<worn as a badge> a clump of glowing fuzz
<worn on head> a crown of burning flames [poor]
<worn on eyes> the eyes of the High Forest (glowing) [81%]
<worn in ear> a lightning earring [poor]
<worn in ear> an anti-matter earring
<worn on face> mask of the flayed mind [superior] (invis)
<worn around neck> the collar of firestones
<worn around neck> a golden collar studded with sapphires of endurance
<worn on body> a suit of wickedly-barbed devil hide (humming)
<worn about body> a curtain of elemental fire (humming)
<worn as quiver> the ancient sheath of *-* Clan BloodLust *-* (glowing)
<worn about waist> the mystical sash of the Netherworld (glowing) [83%]
<worn on belt buckle>a small circular shield of blue flames [poor] (illuminating) [84%]
<attached to belt> a disguise kit
<attached to belt> a glowing azure potion (glowing)
<worn on arms> the vambraces named "Ebb" of dexterity (glowing)
<worn around wrist> the divine bracer of greater defense (glowing) (humming)
<worn around wrist> a bracelet of dracolich hide of dexterity (humming) [84%]
<worn on hands> the gauntlets of the lifestealer (glowing)
<worn on finger> the signet ring of Frenbar
<worn on finger> a steel ring with a pure red gem
<primary weapon> a darksteel rapier [superior] with a strange black stone (glowing)
<secondary weapon> a green bladed dagger named 'Sepsis' [superior] (humming) [71%]
<worn on legs> a pair of vapor leggings [poor] with a strange sharp rubin
.^^MMM^^.*..*M*
..^^MMM^^^^**M.
..^^MMMM^^^*.
M.^^MMMMM^^
The Dreary and Rocky Hillside of Chief Bloodeye
Obvious exits: -N -E -S -W
< 683h/683H 150v/157V Pos: standing >
.^MM^^*****
..^M^^.****+*
*.^MMM^*****M**
..^MM^+P.++++**
.^^MMM^@.....**
.^^MMM^^.*..*M*
..^^MMM^^^^**M.
..^^MMMM^^^*.
M.^^MMMMM^^
Slay whom?
< 683h/683H 152v/157V Pos: standing >
.^MM^^*****
..^M^^.****+*
*.^MMM^*****M**
..^MM^P..++++**
.^^MMM^@.....**
.^^MMM^^.*..*M*
..^^MMM^^^^**M.
..^^MMMM^^^*.
M.^^MMMMM^^
Slay whom?
< 683h/683H 154v/157V Pos: standing >
*MMMM..****
..^MM^^*****M
*..^M^^.****+*
*.^MMM^*****M**
..^MM^.@.++++**
.^^MMM^^.....**
.^^MMM^^.*..*M*
.^^MMM^^^^**M
.^^MMMM^^^*
A Gravel Path Next to the Bog
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
< 683h/683H 154v/157V Pos: standing >
*MMMM..****
..^MM^^*****M
*..^M^^.****+*
*.^MMM^*****M**
..^MM^.@.++++**
.^^MMM^^.....**
.^^MMM^^.*..*M*
.^^MMM^^^^**M
.^^MMMM^^^*
Slay whom?
< 683h/683H 156v/157V Pos: standing >
*MMMM..****
..^MM^^*****M
*..^M^^.****+*
*.^MMM^*****M**
..^MM^.@.++++**
.^^MMM^^.....*P
.^^MMM^^.*..*M*
.^^MMM^^^^**M
.^^MMMM^^^*
**MMMM..***
*..^MM^^*****
**..^M^^.****+*
**.^MMM^*****M*
*..^MM^@..++++*
*.^^MMM^^....*P
*.^^MMM^^.*..*M
..^^MMM^^^^**
..^^MMMM^^^
A Gravel Path Next to the Bog
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
< 683h/683H 156v/157V Pos: standing >
**MMMM..***
*..^MM^^*****
**..^M^^.****+*
**.^MMM^*****M*
*..^MM^@..++++*
*.^^MMM^^....*P
*.^^MMM^^.*..*M
..^^MMM^^^^**
..^^MMMM^^^
Slay whom?
< 683h/683H 156v/157V Pos: standing >
<map>
Zone: The Town of Moregeeth.
Room: At the Entrance to a Dark Cave
</map>
At the Entrance to a Dark Cave
Obvious exits: -E -S
Fresh blood covers everything in the area.
[4] The corpse of a vampire bat is lying here.
The corpse of an overgrown Goblin is lying here.
< 683h/683H 155v/157V Pos: standing >
Slay whom?
< 683h/683H 155v/157V Pos: standing >
<map>
Zone: The Town of Moregeeth.
Room: On an Old River Bed
</map>
<map>
Zone: The Town of Moregeeth.
Room: On an Old River Bed
</map>
On an Old River Bed
Obvious exits: -N -S#
[3] The corpse of a vampire bat is lying here.
A few coins lie scattered here.
[2] A steel dagger about six inches in length lies here.
An Orc (medium) Syndicalist Anarchy, floating sits atop a deadly nightmare.(Red Aura)
< 683h/683H 155v/157V Pos: standing >
You snap into visibility.
[Damage: 15 ] -=[Your impressive slash causes an Orc to grimace in pain.]=-
You are briefly surrounded by a red aura!
< 683h/683H 157v/157V Pos: standing >
< T: Alfy TP: sta TC:excellent E: An Orc sta EP: awful >
An Orc opens the debris.
< 683h/683H 157v/157V Pos: standing >
< T: Alfy TP: sta TC:excellent E: An Orc sta EP: awful >
An Orc attempts to flee.
An Orc leaves north riding on a deadly nightmare.
< 683h/683H 157v/157V Pos: standing >
The red aura around you flashes blue and is gone.
< 683h/683H 157v/157V Pos: standing >
An Orc rides in on a deadly nightmare from the north.
< 683h/683H 157v/157V Pos: standing >
An Orc dismounts a deadly nightmare.
< 683h/683H 157v/157V Pos: standing >
An Orc leaves south.
A deadly nightmare leaves south.
< 683h/683H 157v/157V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 683h/683H 157v/157V Pos: standing >
You quickly scan the area.
A deadly nightmare who is close by to your south.
An Orc who is close by to your south.
A vampire bat who is close by to your south.
A vampire bat who is close by to your south.
A goblin scout who is not far off to your south.
A vampire bat who is not far off to your south.
A vampire bat who is not far off to your south.
A vampire bat who is not far off to your south.
A vampire bat who is not far off to your south.
A vampire bat who is not far off to your south.
An Orc enters from the south.
A deadly nightmare trots in from the south.
< 683h/683H 157v/157V Pos: standing >
You snap into visibility.
You score a CRITICAL HIT!!!!!
[Damage: 16 ] -=[Your slash hits an Orc.]=-
An Orc's black suit of brigandine platemail [superior] was completely destroyed by the massive blow!
An Orc's pair of black leather boots [superior] was completely destroyed by the massive blow!
An Orc's pair of protective eyelets [poor] was completely destroyed by the massive blow!
A deadly nightmare stops following an Orc.
An Orc is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Alfy by 13333333.
The smell of fresh blood enters your body, infusing you with power!
You just gained 1.00 frags!
Your guild gained prestige!
You have gained 720 epic points.
You get 1000 platinum in blood money.
You feel the bloodlust in your heart as you hear the death cry of an Orc.
< 683h/683H 157v/157V Pos: standing >
Slay whom?
< 683h/683H 157v/157V Pos: standing >
Slay whom?
< 683h/683H 157v/157V Pos: standing >
<map>
Zone: The Town of Moregeeth.
Room: The End of the Passageway
</map>
<map>
Zone: The Town of Moregeeth.
Room: The End of the Passageway
</map>
The End of the Passageway
Obvious exits: -N -S
Fresh blood splatters cover the area.
A vampire bat hangs here waiting for its next meal.(Red Aura)
A vampire bat hangs here waiting for its next meal.(Red Aura)
There are Orc tracks going south.
Oops, trying to juggle too many loose coins, you drop a few.
< 683h/683H 156v/157V Pos: standing >
<map>
Zone: The Town of Moregeeth.
Room: A Dark Cave
</map>
<map>
Zone: The Town of Moregeeth.
Room: A Dark Cave
</map>
A Dark Cave
Obvious exits: -N -S
A goblin scout stands here watching for invaders.(Red Aura)
A vampire bat is stretched out, sound asleep.(Red Aura)
A vampire bat is stretched out, sound asleep.(Red Aura)
A vampire bat is stretched out, sound asleep.(Red Aura)
A vampire bat is stretched out, sound asleep.(Red Aura)
A vampire bat is stretched out, sound asleep.(Red Aura)
Oops, trying to juggle too many loose coins, you drop a few.
< 683h/683H 155v/157V Pos: standing >
<map>
Zone: The Town of Moregeeth.
Room: An Old Stream Bed
</map>
An Old Stream Bed
Obvious exits: -N -D
A small bandage rests upon the ground here.
Oops, trying to juggle too many loose coins, you drop a few.
< 683h/683H 155v/157V Pos: standing >
Alas, you cannot go that way. . . .
< 683h/683H 157v/157V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 683h/683H 157v/157V Pos: standing >
You quickly scan the area.
A goblin scout who is close by to your north.
A vampire bat who is close by to your north.
A vampire bat who is close by to your north.
A vampire bat who is close by to your north.
A vampire bat who is close by to your north.
A vampire bat who is close by to your north.
A vampire bat who is not far off to your north.
A vampire bat who is not far off to your north.
A Drow Elf who is a brief walk away to your north.
< 683h/683H 157v/157V Pos: standing >
< 683h/683H 157v/157V Pos: standing >
You do not see or have the corpse.
< 683h/683H 157v/157V Pos: standing >
You do not see that item here.
< 683h/683H 157v/157V Pos: standing >
Ok.
You put 932 platinum, 0 gold, 0 silver, and 0 copper coins into a bottomless bag of the illithids.
< 683h/683H 157v/157V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 683h/683H 157v/157V Pos: standing >
You quickly scan the area.
A goblin scout who is close by to your north.
A vampire bat who is close by to your north.
A vampire bat who is close by to your north.
A vampire bat who is close by to your north.
A vampire bat who is close by to your north.
A vampire bat who is close by to your north.
A vampire bat who is not far off to your north.
A vampire bat who is not far off to your north.
A Drow Elf who is a brief walk away to your north.
< 683h/683H 157v/157V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 683h/683H 157v/157V Pos: standing >
You quickly scan the area.
A goblin scout who is close by to your north.
A vampire bat who is close by to your north.
A vampire bat who is close by to your north.
A vampire bat who is close by to your north.
A vampire bat who is close by to your north.
A vampire bat who is close by to your north.
A vampire bat who is not far off to your north.
A vampire bat who is not far off to your north.
A Drow Elf who is a brief walk away to your north.
< 683h/683H 157v/157V Pos: standing >
< 683h/683H 157v/157V Pos: standing >
< 683h/683H 157v/157V Pos: standing >
< 683h/683H 157v/157V Pos: standing >
<map>
Zone: The Town of Moregeeth.
Room: A Dark Cave
</map>
<map>
Zone: The Town of Moregeeth.
Room: A Dark Cave
</map>
A Dark Cave
Obvious exits: -N -S
A few coins lie scattered here.
A goblin scout stands here watching for invaders.(Red Aura)
A vampire bat is stretched out, sound asleep.(Red Aura)
A vampire bat is stretched out, sound asleep.(Red Aura)
A vampire bat is stretched out, sound asleep.(Red Aura)
A vampire bat is stretched out, sound asleep.(Red Aura)
A vampire bat is stretched out, sound asleep.(Red Aura)
< 683h/683H 156v/157V Pos: standing >
<map>
Zone: The Town of Moregeeth.
Room: The End of the Passageway
</map>
<map>
Zone: The Town of Moregeeth.
Room: The End of the Passageway
</map>
The End of the Passageway
Obvious exits: -N -S
A few coins lie scattered here.
Fresh blood splatters cover the area.
A Drow Elf (medium) Syndicalist Anarchy stands in mid-air here.(Red Aura)
A vampire bat hangs here waiting for its next meal.(Red Aura)
A vampire bat hangs here waiting for its next meal.(Red Aura)
There are some tracks heading south.
< 683h/683H 155v/157V Pos: standing >
A vampire bat suddenly attacks a Drow Elf!
A vampire bat misses a Drow Elf.
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 683h/683H 155v/157V Pos: standing >
A vampire bat suddenly attacks a Drow Elf!
A vampire bat misses a Drow Elf.
You quickly scan the area.
A goblin scout who is close by to your south.
A vampire bat who is close by to your south.
A vampire bat who is close by to your south.
A vampire bat who is close by to your south.
A vampire bat who is close by to your south.
A vampire bat who is close by to your south.
< 683h/683H 156v/157V Pos: standing >
A goblin scout enters from the south.
< 683h/683H 157v/157V Pos: standing >
A vampire bat dodges a Drow Elf's attack.
< 683h/683H 157v/157V Pos: standing >
A Drow Elf dodges a vampire bat's attack.
< 683h/683H 157v/157V Pos: standing >
A Drow Elf dodges a vampire bat's attack.
< 683h/683H 157v/157V Pos: standing >
You don't see that here.
< 683h/683H 157v/157V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 683h/683H 157v/157V Pos: standing >
A vampire bat dodges a Drow Elf's attack.
This Drow Elf is in excellent condition.
He's medium in size.
His body appears to be covered with swirling shadows!
<worn as a badge> an ashen badge of the Laduguer artisans (glowing)
<worn on eyes> a misshaped brass visor
<worn in ear> an earring of a bloody skull
<worn on face> a misty blue mask of gauze
<worn around neck> a jeweled demonic amulet [poor] [61%]
<worn around neck> a cracked emerald charm
<worn on body> some flowing silk embroidered robes [poor]
<worn about body> a cloak of Erebus [superior]
<worn as quiver> a burnt stone quiver
<worn about waist> a belt of woven hides
<held as shield> a well-polished mithril body shield [poor] (illuminating)
<worn around wrist> a bracelet of twisted roots [superior] (glowing)
<worn around wrist> a blood-stained gem wristguard
<worn on finger> a small fishbone signet ring [poor]
<worn on finger> a moss-covered ring [superior]
<held> the heart of Kyeril [superior]
<worn on feet> some boots of dread
< 683h/683H 157v/157V Pos: standing >
A goblin scout gets a few coins.
< 683h/683H 157v/157V Pos: standing >
A Drow Elf dodges a vampire bat's attack.
< 683h/683H 157v/157V Pos: standing >
A vampire bat misses a Drow Elf.
< 683h/683H 157v/157V Pos: standing >
A Drow Elf starts casting an offensive spell.
A Drow Elf withstands a bash from a goblin scout, who bounces back and falls.
< 683h/683H 157v/157V Pos: standing >
A Drow Elf dodges a goblin scout's attack.
A Drow Elf dodges a goblin scout's attack.
A goblin scout misses a Drow Elf.
< 683h/683H 157v/157V Pos: standing >
The End of the Passageway
Obvious exits: -N -S
Fresh blood splatters cover the area.
A goblin scout is lying in mid-air here, fighting a Drow Elf.(Red Aura)
A Drow Elf (medium) Syndicalist Anarchy stands in mid-air here, fighting a vampire bat. (Casting) (Red Aura)
A vampire bat stands in mid-air here, fighting a Drow Elf.(Red Aura)
A vampire bat stands in mid-air here, fighting a Drow Elf.(Red Aura)
< 683h/683H 157v/157V Pos: standing >
The debris is open.
You extend your sights northward.
On an Old River Bed
Obvious exits: -N -S
Puddles of fresh blood cover the ground.
The corpse of an Orc is lying here.
[3] The corpse of a vampire bat is lying here.
A few coins lie scattered here.
[2] A steel dagger about six inches in length lies here.
< 683h/683H 157v/157V Pos: standing >
Looks like an exit.
You extend your sights southward.
A Dark Cave
Obvious exits: -N -S
A few coins lie scattered here.
A vampire bat is stretched out, sound asleep.(Red Aura)
A vampire bat is stretched out, sound asleep.(Red Aura)
A vampire bat is stretched out, sound asleep.(Red Aura)
A vampire bat is stretched out, sound asleep.(Red Aura)
A vampire bat is stretched out, sound asleep.(Red Aura)
< 683h/683H 157v/157V Pos: standing >
A Drow Elf completes his spell...
A Drow Elf utters the words 'buoblg qrunsoqpze yugh'
A Drow Elf's fist beats the life out of a goblin scout, blood pours from his body!
< 683h/683H 157v/157V Pos: standing >
A goblin scout misses a Drow Elf.
A Drow Elf dodges a goblin scout's attack.
A goblin scout misses a Drow Elf.
A Drow Elf dodges a vampire bat's attack.
< 683h/683H 157v/157V Pos: standing >
A vampire bat misses a Drow Elf.
You think you noticed an opening in your victim defenses...
< 683h/683H 157v/157V Pos: standing >
You snap into visibility.
[Damage: 2 ] -=[Your slash grazes a Drow Elf.]=-
< 683h/683H 157v/157V Pos: standing >
< T: bat TP: sta TC:excellent E: A Drow Elf sta EP: few scratches >
A Drow Elf starts casting an offensive spell.
< 683h/683H 157v/157V Pos: standing >
< T: bat TP: sta TC:excellent E: A Drow Elf sta EP: few scratches >
You snap into visibility.
You do an amazing maneuver, tripping a Drow Elf.
< 683h/683H 157v/157V Pos: standing >
< T: bat TP: sta TC:excellent E: A Drow Elf ass EP: few scratches >
A Drow Elf stops invoking abruptly!
< 683h/683H 157v/157V Pos: standing >
< T: bat TP: sta TC:excellent E: A Drow Elf ass EP: few scratches >
Your improved dexterity grants you an additional attack!
You score a CRITICAL HIT!!!!!
You snap into visibility.
[Damage: 17 ] -=[Your impressive slash strikes a Drow Elf.]=-
You slip beneath a Drow Elf's guard dealing a vicious attack!
[Damage: 6 ] -=[Your fine slash wounds a Drow Elf.]=-
[Damage: 6 ] -=[Your fine slash wounds a Drow Elf.]=-
[Damage: 7 ] -=[Your fine pierce wounds a Drow Elf.]=-
[Damage: 5 ] -=[Your decent pierce wounds a Drow Elf.]=-
You score a CRITICAL HIT!!!!!
[Damage: 19 ] -=[Your impressive slash strikes a Drow Elf.]=-
[Damage: 5 ] -=[Your decent slash wounds a Drow Elf.]=-
A goblin scout misses a Drow Elf.
A goblin scout misses a Drow Elf.
A goblin scout's punch grazes a Drow Elf.
A vampire bat dodges a Drow Elf's attack.
< 683h/683H 157v/157V Pos: standing >
< T: bat TP: sta TC:excellent E: A Drow Elf ass EP: small wounds >
You snap into visibility.
[Damage: 58 ] -=[You find weakness in a Drow Elf's defenses and land a sneaky surprise attack!]=-
You lash out from the shadows, hitting a Drow Elf right in the face, causing them to temporarily black out.
A Drow Elf seems to be blinded!
< 683h/683H 157v/157V Pos: standing >
< T: bat TP: sta TC:excellent E: A Drow Elf ass EP: few wounds >
A vampire bat misses a Drow Elf.
< 683h/683H 157v/157V Pos: standing >
< T: bat TP: sta TC:excellent E: A Drow Elf ass EP: few wounds >
A vampire bat misses a Drow Elf.
< 683h/683H 157v/157V Pos: standing >
< T: bat TP: sta TC:excellent E: A Drow Elf ass EP: few wounds >
Your improved dexterity grants you an additional attack!
You snap into visibility.
[Damage: 5 ] -=[Your decent slash wounds a Drow Elf.]=-
[Damage: 6 ] -=[Your slash wounds a Drow Elf.]=-
[Damage: 6 ] -=[Your fine pierce wounds a Drow Elf.]=-
[Damage: 23 ] -=[Your powerful pierce strikes a Drow Elf hard.]=-
[Damage: 22 ] -=[Your powerful slash strikes a Drow Elf hard.]=-
[Damage: 22 ] -=[Your powerful slash strikes a Drow Elf hard.]=-
< 683h/683H 157v/157V Pos: standing >
< T: bat TP: sta TC:excellent E: A Drow Elf ass EP: nasty wounds >
A goblin scout's punch strikes a Drow Elf.
A goblin scout's fine punch strikes a Drow Elf hard.
A goblin scout's fine punch strikes a Drow Elf.
< 683h/683H 157v/157V Pos: standing >
< T: bat TP: sta TC:excellent E: A Drow Elf ass EP: nasty wounds >
A vampire bat dodges a Drow Elf's attack.
< 683h/683H 157v/157V Pos: standing >
< T: bat TP: sta TC:excellent E: A Drow Elf ass EP: nasty wounds >
A vampire bat misses a Drow Elf.
Looking panicked, a Drow Elf scrambles madly to his feet!
< 683h/683H 157v/157V Pos: standing >
< T: bat TP: sta TC:excellent E: A Drow Elf sta EP: nasty wounds >
A Drow Elf dodges a vampire bat's attack.
< 683h/683H 157v/157V Pos: standing >
< T: bat TP: sta TC:excellent E: A Drow Elf sta EP: nasty wounds >
Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
You snap into visibility.
[Damage: 14 ] -=[Your impressive slash strikes a Drow Elf hard.]=-
A Drow Elf dodges your futile attack.
[Damage: 13 ] -=[Your slash strikes a Drow Elf hard.]=-
[Damage: 17 ] -=[Your pierce strikes a Drow Elf very hard.]=-
As your green bladed dagger strikes a Drow Elf the visage of a toxic green wyrm rushes from your hands and releases a putid poison!
Your bubbling spray of goo strikes a Drow Elf full on!
You snap into visibility.
[Damage: 35 ] A Drow Elf dodges your futile attack.
You slip beneath a Drow Elf's guard dealing a vicious attack!
[Damage: 14 ] -=[Your impressive slash seriously wounds a Drow Elf.]=-
[Damage: 14 ] -=[Your impressive slash seriously wounds a Drow Elf.]=-
A Drow Elf dodges your futile attack.
< 683h/683H 157v/157V Pos: standing >
< T: bat TP: sta TC:excellent E: A Drow Elf sta EP: awful >
A goblin scout clambers to his feet.
< 683h/683H 157v/157V Pos: standing >
< T: bat TP: sta TC:excellent E: A Drow Elf sta EP: awful >
A Drow Elf dodges a goblin scout's attack.
A Drow Elf dodges a goblin scout's attack.
A goblin scout misses a Drow Elf.
A goblin scout whacks a Drow Elf in the side with a sound kick.
< 683h/683H 157v/157V Pos: standing >
< T: bat TP: sta TC:excellent E: A Drow Elf sta EP: awful >
A Drow Elf's decent punch strikes a vampire bat hard.
< 683h/683H 157v/157V Pos: standing >
< T: bat TP: sta TC: small wounds E: A Drow Elf sta EP: awful >
A Drow Elf attempts to flee.
A Drow Elf leaves south.
< 683h/683H 157v/157V Pos: standing >
You snap into visibility.
[Damage: 21 ] -=[Green slime eats away at a Drow Elf's skin!]=-
< 683h/683H 157v/157V Pos: standing >
<map>
Zone: The Town of Moregeeth.
Room: A Dark Cave
</map>
<map>
Zone: The Town of Moregeeth.
Room: A Dark Cave
</map>
A Dark Cave
Obvious exits: -N -S
Puddles of fresh blood cover the ground.
A few coins lie scattered here.
A Drow Elf (medium) Syndicalist Anarchy stands in mid-air here.(Red Aura)
A vampire bat is stretched out, sound asleep.(Red Aura)
A vampire bat is stretched out, sound asleep.(Red Aura)
A vampire bat is stretched out, sound asleep.(Red Aura)
A vampire bat is stretched out, sound asleep.(Red Aura)
A vampire bat is stretched out, sound asleep.(Red Aura)
There are some tracks heading south.
< 683h/683H 156v/157V Pos: standing >
You snap into visibility.
You do a fancy maneuver, tripping a Drow Elf.
< 683h/683H 156v/157V Pos: standing >
< T: Alfy TP: sta TC:excellent E: A Drow Elf sit EP: awful >
You slip beneath a Drow Elf's guard dealing a vicious attack!
You snap into visibility.
[Damage: 19 ] -=[Your slash grievously wounds a Drow Elf.]=-
A Drow Elf is stunned!
[Damage: 9 ] -=[Your slash hits a Drow Elf.]=-
A Drow Elf's some flowing silk embroidered robes [poor] was completely destroyed by the massive blow!
A Drow Elf is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Alfy by 13333333.