The death of [43 Necrolyte] Zyxx (Gnome)

in Lake Wasephius

from the perspective of [43 Necrolyte] Zyxx (Gnome)

<worn on head>       a dwarven-made crystal skull
<worn on eyes>       a feathered leather eyepatch [poor] (illuminating)
<worn in ear>        a humming flesh earring from Cloud Giant Kingdom
<worn in ear>        a spiked granite earring
<worn around neck>   a crude silver torque
<worn on body>       a twined mithril tunic
<worn on back>       a large leather backpack
<worn about waist>   a belt of thick cured leather
<worn on belt buckle>a stylish marble belt buckle
<attached to belt>   a glowing quill (glowing)
<worn on arms>       a pair of studded leather sleeves
<worn on hands>      a pair of brown leather gloves
<worn on finger>     an ashen brass band
<held>               some vein-covered organs
<worn on feet>       some sparkling silver shoes

Zone: Cloud Giant Kingdom.
Room: A Brick Road
</map>
A Brick Road
Obvious exits: -N -S
A village guard patrols the area for signs of trouble.
A village guard suddenly attacks YOU!

< 224h/318H 31v/113V Pos: standing >
< T: Zyxx TP: sta TC: few wounds E: guard sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 224h/318H 32v/113V Pos: standing >
< T: Zyxx TP: sta TC: few wounds E: guard sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 224h/318H 32v/113V Pos: standing >
< T: Zyxx TP: sta TC: few wounds E: guard sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 224h/318H 32v/113V Pos: standing >
< T: Zyxx TP: sta TC: few wounds E: guard sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 224h/318H 32v/113V Pos: standing >
< T: Zyxx TP: sta TC: few wounds E: guard sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 224h/318H 32v/113V Pos: standing >
< T: Zyxx TP: sta TC: few wounds E: guard sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 224h/318H 32v/113V Pos: standing >
< T: Zyxx TP: sta TC: few wounds E: guard sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 224h/318H 32v/113V Pos: standing >
< T: Zyxx TP: sta TC: few wounds E: guard sta EP: excellent >
 
< 224h/318H 32v/113V Pos: standing >
< T: Zyxx TP: sta TC: few wounds E: guard sta EP: excellent >
 You attack a village guard. [0 Hits]
A halfling merchant enters from the north.

< 224h/318H 32v/113V Pos: standing >
< T: Zyxx TP: sta TC: few wounds E: guard sta EP: excellent >
 A halfling merchant leaves south.

< 224h/318H 32v/113V Pos: standing >
< T: Zyxx TP: sta TC: few wounds E: guard sta EP: excellent >
 A village guard attacks you. [0 Hits]

< 224h/318H 32v/113V Pos: standing >
< T: Zyxx TP: sta TC: few wounds E: guard sta EP: excellent >
 You start chanting...

< 224h/318H 32v/113V Pos: standing >
< T: Zyxx TP: sta TC: few wounds E: guard sta EP: excellent >
 
< 224h/318H 32v/113V Pos: standing >
< T: Zyxx TP: sta TC: few wounds E: guard sta EP: excellent >
 You complete your spell...
[Damage: 35 ] You drain a village guard of some of his energy.
A village guard is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Zyxx by 12.
You feel the bloodlust in your heart as you hear the death cry of a village guard.
You are not willing to summon pets from death blows.
Your enhanced strength drains away.

< 198h/234H 32v/113V Pos: standing >
You get a handful of coins from the corpse of a village guard.
There were: 3 silver coins, 3 copper coins. 

< 198h/234H 33v/113V Pos: standing >
You start chanting...

< 198h/234H 33v/113V Pos: standing >

< 198h/234H 34v/113V Pos: standing >
Casting: heal undead *

< 198h/234H 34v/113V Pos: standing >

< 198h/234H 35v/113V Pos: standing >
Casting: heal undead 

< 198h/234H 36v/113V Pos: standing >
You complete your spell...
You feel the powers of darkness strengthen you!

< 234h/234H 36v/113V Pos: standing >

<map>
Zone: Cloud Giant Kingdom.
Room: A Pleasant Village Path
</map>
A Pleasant Village Path
Obvious exits: -N -E# -S

< 234h/234H 36v/113V Pos: standing >

<map>
Zone: Cloud Giant Kingdom.
Room: A Pleasant Village Path
</map>

<map>
Zone: Cloud Giant Kingdom.
Room: A Pleasant Village Path
</map>
A Pleasant Village Path
Obvious exits: -N -S
A piglet plops around the barn here.
A village guard scans the horizon for signs of trouble.

< 234h/234H 35v/113V Pos: standing >

<map>
Zone: Cloud Giant Kingdom.
Room: A Pleasant Village Path
</map>

<map>
Zone: Cloud Giant Kingdom.
Room: A Pleasant Village Path
</map>
A Pleasant Village Path
Obvious exits: -N -E -W#
A piglet plops around the barn here.

< 234h/234H 35v/113V Pos: standing >
Alas, you cannot go that way. . . .

< 234h/234H 35v/113V Pos: standing >
Alas, you cannot go that way. . . .

< 234h/234H 35v/113V Pos: standing >
Alas, you cannot go that way. . . .

< 234h/234H 35v/113V Pos: standing >
A Pleasant Village Path
Obvious exits: -N -E -W#
A piglet plops around the barn here.

< 234h/234H 36v/113V Pos: standing >
Alas, you cannot go that way. . . .

< 234h/234H 36v/113V Pos: standing >
Alas, you cannot go that way. . . .

< 234h/234H 37v/113V Pos: standing >
Alas, you cannot go that way. . . .

< 234h/234H 37v/113V Pos: standing >
The door seems to be closed.

< 234h/234H 37v/113V Pos: standing >
Ok.

< 234h/234H 37v/113V Pos: standing >
Alas, you cannot go that way. . . .

< 234h/234H 38v/113V Pos: standing >
Alas, you cannot go that way. . . .

< 234h/234H 38v/113V Pos: standing >
Alas, you cannot go that way. . . .

< 234h/234H 38v/113V Pos: standing >
Alas, you cannot go that way. . . .

< 234h/234H 38v/113V Pos: standing >

<map>
Zone: Cloud Giant Kingdom.
Room: A Pleasant Village Path
</map>

<map>
Zone: Cloud Giant Kingdom.
Room: A Pleasant Village Path
</map>
A Pleasant Village Path
Obvious exits: -E# -S -W
A rooster hops about here.

< 234h/234H 38v/113V Pos: standing >
The door seems to be closed.

< 234h/234H 38v/113V Pos: standing >
Ok.

< 234h/234H 39v/113V Pos: standing >

<map>
Zone: Cloud Giant Kingdom.
Room: A Pleasant Village Path
</map>

<map>
Zone: Cloud Giant Kingdom.
Room: A Pleasant Village Path
</map>
A Pleasant Village Path
Obvious exits: -N -S
A chicken pecks at the seed on the floor around here.
A chicken pecks at the seed on the floor around here.
A village guard patrols the area for signs of trouble.

< 234h/234H 38v/113V Pos: standing >

<map>
Zone: Cloud Giant Kingdom.
Room: A Pleasant Village Path
</map>

<map>
Zone: Cloud Giant Kingdom.
Room: A Pleasant Village Path
</map>
A Pleasant Village Path
Obvious exits: -N -E# -W
A halfling merchant sells his wares here. (Casting) 

< 234h/234H 38v/113V Pos: standing >
Alas, you cannot go that way. . . .

< 234h/234H 38v/113V Pos: standing >
Alas, you cannot go that way. . . .

< 234h/234H 38v/113V Pos: standing >

<map>
Zone: Cloud Giant Kingdom.
Room: A Pleasant Village Path
</map>
A Pleasant Village Path
Obvious exits: -E -S -W#

< 234h/234H 38v/113V Pos: standing >

< 234h/234H 38v/113V Pos: standing >

<map>
Zone: Cloud Giant Kingdom.
Room: A Pleasant Village Path
</map>

<map>
Zone: Cloud Giant Kingdom.
Room: A Pleasant Village Path
</map>
A Pleasant Village Path
Obvious exits: -N -E -S -W#
A rooster hops about here.

< 234h/234H 37v/113V Pos: standing >

<map>
Zone: Cloud Giant Kingdom.
Room: Inside The Tall Wooden Gates
</map>
Inside The Tall Wooden Gates
Obvious exits: -N -S#

< 234h/234H 36v/113V Pos: standing >
The gates seems to be closed.

< 234h/234H 37v/113V Pos: standing >
The gates seems to be closed.

< 234h/234H 37v/113V Pos: standing >
The gates seems to be closed.

< 234h/234H 37v/113V Pos: standing >
The gates seems to be closed.

< 234h/234H 37v/113V Pos: standing >
Ok.

< 234h/234H 39v/113V Pos: standing >

<map>
Zone: Cloud Giant Kingdom.
Room: Outside Some Flimsy Wooden Gates
</map>

<map>
Zone: Cloud Giant Kingdom.
Room: Outside Some Flimsy Wooden Gates
</map>
Outside Some Flimsy Wooden Gates
Obvious exits: -N -S
A village guard scans the horizon for signs of trouble.
A village guard scans the horizon for signs of trouble.

< 234h/234H 38v/113V Pos: standing >

<map>
Zone: Cloud Giant Kingdom.
Room: A Rocky Trail
</map>
A Rocky Trail
Obvious exits: -N -S

< 234h/234H 36v/113V Pos: standing >
   ^^^.M^^^.    
  ^^^MMMMM^^^   
 ^..MM.MM.MM^^  
 ^MMM..^MM.M^^  
 .M..^^@^.M.MM  
 MM.^^..^..^.M  
 M.^^......^.M  
  ^^.......^.   
   ...^^..^^    
Rocky Hills at the Base of a Mountain
Obvious exits: -N -E -S -W

< 234h/234H 33v/113V Pos: standing >
   ^^MMMMM^^    
  ..MM.MM.MM^   
 ^MMM..^MM.M^^  
 .M..^^^^.M.MM  
 MM.^^.@^..^.M  
 M.^^......^.M  
 .^^.......^.M  
  ....^^..^^M   
   .......^.    
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W

< 234h/234H 32v/113V Pos: standing >
   .MM.MM.MM    
  MMM..^MM.M^   
 .M..^^^^.M.MM  
 MM.^^..^..^.M  
 M.^^..@...^.M  
 .^^.......^.M  
 .....^^..^^MM  
  ........^..   
   .......^.    
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W

< 234h/234H 30v/113V Pos: standing >
   MM..^MM.M    
  M..^^^^.M.M   
 MM.^^..^..^.M  
 M.^^......^.M  
 .^^...@...^.M  
 .....^^..^^MM  
 .........^..M  
  ........^.M   
   ^MM......    
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W

< 234h/234H 28v/113V Pos: standing >
   ..^^^^.M.    
  M.^^..^..^.   
 M.^^......^.M  
 .^^.......^.M  
 .....^@..^^MM  
 .........^..M  
 .........^.MM  
  .^MM......M   
   .    .M..    
Rocky Hills at the Base of a Mountain
Obvious exits: -N -E -S -W

< 234h/234H 26v/113V Pos: standing >
   .^^..^..^    
  .^^......^.   
 .^^.......^.M  
 .....^^..^^MM  
 ......@..^..M  
 .........^.MM  
 ..^MM......M.  
  ..    .M...   
        M..^    
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W

< 234h/234H 25v/113V Pos: standing >
   ^^......^    
  ^^.......^.   
 .....^^..^^MM  
 .........^..M  
 ......@..^.MM  
 ..^MM......M.  
 ...    .M....  
  .     M..^.   
         ...    
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W

< 234h/234H 23v/113V Pos: standing >
   ^.......^    
  ....^^..^^M   
 .........^..M  
 .........^.MM  
 ..^MM.@....M.  
 ...    .M....  
 ..     M..^..  
  .      ....   
          ..    
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W

< 234h/234H 21v/113V Pos: standing >
   ...^^..^^    
  ........^..   
 .........^.MM  
 ..^MM......M.  
 ...   @.M....  
 ..     M..^..  
 ..      .....  
          ...   
          ..    
Lake Wasephius
Obvious exits: -N -E -S -W

< 234h/234H 18v/113V Pos: standing >
   .......^.    
  ........^.M   
 ..^MM......M.  
 ...    .M....  
 ..    @M..^..  
 ..      .....  
 .        ....  
          ...   
           M    
Lake Wasephius
Obvious exits: -N -E -S -W

< 234h/234H 14v/113V Pos: standing >
   ........^    
  .........^.   
 ...^MM......M  
 ....    .M...  
 ...   @ M..^.  
 ...      ....  
 ..        ...  
           ..   
                
Lake Wasephius
Obvious exits: -N -E -S -W

< 234h/234H 9v/113V Pos: standing >
   .........    
  ..........^   
 ....^MM......  
 .....    .M..  
 ....  @  M..^  
 ....      ...  
 ...        ..  
  .         .   
                
Lake Wasephius
Obvious exits: -N -E -S -W

< 234h/234H 4v/113V Pos: standing >
   .........    
  ...........   
 .....^MM.....  
 ......    .M.  
 ..... @   M..  
 .....      ..  
 ....        .  
  ..            
   .            
Lake Wasephius
Obvious exits: -N -E -S -W

< 234h/234H 0v/113V Pos: standing >
You're too exhausted.

< 234h/234H 0v/113V Pos: standing >
You're too exhausted.

< 234h/234H 0v/113V Pos: standing >
You're too exhausted.

< 234h/234H 0v/113V Pos: standing >
You're too exhausted.

< 234h/234H 1v/113V Pos: standing >
   .........    
  ...........   
 .....^MM.....  
 ......    .M.  
 ..... @   M..  
 .....      ..  
 ....        .  
  ..            
   .            
You're too exhausted.

< 234h/234H 1v/113V Pos: standing >
   .........    
  ...........   
 .....^MM.....  
 ......    .M.  
 ..... @   M..  
 .....      ..  
 ....        .  
  ..            
   .            

< 234h/234H 1v/113V Pos: standing >
   .......M.    
  ...........   
 .....^MM.....  
 ......    .M.  
 ..... @   M..  
 .....      ..  
 ....        .  
  ..            
   .            

< 234h/234H 1v/113V Pos: standing >
   .........    
  .....M..M..   
 .....^.M.....  
 ......    .M.  
 ..... @   M..  
 .....      ..  
 ....        .  
  ..            
   .            

< 234h/234H 2v/113V Pos: standing >
   .........    
  .....M.....   
 .....^.M.M...  
 ......    .M.  
 ..... @   M..  
 .....      ..  
 ....        .  
  ..            
   .            

< 234h/234H 2v/113V Pos: standing >
   .........    
  .....M.....   
 .....^.M.....  
 ......   M.M.  
 ..... @   M..  
 .....      ..  
 ....        .  
  ..            
   .            

< 234h/234H 2v/113V Pos: standing >
   .........    
  .....M.....   
 .....^.M.....  
 ......    .M.  
 ..... @  MM..  
 .....      ..  
 ....        .  
  ..            
   .            

< 234h/234H 2v/113V Pos: standing >
   .........    
  .....M.....   
 .....^.M.....  
 ......    .M.  
 ..... @ M M..  
 .....      ..  
 ....        .  
  ..            
   .            

< 234h/234H 3v/113V Pos: standing >
   .........    
  .....M.....   
 .....^.M.....  
 ......    .M.  
 ..... @M  M..  
 .....      ..  
 ....        .  
  ..            
   .            

< 234h/234H 3v/113V Pos: standing >
A halfling merchant enters from the east.

< 234h/234H 3v/113V Pos: standing >
   .........    
  .....M.....   
 .....^.M.....  
 ......    .M.  
 ..... @   M..  
 .....      ..  
 ....        .  
  ..            
   .            

< 234h/234H 4v/113V Pos: standing >
A halfling merchant starts casting an offensive spell.

< 234h/234H 4v/113V Pos: standing >
A halfling merchant completes his spell...
A halfling merchant utters the word 'pawwzf'
A halfling merchant creates a hammer out of thin air that smashes into you!
OUCH!  That really did HURT!

< 135h/234H 8v/113V Pos: standing >
   .........    
  .....M.....   
 .....^.M.....  
 ......    .M.  
 ..... @    M.  
 .....      ..  
 ....        .  
  ..            
   .            
A halfling merchant starts casting an offensive spell.

< 135h/234H 9v/113V Pos: standing >
   .........    
  .....M.....   
 .....^.M.....  
 ......    .M.  
 ..... @    M.  
 .....      ..  
 ....        .  
  ..            
   .            

< 135h/234H 9v/113V Pos: standing >
You attempt to flee...
   .........    
  ....M.....^   
 ....^.M......  
 .....    .M..  
 .... M@   M.^  
 ....      ...  
 ...        ..  
  .         .   
                
Lake Wasephius
Obvious exits: -N -E -S -W
You flee eastward!

< 135h/234H 0v/113V Pos: standing >

< 135h/234H 0v/113V Pos: standing >
A halfling merchant enters from the west.

< 135h/234H 2v/113V Pos: standing >
   .........    
  ....M.....^   
 ....^.M......  
 .....    .M..  
 ....  @   M.^  
 ....      ...  
 ...        ..  
  .         .   
                

< 135h/234H 2v/113V Pos: standing >
   .........    
  ....M.....^   
 ....^.M......  
 .....    .M..  
 ....  @   M.^  
 ....      ...  
 ...        ..  
  .         .   
                
Lake Wasephius
Obvious exits: -N -E -S -W
A halfling merchant sells his wares here.

< 135h/234H 2v/113V Pos: standing >
A halfling merchant starts casting an offensive spell.

< 136h/234H 4v/113V Pos: standing >
   .........    
  ....M.....^   
 ....^.M......  
 .....    .M..  
 ....  @   ..^  
 ....      ...  
 ...        ..  
  .         .   
                

< 136h/234H 6v/113V Pos: standing >
A halfling merchant completes his spell...
A halfling merchant utters the word 'pawwzf'
A halfling merchant creates a hammer out of thin air that smashes into you!
YIKES!  Another hit like that, and you've had it!!

< 30h/234H 7v/113V Pos: standing >
   .........    
  ....M.....^   
 ....^.M......  
 .....    .M..  
 ....  @   ..^  
 ....      ...  
 ...        ..  
  .         .   
                
A halfling merchant starts casting an offensive spell.

< 30h/234H 8v/113V Pos: standing >
You do not see or have the killed.

< 31h/234H 9v/113V Pos: standing >

< 31h/234H 9v/113V Pos: standing >
A halfling merchant completes his spell...
A halfling merchant utters the word 'pawwzf'
A halfling merchant creates a hammer out of thin air that smashes into you!
Your beautiful marble tower shield was completely destroyed by the massive blow!