The death of [33 Thief] Styxx (Goblin)

in Tempest Avenue

from the perspective of [56 Thief] Alfy The Empire (Halfling)

<worn as a badge>    a clump of glowing fuzz
<worn on head>       a crown of burning flames [poor]
<worn on eyes>       the eyes of the High Forest (glowing) [81%]
<worn in ear>        a lightning earring [poor]
<worn in ear>        an anti-matter earring
<worn on face>       mask of the flayed mind [superior] (invis)
<worn around neck>   a golden collar studded with sapphires of endurance
<worn around neck>   a necklace of dangling bones and relics of endurance (humming) [88%]
<worn on body>       a suit of wickedly-barbed devil hide (humming)
<worn about body>    a long, flowing cape of hellfire [superior] (glowing) [88%]
<worn on back>       a big big bag for a little person (illuminating)
<worn as quiver>     the ancient sheath of *-* Clan BloodLust *-* of endurance (glowing) [80%]
<worn about waist>   a vortex of air forming a sash bearing the soul of Alfy
<worn on belt buckle>an ankylosaur tail club [superior] (glowing)
<attached to belt>   a disguise kit
<attached to belt>   a metal flask marked "word of recall" (glowing)
<worn on arms>       the vambraces named "Ebb" of dexterity (glowing)
<worn around wrist>  a burnished couatl-hide bracer [86%]
<worn around wrist>  a bracelet of dracolich hide of dexterity (humming) [84%]
<worn on hands>      the sacred stone claws of Aan [superior]
<worn on finger>     the ring of the void [superior]
<worn on finger>     the signet ring of Frenbar
<primary weapon>     a darksteel rapier [superior] with a strange black stone (glowing)
<secondary weapon>   a gladius called 'Backstabber' (glowing)[174h 10m 41s]
<worn on legs>       the leggings of a MaDMaN of constitution
<worn on feet>       some spurred blood crystal boots

Being a master cutpurse, you easily slip into the shadows.

< 899h/899H 207v/208V Pos: standing >
You quickly scan the area.
An orc merchant who is close by to your north.
A black crow who is close by to your south.
An orc merchant who is close by to your south.

< 899h/899H 207v/208V Pos: standing >
Ok.

< 899h/899H 207v/208V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 899h/899H 207v/208V Pos: standing >
You quickly scan the area.
An orc merchant who is close by to your north.
A black crow who is close by to your south.
An orc merchant who is close by to your south.

< 899h/899H 207v/208V Pos: standing >

<map>
Zone: Storm Port.
Room: Soldier's Path
</map>

<map>
Zone: Storm Port.
Room: Soldier's Path
</map>
Soldier's Path
Obvious exits: -N -E# -S
A black crow hops through the streets, pecking at trash.
An Orc merchant wanders the city, selling his wares.(Red Aura)

< 899h/899H 206v/208V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 899h/899H 206v/208V Pos: standing >
You quickly scan the area.
An orc city guard who is close by to your north.
An orc merchant who is not far off to your north.

< 899h/899H 208v/208V Pos: standing >

<map>
Zone: Storm Port.
Room: North Storm Street and Soldier's Path
</map>
North Storm Street and Soldier's Path
Obvious exits: -N -E -W

< 899h/899H 207v/208V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 899h/899H 207v/208V Pos: standing >
A faint hum can be heard from a gladius called 'Backstabber' you are carrying.
You quickly scan the area.
A black crow who is close by to your north.
An orc merchant who is close by to your north.
An orc city guard who is not far off to your north.
An orc merchant who is a brief walk away to your north.
An orc city guard who is close by to your east.
A black crow who is close by to your west.
A stray dog who is close by to your west.
An orc female who is close by to your west.
An orc female who is a brief walk away to your west.

< 899h/899H 207v/208V Pos: standing >

<map>
Zone: Storm Port.
Room: East End of North Storm Street and Gale Road
</map>

<map>
Zone: Storm Port.
Room: East End of North Storm Street and Gale Road
</map>
East End of North Storm Street and Gale Road
Obvious exits: -N -S -W -U
An Orc city guard walks here, most likely abusing his power.(Red Aura)

< 899h/899H 206v/208V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 899h/899H 206v/208V Pos: standing >
You quickly scan the area.
A young orc soldier who is a brief walk away to your south.
A jet black stag who is rather far off to your south.
A black crow who is not far off to your west.
A stray dog who is not far off to your west.
An orc female who is not far off to your west.
An orc female who is rather far off to your west.
An orc commoner who is close by above you.

< 899h/899H 208v/208V Pos: standing >

<map>
Zone: Storm Port.
Room: Along the Aqueduct
</map>

<map>
Zone: Storm Port.
Room: Along the Aqueduct
</map>
Along the Aqueduct
Obvious exits: -N -S -D
The corpse of a duergar foreman is lying here.
An Orc commoner wanders the city here.(Red Aura)

< 899h/899H 207v/208V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 899h/899H 207v/208V Pos: standing >
You quickly scan the area.
An orc commoner who is a brief walk away to your south.
An orc female who is a brief walk away to your south.
A kingfish who is in the distance to your south.
A kingfish who is in the distance to your south.
A kingfish who is in the distance to your south.
An orc city guard who is close by below you.

< 899h/899H 207v/208V Pos: standing >

<map>
Zone: Storm Port.
Room: North End of the Aqueduct
</map>
North End of the Aqueduct
Obvious exits: -N -S

< 899h/899H 206v/208V Pos: standing >

<map>
Zone: Storm Port.
Room: The Fallen Pillar of Elements
</map>
The Fallen Pillar of Elements
Obvious exits: -S -U

< 899h/899H 205v/208V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 899h/899H 207v/208V Pos: standing >
You quickly scan the area.
An orc commoner who is not far off to your south.
An orc commoner who is in the distance to your south.
An orc female who is in the distance to your south.

< 899h/899H 208v/208V Pos: standing >

<map>
Zone: Storm Port.
Room: North End of the Aqueduct
</map>
North End of the Aqueduct
Obvious exits: -N -S

< 899h/899H 207v/208V Pos: standing >

<map>
Zone: Storm Port.
Room: Along the Aqueduct
</map>

<map>
Zone: Storm Port.
Room: Along the Aqueduct
</map>
Along the Aqueduct
Obvious exits: -N -S -D
The corpse of a duergar foreman is lying here.
An Orc commoner wanders the city here.(Red Aura)

< 899h/899H 206v/208V Pos: standing >

<map>
Zone: Storm Port.
Room: Along the Aqueduct
</map>
Along the Aqueduct
Obvious exits: -N -S

< 899h/899H 205v/208V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 899h/899H 207v/208V Pos: standing >
You quickly scan the area.
An orc commoner who is close by to your north.
An orc commoner who is not far off to your south.
An orc female who is not far off to your south.
A kingfish who is rather far off to your south.
A kingfish who is rather far off to your south.
A kingfish who is rather far off to your south.
A kingfish who is in the distance to your south.

< 899h/899H 208v/208V Pos: standing >

<map>
Zone: Storm Port.
Room: A Water Wheel On the Aqueduct
</map>
A Water Wheel On the Aqueduct
Obvious exits: -N -S
The aqueduct's huge water wheel keeps the water flowing here.

< 899h/899H 207v/208V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 899h/899H 207v/208V Pos: standing >
You quickly scan the area.
An orc commoner who is not far off to your north.
An orc commoner who is close by to your south.
An orc female who is close by to your south.
A kingfish who is a brief walk away to your south.
A kingfish who is a brief walk away to your south.
A kingfish who is a brief walk away to your south.
A kingfish who is rather far off to your south.

< 899h/899H 207v/208V Pos: standing >

<map>
Zone: Storm Port.
Room: Along the Aqueduct
</map>

<map>
Zone: Storm Port.
Room: Along the Aqueduct
</map>
Along the Aqueduct
Obvious exits: -N -S -D
The corpse of a duergar foreman is lying here.
An Orc commoner wanders the city here.(Red Aura)
A female Orc wanders the city here, bitching at the males she passes.(Red Aura)

< 899h/899H 206v/208V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 899h/899H 206v/208V Pos: standing >
You quickly scan the area.
An orc commoner who is a brief walk away to your north.
A kingfish who is not far off to your south.
A kingfish who is not far off to your south.
A kingfish who is not far off to your south.
A kingfish who is a brief walk away to your south.
A jet black stag who is close by below you.

< 899h/899H 208v/208V Pos: standing >
You feel like a potion could do you good once again.

<map>
Zone: Storm Port.
Room: Gale Road
</map>

<map>
Zone: Storm Port.
Room: Gale Road
</map>
Gale Road
Obvious exits: -N -S -U
A jet black stag regally walks down the trail.

< 899h/899H 207v/208V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 899h/899H 207v/208V Pos: standing >
You quickly scan the area.
A young orc soldier who is close by to your north.
An orc city guard who is a brief walk away to your north.
An orc commoner who is close by above you.
An orc female who is close by above you.

< 899h/899H 208v/208V Pos: standing >
An orc female enters from above.

<map>
Zone: Storm Port.
Room: Squall Road and Gale Road Intersection
</map>
Squall Road and Gale Road Intersection
Obvious exits: -N -E# -W

< 899h/899H 207v/208V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 899h/899H 207v/208V Pos: standing >
You quickly scan the area.
An orc female who is close by to your north.
A jet black stag who is close by to your north.
A young orc soldier who is not far off to your north.
An orc city guard who is rather far off to your north.
A black crow who is close by to your west.
An orc city guard who is close by to your west.
An orc female who is not far off to your west.
A young orc soldier who is not far off to your west.

< 899h/899H 207v/208V Pos: standing >

<map>
Zone: Storm Port.
Room: Squall Road
</map>

<map>
Zone: Storm Port.
Room: Squall Road
</map>
Squall Road
Obvious exits: -N# -E -W
A black crow hops through the streets, pecking at trash.
An Orc city guard walks here, most likely abusing his power.(Red Aura)

< 899h/899H 206v/208V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 899h/899H 206v/208V Pos: standing >
You quickly scan the area.
An orc female who is close by to your west.
A young orc soldier who is close by to your west.

< 899h/899H 208v/208V Pos: standing >
Your mighty battle cry rallies your comrades and instills fear
into the hearts of your enemies.
Adrenaline burns your veins as the battle cry rings in your ears.

< 899h/899H 208v/208V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 921h/921H 208v/208V Pos: standing >
You quickly scan the area.
An orc female who is close by to your west.
A young orc soldier who is close by to your west.

< 921h/921H 208v/208V Pos: standing >

<map>
Zone: Storm Port.
Room: Squall Road
</map>

<map>
Zone: Storm Port.
Room: Squall Road
</map>
Squall Road
Obvious exits: -E -W
A female Orc wanders the city here, bitching at the males she passes.(Red Aura)
A young Orc soldier wanders the city here, preparing for training.(Red Aura)

< 921h/921H 207v/208V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 921h/921H 207v/208V Pos: standing >
You quickly scan the area.
A black crow who is close by to your east.
An orc city guard who is close by to your east.

< 921h/921H 207v/208V Pos: standing >

<map>
Zone: Storm Port.
Room: Squall Road West Intersection
</map>
Squall Road West Intersection
Obvious exits: -N -E -S -W#

< 921h/921H 206v/208V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 921h/921H 208v/208V Pos: standing >
You quickly scan the area.
An orc city guard who is not far off to your north.
An orc female who is close by to your east.
A young orc soldier who is close by to your east.
A black crow who is not far off to your east.
An orc city guard who is not far off to your east.

< 921h/921H 208v/208V Pos: standing >

<map>
Zone: Storm Port.
Room: Tempest Avenue and Squall Road Connector
</map>

<map>
Zone: Storm Port.
Room: Tempest Avenue and Squall Road Connector
</map>
Tempest Avenue and Squall Road Connector
Obvious exits: -N -E# -S
An Orc city guard walks here, most likely abusing his power.(Red Aura)

< 921h/921H 207v/208V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 921h/921H 207v/208V Pos: standing >
You quickly scan the area.
You see nothing.

< 921h/921H 207v/208V Pos: standing >

<map>
Zone: Storm Port.
Room: Squall Road West Intersection
</map>
Squall Road West Intersection
Obvious exits: -N -E -S -W#

< 921h/921H 206v/208V Pos: standing >

<map>
Zone: Storm Port.
Room: On the Verge of Squall Road
</map>
On the Verge of Squall Road
Obvious exits: -N -W#

< 921h/921H 205v/208V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 921h/921H 207v/208V Pos: standing >
You quickly scan the area.
An orc city guard who is not far off to your north.

< 921h/921H 208v/208V Pos: standing >

<map>
Zone: Storm Port.
Room: Squall Road West Intersection
</map>
Squall Road West Intersection
Obvious exits: -N -E -S -W#

< 921h/921H 207v/208V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 921h/921H 207v/208V Pos: standing >
You quickly scan the area.
An orc city guard who is close by to your north.
An orc female who is close by to your east.
A young orc soldier who is close by to your east.
A black crow who is not far off to your east.
An orc city guard who is a brief walk away to your east.

< 921h/921H 207v/208V Pos: standing >

<map>
Zone: Storm Port.
Room: Tempest Avenue and Squall Road Connector
</map>

<map>
Zone: Storm Port.
Room: Tempest Avenue and Squall Road Connector
</map>
Tempest Avenue and Squall Road Connector
Obvious exits: -N -E# -S
An Orc city guard walks here, most likely abusing his power.(Red Aura)

< 921h/921H 206v/208V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 921h/921H 206v/208V Pos: standing >
You quickly scan the area.
You see nothing.

< 921h/921H 208v/208V Pos: standing >

<map>
Zone: Storm Port.
Room: Tempest Avenue
</map>
Tempest Avenue
Obvious exits: -E -S -W

< 921h/921H 207v/208V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 921h/921H 207v/208V Pos: standing >
You quickly scan the area.
A young orc soldier who is not far off to your east.
A black crow who is not far off to your east.
An orc city guard who is close by to your south.

< 921h/921H 207v/208V Pos: standing >

<map>
Zone: Storm Port.
Room: Tempest Avenue
</map>
Tempest Avenue
Obvious exits: -E -W

< 921h/921H 206v/208V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 921h/921H 206v/208V Pos: standing >
You quickly scan the area.
A young orc soldier who is close by to your east.
A black crow who is close by to your east.

< 921h/921H 208v/208V Pos: standing >

<map>
Zone: Storm Port.
Room: Tempest Avenue
</map>

<map>
Zone: Storm Port.
Room: Tempest Avenue
</map>
Tempest Avenue
Obvious exits: -N# -E -W
A young Orc soldier wanders the city here, preparing for training.(Red Aura)
A black crow hops through the streets, pecking at trash.

< 921h/921H 207v/208V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 921h/921H 207v/208V Pos: standing >
You quickly scan the area.
You see nothing.

< 921h/921H 207v/208V Pos: standing >

<map>
Zone: Storm Port.
Room: Tempest Avenue and Gale Road Intersection
</map>
Tempest Avenue and Gale Road Intersection
Obvious exits: -N -S -W

< 921h/921H 206v/208V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 921h/921H 206v/208V Pos: standing >
You quickly scan the area.
An orc commoner who is not far off to your north.
An orc city guard who is not far off to your north.
An orc city guard who is close by to your south.
An orc female who is close by to your south.
A jet black stag who is close by to your south.
A young orc soldier who is close by to your west.
A black crow who is close by to your west.
A Goblin who is rather far off to your west.
A Goblin who is rather far off to your west.

< 921h/921H 208v/208V Pos: standing >
You quickly scan the area.
An orc commoner who is not far off to your north.
An orc city guard who is not far off to your north.
An orc city guard who is close by to your south.
An orc female who is close by to your south.
A jet black stag who is close by to your south.
A young orc soldier who is close by to your west.
A black crow who is close by to your west.
A Goblin who is rather far off to your west.
A Goblin who is rather far off to your west.

< 921h/921H 208v/208V Pos: standing >
You quickly scan the area.
An orc commoner who is not far off to your north.
An orc city guard who is not far off to your north.
An orc city guard who is close by to your south.
An orc female who is close by to your south.
A jet black stag who is close by to your south.
A young orc soldier who is close by to your west.
A black crow who is close by to your west.
A Goblin who is rather far off to your west.
A Goblin who is rather far off to your west.

< 921h/921H 208v/208V Pos: standing >

<map>
Zone: Storm Port.
Room: Tempest Avenue
</map>

<map>
Zone: Storm Port.
Room: Tempest Avenue
</map>
Tempest Avenue
Obvious exits: -N# -E -W
A young Orc soldier wanders the city here, preparing for training.(Red Aura)
A black crow hops through the streets, pecking at trash.

< 921h/921H 207v/208V Pos: standing >

<map>
Zone: Storm Port.
Room: Tempest Avenue
</map>
Tempest Avenue
Obvious exits: -E -W

< 921h/921H 206v/208V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 921h/921H 206v/208V Pos: standing >
You quickly scan the area.
A young orc soldier who is close by to your east.
A black crow who is close by to your east.
A Goblin who is not far off to your west.
A Goblin who is not far off to your west.

< 921h/921H 208v/208V Pos: standing >
Looks like an exit.
You extend your sights westward.
Tempest Avenue
Obvious exits: -E -S -W

< 921h/921H 208v/208V Pos: standing >

<map>
Zone: Storm Port.
Room: Tempest Avenue
</map>
Tempest Avenue
Obvious exits: -E -S -W

< 921h/921H 207v/208V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 921h/921H 207v/208V Pos: standing >
You quickly scan the area.
A young orc soldier who is not far off to your east.
A black crow who is not far off to your east.
An orc city guard who is close by to your south.
A Goblin who is close by to your west.
A Goblin who is close by to your west.
A Goblin sneaks in from the west.

< 921h/921H 207v/208V Pos: standing >
An orc city guard enters from the south.
Looks like an exit.
You extend your sights westward.
West End of Tempest Avenue
Obvious exits: -N -E -S# -W#

< 921h/921H 207v/208V Pos: standing >
Tempest Avenue
Obvious exits: -E -S -W
An Orc city guard walks here, most likely abusing his power.(Red Aura)
A Goblin (small) stands here. (Non-Fraggable)(Red Aura)
A Goblin (small) stands, floating here. (Non-Fraggable)(Red Aura)

< 921h/921H 207v/208V Pos: standing >
You think you noticed an opening in your victim defenses...

< 921h/921H 207v/208V Pos: standing >
You snap into visibility.
[Damage: 75 ] -=[A Goblin makes a strange sound as you place a darksteel rapier [superior] with a strange black stone in his back.]=-

< 921h/921H 207v/208V Pos: standing >
< T: Alfy TP: sta TC:excellent E: A Goblin sta EP:  few wounds >
 Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
A Goblin parries your futile lunge at him.
You snap into visibility.
[Damage: 19 ] -=[Your impressive pierce strikes a Goblin hard.]=-
A Goblin parries your futile lunge at him.
A Goblin parries your futile lunge at him.
[Damage: 18 ] -=[Your impressive pierce strikes a Goblin hard.]=-
You slip beneath a Goblin's guard dealing a vicious attack!
[Damage: 18 ] -=[Your impressive slash strikes a Goblin hard.]=-
[Damage: 20 ] -=[Your impressive slash strikes a Goblin very hard.]=-
[Damage: 18 ] -=[Your slash strikes a Goblin very hard.]=-

< 921h/921H 208v/208V Pos: standing >
< T: Alfy TP: sta TC:excellent E: A Goblin sta EP:  nasty wounds >
 You snap into visibility.
You do a fancy maneuver, tripping a Goblin.

< 921h/921H 208v/208V Pos: standing >
< T: Alfy TP: sta TC:excellent E: A Goblin sit EP:  nasty wounds >
 You parry a Goblin's lunge at you.
You dodge a Goblin's vicious attack.
With superb grace and ease, you intercept a Goblin's attack with darksteel rapier [superior] with a strange black stone and counter-attack!
You snap into visibility.
[Damage: 24 ] -=[Your slash seriously wounds a Goblin.]=-
A darksteel rapier [superior] with a strange black stone slices through the air with incredible ease!
You score a CRITICAL HIT!!!!!
[Damage: 50 ] -=[Your mighty slash causes a Goblin to grimace in pain.]=-

< 921h/921H 208v/208V Pos: standing >
< T: Alfy TP: sta TC:excellent E: A Goblin sit EP:  awful >
 An orc city guard evaluates the struggle, watching your battle tactics.
Your improved dexterity grants you an additional attack!
You score a CRITICAL HIT!!!!!
You snap into visibility.
[Damage: 49 ] -=[Your pierce hits a Goblin.]=-
A Goblin's superior iron circlet was completely destroyed by the massive blow!
A Goblin's glowing faerie ring was completely destroyed by the massive blow!
A Goblin is dead! R.I.P.
You receive your share of experience.