The death of [51 Necrolyte] Lorak Dirty Bastards (Drow Elf)

in The Dock

from the perspective of [56 Thief] Alfy The Empire (Halfling)

<worn as a badge>    a clump of glowing fuzz
<worn on head>       a crown of burning flames [poor]
<worn on eyes>       the eyes of the High Forest (glowing) [81%]
<worn in ear>        a lightning earring [poor]
<worn in ear>        an anti-matter earring
<worn on face>       mask of the flayed mind [superior] (invis)
<worn around neck>   a golden collar studded with sapphires of endurance
<worn around neck>   a necklace of dangling bones and relics of endurance (humming) [88%]
<worn on body>       a suit of wickedly-barbed devil hide (humming)
<worn about body>    a long, flowing cape of hellfire [superior] (glowing) [88%]
<worn on back>       a big big bag for a little person (illuminating)
<worn as quiver>     the ancient sheath of *-* Clan BloodLust *-* of endurance (glowing) [80%]
<worn about waist>   a vortex of air forming a sash bearing the soul of Alfy
<worn on belt buckle>an ankylosaur tail club [superior] (glowing)
<attached to belt>   a disguise kit
<attached to belt>   a metal flask marked "word of recall" (glowing)
<worn on arms>       the vambraces named "Ebb" of dexterity (glowing)
<worn around wrist>  a burnished couatl-hide bracer [86%]
<worn around wrist>  a bracelet of dracolich hide of dexterity (humming) [84%]
<worn on hands>      the sacred stone claws of Aan [superior]
<worn on finger>     the ring of the void [superior]
<worn on finger>     the signet ring of Frenbar
<primary weapon>     a darksteel rapier [superior] with a strange black stone (glowing)
<secondary weapon>   a gladius called 'Backstabber' (glowing)[215h 42m 2s]
<worn on legs>       the leggings of a MaDMaN of constitution
<worn on feet>       some spurred blood crystal boots


</map>
Red Brick Road
Obvious exits: -N -S -W#

< 907h/907H 207v/209V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: Red Brick Road
</map>
Red Brick Road
Obvious exits: -N -S

< 907h/907H 206v/209V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: Red Brick Road
</map>
Red Brick Road
Obvious exits: -N -S -W#

< 907h/907H 207v/209V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: Red Brick Road
</map>
Red Brick Road
Obvious exits: -N -E -S -W#

< 907h/907H 208v/209V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 907h/907H 208v/209V Pos: standing >
You quickly scan the area.
A burly half-orc gate guard who is in the distance to your north.
A burly half-orc gate guard who is in the distance to your north.
A burly half-orc gate guard who is in the distance to your north.
A burly half-orc gate guard who is in the distance to your north.
A burly half-orc gate guard who is in the distance to your north.
A burly half-orc gate guard who is in the distance to your north.
A retired soldier who is rather far off to your east.
A Sarmiz'Duul peacekeeper who is rather far off to your east.
A Sarmiz'Duul peacekeeper who is rather far off to your east.
A commoner who is rather far off to your east.
An orcish adventurer who is a brief walk away to your south.

< 907h/907H 208v/209V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: Red Brick Road
</map>
Red Brick Road
Obvious exits: -N -S

< 907h/907H 207v/209V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 907h/907H 207v/209V Pos: standing >
You quickly scan the area.
An orcish adventurer who is not far off to your south.

< 907h/907H 209v/209V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: Red Brick Road
</map>
Red Brick Road
Obvious exits: -N -S -W

< 907h/907H 208v/209V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 907h/907H 208v/209V Pos: standing >
You quickly scan the area.
An orcish adventurer who is close by to your south.
A half-orc mercenary who is in the distance to your south.

< 907h/907H 208v/209V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: Red Brick Road
</map>

<map>
Zone: Sarmiz'Duul.
Room: Red Brick Road
</map>
Red Brick Road
Obvious exits: -N -E -S -W
An orcish adventurer stands here.(Red Aura)

< 907h/907H 207v/209V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 907h/907H 207v/209V Pos: standing >
You quickly scan the area.
A half-orc warrior who is close by to your east.
A half-orc mercenary who is rather far off to your south.
A commoner who is not far off to your west.

< 907h/907H 209v/209V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: Red Brick Road
</map>
Red Brick Road
Obvious exits: -N -E -S -W

< 907h/907H 208v/209V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 907h/907H 208v/209V Pos: standing >
You quickly scan the area.
An orcish adventurer who is close by to your north.
A Sarmiz'Duul peacekeeper who is close by to your east.
A Sarmiz'Duul peacekeeper who is close by to your east.
An orcish adventurer who is not far off to your east.
An elite bodyguard who is a brief walk away to your east.
An elite bodyguard who is a brief walk away to your east.
An elite bodyguard who is a brief walk away to your east.
An elite bodyguard who is a brief walk away to your east.
Aria who is a brief walk away to your east.
A commoner who is rather far off to your east.
A half-orc mercenary who is a brief walk away to your south.

< 907h/907H 208v/209V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: Red Brick Road
</map>
Red Brick Road
Obvious exits: -N -E -S -W

< 907h/907H 207v/209V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 907h/907H 207v/209V Pos: standing >
You quickly scan the area.
An orcish adventurer who is not far off to your north.
A dirty beggar who is close by to your east.
A commoner who is in the distance to your east.
A retired soldier who is in the distance to your east.
A half-orc mercenary who is not far off to your south.
A retired soldier who is close by to your west.
Tangwystl who is not far off to your west.

< 907h/907H 209v/209V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: Red Brick Road
</map>
Red Brick Road
Obvious exits: -N -E -S -W

< 907h/907H 208v/209V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 907h/907H 208v/209V Pos: standing >
You quickly scan the area.
An orcish adventurer who is a brief walk away to your north.
A retired soldier who is not far off to your east.
A half-orc mercenary who is not far off to your east.
A half-orc mercenary who is close by to your south.

< 907h/907H 208v/209V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: Red Brick Road
</map>

<map>
Zone: Sarmiz'Duul.
Room: Red Brick Road
</map>
Red Brick Road
Obvious exits: -N -E -S -W
A half-orc mercenary stands here.

< 907h/907H 207v/209V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 907h/907H 207v/209V Pos: standing >
You quickly scan the area.
A retired soldier who is not far off to your east.
A commoner who is a brief walk away to your east.
Learett who is rather far off to your west.

< 907h/907H 209v/209V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: Red Brick Road
</map>
Red Brick Road
Obvious exits: -N -E -S -W

< 907h/907H 208v/209V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 907h/907H 208v/209V Pos: standing >
You quickly scan the area.
A half-orc mercenary who is close by to your north.

< 907h/907H 208v/209V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: Red Brick Road
</map>
Red Brick Road
Obvious exits: -N -E -S

< 907h/907H 207v/209V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 907h/907H 207v/209V Pos: standing >
You quickly scan the area.
A half-orc mercenary who is not far off to your north.
A half-orc mercenary who is close by to your east.

< 907h/907H 209v/209V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: Red Brick Road
</map>
Red Brick Road
Obvious exits: -N -E -S -W

< 907h/907H 208v/209V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 907h/907H 208v/209V Pos: standing >
You quickly scan the area.
A half-orc mercenary who is a brief walk away to your north.
A retired soldier who is close by to your east.
A sleeping commoner who is close by to your west.

< 907h/907H 208v/209V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: A Cobblestone Road
</map>
A Cobblestone Road
Obvious exits: -N -E -W

< 907h/907H 207v/209V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 907h/907H 207v/209V Pos: standing >
You quickly scan the area.
A half-orc mercenary who is rather far off to your north.
A Sarmiz'Duul peacekeeper who is not far off to your west.
A Sarmiz'Duul peacekeeper who is not far off to your west.
A half-orc shaman who is rather far off to your west.

< 907h/907H 209v/209V Pos: standing >
Alas, you cannot go that way. . . .

< 907h/907H 209v/209V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 907h/907H 209v/209V Pos: standing >
You quickly scan the area.
A half-orc mercenary who is rather far off to your north.
A Sarmiz'Duul peacekeeper who is not far off to your west.
A Sarmiz'Duul peacekeeper who is not far off to your west.
A half-orc shaman who is rather far off to your west.

< 907h/907H 209v/209V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: Along the Inner Wall of the Royal Docks of Sarmiz'Duul
</map>
Along the Inner Wall of the Royal Docks of Sarmiz'Duul
Obvious exits: -N -W

< 907h/907H 208v/209V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 907h/907H 208v/209V Pos: standing >
You quickly scan the area.
A retired soldier who is close by to your north.
A half-orc mercenary who is not far off to your north.
A Sarmiz'Duul peacekeeper who is a brief walk away to your west.
A Sarmiz'Duul peacekeeper who is a brief walk away to your west.
A half-orc shaman who is in the distance to your west.

< 907h/907H 208v/209V Pos: standing >
Alas, you cannot go that way. . . .

< 907h/907H 208v/209V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 907h/907H 208v/209V Pos: standing >
You quickly scan the area.
A retired soldier who is close by to your north.
A half-orc mercenary who is not far off to your north.
A Sarmiz'Duul peacekeeper who is a brief walk away to your west.
A Sarmiz'Duul peacekeeper who is a brief walk away to your west.
A half-orc shaman who is in the distance to your west.

< 907h/907H 208v/209V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: Along the Inner Wall of the Royal Docks of Sarmiz'Duul
</map>

<map>
Zone: Sarmiz'Duul.
Room: Along the Inner Wall of the Royal Docks of Sarmiz'Duul
</map>
Along the Inner Wall of the Royal Docks of Sarmiz'Duul
Obvious exits: -N -S -W
An aging but brawny half-orc stands here enjoying life.

< 907h/907H 207v/209V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 907h/907H 207v/209V Pos: standing >
You quickly scan the area.
A half-orc mercenary who is close by to your north.
A sleeping commoner who is not far off to your west.

< 907h/907H 209v/209V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: Along the Inner Wall of the Royal Docks of Sarmiz'Duul
</map>

<map>
Zone: Sarmiz'Duul.
Room: Along the Inner Wall of the Royal Docks of Sarmiz'Duul
</map>
Along the Inner Wall of the Royal Docks of Sarmiz'Duul
Obvious exits: -E -S -W
A half-orc mercenary stands here.

< 907h/907H 208v/209V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 907h/907H 208v/209V Pos: standing >
You quickly scan the area.
A retired soldier who is close by to your south.

< 907h/907H 208v/209V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: Along the Inner Wall of the Royal Docks of Sarmiz'Duul
</map>
Along the Inner Wall of the Royal Docks of Sarmiz'Duul
Obvious exits: -E -W

< 907h/907H 207v/209V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 907h/907H 207v/209V Pos: standing >
You quickly scan the area.
A half-orc mercenary who is close by to your west.

< 907h/907H 209v/209V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: The Gates to the Royal Docks
</map>
The Gates to the Royal Docks
Obvious exits: -N -E -S -W
There are some tracks heading south.

< 907h/907H 208v/209V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 907h/907H 208v/209V Pos: standing >
You quickly scan the area.
A commoner who is a brief walk away to your north.
An elite bodyguard who is in the distance to your north.
An elite bodyguard who is in the distance to your north.
An elite bodyguard who is in the distance to your north.
An elite bodyguard who is in the distance to your north.
Aria who is in the distance to your north.
A half-orc mercenary who is not far off to your west.

< 907h/907H 208v/209V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: A Paved Obsidian Road
</map>
A Paved Obsidian Road
Obvious exits: -N -E -S -W#
There are Drow Elf tracks going south.

< 907h/907H 207v/209V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 907h/907H 207v/209V Pos: standing >
You quickly scan the area.
A commoner who is rather far off to your north.
A sergeant of the regular guard who is close by to your east.
A member of the regular guard who is not far off to your east.
A member of the regular guard who is a brief walk away to your east.

< 907h/907H 209v/209V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: A Paved Obsidian Road
</map>
A Paved Obsidian Road
Obvious exits: -N -E -S

< 907h/907H 208v/209V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 907h/907H 208v/209V Pos: standing >
You quickly scan the area.
A commoner who is in the distance to your north.
Macom who is close by to your east.

< 907h/907H 208v/209V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: The Office of Macom, the Shipwright
</map>

<map>
Zone: Sarmiz'Duul.
Room: The Office of Macom, the Shipwright
</map>
The Office of Macom, the Shipwright
Obvious exits: -S -W
Macom, the town shipwright, stands here ready to deal.

< 907h/907H 208v/209V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 907h/907H 208v/209V Pos: standing >
You quickly scan the area.
A Drow Elf who is close by to your south.

< 907h/907H 208v/209V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: A Paved Obsidian Road
</map>
A Paved Obsidian Road
Obvious exits: -N -E -S

< 907h/907H 207v/209V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 907h/907H 207v/209V Pos: standing >
You quickly scan the area.
A commoner who is in the distance to your north.
Macom who is close by to your east.

< 907h/907H 209v/209V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: The Office of Macom, the Shipwright
</map>

<map>
Zone: Sarmiz'Duul.
Room: The Office of Macom, the Shipwright
</map>
The Office of Macom, the Shipwright
Obvious exits: -S -W
Macom, the town shipwright, stands here ready to deal.

< 907h/907H 208v/209V Pos: standing >
Looks like an exit.
You extend your sights southward.
The Dock
Obvious exits: -N -S
The Ketch H.M.S. Interceptor floats here.
The Sloop Shadow floats here.
The Sloop Pwny Express floats here.
The Destroyer COVID-20 floats here.
The Caravel yup floats here.
The Sloop +Wheeping floats here.
The Caravel gnomish Contraption floats here.
The Sloop Seas the Day floats here.
The Galleon The Trade Federation floats here.
The Sloop fatty floats here.
The Sloop parmesan floats here.
The Yacht PlanetBound Illithid floats here.
The Clipper Riq floats here.
The Frigate sKeleTon cRew floats here.
The Sloop Shinderu floats here.
The Sloop Skidbladner floats here.
The Sloop x==|========> floats here.
A Drow Elf (medium)  Dirty Bastards stands here.(Red Aura)

< 907h/907H 208v/209V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 907h/907H 208v/209V Pos: standing >
You quickly scan the area.
A Drow Elf who is close by to your south.

< 907h/907H 208v/209V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: The Dock
</map>

<map>
Zone: Sarmiz'Duul.
Room: The Dock
</map>
The Dock
Obvious exits: -N -S
The Ketch H.M.S. Interceptor floats here.
The Sloop Shadow floats here.
The Sloop Pwny Express floats here.
The Destroyer COVID-20 floats here.
The Caravel yup floats here.
The Sloop +Wheeping floats here.
The Caravel gnomish Contraption floats here.
The Sloop Seas the Day floats here.
The Galleon The Trade Federation floats here.
The Sloop fatty floats here.
The Sloop parmesan floats here.
The Yacht PlanetBound Illithid floats here.
The Clipper Riq floats here.
The Frigate sKeleTon cRew floats here.
The Sloop Shinderu floats here.
The Sloop Skidbladner floats here.
The Sloop x==|========> floats here.
A Drow Elf (medium)  Dirty Bastards stands here.(Red Aura)

< 907h/907H 207v/209V Pos: standing >
You think you noticed an opening in your victim defenses...

< 907h/907H 207v/209V Pos: standing >
Since your victim is aware of your presence, you are unable to take full advantage of them...
You snap into visibility.
[Damage: 48 ] -=[A Drow Elf makes a strange sound as you place a darksteel rapier [superior] with a strange black stone in his back.]=-
The globe around your body flares as it bears the brunt of a Drow Elf's assault!
The globe around your body flares as it bears the brunt of a Drow Elf's assault!

< 907h/907H 209v/209V Pos: standing >
< T: Alfy TP: sta TC:excellent E: A Drow Elf sta EP: excellent >
 You dodge a Drow Elf's vicious attack.
You snap into visibility.
Your improved dexterity grants you an additional attack!
A Drow Elf dodges your futile attack.
You snap into visibility.
[Damage: 15 ] -=[Your impressive slash strikes a Drow Elf.]=-
The globe around your body flares as it bears the brunt of a Drow Elf's assault!
The globe around your body flares as it bears the brunt of a Drow Elf's assault!
A Drow Elf dodges your futile attack.
A Drow Elf dodges your futile attack.
You snap into visibility.
[Damage: 18 ] -=[Your impressive slash strikes a Drow Elf.]=-
The globe around your body flares as it bears the brunt of a Drow Elf's assault!
The globe around your body flares as it bears the brunt of a Drow Elf's assault!
A Drow Elf dodges your futile attack.
You snap into visibility.

< 907h/907H 209v/209V Pos: standing >
< T: Alfy TP: sta TC:excellent E: A Drow Elf sta EP: few scratches >
 You snap into visibility.
You do an amazing maneuver, tripping a Drow Elf.

< 907h/907H 209v/209V Pos: standing >
< T: Alfy TP: sta TC:excellent E: A Drow Elf ass EP: few scratches >
 Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
You snap into visibility.
[Damage: 27 ] -=[Your powerful slash strikes a Drow Elf.]=-
The globe around your body flares as it bears the brunt of a Drow Elf's assault!
The globe around your body flares as it bears the brunt of a Drow Elf's assault!
You snap into visibility.
[Damage: 26 ] -=[Your powerful pierce strikes a Drow Elf.]=-
The globe around your body flares as it bears the brunt of a Drow Elf's assault!
The globe around your body flares as it bears the brunt of a Drow Elf's assault!
You snap into visibility.
[Damage: 25 ] -=[Your powerful slash strikes a Drow Elf hard.]=-
The globe around your body flares as it bears the brunt of a Drow Elf's assault!
The globe around your body flares as it bears the brunt of a Drow Elf's assault!
You snap into visibility.
[Damage: 22 ] -=[Your powerful slash strikes a Drow Elf.]=-
The globe around your body flares as it bears the brunt of a Drow Elf's assault!
The globe around your body flares as it bears the brunt of a Drow Elf's assault!
You snap into visibility.
[Damage: 24 ] -=[Your powerful slash strikes a Drow Elf hard.]=-
The globe around your body flares as it bears the brunt of a Drow Elf's assault!
The globe around your body flares as it bears the brunt of a Drow Elf's assault!
You snap into visibility.

< 907h/907H 209v/209V Pos: standing >
< T: Alfy TP: sta TC:excellent E: A Drow Elf ass EP:  few wounds >
 You snap into visibility.
[Damage: 55 ] -=[You find weakness in a Drow Elf's defenses and land a sneaky surprise attack!]=-
The globe around your body flares as it bears the brunt of a Drow Elf's assault!
The globe around your body flares as it bears the brunt of a Drow Elf's assault!
You lash out from the shadows, hitting a Drow Elf right in the face, causing them to temporarily black out.
A Drow Elf seems to be blinded!

< 907h/907H 209v/209V Pos: standing >
< T: Alfy TP: sta TC:excellent E: A Drow Elf ass EP:  nasty wounds >
 You parry a Drow Elf's lunge at you.
You snap into visibility.

< 907h/907H 209v/209V Pos: standing >
< T: Alfy TP: sta TC:excellent E: A Drow Elf ass EP:  nasty wounds >
 Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
You snap into visibility.
[Damage: 26 ] -=[Your powerful slash strikes a Drow Elf very hard.]=-
The globe around your body flares as it bears the brunt of a Drow Elf's assault!
The globe around your body flares as it bears the brunt of a Drow Elf's assault!
You slip beneath a Drow Elf's guard dealing a vicious attack!
You snap into visibility.
[Damage: 26 ] -=[Your powerful pierce seriously wounds a Drow Elf.]=-
The globe around your body flares as it bears the brunt of a Drow Elf's assault!
The globe around your body flares as it bears the brunt of a Drow Elf's assault!
You snap into visibility.
[Damage: 24 ] -=[Your powerful pierce seriously wounds a Drow Elf.]=-
The globe around your body flares as it bears the brunt of a Drow Elf's assault!
The globe around your body flares as it bears the brunt of a Drow Elf's assault!
You snap into visibility.
[Damage: 24 ] -=[Your powerful slash seriously wounds a Drow Elf.]=-
The globe around your body flares as it bears the brunt of a Drow Elf's assault!
The globe around your body flares as it bears the brunt of a Drow Elf's assault!
You snap into visibility.
[Damage: 25 ] -=[Your pierce enshrouds a Drow Elf in a mist of blood.]=-
The globe around your body flares as it bears the brunt of a Drow Elf's assault!
The globe around your body flares as it bears the brunt of a Drow Elf's assault!
You snap into visibility.
[Damage: 26 ] -=[Your powerful pierce causes a Drow Elf to grimace in pain.]=-
The globe around your body flares as it bears the brunt of a Drow Elf's assault!
The globe around your body flares as it bears the brunt of a Drow Elf's assault!
You snap into visibility.
[Damage: 26 ] -=[Your powerful slash hits a Drow Elf.]=-
A Drow Elf is mortally wounded, and will die soon, if not aided.
The globe around your body flares as it bears the brunt of a Drow Elf's assault!
The globe around your body flares as it bears the brunt of a Drow Elf's assault!
You snap into visibility.
[Damage:  4 ] -=[Your decent slash hits a Drow Elf.]=-
A Drow Elf's cloak of eternal fire was completely destroyed by the massive blow!
A Drow Elf's blackened crown of the Sixth Legion was completely destroyed by the massive blow!
A Drow Elf's pair of red suede boots [poor] was completely destroyed by the massive blow!
A Drow Elf's long flowing sash of woven spidersilk [poor] was completely destroyed by the massive blow!
A Drow Elf is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Alfy by 13333333.
The smell of fresh blood enters your body, infusing you with power!