The death of [51 Necrolyte] Lorak Dirty Bastards (Drow Elf)

in The Bar of Dancing Flame

from the perspective of [56 Thief] Alfy The Empire (Halfling)

<worn as a badge>    a clump of glowing fuzz
<worn on head>       a crown of burning flames [poor]
<worn on eyes>       the eyes of the High Forest (glowing) [81%]
<worn in ear>        a lightning earring [poor]
<worn in ear>        an anti-matter earring
<worn on face>       mask of the flayed mind [superior] (invis)
<worn around neck>   a golden collar studded with sapphires of endurance
<worn around neck>   a necklace of dangling bones and relics of endurance (humming) [88%]
<worn on body>       a suit of wickedly-barbed devil hide (humming)
<worn about body>    a long, flowing cape of hellfire [superior] (glowing) [88%]
<worn on back>       a big big bag for a little person (illuminating)
<worn as quiver>     the ancient sheath of *-* Clan BloodLust *-* of endurance (glowing) [80%]
<worn about waist>   a vortex of air forming a sash bearing the soul of Alfy
<worn on belt buckle>an ankylosaur tail club [superior] (glowing)
<attached to belt>   a disguise kit
<attached to belt>   a metal flask marked "word of recall" (glowing)
<worn on arms>       the vambraces named "Ebb" of dexterity (glowing)
<worn around wrist>  a burnished couatl-hide bracer [86%]
<worn around wrist>  a bracelet of dracolich hide of dexterity (humming) [84%]
<worn on hands>      the sacred stone claws of Aan [superior]
<worn on finger>     the ring of the void [superior]
<worn on finger>     the signet ring of Frenbar
<primary weapon>     a darksteel rapier [superior] with a strange black stone (glowing)
<secondary weapon>   a gladius called 'Backstabber' (glowing)[53h 41m 15s]
<worn on legs>       the leggings of a MaDMaN of constitution
<worn on feet>       some spurred blood crystal boots

An orcish guard who is close by to your north.

< 926h/926H 208v/209V Pos: standing >
The House of the Poor is north of the bar.
You extend your sights northward.
The Inn of the Shady Grove
Obvious exits: -E -S
An orc anti-paladin surveys the area for intruders.(Red Aura)
An orcish guard stands here patrolling.(Red Aura)

< 926h/926H 208v/209V Pos: standing >
The House of the Poor is north of the bar.
You extend your sights northward.
The Inn of the Shady Grove
Obvious exits: -E -S
An orc anti-paladin surveys the area for intruders.(Red Aura)
An orcish guard stands here patrolling.(Red Aura)

< 926h/926H 208v/209V Pos: standing >
The House of the Poor is north of the bar.
You extend your sights northward.
The Inn of the Shady Grove
Obvious exits: -E -S
An orc anti-paladin surveys the area for intruders.(Red Aura)
An orcish guard stands here patrolling.(Red Aura)

< 926h/926H 208v/209V Pos: standing >
You quickly scan the area.
An orc anti-paladin who is close by to your north.
An orcish guard who is close by to your north.

< 926h/926H 208v/209V Pos: standing >
You quickly scan the area.
An orc anti-paladin who is close by to your north.
An orcish guard who is close by to your north.

< 926h/926H 208v/209V Pos: standing >
You feel your skin soften and return to normal.

< 926h/926H 208v/209V Pos: standing >

<map>
Zone: Shady Grove.
Room: A Small Side Street of the Grove
</map>
A Small Side Street of the Grove
Obvious exits: -E -U

< 926h/926H 207v/209V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 926h/926H 208v/209V Pos: standing >
You quickly scan the area.
An orcish shaman who is close by to your east.
A baby orc who is close by to your east.
An orcish elite who is close by to your east.
A large warhorse who is close by to your east.
A wandering soul who is not far off to your east.
An old orcish woman who is not far off to your east.
An orcish merchant who is a brief walk away to your east.
A female orc who is a brief walk away to your east.
Meinar, the old baker who is a brief walk away to your east.
Ixie who is close by above you.
A dancing elven girl who is close by above you.

< 926h/926H 209v/209V Pos: standing >
You quickly scan the area.
An orcish shaman who is close by to your east.
A baby orc who is close by to your east.
An orcish elite who is close by to your east.
A large warhorse who is close by to your east.
A wandering soul who is not far off to your east.
An old orcish woman who is not far off to your east.
An orcish merchant who is a brief walk away to your east.
A female orc who is a brief walk away to your east.
Meinar, the old baker who is a brief walk away to your east.
Ixie who is close by above you.
A dancing elven girl who is close by above you.

< 926h/926H 209v/209V Pos: standing >
You quickly scan the area.
A wandering soul who is close by to your east.
An orcish shaman who is close by to your east.
A baby orc who is close by to your east.
An orcish elite who is close by to your east.
A large warhorse who is close by to your east.
An old orcish woman who is not far off to your east.
An orcish merchant who is a brief walk away to your east.
A female orc who is a brief walk away to your east.
Meinar, the old baker who is a brief walk away to your east.
Ixie who is close by above you.
A dancing elven girl who is close by above you.

< 926h/926H 209v/209V Pos: standing >
You quickly scan the area.
A wandering soul who is close by to your east.
An orcish shaman who is close by to your east.
A baby orc who is close by to your east.
An orcish elite who is close by to your east.
A large warhorse who is close by to your east.
An old orcish woman who is not far off to your east.
An orcish merchant who is a brief walk away to your east.
A female orc who is a brief walk away to your east.
Meinar, the old baker who is a brief walk away to your east.
Ixie who is close by above you.
A dancing elven girl who is close by above you.

< 926h/926H 209v/209V Pos: standing >

<map>
Zone: Shady Grove.
Room: The Bar of Dancing Flame
</map>

<map>
Zone: Shady Grove.
Room: The Bar of Dancing Flame
</map>
The Bar of Dancing Flame
Obvious exits: -N -D
A mighty board stands here held up by great swords reading 'Flame Board.'
(Q)Ixie, the bartender, stands behind the counter ready to serve you.(Red Aura)
A dancing elven girl dances along her way through the bar.(Red Aura)

< 926h/926H 208v/209V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 926h/926H 208v/209V Pos: standing >
You quickly scan the area.
An orc anti-paladin who is close by to your north.
An orcish guard who is close by to your north.

< 926h/926H 208v/209V Pos: standing >
The House of the Poor is north of the bar.
You extend your sights northward.
The Inn of the Shady Grove
Obvious exits: -E -S
An orc anti-paladin surveys the area for intruders.(Red Aura)
An orcish guard stands here patrolling.(Red Aura)

< 926h/926H 208v/209V Pos: standing >
You feel your skin harden to stone.

< 926h/926H 208v/209V Pos: standing >
The House of the Poor is north of the bar.
You extend your sights northward.
The Inn of the Shady Grove
Obvious exits: -E -S
An orc anti-paladin surveys the area for intruders.(Red Aura)
An orcish guard stands here patrolling.(Red Aura)

< 926h/926H 209v/209V Pos: standing >
The Bar of Dancing Flame
Obvious exits: -N -D
A mighty board stands here held up by great swords reading 'Flame Board.'
(Q)Ixie, the bartender, stands behind the counter ready to serve you.(Red Aura)
A dancing elven girl dances along her way through the bar.(Red Aura)

< 926h/926H 209v/209V Pos: standing >
The House of the Poor is north of the bar.
You extend your sights northward.
The Inn of the Shady Grove
Obvious exits: -E -S
An orc anti-paladin surveys the area for intruders.(Red Aura)
An orcish guard stands here patrolling.(Red Aura)

< 926h/926H 209v/209V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 926h/926H 209v/209V Pos: standing >
You quickly scan the area.
An orc anti-paladin who is close by to your north.
An orcish guard who is close by to your north.
A baby orc who is close by below you.

< 926h/926H 209v/209V Pos: standing >
Epic Zones -----------------------------------------

   Heaven                                        (neutral)       
   The Twisting Tunnels of the Durian Underdark  (neutral)       
   Arcorar - the Great King Forest               (neutral)       
   Court of the Muse                             (good)          
   The Chasm of the Misty Vale                   (neutral)       
   The Battlefield                               (neutral)       
   The Swamp Laboratory of Khul'Lor              (pure evil)     
   Clan Stoutdorf Settlement                     (neutral)       
   Kobold Settlement                             (very evil)     
   The High Moor Forest                          (very good)     
   The Stone Tomb of Kelek                       (slightly evil) 
  *Orrak                                         (pure evil)     
   Pits of Cerberus                              (neutral)       
   Myrloch Vale                                  (slightly good) 
   Pharr Valley Swamp                            (neutral)       
   Village of Werrun                             (slightly good) 
   Nizari                                        (neutral)       
   The Dark Stone Tower of the Northern Realms   (slightly good) 
   Tower of High Sorcery                         (good)          
   Bloodstone Keep                               (slightly evil) 
   The Temple of the Sun                         (neutral)       
   The Elemental Groves                          (neutral)       
   Temple of Flames                              (neutral)       
   Drustl's Yerdonia Enslaved                    (evil)          
   The Obsidian Citadel                          (very evil)     
   The Ruins of Undermountain                    (neutral)       
   The Mountain of the Banished                  (neutral)       
   Nakral's Crypt                                (neutral)       
   The Outcasts Tower                            (very good)     
   Fort Boyard                                   (slightly good) 
   Crystalspyre Mountains                        (neutral)       
   The Prisons of Carthapia                      (very good)     
   Faerie Realm                                  (extremely good)
   The Ruins of Tharnadia's Old Quarter          (neutral)       
   The Fields Between                            (neutral)       
   The Githyanki Fortress                        (very evil)     
   Labyrinth of No Return                        (pure evil)     
   The Desert City of Venan'Trut                 (evil)          
   Rogue Plains                                  (neutral)       
   City of Torrhan                               (very good)     
   The Lair of the Swamp Troll King              (slightly good) 
   Zalkapfaan, City of the Headless Horde        (neutral)       
   New Cave city                                 (slightly evil) 
   Ice Tower                                     (slightly good) 
   Desolate Under Fire                           (neutral)       
   The Citadel                                   (slightly evil) 
   The Twin Keeps of Devastated Tharnadia        (neutral)       
   IceCrag Castle                                (neutral)       
   Prison of Fort Boyard                         (good)          
   The Ancient Halls of Ironstar                 (slightly good) 
   The Jade Empire                               (slightly good) 
   Mazzolin                                      (neutral)       
   Forest of Mir                                 (neutral)       
   Quintaragon Castle                            (neutral)       
   The Sky City of Ultarium                      (very evil)     
   Lair of the Gibberling King                   (slightly evil) 
   Plane of Air                                  (neutral)       
   The Kingdom of Torg                           (slightly good) 
   Tribal Oasis                                  (slightly good) 
   The Para-Elemental Plane of Smoke             (neutral)       
   Plane of Water                                (slightly good) 
   Shadamehr Keep                                (slightly good) 
   The Temple to Skrentherlog                    (slightly good) 
   Alatorin - the Forge City                     (neutral)       
   The Trakkia Mountains                         (slightly good) 
   The Ethereal Plane                            (slightly good) 
   The Caverns of Armageddon                     (good)          
   The Forest City of Aravne                     (neutral)       
   Plane of Fire                                 (slightly good) 
   Ruined Temple of Tezcatlipoca                 (neutral)       
   The Astral Plane                              (good)          
   Jotunheim                                     (good)          
   The Transparent Tower                         (neutral)       
   Krethik Keep                                  (slightly good) 
   Temple of the Earth                           (neutral)       
   Sea Kingdom                                   (good)          
   Plane of Earth                                (slightly evil) 
   Sevenoaks                                     (slightly good) 
   The Keep of Evil                              (neutral)       
   The Forgotten Mansion                         (slightly good) 
   Domain of Lost Souls                          (slightly evil) 
   The Hall of Knighthood                        (good)          
   The Depths of Duris                           (neutral)       
   Arachdrathos Guilds                           (neutral)       
   Valley of the Snow Ogres                      (neutral)       
   The Great Shaboath                            (neutral)       
   The Tempest Court                             (neutral)       
   Pit of Dragons                                (very good)     
   Ny'Neth                                       (slightly evil) 
   Lost Temple of Tikitzopl                      (very evil)     
   The Scorched Valley                           (slightly evil) 
   The Realm of Barovia                          (neutral)       
   The Royal Mausoleum of Castle IceCrag         (neutral)       
   Plane of Fire, Brass                          (good)          
   Githzerai Stronghold                          (neutral)       
   Ceothia                                       (slightly evil) 
   Tiamat                                        (extremely good)
   The Fortress of Dreams                        (neutral)       
   Bahamut's Palace                              (neutral)       
   Dragonnia                                     (slightly good) 
   The Charcoal Palace                           (neutral)       
   Vecna's Tomb                                  (neutral)       
   Ny'Neth's Stronghold                          (slightly evil) 
   Apocalypse Castle                             (neutral)       
   The Realm of Barovia Continued                (neutral)       
   The Hall of the Ancients                      (good)          
   The Bronze Citadel                            (slightly evil) 
   Ny'Neth's Stronghold Continued                (neutral)       
   Negative Material Plane                       (slightly good) 
   Celestial Plane                               (neutral)       
   The 222nd Layer of the Abyss                  (slightly good) 
   Castle Ravenloft                              (neutral)       

* = already completed this boot.

< 926h/926H 209v/209V Pos: standing >
You quickly scan the area.
An orc anti-paladin who is close by to your north.
An orcish guard who is close by to your north.
A baby orc who is close by below you.

< 926h/926H 209v/209V Pos: standing >
You quickly scan the area.
An orc anti-paladin who is close by to your north.
An orcish guard who is close by to your north.
A baby orc who is close by below you.

< 926h/926H 209v/209V Pos: standing >
You quickly scan the area.
An orc anti-paladin who is close by to your north.
An orcish guard who is close by to your north.
A baby orc who is close by below you.

< 926h/926H 209v/209V Pos: standing >
You quickly scan the area.
An orc anti-paladin who is close by to your north.
An orcish guard who is close by to your north.
A baby orc who is close by below you.

< 926h/926H 209v/209V Pos: standing >
You quickly scan the area.
An orc anti-paladin who is close by to your north.
An orcish guard who is close by to your north.
A baby orc who is close by below you.

< 926h/926H 209v/209V Pos: standing >
You quickly scan the area.
An orc anti-paladin who is close by to your north.
An orcish guard who is close by to your north.
A baby orc who is close by below you.

< 926h/926H 209v/209V Pos: standing >
You quickly scan the area.
An orc anti-paladin who is close by to your north.
An orcish guard who is close by to your north.
A baby orc who is close by below you.

< 926h/926H 209v/209V Pos: standing >
You quickly scan the area.
An orc anti-paladin who is close by to your north.
An orcish guard who is close by to your north.
A baby orc who is close by below you.

< 926h/926H 209v/209V Pos: standing >
The House of the Poor is north of the bar.
You extend your sights northward.
The Inn of the Shady Grove
Obvious exits: -E -S
An orc anti-paladin surveys the area for intruders.(Red Aura)
An orcish guard stands here patrolling.(Red Aura)

< 926h/926H 209v/209V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 926h/926H 209v/209V Pos: standing >
You quickly scan the area.
An orc anti-paladin who is close by to your north.
An orcish guard who is close by to your north.
A baby orc who is close by below you.

< 926h/926H 209v/209V Pos: standing >
The House of the Poor is north of the bar.
You extend your sights northward.
The Inn of the Shady Grove
Obvious exits: -E -S
An orc anti-paladin surveys the area for intruders.(Red Aura)
An orcish guard stands here patrolling.(Red Aura)

< 926h/926H 209v/209V Pos: standing >
The House of the Poor is north of the bar.
You extend your sights northward.
The Inn of the Shady Grove
Obvious exits: -E -S
An orc anti-paladin surveys the area for intruders.(Red Aura)
An orcish guard stands here patrolling.(Red Aura)

< 926h/926H 209v/209V Pos: standing >
The House of the Poor is north of the bar.
You extend your sights northward.
The Inn of the Shady Grove
Obvious exits: -E -S
An orc anti-paladin surveys the area for intruders.(Red Aura)
An orcish guard stands here patrolling.(Red Aura)

< 926h/926H 209v/209V Pos: standing >
The House of the Poor is north of the bar.
You extend your sights northward.
The Inn of the Shady Grove
Obvious exits: -E -S
An orc anti-paladin surveys the area for intruders.(Red Aura)
An orcish guard stands here patrolling.(Red Aura)

< 926h/926H 209v/209V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 926h/926H 209v/209V Pos: standing >
You quickly scan the area.
An orc anti-paladin who is close by to your north.
An orcish guard who is close by to your north.
A baby orc who is close by below you.

< 926h/926H 209v/209V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 926h/926H 209v/209V Pos: standing >
You quickly scan the area.
An orc anti-paladin who is close by to your north.
An orcish guard who is close by to your north.
A baby orc who is close by below you.

< 926h/926H 209v/209V Pos: standing >
You quickly scan the area.
An orc anti-paladin who is close by to your north.
An orcish guard who is close by to your north.
A baby orc who is close by below you.

< 926h/926H 209v/209V Pos: standing >
You quickly scan the area.
An orc anti-paladin who is close by to your north.
An orcish guard who is close by to your north.
A baby orc who is close by below you.

< 926h/926H 209v/209V Pos: standing >
You quickly scan the area.
An orc anti-paladin who is close by to your north.
An orcish guard who is close by to your north.
A baby orc who is close by below you.

< 926h/926H 209v/209V Pos: standing >
You quickly scan the area.
An orc anti-paladin who is close by to your north.
An orcish guard who is close by to your north.
A baby orc who is close by below you.

< 926h/926H 209v/209V Pos: standing >
You quickly scan the area.
An orc anti-paladin who is close by to your north.
An orcish guard who is close by to your north.
A baby orc who is close by below you.

< 926h/926H 209v/209V Pos: standing >
You quickly scan the area.
An orc anti-paladin who is close by to your north.
An orcish guard who is close by to your north.
A baby orc who is close by below you.

< 926h/926H 209v/209V Pos: standing >
You quickly scan the area.
An orc anti-paladin who is close by to your north.
An orcish guard who is close by to your north.
A baby orc who is close by below you.

< 926h/926H 209v/209V Pos: standing >
You quickly scan the area.
An orc anti-paladin who is close by to your north.
An orcish guard who is close by to your north.
A baby orc who is close by below you.

< 926h/926H 209v/209V Pos: standing >
You quickly scan the area.
An orc anti-paladin who is close by to your north.
An orcish guard who is close by to your north.
A baby orc who is close by below you.

< 926h/926H 209v/209V Pos: standing >
You quickly scan the area.
An orc anti-paladin who is close by to your north.
An orcish guard who is close by to your north.
A baby orc who is close by below you.

< 926h/926H 209v/209V Pos: standing >
You quickly scan the area.
An orc anti-paladin who is close by to your north.
An orcish guard who is close by to your north.
A baby orc who is close by below you.

< 926h/926H 209v/209V Pos: standing >
You quickly scan the area.
An orc anti-paladin who is close by to your north.
An orcish guard who is close by to your north.
A baby orc who is close by below you.

< 926h/926H 209v/209V Pos: standing >
You quickly scan the area.
An orc anti-paladin who is close by to your north.
An orcish guard who is close by to your north.
A baby orc who is close by below you.

< 926h/926H 209v/209V Pos: standing >
You quickly scan the area.
An orc anti-paladin who is close by to your north.
An orcish guard who is close by to your north.
A baby orc who is close by below you.

< 926h/926H 209v/209V Pos: standing >
You quickly scan the area.
An orc anti-paladin who is close by to your north.
An orcish guard who is close by to your north.
A baby orc who is close by below you.

< 926h/926H 209v/209V Pos: standing >
You quickly scan the area.
An orc anti-paladin who is close by to your north.
An orcish guard who is close by to your north.
A baby orc who is close by below you.

< 926h/926H 209v/209V Pos: standing >
You quickly scan the area.
An orc anti-paladin who is close by to your north.
An orcish guard who is close by to your north.
A baby orc who is close by below you.

< 926h/926H 209v/209V Pos: standing >
You quickly scan the area.
An orc anti-paladin who is close by to your north.
An orcish guard who is close by to your north.
A baby orc who is close by below you.

< 926h/926H 209v/209V Pos: standing >
You quickly scan the area.
An orc anti-paladin who is close by to your north.
An orcish guard who is close by to your north.

< 926h/926H 209v/209V Pos: standing >
You quickly scan the area.
An orc anti-paladin who is close by to your north.
An orcish guard who is close by to your north.

< 926h/926H 209v/209V Pos: standing >
You quickly scan the area.
An orc anti-paladin who is close by to your north.
An orcish guard who is close by to your north.

< 926h/926H 209v/209V Pos: standing >
You quickly scan the area.
An orc anti-paladin who is close by to your north.
An orcish guard who is close by to your north.

< 926h/926H 209v/209V Pos: standing >
You quickly scan the area.
An orc anti-paladin who is close by to your north.
An orcish guard who is close by to your north.

< 926h/926H 209v/209V Pos: standing >
You quickly scan the area.
An orc anti-paladin who is close by to your north.
An orcish guard who is close by to your north.

< 926h/926H 209v/209V Pos: standing >
You quickly scan the area.
An orc anti-paladin who is close by to your north.
An orcish guard who is close by to your north.

< 926h/926H 209v/209V Pos: standing >
You quickly scan the area.
An orc anti-paladin who is close by to your north.
An orcish guard who is close by to your north.

< 926h/926H 209v/209V Pos: standing >
You quickly scan the area.
An orc anti-paladin who is close by to your north.
An orcish guard who is close by to your north.

< 926h/926H 209v/209V Pos: standing >
You quickly scan the area.
An orc anti-paladin who is close by to your north.
An orcish guard who is close by to your north.

< 926h/926H 209v/209V Pos: standing >
You quickly scan the area.
An orc anti-paladin who is close by to your north.
An orcish guard who is close by to your north.

< 926h/926H 209v/209V Pos: standing >
You quickly scan the area.
An orc anti-paladin who is close by to your north.
An orcish guard who is close by to your north.

< 926h/926H 209v/209V Pos: standing >
You quickly scan the area.
An orc anti-paladin who is close by to your north.
An orcish guard who is close by to your north.

< 926h/926H 209v/209V Pos: standing >
You quickly scan the area.
An orc anti-paladin who is close by to your north.
An orcish guard who is close by to your north.

< 926h/926H 209v/209V Pos: standing >
You quickly scan the area.
An orc anti-paladin who is close by to your north.
An orcish guard who is close by to your north.

< 926h/926H 209v/209V Pos: standing >
You quickly scan the area.
An orc anti-paladin who is close by to your north.
An orcish guard who is close by to your north.

< 926h/926H 209v/209V Pos: standing >
You quickly scan the area.
An orc anti-paladin who is close by to your north.
An orcish guard who is close by to your north.

< 926h/926H 209v/209V Pos: standing >
You quickly scan the area.
An orc anti-paladin who is close by to your north.
An orcish guard who is close by to your north.

< 926h/926H 209v/209V Pos: standing >
You quickly scan the area.
An orc anti-paladin who is close by to your north.
An orcish guard who is close by to your north.

< 926h/926H 209v/209V Pos: standing >
You quickly scan the area.
An orc anti-paladin who is close by to your north.
An orcish guard who is close by to your north.

< 926h/926H 209v/209V Pos: standing >
Your heroic urges slowly fade away.
It is 1am, on the Day of the Sun
The 34th Day of the Month of The Fevor, Year 1881.
Time elapsed since boot-up: 2:03:29
Current time is: Mon Jul 13 11:39:42 2020 (GMT)
                 Mon Jul 13 07:39:42 2020 (EDT)

< 902h/902H 209v/209V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 902h/902H 209v/209V Pos: standing >
You quickly scan the area.
An orc anti-paladin who is close by to your north.
An orcish guard who is close by to your north.

< 902h/902H 209v/209V Pos: standing >
Your mighty battle cry rallies your comrades and instills fear
into the hearts of your enemies.
Adrenaline burns your veins as the battle cry rings in your ears.

< 902h/902H 209v/209V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 926h/926H 209v/209V Pos: standing >
You quickly scan the area.
An orc anti-paladin who is close by to your north.
An orcish guard who is close by to your north.

< 926h/926H 209v/209V Pos: standing >
The House of the Poor is north of the bar.
You extend your sights northward.
The Inn of the Shady Grove
Obvious exits: -E -S
An orc anti-paladin surveys the area for intruders.(Red Aura)
An orcish guard stands here patrolling.(Red Aura)

< 926h/926H 209v/209V Pos: standing >
The House of the Poor is north of the bar.
You extend your sights northward.
The Inn of the Shady Grove
Obvious exits: -E -S
An orc anti-paladin surveys the area for intruders.(Red Aura)
An orcish guard stands here patrolling.(Red Aura)

< 926h/926H 209v/209V Pos: standing >
A Drow Elf has returned from the dead.

< 926h/926H 209v/209V Pos: standing >
You snap into visibility.
[Damage: 12 ] -=[Your impressive slash hits a Drow Elf.]=-
A Drow Elf is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Alfy by 13333333.
The smell of fresh blood enters your body, infusing you with power!