Tanglebush
Obvious exits: -N -E -S -W
< 216h/232H 30v/116V Pos: standing >
****M***.
*..........
**..^M..^^M
.....@^D^M.
..^^^^^^
^M
M
The Dreary and Rocky Hillside of Chief Bloodeye
Obvious exits: -N -E -S -W
< 216h/232H 28v/116V Pos: standing >
***M***.*
...........
*..^M..^^M.
....^@D^M.^
..^^^^^^M
^MM
MM
The Dreary and Rocky Hillside of Chief Bloodeye
Obvious exits: -N -E -S -W
< 216h/232H 27v/116V Pos: standing >
The Wide Entrance to a Large Cavern
Obvious exits: -N -S
A tall orcish pirate wanders the town.
A tall, thin troll warrior guards the entrance.
A tall, thin troll warrior guards the entrance.
< 216h/232H 26v/116V Pos: standing >
Broad Street
Obvious exits: -N -S
< 216h/232H 26v/116V Pos: standing >
Broad Street
Obvious exits: -N -E -S
< 216h/232H 24v/116V Pos: standing >
Broad Street
Obvious exits: -N -E -S
< 217h/232H 22v/116V Pos: standing >
Broad Street
Obvious exits: -N -E -S -W
< 217h/232H 21v/116V Pos: standing >
Broad Street
Obvious exits: -N -S
< 217h/232H 19v/116V Pos: standing >
You quickly scan the area.
An orcish pirate who is in the distance to your north.
A thin troll who is in the distance to your north.
< 217h/232H 19v/116V Pos: standing >
Before the Docks of Quietus Quay
Obvious exits: -N -S
< 217h/232H 18v/116V Pos: standing >
Autosaving...
You quickly scan the area.
The harbor master who is a brief walk away to your south.
< 217h/232H 19v/116V Pos: standing >
The Docks of Quietus Quay
Obvious exits: -N -E -S
< 217h/232H 18v/116V Pos: standing >
You quickly scan the area.
A thin drow who is close by to your east.
A lanky orcish sailor who is a brief walk away to your east.
A muscular horse who is rather far off to your east.
A stocky duergar who is in the distance to your east.
The harbor master who is not far off to your south.
< 217h/232H 19v/116V Pos: standing >
The Docks of Quietus Quay
Obvious exits: -N -E -S
A strange gnomish contraption stands here, dispensing ferry tickets.
The Sloop S.S. Black Pearl floats here.
The Sloop Kanyon floats here.
The Sloop Ganymede floats here.
< 218h/232H 18v/116V Pos: standing >
The WaveDancer sails from here to the following destinations:
Myrabolus
The Jade Empire
This ferry is due to arrive in approximately 2 hours.
Tickets for this ferry cost 10 platinum. Type 'buy ticket' to
buy a ticket, and please keep your ticket for the duration of your journey.
< 218h/232H 21v/116V Pos: standing >
You quickly scan the area.
The harbor master who is close by to your south.
< 218h/232H 21v/116V Pos: standing >
The Docks of Quietus Quay
Obvious exits: -N -E -S
< 218h/232H 20v/116V Pos: standing >
The Docks of Quietus Quay
Obvious exits: -E -W
A thin drow warrior patrols the docks.
< 218h/232H 18v/116V Pos: standing >
The Docks of Quietus Quay
Obvious exits: -N -E -S
< 219h/232H 18v/116V Pos: standing >
The Docks of Quietus Quay
Obvious exits: -N -E -S
A strange gnomish contraption stands here, dispensing ferry tickets.
The Sloop S.S. Black Pearl floats here.
The Sloop Kanyon floats here.
The Sloop Ganymede floats here.
< 219h/232H 16v/116V Pos: standing >
The Docks of Quietus Quay
Obvious exits: -N -E
The Sloop quickly floats here.
The Sloop Magic floats here.
The Yacht frigoffman floats here.
A tall orc watches over the harbor.
< 219h/232H 15v/116V Pos: standing >
Alas, you cannot go that way. . . .
< 219h/232H 15v/116V Pos: standing >
You start chanting...
< 219h/232H 17v/116V Pos: standing >
You complete your spell...
You vanish.
< 220h/232H 18v/116V Pos: standing >
You sit down and relax.
< 220h/232H 19v/116V Pos: sitting >
You have memorized the following spells:
( 8th circle) 1 - immolate
1 - shadow shield
( 7th circle) 4 - bigbys clenched fist
( 6th circle) 1 - teleport
5 - fireball
( 5th circle) 3 - cone of cold
4 - dimension door
( 4th circle) 3 - lightning bolt
1 - farsee
1 - levitate
2 - dispel magic
( 3rd circle) 1 - concealment
6 - shocking grasp
( 2nd circle) 4 - burning hands
4 - sleep
1 - strength
( 1st circle) 2 - minor creation
7 - magic missile
1 - detect magic
And you are currently memorizing the following spells:
5 seconds: ( 3rd) concealment
You can memorize no more spells.
You continue your study.
< 220h/232H 20v/116V Pos: sitting >
You start meditating...
< 220h/232H 20v/116V Pos: sitting >
You have finished memorizing concealment.
Your studies are complete.
< 221h/232H 29v/116V Pos: sitting >
< 221h/232H 33v/116V Pos: sitting >
< 221h/232H 34v/116V Pos: sitting >
The Docks of Quietus Quay
Obvious exits: -N -E
The Sloop quickly floats here.
The Sloop Magic floats here.
The Yacht frigoffman floats here.
A tall orc watches over the harbor.
< 227h/232H 104v/116V Pos: sitting >
Maybe you should get on your feet first?
< 227h/232H 108v/116V Pos: sitting >
It is 2pm, on the Day of the Storm
The 1st Day of the Month of The Burning Sun, Year 1876.
Time elapsed since boot-up: 64:56:07
Current time is: Mon May 11 02:55:58 2020 (GMT)
Sun May 10 22:55:58 2020 (EDT)
< 229h/232H 116v/116V Pos: sitting >
You have memorized the following spells:
( 8th circle) 1 - immolate
1 - shadow shield
( 7th circle) 4 - bigbys clenched fist
( 6th circle) 1 - teleport
5 - fireball
( 5th circle) 3 - cone of cold
4 - dimension door
( 4th circle) 3 - lightning bolt
1 - farsee
1 - levitate
2 - dispel magic
( 3rd circle) 2 - concealment
6 - shocking grasp
( 2nd circle) 4 - burning hands
4 - sleep
1 - strength
( 1st circle) 2 - minor creation
7 - magic missile
1 - detect magic
You can memorize no more spells.
< 232h/232H 116v/116V Pos: sitting >
< 232h/232H 116v/116V Pos: sitting >
The WaveDancer sails in from the east.
< 232h/232H 116v/116V Pos: sitting >
The WaveDancer sails to the north.
< 232h/232H 116v/116V Pos: sitting >
The Docks of Quietus Quay
Obvious exits: -N -E
The Sloop quickly floats here.
The Sloop Magic floats here.
The Yacht frigoffman floats here.
A tall orc watches over the harbor.
< 232h/232H 116v/116V Pos: sitting >
You reappear, visible to all.
You clamber to your feet.
< 232h/232H 116v/116V Pos: standing >
The Docks of Quietus Quay
Obvious exits: -N -E -S
The WaveDancer floats here, ready to ferry passengers.
A strange gnomish contraption stands here, dispensing ferry tickets.
The Sloop S.S. Black Pearl floats here.
The Sloop Kanyon floats here.
The Sloop Ganymede floats here.
< 232h/232H 114v/116V Pos: standing >
You board the WaveDancer.
The Boarding Platform of the WaveDancer
Obvious exits: -N -W
*A Dwarf (medium) The Empire stands in mid-air here.
< 232h/232H 114v/116V Pos: standing >
The Passenger Deck of the WaveDancer
Obvious exits: -N -E -S -W -U
The WaveDancer's first mate stands here.
< 232h/232H 113v/116V Pos: standing >
The Bridge of the WaveDancer
Obvious exits: -D
A strange, buzzing contraption beeps and whizzes here.
The captain of the WaveDancer stands here.
A brightly glowing torch floats near the captain of the wavedancer's head. (Illuminating)
< 232h/232H 112v/116V Pos: standing >
Alas, you cannot go that way. . . .
< 232h/232H 112v/116V Pos: standing >
Alas, you cannot go that way. . . .
< 232h/232H 116v/116V Pos: standing >
The Passenger Deck of the WaveDancer
Obvious exits: -N -E -S -W -U
The WaveDancer's first mate stands here.
< 232h/232H 115v/116V Pos: standing >
The Boarding Platform of the WaveDancer
Obvious exits: -N -W
*A Dwarf (medium) The Empire stands in mid-air here.
< 232h/232H 114v/116V Pos: standing >
A faint hum can be heard from the warhammer of the ancient dwarven battleragers carried by a Dwarf.
< 232h/232H 114v/116V Pos: standing >
You start chanting...
You snap into visibility.
< 232h/232H 115v/116V Pos: standing >
You complete your spell...
A Dwarf snaps into visibility.
[Damage: 58 ] Your giant fist of force causes a Dwarf to stagger in agony!
< 232h/232H 116v/116V Pos: standing >
You start chanting...
< 232h/232H 116v/116V Pos: standing >
You complete your spell...
A Dwarf snaps into visibility.
[Damage: 56 ] Your giant fist of force causes a Dwarf to stagger in agony!
< 232h/232H 116v/116V Pos: standing >
You start chanting...
< 232h/232H 116v/116V Pos: standing >
You complete your spell...
A Dwarf snaps into visibility.
[Damage: 60 ] Your giant fist of force causes a Dwarf to stagger in agony!
< 232h/232H 116v/116V Pos: standing >
You start chanting...
< 232h/232H 116v/116V Pos: standing >
A faint hum can be heard from the warhammer of the ancient dwarven battleragers carried by a Dwarf.
< 232h/232H 116v/116V Pos: standing >
You complete your spell...
A Dwarf snaps into visibility.
[Damage: 56 ] Your giant fist of force causes a Dwarf to stagger in agony!
< 232h/232H 116v/116V Pos: standing >
You don't have that spell memorized.
< 232h/232H 116v/116V Pos: standing >
You don't have that spell memorized.
< 232h/232H 116v/116V Pos: standing >
A Dwarf snaps into visibility.
You are knocked to the ground by a Dwarf's skillful bash!
< 219h/232H 116v/116V Pos: sitting >
< T: Szzl TP: sit TC:few scratches E: A Dwarf sta EP: small wounds >
A Dwarf snaps into visibility.
A Dwarf's impressive crush strikes you.
A Dwarf's impressive crush strikes you.
A Dwarf's powerful crush seriously wounds you.
OUCH! That really did HURT!
A Dwarf's crush strikes you hard.
< 125h/232H 116v/116V Pos: sitting >
< T: Szzl TP: sit TC: few wounds E: A Dwarf sta EP: small wounds >
A Dwarf anticipates your attack and masterfully parries your blow.
A Dwarf deflects your blow and strikes back at YOU!
A Dwarf snaps into visibility.
A Dwarf's powerful crush enshrouds you in a mist of blood.
OUCH! That really did HURT!
< 81h/232H 116v/116V Pos: sitting >
< T: Szzl TP: sit TC: nasty wounds E: A Dwarf sta EP: small wounds >
A Dwarf blocks your futile lunge at him.
A Dwarf anticipates your attack and masterfully parries your blow.
A Dwarf snaps into visibility.
< 81h/232H 116v/116V Pos: sitting >
< T: Szzl TP: sit TC: nasty wounds E: A Dwarf sta EP: small wounds >
A Dwarf snaps into visibility.
A Dwarf's impressive crush seriously wounds you.
A Dwarf's impressive crush seriously wounds you.
A Dwarf's impressive crush enshrouds you in a mist of blood.
A Dwarf's impressive crush enshrouds you in a mist of blood.
You wish that your wounds would stop BLEEDING so much!
< 17h/232H 116v/116V Pos: sitting >
< T: Szzl TP: sit TC: awful E: A Dwarf sta EP: small wounds >
A faint hum can be heard from the warhammer of the ancient dwarven battleragers carried by a Dwarf.
< 17h/232H 116v/116V Pos: sitting >
< T: Szzl TP: sit TC: awful E: A Dwarf sta EP: small wounds >
You feel your skill in 1h bludgeon improving.
You miss a Dwarf.
A Dwarf parries your futile lunge at him.
A Dwarf snaps into visibility.
< 17h/232H 116v/116V Pos: sitting >
< T: Szzl TP: sit TC: awful E: A Dwarf sta EP: small wounds >
A Dwarf kicks up a cloud of dust, obscuring your vision!
You have been blinded!
< 17h/232H 116v/116V Pos: sitting >
< T: someone TP: sit TC: awful E: someone sta EP: small wounds >
Someone's fine crush causes you to grimace in pain.
YIKES! Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
Someone's fine crush hits you.
Your something was completely destroyed by the massive blow!