< 139h/161H 87v/106V Pos: standing >
< T: Xane TP: sta TC: small wounds E: swamp kne EP: awful >
You complete your spell...
You chill a large swamp rat.
A large swamp rat is mortally wounded, and will die soon, if not aided.
< 139h/161H 87v/106V Pos: standing >
<You start chanting...
< 139h/161H 87v/106V Pos: standing >
<You complete your spell...
You chill a large swamp rat.
A large swamp rat is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
You feel a carnal satisfaction as a large swamp rat's gurgling and choking signals his demise.
It appears you were able to salvage a piece of equipment from your enemy.
< 139h/161H 87v/106V Pos: standing >
Your power reserves are not sufficient to cast that spell!
< 139h/161H 87v/106V Pos: standing >
Your power reserves are not sufficient to cast that spell!
< 139h/161H 88v/106V Pos: standing >
Your power reserves are not sufficient to cast that spell!
< 139h/161H 88v/106V Pos: standing >
Your power reserves are not sufficient to cast that spell!
< 139h/161H 88v/106V Pos: standing >
Your power reserves are not sufficient to cast that spell!
< 139h/161H 88v/106V Pos: standing >
You draw a 2nd circle of energy from your surroundings.
< 139h/161H 91v/106V Pos: standing >
Autosaving...
< 142h/161H 106v/106V Pos: standing >
You draw a 2nd circle of energy from your surroundings.
< 143h/161H 106v/106V Pos: standing >
The night has begun.
< 144h/161H 106v/106V Pos: standing >
You draw a 2nd circle of energy from your surroundings.
< 146h/161H 106v/106V Pos: standing >
Hint: The 'who' command can sort players by name, level, race, class or specialization.
< 149h/161H 106v/106V Pos: standing >
You draw a 2nd circle of energy from your surroundings.
< 149h/161H 106v/106V Pos: standing >
You draw a 2nd circle of energy from your surroundings.
< 152h/161H 106v/106V Pos: standing >
You draw a 2nd circle of energy from your surroundings.
< 154h/161H 106v/106V Pos: standing >
You draw a 2nd circle of energy from your surroundings.
Your consumption of nature's energy is complete.
< 157h/161H 106v/106V Pos: standing >
Hint: You can use 'offensive off' to stop from fighting back, and 'offensive' or 'offensive on' to start again.
< 161h/161H 106v/106V Pos: standing >
Hint: Watch out when range attacking mobs, as you will aggro all the mobs in the room you are ranging into.
< 161h/161H 106v/106V Pos: standing >
It rains a bit harder.
< 161h/161H 106v/106V Pos: standing >
Hint: Killing other players and taking their equipment is completely legal, but so is retribution! Beware of your victims' allies.
< 161h/161H 106v/106V Pos: standing >
< 161h/161H 106v/106V Pos: standing >
Autosaving...
< 161h/161H 106v/106V Pos: standing >
MMMM^^^**
MMMMM^^***^
MMMM^^^.^..
MMMM^@.....
MMMM^..^..*
MMM^^.^..**
MM^..^.**
The Dreary and Rocky Hillside of Chief Bloodeye
Obvious exits: -N -E -S -W
The corpse of a large swamp rat is lying here.
< 161h/161H 106v/106V Pos: standing >
MMMM^^***
MMMM^^^.^..
MMMM^^.....
MMMM^@.^..*
MMM^^.^..**
MMM^..^.***
MM^..^.**
A Marshy Clearing with Patches of Tanglebush
Obvious exits: -N -E -S -W
< 161h/161H 104v/106V Pos: standing >
MMM^^^.^.
MMMM^^.....
MMMM^..^..*
MMM^^@^..**
MMM^..^.***
MMM^..^.***
MM^..M***
A Marshy Clearing with Patches of Tanglebush
Obvious exits: -N -E -S -W
< 161h/161H 102v/106V Pos: standing >
MMM^^....
MMMM^..^..*
MMM^^.^..**
MMM^.@^.***
MMM^..^.***
MMM^..M****
M^.^..***
A Marshy Clearing with Patches of Tanglebush
Obvious exits: -N -E -S -W
< 161h/161H 100v/106V Pos: standing >
MMM^..^..
MMM^^.^..**
MMM^..^.***
MMM^.@^.***
MMM^..M****
MM^.^..****
M.^^..M**
A Marshy Clearing with Patches of Tanglebush
Obvious exits: -N -E -S -W
< 161h/161H 98v/106V Pos: standing >
MM^^.^..*
MMM^..^.***
MMM^..^.***
MMM^.@M****
MM^.^..****
MM.^^..M***
^.^..****
A Marshy Clearing with Patches of Tanglebush
Obvious exits: -N -E -S -W
< 161h/161H 96v/106V Pos: standing >
MM^..^.**
MMM^..^.***
MMM^..M****
MM^.^@.****
MM.^^..M***
M^.^..*****
^.^..****
A Marshy Clearing with Patches of Tanglebush
Obvious exits: -N -E -S -W
< 161h/161H 94v/106V Pos: standing >
MM^..^.**
MMM^..M****
MM^.^..****
MM.^^@.M***
M^.^..*****
M^.^..*****
^^...*M**
A Marshy Clearing with Patches of Tanglebush
Obvious exits: -N -E -S -W
< 161h/161H 93v/106V Pos: standing >
M^..^.***
MM^..M*****
M^.^..*****
M.^^.@M****
^.^..******
^.^..******
^...*M***
A Marshy Clearing with Patches of Tanglebush
Obvious exits: -N -E -S -W
< 161h/161H 91v/106V Pos: standing >
^..^.****
M^..M******
^.^..******
.^^..@*****
.^..*******
.^..******.
...*M****
The Foul Bog of Chief Bloodeye
Obvious exits: -N -E -S -W
A large crocodile wanders through the area in search of a meal.
A large swamp rat wanders around this marshy place.
< 161h/161H 89v/106V Pos: standing >
You dodge a bash from a large swamp rat, who loses his balance and falls.
< 161h/161H 90v/106V Pos: standing >
< T: Xane TP: sta TC:excellent E: swamp kne EP: excellent >
You miss a large swamp rat.
< 161h/161H 90v/106V Pos: standing >
< T: Xane TP: sta TC:excellent E: swamp kne EP: excellent >
You attempt to flee...
^..M*****
^.^..******
.^^..M*****
.^..*@*****
.^..******.
^...*M****.
...******
The Foul Bog of Chief Bloodeye
Obvious exits: -N -E -S -W
You flee southward!
< 161h/161H 59v/106V Pos: standing >
.^..*****
.^^..M*****
.^..*******
.^..*@****.
^...*M****.
^...******.
.^.** **
The Foul Bog of Chief Bloodeye
Obvious exits: -N -E -S -W
< 161h/161H 56v/106V Pos: standing >
^.^..****
M.^^..M****
^.^..******
^.^..@*****
^^...*M****
M^...******
^.^.** *
The Foul Bog of Chief Bloodeye
Obvious exits: -N -E -S -W
< 161h/161H 51v/106V Pos: standing >
M^.^..***
MM.^^..M***
M^.^..*****
M^.^.@*****
M^^...*M***
MM^...*****
M^.^.**
A Marshy Clearing with Patches of Tanglebush
Obvious exits: -N -E -S -W
< 161h/161H 48v/106V Pos: standing >
A large swamp rat enters from the east.
< 161h/161H 63v/106V Pos: standing >
A large swamp rat suddenly attacks YOU!
A large swamp rat's bite strikes you.
< 154h/161H 64v/106V Pos: standing >
< T: Xane TP: sta TC:few scratches E: swamp sta EP: excellent >
A large swamp rat dodges your futile attack.
A large swamp rat dodges your futile attack.
< 154h/161H 64v/106V Pos: standing >
< T: Xane TP: sta TC:few scratches E: swamp sta EP: excellent >
A large swamp rat's fine bite strikes you.
< 147h/161H 64v/106V Pos: standing >
< T: Xane TP: sta TC:few scratches E: swamp sta EP: excellent >
Hint: Pay attention to what your group does. If someone does something you don't understand, ask why.
< 147h/161H 64v/106V Pos: standing >
< T: Xane TP: sta TC:few scratches E: swamp sta EP: excellent >
You miss a large swamp rat.
You miss a large swamp rat.
< 147h/161H 64v/106V Pos: standing >
< T: Xane TP: sta TC:few scratches E: swamp sta EP: excellent >
A large swamp rat misses you.
You dodge a large swamp rat's vicious attack.
A large swamp rat's kick parts your hair but does little else.
< 147h/161H 64v/106V Pos: standing >
< T: Xane TP: sta TC:few scratches E: swamp sta EP: excellent >
A large swamp rat dodges your futile attack.
< 147h/161H 64v/106V Pos: standing >
< T: Xane TP: sta TC:few scratches E: swamp sta EP: excellent >
A large swamp rat's bite strikes you.
< 140h/161H 64v/106V Pos: standing >
< T: Xane TP: sta TC: small wounds E: swamp sta EP: excellent >
A large swamp rat dodges your futile attack.
< 140h/161H 64v/106V Pos: standing >
< T: Xane TP: sta TC: small wounds E: swamp sta EP: excellent >
You dodge a large swamp rat's vicious attack.
A large swamp rat's kick parts your hair but does little else.
< 140h/161H 64v/106V Pos: standing >
< T: Xane TP: sta TC: small wounds E: swamp sta EP: excellent >
You feel your skill in double attack improving.
You miss a large swamp rat.
You miss a large swamp rat.
< 140h/161H 64v/106V Pos: standing >
< T: Xane TP: sta TC: small wounds E: swamp sta EP: excellent >
You dodge a large swamp rat's vicious attack.
You dodge a large swamp rat's vicious attack.
< 140h/161H 64v/106V Pos: standing >
< T: Xane TP: sta TC: small wounds E: swamp sta EP: excellent >
A large swamp rat dodges your futile attack.
A large swamp rat dodges your futile attack.
< 140h/161H 64v/106V Pos: standing >
< T: Xane TP: sta TC: small wounds E: swamp sta EP: excellent >
A large swamp rat dodges your futile attack.
< 140h/161H 64v/106V Pos: standing >
< T: Xane TP: sta TC: small wounds E: swamp sta EP: excellent >
You dodge a large swamp rat's vicious attack.
A large swamp rat's kick parts your hair but does little else.
< 140h/161H 64v/106V Pos: standing >
< T: Xane TP: sta TC: small wounds E: swamp sta EP: excellent >
A large swamp rat dodges your futile attack.
< 140h/161H 64v/106V Pos: standing >
< T: Xane TP: sta TC: small wounds E: swamp sta EP: excellent >
You dodge a large swamp rat's vicious attack.
< 140h/161H 64v/106V Pos: standing >
< T: Xane TP: sta TC: small wounds E: swamp sta EP: excellent >
You miss a large swamp rat.
< 140h/161H 64v/106V Pos: standing >
< T: Xane TP: sta TC: small wounds E: swamp sta EP: excellent >
A large swamp rat misses you.
A large swamp rat's kick parts your hair but does little else.
< 140h/161H 64v/106V Pos: standing >
< T: Xane TP: sta TC: small wounds E: swamp sta EP: excellent >
A large swamp rat dodges your futile attack.
< 140h/161H 64v/106V Pos: standing >
< T: Xane TP: sta TC: small wounds E: swamp sta EP: excellent >
A large swamp rat misses you.
< 140h/161H 64v/106V Pos: standing >
< T: Xane TP: sta TC: small wounds E: swamp sta EP: excellent >
Magic must always be enclosed by the holy symbols known only as 'apostrophes'.
< 140h/161H 64v/106V Pos: standing >
< T: Xane TP: sta TC: small wounds E: swamp sta EP: excellent >
Your punch wounds a large swamp rat.
< 140h/161H 64v/106V Pos: standing >
< T: Xane TP: sta TC: small wounds E: swamp sta EP: few scratches >
Pardon?
< 140h/161H 64v/106V Pos: standing >
< T: Xane TP: sta TC: small wounds E: swamp sta EP: few scratches >
A large swamp rat misses you.
You suddenly see a large swamp rat's foot in your chest.
< 131h/161H 64v/106V Pos: standing >
< T: Xane TP: sta TC: small wounds E: swamp sta EP: few scratches >
Your punch wounds a large swamp rat.
< 131h/161H 64v/106V Pos: standing >
< T: Xane TP: sta TC: small wounds E: swamp sta EP: few scratches >
Pardon?
< 131h/161H 64v/106V Pos: standing >
< T: Xane TP: sta TC: small wounds E: swamp sta EP: few scratches >
You start chanting...
< 131h/161H 64v/106V Pos: standing >
< T: Xane TP: sta TC: small wounds E: swamp sta EP: few scratches >
You complete your spell...
You chill a large swamp rat.
The chilling cold causes a large swamp rat to stammer, apparently weakened.
< 131h/161H 64v/106V Pos: standing >
< T: Xane TP: sta TC: small wounds E: swamp sta EP: few wounds >
You start chanting...
< 131h/161H 64v/106V Pos: standing >
< T: Xane TP: sta TC: small wounds E: swamp sta EP: few wounds >
You dodge a large swamp rat's vicious attack.
< 131h/161H 64v/106V Pos: standing >
< T: Xane TP: sta TC: small wounds E: swamp sta EP: few wounds >
You complete your spell...
You chill a large swamp rat.
< 131h/161H 64v/106V Pos: standing >
< T: Xane TP: sta TC: small wounds E: swamp sta EP: few wounds >
You start chanting...
< 131h/161H 64v/106V Pos: standing >
< T: Xane TP: sta TC: small wounds E: swamp sta EP: few wounds >
You complete your spell...
You chill a large swamp rat.
< 131h/161H 64v/106V Pos: standing >
< T: Xane TP: sta TC: small wounds E: swamp sta EP: pretty hurt >
You start chanting...
< 131h/161H 64v/106V Pos: standing >
< T: Xane TP: sta TC: small wounds E: swamp sta EP: pretty hurt >
You complete your spell...
You chill a large swamp rat.
< 131h/161H 64v/106V Pos: standing >
< T: Xane TP: sta TC: small wounds E: swamp sta EP: awful >
You dodge a large swamp rat's vicious attack.
A large swamp rat misses you.
You are knocked to the ground by a large swamp rat's mighty bash!
< 129h/161H 64v/106V Pos: sitting >
< T: Xane TP: sit TC: small wounds E: swamp sta EP: awful >
A large swamp rat dodges your futile attack.
You miss a large swamp rat.
< 129h/161H 64v/106V Pos: sitting >
< T: Xane TP: sit TC: small wounds E: swamp sta EP: awful >
A large swamp rat's bite strikes you.
A large swamp rat misses you.
< 120h/161H 64v/106V Pos: sitting >
< T: Xane TP: sit TC: few wounds E: swamp sta EP: awful >
A large swamp rat dodges your futile attack.
< 120h/161H 64v/106V Pos: sitting >
< T: Xane TP: sit TC: few wounds E: swamp sta EP: awful >
You can't do this sitting!
< 120h/161H 64v/106V Pos: sitting >
< T: Xane TP: sit TC: few wounds E: swamp sta EP: awful >
You can't do this sitting!
< 120h/161H 64v/106V Pos: sitting >
< T: Xane TP: sit TC: few wounds E: swamp sta EP: awful >
You can't do this sitting!
< 120h/161H 64v/106V Pos: sitting >
< T: Xane TP: sit TC: few wounds E: swamp sta EP: awful >
You can't do this sitting!
< 120h/161H 64v/106V Pos: sitting >
< T: Xane TP: sit TC: few wounds E: swamp sta EP: awful >
You can't do this sitting!
< 120h/161H 64v/106V Pos: sitting >
< T: Xane TP: sit TC: few wounds E: swamp sta EP: awful >
You can't do this sitting!
< 120h/161H 64v/106V Pos: sitting >
< T: Xane TP: sit TC: few wounds E: swamp sta EP: awful >
A large swamp rat's fine bite strikes you.
A large swamp rat's kick parts your hair but does little else.
You clamber to your feet.
< 110h/161H 64v/106V Pos: standing >
< T: Xane TP: sta TC: few wounds E: swamp sta EP: awful >
You start chanting...
< 110h/161H 64v/106V Pos: standing >
< T: Xane TP: sta TC: few wounds E: swamp sta EP: awful >
You complete your spell...
You chill a large swamp rat.
A large swamp rat is mortally wounded, and will die soon, if not aided.
< 110h/161H 64v/106V Pos: standing >
<Your decent punch grievously wounds a large swamp rat.
A large swamp rat is mortally wounded, and will die soon, if not aided.
< 110h/161H 64v/106V Pos: standing >
<You start chanting...
< 110h/161H 64v/106V Pos: standing >
<You complete your spell...
You chill a large swamp rat.
A large swamp rat is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
You feel a carnal satisfaction as a large swamp rat's gurgling and choking signals his demise.
< 110h/161H 64v/106V Pos: standing >
Who should the spell be cast upon? You must specify a target!
< 110h/161H 64v/106V Pos: standing >
Who should the spell be cast upon? You must specify a target!
< 110h/161H 65v/106V Pos: standing >
You are close to the half-way point in the journey towards your next level.
< 110h/161H 66v/106V Pos: standing >
M.^^..***
M^.^..*M***
M^.^..*****
M^^..@*****
MM^...*****
MM^.^.** *
M^.^.***
A Marshy Clearing with Patches of Tanglebush
Obvious exits: -N -E -S -W
< 110h/161H 66v/106V Pos: standing >
^.^..*M**
M^.^..*****
M^^...*****
MM^..@*****
MM^.^.** *
MM^.^.*** *
M^...***
A Marshy Clearing with Patches of Tanglebush
Obvious exits: -N -E -S -W
< 110h/161H 64v/106V Pos: standing >
^.^..****
M^^...*****
MM^...*****
MM^.^@** *
MM^.^.*** *
MM^...*** *
M^^..*M*
A Marshy Clearing with Patches of Tanglebush
Obvious exits: -N -E -S -W
< 110h/161H 63v/106V Pos: standing >
< 111h/161H 63v/106V Pos: standing >
You draw a 2nd circle of energy from your surroundings.
< 111h/161H 65v/106V Pos: standing >
^^...****
MM^...*****
MM^.^.** *
MM^.^@*** *
MM^...*** *
MM^^..**M
MM^^.***
A Marshy Clearing with Patches of Tanglebush
Obvious exits: -N -E -S -W
< 111h/161H 64v/106V Pos: standing >
M^...****
MM^.^.** *
MM^.^.*** *
MM^..@*** *
MM^^..**M
MMM^^.***
MM^^^.***
A Marshy Clearing with Patches of Tanglebush
Obvious exits: -N -E -S -W
< 111h/161H 62v/106V Pos: standing >
M^.^.**
MM^.^.*** *
MM^...*** *
MM^^.@**M
MMM^^.***
MMM^^^.***
MM^^M^M**
A Marshy Clearing with Patches of Tanglebush
Obvious exits: -N -E -S -W
< 111h/161H 60v/106V Pos: standing >
M^.^.***
MM^...*** *
MM^^..**M
MMM^^@***
MMM^^^.M**
MMM^^M^.***
MMM^.^..*
A Marshy Clearing with Patches of Tanglebush
Obvious exits: -N -E -S -W
< 111h/161H 59v/106V Pos: standing >
M^...***
MM^^..**M
MMM^^.***
MMM^^@.M**
MMM^^^^.***
MMMM^M^M.**
MMM^.M^.*
The Dreary and Rocky Hillside of Chief Bloodeye
Obvious exits: -N -E -S -W
< 111h/161H 57v/106V Pos: standing >
M^^..**M
MMM^^.***
MMM^^^.M**
MMM^^@^.***
MMMM^M^M.**
MMMM^M.^.**
MMMM^...*
The Dreary and Rocky Hillside of Chief Bloodeye
Obvious exits: -N -E -S -W
< 111h/161H 54v/106V Pos: standing >
MM^^.***
MMM^^^.M**
MMM^^^^.***
MMMM^@^M.**
MMMM^M.^.**
MMMMM^...**
MMMM^^..*
A Marshy Clearing with Patches of Tanglebush
Obvious exits: -N -E -S -W
A large crocodile wanders through the area in search of a meal.
< 111h/161H 53v/106V Pos: standing >
MM^^^.M**
MMM^^^^.***
MMMM^M^M.**
MMMM^@.^.**
MMMMM^...**
MMMM^^..**
MMMM^^^..
A Marshy Clearing with Patches of Tanglebush
Obvious exits: -N -E -S -W
A LARGE water elemental is here, flowing like a living current.
A powerful triton riding a magical wave watches you warily.
A beautiful undine summoned from her watery home swims around here.
A githyanki water magus oozes along here.
< 111h/161H 51v/106V Pos: standing >
MM^^^^.**
MMMM^M^M.**
MMMM^M.^.**
MMMMM@...**
MMMM^^..**
MMMM^^^..*
MMMM.^...
The Dreary and Rocky Hillside of Chief Bloodeye
Obvious exits: -N -E -S -W
< 112h/161H 49v/106V Pos: standing >
Hint: Charisma affects the prices stores charge you and affects how obedient your summoned monsters (pets) are.
MMM^M^M.*
MMMM^M.^.**
MMMMM^...**
MMMM@^..**
MMMM^^^..*
MMMM.^....
MMM^^.^..
The Dreary and Rocky Hillside of Chief Bloodeye
Obvious exits: -N -E -S -W
< 112h/161H 46v/106V Pos: standing >
MMM^M.^.*
MMMMM^...**
MMMM^^..**
MMMM@^^..*
MMMM.^....
MMMM^^.^...
MMM^^.^^.
The Dreary and Rocky Hillside of Chief Bloodeye
Obvious exits: -N -E -S -W
< 112h/161H 44v/106V Pos: standing >
MMMM^...*
MMMM^^..**
MMMM^^^..*
MMMM@^....
MMMM^^.^...
MMMM^^.^^..
MM ^.^.
A Marshy Clearing with Patches of Tanglebush
Obvious exits: -N -E -S -W
< 112h/161H 42v/106V Pos: standing >
MMMM^^..*
MMMM^^^..*
MMMM.^....
MMMM^@.^...
MMMM^^.^^..
MMM ^.^..
MM ..
The Dreary and Rocky Hillside of Chief Bloodeye
Obvious exits: -N -E -S -W
< 112h/161H 40v/106V Pos: standing >
You draw a 2nd circle of energy from your surroundings.
< 113h/161H 47v/106V Pos: standing >
You draw a 2nd circle of energy from your surroundings.
< 116h/161H 65v/106V Pos: standing >
You draw a 2nd circle of energy from your surroundings.
< 120h/161H 83v/106V Pos: standing >
You draw a 2nd circle of energy from your surroundings.
< 123h/161H 101v/106V Pos: standing >
You draw a 2nd circle of energy from your surroundings.
Your consumption of nature's energy is complete.
< 126h/161H 106v/106V Pos: standing >
Hint: At level 30 you get the option to adopt a class specialization if you choose. Check the 'specialize' command for a list of what's available, and help files for descriptions.
< 127h/161H 106v/106V Pos: standing >
Hint: Some mobs will hunt you down if you attack them and flee.
< 142h/161H 106v/106V Pos: standing >
A Githzerai snaps into visibility.
< 146h/161H 106v/106V Pos: standing >
A Githzerai completes his spell...
A Githzerai utters the words 'unsozfol efaui'
Your life energy is tapped.
You feel less energetic as a Githzerai drains you.