<floating about head>a dark ioun stone (illuminating)[153h 45m 53s]
<worn as a badge> an emblem of the dragonslayer of health (magic)
<worn on head> a crown of burning flames of damage
<worn on eyes> a slimy aboleth eye of endurance (magic) (glowing) (humming) [86%]
<worn in ear> the earring of the Dragon Lords of damage [62%]
<worn in ear> the earring of the Dragon Lords of damage [72%]
<worn on face> mask of the flayed mind of endurance (magic)
<worn around neck> a slaadi necklace of Chaos of damage (glowing) [82%]
<worn around neck> a gory string of cyclops eyes of damage (magic)
<worn on body> the spiked platemail of the Azharul dragons of damage (magic)
<worn about body> a black hooded cloak of Isha the Wanderer of damage (magic) (glowing) [87%]
<worn on back> a well crafted backpack (magic) [31%]
<worn as quiver> a faded dragonscale quiver of health (magic) [74%]
<worn about waist> a firey-eyed skull-buckled black leather belt of health (magic) (glowing)
<worn on belt buckle>the head of Raxthan [superior] [57%]
<attached to belt> a metal flask marked "word of recall" (glowing) [89%]
<attached to belt> a metal flask marked "molecular control" (glowing)
<worn around wrist> the bracer of Uz's alliance of damage
<worn around wrist> the bracer of Uz's alliance of health [86%]
<worn on hands> the gauntlets of the lifestealer of damage (magic) (glowing) [88%]
<worn on finger> a chilling ring of the negative material plane [superior] (magic)
<worn on finger> the ring of the void of endurance (magic)
<primary weapon> Doombringer, the sword of chaos (magic) (glowing)[152h 25m 47s]
<secondary weapon> Avernus the life stealer (magic) (glowing)[149h 6m 33s]
<worn on feet> boots of thundering might of damage (magic) (humming)
Zone: The City of Winterhaven.
Room: The Celestial Bazaar
</map>
The Celestial Bazaar
Obvious exits: -N -E -S -W
Skir sneaks in from the north.
< 2450h/2450H 305v/307V Pos: standing >
<map>
Zone: The City of Winterhaven.
Room: The Celestial Bazaar
</map>
The Celestial Bazaar
Obvious exits: -N -E -S -W
Tilia sneaks in from the west.
< 2450h/2450H 304v/307V Pos: standing >
<map>
Zone: The City of Winterhaven.
Room: The Winterhaven Depository
</map>
<map>
Zone: The City of Winterhaven.
Room: The Winterhaven Depository
</map>
The Winterhaven Depository
Obvious exits: -S
A large wooden counter is here, with a sign posted on it.
(Q)An Ambassador from the Swamp scurries about.
A street sweeper stands here, picking up some garbage.
Svivel the Banker waits anxiously for your deposit.(Red Aura)
< 2450h/2450H 305v/307V Pos: standing >
< 2450h/2450H 307v/307V Pos: standing >
<map>
Zone: The City of Winterhaven.
Room: The Celestial Bazaar
</map>
The Celestial Bazaar
Obvious exits: -N -E -S -W
< 2450h/2450H 306v/307V Pos: standing >
<map>
Zone: The City of Winterhaven.
Room: The Celestial Bazaar
</map>
<map>
Zone: The City of Winterhaven.
Room: The Celestial Bazaar
</map>
The Celestial Bazaar
Obvious exits: -E -S -W
A poor commoner walks the streets with empty pockets.(Gold Aura)
There are residual brain waves in the area.
Tilia sneaks in from the west.
< 2450h/2450H 305v/307V Pos: standing >
Alas, you cannot go that way. . . .
< 2450h/2450H 305v/307V Pos: standing >
< 2450h/2450H 307v/307V Pos: standing >
<map>
Zone: The City of Winterhaven.
Room: Avenue of the Prancing Fawn
</map>
Avenue of the Prancing Fawn
Obvious exits: -N -E -S -W
Skir sneaks in from the west.
Tilia sneaks in from the west.
< 2450h/2450H 306v/307V Pos: standing >
<map>
Zone: The City of Winterhaven.
Room: Avenue of the Prancing Fawn
</map>
<map>
Zone: The City of Winterhaven.
Room: Avenue of the Prancing Fawn
</map>
Avenue of the Prancing Fawn
Obvious exits: -N -E -S -W
A male commoner explores the streets for some entertainment.(Gold Aura)
There are residual brain waves in the area.
< 2450h/2450H 305v/307V Pos: standing >
<map>
Zone: The City of Winterhaven.
Room: A Vacant building
</map>
A Vacant building
Obvious exits: -E
< 2450h/2450H 304v/307V Pos: standing >
< 2450h/2450H 306v/307V Pos: standing >
<map>
Zone: The City of Winterhaven.
Room: Avenue of the Prancing Fawn
</map>
<map>
Zone: The City of Winterhaven.
Room: Avenue of the Prancing Fawn
</map>
Avenue of the Prancing Fawn
Obvious exits: -N -E -S -W
A male commoner explores the streets for some entertainment.(Gold Aura)
< 2450h/2450H 306v/307V Pos: standing >
<map>
Zone: The City of Winterhaven.
Room: Avenue of the Prancing Fawn
</map>
Avenue of the Prancing Fawn
Obvious exits: -N -E -S -W
< 2450h/2450H 305v/307V Pos: standing >
<map>
Zone: The City of Winterhaven.
Room: The Celestial Bazaar
</map>
<map>
Zone: The City of Winterhaven.
Room: The Celestial Bazaar
</map>
The Celestial Bazaar
Obvious exits: -E -S -W
A poor commoner walks the streets with empty pockets.(Gold Aura)
There are residual brain waves in the area.
< 2450h/2450H 304v/307V Pos: standing >
<map>
Zone: The City of Winterhaven.
Room: The Celestial Bazaar
</map>
The Celestial Bazaar
Obvious exits: -N -E -S -W
Skir sneaks in from the east.
< 2450h/2450H 305v/307V Pos: standing >
< 2450h/2450H 307v/307V Pos: standing >
A faint hum can be heard from a pair of pale, misty gloves carried by Tilia.
<map>
Zone: The City of Winterhaven.
Room: The Celestial Bazaar
</map>
The Celestial Bazaar
Obvious exits: -N -E -S -W
< 2450h/2450H 306v/307V Pos: standing >
<map>
Zone: The City of Winterhaven.
Room: The Celestial Bazaar
</map>
<map>
Zone: The City of Winterhaven.
Room: The Celestial Bazaar
</map>
The Celestial Bazaar
Obvious exits: -N -E -S -W
A small yellow cat sits here, wiggling her large ears.(Red Aura)
< 2450h/2450H 305v/307V Pos: standing >
<map>
Zone: The City of Winterhaven.
Room: Entrance to the Winterhaven Jail
</map>
<map>
Zone: The City of Winterhaven.
Room: Entrance to the Winterhaven Jail
</map>
Entrance to the Winterhaven Jail
Obvious exits: -E -D
A soldier guards the entrance to the Winterhaven Jail.(holy)(Gold Aura)
A soldier guards the entrance to the Winterhaven Jail.(holy)(Gold Aura)
< 2450h/2450H 304v/307V Pos: standing >
Alas, you cannot go that way. . . .
< 2450h/2450H 306v/307V Pos: standing >
<map>
Zone: The City of Winterhaven.
Room: A Staircase in the Winterhaven Jail
</map>
A Staircase in the Winterhaven Jail
Obvious exits: -U -D
< 2450h/2450H 306v/307V Pos: standing >
< 2450h/2450H 306v/307V Pos: standing >
You quickly scan the area.
A jail guard who is close by above you.
A jail guard who is close by above you.
< 2450h/2450H 306v/307V Pos: standing >
<map>
Zone: The City of Winterhaven.
Room: The Winterhaven Jail
</map>
The Winterhaven Jail
Obvious exits: -W -U
Tilia floats in from above.
< 2450h/2450H 305v/307V Pos: standing >
Alas, you cannot go that way. . . .
< 2450h/2450H 305v/307V Pos: standing >
You quickly scan the area.
The jail clerk who is rather far off to your west.
Klamp who is rather far off to your west.
A jail guard who is not far off above you.
A jail guard who is not far off above you.
< 2450h/2450H 307v/307V Pos: standing >
Looks like an exit.
You extend your sights westward.
The Winterhaven Jail
Obvious exits: -E -W
< 2450h/2450H 307v/307V Pos: standing >
<map>
Zone: The City of Winterhaven.
Room: The Winterhaven Jail
</map>
The Winterhaven Jail
Obvious exits: -E -W
< 2450h/2450H 306v/307V Pos: standing >
<map>
Zone: The City of Winterhaven.
Room: The Winterhaven Jail
</map>
The Winterhaven Jail
Obvious exits: -N# -E -S# -W
< 2450h/2450H 305v/307V Pos: standing >
< 2450h/2450H 305v/307V Pos: standing >
It seems to be locked.
< 2450h/2450H 307v/307V Pos: standing >
The cell is closed.
The closed cell blocks your farsight.
< 2450h/2450H 307v/307V Pos: standing >
It seems to be locked.
< 2450h/2450H 307v/307V Pos: standing >
The cell is closed.
The closed cell blocks your farsight.
< 2450h/2450H 307v/307V Pos: standing >
<map>
Zone: The City of Winterhaven.
Room: The Winterhaven Jail
</map>
The Winterhaven Jail
Obvious exits: -E -W
< 2450h/2450H 306v/307V Pos: standing >
< 2450h/2450H 306v/307V Pos: standing >
<map>
Zone: The City of Winterhaven.
Room: The Winterhaven Jail
</map>
<map>
Zone: The City of Winterhaven.
Room: The Winterhaven Jail
</map>
The Winterhaven Jail
Obvious exits: -N# -E -S -W#
A few drops of fresh blood are scattered around the area.
A tarnished diamond circlet lies here on the ground.
The corpse of a Troll is lying here.
The corpse of a Duergar is lying here.
The corpse of a security guard is lying here.
The corpse of a Drow Elf is lying here.
[2] The corpse of a security guard is lying here.
The corpse of a Duergar is lying here.
The corpse of an Orc is lying here.
The corpse of a Thri-Kreen is lying here.
The corpse of an Ogre is lying here.
The corpse of a Githyanki is lying here.
The corpse of a Goblin is lying here.
The corpse of a Thri-Kreen is lying here.
The Clerk of the Winterhaven Jail sits at a desk here.(holy)(Gold Aura)
(Q)Klamp the Jailor stands ready to accept new inmates.
Skir sneaks in from the east.
< 2450h/2450H 305v/307V Pos: standing >
The cell seems to be closed.
< 2450h/2450H 305v/307V Pos: standing >
You quickly scan the area.
A Drow Elf who is close by to your south.
A shadow dracolich who is close by to your south.
A Thri-Kreen who is close by to your south.
An Ogre who is close by to your south.
< 2450h/2450H 307v/307V Pos: standing >
< 2450h/2450H 307v/307V Pos: standing >
It appears to be the corpse of a Troll.
Nothing.
< 2450h/2450H 307v/307V Pos: standing >
< 2450h/2450H 307v/307V Pos: standing >
< 2450h/2450H 307v/307V Pos: standing >
The Winterhaven Jail
Obvious exits: -N# -E -S -W#
A few drops of fresh blood are scattered around the area.
A tarnished diamond circlet lies here on the ground.
The corpse of a Troll is lying here.
The corpse of a Duergar is lying here.
The corpse of a security guard is lying here.
The corpse of a Drow Elf is lying here.
[2] The corpse of a security guard is lying here.
The corpse of a Duergar is lying here.
The corpse of an Orc is lying here.
The corpse of a Thri-Kreen is lying here.
The corpse of an Ogre is lying here.
The corpse of a Githyanki is lying here.
The corpse of a Goblin is lying here.
The corpse of a Thri-Kreen is lying here.
*Tilia (Human)(medium) stands in mid-air here.(Gold Aura)
*Skir (Githzerai)(large) stands in mid-air here.(Gold Aura)
The Clerk of the Winterhaven Jail sits at a desk here.(holy)(Gold Aura)
(Q)Klamp the Jailor stands ready to accept new inmates.
< 2450h/2450H 307v/307V Pos: standing >
The cell is open.
You extend your sights southward.
A Cell in the Winterhaven Jail
Obvious exits: -N
Fresh blood splatters cover the area.
The corpse of a Githyanki is lying here.
The corpse of a Goblin is lying here.
The corpse of an Ogre is lying here.
The corpse of a Thri-Kreen is lying here.
The corpse of a Githyanki is lying here.
The corpse of a Goblin is lying here.
A Drow Elf (large) Old' Dirty Bastards stands in mid-air here.(Red Aura)
A shadow dracolich stands in mid-air here, fighting an Ogre. (Minion) (Red Aura)
A Thri-Kreen stands in mid-air here, fighting a shadow dracolich.
An impenetrable globe of darkness floats near a Thri-Kreen's head.
An Ogre stands in mid-air here, fighting a shadow dracolich.
An impenetrable globe of darkness floats near an Ogre's head.
< 2450h/2450H 307v/307V Pos: standing >
< 2450h/2450H 307v/307V Pos: standing >
You are carrying: (1/10)
a net of endless currents
< 2450h/2450H 307v/307V Pos: standing >
The Winterhaven Jail
Obvious exits: -N# -E -S -W#
A few drops of fresh blood are scattered around the area.
A tarnished diamond circlet lies here on the ground.
The corpse of a Troll is lying here.
The corpse of a Duergar is lying here.
The corpse of a security guard is lying here.
The corpse of a Drow Elf is lying here.
[2] The corpse of a security guard is lying here.
The corpse of a Duergar is lying here.
The corpse of an Orc is lying here.
The corpse of a Thri-Kreen is lying here.
The corpse of an Ogre is lying here.
The corpse of a Githyanki is lying here.
The corpse of a Goblin is lying here.
The corpse of a Thri-Kreen is lying here.
*Tilia (Human)(medium) stands in mid-air here.(Gold Aura)
*Skir (Githzerai)(large) stands in mid-air here.(Gold Aura)
The Clerk of the Winterhaven Jail sits at a desk here.(holy)(Gold Aura)
(Q)Klamp the Jailor stands ready to accept new inmates.
< 2450h/2450H 307v/307V Pos: standing >
The cell is open.
You extend your sights southward.
A Cell in the Winterhaven Jail
Obvious exits: -N
Fresh blood splatters cover the area.
The corpse of a Githyanki is lying here.
The corpse of a Goblin is lying here.
The corpse of an Ogre is lying here.
The corpse of a Thri-Kreen is lying here.
The corpse of a Githyanki is lying here.
The corpse of a Goblin is lying here.
A Drow Elf (large) Old' Dirty Bastards stands in mid-air here.(Red Aura)
A shadow dracolich stands in mid-air here, fighting an Ogre. (Minion) (Red Aura)
A Thri-Kreen stands in mid-air here, fighting a shadow dracolich.
An impenetrable globe of darkness floats near a Thri-Kreen's head.
An Ogre stands in mid-air here, fighting a shadow dracolich.
An impenetrable globe of darkness floats near an Ogre's head.
< 2450h/2450H 307v/307V Pos: standing >
< 2450h/2450H 307v/307V Pos: standing >
< 2450h/2450H 307v/307V Pos: standing >
< 2450h/2450H 307v/307V Pos: standing >
The Winterhaven Jail
Obvious exits: -N# -E -S -W#
A few drops of fresh blood are scattered around the area.
A tarnished diamond circlet lies here on the ground.
The corpse of a Troll is lying here.
The corpse of a Duergar is lying here.
The corpse of a security guard is lying here.
The corpse of a Drow Elf is lying here.
[2] The corpse of a security guard is lying here.
The corpse of a Duergar is lying here.
The corpse of an Orc is lying here.
The corpse of a Thri-Kreen is lying here.
The corpse of an Ogre is lying here.
The corpse of a Githyanki is lying here.
The corpse of a Goblin is lying here.
The corpse of a Thri-Kreen is lying here.
*Tilia (Human)(medium) stands in mid-air here.(Gold Aura)
*Skir (Githzerai)(large) stands in mid-air here.(Gold Aura)
The Clerk of the Winterhaven Jail sits at a desk here.(holy)(Gold Aura)
(Q)Klamp the Jailor stands ready to accept new inmates.
< 2450h/2450H 307v/307V Pos: standing >
< 2450h/2450H 307v/307V Pos: standing >
The cell is open.
You extend your sights southward.
A Cell in the Winterhaven Jail
Obvious exits: -N
Fresh blood splatters cover the area.
The corpse of a Githyanki is lying here.
The corpse of a Goblin is lying here.
The corpse of an Ogre is lying here.
The corpse of a Thri-Kreen is lying here.
The corpse of a Githyanki is lying here.
The corpse of a Goblin is lying here.
A Drow Elf (large) Old' Dirty Bastards stands in mid-air here. (Casting) (Red Aura)
A shadow dracolich stands in mid-air here, fighting an Ogre. (Minion) (Red Aura)
A Thri-Kreen stands in mid-air here, fighting a shadow dracolich.
An impenetrable globe of darkness floats near a Thri-Kreen's head.
An Ogre stands in mid-air here, fighting a shadow dracolich.
An impenetrable globe of darkness floats near an Ogre's head.
< 2450h/2450H 307v/307V Pos: standing >
Ok.
< 2450h/2450H 307v/307V Pos: standing >
You are carrying: (1/10)
a net of endless currents
< 2450h/2450H 307v/307V Pos: standing >
The Winterhaven Jail
Obvious exits: -N# -E -S# -W#
A few drops of fresh blood are scattered around the area.
A tarnished diamond circlet lies here on the ground.
The corpse of a Troll is lying here.
The corpse of a Duergar is lying here.
The corpse of a security guard is lying here.
The corpse of a Drow Elf is lying here.
[2] The corpse of a security guard is lying here.
The corpse of a Duergar is lying here.
The corpse of an Orc is lying here.
The corpse of a Thri-Kreen is lying here.
The corpse of an Ogre is lying here.
The corpse of a Githyanki is lying here.
The corpse of a Goblin is lying here.
The corpse of a Thri-Kreen is lying here.
*Tilia (Human)(medium) stands in mid-air here.(Gold Aura)
*Skir (Githzerai)(large) stands in mid-air here.(Gold Aura)
The Clerk of the Winterhaven Jail sits at a desk here.(holy)(Gold Aura)
(Q)Klamp the Jailor stands ready to accept new inmates.
< 2450h/2450H 307v/307V Pos: standing >
The jail clerk starts to chant in a deep voice.
You quickly scan the area.
You see nothing.
< 2450h/2450H 307v/307V Pos: standing >
The Winterhaven Jail
Obvious exits: -N# -E -S# -W#
A few drops of fresh blood are scattered around the area.
A tarnished diamond circlet lies here on the ground.
The corpse of a Troll is lying here.
The corpse of a Duergar is lying here.
The corpse of a security guard is lying here.
The corpse of a Drow Elf is lying here.
[2] The corpse of a security guard is lying here.
The corpse of a Duergar is lying here.
The corpse of an Orc is lying here.
The corpse of a Thri-Kreen is lying here.
The corpse of an Ogre is lying here.
The corpse of a Githyanki is lying here.
The corpse of a Goblin is lying here.
The corpse of a Thri-Kreen is lying here.
*Tilia (Human)(medium) stands in mid-air here.(Gold Aura)
*Skir (Githzerai)(large) stands in mid-air here.(Gold Aura)
The Clerk of the Winterhaven Jail sits at a desk here.(holy)(Gold Aura)
(Q)Klamp the Jailor stands ready to accept new inmates.
< 2450h/2450H 307v/307V Pos: standing >
Tilia stops using a blue ring shooting sparks of damage.
< 2450h/2450H 307v/307V Pos: standing >
< 2450h/2450H 307v/307V Pos: standing >
Tilia slips her finger into the pitch black ring of bloodlust of damage.
< 2450h/2450H 307v/307V Pos: standing >
It seems to be locked.
< 2450h/2450H 307v/307V Pos: standing >
The cell is closed.
The closed cell blocks your farsight.
< 2450h/2450H 307v/307V Pos: standing >
< 2450h/2450H 307v/307V Pos: standing >
It seems to be locked.
< 2450h/2450H 307v/307V Pos: standing >
The cell is closed.
The closed cell blocks your farsight.
< 2450h/2450H 307v/307V Pos: standing >
Tilia snaps into visibility.
Tilia tackles a Drow Elf square in the chest knocking the wind out of him!
< 2450h/2450H 307v/307V Pos: standing >
It's already open!
< 2450h/2450H 307v/307V Pos: standing >
Looks like an exit.
You extend your sights eastward.
The Winterhaven Jail
Obvious exits: -E -W
< 2450h/2450H 307v/307V Pos: standing >
You snap into visibility.
[Damage: 27 ] -=[Your slash wounds a Drow Elf.]=-
Skir snaps into visibility.
< 2450h/2450H 307v/307V Pos: standing >
< T: Fatt TP: sta TC:excellent E: A Drow Elf sit EP: excellent >
Tilia snaps into visibility.
Tilia's impressive pierce wounds a Drow Elf.
Tilia's slash wounds a Drow Elf.
Tilia's impressive pierce wounds a Drow Elf.
Tilia's impressive pierce wounds a Drow Elf.
Tilia's impressive slash wounds a Drow Elf.
Tilia's slash wounds a Drow Elf.
Tilia misses a Drow Elf.
< 2450h/2450H 307v/307V Pos: standing >
< T: Fatt TP: sta TC:excellent E: A Drow Elf sit EP: excellent >
Skir wills the flames of the abyss to overwhelm and consume thier foe...
A Drow Elf screams and doubles over in agony as searing heat ignites within his body.
Skir snaps into visibility.
A Drow Elf suddenly looks in pain as he moves.
< 2450h/2450H 307v/307V Pos: standing >
< T: Fatt TP: sta TC:excellent E: A Drow Elf sit EP: excellent >
Skir snaps into visibility.
< 2450h/2450H 307v/307V Pos: standing >
< T: Fatt TP: sta TC:excellent E: A Drow Elf sit EP: excellent >
Skir snaps into visibility.
[Damage: 28 ] -=[Your impressive slash strikes a Drow Elf.]=-
[Damage: 29 ] -=[Your impressive slash strikes a Drow Elf.]=-
[Damage: 32 ] -=[Your slash strikes a Drow Elf.]=-
[Damage: 29 ] -=[Your impressive slash strikes a Drow Elf.]=-
A Drow Elf's illithid-skin spellbook of wyld magick was damaged from the massive blow!
[Damage: 26 ] -=[Your slash strikes a Drow Elf.]=-
[Damage: 30 ] -=[Your impressive slash strikes a Drow Elf.]=-
[Damage: 29 ] -=[Your impressive slash strikes a Drow Elf.]=-
< 2450h/2450H 307v/307V Pos: standing >
< T: Fatt TP: sta TC:excellent E: A Drow Elf sit EP: small wounds >
Skir snaps into visibility.
Skir wills the flames of the abyss to overwhelm and consume thier foe...
Skir snaps into visibility.
A Drow Elf screams and doubles over in agony as searing heat ignites within his body.
Skir snaps into visibility.
< 2450h/2450H 307v/307V Pos: standing >
< T: Fatt TP: sta TC:excellent E: A Drow Elf sit EP: few wounds >
You dodge a Drow Elf's vicious attack.
You dodge a Drow Elf's vicious attack.
You snap into visibility.
Tilia snaps into visibility.
Tilia's impressive slash strikes a Drow Elf.
Tilia's slash strikes a Drow Elf.
Tilia misses a Drow Elf.
Tilia's impressive pierce strikes a Drow Elf.
Tilia's impressive slash strikes a Drow Elf.
Tilia's impressive slash strikes a Drow Elf.
Tilia's slash strikes a Drow Elf.
Skir snaps into visibility.
< 2450h/2450H 307v/307V Pos: standing >
< T: Fatt TP: sta TC:excellent E: A Drow Elf sit EP: few wounds >
Skir snaps into visibility.
Tilia snaps into visibility.
< 2450h/2450H 307v/307V Pos: standing >
< T: Fatt TP: sta TC:excellent E: A Drow Elf sit EP: few wounds >
Skir snaps into visibility.
Skir wills the flames of the abyss to overwhelm and consume thier foe...
Skir snaps into visibility.
A Drow Elf screams and doubles over in agony as searing heat ignites within his body.
Skir snaps into visibility.
< 2450h/2450H 307v/307V Pos: standing >
< T: Fatt TP: sta TC:excellent E: A Drow Elf sit EP: nasty wounds >
Tilia snaps into visibility.
< 2450h/2450H 307v/307V Pos: standing >
< T: Fatt TP: sta TC:excellent E: A Drow Elf sit EP: nasty wounds >
A Drow Elf clambers to his feet.
< 2450h/2450H 307v/307V Pos: standing >
< T: Fatt TP: sta TC:excellent E: A Drow Elf sta EP: nasty wounds >
A Drow Elf dodges your futile attack.
A Drow Elf dodges your futile attack.
A Drow Elf dodges your futile attack.
You snap into visibility.
[Damage: 23 ] -=[Your impressive slash strikes a Drow Elf.]=-
[Damage: 25 ] -=[Your impressive slash strikes a Drow Elf hard.]=-
[Damage: 22 ] -=[Your slash strikes a Drow Elf hard.]=-
[Damage: 20 ] -=[Your slash strikes a Drow Elf hard.]=-
Tilia snaps into visibility.
A Drow Elf's face turns pale as Tilia slams his head into his face.
A Drow Elf is stunned!
Skir snaps into visibility.
< 2450h/2450H 307v/307V Pos: standing >
<You snap into visibility.
[Damage: 8 ] -=[You hit a Drow Elf in the face, sending him reeling.]=-
< 2450h/2450H 307v/307V Pos: standing >
< T: Fatt TP: sta TC:excellent E: A Drow Elf sta EP: pretty hurt >
Skir snaps into visibility.
Tilia snaps into visibility.
Tilia's impressive pierce strikes a Drow Elf hard.
Tilia's slash strikes a Drow Elf hard.
Tilia's impressive pierce strikes a Drow Elf hard.
Tilia's impressive pierce strikes a Drow Elf very hard.
The granite dagger 'BloodFeast' emits a blood curdling sCrEaM!!!
Tilia snaps into visibility.
A Drow Elf looks pale as her lifeforce is drained by Tilia!
Tilia's impressive slash hits a Drow Elf.
A Drow Elf's some kharma mind beads was completely destroyed by the massive blow!
A Drow Elf's eyes of the tanar'ri [superior] was completely destroyed by the massive blow!
A Drow Elf's darkmail belt [superior] was completely destroyed by the massive blow!
A Drow Elf is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Fatt by 13333333.
The smell of fresh blood enters your body, infusing you with power!