The death of [31 Shadowmage] Olm (Drow Elf)

in Rugged Hillside of the Northern Wilds

from the perspective of [56 Thief] Alfy The Empire (Halfling)

<worn as a badge>    a clump of glowing fuzz
<worn on head>       a crown of burning flames [poor]
<worn on eyes>       the eyes of the High Forest (glowing) [81%]
<worn in ear>        a lightning earring [poor]
<worn in ear>        an anti-matter earring
<worn on face>       mask of the flayed mind [superior] (invis)
<worn around neck>   a golden collar studded with sapphires of endurance
<worn around neck>   a necklace of dangling bones and relics of endurance (humming) [88%]
<worn on body>       a suit of wickedly-barbed devil hide (humming)
<worn about body>    a long, flowing cape of hellfire [superior] (glowing) [88%]
<worn on back>       a big big bag for a little person (illuminating)
<worn as quiver>     the ancient sheath of *-* Clan BloodLust *-* of endurance (glowing) [80%]
<worn about waist>   a vortex of air forming a sash bearing the soul of Alfy
<worn on belt buckle>an ankylosaur tail club [superior] (glowing)
<attached to belt>   a disguise kit
<attached to belt>   a metal flask marked "word of recall" (glowing)
<worn on arms>       the vambraces named "Ebb" of dexterity (glowing)
<worn around wrist>  a burnished couatl-hide bracer [86%]
<worn around wrist>  a bracelet of dracolich hide of dexterity (humming) [84%]
<worn on hands>      the sacred stone claws of Aan [superior]
<worn on finger>     the ring of the void [superior]
<worn on finger>     the signet ring of Frenbar
<primary weapon>     a darksteel rapier [superior] with a strange black stone (glowing)
<secondary weapon>   a gladius called 'Backstabber' (glowing)[237h 26m 12s]
<worn on legs>       the leggings of a MaDMaN of constitution
<worn on feet>       some spurred blood crystal boots

      MMMMMM****  
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A Dense Forest Enshrouded by a Dismal Fog
Obvious exits: -N -E -S -W

< 907h/907H 194v/208V Pos: standing >
The mountains are too treacherous to be scaled.  Find another way to pass them.

< 907h/907H 196v/208V Pos: standing >
          MMMM    
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  MMMM**@*......  
  M^^***.M.M....  
 M^...M..M......  
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   +.......M..    
A Dense Forest Enshrouded by a Dismal Fog
Obvious exits: -N -E -S -W

< 907h/907H 195v/208V Pos: standing >
         MMMMM    
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   .......M...    
A Dense Forest Enshrouded by a Dismal Fog
Obvious exits: -N -E -S -W

< 907h/907H 195v/208V Pos: standing >
          MMMM    
         MMMMM*   
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  MMMMM*@***....  
 MMMM****.......  
 M^^***.M.M.....  
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   ++++..+++++    
A Dense Forest Enshrouded by a Dismal Fog
Obvious exits: -N -E -S -W

< 907h/907H 194v/208V Pos: standing >
         MMMMM    
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 MMMMM**@**.....  
 MMM****........  
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   +++..++++++    
A Dense Forest Enshrouded by a Dismal Fog
Obvious exits: -N -E -S -W

< 907h/907H 194v/208V Pos: standing >
        MMMMM*    
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  MMMMMM*****...  
 MMMM***@*......  
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   ++..++++++.    
A Dense Forest Enshrouded by a Dismal Fog
Obvious exits: -N -E -S -W

< 907h/907H 193v/208V Pos: standing >
       MMMMM**    
      MMMMM****   
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 MMMMMM*****....  
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   +..++++++..    
A Dense Forest Enshrouded by a Dismal Fog
Obvious exits: -N -E -S -W

< 907h/907H 193v/208V Pos: standing >
        MM^MM*    
       MMMMM***   
      MMMMM****.  
  MMMMMMMM***.M.  
 MMMMMM*@***....  
 MMM*****.......  
 M****.........^  
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   ..M........    
A Dense Forest Enshrouded by a Dismal Fog
Obvious exits: -N -E -S -W

< 907h/907H 192v/208V Pos: standing >
       MM^MM**    
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 MMMMMMMM***.M..  
 MMMMM**@**.....  
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A Dense Forest Enshrouded by a Dismal Fog
Obvious exits: -N -E -S -W

< 907h/907H 191v/208V Pos: standing >
      MM^MM***    
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 MMMM***@*.....^  
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   M..........    
A Dense Forest Enshrouded by a Dismal Fog
Obvious exits: -N -E -S -W

< 907h/907H 191v/208V Pos: standing >
      MMMMMMM*    
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 MMMMMMM@**.M...  
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A Dense Forest Enshrouded by a Dismal Fog
Obvious exits: -N -E -S -W

< 907h/907H 190v/208V Pos: standing >
     MMMMMMM**    
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 MMMMMM*@*.M...^  
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   .M........*    
A Dense Forest Enshrouded by a Dismal Fog
Obvious exits: -N -E -S -W

< 907h/907H 190v/208V Pos: standing >
      MM MMM**    
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A Dense Forest Enshrouded by a Dismal Fog
Obvious exits: -N -E -S -W

< 907h/907H 189v/208V Pos: standing >
     MM MMM***    
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A Dense Forest Enshrouded by a Dismal Fog
Obvious exits: -N -E -S -W

< 907h/907H 189v/208V Pos: standing >
     M   MMMM*    
     MM MMM****   
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  M*****......*   
   **........^    
A Dense Forest Enshrouded by a Dismal Fog
Obvious exits: -N -E -S -W

< 907h/907H 188v/208V Pos: standing >
     M   MMMM*    
     MM MMM****   
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  M*****......*   
   **........^    
    M   MMMM**    
    MM MMM*****   
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   MM^MM****^.^^  
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  *****........   
   *.........*    
A Dense Forest Enshrouded by a Dismal Fog
Obvious exits: -N -E -S -W

< 907h/907H 188v/208V Pos: standing >
   M   MMMM***    
   MM MMM*****^   
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  MM^MM****^.^^+  
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   ..........*    
A Dense Forest Enshrouded by a Dismal Fog
Obvious exits: -N -E -S -W

< 907h/907H 189v/208V Pos: standing >
   M   MMMM***    
   MM MMM*****^   
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      MMMM****    
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 MMMMMMM***^*P^^  
 MM^MM****^.^^+.  
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A Dense Forest Enshrouded by a Dismal Fog
Obvious exits: -N -E -S -W

< 907h/907H 193v/208V Pos: standing >
        MMMM^^    
  M   MMMM*****   
  MM MMM*****^^^  
 MMMMMMM***^*P^^  
 MM^MM**@*^.^^+.  
 MMMM****.^...+.  
 MMM****......+.  
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   **.........    
A Dense Forest Enshrouded by a Dismal Fog
Obvious exits: -N -E -S -W

< 907h/907H 192v/208V Pos: standing >
          MMM^    
  M     MMMM^^*   
  M   MMMM******  
  MM MMM*****^^^  
 MMMMMMM@**^*P^^  
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   ***.M......    
A Dense Forest Enshrouded by a Dismal Fog
Obvious exits: -N -E -S -W

< 907h/907H 192v/208V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 907h/907H 193v/208V Pos: standing >
You quickly scan the area.
A wandering hill giant who is in the distance to your east.
A Drow Elf who is in the distance to your east.
The grinning bobcat who is close by to your west.

< 907h/907H 194v/208V Pos: standing >
You quickly scan the area.
A wandering hill giant who is in the distance to your east.
A Drow Elf who is in the distance to your east.
The grinning bobcat who is close by to your west.

< 907h/907H 196v/208V Pos: standing >
          MMM^    
  M     MMMM^^*   
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   ***.M......    
Epic Zones -----------------------------------------

   Heaven                                        (neutral)       
   The Twisting Tunnels of the Durian Underdark  (neutral)       
   Arcorar - the Great King Forest               (neutral)       
   Court of the Muse                             (very good)     
   The Chasm of the Misty Vale                   (neutral)       
   The Battlefield                               (slightly good) 
   The Swamp Laboratory of Khul'Lor              (extremely evil)
   Clan Stoutdorf Settlement                     (neutral)       
  *Kobold Settlement                             (slightly evil) 
   The High Moor Forest                          (slightly good) 
   The Stone Tomb of Kelek                       (slightly evil) 
   Orrak                                         (evil)          
   Pits of Cerberus                              (neutral)       
   Myrloch Vale                                  (evil)          
   Pharr Valley Swamp                            (neutral)       
   Village of Werrun                             (neutral)       
   Nizari                                        (slightly good) 
   The Dark Stone Tower of the Northern Realms   (neutral)       
  *Tower of High Sorcery                         (extremely good)
   Bloodstone Keep                               (slightly evil) 
   The Temple of the Sun                         (neutral)       
   The Elemental Groves                          (neutral)       
   Temple of Flames                              (neutral)       
   Drustl's Yerdonia Enslaved                    (evil)          
   The Obsidian Citadel                          (slightly evil) 
   The Ruins of Undermountain                    (neutral)       
   The Mountain of the Banished                  (neutral)       
   Nakral's Crypt                                (neutral)       
   The Outcasts Tower                            (very good)     
   Fort Boyard                                   (neutral)       
   Crystalspyre Mountains                        (slightly evil) 
   The Prisons of Carthapia                      (neutral)       
   Faerie Realm                                  (slightly good) 
   The Ruins of Tharnadia's Old Quarter          (neutral)       
   The Fields Between                            (neutral)       
   The Githyanki Fortress                        (very evil)     
   Labyrinth of No Return                        (very evil)     
   The Desert City of Venan'Trut                 (neutral)       
   Rogue Plains                                  (slightly good) 
  *City of Torrhan                               (good)          
   The Lair of the Swamp Troll King              (neutral)       
   Zalkapfaan, City of the Headless Horde        (good)          
   New Cave city                                 (neutral)       
   Ice Tower                                     (neutral)       
   Desolate Under Fire                           (neutral)       
   The Citadel                                   (slightly evil) 
   The Twin Keeps of Devastated Tharnadia        (neutral)       
   IceCrag Castle                                (neutral)       
   Prison of Fort Boyard                         (neutral)       
   The Ancient Halls of Ironstar                 (neutral)       
   The Jade Empire                               (neutral)       
   Mazzolin                                      (neutral)       
   Forest of Mir                                 (slightly good) 
   Quintaragon Castle                            (good)          
  *The Sky City of Ultarium                      (evil)          
   Lair of the Gibberling King                   (slightly evil) 
  *Plane of Air                                  (slightly good) 
   The Kingdom of Torg                           (neutral)       
   Tribal Oasis                                  (slightly evil) 
   The Para-Elemental Plane of Smoke             (neutral)       
   Plane of Water                                (neutral)       
  *Shadamehr Keep                                (slightly good) 
   The Temple to Skrentherlog                    (neutral)       
   Alatorin - the Forge City                     (neutral)       
   The Trakkia Mountains                         (neutral)       
   The Ethereal Plane                            (neutral)       
   The Caverns of Armageddon                     (good)          
   The Forest City of Aravne                     (neutral)       
   Plane of Fire                                 (neutral)       
   Ruined Temple of Tezcatlipoca                 (slightly good) 
   The Astral Plane                              (neutral)       
   Jotunheim                                     (good)          
   The Transparent Tower                         (neutral)       
   Krethik Keep                                  (neutral)       
   Temple of the Earth                           (neutral)       
   Sea Kingdom                                   (good)          
  *Plane of Earth                                (slightly evil) 
   Sevenoaks                                     (slightly good) 
   The Keep of Evil                              (neutral)       
   The Forgotten Mansion                         (neutral)       
  *Domain of Lost Souls                          (neutral)       
   The Hall of Knighthood                        (neutral)       
   The Depths of Duris                           (neutral)       
   Arachdrathos Guilds                           (neutral)       
   Valley of the Snow Ogres                      (slightly good) 
   The Great Shaboath                            (slightly evil) 
   The Tempest Court                             (neutral)       
   Pit of Dragons                                (good)          
   Ny'Neth                                       (neutral)       
   Lost Temple of Tikitzopl                      (slightly good) 
   The Scorched Valley                           (slightly evil) 
   The Realm of Barovia                          (neutral)       
   The Royal Mausoleum of Castle IceCrag         (neutral)       
   Plane of Fire, Brass                          (good)          
   Githzerai Stronghold                          (neutral)       
   Ceothia                                       (slightly good) 
   Tiamat                                        (pure good)     
   The Fortress of Dreams                        (neutral)       
   Bahamut's Palace                              (good)          
   Dragonnia                                     (very good)     
   The Charcoal Palace                           (neutral)       
   Vecna's Tomb                                  (neutral)       
   Ny'Neth's Stronghold                          (neutral)       
   Apocalypse Castle                             (neutral)       
   The Realm of Barovia Continued                (slightly good) 
   The Hall of the Ancients                      (pure good)     
   The Bronze Citadel                            (neutral)       
   Ny'Neth's Stronghold Continued                (slightly evil) 
   Negative Material Plane                       (good)          
   Celestial Plane                               (neutral)       
   The 222nd Layer of the Abyss                  (very good)     
   Castle Ravenloft                              (good)          

* = already completed this boot.

< 907h/907H 197v/208V Pos: standing >
          MMM^    
  M     MMMM^^*   
  M   MMMM******  
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 MMMMMMM@**^*P^^  
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  MM****......+   
   ***..M.....    

< 907h/907H 199v/208V Pos: standing >
          MMM^    
  M     MMMM^^*   
  M   MMMM******  
  MM MMM*****^^^  
 MMMMMMM@**^*P^^  
 MM^MM****^.^^+.  
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   ***..M.....    

< 907h/907H 206v/208V Pos: standing >
         MMM^^    
       MMMM^^*^   
 M   MMMM*******  
 MM MMM*****^^^*  
 MMMMMM*@*^*P^^^  
 M^MM****^.^^...  
 MMM****.^......  
  M****........   
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A Dense Forest Enshrouded by a Dismal Fog
Obvious exits: -N -E -S -W

< 907h/907H 206v/208V Pos: standing >
        MMM^^^    
      MMMM^^*^M   
    MMMM*******M  
 M MMM*****^^^*^  
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  ****.........   
   *..M.......    
A Dense Forest Enshrouded by a Dismal Fog
Obvious exits: -N -E -S -W

< 907h/907H 204v/208V Pos: standing >
       MMM^^^M    
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  MMM*****^^^*^M  
 MMM****@*P^.^**  
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  ***..........   
   ..M........    
Rugged Hillside of the Northern Wilds
Obvious exits: -N -E -S -W

< 907h/907H 202v/208V Pos: standing >
       MMM^^^M    
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  MMM*****^^^*^M  
 MMM****@*P^.^**  
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  ***..........   
   ..M.M......    
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 907h/907H 203v/208V Pos: standing >
You quickly scan the area.
A Drow Elf who is not far off to your east.
A deadly nightmare who is almost out of sight to your south.

< 907h/907H 204v/208V Pos: standing >
       MMM^^^M    
     MMMM^^*^MM   
   MMMM*******MM  
  MMM*****^^^*^M  
 MMM****@*P^.^**  
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  ***..........   
   ..M.M......    
      MMM^^^MM    
    MMMM^^*^MMM   
  MMMM*******MMM  
 MMM*****^^^*^MM  
 MMM***^@P^.^**M  
 M****^.^^...***  
 ****.^......^**  
  **..........*   
   .M.M.......    
A Dense Forest Enshrouded by a Dismal Fog
Obvious exits: -N -E -S -W

< 907h/907H 205v/208V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 907h/907H 207v/208V Pos: standing >
You quickly scan the area.
A wandering hill giant who is close by to your east.
A Drow Elf who is close by to your east.
The grinning bobcat who is in the distance to your west.

< 907h/907H 208v/208V Pos: standing >
      MMM^^^MM    
    MMMM^^*^MMM   
  MMMM*******MMM  
 MMM*****^^^*^MM  
 MMM***^@P^.^**M  
 M****^.^^...***  
 ****.^......^**  
  **..M.......*   
   .M.........    
     MMM^^^MMM    
   MMMM^^*^MMMM   
 MMMM*******MMMS  
 MM*****^^^*^MMM  
 M****^*@^.^**MM  
 ****^.^^...***M  
 ***.^......^***  
  *..M.......**   
   M..........    
Rugged Hillside of the Northern Wilds
Obvious exits: -N -E -S -W
A wandering hill giant stands, floating here, fighting a Drow Elf.
A Drow Elf (medium) stands in mid-air here (Newbie), fighting a wandering hill giant. (Non-Fraggable)(Red Aura)

< 907h/907H 206v/208V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 907h/907H 206v/208V Pos: standing >
You quickly scan the area.
The grinning bobcat who is almost out of sight to your west.

< 907h/907H 206v/208V Pos: standing >
You think you noticed an opening in your victim defenses...

< 907h/907H 206v/208V Pos: standing >
You snap into visibility.
[Damage: 75 ] -=[A Drow Elf makes a strange sound as you place a darksteel rapier [superior] with a strange black stone in his back.]=-

< 907h/907H 206v/208V Pos: standing >
< T: hill TP: sta TC:few scratches E: A Drow Elf sta EP: pretty hurt >
      MMM^^^MMM    
   MMMM^^*^MMMM   
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 M****^*@^.^**MM  
 ****^.^^...***M  
 ***.M......^***  
  *..........**   
   M..........    

< 907h/907H 207v/208V Pos: standing >
< T: hill TP: sta TC:few scratches E: A Drow Elf sta EP: pretty hurt >
 A Drow Elf misses a wandering hill giant.
     MMM^^^MMM    
   MMMM^^*^MMMM   
 MMMM*******MMMS  
 MM*****^^^*^MMM  
 M****^*@^.^**MM  
 ****M.^^...***M  
 ***.^......^***  
  *..........**   
   M..........    
You snap into visibility.
You do a fancy maneuver, tripping a Drow Elf.

< 907h/907H 207v/208V Pos: standing >
< T: hill TP: sta TC:few scratches E: A Drow Elf sit EP: pretty hurt >
 Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
[Damage: 21 ] -=[Your slash enshrouds a Drow Elf in a mist of blood.]=-
[Damage: 25 ] -=[Your pierce causes a Drow Elf to grimace in pain.]=-
[Damage: 24 ] -=[Your powerful slash grievously wounds a Drow Elf.]=-
A Drow Elf is stunned!
You score a CRITICAL HIT!!!!!
[Damage: 11 ] -=[Your pierce hits a Drow Elf.]=-
A Drow Elf's ring of shimmering faerie fire [poor] was completely destroyed by the massive blow!
A Drow Elf's silvery ring with engraved sigils was completely destroyed by the massive blow!
A Drow Elf is dead! R.I.P.
You receive your share of experience.