<worn as a badge> a static ivory badge
<worn on head> a misshaped leather hood from Kvark's Great Connector
<worn on eyes> a shimmering ruby eyepatch
<worn in ear> an earring of congealed blood [superior]
<worn around neck> a jeweled bone necklace
<worn around neck> a rusty bone gorget
<worn on body> a suit of dwarven scale mail armor (magic)
<worn as quiver> a decent granite quiver from The Caverns of the Worms
<worn about waist> a burnt ivory girth
<worn on arms> some well-used bronze arm plates
<held as shield> a well-used limestone shield
<worn around wrist> a heavy iron bracelet
<worn around wrist> a frost-rimed brass wristguard
<worn on hands> some well-used marble claws
<worn on legs> some misty green leg plates [superior]
MMMMM.M***.
MMMM.^***
Along a Crumbling Cobblestone Road
Obvious exits: -N -E -S -W
< 452h/452H 113v/144V Pos: standing >
MM^^++..+
MMMM^+****.
MMMMM+^***.
MMMMM@M***.
MMMMM.M***.
MMMMM.^***.
MMMM+****
A Ruined Path Once Covered by Cobblestones
Obvious exits: -N -E -S -W
< 452h/452H 112v/144V Pos: standing >
MMM^+****
MMMMM+^***.
MMMMM.M***.
MMMMM@M***.
MMMMM.^***.
MMMMM+****.
MMM^+***.
A Ruined Path Once Covered by Cobblestones
Obvious exits: -N -E -S -W
< 452h/452H 111v/144V Pos: standing >
MMMM+^***
MMMMM.M***.
MMMMM.M***.
MMMMM@^***.
MMMMM+****.
MMMM^+***.^
MM^^+***.
A Ruined Path Once Covered by Cobblestones
Obvious exits: -N -E -S -W
< 452h/452H 110v/144V Pos: standing >
MMMM.M***
MMMMM.M***.
MMMMM.^***.
MMMMM@****.
MMMM^+***.^
MMM^^+***..
MM^*+***.
Along a Crumbling Cobblestone Road
Obvious exits: -N -E -S -W
< 452h/452H 111v/144V Pos: standing >
MMMM.M***
MMMMM.^***.
MMMMM+****.
MMMM^@***.^
MMM^^+***..
MMM^*+***.^
^^**+***^
Along a Crumbling Cobblestone Road
Obvious exits: -N -E -S -W
< 452h/452H 111v/144V Pos: standing >
MMMM.^***
MMMMM+****.
MMMM^+***.^
MMM^^@***..
MMM^*+***.^
M^^**+***^.
^***+**.^
Along a Crumbling Cobblestone Road
Obvious exits: -N -E -S -W
< 452h/452H 111v/144V Pos: standing >
MMMM+****
MMMM^+***.^
MMM^^+***..
MMM^*@***.^
M^^**+***^.
M^***+**.^.
^***+**..
Along a Crumbling Cobblestone Road
Obvious exits: -N -E -S -W
< 452h/452H 111v/144V Pos: standing >
MMM^+***.
MMM^^+***..
MMM^*+***.^
M^^**@***^.
M^***+**.^.
*^***+**..^
****.* ^^
Along a Crumbling Cobblestone Road
Obvious exits: -N -E -S -W
< 452h/452H 111v/144V Pos: standing >
MM^+***.^
MM^^+***...
MM^*+***.^M
^^**+@**^.^
^*M*+**.^.^
^***+**..^M
***.* ^^^
A Thick Forest of Mirkwood
Obvious exits: -N -E -S -W
< 452h/452H 112v/144V Pos: standing >
M^+***.^.
M^^+***...^
M^*+***.^M^
^**+*@*^.^M
*M*+**.^.^M
***+**..^MM
**.* ^^^M
A Thick Forest of Mirkwood
Obvious exits: -N -E -S -W
< 452h/452H 113v/144V Pos: standing >
You quickly scan the area.
A forest ettercap who is rather far off to your north.
A wild ettercap who is almost out of sight to your north.
< 452h/452H 114v/144V Pos: standing >
M^+***.^.
M^^+***...^
M^*+***.^M^
^**+*@*^.^M
*M*+**.^.^M
***+**..^MM
**.* ^^^M
A Thick Forest of Mirkwood
Obvious exits: -N -E -S -W
< 452h/452H 117v/144V Pos: standing >
^+***.^..
^^+***...^M
^*+***.^M^M
**+**@^.^MM
M*+**.^.^MM
**+**..^MMM
*.* ^^^MM
A Thick Forest of Mirkwood
Obvious exits: -N -E -S -W
< 452h/452H 117v/144V Pos: standing >
^+***...^
^*+***.^M^M
**+***^.^MM
**+**@^.^MM
**+**..^MMM
**.* ^^^MMM
*.* ^ MMM
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W
< 452h/452H 118v/144V Pos: standing >
*+***.^M^
**+***^.^MM
**+**.^.^MM
**+**@.^MMM
**.* ^^^MMM
**.* ^ MMMM
*+* MMM
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W
< 452h/452H 120v/144V Pos: standing >
*+***^.^M
**+**.^.^MM
**+**..^MMM
**.* @^^MMM
**.* ^ MMMM
**+* MMMM
*+* ^MMM
Rugged Hillside of the Northern Wilds
Obvious exits: -N -E -S -W
< 452h/452H 120v/144V Pos: standing >
*+**.^.^M
**+**..^MMM
**.* ^^^MMM
**.* @ MMMM
**+* MMMM
**+* ^MMMM
+M ^MMM
Rugged Hillside of the Northern Wilds
Obvious exits: -N -E -S -W
< 452h/452H 119v/144V Pos: standing >
You need a boat to go there.
< 452h/452H 121v/144V Pos: standing >
*+***^.^M
**+**.^.^MM
**+**..^MMM
**.* @^^MMM
**.* ^ MMMM
**+* MMMM
*+* ^MMM
Rugged Hillside of the Northern Wilds
Obvious exits: -N -E -S -W
< 452h/452H 122v/144V Pos: standing >
*+***.^M^
**+***^.^MM
**+**.^.^MM
**+**@.^MMM
**.* ^^^MMM
**.* ^ MMMM
*+* MMM
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W
< 452h/452H 121v/144V Pos: standing >
^+***...^
^*+***.^M^M
**+***^.^MM
**+**@^.^MM
**+**..^MMM
**.* ^^^MMM
*.* ^ MMM
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W
< 452h/452H 119v/144V Pos: standing >
^^+***...
M^*+***.^M^
^**+***^.^M
*M*+*@.^.^M
***+**..^MM
***.* ^^^MM
**.* ^ MM
A Thick Forest of Mirkwood
Obvious exits: -N -E -S -W
< 452h/452H 118v/144V Pos: standing >
M^^+***..
MM^*+***.^M
^^**+***^.^
^*M*+@*.^.^
^***+**..^M
****.* ^^^M
***.* ^ M
A Thick Forest of Mirkwood
Obvious exits: -N -E -S -W
< 452h/452H 117v/144V Pos: standing >
You quickly scan the area.
A wild ettercap who is a brief walk away to your west.
< 452h/452H 120v/144V Pos: standing >
MM^+*M*.^
MM^^+***...
MM^*+***.M^
^^**+@**^.^
^*M*+**.^.^
^***+**..^M
***.* ^^^
A Thick Forest of Mirkwood
Obvious exits: -N -E -S -W
< 452h/452H 136v/144V Pos: standing >
MMM^+***.
MMM^^+***..
MMM^*+***.M
M^^**@***^.
M^***+**.^.
*^***+**..^
****.* ^^
Along a Crumbling Cobblestone Road
Obvious exits: -N -E -S -W
< 452h/452H 139v/144V Pos: standing >
MM^^+***.
MMM^*+***.M
M^^**+***^.
M^***@**.^.
*^***+**..^
*****.* ^^^
****.* ^
Along a Crumbling Cobblestone Road
Obvious exits: -N -E -S -W
< 452h/452H 139v/144V Pos: standing >
MM^*+***.
M^^**+***^.
M^***+**.^.
*^***@**..^
*****.* ^^^
*****.* ^ M
****+*
Along a Crumbling Cobblestone Road
Obvious exits: -N -E -S -W
< 452h/452H 138v/144V Pos: standing >
^^**+***^
M^***+**.^.
*^***+**..^
*****@* ^^^
*****.* ^ M
*****+* M
****+* ^
A Ruined Path Once Covered by Cobblestones
Obvious exits: -N -E -S -W
< 452h/452H 139v/144V Pos: standing >
^***+**.^
*^***+**..^
*****.* ^^^
*****@* ^ M
*****+* M
*****+* ^M
M.++M ^
A Ruined Path Once Covered by Cobblestones
Obvious exits: -N -E -S -W
< 452h/452H 137v/144V Pos: standing >
^***+**..
*****.* ^^^
*****.* ^ M
*****@* M
*****+* ^M
+M.++M ^M
**** ^M
Along a Crumbling Cobblestone Road
Obvious exits: -N -E -S -W
< 452h/452H 138v/144V Pos: standing >
You quickly scan the area.
Ja'Gunk the Fisherman who is not far off to your south.
A forest ettercap who is almost out of sight to your south.
A hungry ettercap who is almost out of sight to your south.
A forest ettercap who is almost out of sight to your west.
< 452h/452H 140v/144V Pos: standing >
****.* ^^
*****.* ^ M
*****+* M
*****@* ^M
+M.++M ^M
***** ^MM
* ^M
Along a Crumbling Cobblestone Road
Obvious exits: -N -E -S -W
< 452h/452H 143v/144V Pos: standing >
****.* ^
*****+* M
*****+* ^M
+M.++@ ^M
***** ^MM
** ^MM
^M
Along a Crumbling Cobblestone Road
Obvious exits: -N -E -S -W
(Q)Fishing into these waters, Ja'Gunk the Fisherman baits and casts his line.(Red Aura)
< 452h/452H 142v/144V Pos: standing >
You quickly scan the area.
A hungry ettercap who is almost out of sight to your south.
A hungry ettercap who is rather far off to your west.
< 452h/452H 143v/144V Pos: standing >
The snow is coming down faster now.
< 452h/452H 144v/144V Pos: standing >
A rugged adventurers satchel contains:
a small pile of coins
[7] a high quality mining pick
a large hairy crab
a large shrimp
a piranha
[2] a large bass
a flaming iron heater shield
a misshaped crystal pronged fork
a flawless sapphire
a clump of cosmic plasma (magic) (glowing)
a bent electrum scrap
a still-beating heart
a strip of enchanted black leather (magic) (glowing)
a sparkling rainbow trout
[2] a large pike fish
[2] an impressive lobster
a slender fishing pole [81%]
< 452h/452H 144v/144V Pos: standing >
You stop using a rugged adventurers satchel.
< 447h/447H 144v/144V Pos: standing >
You get a sparkling rainbow trout from a rugged adventurers satchel.
< 447h/447H 144v/144V Pos: standing >
You get a large bass from a rugged adventurers satchel.
< 447h/447H 144v/144V Pos: standing >
Sorry, but you cannot do that here!
< 447h/447H 144v/144V Pos: standing >
****.* ^
*****+* M
*****+* ^M
+M.++@ ^M
***** ^MM
** ^MM
^M
Along a Crumbling Cobblestone Road
Obvious exits: -N -E -S -W
(Q)Fishing into these waters, Ja'Gunk the Fisherman baits and casts his line.(Red Aura)
< 447h/447H 144v/144V Pos: standing >
Into what?
< 447h/447H 144v/144V Pos: standing >
Ja'Gunk says 'Arrghh! Ja'Gunk need special fish, where is good fish!?'
Ja'Gunk snorts and continues fishing.
< 447h/447H 144v/144V Pos: standing >
Autosaving...
< 447h/447H 144v/144V Pos: standing >
You ask Ja'Gunk the Fisherman 'fish'
< 447h/447H 144v/144V Pos: standing >
****.* ^
*****+* M
*****+* ^M
++.++@ ^M
***** ^MM
** ^MM
^M
Along a Crumbling Cobblestone Road
Obvious exits: -N -E -S -W
(Q)Fishing into these waters, Ja'Gunk the Fisherman baits and casts his line.(Red Aura)
< 447h/447H 144v/144V Pos: standing >
Ja'Gunk says 'Arrghh! Ja'Gunk need special fish, where is good fish!?'
Ja'Gunk snorts and continues fishing.
< 447h/447H 144v/144V Pos: standing >
You ask Ja'Gunk the Fisherman 'special'
< 447h/447H 144v/144V Pos: standing >
You ask Ja'Gunk the Fisherman 'fishing'
< 447h/447H 144v/144V Pos: standing >
Ja'Gunk grunts and throws several small clams back into the water
and says 'Clams again!? Why do I keep getting clams!?'
****.* ^
*****+* M
*****+* ^M
++.++@ ^M
***** ^MM
** ^MM
^M
Along a Crumbling Cobblestone Road
Obvious exits: -N -E -S -W
(Q)Fishing into these waters, Ja'Gunk the Fisherman baits and casts his line.(Red Aura)
< 447h/447H 144v/144V Pos: standing >
You are carrying: (7/12)
a large bass
a sparkling rainbow trout
a rugged adventurers satchel (magic)
a rotting cloth bag
a shard of twisted metal [poor]
a slender fishing pole
an amulet made from rotting plants [poor] (magic)
< 447h/447H 144v/144V Pos: standing >
Ja'Gunk says 'Arrghh! Ja'Gunk need special fish, where is good fish!?'
Ja'Gunk snorts and continues fishing.
< 447h/447H 144v/144V Pos: standing >
Ok.
< 447h/447H 144v/144V Pos: standing >
****.* ^
*****+* M
*****+* ^M
++.++@ ^M
***** ^MM
** ^MM
^M
Along a Crumbling Cobblestone Road
Obvious exits: -N -E -S -W
(Q)Fishing into these waters, Ja'Gunk the Fisherman baits and casts his line.(Red Aura)
< 447h/447H 144v/144V Pos: standing >
You snicker softly.
< 447h/447H 144v/144V Pos: standing >
An orcish merchant snaps into visibility.
-=[Out of nowhere, an orcish merchant stabs you in the back.]=-
OUCH! That really did HURT!
The globe around an orcish merchant's body flares as it bears the brunt of your assault!
< 367h/447H 144v/144V Pos: standing >
< T: Mica TP: sta TC: small wounds E: an orcish merchant sta EP: excellent >
An orcish merchant parries your futile lunge at him.
An orcish merchant parries your futile lunge at him.
Sparks... flashing lights... you cannot concentrate!
You miss an orcish merchant.
An orcish merchant snaps into visibility.
< 367h/447H 144v/144V Pos: standing >
< T: Mica TP: sta TC: small wounds E: an orcish merchant sta EP: excellent >
An orcish merchant snaps into visibility.
An orcish merchant dances an acrobatic maneuver in battle, tripping you.
< 367h/447H 144v/144V Pos: sitting >
< T: Mica TP: sit TC: small wounds E: an orcish merchant sta EP: excellent >
An orcish merchant snaps into visibility.
-=[An orcish merchant's impressive slash strikes you.]=-
The globe around an orcish merchant's body flares as it bears the brunt of your assault!
An orcish merchant snaps into visibility.
-=[An orcish merchant's mighty pierce strikes you very hard.]=-
OUCH! That really did HURT!
The globe around an orcish merchant's body flares as it bears the brunt of your assault!
An orcish merchant snaps into visibility.
-=[An orcish merchant's impressive slash strikes you.]=-
The globe around an orcish merchant's body flares as it bears the brunt of your assault!
An orcish merchant snaps into visibility.
-=[An orcish merchant's impressive slash strikes you.]=-
The globe around an orcish merchant's body flares as it bears the brunt of your assault!
An orcish merchant snaps into visibility.
-=[An orcish merchant's impressive slash strikes you.]=-
The globe around an orcish merchant's body flares as it bears the brunt of your assault!
An orcish merchant snaps into visibility.
< 245h/447H 144v/144V Pos: sitting >
< T: Mica TP: sit TC: few wounds E: an orcish merchant sta EP: excellent >
An orcish merchant snaps into visibility.
-=[Before you can react an orcish merchant suddenly lashes at you.]=-
OUCH! That really did HURT!
The globe around an orcish merchant's body flares as it bears the brunt of your assault!
An orcish merchant steps quickly into the shadows and darts quickly at your face, causing you to temporarily black out.
You have been blinded!
< 188h/447H 144v/144V Pos: sitting >
< T: someone TP: sit TC: nasty wounds E: someone sta EP: excellent >
Your improved dexterity grants you an additional attack!
Someone parries your futile lunge at him.
-=[Someone's slash strikes you hard.]=-
The globe around someone's body flares as it bears the brunt of your assault!
-=[Someone's impressive slash strikes you hard.]=-
The globe around someone's body flares as it bears the brunt of your assault!
Someone parries your futile lunge at him.
< 151h/447H 144v/144V Pos: sitting >
< T: someone TP: sit TC: nasty wounds E: someone sta EP: excellent >
-=[Someone's powerful slash strikes you very hard.]=-
The globe around someone's body flares as it bears the brunt of your assault!
-=[Someone's pierce strikes you very hard.]=-
The globe around someone's body flares as it bears the brunt of your assault!
-=[Someone's impressive slash strikes you very hard.]=-
The globe around someone's body flares as it bears the brunt of your assault!
-=[Someone's powerful slash enshrouds you in a mist of blood.]=-
The globe around someone's body flares as it bears the brunt of your assault!
-=[Someone's impressive slash enshrouds you in a mist of blood.]=-
You wish that your wounds would stop BLEEDING so much!
The globe around someone's body flares as it bears the brunt of your assault!
< 38h/447H 144v/144V Pos: sitting >
< T: someone TP: sit TC: awful E: someone sta EP: excellent >
You feel a cloak of blindness dissolve.
You clamber to your feet.
< 38h/447H 144v/144V Pos: standing >
< T: Mica TP: sta TC: awful E: an orcish merchant sta EP: excellent >
You say 'hi'
< 38h/447H 144v/144V Pos: standing >
< T: Mica TP: sta TC: awful E: an orcish merchant sta EP: excellent >
You say 'vision'
< 38h/447H 144v/144V Pos: standing >
< T: Mica TP: sta TC: awful E: an orcish merchant sta EP: excellent >
You say 'hi'
< 38h/447H 144v/144V Pos: standing >
< T: Mica TP: sta TC: awful E: an orcish merchant sta EP: excellent >
An orcish merchant snaps into visibility.
-=[An orcish merchant's impressive pierce enshrouds you in a mist of blood.]=-
You wish that your wounds would stop BLEEDING so much!
The globe around an orcish merchant's body flares as it bears the brunt of your assault!
An orcish merchant snaps into visibility.
-=[An orcish merchant's impressive slash causes you to grimace in pain.]=-
YIKES! Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
The globe around an orcish merchant's body flares as it bears the brunt of your assault!
An orcish merchant snaps into visibility.
-=[An orcish merchant's pierce critically injures you.]=-
You feel your pulse begin to slow and you realize you are mortally wounded...
-=[