The death of [56 Minstrel] Kuko (Halfling)

in The Room of Bards

from the perspective of [56 Minstrel] Kuko (Halfling)

<worn on head>       a mithril tiara (illuminating)
<worn on face>       a frozen iron veil
<worn around neck>   a gleaming dragonscale pendant
<worn about waist>   a black leather belt fastened by golden buckles [poor]
<worn on arms>       some sandy sleeves
<worn around wrist>  a dull grey bracelet [poor]
<worn around wrist>  a patched iron bracer from Desolate
<worn on hands>      a pair of thick hydra-hide gloves [superior]
<worn on finger>     a brass ring
<primary weapon>     an unique sapphire knife from Verspin
<held>               a small wooden horn
<worn on legs>       some unearthly granite leg plates
<worn on feet>       a pair of dark ostriche-hide boots [poor]

     ...*+*****     
An Immaculate Stone Highway
Obvious exits: -North -East  -South -West 

< 440h/440H 63v/129V Pos: standing >
 
     .^^.+M....     
   . ...^M...^..    
  ^^ ....M.......   
 ... ....+........  
 ^^^ ....+........  
 ^.^ ....@........  
 ^^. ....+........  
 ^^. ....+***.....  
  ^. ....+****...   
     ...*+******    
    ....*+*****     
An Immaculate Stone Highway
Obvious exits: -North -East  -South -West 

< 440h/440H 63v/129V Pos: standing >
 
     ...^M...^.     
   ^ ....M......    
  .. ....+.......   
 ^^^ ....+........  
 ^.^ ....+........  
 ^^. ....@........  
 ^^. ....+***.....  
 ^^. ....+****....  
  .  ...*+******.   
    ....*+******    
    ....*+*****     
An Immaculate Stone Highway
Obvious exits: -North -East  -South -West 

< 440h/440H 62v/129V Pos: standing >
 
     ....M.....     
   . ....+......    
  ^^ ....+.......   
 ^.^ ....+........  
 ^^. ....+........  
 ^^. ....@***.....  
 ^^. ....+****....  
 ^.  ...*+******..  
  . ....*+*******   
    ....*+******    
    ....*+*****     
An Immaculate Stone Highway
Obvious exits: -North -East  -South -West 

< 440h/440H 62v/129V Pos: standing >
 
     ....+.....     
   ^ ....+......    
  .^ ....+.......   
 ^^. ....+........  
 ^^. ....+***.....  
 ^^. ....@****....  
 ^.  ...*+******..  
 ^. ....*+*******.  
  . ....*+*******   
    ....*+******    
    ....*M*****     
An Immaculate Stone Highway
Obvious exits: -North -East  -South -West 

< 440h/440H 62v/129V Pos: standing >
 
     ....+.....     
   ^ ....+......    
  ^. ....+.......   
 ^^. ....+***.....  
 ^^. ....+****....  
 ^.  ...*@******..  
 ^. ....*+*******.  
 ^. ....*+*******.  
    ....*+*******   
   ^....*M******    
    ....*+*****     
An Immaculate Stone Highway
Obvious exits: -North -East  -South -West 

< 440h/440H 62v/129V Pos: standing >
 
     ....+.....     
   . ....+......    
  ^. ....+***....   
 ^^. ....+****....  
 ^.  ...*+******..  
 ^. ....*@*******.  
 ^. ....*+*******.  
 .  ....*+********  
   ^....*M*******   
   .....*+******    
    ..***+*****     
An Immaculate Stone Highway
Obvious exits: -North -East  -South -West 

< 440h/440H 61v/129V Pos: standing >
 
     ....+.....     
   . ....+***...    
  ^. ....+****...   
 ^.  ...*+******..  
 ^. ....*+*******.  
 ^. ....*@*******.  
 .  ....*+********  
 . ^....*M********  
   .....*+*******   
   ...***+******    
    ..***M*****     
An Immaculate Stone Highway
Obvious exits: -North -East  -South -West 

< 440h/440H 61v/129V Pos: standing >
 
     ....+***..     
   . ....+****..    
  .  ...*+******.   
 ^. ....*+*******.  
 ^. ....*+*******.  
 .  ....*@********  
 . ^....*M********  
 M .....*+********  
   ...***+*******   
   ...***M******    
    ..++++*****     
An Immaculate Stone Highway
Obvious exits: -North -East  -South -West 

< 440h/440H 60v/129V Pos: standing >
 
     ....+****.     
     ...*+******    
  . ....*+*******   
 ^. ....*+*******.  
 .  ....*+********  
 . ^....*@********  
 M .....*+********  
 . ...***+*******.  
   ...***M*******   
   ...++++******    
    .*+*******.     
An Immaculate Stone Highway
Obvious exits: -North -East  -South -West 
An elite highwayman stands here, protecting the roads of Tharnadia.

< 440h/440H 60v/129V Pos: standing >
 
     ...*+*****     
    ....*+******    
  . ....*+*******   
 .  ....*+********  
 . ^....*M********  
 M .....*@********  
 . ...***+*******.  
 . ...***M*******.  
   ...++++******.   
   ..*+*******.*    
    **+******..     
An Immaculate Stone Highway
Obvious exits: -North -East  -South -West 

< 440h/440H 60v/129V Pos: standing >
 
    ....*+*****     
    ....*+******    
    ....*M*******   
 . ^....*+********  
 M .....*+********  
 . ...***@*******.  
 . ...***M*******.  
 . ...++++******..  
   ..*+*******.*.   
   ***+******...    
    **+*****.^.     
An Immaculate Stone Highway
Obvious exits: -North -East  -South -West 

< 440h/440H 59v/129V Pos: standing >
 
    ....*+*****     
    ....*M******    
   ^....*+*******   
 M .....*+********  
 . ...***+*******.  
 . ...***@*******.  
 . ...++++******..  
   ..*+*******.*..  
  ****+******....   
   ***+*****.^..    
    **+*****...     
An Immaculate Stone Highway
Obvious exits: -North -East  -South -West 
A highwayman stands here, scanning the roads protected by Tharnadia.

< 440h/440H 59v/129V Pos: standing >
A highwayman leaves south.
 
    ....*M*****     
   ^....*+******    
   .....*+*******   
 . ...***+*******.  
 . ...***+*******.  
 . ...+++@******..  
   ..*+*******.*..  
  ****+******....^  
  ****+*****.^..^   
   .**+*****...^    
    **+*.*..^.^     
An Immaculate Stone Highway
Obvious exits: -North -East  -South -West 
A highwayman stands here, scanning the roads protected by Tharnadia.

< 440h/440H 58v/129V Pos: standing >
 
  **+**   
 +++M***  
 +**@***  
 +******  
  *****   
Dark Woods of the Rhanale Forest
Obvious exits: -North -East  -South -West 

< 440h/440H 58v/129V Pos: standing >
 
  ++M**   
 +******  
 +**@***  
 +*****.  
  *****   
Dark Woods of the Rhanale Forest
Obvious exits: -North -East  -South -West 

< 440h/440H 57v/129V Pos: standing >
 
  *****   
 +******  
 +**@**.  
 +*****.  
  *.*..   
Dark Woods of the Rhanale Forest
Obvious exits: -North -East  -South -West 

< 440h/440H 56v/129V Pos: standing >
 
  *****   
 +*****.  
 +**@**.  
 +*.*..^  
  *....   
Dark Woods of the Rhanale Forest
Obvious exits: -North -East  -South -West 

< 440h/440H 54v/129V Pos: standing >
You sing a song to lift the spirits high.
 
  *****   
 +*****.  
 +*.@..^  
 +*....^  
  .^.^.   
Dark Woods of the Rhanale Forest
Obvious exits: -North -East  -South -West 

< 440h/440H 54v/129V Pos: standing >
 
    .*+*******.     
   ***+******...    
  ****+*****.^..^   
  ..**+*****...^^M  
   D**+*.*..^.^^MM  
    **+*.@..^^^^MM  
   ^**+.^.^.^^MMMM  
   ++++....^^MMM^M  
   **....^^^MMM^^   
    ..^D^^MMMM^^    
     ..^^^MMMM^     
Endless Plains of Grassy Pastures
Obvious exits: -North -East  -South -West 

< 440h/440H 53v/129V Pos: standing >
 
    **+******..     
   ***+*****.^..    
  ..**+*****...^^   
   D**+*.*..^.^^MM  
    **+*....^^^^MM  
   ^**+.^@^.^^MMMM  
   ++++....^^MMM^M  
   **....^^^MMM^^.  
    ..^D^^MMMM^^.   
     ..^^^MMMM^^    
    ^^.^MMMMMM^     
Endless Plains of Grassy Pastures
Obvious exits: -North -East  -South -West 

< 440h/440H 51v/129V Pos: standing >
 
    **+*****.^.     
   .**+*****...^    
   D**+*.*..^.^^M   
    **+*....^^^^MM  
   ^**+.^.^.^^MMMM  
   ++++..@.^^MMM^M  
   **....^^^MMM^^.  
    ..^D^^MMMM^^..  
     ..^^^MMMM^^^   
    ^^.^MMMMMM^^    
     ^^MMMMMMMM     
Endless Plains of Grassy Pastures
Obvious exits: -North -East  -South -West 

< 440h/440H 52v/129V Pos: standing >
 
    ***+*****.^     
   ..**+*****...    
    D**+*.*..^.^^   
     **+*....^^^^M  
    ^**+.^.^.^^MMM  
    ++++.@..^^MMM^  
    **....^^^MMM^^  
     ..^D^^MMMM^^.  
      ..^^^MMMM^^   
     ^^.^MMMMMM^    
      ^^MMMMMMM     
Endless Plains of Grassy Pastures
Obvious exits: -North -East  -South -West 

< 440h/440H 52v/129V Pos: standing >
 
    ****+*****.     
    ..**+*****..    
     D**+*.*..^.^   
 ^    **+*....^^^^  
 ^   ^**+.^.^.^^MM  
     ++++@...^^MMM  
     **....^^^MMM^  
      ..^D^^MMMM^^  
       ..^^^MMMM^   
      ^^.^MMMMMM    
       ^^MMMMMM     
Endless Plains of Grassy Pastures
Obvious exits: -North -East  -South -West 

< 440h/440H 51v/129V Pos: standing >
 
     ****+*****     
   . ..**+*****.    
  .   D**+*.*..^.   
 .^    **+*....^^^  
 ^^   ^**+.^.^.^^M  
 ^    +++@....^^MM  
      **....^^^MMM  
       ..^D^^MMMM^  
        ..^^^MMMM   
       ^^.^MMMMM    
        ^^MMMMM     
An Immaculate Stone Highway
Obvious exits: -North -East  -South -West 

< 440h/440H 49v/129V Pos: standing >
 
    . ****+****     
   .. ..**+*****    
  ..   D**+*.*..^   
 ..^    **+*....^^  
 .^^   ^**+.^.^.^^  
 M^    ++@+....^^M  
       **....^^^MM  
        ..^D^^MMMM  
         ..^^^MMM   
        ^^.^MMMM    
         ^^MMMM     
An Immaculate Stone Highway
Obvious exits: -North -East  -South -West 

< 440h/440H 49v/129V Pos: standing >
 
    .. ****+***     
   ... ..**+****    
  ...   D**+*.*..   
 ...^    **+*....^  
 ..^^   ^**+.^.^.^  
 ^M^    +@++....^^  
 ^      **....^^^M  
 M       ..^D^^MMM  
          ..^^^MM   
         ^^.^MMM    
          ^^MMM     
An Immaculate Stone Highway
Obvious exits: -North -East  -South -West 

< 440h/440H 49v/129V Pos: standing >
 
    ... ****+**     
   .... ..**+***    
  ....   D**+*.*.   
 ....^    **+*....  
 ...^^   ^**+.^.^.  
 .^M^    @+++....^  
 M^      **....^^^  
 ^M       ..^D^^MM  
  M        ..^^^M   
          ^^.^MM    
           ^^MM     
An Immaculate Stone Highway
Obvious exits: -North -East  -South -West 

< 440h/440H 48v/129V Pos: standing >
The headwinds would prove much too great. Ye best find a dock to start from!

< 440h/440H 49v/129V Pos: standing >
A Smooth Pathway
   The noise and bustle of the city can already be heard from here, the
great, massive gates lie just north, entering onto the great market. Tall
buildings and towers have been erected, visible even when the city gates
are closed - a rare occasion, as all are welcome in this merchant city.
Far ahead, the great towers of the palace can be seen, its tall towers
extending towards the sky.  The gates are north, while the path away from
the city continue south.
Obvious exits: -North -South

< 440h/440H 51v/129V Pos: standing >
The Massive Gates Before The City of Torrhan
   The noise and bustle of the city can already be heard from here, even
when the massive, iron gates are closed.  Tall buildings and towers are
visible over the stone walls and the smell of freshly baked bread and
fresh fruits wafts through here.  Far ahead the great palace of the King
are visible, its tall towers extending towards the sky.  Despite the
greatness of this city, an unsual, uneasy feeling can be felt here, as if
something has been lost here.  The massive gates lead into the main market
of Torrhan, while a smooth stone path leads away from the city.
Obvious exits: -North -South
An old sailor looks uneasy on land here.
A young girl runs around here carelessly.

< 440h/440H 51v/129V Pos: standing >
The Market
   Many booths and stands surround you, filled with fruits, vegetables,
breads, pastries, and other fine foods.  Vendors walk about shouting out
or showing off their wares.  Sailors and merchants push their way through
busily, while town folk and travellers sort through the market, looking
for something to buy.  Although there is much bustle in the market and the
city in general, a strange sense of uneasiness can be felt.  On closer
inspection, things simply look amiss, especially for one who traveled
through Torrhan only a year ago.  Many of the stands are now empty and
falling apart, the buildings have begun to look unkept and dirty or simply
abandoned.  This same market was once used to catering to triple the number
of merchants, sailors, and visitors.  The great towers of the palace are
visible to the north and the market square lies north, while the gates to
the city are south.
Obvious exits: -North -East  -South -West 
An elven woman shops around town here.

< 440h/440H 52v/129V Pos: standing >
The Market Square
   Many booths and stands surround you, filled with fruits, vegetables,
breads, pastries, and other fine foods.  Vendors walk about shouting out
or showing off their wares.  An assortment of people can be found here -
dwarves, elves, humans, halflings, gnomes.  Sailors and merchants push
their way through busily, attempting to reach their destination. Despite
the bustle of the city, though, a sense of uneasiness settles upon you.
On closer inspection, many of the stands appear to be empty and falling
apart, many of the buildings have begun to look unkept, dirty, or simply
abandoned.  This same market only a year ago would have seen triple the
number of people that fill it now.  The air is mixed with the salty scent
of the sea.  The great towers of the palace are visible to the north,
the docks and other shops line the street west, and a great school can
be seen towards the forest that lies east.
Obvious exits: -North -East  -South -West 
A huge finely crafted fountain stands here.

< 440h/440H 55v/129V Pos: standing >
You sing a song to lift the spirits high.

< 440h/440H 56v/129V Pos: standing >
The Market
   Many booths and stands surround you, filled with fruits, vegetables,
breads, pastries, and other fine foods.  Vendors walk about shouting out
or showing off their wares.  Sailors and merchants push their way through
busily, while town folk and travellers sort through the market, looking
for something to buy.  Although there is much bustle in the market and the
city in general, a strange sense of uneasiness can be felt.  On closer
inspection, things simply look amiss, especially for one who traveled
through Torrhan only a year ago.  Many of the stands are now empty and
falling apart, the buildings have begun to look unkept and dirty or simply
abandoned.  This same market was once used to catering to triple the number
of merchants, sailors, and visitors.  The great towers of the palace are
visible to the north and the market square lies south.
Obvious exits: -North -East  -South -West 
A young member of the city guard strolls by here.

< 440h/440H 56v/129V Pos: standing >
The Market Square
   Many booths and stands surround you, filled with fruits, vegetables,
breads, pastries, and other fine foods.  Vendors walk about shouting out
or showing off their wares.  An assortment of people can be found here -
dwarves, elves, humans, halflings, gnomes.  Sailors and merchants push
their way through busily, attempting to reach their destination. Despite
the bustle of the city, though, a sense of uneasiness settles upon you.
On closer inspection, many of the stands appear to be empty and falling
apart, many of the buildings have begun to look unkept, dirty, or simply
abandoned.  This same market only a year ago would have seen triple the
number of people that fill it now.  The air is mixed with the salty scent
of the sea.  The great towers of the palace are visible to the north,
the docks and other shops line the street west, and a great school can
be seen towards the forest that lies east.
Obvious exits: -North -East  -South -West 
A huge finely crafted fountain stands here.

< 440h/440H 58v/129V Pos: standing >
The Market
   Many booths and stands surround you, filled with fruits, vegetables,
breads, pastries, and other fine foods.  Vendors walk about shouting out
or showing off their wares.  Sailors and merchants push their way through
busily, while town folk and travellers sort through the market, looking
for something to buy.  Although there is much bustle in the market and the
city in general, a strange sense of uneasiness can be felt.  On closer
inspection, things simply look amiss, especially for one who traveled
through Torrhan only a year ago.  Many of the stands are now empty and
falling apart, the buildings have begun to look unkept and dirty or simply
abandoned.  This same market was once used to catering to triple the number
of merchants, sailors, and visitors.  The great towers of the palace are
visible to the north and the market square lies west.
Obvious exits: -North -East  -South -West 

< 440h/440H 60v/129V Pos: standing >
Shaiennar Road
   This part of the street still carries many of the loud noises of
vendors shouting and shoppers attempting to go home with a good deal.
Street lamps line the streets, their cases designed into transparent
glass seashells.  A few shops and other tourist attractions are nearby
here.  To the far west lies the ocean and the docking area, while a
small forest is east.
Obvious exits: -East  -West 
An elite member of the city guard patrols the streets.

< 440h/440H 63v/129V Pos: standing >
Shaiennar Road
   This part of the street still carries many of the loud noises of
vendors shouting and shoppers attempting to go home with a good deal.
Street lamps line the streets, their cases designed into transparent
glass seashells.  A few shops and other tourist attractions are nearby
here.  To the far west lies the ocean and the docking area.
Obvious exits: -North -East  -South -West 
An elven woman shops around town here.

< 440h/440H 64v/129V Pos: standing >
The Torrhan School of Knowledge
   This small tower has many doors leading in all directions for the
teachings of a variety of different styles.  Large wooden doors lead
into each room where sounds of muffled talking, incantations and battle
can be heard.  The entrance to the tower lies just to the south, while
a short hallway leads north and a stairway leads up.  A large plaque
stands in the center of the room, demanding your attention.
Obvious exits: -North -East  -South -West  -Up   

< 440h/440H 69v/129V Pos: standing >
You sing a song to lift the spirits high.

< 440h/440H 71v/129V Pos: standing >
A Short Hallway
   This small tower has many doors leading in all directions for the
teachings of a variety of different styles.  Large wooden doors lead
into each room where sounds of muffled talking, incantations and battle
can be heard.  The entrance to the tower lies just to the south, while
a short hallway leads north and a stairway leads up and down.
Obvious exits: -North -East  -West  -Up    -Down 

< 440h/440H 73v/129V Pos: standing >
A Short Hallway
   This small tower has many doors leading in all directions for the
teachings of a variety of different styles.  Large wooden doors lead
into each room where sounds of muffled talking, incantations and battle
can be heard.  The entrance to the tower lies just to the south, while
the short hall continues southward.
Obvious exits: -North -East  -South -West 
A tower guard keeps a close eye on the area.

< 440h/440H 78v/129V Pos: standing >
The Room of Psionicists
   This room is large enough for only a few students to fit in at a time.
Some large windows look out onto the busy streets, the faint sounds of
the bustle outside filters in.  An assortment of equipment can be found
here to assist the masters in their teachings.  A large wooden door leads
back into the main halls of the tower.
Obvious exits: -South
A tower guard keeps a close eye on the area.
Twyglyroo, psionicist master, paces the room back and forth.

< 440h/440H 78v/129V Pos: standing >
Autosaving...

< 440h/440H 83v/129V Pos: standing >
A Short Hallway
   This small tower has many doors leading in all directions for the
teachings of a variety of different styles.  Large wooden doors lead
into each room where sounds of muffled talking, incantations and battle
can be heard.  The entrance to the tower lies just to the south, while
the short hall continues southward.
Obvious exits: -North -East  -South -West 
A tower guard keeps a close eye on the area.

< 440h/440H 85v/129V Pos: standing >
A tower guard leaves south.

< 440h/440H 85v/129V Pos: standing >
The Room of Bards
   This room is large enough for only a few students to fit in at a time.
Some large windows look out onto the busy streets, the faint sounds of
the bustle outside filters in.  An assortment of equipment can be found
here to assist the masters in their teachings.  A large wooden door leads
back into the main halls of the tower.
Obvious exits: -West 
Slilatel, the master bard, sings softly here.

< 440h/440H 87v/129V Pos: standing >
You sing a song to lift the spirits high.

< 440h/440H 87v/129V Pos: standing >
You sit down and relax.

< 440h/440H 99v/129V Pos: sitting >
Slilatel sings a song to make your heart swell with pride.

< 440h/440H 100v/129V Pos: sitting >
You sing a song to lift the spirits high.

< 440h/440H 118v/129V Pos: sitting >
Slilatel sings a song to make your heart swell with pride.

< 440h/440H 129v/129V Pos: sitting >
a large leather backpack does not contain the book.

< 440h/440H 129v/129V Pos: sitting >
You sing a song to lift the spirits high.

< 440h/440H 129v/129V Pos: sitting >
Slilatel sings a song to make your heart swell with pride.
You are carrying: (6/12)
a small wooden flute
a small wooden drum
a spellbook
a plain wooden lyre
a small wooden mandolin
a large leather backpack

< 440h/440H 129v/129V Pos: sitting >
You are using:
<worn on head>       a mithril tiara (illuminating)
<worn on face>       a frozen iron veil
<worn around neck>   a gleaming dragonscale pendant
<worn on body>       a legendary dragonscale chestplate
<worn about body>    a pitted steel mantle
<worn about waist>   a black leather belt fastened by golden buckles [poor]
<worn on arms>       some sandy sleeves
<worn around wrist>  a dull grey bracelet [poor]
<worn around wrist>  a patched iron bracer from Desolate
<worn on hands>      a pair of thick hydra-hide gloves [superior]
<worn on finger>     a brass ring
<primary weapon>     an unique sapphire knife from Verspin
<held>               a small wooden horn
<worn on legs>       some unearthly granite leg plates
<worn on feet>       a pair of dark ostriche-hide boots [poor]

< 440h/440H 129v/129V Pos: sitting >
Slilatel sings a song to make your heart swell with pride.

< 440h/440H 129v/129V Pos: sitting >
You sing a song to lift the spirits high.
A deer starts casting an offensive spell.

< 440h/440H 129v/129V Pos: sitting >
A deer completes his spell...
Ghostly hands appear before you, close around your neck and begin to squeeze!
You gasp for air as a pair of ghostly hands tighten around your throat!

< 403h/440H 129v/129V Pos: sitting >
You gasp for air as a pair of ghostly hands tighten around your throat!

< 371h/440H 129v/129V Pos: sitting >
You gasp for air as a pair of ghostly hands tighten around your throat!

< 340h/440H 129v/129V Pos: sitting >
A deer starts casting an offensive spell.

< 340h/440H 129v/129V Pos: sitting >
Slilatel sings a song to make your heart swell with pride.

< 340h/440H 129v/129V Pos: sitting >
A deer completes his spell...
Ghostly hands appear before you, close around your neck and begin to squeeze!
You gasp for air as a pair of ghostly hands tighten around your throat!

< 307h/440H 129v/129V Pos: sitting >
You gasp for air as a pair of ghostly hands tighten around your throat!

< 273h/440H 129v/129V Pos: sitting >
You gasp for air as a pair of ghostly hands tighten around your throat!
OUCH!  That really did HURT!

< 223h/440H 129v/129V Pos: sitting >
A deer starts casting an offensive spell.

< 224h/440H 129v/129V Pos: sitting >
A deer completes his spell...
Ghostly hands appear before you, close around your neck and begin to squeeze!
You gasp for air as a pair of ghostly hands tighten around your throat!

< 196h/440H 129v/129V Pos: sitting >
You gasp for air as a pair of ghostly hands tighten around your throat!
OUCH!  That really did HURT!
Your small wooden horn was damaged from the massive blow!

< 148h/440H 129v/129V Pos: sitting >
You gasp for air as a pair of ghostly hands tighten around your throat!
OUCH!  That really did HURT!

< 100h/440H 129v/129V Pos: sitting >
You sing a song to lift the spirits high.

< 100h/440H 129v/129V Pos: sitting >
Slilatel sings a song to make your heart swell with pride.

< 101h/440H 129v/129V Pos: sitting >
A deer starts casting an offensive spell.

< 101h/440H 129v/129V Pos: sitting >
You can't concentrate enough while resting.
You can't do this sitting!

< 101h/440H 129v/129V Pos: sitting >
You clamber to your feet.

< 101h/440H 129v/129V Pos: standing >
A deer completes his spell...
A deer utters the word 'pawwzf'
A deer creates a hammer out of thin air that smashes into you!
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!

< 18h/440H 129v/129V Pos: standing >
Who should the spell be cast upon?  You must specify a target!

< 18h/440H 129v/129V Pos: standing >
A deer starts casting an offensive spell.

< 18h/440H 129v/129V Pos: standing >
A deer completes his spell...
A deer utters the word 'pawwzf'
A deer creates a hammer out of thin air that smashes into you!
Your legendary dragonscale chestplate was completely destroyed by the massive blow!
Your pitted steel mantle was completely destroyed by the massive blow!