The death of [56 Forest Druid] Dranoo (Centaur)

in Fertile Grasslands of the Hearth Valley

from the perspective of [56 Pyrokinetic] Ra Dirty Bastards (Githyanki)

<worn as a badge>    a elven rune of restoration of regeneration (magic) (glowing)
<worn on head>       the crown of the ageless of greater power (magic) (glowing)
<worn on eyes>       the eye of the ageless of health (magic) (glowing) [87%]
<worn in ear>        a strip of Tiamat's flesh (invis) (magic) (glowing)
<worn in ear>        a shimmering earring of many colors [poor]
<worn on face>       the face of an illithid lord [poor]
<worn around neck>   an amulet of the Neogi Lords [superior] (magic) [85%]
<worn around neck>   an amulet of the Neogi Lords [superior] (magic) [89%]
<worn on body>       the robe of Lost Souls (magic)[144h 8m 21s]
<worn about body>    a thin dragonskin cloak coated with brass of health (magic)
<worn on back>       an ermineskin backpack [84%]
<worn as quiver>     the quiver of holding of regeneration (magic) [82%]
<worn about waist>   a woven dragon scale belt of endurance [62%]
<worn on belt buckle>a severed illithid tentacle of regeneration
<attached to belt>   a metal flask marked "word of recall" (glowing) [81%]
<attached to belt>   a gleaming skull of a Minotaur [superior]
<worn on arms>       sleeves of gold dragonskin [poor] (magic)
<held as shield>     a well-polished mithril body shield [superior]
<worn around wrist>  the divine bracer of greater defense with a strange yellow stone (magic) (glowing) (humming) [79%]
<worn around wrist>  a bracelet of dark ashes of dexterity (magic)
<worn on hands>      a pair of shadowbeast talons [poor] (magic)
<worn on finger>     a bone band [superior] (magic) (humming) [75%]
<worn on finger>     a wispy astral-twined mindstone ring[144h 8m 37s]
<primary weapon>     the spiked mace of the Death Seekers (magic)
<worn on legs>       some leggings of red flames of endurance (magic)
<worn on feet>       the slippers of rot and decay of strength

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Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
Riq  Dakhira (Goblin)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Riq's head.

< 960h/960H 189v/192V Pos: standing >
You quickly scan the area.
A gnomish grenadier who is not far off to your east.
Riq sneaks south.
You follow Riq.

 
   ^.^.^^M^^    
  .M^M.^^^.^^   
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 ^....^@M^^.^^  
 ...^^...^.^^.  
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  .^..^^^..M^   
   ^....M...    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
Riq  Dakhira (Goblin)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Riq's head.

< 960h/960H 189v/192V Pos: standing >
Riq sneaks west.
You follow Riq.

 
   M^.^.^^M^    
  ^.M^M.^^^.^   
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 ....^^...^.^^  
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Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
Riq  Dakhira (Goblin)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Riq's head.

< 960h/960H 189v/192V Pos: standing >
Riq sneaks west.
You follow Riq.

 
   ^M^.^.^^M    
  ^^.M^M.^^^.   
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 ^....^^^.^M..  
 M.^...@D.M^^.  
 ^....^^...^.^  
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  .M.^..^^^..   
   M.^....M.    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
Riq  Dakhira (Goblin)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Riq's head.

< 960h/960H 190v/192V Pos: standing >
Riq sneaks west.
You follow Riq.

 
   .^M^.^.^^    
  ^^^.M^M.^^^   
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 +^....^^^.^M.  
 +M.^..@D^.M^^  
 +^....^^...^.  
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  ..M.^..^^^.   
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Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
Riq  Dakhira (Goblin)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Riq's head.

< 960h/960H 188v/192V Pos: standing >
Riq sneaks west.
You follow Riq.

 
   ..^M^.^.^    
  +^^^.M^M.^^   
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 M+^....^^^.^M  
 M+M.^.@D.^.M^  
 *+^....^^...^  
 *+MM.M.^..^^.  
  +..M.^..^^^   
   .MM.^....    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
Riq  Dakhira (Goblin)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Riq's head.
There are residual brain waves in the area.

< 960h/960H 190v/192V Pos: standing >
Riq sneaks west.
You follow Riq.

 
   M..^M^.^.    
  .+^^^.M^M.^   
 .M+..^M^^...^  
 .M+^....^^^.^  
 MM+M.^@D..^.M  
 M*+^....^^...  
 **+MM.M.^..^^  
  ^+..M.^..^^   
   +.MM.^...    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
Riq  Dakhira (Goblin)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Riq's head.

< 960h/960H 188v/192V Pos: standing >
Riq sneaks west.
You follow Riq.

 
   .M..^M^.^    
  ..+^^^.M^M.   
 ..M+..^M^^...  
 ^.M+^....^^^.  
 .MM+M.@D...^.  
 MM*+^....^^..  
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  ^^+..M.^..^   
   P+.MM.^..    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
Riq  Dakhira (Goblin)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Riq's head.

< 960h/960H 186v/192V Pos: standing >
Riq sneaks south.
You follow Riq.

 
   .+^^^.M^M    
  .M+..^M^^..   
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 .MM+M.D....^.  
 MM*+^.@..^^..  
 M**+MM.M.^..^  
  ^^+..M.^..^^  
  .P+.MM.^...   
   ^+.M.^...    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
Riq  Dakhira (Goblin)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Riq's head.

< 960h/960H 185v/192V Pos: standing >
You quickly scan the area.
You see nothing.

< 960h/960H 189v/192V Pos: standing >
You quickly scan the area.
A human traveller who is close by to your west.

< 960h/960H 192v/192V Pos: standing >
Riq sneaks north.
You follow Riq.

 
   .M..^M^.^    
  ..+^^^.M^M.   
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 ^.M+^....^^^.  
 .MM+M.@....^.  
 MM*+^MD..^^..  
 M**+^M.M.^..^  
  ^^+..M.^..^   
   P+.MM.^..    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
Riq  Dakhira (Goblin)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Riq's head.

< 960h/960H 190v/192V Pos: standing >
You follow Riq.

 
   ..M..^M^.    
  ...+^^^.M^M   
 ...M+..^M^^..  
 ^^.M+^....^^^  
 ^.MM+M@D....^  
 .MM*+^M...^^.  
 MM**+^M.M.^..  
   ^^+..M.^..   
   .P+.MM.^.    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
Riq  Dakhira (Goblin)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Riq's head.

< 960h/960H 188v/192V Pos: standing >
You quickly scan the area.
A gnomish grenadier who is almost out of sight to your east.
A human traveller who is close by to your south.
A deer who is not far off to your south.
A mountaineer who is close by to your west.
A LARGE water elemental who is almost out of sight to your west.
Jorl'gan the stargazer who is almost out of sight to your west.

< 960h/960H 191v/192V Pos: standing >
Riq sneaks north.
You follow Riq.

 
   .^+^^...^    
  ...M..^M^.^   
 ....+^^^.M^M.  
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 ^.MM+MD^....^  
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  M**+^M.M.^.   
   ^^+..M.^.    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
Riq  Dakhira (Goblin)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Riq's head.

< 960h/960H 190v/192V Pos: standing >
You quickly scan the area.
A human traveller who is not far off to your south.
A deer who is a brief walk away to your south.

< 960h/960H 190v/192V Pos: standing >
Riq sneaks west.
You follow Riq.

 
   ^.^+^^...    
  ....M..^M^.   
 .....+^^^.M^M  
 ^...M+..^^M^.  
 .^^.M+@D...^^  
 ^^.MM+M.^....  
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  MM**+^M.M.^   
    ^^+..M.^    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
Riq  Dakhira (Goblin)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Riq's head.

< 960h/960H 188v/192V Pos: standing >
Riq sneaks west.
You follow Riq.

 
   .^.^+^^..    
  .....M..^M^   
 ^.....+^^^.M^  
 .^...M+..^^M^  
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 D^^.MM+M.^...  
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  .MM**+^M.M.   
   M ^^+..M.    
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
Riq  Dakhira (Goblin)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Riq's head.

< 960h/960H 186v/192V Pos: standing >
Riq sneaks south.
You follow Riq.

 
   ....M..^M    
  .....+^^^.M   
 .^...M+..^^M^  
 ..^^.M+^....^  
 D^^.MM@M.^...  
 ^..MM*+^M...^  
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  MM ^^+..M.^   
   ^ .P+.MM.    
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
Riq  Dakhira (Goblin)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Riq's head.

< 960h/960H 188v/192V Pos: standing >
Riq sneaks south.
You follow Riq.

 
   ....+^^^.    
  ^...M+..^^M   
 ..^^.M+^....^  
 D^^.MM+M.^...  
 ^..MM*@^M...^  
 ..MM**+^M.M.^  
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  ^^ .P+.MM.^   
   ...^+.M.^    
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
Riq  Dakhira (Goblin)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Riq's head.

< 960h/960H 189v/192V Pos: standing >
You quickly scan the area.
A mountaineer who is in the distance to your north.
A human traveller who is not far off to your east.
You follow Riq.

 
   ...M+..^^    
  .^^.M+^....   
 D^^.MM+M.^...  
 ^..MM*+^M...^  
 ..MM**@^M.M.^  
 MMM ^^+..M.^.  
 .^^ .P+.MM.^.  
  ^...^+.M.^.   
   +++++MM^^    
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
Riq  Dakhira (Goblin)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Riq's head.

< 960h/960H 190v/192V Pos: standing >
You follow Riq.

 
   ^^.M+^...    
  ^^.MM+M.^..   
 ^..MM*+^M...^  
 ..MM**+^M.M.^  
 MMM ^^@..M.^.  
 .^^ .P+.MM.^.  
 ^^...^+.M.^..  
  ++++++MM^^.   
   .^^^+M^^^    
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
Riq  Dakhira (Goblin)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Riq's head.

< 960h/960H 191v/192V Pos: standing >
Riq sneaks south.
You follow Riq.

 
   ^.MM+M.^.    
  ..MM*+^M...   
 ..MM**+^M.M.^  
 MMM ^^+..M.^.  
 .^^ .P@.MM.^.  
 ^^...^+.M.^..  
 +++++++MM^^.^  
  ..^^^+M^^^^   
   ^.^^+M^..    
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
Riq  Dakhira (Goblin)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Riq's head.

< 960h/960H 190v/192V Pos: standing >
Riq sneaks south.
You follow Riq.

 
   .MM*+^M..    
  .MM**+^M.M.   
 MMM ^^+..M.^.  
 .^^ .P+.MM.^.  
 ^^...^@.M.^..  
 +++++++MM^^.^  
 ...^^^+M^^^^.  
  ^^.^^+M^...   
   .^.^+M^.^    
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
Riq  Dakhira (Goblin)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Riq's head.

< 960h/960H 189v/192V Pos: standing >
A faint hum can be heard from Tiamat's poison tail stinger carried by Riq.
Riq sneaks north.
You follow Riq.

 
   ^.MM+M.^.    
  ..MM*+^M...   
 ..MM**+^M.M.^  
 MMM ^^+..M.^.  
 .^^ .P@.MM.^.  
 ^^...^+.M.^..  
 +++++++MM^^.^  
  ..^^^+M^^^^   
   ^.^^+M^..    
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
Riq  Dakhira (Goblin)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Riq's head.

< 960h/960H 191v/192V Pos: standing >
Riq sneaks west.
You follow Riq.

 
   ^^.MM+M.^    
  ^..MM*+^M..   
 ^..MM**+^M.M.  
 .MMM ^^+..M.^  
 M.^^ .@+.MM.^  
 ^^^...^+.M.^.  
 ++++++++MM^^.  
  ...^^^+M^^^   
   ^^.^^+M^.    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
Riq  Dakhira (Goblin)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Riq's head.
Thecia the goblin reaver is lying here, mortally wounded.(Red Aura)
A Centaur (large) stands here.

< 960h/960H 190v/192V Pos: standing >
A Centaur starts casting a spell.

< 960h/960H 190v/192V Pos: standing >
Riq places Tiamat's poison tail stinger in the back of a Centaur, resulting in some strange noises and some blood.

< 960h/960H 191v/192V Pos: standing >
You quickly scan the area.
You see nothing.

< 960h/960H 192v/192V Pos: standing >
You begin to focus your will...
You snap into visibility.

< 960h/960H 192v/192V Pos: standing >
A Centaur completes his spell...
A Centaur utters the word 'gjifal'
A Centaur unleashes light in a focused, searing ray at Riq!

< 960h/960H 192v/192V Pos: standing >
A Centaur suddenly appears a bit confused!
A Centaur misses Riq.
A Centaur misses Riq.

< 960h/960H 192v/192V Pos: standing >
Focusing your mind, you bend reality a bit more easily...
Your mental manipulations become a reality...
You will the flames of the abyss to overwhelm and consume your foe...
You refocus your energies on the psychic nature of the spell.
[Damage: 203 ] A Centaur suddenly looks in pain as he moves.

< 960h/960H 192v/192V Pos: standing >
Riq's impressive pierce wounds a Centaur.
Riq's impressive pierce wounds a Centaur.
Riq's impressive pierce wounds a Centaur.

< 960h/960H 192v/192V Pos: standing >
You begin to focus your will...
You snap into visibility.
A Centaur attempts to flee.
A Centaur trots east.

< 960h/960H 192v/192V Pos: standing >
Riq sneaks east.

< 960h/960H 192v/192V Pos: standing >
You abort your mental image before it has become reality!

< 960h/960H 192v/192V Pos: standing >
You failed.

< 960h/960H 192v/192V Pos: standing >
A Centaur trots in from the east.

< 960h/960H 192v/192V Pos: standing >
 
   ^.MM+M.^.    
  ..MM*+^.M..   
 ..MM**+^M.M.^  
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 .^^ .P@.MM.^.  
 ^^...^+.M.^..  
 +++++++MM^^.^  
  ..^^^+M^^^^   
   ^.^^+M^..    
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
You sense a lifeform nearby.
You follow Riq.

 
   ^^.MM+M.^    
  ^..MM*+^.M.   
 ^..MM**+^M.M.  
 .MMM ^^+..M.^  
 M.^^ .@+.MM.^  
 ^^^...^+.M.^.  
 ++++++++MM^^.  
  ...^^^+M^^^   
   ^^.^^+M^.    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
Riq  Dakhira (Goblin)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Riq's head.
A Centaur (large) stands here.
Thecia the goblin reaver is lying here, mortally wounded.(Red Aura)

< 960h/960H 189v/192V Pos: standing >
You quickly scan the area.
A reddish colored squirrel who is not far off to your north.
Riq places Tiamat's poison tail stinger in the back of a Centaur, resulting in some strange noises and some blood.

< 960h/960H 189v/192V Pos: standing >
Riq's impressive pierce wounds a Centaur.
Riq's impressive pierce wounds a Centaur.
Riq's impressive pierce wounds a Centaur.
Riq's impressive pierce wounds a Centaur.
Riq's powerful pierce reached a Centaur's arm severing tendons and muscles.
Riq's pierce strikes a Centaur.
You begin to focus your will...
You snap into visibility.

< 960h/960H 192v/192V Pos: standing >
Riq dodges a Centaur's attack.
Riq dodges a Centaur's attack.

< 960h/960H 192v/192V Pos: standing >
A Centaur attempts to flee.
A Centaur trots west.

< 960h/960H 192v/192V Pos: standing >
You abort your mental image before it has become reality!
 
   .^^.MM+M.    
  .^..MM*+^.M   
 .^..MM**+^M.M  
 ..MMM ^^+..M.  
 MM.^^ @P+.MM.  
 .^^^...^+.M.^  
 +++++++++MM^^  
  ....^^^+M^^   
   .^^.^^+M^    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
A Centaur (large) stands here.

< 960h/960H 190v/192V Pos: standing >
You begin to focus your will...
Riq's pierce strikes a Centaur.

< 960h/960H 190v/192V Pos: standing >
Focusing your mind, you bend reality a bit more easily...
Your mental manipulations become a reality...
You will the flames of the abyss to overwhelm and consume your foe...
A Centaur slows to a halt..  Looking more like a painting of a fire than a real one.
You refocus your energies on the psychic nature of the spell.
You snap into visibility.
[Damage: 114 ] 
< 960h/960H 190v/192V Pos: standing >
Riq's pierce strikes a Centaur.
Riq's impressive pierce strikes a Centaur.
Riq's impressive pierce strikes a Centaur.
Riq's impressive pierce strikes a Centaur.
Riq's impressive pierce strikes a Centaur.
Riq's powerful pierce strikes a Centaur very hard.
Riq's pierce strikes a Centaur.
You begin to focus your will...
You snap into visibility.

< 960h/960H 192v/192V Pos: standing >
You snap into visibility.
Your mental manipulations become a reality...
You will the flames of the abyss to overwhelm and consume your foe...
A Centaur starts to burn in odd directions.
You refocus your energies on the psychic nature of the spell.
You snap into visibility.
[Damage: 116 ] 
< 960h/960H 192v/192V Pos: standing >
You begin to focus your will...
You snap into visibility.

< 960h/960H 192v/192V Pos: standing >
Riq's impressive pierce strikes a Centaur very hard.
Riq's powerful pierce enshrouds a Centaur in a mist of blood.
Riq's impressive pierce seriously wounds a Centaur.
Riq's pierce causes a Centaur to grimace in pain.
Riq's impressive pierce enshrouds a Centaur in a mist of blood.
Riq strikes viciously at a Centaur's wrist causing him to swing about madly.
Riq's impressive pierce grievously wounds a Centaur.
A Centaur is incapacitated and will slowly die, if not aided.

< 960h/960H 192v/192V Pos: standing >
Focusing your mind, you bend reality a bit more easily...
You snap into visibility.
Your mental manipulations become a reality...
You will the flames of the abyss to overwhelm and consume your foe...
You refocus your energies on the psychic nature of the spell.
You snap into visibility.
[Damage:  8 ] A Centaur is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Ra by 13333333.
The smell of fresh blood enters your body, infusing you with power!