<floating about head>a dark purple ioun stone[147h 37m 55s]
<worn as a badge> an emblem of the dragonslayer (magic)
<worn on head> the dirty cloth turban [superior]
<worn on eyes> devil eyes of the ghargatula [superior] (magic) [74%]
<worn in ear> a brightly flaming earring [89%]
<worn in ear> an emerald disc fashioned from bone of constitution (magic) [54%]
<worn on face> the petrified visage of Lord Nymav K'haar [superior]
<worn around neck> some kharma mind beads (magic)
<worn around neck> an amulet of fire dragon's blood [poor] (magic)
<worn on body> the ghostly armor of the abyssal lord (humming) [89%]
<worn about body> a thin dragonskin cloak coated with brass of health (magic)
<worn as quiver> a silken backsheath of flight of intelligence (magic)
<worn about waist> a gnomish harm prevention belt [poor] (magic) (glowing)
<worn on belt buckle>a soul sceptre [superior] (magic) (glowing)
<attached to belt> a hide-bound spellbook with a glowing Alatorin insignia (magic) (glowing) [88%]
<worn on arms> some blue dragonscale shoulder guards with a strange dark bloodstone (magic)
<held as shield> the shield of the earthwyrm [poor] (magic)
<worn around wrist> the ancestral bracelet of Sevenoaks (magic)
<worn around wrist> a bracelet of influence [superior] (magic)
<worn on hands> the sacred stone claws of Aan of damage (magic)
<worn on finger> a chilling ring of the negative material plane [poor] (magic)
<worn on finger> a ring of the Neogi Lords (glowing) [83%]
<primary weapon> a golden mining pick (magic) (humming)
<worn on legs> some hardened dragonscale leggings [68%]
<worn on feet> mystical boots of Volo the Traveller (magic) (glowing) [50%]
.**..^^^^..
.***.^^^M^.**
.^***...^M^.***
******.^^M^.***
******.@.M^.***
******.^MMM..*M
******..^MM^.^.
*****...MM^..
****..^MM^M
Grassy Hills Covered with Exotic Shrubs
Obvious exits: -N -E -S -W
< 835h/835H 215v/215V Pos: standing >
Score information for Dro
Level: 56 Race: Githzerai Class: Necromancer / Reaper Sex: Male
Hit points: 835(835) Moves: 215(215)
Coins carried: 0 platinum 0 gold 0 silver 0 copper
Compression ratio: none
Status: Standing.
Frags: +0.85 Deaths: 41
Detecting: Illusions Invisible Evil Good Magic Life
Protected from: Fire Cold Lightning Gas Acid Low Circle spells
Protected by: Spirit Ward
Enchantments: Ultravision Farsee Fly Aware Haste Sneaking Blessing of the Gods Fearless Lightfooted
Combat Pulse: 19 Spell Pulse: 0.87
Leaderboard Points: 4488
Active Spells:
--------------
rested bonus (150 minutes)
detect invisibility (5 minutes)
vitalize undead (18 minutes)
stone skin (4 minutes)
< 835h/835H 215v/215V Pos: standing >
Epic Zones -----------------------------------------
Heaven (neutral)
The Twisting Tunnels of the Durian Underdark (neutral)
Arcorar - the Great King Forest (neutral)
Court of the Muse (slightly evil)
The Chasm of the Misty Vale (neutral)
The Battlefield (neutral)
The Swamp Laboratory of Khul'Lor (neutral)
Clan Stoutdorf Settlement (slightly evil)
Kobold Settlement (evil)
The High Moor Forest (evil)
The Stone Tomb of Kelek (neutral)
Orrak (slightly evil)
Pits of Cerberus (neutral)
Myrloch Vale (slightly good)
Pharr Valley Swamp (neutral)
Village of Werrun (neutral)
Nizari (neutral)
The Dark Stone Tower of the Northern Realms (neutral)
Tower of High Sorcery (slightly evil)
Bloodstone Keep (neutral)
The Temple of the Sun (slightly good)
The Elemental Groves (neutral)
Temple of Flames (neutral)
*Drustl's Yerdonia Enslaved (slightly evil)
The Obsidian Citadel (neutral)
The Ruins of Undermountain (slightly evil)
The Mountain of the Banished (neutral)
Nakral's Crypt (slightly good)
*The Outcasts Tower (very evil)
*Fort Boyard (neutral)
Crystalspyre Mountains (slightly good)
*The Prisons of Carthapia (slightly evil)
*Faerie Realm (neutral)
The Ruins of Tharnadia's Old Quarter (neutral)
The Fields Between (slightly good)
*The Githyanki Fortress (extremely evil)
Labyrinth of No Return (neutral)
The Desert City of Venan'Trut (slightly good)
Rogue Plains (slightly evil)
City of Torrhan (slightly good)
The Lair of the Swamp Troll King (neutral)
*Zalkapfaan, City of the Headless Horde (slightly evil)
New Cave city (slightly evil)
Ice Tower (neutral)
Desolate Under Fire (neutral)
The Citadel (neutral)
The Twin Keeps of Devastated Tharnadia (neutral)
IceCrag Castle (neutral)
*Prison of Fort Boyard (slightly good)
The Ancient Halls of Ironstar (neutral)
The Jade Empire (neutral)
Mazzolin (neutral)
Forest of Mir (neutral)
*Quintaragon Castle (slightly evil)
The Sky City of Ultarium (slightly evil)
Lair of the Gibberling King (neutral)
Plane of Air (neutral)
The Kingdom of Torg (neutral)
Tribal Oasis (evil)
The Para-Elemental Plane of Smoke (neutral)
Plane of Water (neutral)
Shadamehr Keep (neutral)
The Temple to Skrentherlog (slightly evil)
Alatorin - the Forge City (neutral)
The Trakkia Mountains (neutral)
*The Ethereal Plane (evil)
The Caverns of Armageddon (neutral)
The Forest City of Aravne (neutral)
*Plane of Fire (neutral)
Ruined Temple of Tezcatlipoca (neutral)
The Astral Plane (slightly evil)
Jotunheim (neutral)
The Transparent Tower (slightly evil)
Krethik Keep (slightly good)
Temple of the Earth (neutral)
Sea Kingdom (good)
*Plane of Earth (evil)
Sevenoaks (slightly good)
*The Keep of Evil (slightly evil)
The Forgotten Mansion (slightly good)
*Domain of Lost Souls (neutral)
The Hall of Knighthood (slightly evil)
The Depths of Duris (neutral)
*Arachdrathos Guilds (slightly evil)
*Valley of the Snow Ogres (good)
The Great Shaboath (slightly evil)
The Tempest Court (neutral)
Pit of Dragons (good)
Ny'Neth (good)
Lost Temple of Tikitzopl (neutral)
The Scorched Valley (neutral)
The Realm of Barovia (neutral)
The Royal Mausoleum of Castle IceCrag (neutral)
Plane of Fire, Brass (neutral)
Githzerai Stronghold (neutral)
Ceothia (neutral)
Tiamat (neutral)
The Fortress of Dreams (slightly good)
Bahamut's Palace (neutral)
Dragonnia (neutral)
The Charcoal Palace (neutral)
Vecna's Tomb (neutral)
Ny'Neth's Stronghold (neutral)
Apocalypse Castle (neutral)
The Realm of Barovia Continued (neutral)
The Hall of the Ancients (neutral)
The Bronze Citadel (neutral)
Ny'Neth's Stronghold Continued (slightly good)
Negative Material Plane (slightly good)
Celestial Plane (slightly good)
The 222nd Layer of the Abyss (neutral)
Castle Ravenloft (neutral)
* = already completed this boot.
< 835h/835H 215v/215V Pos: standing >
It is 4am, on the Day of the Great Gods
The 12th Day of the Month of BloodLust, Year 1889.
Time elapsed since boot-up: 47:09:12
Current time is: Fri Oct 23 20:35:10 2020 (GMT)
Fri Oct 23 16:35:10 2020 (EDT)
< 835h/835H 215v/215V Pos: standing >
.**..^^^^..
.***.^^^M^.**
.^***...^M^.***
******.^^M^.***
******.@.M^.***
******.^MMM..*.
******..^MM^.^.
*****...MM^..
****..^MM^M
Grassy Hills Covered with Exotic Shrubs
Obvious exits: -N -E -S -W
< 835h/835H 215v/215V Pos: standing >
You are using:
<floating about head>a dark purple ioun stone[147h 38m 32s]
<worn as a badge> an emblem of the dragonslayer (magic)
<worn on head> the dirty cloth turban [superior]
<worn on eyes> devil eyes of the ghargatula [superior] (magic) [74%]
<worn in ear> a brightly flaming earring [89%]
<worn in ear> an emerald disc fashioned from bone of constitution (magic) [54%]
<worn on face> the petrified visage of Lord Nymav K'haar [superior]
<worn around neck> some kharma mind beads (magic)
<worn around neck> an amulet of fire dragon's blood [poor] (magic)
<worn on body> the ghostly armor of the abyssal lord (humming) [89%]
<worn about body> a thin dragonskin cloak coated with brass of health (magic)
<worn as quiver> a silken backsheath of flight of intelligence (magic)
<worn about waist> a gnomish harm prevention belt [poor] (magic) (glowing)
<worn on belt buckle>a soul sceptre [superior] (magic) (glowing)
<attached to belt> a hide-bound spellbook with a glowing Alatorin insignia (magic) (glowing) [88%]
<worn on arms> some blue dragonscale shoulder guards with a strange dark bloodstone (magic)
<held as shield> the shield of the earthwyrm [poor] (magic)
<worn around wrist> the ancestral bracelet of Sevenoaks (magic)
<worn around wrist> a bracelet of influence [superior] (magic)
<worn on hands> the sacred stone claws of Aan of damage (magic)
<worn on finger> a chilling ring of the negative material plane [poor] (magic)
<worn on finger> a ring of the Neogi Lords (glowing) [83%]
<primary weapon> a golden mining pick (magic) (humming)
<worn on legs> some hardened dragonscale leggings [68%]
<worn on feet> mystical boots of Volo the Traveller (magic) (glowing) [50%]
< 835h/835H 215v/215V Pos: standing >
..**..^^^^.
..***.^^^M^.*
..^***...^M^.**
.******.^^M^.**
.******@^.M^.**
.******.^MMM..*
.******..^MM^.^
******...MM^M
*****..^MM^
The Lush Grasslands of Khomani-Khan
Obvious exits: -N -E -S -W
< 835h/835H 213v/215V Pos: standing >
***.^
**@.^
***.^
The Tropical Jungles of Khomani-Khan
Obvious exits: -N -E -S -W
< 835h/835H 211v/215V Pos: standing >
Epic Zones -----------------------------------------
Heaven (neutral)
The Twisting Tunnels of the Durian Underdark (neutral)
Arcorar - the Great King Forest (neutral)
Court of the Muse (slightly evil)
The Chasm of the Misty Vale (neutral)
The Battlefield (neutral)
The Swamp Laboratory of Khul'Lor (neutral)
Clan Stoutdorf Settlement (slightly evil)
Kobold Settlement (evil)
The High Moor Forest (evil)
The Stone Tomb of Kelek (neutral)
Orrak (slightly evil)
Pits of Cerberus (neutral)
Myrloch Vale (slightly good)
Pharr Valley Swamp (neutral)
Village of Werrun (neutral)
Nizari (neutral)
The Dark Stone Tower of the Northern Realms (neutral)
Tower of High Sorcery (slightly evil)
Bloodstone Keep (neutral)
The Temple of the Sun (slightly good)
The Elemental Groves (neutral)
Temple of Flames (neutral)
*Drustl's Yerdonia Enslaved (slightly evil)
The Obsidian Citadel (neutral)
The Ruins of Undermountain (slightly evil)
The Mountain of the Banished (neutral)
Nakral's Crypt (slightly good)
*The Outcasts Tower (very evil)
*Fort Boyard (neutral)
Crystalspyre Mountains (slightly good)
*The Prisons of Carthapia (slightly evil)
*Faerie Realm (neutral)
The Ruins of Tharnadia's Old Quarter (neutral)
The Fields Between (slightly good)
*The Githyanki Fortress (extremely evil)
Labyrinth of No Return (neutral)
The Desert City of Venan'Trut (slightly good)
Rogue Plains (slightly evil)
City of Torrhan (slightly good)
The Lair of the Swamp Troll King (neutral)
*Zalkapfaan, City of the Headless Horde (slightly evil)
New Cave city (slightly evil)
Ice Tower (neutral)
Desolate Under Fire (neutral)
The Citadel (neutral)
The Twin Keeps of Devastated Tharnadia (neutral)
IceCrag Castle (neutral)
*Prison of Fort Boyard (slightly good)
The Ancient Halls of Ironstar (neutral)
The Jade Empire (neutral)
Mazzolin (neutral)
Forest of Mir (neutral)
*Quintaragon Castle (slightly evil)
The Sky City of Ultarium (slightly evil)
Lair of the Gibberling King (neutral)
Plane of Air (neutral)
The Kingdom of Torg (neutral)
Tribal Oasis (evil)
The Para-Elemental Plane of Smoke (neutral)
Plane of Water (neutral)
Shadamehr Keep (neutral)
The Temple to Skrentherlog (slightly evil)
Alatorin - the Forge City (neutral)
The Trakkia Mountains (neutral)
*The Ethereal Plane (evil)
The Caverns of Armageddon (neutral)
The Forest City of Aravne (neutral)
*Plane of Fire (neutral)
Ruined Temple of Tezcatlipoca (neutral)
The Astral Plane (slightly evil)
Jotunheim (neutral)
The Transparent Tower (slightly evil)
Krethik Keep (slightly good)
Temple of the Earth (neutral)
Sea Kingdom (good)
*Plane of Earth (evil)
Sevenoaks (slightly good)
*The Keep of Evil (slightly evil)
The Forgotten Mansion (slightly good)
*Domain of Lost Souls (neutral)
The Hall of Knighthood (slightly evil)
The Depths of Duris (neutral)
*Arachdrathos Guilds (slightly evil)
*Valley of the Snow Ogres (good)
The Great Shaboath (slightly evil)
The Tempest Court (neutral)
Pit of Dragons (good)
Ny'Neth (good)
Lost Temple of Tikitzopl (neutral)
The Scorched Valley (neutral)
The Realm of Barovia (neutral)
The Royal Mausoleum of Castle IceCrag (neutral)
Plane of Fire, Brass (neutral)
Githzerai Stronghold (neutral)
Ceothia (neutral)
Tiamat (neutral)
The Fortress of Dreams (slightly good)
Bahamut's Palace (neutral)
Dragonnia (neutral)
The Charcoal Palace (neutral)
Vecna's Tomb (neutral)
Ny'Neth's Stronghold (neutral)
Apocalypse Castle (neutral)
The Realm of Barovia Continued (neutral)
The Hall of the Ancients (neutral)
The Bronze Citadel (neutral)
Ny'Neth's Stronghold Continued (slightly good)
Negative Material Plane (slightly good)
Celestial Plane (slightly good)
The 222nd Layer of the Abyss (neutral)
Castle Ravenloft (neutral)
* = already completed this boot.
< 835h/835H 215v/215V Pos: standing >
The first rays of sunlight signal that day is approaching.
< 835h/835H 215v/215V Pos: standing >
< 835h/835H 215v/215V Pos: standing >
***.^
**@.^
***.M
The Tropical Jungles of Khomani-Khan
Obvious exits: -N -E -S -W
< 835h/835H 215v/215V Pos: standing >
You are using:
<floating about head>a dark purple ioun stone[147h 38m 14s]
<worn as a badge> an emblem of the dragonslayer (magic)
<worn on head> the dirty cloth turban [superior]
<worn on eyes> devil eyes of the ghargatula [superior] (magic) [74%]
<worn in ear> a brightly flaming earring [89%]
<worn in ear> an emerald disc fashioned from bone of constitution (magic) [54%]
<worn on face> the petrified visage of Lord Nymav K'haar [superior]
<worn around neck> some kharma mind beads (magic)
<worn around neck> an amulet of fire dragon's blood [poor] (magic)
<worn on body> the ghostly armor of the abyssal lord (humming) [89%]
<worn about body> a thin dragonskin cloak coated with brass of health (magic)
<worn as quiver> a silken backsheath of flight of intelligence (magic)
<worn about waist> a gnomish harm prevention belt [poor] (magic) (glowing)
<worn on belt buckle>a soul sceptre [superior] (magic) (glowing)
<attached to belt> a hide-bound spellbook with a glowing Alatorin insignia (magic) (glowing) [88%]
<worn on arms> some blue dragonscale shoulder guards with a strange dark bloodstone (magic)
<held as shield> the shield of the earthwyrm [poor] (magic)
<worn around wrist> the ancestral bracelet of Sevenoaks (magic)
<worn around wrist> a bracelet of influence [superior] (magic)
<worn on hands> the sacred stone claws of Aan of damage (magic)
<worn on finger> a chilling ring of the negative material plane [poor] (magic)
<worn on finger> a ring of the Neogi Lords (glowing) [83%]
<primary weapon> a golden mining pick (magic) (humming)
<worn on legs> some hardened dragonscale leggings [68%]
<worn on feet> mystical boots of Volo the Traveller (magic) (glowing) [50%]
< 835h/835H 215v/215V Pos: standing >
***.^
**@.^
***.M
The Tropical Jungles of Khomani-Khan
Obvious exits: -N -E -S -W
< 835h/835H 215v/215V Pos: standing >
A Minotaur enters from the north.
< 835h/835H 215v/215V Pos: standing >
A Minotaur leaves south.
< 835h/835H 215v/215V Pos: standing >
****.
**@*.
****.
The Tropical Jungles of Khomani-Khan
Obvious exits: -N -E -S -W
< 835h/835H 213v/215V Pos: standing >
*****
**@**
*****
The Tropical Jungles of Khomani-Khan
Obvious exits: -N -E -S -W
< 835h/835H 211v/215V Pos: standing >
*****
**@**
*****
The Tropical Jungles of Khomani-Khan
Obvious exits: -N -E -S -W
< 835h/835H 209v/215V Pos: standing >
****.
**@*.
****.
The Tropical Jungles of Khomani-Khan
Obvious exits: -N -E -S -W
< 835h/835H 211v/215V Pos: standing >
***.^
**@.M
**P..
The Tropical Jungles of Khomani-Khan
Obvious exits: -N -E -S -W
< 835h/835H 210v/215V Pos: standing >
***.M
**@..
***..
The Tropical Jungles of Khomani-Khan
Obvious exits: -N -E -S -W
A Minotaur (huge) stands here. (Non-Fraggable)(Red Aura)
< 835h/835H 209v/215V Pos: standing >
**P..
**@..
***..
The Tropical Jungles of Khomani-Khan
Obvious exits: -N -E -S -W
< 835h/835H 208v/215V Pos: standing >
***..
**@..
***.^
The Tropical Jungles of Khomani-Khan
Obvious exits: -N -E -S -W
< 835h/835H 210v/215V Pos: standing >
****.
**@*.
****.
The Tropical Jungles of Khomani-Khan
Obvious exits: -N -E -S -W
< 835h/835H 210v/215V Pos: standing >
****.
**@*.
****.
The Tropical Jungles of Khomani-Khan
Obvious exits: -N -E -S -W
< 835h/835H 210v/215V Pos: standing >
You failed.
< 835h/835H 215v/215V Pos: standing >
***..
**@..
***..
The Tropical Jungles of Khomani-Khan
Obvious exits: -N -E -S -W
< 835h/835H 213v/215V Pos: standing >
*P*.M
**@..
***..
The Tropical Jungles of Khomani-Khan
Obvious exits: -N -E -S -W
< 835h/835H 211v/215V Pos: standing >
A Minotaur enters from the west.
< 835h/835H 213v/215V Pos: standing >
You start chanting...
< 835h/835H 215v/215V Pos: standing >
A Minotaur looks at you.
< 835h/835H 215v/215V Pos: standing >
You complete your spell...
A Minotaur crumples as you kill him by draining his energy.
A Minotaur is dead! R.I.P.
You receive your share of experience.