<worn as a badge> a clump of glowing fuzz
<worn on head> a crown of burning flames [poor]
<worn on eyes> the eyes of the High Forest (glowing) [81%]
<worn in ear> a lightning earring [poor]
<worn in ear> an anti-matter earring
<worn on face> mask of the flayed mind [superior] (invis)
<worn around neck> a golden collar studded with sapphires of endurance
<worn around neck> a necklace of dangling bones and relics of endurance (humming) [88%]
<worn on body> a suit of wickedly-barbed devil hide (humming)
<worn about body> a long, flowing cape of hellfire [superior] (glowing) [88%]
<worn on back> a big big bag for a little person (illuminating)
<worn as quiver> the ancient sheath of *-* Clan BloodLust *-* of endurance (glowing) [80%]
<worn about waist> a vortex of air forming a sash bearing the soul of Alfy
<worn on belt buckle>an ankylosaur tail club [superior] (glowing)
<attached to belt> a disguise kit
<attached to belt> a metal flask marked "word of recall" (glowing)
<worn on arms> the vambraces named "Ebb" of dexterity (glowing)
<worn around wrist> a burnished couatl-hide bracer [86%]
<worn around wrist> a bracelet of dracolich hide of dexterity (humming) [84%]
<worn on hands> the sacred stone claws of Aan [superior]
<worn on finger> the ring of the void [superior]
<worn on finger> the signet ring of Frenbar
<primary weapon> a darksteel rapier [superior] with a strange black stone (glowing)
<secondary weapon> a gladius called 'Backstabber' (glowing)[193h 27m 34s]
<worn on legs> the leggings of a MaDMaN of constitution
<worn on feet> some spurred blood crystal boots
MMMMM^^.M^M
MMMMM^^*^...*
MMMMM^^^***..**
MMM^^^*********
^^^^.^^@^^****M
^^.^^*.......**
.^^*...^M******
.*M.*^MM^****
**.*MM^^***
A Thick Forest of Tanglewood
Obvious exits: -N -E -S -W
< 929h/929H 204v/208V Pos: standing >
MMMM^^*^...
MMMM^^^***..*
MMM^^^*********
^^^^.^^*^^****M
^^.^^*.@.....**
.^^*...^M******
..*M.*^MM^*****
***.*MM^^****
...*^M^^***
A Thick Forest of Tanglewood
Obvious exits: -N -E -W
< 929h/929H 204v/208V Pos: standing >
Alas, you cannot go that way. . . .
< 929h/929H 206v/208V Pos: standing >
MMMMM^^*^..
MMMMM^^^***..
MMMM^^^********
M^^^^.^^*^^****
^^^.^^*@.....**
^.^^*...^M*****
^..*M.*^MM^****
****.*MM^^***
....*^M^^**
A Thick Forest of Tanglewood
Obvious exits: -N -E -S -W
There are some tracks heading south.
< 929h/929H 206v/208V Pos: standing >
MMMMM^^*^..
MMMMM^^^***..
MMMM^^^********
MM^^^^.^^*^^*****
^^^^.^^***.******
^^.^^*..@^M******
^^..**.*^MM^*****
******.*MM^^****.
......*^M^^***.
*******^^***.
*******^**.
Vast Grasslands Within the DarkPeak Valley
Obvious exits: -N -E -S -W
There are some tracks heading east.
< 929h/929H 204v/208V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 929h/929H 204v/208V Pos: standing >
You quickly scan the area.
An experienced orc raider who is not far off to your south.
< 929h/929H 206v/208V Pos: standing >
<map>
Zone: The Kingdom of Torg.
Room: A Thin Trail Winding Up the Mountain
</map>
A Thin Trail Winding Up the Mountain
Obvious exits: -N -W
< 929h/929H 206v/208V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 929h/929H 206v/208V Pos: standing >
You quickly scan the area.
A deer who is close by to your north.
< 929h/929H 206v/208V Pos: standing >
<map>
Zone: The Kingdom of Torg.
Room: A Thin Trail Winding To The West
</map>
<map>
Zone: The Kingdom of Torg.
Room: A Thin Trail Winding To The West
</map>
A Thin Trail Winding To The West
Obvious exits: -S -W
A deer stands here looking skittish at every sound.
< 929h/929H 204v/208V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 929h/929H 204v/208V Pos: standing >
You quickly scan the area.
A veteran hobgoblin guard who is close by to your west.
< 929h/929H 206v/208V Pos: standing >
<map>
Zone: The Kingdom of Torg.
Room: Winding Further Around the Mountain
</map>
<map>
Zone: The Kingdom of Torg.
Room: Winding Further Around the Mountain
</map>
Winding Further Around the Mountain
Obvious exits: -N -E
A veteran hobgoblin guard stands here eyeing the populace for trouble.(Red Aura)
< 929h/929H 206v/208V Pos: standing >
<map>
Zone: The Kingdom of Torg.
Room: The Trail Straightens
</map>
<map>
Zone: The Kingdom of Torg.
Room: The Trail Straightens
</map>
The Trail Straightens
Obvious exits: -N -S
A deer stands here looking skittish at every sound.
There are Drow Elf tracks going north.
There are Drow Elf tracks going north.
< 929h/929H 204v/208V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 929h/929H 204v/208V Pos: standing >
You quickly scan the area.
A deer who is close by to your north.
A deer who is not far off to your north.
A deer who is a brief walk away to your north.
A deer who is a brief walk away to your north.
A veteran hobgoblin guard who is close by to your south.
< 929h/929H 206v/208V Pos: standing >
<map>
Zone: The Kingdom of Torg.
Room: A Split In The Trail
</map>
<map>
Zone: The Kingdom of Torg.
Room: A Split In The Trail
</map>
A Split In The Trail
Obvious exits: -N -E -S
A deer stands here looking skittish at every sound.
< 929h/929H 206v/208V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 929h/929H 206v/208V Pos: standing >
You quickly scan the area.
A deer who is close by to your north.
A deer who is not far off to your north.
A deer who is not far off to your north.
A deer who is close by to your south.
A veteran hobgoblin guard who is not far off to your south.
< 929h/929H 206v/208V Pos: standing >
<map>
Zone: The Kingdom of Torg.
Room: The Path Comes To A Halt AT Pile Of Rocks
</map>
The Path Comes To A Halt AT Pile Of Rocks
Obvious exits: -W -D#
< 929h/929H 204v/208V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 929h/929H 204v/208V Pos: standing >
You quickly scan the area.
A deer who is close by to your west.
< 929h/929H 206v/208V Pos: standing >
<map>
Zone: The Kingdom of Torg.
Room: A Split In The Trail
</map>
<map>
Zone: The Kingdom of Torg.
Room: A Split In The Trail
</map>
A Split In The Trail
Obvious exits: -N -E -S
A deer stands here looking skittish at every sound.
A deer stands here looking skittish at every sound.
< 929h/929H 206v/208V Pos: standing >
<map>
Zone: The Kingdom of Torg.
Room: A Thin Trail Winding Up the Mountain
</map>
A Thin Trail Winding Up the Mountain
Obvious exits: -N -S
There are some tracks heading north.
< 929h/929H 204v/208V Pos: standing >
<map>
Zone: The Kingdom of Torg.
Room: Before An Enourmous Cave
</map>
<map>
Zone: The Kingdom of Torg.
Room: Before An Enourmous Cave
</map>
Before An Enourmous Cave
Obvious exits: -E -S
A deer stands here looking skittish at every sound.
A deer stands here looking skittish at every sound.
There are some tracks heading east.
< 929h/929H 202v/208V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 929h/929H 204v/208V Pos: standing >
You quickly scan the area.
A deer who is not far off to your south.
A deer who is not far off to your south.
A deer who is a brief walk away to your south.
< 929h/929H 206v/208V Pos: standing >
Alas, you cannot go that way. . . .
< 929h/929H 208v/208V Pos: standing >
Alas, you cannot go that way. . . .
< 929h/929H 208v/208V Pos: standing >
<map>
Zone: The Kingdom of Torg.
Room: An Enourmous Cave Leads Into The Depths
</map>
An Enourmous Cave Leads Into The Depths
Obvious exits: -W -D
< 929h/929H 206v/208V Pos: standing >
Alas, you cannot go that way. . . .
< 929h/929H 206v/208V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 929h/929H 206v/208V Pos: standing >
You quickly scan the area.
A deer who is close by to your west.
A deer who is close by to your west.
< 929h/929H 206v/208V Pos: standing >
Strike at whom?
< 929h/929H 206v/208V Pos: standing >
Backstab who?
< 929h/929H 206v/208V Pos: standing >
Trip who?
< 929h/929H 206v/208V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 929h/929H 206v/208V Pos: standing >
You quickly scan the area.
A deer who is close by to your west.
A deer who is close by to your west.
< 929h/929H 206v/208V Pos: standing >
<map>
Zone: The Kingdom of Torg.
Room: A Slowly Slanting Wide Cave Leads Further Down
</map>
<map>
Zone: The Kingdom of Torg.
Room: A Slowly Slanting Wide Cave Leads Further Down
</map>
A Slowly Slanting Wide Cave Leads Further Down
Obvious exits: -U -D
You sense a lifeform nearby.
< 929h/929H 204v/208V Pos: standing >
<map>
Zone: The Kingdom of Torg.
Room: A Leveling Out With A Side Tunnel
</map>
A Leveling Out With A Side Tunnel
Obvious exits: -N -S -U
< 929h/929H 202v/208V Pos: standing >
Alas, you cannot go that way. . . .
< 929h/929H 204v/208V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 929h/929H 206v/208V Pos: standing >
You quickly scan the area.
A goblin miner who is a brief walk away to your south.
< 929h/929H 208v/208V Pos: standing >
Alas, you cannot go that way. . . .
< 929h/929H 208v/208V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 929h/929H 208v/208V Pos: standing >
You quickly scan the area.
A goblin miner who is a brief walk away to your south.
< 929h/929H 208v/208V Pos: standing >
<map>
Zone: The Kingdom of Torg.
Room: The Large Path Curves Around To The East
</map>
The Large Path Curves Around To The East
Obvious exits: -E -S -W
< 929h/929H 206v/208V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 929h/929H 206v/208V Pos: standing >
You quickly scan the area.
A hobgoblin guard who is not far off to your east.
A hobgoblin guard who is not far off to your east.
A nightmare who is not far off to your east.
The rough rakshasa commander who is not far off to your east.
A goblin miner who is rather far off to your south.
A veteran ogre guard who is close by to your west.
< 929h/929H 206v/208V Pos: standing >
<map>
Zone: The Kingdom of Torg.
Room: Nearing A Large Pair Of Gates Inset In The Rock
</map>
Nearing A Large Pair Of Gates Inset In The Rock
Obvious exits: -E -W
< 929h/929H 204v/208V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 929h/929H 204v/208V Pos: standing >
You quickly scan the area.
A hobgoblin guard who is close by to your east.
A hobgoblin guard who is close by to your east.
A nightmare who is close by to your east.
The rough rakshasa commander who is close by to your east.
A veteran ogre guard who is not far off to your west.
< 929h/929H 206v/208V Pos: standing >
<map>
Zone: The Kingdom of Torg.
Room: At The Gates Set In The Rock
</map>
<map>
Zone: The Kingdom of Torg.
Room: At The Gates Set In The Rock
</map>
At The Gates Set In The Rock
Obvious exits: -E# -W
A hobgoblin is guarding the gates idly.(Red Aura)
A hobgoblin is guarding the gates idly.(Red Aura)
The rough rakshasa commander, floating sits atop a nightmare.(Red Aura)
< 929h/929H 206v/208V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 929h/929H 206v/208V Pos: standing >
You quickly scan the area.
A veteran ogre guard who is a brief walk away to your west.
< 929h/929H 206v/208V Pos: standing >
<map>
Zone: The Kingdom of Torg.
Room: Nearing A Large Pair Of Gates Inset In The Rock
</map>
Nearing A Large Pair Of Gates Inset In The Rock
Obvious exits: -E -W
< 929h/929H 204v/208V Pos: standing >
Alas, you cannot go that way. . . .
< 929h/929H 204v/208V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 929h/929H 206v/208V Pos: standing >
You quickly scan the area.
A hobgoblin guard who is close by to your east.
A hobgoblin guard who is close by to your east.
A nightmare who is close by to your east.
The rough rakshasa commander who is close by to your east.
A veteran ogre guard who is not far off to your west.
< 929h/929H 208v/208V Pos: standing >
Alas, you cannot go that way. . . .
< 929h/929H 208v/208V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 929h/929H 208v/208V Pos: standing >
You quickly scan the area.
A hobgoblin guard who is close by to your east.
A hobgoblin guard who is close by to your east.
A nightmare who is close by to your east.
The rough rakshasa commander who is close by to your east.
A veteran ogre guard who is not far off to your west.
< 929h/929H 208v/208V Pos: standing >
<map>
Zone: The Kingdom of Torg.
Room: The Large Path Curves Around To The East
</map>
The Large Path Curves Around To The East
Obvious exits: -E -S -W
< 929h/929H 206v/208V Pos: standing >
<map>
Zone: The Kingdom of Torg.
Room: A Leveling Out With A Side Tunnel
</map>
A Leveling Out With A Side Tunnel
Obvious exits: -N -S -U
< 929h/929H 204v/208V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 929h/929H 204v/208V Pos: standing >
You quickly scan the area.
A goblin miner who is not far off to your south.
< 929h/929H 206v/208V Pos: standing >
<map>
Zone: The Kingdom of Torg.
Room: A Smaller Tunnel Going North and South
</map>
A Smaller Tunnel Going North and South
Obvious exits: -N -S
< 929h/929H 206v/208V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 929h/929H 206v/208V Pos: standing >
You quickly scan the area.
A goblin miner who is close by to your south.
< 929h/929H 206v/208V Pos: standing >
<map>
Zone: The Kingdom of Torg.
Room: Narrow Tunnel Amongst The Obsidian
</map>
<map>
Zone: The Kingdom of Torg.
Room: Narrow Tunnel Amongst The Obsidian
</map>
Narrow Tunnel Amongst The Obsidian
Obvious exits: -N -S
A goblin miner stands here confused at your presence.(Red Aura)
< 929h/929H 204v/208V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 929h/929H 204v/208V Pos: standing >
You quickly scan the area.
You see nothing.
< 929h/929H 206v/208V Pos: standing >
<map>
Zone: The Kingdom of Torg.
Room: Bottom Of The Shaft
</map>
Bottom Of The Shaft
Obvious exits: -N -E -U
< 929h/929H 206v/208V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 929h/929H 206v/208V Pos: standing >
You quickly scan the area.
A goblin miner who is close by to your north.
A veteran ogre guard who is close by to your east.
A hobgoblin guard who is close by to your east.
< 929h/929H 206v/208V Pos: standing >
<map>
Zone: The Kingdom of Torg.
Room: A Guard Post In Front Of The Mines
</map>
<map>
Zone: The Kingdom of Torg.
Room: A Guard Post In Front Of The Mines
</map>
A Guard Post In Front Of The Mines
Obvious exits: -E# -W
This ogre guard looks sleepily about hoping for some excitement.
A hobgoblin stands growling at everything and everyone.(Red Aura)
< 929h/929H 204v/208V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 929h/929H 204v/208V Pos: standing >
You quickly scan the area.
You see nothing.
< 929h/929H 206v/208V Pos: standing >
<map>
Zone: The Kingdom of Torg.
Room: Bottom Of The Shaft
</map>
Bottom Of The Shaft
Obvious exits: -N -E -U
< 929h/929H 206v/208V Pos: standing >
<map>
Zone: The Kingdom of Torg.
Room: Narrow Tunnel Amongst The Obsidian
</map>
<map>
Zone: The Kingdom of Torg.
Room: Narrow Tunnel Amongst The Obsidian
</map>
Narrow Tunnel Amongst The Obsidian
Obvious exits: -N -S
A goblin miner stands here confused at your presence.(Red Aura)
< 929h/929H 204v/208V Pos: standing >
<map>
Zone: The Kingdom of Torg.
Room: A Smaller Tunnel Going North and South
</map>
A Smaller Tunnel Going North and South
Obvious exits: -N -S
< 929h/929H 202v/208V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 929h/929H 204v/208V Pos: standing >
You quickly scan the area.
A goblin miner who is close by to your south.
< 929h/929H 206v/208V Pos: standing >
<map>
Zone: The Kingdom of Torg.
Room: A Leveling Out With A Side Tunnel
</map>
A Leveling Out With A Side Tunnel
Obvious exits: -N -S -U
< 929h/929H 206v/208V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 929h/929H 206v/208V Pos: standing >
You quickly scan the area.
A goblin miner who is not far off to your south.
< 929h/929H 206v/208V Pos: standing >
Looks like an exit.
You extend your sights upward.
A Slowly Slanting Wide Cave Leads Further Down
Obvious exits: -U -D
You sense a lifeform nearby.
< 929h/929H 206v/208V Pos: standing >
Looks like an exit.
You extend your sights upward.
A Slowly Slanting Wide Cave Leads Further Down
Obvious exits: -U -D
You sense a lifeform nearby.
< 929h/929H 206v/208V Pos: standing >
<map>
Zone: The Kingdom of Torg.
Room: A Slowly Slanting Wide Cave Leads Further Down
</map>
<map>
Zone: The Kingdom of Torg.
Room: A Slowly Slanting Wide Cave Leads Further Down
</map>
A Slowly Slanting Wide Cave Leads Further Down
Obvious exits: -U -D
You sense a lifeform nearby.
< 929h/929H 204v/208V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 929h/929H 204v/208V Pos: standing >
You quickly scan the area.
You see nothing.
< 929h/929H 206v/208V Pos: standing >
You find a Drow Elf lurking here!
< 929h/929H 208v/208V Pos: standing >
You think you noticed an opening in your victim defenses...
< 929h/929H 208v/208V Pos: standing >
You attempt to stab someone in the back, but their shadow shield quickly absorbs the impact before fading away!
You snap into visibility.
A Drow Elf snaps into visibility.
[Damage: 1 ] -=[A Drow Elf makes a strange sound as you place a darksteel rapier [superior] with a strange black stone in his back.]=-
Your darksteel rapier [superior] with a strange black stone murmurs some strange incantations...
[Damage: 101 ] -=[Your concussion blast rips into a Drow Elf, shattering his soul!]=-
< 929h/929H 208v/208V Pos: standing >
< T: Alfy TP: sta TC:excellent E: A Drow Elf sta EP: few wounds >
A faint hum can be heard from a gladius called 'Backstabber' you are carrying.
< 929h/929H 208v/208V Pos: standing >
< T: Alfy TP: sta TC:excellent E: A Drow Elf sta EP: few wounds >
You snap into visibility.
You do a fancy maneuver, tripping a Drow Elf.
< 929h/929H 208v/208V Pos: standing >
< T: Alfy TP: sta TC:excellent E: A Drow Elf sit EP: few wounds >
You play with a Drow Elf before lunging into an offensive routine!
You snap into visibility.
[Damage: 20 ] -=[Your impressive slash strikes a Drow Elf.]=-
The globe around your body flares as it bears the brunt of a Drow Elf's assault!
You snap into visibility.
[Damage: 19 ] -=[Your slash strikes a Drow Elf.]=-
The globe around your body flares as it bears the brunt of a Drow Elf's assault!
You snap into visibility.
< 929h/929H 208v/208V Pos: standing >
< T: Alfy TP: sta TC:excellent E: A Drow Elf sit EP: few wounds >
Your improved dexterity grants you an additional attack!
You snap into visibility.
[Damage: 19 ] -=[Your impressive pierce strikes a Drow Elf hard.]=-
The globe around your body flares as it bears the brunt of a Drow Elf's assault!
You snap into visibility.
[Damage: 18 ] -=[Your slash strikes a Drow Elf hard.]=-
The globe around your body flares as it bears the brunt of a Drow Elf's assault!
You score a CRITICAL HIT!!!!!
You snap into visibility.
[Damage: 40 ] -=[Your pierce seriously wounds a Drow Elf.]=-
The globe around your body flares as it bears the brunt of a Drow Elf's assault!
You snap into visibility.
[Damage: 21 ] -=[Your powerful pierce strikes a Drow Elf very hard.]=-
The globe around your body flares as it bears the brunt of a Drow Elf's assault!
You snap into visibility.
[Damage: 18 ] -=[Your impressive slash strikes a Drow Elf very hard.]=-
The globe around your body flares as it bears the brunt of a Drow Elf's assault!
You snap into visibility.
[Damage: 20 ] -=[Your impressive slash seriously wounds a Drow Elf.]=-
The globe around your body flares as it bears the brunt of a Drow Elf's assault!
You snap into visibility.
< 929h/929H 208v/208V Pos: standing >
< T: Alfy TP: sta TC:excellent E: A Drow Elf sit EP: pretty hurt >
You snap into visibility.
[Damage: 56 ] -=[You find weakness in a Drow Elf's defenses and land a sneaky surprise attack!]=-
The globe around your body flares as it bears the brunt of a Drow Elf's assault!
You lash out from the shadows, hitting a Drow Elf right in the face, causing them to temporarily black out.
A Drow Elf seems to be blinded!
< 929h/929H 208v/208V Pos: standing >
< T: Alfy TP: sta TC:excellent E: A Drow Elf sit EP: awful >
You snap into visibility.
[Damage: 20 ] -=[Your impressive slash grievously wounds a Drow Elf.]=-
The globe around your body flares as it bears the brunt of a Drow Elf's assault!
You snap into visibility.
[Damage: 16 ] -=[Your impressive pierce hits a Drow Elf.]=-
A Drow Elf's ring of shimmering faerie fire [superior] was completely destroyed by the massive blow!
A Drow Elf is dead! R.I.P.
You receive your share of experience.