<worn on eyes> a pair of goggles of faerie sight (magic)
The Roasted Elf Inn
Obvious exits: -E -W
< 481h/481H 151v/151V Pos: standing >
< 481h/481H 151v/151V Pos: standing >
Fire magus - Last Edited: 2014-07-30 21:52:45 by lohrr
======================================================
The Fire Magus concentrates on offensive magic by using the element of
fire. The specialization possesses extremely powerful spells the reducing
enemies to a mere pile of ash.
==See also==
* Air Magus
* Conjurer
* Earth Magus
* Water Magus
==Allowed races==
* Human, Drow Elf, Grey Elf, Halfling, Gnome, Orc, Githyanki, Minotaur, Goblin, Githzerai, Kobold
==Innate abilities==
fireshield (obtained at level 30)
*protection from fire (obtained at level 30)
*elemental power (obtained at level 35)
'*' Designates passive ability.
==Skills==
None.
==Spells==
9th Circle: immolate, magma burst
10th Circle: fire form, solar flare, transmute rock to lava
< 481h/481H 151v/151V Pos: standing >
Elemental Power - Last Edited: 2007-04-20 14:02:09 by Unknown
=============================================================
This skill causes all elemental spells to do more damage. It is a passive
innate and is always active.
See also:elementalist
< 481h/481H 151v/151V Pos: standing >
Water magus - Last Edited: 2014-07-30 21:53:05 by lohrr
=======================================================
The Water Magus concentrates on utilizing the healing powers of the element
of water. His affinity with this element allows him to breathe underwater
and to automatically conjure water for his use at will. It also allows his pets to
be slightly more defensive in nature, transferring the damage they take to the
lifeforce of the Magus, and having the ability to regenerate much, much faster
than typical elemental pets. Yet, he is not without offensive abilities.
==See also==
* Air Magus
* Conjurer
* Earth Magus
* Fire Magus
==Allowed races==
* Human, Drow Elf, Grey Elf, Halfling, Gnome, Orc, Githyanki, Minotaur, Goblin, Githzerai, Kobold
==Innate abilities==
*waterbreath (obtained at level 30)
*regeneration (obtained at level 36)
*protection from fire (obtained at level 30)
conjure water (obtained at level 30)
*protection from cold (obtained at level 30)
'*' Designates passive ability.
==Skills==
None.
==Spells==
7th Circle: water to life
10th Circle: dread wave, transmute mud to water, water form
< 481h/481H 151v/151V Pos: standing >
Air magus - Last Edited: 2014-07-30 21:53:31 by lohrr
=====================================================
==Description==
The Air Magus has mastered the elements of the air itself.
They can transform their very bodies into particles of
air, making them difficult to knock down. They may also
transform an entire room into that similar to the
Elemental Plane of Air, causing all in the room both the
benefits and drawbacks of battling on that terrain.
==See also==
* Conjurer
* Earth Magus
* Fire Magus
* Water Magus
==Allowed races==
* Human, Drow Elf, Grey Elf, Halfling, Gnome, Orc, Githyanki, Minotaur, Goblin, Githzerai, Kobold
==Innate abilities==
*fly (obtained at level 30)
*speedy (obtained at level 30)
'*' Designates passive ability.
==Skills==
None.
==Spells==
7th Circle: cyclone, wall of air
8th Circle: ethereal recharge
9th Circle: electrical execution, group haste
10th Circle: air form, transmute water to air
11th Circle: ethereal grounds
< 481h/481H 151v/151V Pos: standing >
Ethereal grounds - Last Edited: 2009-06-18 01:04:44 by Blaize
=============================================================
* Area of effect: <room>
* Aggressive: No
* Cumulative: No
* Duration: Dependent on proficiency of caster
* Type of spell: Conjuration
This spell temporarily transforms the room into something much similar
to the Ethereal Plan with all of the benefits and drawbacks of that
terrain.
==See also==
* Planes
< 481h/481H 151v/151V Pos: standing >
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Transmute lava to rock
Transmute rock to lava
Transmute Rock to Mud
< 481h/481H 151v/151V Pos: standing >
An orc guard snaps into visibility.
An orc guard disappears from your vision for a moment, suddenly appearing behind you; you fail to counter his advance...
< 481h/481H 151v/151V Pos: standing >
< T: Null TP: sta TC:excellent E: an orc guard sta EP: excellent >
An orc guard dodges your futile attack.
Sparks... flashing lights... you cannot concentrate!
You miss an orc guard.
An orc guard snaps into visibility.
An orc guard snaps into visibility.
You scream in pain as an orc guard's slash tears into your flesh.
You scream in pain as an orc guard's pierce tears into your flesh.
You scream in pain as an orc guard's slash tears into your flesh.
You scream in pain as an orc guard's slash tears into your flesh.
OUCH! That really did HURT!
You scream in pain as an orc guard's slash tears into your flesh.
You kneel.
< 336h/481H 151v/151V Pos: kneeling >
< T: Null TP: kne TC: few wounds E: an orc guard sta EP: excellent >
An orc guard snaps into visibility.
An orc guard reaches for the ground, quickly tossing a clump of dirt at your face!
You have been blinded!
< 339h/481H 151v/151V Pos: kneeling >
< T: someone TP: kne TC: few wounds E: someone sta EP: excellent >
But you are a member of no group?!
< 340h/481H 151v/151V Pos: kneeling >
< T: someone TP: kne TC: few wounds E: someone sta EP: excellent >
You scream in pain as someone's pierce tears into your flesh.
You scream in pain as someone's pierce tears into your flesh.
You scream in pain as someone's slash tears into your flesh.
You scream in pain as someone's pierce tears into your flesh.
You scream in pain as someone's pierce tears into your flesh.
You scream in pain as someone's slash tears into your flesh.
You scream in pain as someone's slash tears into your flesh.
< 154h/481H 151v/151V Pos: kneeling >
< T: someone TP: kne TC: nasty wounds E: someone sta EP: excellent >
You scream in pain as someone's slash tears into your flesh.
You scream in pain as someone's slash tears into your flesh.
You scream in pain as someone's slash tears into your flesh.
< 88h/481H 151v/151V Pos: kneeling >
< T: someone TP: kne TC:pretty hurt E: someone sta EP: excellent >
< 90h/481H 151v/151V Pos: kneeling >
< T: someone TP: kne TC:pretty hurt E: someone sta EP: excellent >
You scream in pain as someone's slash tears into your flesh.
YIKES! Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
You scream in pain as someone's pierce tears into your flesh.
YIKES! Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
You scream in pain as someone's slash tears into your flesh.
Your consciousness begins to fade in and out as your mortality slips away.....