The death of [56 Shadowmage] Gellker (Gnome)

in An Inclined Pathway

from the perspective of [56 Pyrokinetic] Ra Dirty Bastards (Githyanki)

<worn as a badge>    a elven rune of restoration of regeneration (magic) (glowing)
<worn on head>       the crown of the ageless of greater power (magic) (glowing) [87%]
<worn on eyes>       the eye of the ageless of health (magic) (glowing) [87%]
<worn in ear>        a shimmering earring of many colors [poor]
<worn in ear>        a strip of Tiamat's flesh (invis) (magic) (glowing)
<worn on face>       the face of an illithid lord [poor] [68%]
<worn around neck>   an amulet of the Neogi Lords [superior] (magic) [81%]
<worn around neck>   an amulet of the Neogi Lords [superior] (magic) [89%]
<worn on body>       the robe of Lost Souls (magic)[239h 57m 24s]
<worn about body>    a thin dragonskin cloak coated with brass of health (magic)
<worn on back>       an ermineskin backpack [78%]
<worn as quiver>     the quiver of holding of regeneration (magic) [82%]
<worn about waist>   a woven dragon scale belt of endurance [62%]
<worn on belt buckle>a severed illithid tentacle of regeneration
<attached to belt>   a metal flask marked "word of recall" (glowing) [81%]
<attached to belt>   a gleaming skull of a Minotaur [superior]
<worn on arms>       sleeves of gold dragonskin [poor] (magic)
<held as shield>     a well-polished mithril body shield [superior]
<worn around wrist>  a bracelet of dark ashes of dexterity (magic)
<worn around wrist>  the divine bracer of greater defense with a strange yellow stone (magic) (glowing) (humming) [70%]
<worn on hands>      a pair of shadowbeast talons [poor] (magic)
<worn on finger>     a wispy astral-twined mindstone ring[239h 57m 24s]
<worn on finger>     a bone band [superior] (magic) (humming) [75%]
<primary weapon>     the spiked mace of the Death Seekers (magic)
<worn on legs>       some leggings of red flames of endurance (magic)
<worn on feet>       the slippers of rot and decay of strength

   ^.^MM^^^MMM    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
*Albo D-EVIL of Dirty Bastards (Troll)(large) stands in mid-air here.(Red Aura)
A globe of darkness floats near Albo's head.
A Gnome (tiny) stands in mid-air here.(Gold Aura)

< 963h/1018H 190v/192V Pos: standing >
Albo snaps into visibility.
Albo kicks a Gnome in the stomach, rendering him breathless.
Albo's mighty kick sends a Gnome flying out of the room to the north!

< 963h/1018H 190v/192V Pos: standing >
You failed.

< 963h/1018H 190v/192V Pos: standing >
You failed.

< 963h/1018H 190v/192V Pos: standing >
 
   ^MM^^^^^...    
  MMMM^M^^.M^^^   
 MMMMMMMMM^M^M^.  
 MMMMMMMMP^MMMM^  
 MMMMM^^@P^MMMMM  
 +^MMMMMMM^MMMMM  
 ^^MMM^DMM^MMMMM  
  .^^MMMMM^^MMM   
   ^^.^MM^^^MM    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 965h/1018H 188v/192V Pos: standing >
You failed.

< 966h/1018H 189v/192V Pos: standing >
 
   MM^^^^^....    
  MMM^M^^.M^^^.   
 MMMMMMMM^M^M^..  
 MMMMMMMP^MMMM^.  
 MMMM^^^@^MMMMMM  
 ^MMMMMMM^MMMMMM  
 ^MMM^DMM^MMMMMM  
  ^^MMMMM^^MMMM   
   ^.^MM^^^MMM    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
Albo D-EVIL of Dirty Bastards (Troll)(large) stands in mid-air here.(Red Aura)
A globe of darkness floats near Albo's head.

< 966h/1018H 190v/192V Pos: standing >
The mountains are too treacherous to be scaled.  Find another way to pass them.

< 966h/1018H 190v/192V Pos: standing >
You failed.

< 966h/1018H 190v/192V Pos: standing >
You quickly scan the area.
An elite guard specialist who is rather far off to your west.
An elite guard who is rather far off to your west.

< 967h/1018H 192v/192V Pos: standing >
Albo sneaks east.
You follow Albo.

 
   M^^^^^M....    
  MM^M^^.^^^^.*   
 MMMMMMM^M^M^..*  
 MMMMMMMPMMMM^.M  
 MMM^^^^@MMMMMM^  
 MMMMMMM^MMMMMM^  
 MMM^DMM^MMMMMMM  
  ^MMMMM^^MMMMM   
   .^MM^^^MMMM    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.
The corpse of a mountaineer is lying here.
*Albo D-EVIL of Dirty Bastards (Troll)(large) stands in mid-air here.(Red Aura)
A globe of darkness floats near Albo's head.

< 968h/1018H 190v/192V Pos: standing >
A Gnome shouts 'thenkt'

< 969h/1018H 190v/192V Pos: standing >
Albo sneaks north.
You follow Albo.

 
   ^^.......**    
  MM^^^^^M....*   
 MMM^M^^.^^^^.**  
 MMMMMMM^M^M^..*  
 MMMMMMM@MMMM^..  
 MMM^^^^^MMMMMM^  
 MMMMMMM^MMMMMM^  
  MM^DMM^MMMMMM   
   MMMMM^^MMMM    
A Dwarven-made Pass through the Mountains of the Great Divide
Obvious exits: -N -E -S -W
*Albo D-EVIL of Dirty Bastards (Troll)(large) stands in mid-air here.(Red Aura)
A globe of darkness floats near Albo's head.
A Gnome (tiny) stands in mid-air here.(Gold Aura)

< 969h/1018H 188v/192V Pos: standing >
You begin to focus your will...
Focusing your mind, you bend reality a lot more easily...
You snap into visibility.

< 969h/1018H 191v/192V Pos: standing >
Your mental manipulations become a reality...
You will the flames of the abyss to overwhelm and consume your foe...
You snap into visibility.
[Damage: 72 ] -=[You ignite a personal inferno within a Gnome's body.]=-
You snap into visibility.
[Damage: 82 ] A Gnome suddenly looks in pain as he moves.

< 970h/1018H 192v/192V Pos: standing >
You begin to focus your will...
You snap into visibility.

< 971h/1018H 192v/192V Pos: standing >
Albo snaps into visibility.
Albo kicks a Gnome in the stomach, rendering him breathless.

< 971h/1018H 192v/192V Pos: standing >
You dodge a Gnome's vicious attack.
You snap into visibility.
A Gnome attempts to flee.
A Gnome leaves south.

< 971h/1018H 192v/192V Pos: standing >
The sun vanishes behind the southern horizon.

< 971h/1018H 192v/192V Pos: standing >
You abort your mental image before it has become reality!

< 971h/1018H 192v/192V Pos: standing >
You failed.

< 972h/1018H 192v/192V Pos: standing >
 
   M^^^^^M....    
  MM^M^^.^^^^.*   
 MMMMMMM^M^M^..*  
 MMMMMMMPMMMM^..  
 MMM^P^^@MMMMMM^  
 MMMMMMM^MMMMMM^  
 MMM^DMM^MMMMMMM  
  ^MMMMM^^MMMMM   
   .^MM^^^MMMM    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.
The corpse of a mountaineer is lying here.

< 972h/1018H 190v/192V Pos: standing >
You failed.

< 973h/1018H 190v/192V Pos: standing >
 
   MM^^^^^M...    
  MMM^M^^.^^^^.   
 MMMMMMMM^M^M^..  
 MMMMMMMMPMMMM^.  
 MMMM^^^@^MMMMMM  
 ^MMMMMMM^MMMMMM  
 ^MMM^DMM^MMMMMM  
  ^^MMMMM^^MMMM   
   ^.^MM^^^MMM    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 973h/1018H 188v/192V Pos: standing >
 
   ^MM^^^^^M..    
  MMMM^M^^.^^^^   
 MMMMMMMMM^M^M^.  
 MMMMMMMMMPMMMM^  
 MMMMM^^@^^MMMMM  
 +^MMMMMMM^MMMMM  
 ^^MMM^DMM^MMMMM  
  .^^MMMMM^^MMM   
   ^^.^MM^^^MM    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 974h/1018H 186v/192V Pos: standing >
 
   M^MM^^^^^M.    
  MMMMM^M^^.^^^   
 MMMMMMMMMM^M^M^  
 MMMMMMMMMMPMMMM  
 MMMMMM^@^^^MMMM  
 ++^MMMMMMM^MMMM  
 ^^^MMM^DMM^MMMM  
  ^.^^MMMMM^^MM   
   .^^.^MM^^^M    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
There are residual brain waves in the area.

< 974h/1018H 185v/192V Pos: standing >
You failed.

< 974h/1018H 187v/192V Pos: standing >
A Mountain Trail
Obvious exits: -E -W
A Gnome (tiny) stands in mid-air here.(Gold Aura)

< 975h/1018H 190v/192V Pos: standing >
You begin to focus your will...
You snap into visibility.

< 975h/1018H 190v/192V Pos: standing >
A Gnome leaves west.

< 975h/1018H 190v/192V Pos: standing >
You abort your mental image before it has become reality!

< 976h/1018H 190v/192V Pos: standing >
You failed.

< 976h/1018H 190v/192V Pos: standing >
You quickly scan the area.
Albo who is rather far off to your east.
An elite guard specialist who is close by to your west.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
A Gnome who is not far off to your west.

< 976h/1018H 190v/192V Pos: standing >

< 976h/1018H 190v/192V Pos: standing >
 
   M^MM^^^^^M.    
  MMMMM^M^^.^^^   
 MMMMMMMMMM^M^M^  
 MMMMMMMMMM^MMMM  
 MMMMMM^@^^PMMMM  
 ++^MMMMMMM^MMMM  
 ^^^MMM^DMM^MMMM  
  ^.^^MMMMM^^MM   
   .^^.^MM^^^M    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 978h/1018H 189v/192V Pos: standing >
 
   ^MM^^^^^M..    
  MMMM^M^^.^^^^   
 MMMMMMMMM^M^M^.  
 MMMMMMMMM^MMMM^  
 MMMMM^^@^PMMMMM  
 +^MMMMMMM^MMMMM  
 ^^MMM^DMM^MMMMM  
  .^^MMMMM^^MMM   
   ^^.^MM^^^MM    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
There are residual brain waves in the area.

< 979h/1018H 187v/192V Pos: standing >
 
   MM^^^^^M...    
  MMM^M^^.^^^^.   
 MMMMMMMM^M^M^..  
 MMMMMMMM^MMMM^.  
 MMMM^^^@PMMMMMM  
 ^MMMMMMM^MMMMMM  
 ^MMM^DMM^MMMMMM  
  ^^MMMMM^^MMMM   
   ^.^MM^^^MMM    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 979h/1018H 186v/192V Pos: standing >
 
   M^^^^^M....    
  MM^M^^.^^^^.*   
 MMMMMMM^M^M^..*  
 MMMMMMM^MMMM^..  
 MMM^^^^@MMMMMM^  
 MMMMMMM^MMMMMM^  
 MMM^DMM^MMMMMMM  
  ^MMMMM^^MMMMM   
   .^MM^^^MMMM    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.
The corpse of a mountaineer is lying here.
Albo D-EVIL of Dirty Bastards (Troll)(large) stands in mid-air here.(Red Aura)
A globe of darkness floats near Albo's head.

< 979h/1018H 186v/192V Pos: standing >
The mountains are too treacherous to be scaled.  Find another way to pass them.

< 979h/1018H 188v/192V Pos: standing >

< 985h/1018H 192v/192V Pos: standing >

< 994h/1018H 192v/192V Pos: standing >
A mountaineer enters from the west.

< 1003h/1018H 192v/192V Pos: standing >
You quickly scan the area.
An elite guard who is in the distance to your west.
An elite guard who is in the distance to your west.
An elite guard who is in the distance to your west.
An elite guard who is in the distance to your west.
An elite guard who is in the distance to your west.

< 1004h/1018H 192v/192V Pos: standing >
 
   M^^^^^.M...    
  MM^M^^.^^^^.*   
 MMMMMMM^M^M^.M*  
 MMMMMMM^MMMM^..  
 MMM^^^^@MMMMMM^  
 MMMMMMM^MMMMMM^  
 MMM^DMM^MMMMMMM  
  ^MMMMM^^MMMMM   
   .^MM^^^MMMM    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
The corpse of a mountaineer is lying here.
A mountaineer walks through here, poised for combat.(Gold Aura)
You sense a lifeform nearby.

< 1006h/1018H 192v/192V Pos: standing >
A mountaineer suddenly attacks YOU!
A mountaineer misses you.
You snap into visibility.

< 1007h/1018H 192v/192V Pos: standing >
< T: Ra TP: sta TC:few scratches E: mountaineer sta EP: excellent >
 You begin to focus your will...
Focusing your mind, you bend reality a lot more easily...

< 1007h/1018H 192v/192V Pos: standing >
< T: Ra TP: sta TC:few scratches E: mountaineer sta EP: excellent >
 Your mental manipulations become a reality...
You will the flames of the abyss to overwhelm and consume your foe...
[Damage: 134 ] -=[You ignite a personal inferno within a mountaineer's body.]=-
[Damage: 129 ] A mountaineer suddenly looks in pain as he moves.

< 1007h/1018H 192v/192V Pos: standing >
< T: Ra TP: sta TC:few scratches E: mountaineer sta EP:  few wounds >
 You begin to focus your will...
You snap into visibility.

< 1007h/1018H 192v/192V Pos: standing >
< T: Ra TP: sta TC:few scratches E: mountaineer sta EP:  few wounds >
 You snap into visibility.
Your mental manipulations become a reality...
You will the flames of the abyss to overwhelm and consume your foe...
[Damage: 86 ] -=[You ignite a personal inferno within a mountaineer's body.]=-
[Damage: 87 ] 
< 1007h/1018H 192v/192V Pos: standing >
< T: Ra TP: sta TC:few scratches E: mountaineer sta EP:  nasty wounds >
 You miss a mountaineer.
You snap into visibility.
[Damage:  4 ] -=[Your decent bludgeon wounds a mountaineer.]=-
You miss a mountaineer.
You miss a mountaineer.
-=[A mountaineer's feeble punch grazes you.]=-
A mountaineer misses you.
A mountaineer suddenly looks stronger!

< 1006h/1018H 192v/192V Pos: standing >
< T: Ra TP: sta TC:few scratches E: mountaineer sta EP:  nasty wounds >
 Albo snaps into visibility.
Albo places the dagger of Wind in the back of a mountaineer, resulting in some strange noises and some blood.
You begin to focus your will...

< 1006h/1018H 192v/192V Pos: standing >
< T: Ra TP: sta TC:few scratches E: mountaineer sta EP: pretty hurt >
 Focusing your mind, you bend reality a bit more easily...
You snap into visibility.
Your mental manipulations become a reality...
You will the flames of the abyss to overwhelm and consume your foe...
[Damage: 93 ] -=[You ignite a personal inferno within a mountaineer's body.]=-
[Damage: 28 ] A mountaineer is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Ra by 4187.
You feel the bloodlust in your heart as you hear the death cry of a mountaineer.

< 1006h/1018H 192v/192V Pos: standing >
Albo gets a few coins from the corpse of a mountaineer.

< 1006h/1018H 192v/192V Pos: standing >
Albo puts a pile of coins into a portable hole.

		Score information for Ra

Level: 56   Race: Githyanki   Class: Psionicist / Pyrokinetic Sex: Male
Hit points: 1006(1018)   Mana: 2286(2286)   Moves: 192(192)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: 82%
Status:  Standing.
         Fireshielded
Frags:   -3.56   Deaths:   421
Detecting:      Invisible Evil Good Magic Life
Protected from: Evil Good Fire Cold Lightning Gas Acid Undead Animals
Protected by:   Greater Spirit Ward Slow Poison
Enchantments:   Inertial-Barrier Ultravision Farsee Fly Armor Aware Haste Invisibility Tower of Iron Will Fearless GlobeOfDarkness
Combat Pulse:   19 Spell Pulse:  0.83 
Leaderboard Points:  803 

Active Spells:
--------------
flesh armor (24 minutes)
enhance strength (55 minutes)
molecular control (13 minutes)
biofeedback (5 minutes)
tower of iron will (25 minutes)
fire aura (26 minutes)
protection from undead (13 minutes)
inertial barrier (25 minutes)
roar of heroes (less than a minute remaining)
cannibalize (28 minutes)
aura sight (21 minutes)
detect invisibility (37 minutes)
vitality (9 minutes)
intellect fortress (3 minutes)
energy containment (10 minutes)
adrenaline control (34 minutes)
enhance dexterity (28 minutes)
enhance constitution (16 minutes)
enhance agility (10 minutes)
combat mind (20 minutes)
fly (18 minutes)


< 1006h/1018H 192v/192V Pos: standing >
The corpse of a mountaineer appears to be empty.

< 1006h/1018H 192v/192V Pos: standing >
You don't have anything to put in it.

< 1006h/1018H 192v/192V Pos: standing >
You failed.

< 1006h/1018H 192v/192V Pos: standing >
 
   MM^^^^^M...    
  MMM^M^^.^^^^.   
 MMMMMMMM^M^M^.M  
 MMMMMMMM^MMMM^.  
 MMMM^^^@PMMMMMM  
 ^MMMMMMM^MMMMMM  
 ^MMM^DMM^MMMMMM  
  ^^MMMMM^^MMMM   
   ^.^MM^^^MMM    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 1007h/1018H 190v/192V Pos: standing >
You quickly scan the area.
Albo who is close by to your east.
An elite guard who is rather far off to your west.
An elite guard who is rather far off to your west.
An elite guard who is rather far off to your west.
An elite guard who is rather far off to your west.

< 1007h/1018H 190v/192V Pos: standing >
 
   ^MM^^^^^.M.    
  MMMM^M^^.^^^^   
 MMMMMMMMM^M^M^.  
 MMMMMMMMM^MMMM^  
 MMMMM^^@^PMMMMM  
 +^MMMMMMM^MMMMM  
 ^^MMM^DMM^MMMMM  
  .^^MMMMM^^MMM   
   ^^.^MM^^^MM    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 1007h/1018H 188v/192V Pos: standing >
 
   M^MM^^^^^.M    
  MMMMM^M^^.^^^   
 MMMMMMMMMM^M^M^  
 MMMMMMMMMM^MMMM  
 MMMMMM^@^^PMMMM  
 ++^MMMMMMM^MMMM  
 ^^^MMM^DMM^MMMM  
  ^.^^MMMMM^^MM   
   .^^.^MM^^^M    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 1008h/1018H 186v/192V Pos: standing >
You quickly scan the area.
A saddled white drake who is not far off to your south.
An elite guard specialist who is not far off to your west.
An elite guard who is not far off to your west.
An elite guard who is not far off to your west.
An elite guard who is not far off to your west.
An elite guard who is not far off to your west.

< 1008h/1018H 187v/192V Pos: standing >
A Mountain Trail
Obvious exits: -E -W

< 1009h/1018H 190v/192V Pos: standing >
You quickly scan the area.
Albo who is rather far off to your east.
An elite guard specialist who is close by to your west.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
A Gnome who is not far off to your west.

< 1009h/1018H 190v/192V Pos: standing >

< 1009h/1018H 190v/192V Pos: standing >
The night has begun.

< 1009h/1018H 190v/192V Pos: standing >
The East Gates of Kimordril
Obvious exits: -E -W
A Gnome (tiny) stands in mid-air here.(Gold Aura)
An elite guard specialist of Kimordril is here, vigilantly watching the gates.(Gold Aura)
An elite dwarven guard of Kimordril is here.(Gold Aura)
An elite guard of Kimordril is here, vigilantly watching the gates.(Gold Aura)
An elite guard of Kimordril is here, vigilantly watching the gates.(Gold Aura)
An elite guard of Kimordril is here, vigilantly watching the gates.(Gold Aura)
An elite guard of Kimordril is here, vigilantly watching the gates.(Gold Aura)
An elite guard of Kimordril is here, vigilantly watching the gates.(Gold Aura)
An elite guard of Kimordril is here, vigilantly watching the gates.(Gold Aura)
There are residual brain waves in the area.

< 1010h/1018H 189v/192V Pos: standing >
A Gnome closes the gate.
Your body vibrates as you fan out your molecules.
An Inclined Pathway
Obvious exits: -E# -W

< 1010h/1018H 188v/192V Pos: standing >
You failed.

< 1011h/1018H 189v/192V Pos: standing >
A faint hum can be heard from the spiked mace of the Death Seekers you are carrying.
You quickly scan the area.
A Gnome who is close by to your east.
An elite guard specialist who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.

< 1011h/1018H 192v/192V Pos: standing >

< 1011h/1018H 192v/192V Pos: standing >
You quickly scan the area.
A Gnome who is close by to your east.
An elite guard specialist who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.

< 1013h/1018H 192v/192V Pos: standing >

< 1013h/1018H 192v/192V Pos: standing >
You quickly scan the area.
A Gnome who is close by to your east.
An elite guard specialist who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.

< 1013h/1018H 192v/192V Pos: standing >

< 1013h/1018H 192v/192V Pos: standing >
The gate is closed.
The closed gate blocks your farsight.

< 1014h/1018H 192v/192V Pos: standing >
An Inclined Pathway
Obvious exits: -E# -W

< 1018h/1018H 192v/192V Pos: standing >

< 1018h/1018H 192v/192V Pos: standing >
A Gnome enters from the east.

< 1018h/1018H 192v/192V Pos: standing >
A Gnome closes the gate.

< 1018h/1018H 192v/192V Pos: standing >
You begin to focus your will...
You snap into visibility.

< 1018h/1018H 192v/192V Pos: standing >
A Gnome leaves west.

< 1018h/1018H 192v/192V Pos: standing >
You abort your mental image before it has become reality!

< 1018h/1018H 192v/192V Pos: standing >
A Gnome enters from the west.

< 1018h/1018H 192v/192V Pos: standing >
You begin to focus your will...
Focusing your mind, you bend reality a lot more easily...

< 1018h/1018H 192v/192V Pos: standing >
A Gnome opens the gate.

< 1018h/1018H 192v/192V Pos: standing >
Focusing your mind, you bend reality a bit more easily...
Your mental manipulations become a reality...
You will the flames of the abyss to overwhelm and consume your foe...
[Damage: 79 ] -=[You ignite a personal inferno within a Gnome's body.]=-
You snap into visibility.
[Damage: 83 ] A Gnome is mortally wounded, and will die soon, if not aided.
Your heroic urges slowly fade away.
The taste of blood slowly fades from your body.

< 992h/992H 192v/192V Pos: standing >
Your mighty battle cry rallies your comrades and instills fear
into the hearts of your enemies.
Adrenaline burns your veins as the battle cry rings in your ears.

< 992h/992H 192v/192V Pos: standing >
You begin to focus your will...
You snap into visibility.

< 1014h/1014H 192v/192V Pos: standing >
Focusing your mind, you bend reality a bit more easily...
You snap into visibility.
Your mental manipulations become a reality...
You will the flames of the abyss to overwhelm and consume your foe...
You snap into visibility.
[Damage:  0 ] -=[You ignite a personal inferno within a Gnome's body.]=-
A Gnome is mortally wounded, and will die soon, if not aided.
You snap into visibility.
[Damage:  4 ] A Gnome is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Ra by 13333333.
The smell of fresh blood enters your body, infusing you with power!