<worn as a badge> a badge of the force commander's elite guard [poor]
<worn on head> the turban of power [poor]
<worn in ear> a long gemstone earring (glowing)
<worn on face> a veil of dreams and nightmares
<worn around neck> the amulet of the triad of witches [superior]
<worn around neck> a silvery amulet (glowing)
<worn on body> a silky black dress of the sirens
<worn about body> the robes of the maelstrom
<worn on tail> a fine woven braid of silver and gold [poor]
<worn about waist> a belt of soft feathers
<worn on belt buckle>an enchanted spellbook
<worn on arms> some moss-covered sleeves [superior] (glowing) [71%]
<worn around wrist> a dark religious bracer [88%]
<worn around wrist> a bracelet of woven leafs
<worn on hands> a pair of moss-covered gloves [superior] (glowing)
<worn on finger> the ring of celestial wonders (glowing) [50%]
<worn on finger> a glowing electrum ring [superior] (illuminating)
<held> a wizard's staff [superior] (humming) (illuminating)
<held> a shriveled and rotting human head [poor]
<worn on legs> a pair of insulated pants [poor] [85%]
<worn on feet> a pair of red suede boots [poor]
You start chanting...
Sparkling magic surrounds you as you begin your chant.
< 506h/555H 175v/176V Pos: standing >
[Damage: 1 ] A red dracolich's weak claw grazes a lost adventurer.
[Damage: 1 ] A red dracolich's weak claw grazes a lost adventurer.
[Damage: 2 ] A red dracolich's weak claw grazes a lost adventurer.
A lost adventurer's decent punch wounds a red dracolich.
A lost adventurer's punch wounds a red dracolich.
A lost adventurer's punch wounds a red dracolich.
A lost adventurer's decent punch wounds a red dracolich.
A lost adventurer starts casting an offensive spell.
A lost adventurer completes his spell...
A lost adventurer utters the words 'sfugwahuq gsfal'
A lost adventurer sends a violet shaft of light streaking towards YOU!
A lost adventurer tries to dispel your magic!
A lost adventurer sends a indigo shaft of light streaking towards YOU!
A lost adventurer's spell flows around a red dracolich, leaving it unharmed!
A lost adventurer sends a orange shaft of light streaking towards a red dracolich!
< 506h/555H 175v/176V Pos: standing >
You complete your spell...
The sphere circling a lost adventurer's body darts in front of your assault!
< 602h/555H 175v/176V Pos: standing >
You start chanting...
< 602h/555H 175v/176V Pos: standing >
You complete your spell...
The sphere circling a lost adventurer's body darts in front of your assault!
< 610h/555H 176v/176V Pos: standing >
You start chanting...
< 610h/555H 176v/176V Pos: standing >
A lost adventurer dodges a red dracolich's attack.
[Damage: 5 ] A red dracolich's decent claw grazes a lost adventurer.
A lost adventurer's decent punch strikes a red dracolich.
A lost adventurer's decent punch wounds a red dracolich.
A lost adventurer's decent punch wounds a red dracolich.
A lost adventurer's decent punch wounds a red dracolich.
A lost adventurer starts casting an offensive spell.
A lost adventurer completes his spell...
A lost adventurer utters the words 'sfugwahuq gsfal'
A lost adventurer sends a orange shaft of light streaking towards YOU!
OUCH! That really did HURT!
A lost adventurer sends a azure shaft of light streaking towards YOU!
You have been blinded!
Someone sends a azure shaft of light streaking towards someone!
< 552h/555H 176v/176V Pos: standing >
< T: someone TP: sta TC: nasty wounds E: someone sta EP: few scratches >
You complete your spell...
The sphere circling someone's body darts in front of your assault!
< 610h/555H 176v/176V Pos: standing >
< T: someone TP: sta TC: nasty wounds E: someone sta EP: few scratches >
Someone dodges your futile attack.
< 610h/555H 176v/176V Pos: standing >
< T: someone TP: sta TC: nasty wounds E: someone sta EP: few scratches >
You failed.
< 610h/555H 176v/176V Pos: standing >
< T: someone TP: sta TC: nasty wounds E: someone sta EP: few scratches >
You failed.
< 610h/555H 176v/176V Pos: standing >
< T: someone TP: sta TC: nasty wounds E: someone sta EP: few scratches >
< 610h/555H 176v/176V Pos: standing >
< T: someone TP: sta TC: nasty wounds E: someone sta EP: few scratches >
You start chanting...
< 610h/555H 176v/176V Pos: standing >
< T: someone TP: sta TC: nasty wounds E: someone sta EP: few scratches >
Casting: heal undead
< 610h/555H 176v/176V Pos: standing >
< T: someone TP: sta TC: nasty wounds E: someone sta EP: few scratches >
You complete your spell...
Your vision returns!
You feel the powers of darkness strengthen you!
A lost adventurer dodges a red dracolich's attack.
A red dracolich misses a lost adventurer.
[Damage: 5 ] A red dracolich's claw grazes a lost adventurer.
A lost adventurer's decent punch wounds a red dracolich.
A lost adventurer's decent punch wounds a red dracolich.
A lost adventurer's decent punch strikes a red dracolich.
A lost adventurer's punch strikes a red dracolich.
< 610h/555H 176v/176V Pos: standing >
< T: red TP: sta TC: nasty wounds E: adventurer sta EP: few scratches >
A lost adventurer dodges your futile attack.
< 610h/555H 176v/176V Pos: standing >
< T: red TP: sta TC: nasty wounds E: adventurer sta EP: few scratches >
You start chanting...
< 610h/555H 176v/176V Pos: standing >
< T: red TP: sta TC: nasty wounds E: adventurer sta EP: few scratches >
Casting: heal undead
< 610h/555H 176v/176V Pos: standing >
< T: red TP: sta TC: nasty wounds E: adventurer sta EP: few scratches >
You complete your spell...
You reach out at a red dracolich and touch it.
A red dracolich appears to gain power from the sudden deadly chill around it.
< 610h/555H 176v/176V Pos: standing >
< T: red TP: sta TC: few wounds E: adventurer sta EP: few scratches >
You start chanting...
< 610h/555H 176v/176V Pos: standing >
< T: red TP: sta TC: few wounds E: adventurer sta EP: few scratches >
[Damage: 1 ] A red dracolich's weak claw grazes a lost adventurer.
[Damage: 1 ] A red dracolich's weak claw grazes a lost adventurer.
[Damage: 1 ] A red dracolich's claw grazes a lost adventurer.
A lost adventurer's decent punch wounds a red dracolich.
A lost adventurer's decent punch wounds a red dracolich.
A lost adventurer's fine punch strikes a red dracolich.
A lost adventurer starts casting an offensive spell.
A lost adventurer completes his spell...
A lost adventurer utters the words 'sfugwahuq gsfal'
A lost adventurer sends a red shaft of light streaking towards YOU!
OUCH! That really did HURT!
A lost adventurer sends a azure shaft of light streaking towards YOU!
A lost adventurer sends a green shaft of light streaking towards a red dracolich!
< 533h/555H 176v/176V Pos: standing >
< T: red TP: sta TC: few wounds E: adventurer sta EP: few scratches >
< 533h/555H 176v/176V Pos: standing >
< T: red TP: sta TC: few wounds E: adventurer sta EP: few scratches >
Casting: heal undead
< 533h/555H 176v/176V Pos: standing >
< T: red TP: sta TC: few wounds E: adventurer sta EP: few scratches >
You complete your spell...
You reach out at a red dracolich and touch it.
A red dracolich appears to gain power from the sudden deadly chill around it.
< 533h/555H 176v/176V Pos: standing >
< T: red TP: sta TC: small wounds E: adventurer sta EP: few scratches >
You start chanting...
< 533h/555H 176v/176V Pos: standing >
< T: red TP: sta TC: small wounds E: adventurer sta EP: few scratches >
Casting: heal undead
< 533h/555H 176v/176V Pos: standing >
< T: red TP: sta TC: small wounds E: adventurer sta EP: few scratches >
You complete your spell...
You reach out at a red dracolich and touch it.
A red dracolich appears to gain power from the sudden deadly chill around it.
A lost adventurer dodges your futile attack.
< 533h/555H 176v/176V Pos: standing >
< T: red TP: sta TC:few scratches E: adventurer sta EP: few scratches >
[Damage: 1 ] A red dracolich's weak claw grazes a lost adventurer.
[Damage: 1 ] A red dracolich's weak claw grazes a lost adventurer.
[Damage: 1 ] A red dracolich's weak claw grazes a lost adventurer.
A lost adventurer's decent punch wounds a red dracolich.
A lost adventurer's decent punch wounds a red dracolich.
A lost adventurer's decent punch wounds a red dracolich.
A lost adventurer's punch wounds a red dracolich.
< 533h/555H 176v/176V Pos: standing >
< T: red TP: sta TC:few scratches E: adventurer sta EP: few scratches >
You disengage from the fight!
< 533h/555H 176v/176V Pos: standing >
[Damage: 1 ] A red dracolich's weak claw grazes a lost adventurer.
A red dracolich misses a lost adventurer.
[Damage: 7 ] A red dracolich's fine claw wounds a lost adventurer.
A lost adventurer's decent punch wounds a red dracolich.
A lost adventurer's decent punch wounds a red dracolich.
A lost adventurer's decent punch wounds a red dracolich.
A red dracolich dodges a lost adventurer's attack.
A lost adventurer starts casting an offensive spell.
A lost adventurer completes his spell...
A lost adventurer utters the words 'sfugwahuq gsfal'
A lost adventurer sends a indigo shaft of light streaking towards YOU!
A lost adventurer sends a orange shaft of light streaking towards YOU!
OUCH! That really did HURT!
Your silky black dress of the sirens is burned from the blast!
A lost adventurer sends a blue shaft of light streaking towards a red dracolich!
< 475h/555H 176v/176V Pos: standing >
< T: red TP: sta TC: small wounds E: adventurer sta EP: few scratches >
Sorry, you aren't allowed to do that in combat.
< 475h/555H 176v/176V Pos: standing >
< T: red TP: sta TC: small wounds E: adventurer sta EP: few scratches >
You have memorized the following spells:
(11th circle) 1 - power word kill
1 - create dracolich
1 - summon ghasts
(10th circle) 1 - gate
1 - raise lich
1 - vampiric trance
1 - mass embalm
1 - compact corpse
( 9th circle) 1 - energy drain
1 - dimension door
( 8th circle) 1 - haste
4 - negative concussion blast
( 7th circle) 4 - protect undead
2 - wall of bones
( 6th circle) 3 - cone of cold
4 - vitalize undead
( 5th circle) 3 - teleport
1 - heal undead
( 4th circle) 1 - strength
3 - wither
5 - life leech
( 3rd circle) 1 - animate dead
7 - dispel magic
2 - embalm
( 2nd circle) 1 - chill touch
8 - sleep
1 - protection from cold
1 - protection from living
( 1st circle) 4 - minor creation
1 - detect magic
1 - protection from undead
6 - slashing darkness
And you are currently memorizing the following spells:
2 seconds: ( 9th) energy drain
4 seconds: ( 9th) energy drain
6 seconds: ( 9th) energy drain
7 seconds: ( 5th) heal undead
9 seconds: ( 5th) heal undead
10 seconds: ( 5th) heal undead
12 seconds: ( 5th) heal undead
You can memorize no more spells.
< 475h/555H 176v/176V Pos: standing >
< T: red TP: sta TC: small wounds E: adventurer sta EP: few scratches >
Sorry, you aren't allowed to do that in combat.
< 475h/555H 176v/176V Pos: standing >
< T: red TP: sta TC: small wounds E: adventurer sta EP: few scratches >
You disengage from the fight!
< 475h/555H 176v/176V Pos: standing >
A lost adventurer attempts to flee.
A lost adventurer tries to flee, but can't make it out of here!
[Damage: 1 ] A red dracolich's weak claw grazes a lost adventurer.
[Damage: 1 ] A red dracolich's weak claw grazes a lost adventurer.
A lost adventurer's decent punch wounds a red dracolich.
A lost adventurer's decent punch wounds a red dracolich.
A lost adventurer's decent punch wounds a red dracolich.
A lost adventurer's decent punch wounds a red dracolich.
A lost adventurer starts casting an offensive spell.
A lost adventurer completes his spell...
A lost adventurer utters the words 'sfugwahuq gsfal'
A lost adventurer sends a orange shaft of light streaking towards YOU!
OUCH! That really did HURT!
A lost adventurer sends a orange shaft of light streaking towards YOU!
OUCH! That really did HURT!
A lost adventurer sends a violet shaft of light streaking towards a red dracolich!
A lost adventurer tries to dispel a red dracolich's magic!
And he has some success!
< 360h/555H 176v/176V Pos: standing >
< T: red TP: sta TC: small wounds E: adventurer sta EP: few scratches >
You miss a lost adventurer.
< 360h/555H 176v/176V Pos: standing >
< T: red TP: sta TC: small wounds E: adventurer sta EP: few scratches >
Sorry, you aren't allowed to do that in combat.
< 360h/555H 176v/176V Pos: standing >
< T: red TP: sta TC: small wounds E: adventurer sta EP: few scratches >
You have memorized the following spells:
(11th circle) 1 - power word kill
1 - create dracolich
1 - summon ghasts
(10th circle) 1 - gate
1 - raise lich
1 - vampiric trance
1 - mass embalm
1 - compact corpse
( 9th circle) 1 - energy drain
1 - dimension door
( 8th circle) 1 - haste
4 - negative concussion blast
( 7th circle) 4 - protect undead
2 - wall of bones
( 6th circle) 3 - cone of cold
4 - vitalize undead
( 5th circle) 3 - teleport
1 - heal undead
( 4th circle) 1 - strength
3 - wither
5 - life leech
( 3rd circle) 1 - animate dead
7 - dispel magic
2 - embalm
( 2nd circle) 1 - chill touch
8 - sleep
1 - protection from cold
1 - protection from living
( 1st circle) 4 - minor creation
1 - detect magic
1 - protection from undead
6 - slashing darkness
And you are currently memorizing the following spells:
2 seconds: ( 9th) energy drain
4 seconds: ( 9th) energy drain
6 seconds: ( 9th) energy drain
7 seconds: ( 5th) heal undead
9 seconds: ( 5th) heal undead
10 seconds: ( 5th) heal undead
12 seconds: ( 5th) heal undead
You can memorize no more spells.
< 360h/555H 176v/176V Pos: standing >
< T: red TP: sta TC: small wounds E: adventurer sta EP: few scratches >
Sorry, you aren't allowed to do that in combat.
< 360h/555H 176v/176V Pos: standing >
< T: red TP: sta TC: small wounds E: adventurer sta EP: few scratches >
You disengage from the fight!
< 360h/555H 176v/176V Pos: standing >
[Damage: 1 ] A red dracolich's weak claw grazes a lost adventurer.
[Damage: 1 ] A red dracolich's claw grazes a lost adventurer.
A lost adventurer dodges a red dracolich's attack.
A red dracolich dodges a lost adventurer's attack.
A lost adventurer's punch wounds a red dracolich.
A lost adventurer's fine punch strikes a red dracolich.
A lost adventurer's decent punch wounds a red dracolich.
A lost adventurer starts casting an offensive spell.
A lost adventurer completes his spell...
A lost adventurer utters the words 'sfugwahuq gsfal'
A lost adventurer sends a orange shaft of light streaking towards YOU!
OUCH! That really did HURT!
A lost adventurer sends a indigo shaft of light streaking towards a red dracolich!
< 304h/555H 176v/176V Pos: standing >
< T: red TP: sta TC: few wounds E: adventurer sta EP: few scratches >
A lost adventurer dodges your futile attack.
< 304h/555H 176v/176V Pos: standing >
< T: red TP: sta TC: few wounds E: adventurer sta EP: few scratches >
Sorry, you aren't allowed to do that in combat.
< 304h/555H 176v/176V Pos: standing >
< T: red TP: sta TC: few wounds E: adventurer sta EP: few scratches >
You disengage from the fight!
< 304h/555H 176v/176V Pos: standing >
[Damage: 1 ] A red dracolich's weak claw grazes a lost adventurer.
[Damage: 1 ] A red dracolich's weak claw grazes a lost adventurer.
A red dracolich dodges a lost adventurer's attack.
A lost adventurer's punch wounds a red dracolich.
A lost adventurer's decent punch wounds a red dracolich.
A lost adventurer's decent punch wounds a red dracolich.
A lost adventurer starts casting an offensive spell called 'shocking grasp'.
A lost adventurer completes his spell...
A lost adventurer utters the words 'gpaqtuio ofags'
< 304h/555H 176v/176V Pos: standing >
On a Circular Staircase
The faint lighting here is due to the strange mist that seems to drape
everything in the area. No moisture comes from this strange fog, instead it
appears to be made up of different colors of light that seem to be
attempting to join together, creating swirls and eddies of faint light that
act more like water than air or light. Nothing above or below can be made
out through the strange mist, and, though walls to the sides can be felt,
even bright light can't penetrate the mist enough to get a good look at what
they are made of. The staircase curves as it heads both upward and downward
into the mist.
Obvious exits: -Up -Down
< 304h/555H 175v/176V Pos: standing >
You sit down and relax.
< 304h/555H 175v/176V Pos: sitting >
You have memorized the following spells:
(11th circle) 1 - power word kill
1 - create dracolich
1 - summon ghasts
(10th circle) 1 - gate
1 - raise lich
1 - vampiric trance
1 - mass embalm
1 - compact corpse
( 9th circle) 1 - energy drain
1 - dimension door
( 8th circle) 1 - haste
4 - negative concussion blast
( 7th circle) 4 - protect undead
2 - wall of bones
( 6th circle) 3 - cone of cold
4 - vitalize undead
( 5th circle) 3 - teleport
1 - heal undead
( 4th circle) 1 - strength
3 - wither
5 - life leech
( 3rd circle) 1 - animate dead
7 - dispel magic
2 - embalm
( 2nd circle) 1 - chill touch
8 - sleep
1 - protection from cold
1 - protection from living
( 1st circle) 4 - minor creation
1 - detect magic
1 - protection from undead
6 - slashing darkness
And you are currently memorizing the following spells:
2 seconds: ( 9th) energy drain
4 seconds: ( 9th) energy drain
6 seconds: ( 9th) energy drain
7 seconds: ( 5th) heal undead
9 seconds: ( 5th) heal undead
10 seconds: ( 5th) heal undead
12 seconds: ( 5th) heal undead
You can memorize no more spells.
You continue your study.
< 304h/555H 175v/176V Pos: sitting >
You start meditating...
< 304h/555H 175v/176V Pos: sitting >
You have finished memorizing energy drain.
< 304h/555H 176v/176V Pos: sitting >
You have finished memorizing energy drain.
< 305h/555H 176v/176V Pos: sitting >
You have finished memorizing energy drain.
< 305h/555H 176v/176V Pos: sitting >
You have finished memorizing heal undead.
< 305h/555H 176v/176V Pos: sitting >
You have finished memorizing heal undead.
< 305h/555H 176v/176V Pos: sitting >
You have finished memorizing heal undead.
< 305h/555H 176v/176V Pos: sitting >
You have finished memorizing heal undead.
Your studies are complete.
< 305h/555H 176v/176V Pos: sitting >
You clamber to your feet.
< 305h/555H 176v/176V Pos: standing >
You start chanting...
< 305h/555H 176v/176V Pos: standing >
< 305h/555H 176v/176V Pos: standing >
Casting: heal undead
< 306h/555H 176v/176V Pos: standing >
You complete your spell...
You feel the powers of darkness strengthen you!
< 463h/555H 176v/176V Pos: standing >
On a Circular Staircase
The faint lighting here is due to the strange mist that seems to drape
everything in the area. No moisture comes from this strange fog, instead it
appears to be made up of different colors of light that seem to be
attempting to join together, creating swirls and eddies of faint light that
act more like water than air or light. Nothing above or below can be made
out through the strange mist, and, though walls to the sides can be felt,
even bright light can't penetrate the mist enough to get a good look at what
they are made of. The staircase curves as it heads both upward and downward
into the mist.
Obvious exits: -Up -Down
A red dracolich stands in mid-air here, fighting a lost adventurer. (Minion) (Red Aura)
A lost adventurer is lying in mid-air here, fighting a red dracolich.
< 463h/555H 175v/176V Pos: standing >
A lost adventurer clambers to his feet.
< 463h/555H 175v/176V Pos: standing >
[Damage: 10 ] A red dracolich's claw wounds a lost adventurer.
A lost adventurer dodges a red dracolich's attack.
[Damage: 10 ] A red dracolich's fine claw wounds a lost adventurer.
< 463h/555H 175v/176V Pos: standing >
A red dracolich dodges a lost adventurer's attack.
A lost adventurer's punch wounds a red dracolich.
A lost adventurer's decent punch strikes a red dracolich.
A lost adventurer's punch wounds a red dracolich.
You start chanting...
< 463h/555H 175v/176V Pos: standing >
Casting: heal undead
< 463h/555H 175v/176V Pos: standing >
You complete your spell...
You reach out at a red dracolich and touch it.
A red dracolich appears to gain power from the sudden deadly chill around it.
< 463h/555H 175v/176V Pos: standing >
You start chanting...
< 463h/555H 175v/176V Pos: standing >
Casting: heal undead
< 464h/555H 176v/176V Pos: standing >
You complete your spell...
You reach out at a red dracolich and touch it.
A red dracolich appears to gain power from the sudden deadly chill around it.
[Damage: 11 ] A red dracolich's impressive claw wounds a lost adventurer.
[Damage: 10 ] A red dracolich's fine claw wounds a lost adventurer.
A lost adventurer dodges a red dracolich's attack.
< 464h/555H 176v/176V Pos: standing >
A red dracolich dodges a lost adventurer's attack.
A red dracolich dodges a lost adventurer's attack.
A lost adventurer's decent punch wounds a red dracolich.
A lost adventurer's decent punch wounds a red dracolich.
A lost adventurer starts casting an offensive spell.
A lost adventurer completes his spell...
A lost adventurer utters the word 'euguihzofahz'
A lost adventurer sends a bright green ray of light streaking towards a red dracolich!
A lost adventurer cackles as his disintegration ray strikes a red dracolich hard!
< 464h/555H 176v/176V Pos: standing >
You start chanting...
Sparkling magic surrounds you as you begin your chant.
< 464h/555H 176v/176V Pos: standing >
You complete your spell...
A dark chill from beyond the grave permeates the air around a red dracolich.
< 464h/555H 176v/176V Pos: standing >
You start chanting...
< 464h/555H 176v/176V Pos: standing >
[Damage: 11 ] A red dracolich's claw wounds a lost adventurer.
A lost adventurer dodges a red dracolich's attack.
[Damage: 11 ] A red dracolich's claw wounds a lost adventurer.
< 464h/555H 176v/176V Pos: standing >
A lost adventurer's feeble punch grazes a red dracolich.
A lost adventurer's punch grazes a red dracolich.
A lost adventurer's feeble punch grazes a red dracolich.
A red dracolich dodges a lost adventurer's attack.
< 464h/555H 176v/176V Pos: standing >
Casting: heal undead
< 464h/555H 176v/176V Pos: standing >
You complete your spell...
You reach out at a red dracolich and touch it.
A red dracolich appears to gain power from the sudden deadly chill around it.
< 464h/555H 176v/176V Pos: standing >
You start chanting...
< 465h/555H 176v/176V Pos: standing >
You complete your spell...
The sphere circling a lost adventurer's body darts in front of your assault!
< 541h/555H 176v/176V Pos: standing >
A lost adventurer dodges a red dracolich's attack.
[Damage: 10 ] A red dracolich's fine claw wounds a lost adventurer.
[Damage: 9 ] A red dracolich's fine claw wounds a lost adventurer.
< 541h/555H 176v/176V Pos: standing >
A lost adventurer's feeble punch grazes a red dracolich.
A red dracolich dodges a lost adventurer's attack.
A lost adventurer's feeble punch grazes a red dracolich.
A lost adventurer's punch grazes a red dracolich.
A lost adventurer attempts to flee.
A lost adventurer tries to flee, but can't make it out of here!
A lost adventurer kicks a red dracolich causing parts of a red dracolich to cave in!
You start chanting...
< 541h/555H 176v/176V Pos: standing >
< 541h/555H 176v/176V Pos: standing >
You complete your spell...
The sphere circling a lost adventurer's body darts in front of your assault!
< 610h/555H 176v/176V Pos: standing >
You start chanting...
< 610h/555H 176v/176V Pos: standing >
You complete your spell...
The sphere circling a lost adventurer's body darts in front of your assault!
< 610h/555H 176v/176V Pos: standing >
A lost adventurer dodges a red dracolich's attack.
[Damage: 9 ] A red dracolich's fine claw wounds a lost adventurer.
[Damage: 10 ] A red dracolich's fine claw wounds a lost adventurer.
< 610h/555H 176v/176V Pos: standing >
A lost adventurer's feeble punch grazes a red dracolich.
A lost adventurer's feeble punch grazes a red dracolich.
A lost adventurer's punch grazes a red dracolich.
A lost adventurer's punch grazes a red dracolich.
< 610h/555H 176v/176V Pos: standing >
You start chanting...
< 610h/555H 176v/176V Pos: standing >
You complete your spell...
[Damage: 98 ] You drain a lost adventurer of some of his energy.
< 610h/555H 176v/176V Pos: standing >
You don't have that spell memorized.
< 610h/555H 176v/176V Pos: standing >
You don't have that spell memorized.
< 610h/555H 176v/176V Pos: standing >
You don't have that spell memorized.
< 610h/555H 176v/176V Pos: standing >
You start chanting...
< 610h/555H 176v/176V Pos: standing >
A lost adventurer dodges a red dracolich's attack.
[Damage: 11 ] A red dracolich's claw wounds a lost adventurer.
< 610h/555H 176v/176V Pos: standing >
A lost adventurer's feeble punch grazes a red dracolich.
A lost adventurer's feeble punch grazes a red dracolich.
A red dracolich dodges a lost adventurer's attack.
A lost adventurer's feeble punch grazes a red dracolich.
A lost adventurer kicks a red dracolich causing parts of a red dracolich to cave in!
< 610h/555H 176v/176V Pos: standing >
Casting: negative concussion blast
< 610h/555H 176v/176V Pos: standing >
You complete your spell...
[Damage: 92 ] Your concussion blast rips into a lost adventurer, shattering his soul!
< 610h/555H 176v/176V Pos: standing >
You start chanting...
< 610h/555H 176v/176V Pos: standing >
Casting: negative concussion blast
< 610h/555H 176v/176V Pos: standing >
You complete your spell...
[Damage: 96 ] Your concussion blast rips into a lost adventurer, shattering his soul!
< 610h/555H 176v/176V Pos: standing >
[Damage: 11 ] A red dracolich's impressive claw strikes a lost adventurer.
A red dracolich misses a lost adventurer.
[Damage: 10 ] A red dracolich's fine claw strikes a lost adventurer.
< 610h/555H 176v/176V Pos: standing >
A lost adventurer's punch grazes a red dracolich.
A red dracolich dodges a lost adventurer's attack.
A lost adventurer's punch grazes a red dracolich.
A lost adventurer's decent punch wounds a red dracolich.
< 610h/555H 176v/176V Pos: standing >
You start chanting...
< 610h/555H 176v/176V Pos: standing >
Casting: negative concussion blast
< 610h/555H 176v/176V Pos: standing >
You complete your spell...
[Damage: 104 ] Your concussion blast rips into a lost adventurer, shattering his soul!
< 610h/555H 176v/176V Pos: standing >
You start chanting...
< 610h/555H 176v/176V Pos: standing >
Casting: negative concussion blast
[Damage: 10 ] A red dracolich's claw strikes a lost adventurer hard.
[Damage: 9 ] A red dracolich's fine claw strikes a lost adventurer.
< 610h/555H 176v/176V Pos: standing >
A lost adventurer starts casting a spell.
A lost adventurer completes his spell...
A lost adventurer utters the words 'ghaiz gtui'
A lost adventurer's flesh melds with conjured rocks, turning it to stone.
You complete your spell...
[Damage: 99 ] Your concussion blast rips into a lost adventurer, shattering his soul!
A lost adventurer is incapacitated and will slowly die, if not aided.
< 610h/555H 176v/176V Pos: standing >
You don't have that spell memorized.
< 610h/555H 176v/176V Pos: standing >
You don't have that spell memorized.
< 610h/555H 176v/176V Pos: standing >
< 610h/555H 176v/176V Pos: standing >
His long face droops and sags in deep depression as he wanders the tower
searching in vain for an exit. Most of the colors have been drained from his
face, and even his clothing, and he has lost so much weight that he looks
more like some sort of dehydrated zombie than a human being.
A lost adventurer appears to be Human and is in awful condition.
He's medium in size.
His skin has a barklike texture..
He seems to be moving much faster than normal..
His body seems to be made of stone!
He is encased in killing ice!
He's encased in a shimmering globe!
<worn on hands> obsidian gauntlets [superior]
< 610h/555H 176v/176V Pos: standing >
You sit down and relax.
< 610h/555H 176v/176V Pos: sitting >
You have memorized the following spells:
(11th circle) 1 - power word kill
1 - create dracolich
1 - summon ghasts
(10th circle) 1 - gate
1 - raise lich
1 - vampiric trance
1 - mass embalm
1 - compact corpse
( 9th circle) 1 - dimension door
( 8th circle) 1 - haste
( 7th circle) 3 - protect undead
2 - wall of bones
( 6th circle) 3 - cone of cold
4 - vitalize undead
( 5th circle) 3 - teleport
1 - heal undead
( 4th circle) 1 - strength
3 - wither
5 - life leech
( 3rd circle) 1 - animate dead
7 - dispel magic
2 - embalm
( 2nd circle) 1 - chill touch
8 - sleep
1 - protection from cold
1 - protection from living
( 1st circle) 4 - minor creation
1 - detect magic
1 - protection from undead
6 - slashing darkness
And you are currently memorizing the following spells:
1 seconds: ( 5th) heal undead
3 seconds: ( 5th) heal undead
4 seconds: ( 5th) heal undead
6 seconds: ( 7th) protect undead
7 seconds: ( 5th) heal undead
9 seconds: ( 9th) energy drain
11 seconds: ( 9th) energy drain
13 seconds: ( 9th) energy drain
15 seconds: ( 9th) energy drain
17 seconds: ( 8th) negative concussion blast
19 seconds: ( 8th) negative concussion blast
21 seconds: ( 8th) negative concussion blast
22 seconds: ( 8th) negative concussion blast
You can memorize no more spells.
You continue your study.
< 610h/555H 176v/176V Pos: sitting >
You start meditating...
< 610h/555H 176v/176V Pos: sitting >
You have finished memorizing heal undead.
A lost adventurer slumps to the ground.
< 610h/555H 176v/176V Pos: sitting >
You have finished memorizing heal undead.
< 610h/555H 176v/176V Pos: sitting >
Autosaving...
< 610h/555H 176v/176V Pos: sitting >
You have finished memorizing heal undead.
< 610h/555H 176v/176V Pos: sitting >
You have finished memorizing protect undead.
< 610h/555H 176v/176V Pos: sitting >
You have finished memorizing heal undead.
< 609h/555H 176v/176V Pos: sitting >
You stop meditating.
Your group consists of ( 3/20):
( Head) Villu
(Front) Nul
(Front) 609/555 hit, 176/176 move Zloin
< 609h/555H 176v/176V Pos: sitting >
You have finished memorizing energy drain.
< 609h/555H 176v/176V Pos: sitting >
You clamber to your feet.
You abandon your studies.
< 609h/555H 176v/176V Pos: standing >
You start chanting...
Sparkling magic surrounds you as you begin your chant.
< 609h/555H 176v/176V Pos: standing >
You complete your spell...
[Damage: 8 ] You drain a lost adventurer of some of his energy.
A lost adventurer is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Zloin by 149705.
The smell of fresh blood enters your body, infusing you with power!
A lost adventurer's death cry reverberates in your head as he falls to the ground.
You are not willing to summon pets from death blows.
< 610h/555H 176v/176V Pos: standing >
< 610h/555H 176v/176V Pos: standing >
You get a small pile of coins from the corpse of a lost adventurer.
There were: 4 platinum coins, 31 gold coins.
< 610h/555H 176v/176V Pos: standing >
the corpse of a lost adventurer does not contain the essence.
< 610h/555H 176v/176V Pos: standing >
Ok.
You put 4 platinum, 31 gold, 0 silver, and 0 copper coins into a large leather backpack.
< 610h/555H 176v/176V Pos: standing >
It appears to be the corpse of a lost adventurer.
obsidian gauntlets [superior]
< 610h/555H 176v/176V Pos: standing >
You start chanting...
< 610h/555H 176v/176V Pos: standing >
Casting: create dracolich ******
< 610h/555H 176v/176V Pos: standing >
Casting: create dracolich *****
< 610h/555H 176v/176V Pos: standing >
Casting: create dracolich ****
< 610h/555H 176v/176V Pos: standing >
Casting: create dracolich ***
< 610h/555H 176v/176V Pos: standing >
Casting: create dracolich **
< 610h/555H 176v/176V Pos: standing >
Casting: create dracolich *
< 610h/555H 176v/176V Pos: standing >
You complete your spell...
The corpse summons the spirit of a black dragon!
A black dracolich roars to the sky 'I LIVE!!!'
A black dracolich starts following you.
A Centaur floats in from below.
A Halfling sneaks in from below.
An orog warrior attempts to stab you in the back, but your stone skin quickly absorbs the impact before fading away!
An orog warrior snaps into visibility.
Out of nowhere, an orog warrior stabs you in the back.
< 609h/555H 176v/176V Pos: standing >
< T: Zloin TP: sta TC:excellent E: an orog warrior sta EP: excellent >
An orog warrior snaps into visibility.
[Damage: 1 ] A black dracolich's weak claw grazes an orog warrior.
An orog warrior dodges a black dracolich's attack.
A Halfling starts casting an offensive spell.
A Halfling snaps into visibility.
A Githzerai starts casting an offensive spell called 'energy drain'.
A Githzerai snaps into visibility.
A Githzerai stops using the mace of mentality.
< 609h/555H 176v/176V Pos: standing >
< T: Zloin TP: sta TC:excellent E: an orog warrior sta EP: excellent >
A Githzerai wields the staff of blue flames.
It glows brightly.
< 609h/555H 176v/176V Pos: standing >
< T: Zloin TP: sta TC:excellent E: an orog warrior sta EP: excellent >
A Centaur starts casting an offensive spell.
A Githzerai says 'stone' to the staff of blue flames.
A Githzerai's staff of blue flames glows intently!
< 609h/555H 176v/176V Pos: standing >
< T: Zloin TP: sta TC:excellent E: an orog warrior sta EP: excellent >
A Githzerai stops using the staff of blue flames.
< 609h/555H 176v/176V Pos: standing >
< T: Zloin TP: sta TC:excellent E: an orog warrior sta EP: excellent >
A Halfling completes his spell...
A Halfling utters the words 'ofzahzf gsufuh aiojugp'
A Halfling points at you.
A Halfling's spiritual assault devastates you, causing you to SCREAM in utter anguish!
OUCH! That really did HURT!
A Githzerai wields the mace of mentality.
< 364h/555H 176v/176V Pos: standing >
< T: Zloin TP: sta TC: few wounds E: an orog warrior sta EP: excellent >
A Githzerai snaps into visibility.
A Githzerai completes his spell...
A Githzerai utters the words 'unsozfol efaui'
Your life energy is tapped.
You feel less energetic as a Githzerai drains you.
OUCH! That really did HURT!
Your life energy was drained, leaving you a bit shaken.
< 226h/555H 165v/176V Pos: standing >
< T: Zloin TP: sta TC: nasty wounds E: an orog warrior sta EP: excellent >
< 226h/555H 165v/176V Pos: standing >
< T: Zloin TP: sta TC: nasty wounds E: an orog warrior sta EP: excellent >
An orog warrior parries your futile lunge at her.
An orog warrior snaps into visibility.
< 226h/555H 165v/176V Pos: standing >
< T: Zloin TP: sta TC: nasty wounds E: an orog warrior sta EP: excellent >
A red dracolich says 'Prepare to fight me, too!'
A Githzerai starts casting an offensive spell.
A Githzerai snaps into visibility.
< 226h/555H 165v/176V Pos: standing >
< T: Zloin TP: sta TC: nasty wounds E: an orog warrior sta EP: excellent >
A Halfling says 'flow'
A Halfling's the amulet named "Flow" hums loudly!
< 226h/555H 165v/176V Pos: standing >
< T: Zloin TP: sta TC: nasty wounds E: an orog warrior sta EP: excellent >
A Centaur completes his spell...
A Centaur utters the word 'gjifal'
A Centaur unleashes light in a focused, searing ray at you!
Your eyepatch of immortality melted from the intense heat!
Your long gemstone earring [poor] melted from the intense heat!