<worn on head> the great helm of mysticism (glowing)
<worn in ear> a shimmering shark tooth earring
<worn on face> a mask of leaves and bark
<worn around neck> the amulet of the negative planes (magic)
<worn on body> some unholy robes of Tezcatlipoca (magic)
<worn about body> a cloak of raw dracolizard hide (magic)
<worn on back> a large leather backpack
<worn about waist> the threads of astral projection (glowing)
<worn on arms> the sleeves of sorcery (magic) (glowing)
<worn around wrist> the fealty emblem of Orcus
<worn around wrist> a dracolich-bone bracelet (magic) (humming)
<worn on finger> a braided ferrethide ring (magic) (glowing) (illuminating)
<worn on finger> the royal ring of Aravne (magic) (glowing)
<held> a spellbook
<held> a quill
<worn on feet> boots of tough ogre hide
A large warg who is not far off to your north.
The Incarnate of Air who is not far off to your north.
A large dog who is a brief walk away to your north.
A small dog who is a brief walk away to your north.
A young orc shaman who is rather far off to your north.
A large warg who is rather far off to your north.
A village patrol guard who is rather far off to your north.
A common male orc who is not far off to your east.
A large dog who is not far off to your east.
A common female orc who is close by to your south.
A common male orc who is close by to your south.
A teen-age orc who is not far off to your south.
A common male orc who is a brief walk away to your south.
A teen-age orc who is a brief walk away to your south.
A common female orc who is a brief walk away to your south.
A common female orc who is a brief walk away to your south.
A common male orc who is in the distance to your south.
A common male orc who is not far off to your west.
A small dog who is not far off to your west.
An adult orc who is not far off to your west.
A common female orc who is a brief walk away to your west.
A common male orc who is rather far off to your west.
A huge village guard who is not far off above you.
A teen-age orc who is not far off above you.
An elite orc village guard who is not far off above you.
A small dog who is not far off above you.
< 538h/541H 164v/164V Pos: standing >
<map>
Zone: Village of Split Shield.
Room: A Beaten Path Towards the City Center
</map>
<map>
Zone: Village of Split Shield.
Room: A Beaten Path Towards the City Center
</map>
A Beaten Path Towards the City Center
Obvious exits: -N -E -S
A leather cloak lies here. (magic)
A common female orc walks around here.
A common male orc shuffles down the path.
A fiery serpent enters from the north.
A flame salamander enters from the north.
A fiery serpent enters from the north.
< 538h/541H 163v/164V Pos: standing >
< 538h/541H 163v/164V Pos: standing >
<map>
Zone: Village of Split Shield.
Room: A Beaten Path Towards the City Center
</map>
<map>
Zone: Village of Split Shield.
Room: A Beaten Path Towards the City Center
</map>
A Beaten Path Towards the City Center
Obvious exits: -N -S -W#
[2] A large slab of meat is left here.
[7] A slab of orc meat is left here.
A common female orc walks around here.
A young adolescent orc scans the crowd looking for a mark.
A fiery serpent enters from the north.
A flame salamander enters from the north.
A fiery serpent enters from the north.
< 539h/541H 162v/164V Pos: standing >
A teen-age orc enters from the south.
< 539h/541H 162v/164V Pos: standing >
<map>
Zone: Village of Split Shield.
Room: Split Shield City Square
</map>
<map>
Zone: Village of Split Shield.
Room: Split Shield City Square
</map>
Split Shield City Square
Obvious exits: -N -E -S -W
[4] A slab of orc meat is left here.
A common female orc walks around here.
A fiery serpent enters from the north.
A flame salamander enters from the north.
A fiery serpent enters from the north.
< 539h/541H 163v/164V Pos: standing >
< 539h/541H 163v/164V Pos: standing >
<map>
Zone: Village of Split Shield.
Room: A Beaten Path Towards the City Center
</map>
<map>
Zone: Village of Split Shield.
Room: A Beaten Path Towards the City Center
</map>
A Beaten Path Towards the City Center
Obvious exits: -N -S -W#
[2] A large slab of meat is left here.
[7] A slab of orc meat is left here.
A young adolescent orc scans the crowd looking for a mark.
A common female orc walks around here.
A young adolescent orc scans the crowd looking for a mark.
A fiery serpent enters from the south.
A flame salamander enters from the south.
A fiery serpent enters from the south.
< 539h/541H 162v/164V Pos: standing >
<map>
Zone: Village of Split Shield.
Room: A Beaten Path Towards the City Center
</map>
<map>
Zone: Village of Split Shield.
Room: A Beaten Path Towards the City Center
</map>
A Beaten Path Towards the City Center
Obvious exits: -N -E -S
A leather cloak lies here. (magic)
A common female orc walks around here.
A fiery serpent enters from the south.
A flame salamander enters from the south.
A fiery serpent enters from the south.
< 539h/541H 161v/164V Pos: standing >
< 539h/541H 161v/164V Pos: standing >
You quickly scan the area.
A common male orc who is close by to your north.
A small dog who is close by to your north.
A small dog who is not far off to your north.
A large dog who is not far off to your north.
A village gate guard who is not far off to your north.
A village gate guard who is not far off to your north.
A village gate guard who is not far off to your north.
A village gate guard who is not far off to your north.
A small dog who is a brief walk away to your north.
A large warg who is a brief walk away to your north.
The Incarnate of Air who is a brief walk away to your north.
A village patrol guard who is rather far off to your north.
A large dog who is rather far off to your north.
A small dog who is rather far off to your north.
A young orc shaman who is in the distance to your north.
A large warg who is in the distance to your north.
A large dog who is close by to your east.
A young cub orc who is close by to your east.
A young cub orc who is close by to your east.
A teen-age orc who is close by to your south.
A common female orc who is close by to your south.
A teen-age orc who is close by to your south.
A common female orc who is not far off to your south.
A common male orc who is a brief walk away to your south.
A common male orc who is rather far off to your south.
< 540h/541H 164v/164V Pos: standing >
<map>
Zone: Village of Split Shield.
Room: A Large Hut
</map>
<map>
Zone: Village of Split Shield.
Room: A Large Hut
</map>
A Large Hut
Obvious exits: -W
A rotten slab of meat is left here.
A large dog walks slowly down the road.
A young cub orc plays here.
A young cub orc plays here.
A fiery serpent enters from the west.
A flame salamander enters from the west.
A fiery serpent enters from the west.
< 541h/541H 163v/164V Pos: standing >
< 541h/541H 163v/164V Pos: standing >
Your character lacks the training to enforce his will.
< 541h/541H 163v/164V Pos: standing >
You don't know that spell!
< 541h/541H 163v/164V Pos: standing >
You failed.
< 541h/541H 163v/164V Pos: standing >
<map>
Zone: Village of Split Shield.
Room: A Beaten Path Towards the City Center
</map>
<map>
Zone: Village of Split Shield.
Room: A Beaten Path Towards the City Center
</map>
A Beaten Path Towards the City Center
Obvious exits: -N -E -S
A leather cloak lies here. (magic)
A small dog is here chasing his tail.
A common female orc walks around here.
A fiery serpent enters from the east.
A flame salamander enters from the east.
A fiery serpent enters from the east.
< 541h/541H 162v/164V Pos: standing >
< 541h/541H 162v/164V Pos: standing >
<map>
Zone: Village of Split Shield.
Room: A Large Hut
</map>
<map>
Zone: Village of Split Shield.
Room: A Large Hut
</map>
A Large Hut
Obvious exits: -W
A rotten slab of meat is left here.
A large dog walks slowly down the road.
A young cub orc plays here.
A young cub orc plays here.
A fiery serpent enters from the west.
A flame salamander enters from the west.
A fiery serpent enters from the west.
< 541h/541H 163v/164V Pos: standing >
< 541h/541H 163v/164V Pos: standing >
<map>
Zone: Village of Split Shield.
Room: A Beaten Path Towards the City Center
</map>
<map>
Zone: Village of Split Shield.
Room: A Beaten Path Towards the City Center
</map>
A Beaten Path Towards the City Center
Obvious exits: -N -E -S
A leather cloak lies here. (magic)
A small dog is here chasing his tail.
A common female orc walks around here.
A fiery serpent enters from the east.
A flame salamander enters from the east.
A fiery serpent enters from the east.
< 541h/541H 162v/164V Pos: standing >
< 541h/541H 162v/164V Pos: standing >
You quickly scan the area.
A common male orc who is close by to your north.
A small dog who is not far off to your north.
A small dog who is not far off to your north.
A large dog who is not far off to your north.
A village gate guard who is not far off to your north.
A village gate guard who is not far off to your north.
A village gate guard who is not far off to your north.
A village gate guard who is not far off to your north.
The Incarnate of Air who is a brief walk away to your north.
A large dog who is rather far off to your north.
A village patrol guard who is in the distance to your north.
A large warg who is in the distance to your north.
A large dog who is close by to your east.
A young cub orc who is close by to your east.
A young cub orc who is close by to your east.
A common female orc who is close by to your south.
A teen-age orc who is close by to your south.
A teen-age orc who is not far off to your south.
A common male orc who is not far off to your south.
A common male orc who is a brief walk away to your south.
< 541h/541H 163v/164V Pos: standing >
<map>
Zone: Village of Split Shield.
Room: Northern Road Along the Fence
</map>
<map>
Zone: Village of Split Shield.
Room: Northern Road Along the Fence
</map>
Northern Road Along the Fence
Obvious exits: -N -E -S -W -U
The corpse of a village gate guard is lying here.
The corpse of an experienced guard is lying here.
The corpse of a young orc shaman is lying here.
The corpse of a common female orc is lying here.
The corpse of a mother orc is lying here.
The corpse of a large warg is lying here.
The corpse of a mother orc is lying here.
The corpse of a teen-age orc is lying here.
A blood smeared diamond axe radiates evil. (magic)
A simple iron dirk, has been left here on the ground.
A foul moldy robe rests upon the ghastly ground here.
A pair of blood-red demonskin boots lies here.
[2] A rotted leather jacket lies here.
A brightly polished club has been left here.
A large two handed claymore has been left upon the gloomy ground. (magic)
A holy collar has been dropped here.
Some boots sit here.
The fabled belt of the ancients lies here. (magic)
A bowman's wristband lies here. (magic)
A piece of twisted metal lies here.
A white blade lies here upon the ground. (magic)
An unwanted eyepatch collects among the rubble here. (magic)
A cloth mask has been tossed aside here. (magic)
The skull of a large wolf rests on the ground here. (magic)
A small leather backpack has been discarded here.
a pair of tattered pants lie in a heap on the ground.
A common male orc shuffles down the path.
A fiery serpent enters from the south.
A flame salamander enters from the south.
A fiery serpent enters from the south.
< 541h/541H 163v/164V Pos: standing >
< 541h/541H 163v/164V Pos: standing >
<map>
Zone: Village of Split Shield.
Room: The Northern Gate of Split Shield
</map>
<map>
Zone: Village of Split Shield.
Room: The Northern Gate of Split Shield
</map>
The Northern Gate of Split Shield
Obvious exits: -N -S
A small dog is here chasing his tail.
A small dog is here chasing his tail.
A large dog walks slowly down the road.
A village guard is here watching the gates.
A village guard is here watching the gates.
A village guard is here watching the gates.
A village guard is here watching the gates.
A fiery serpent enters from the south.
A flame salamander enters from the south.
A fiery serpent enters from the south.
< 541h/541H 162v/164V Pos: standing >
< 541h/541H 162v/164V Pos: standing >
You start chanting...
< 541h/541H 164v/164V Pos: standing >
A large dog leaves south.
< 541h/541H 164v/164V Pos: standing >
Casting: ice storm
< 541h/541H 164v/164V Pos: standing >
You complete your spell...
You conjure a storm of ice!
[Damage: 30 ] You crush a small dog with your storm of ice.
A small dog is dead! R.I.P.
You receive your share of experience.
You feel a carnal satisfaction as a small dog's gurgling and choking signals his demise.
[Damage: 30 ] You crush a small dog with your storm of ice.
A small dog is dead! R.I.P.
You receive your share of experience.
You feel a carnal satisfaction as a small dog's gurgling and choking signals his demise.
[Damage: 44 ] You crush a village gate guard with your storm of ice.
A village gate guard is mortally wounded, and will die soon, if not aided.
[Damage: 44 ] You crush a village gate guard with your storm of ice.
A village gate guard is mortally wounded, and will die soon, if not aided.
[Damage: 52 ] You crush a village gate guard with your storm of ice.
A village gate guard is stunned!
[Damage: 49 ] You crush a village gate guard with your storm of ice.
A village gate guard is dead! R.I.P.
You receive your share of experience.
You have killed 1 of 1 Orc(s) for boon # 120.
You receive an elven bag of Rare Duris equipment! :)
The last gasps of a village gate guard cause a sickening chill to run up your spine.
You dodge a village gate guard's vicious attack.
< 541h/541H 164v/164V Pos: standing >
the corpse of a village gate guard does not contain the essence.
< 541h/541H 164v/164V Pos: standing >
You do not see a essence here.
< 541h/541H 164v/164V Pos: standing >
Ye roll up yer sleeves, and examine the dead...
The corpse of a village gate guard is made of flesh and appears to be of average quality.
The corpse of a village gate guard has an item value of 1.
It appears to be the corpse of a village gate guard.
[2] a rusty steel dagger
some fur-lined shoulder guards
a pair of rotted leather boots
a rotted leather jacket
a few coins
a pair of raw leather boots
[9] a small leather backpack
< 541h/541H 164v/164V Pos: standing >
Saving Aikc.
< 541h/541H 164v/164V Pos: standing >
the corpse of a village gate guard does not contain the essence.
< 541h/541H 164v/164V Pos: standing >
You do not see a essence here.
< 541h/541H 164v/164V Pos: standing >
Ye roll up yer sleeves, and examine the dead...
The corpse of a village gate guard is made of flesh and appears to be of average quality.
The corpse of a village gate guard has an item value of 1.
It appears to be the corpse of a village gate guard.
[2] a rusty steel dagger
some fur-lined shoulder guards
a pair of rotted leather boots
a rotted leather jacket
a few coins
a pair of raw leather boots
[9] a small leather backpack
< 541h/541H 164v/164V Pos: standing >
Saving Aikc.
< 541h/541H 164v/164V Pos: standing >
the corpse of a village gate guard does not contain the essence.
< 541h/541H 164v/164V Pos: standing >
You do not see a essence here.
< 541h/541H 164v/164V Pos: standing >
Ye roll up yer sleeves, and examine the dead...
The corpse of a village gate guard is made of flesh and appears to be of average quality.
The corpse of a village gate guard has an item value of 1.
It appears to be the corpse of a village gate guard.
[2] a rusty steel dagger
some fur-lined shoulder guards
a pair of rotted leather boots
a rotted leather jacket
a few coins
a pair of raw leather boots
[9] a small leather backpack
< 541h/541H 164v/164V Pos: standing >
A village gate guard misses you.
A village gate guard misses you with his clumsy kick at your chest.
Saving Aikc.
< 541h/541H 164v/164V Pos: standing >
< T: Aikc TP: sta TC:excellent E: orc sta EP: awful >
You start chanting...
< 541h/541H 164v/164V Pos: standing >
< T: Aikc TP: sta TC:excellent E: orc sta EP: awful >
Casting: ice storm
< 541h/541H 164v/164V Pos: standing >
< T: Aikc TP: sta TC:excellent E: orc sta EP: awful >
You complete your spell...
You conjure a storm of ice!
[Damage: 5 ] You crush a village gate guard with your storm of ice.
A village gate guard is dead! R.I.P.
You receive your share of experience.
You have killed 1 of 1 Orc(s) for boon # 120.
You receive an elven bag of Rare Duris equipment! :)
A village gate guard's death cry reverberates in your head as he falls to the ground.
[Damage: 5 ] You crush a village gate guard with your storm of ice.
A village gate guard is dead! R.I.P.
You receive your share of experience.
You have killed 1 of 1 Orc(s) for boon # 120.
You receive an elven bag of Rare Duris equipment! :)
A village gate guard's death cry reverberates in your head as he falls to the ground.
[Damage: 12 ] You crush a village gate guard with your storm of ice.
A village gate guard is dead! R.I.P.
You receive your share of experience.
You have killed 1 of 1 Orc(s) for boon # 120.
You receive an elven bag of Rare Duris equipment! :)
The unmistakable scent of fresh blood can be smelled as a village gate guard dies in agony.
< 541h/541H 164v/164V Pos: standing >
You start chanting...
< 541h/541H 164v/164V Pos: standing >
Casting: ice storm
Hint: Beware of guards! Some guards will come to the aid of your victims!
< 541h/541H 164v/164V Pos: standing >
You complete your spell...
You conjure a storm of ice!
< 541h/541H 164v/164V Pos: standing >
the corpse of a village gate guard does not contain the essence.
< 541h/541H 164v/164V Pos: standing >
You do not see a essence here.
< 541h/541H 164v/164V Pos: standing >
Ye roll up yer sleeves, and examine the dead...
The corpse of a village gate guard is made of flesh and appears to be of average quality.
The corpse of a village gate guard has an item value of 1.
It appears to be the corpse of a village gate guard.
[2] a rusty steel dagger
a pair of raw leather pants
a studded leather jacket
a silver ring encrusted with a black sapphire (magic) (humming)
a few coins
[3] a pair of rotted leather boots
a rotted leather jacket
[13] a small leather backpack
< 541h/541H 164v/164V Pos: standing >
Saving Aikc.
< 541h/541H 164v/164V Pos: standing >
the corpse of a village gate guard does not contain the essence.
< 541h/541H 164v/164V Pos: standing >
You do not see a essence here.
< 541h/541H 164v/164V Pos: standing >
Ye roll up yer sleeves, and examine the dead...
The corpse of a village gate guard is made of flesh and appears to be of average quality.
The corpse of a village gate guard has an item value of 1.
It appears to be the corpse of a village gate guard.
[2] a rusty steel dagger
a pair of raw leather pants
a studded leather jacket
a silver ring encrusted with a black sapphire (magic) (humming)
a few coins
[3] a pair of rotted leather boots
a rotted leather jacket
[13] a small leather backpack
< 541h/541H 164v/164V Pos: standing >
Saving Aikc.
< 541h/541H 164v/164V Pos: standing >
the corpse of a village gate guard does not contain the essence.
< 541h/541H 164v/164V Pos: standing >
You do not see a essence here.
< 541h/541H 164v/164V Pos: standing >
Ye roll up yer sleeves, and examine the dead...
The corpse of a village gate guard is made of flesh and appears to be of average quality.
The corpse of a village gate guard has an item value of 1.
It appears to be the corpse of a village gate guard.
[2] a rusty steel dagger
a pair of raw leather pants
a studded leather jacket
a silver ring encrusted with a black sapphire (magic) (humming)
a few coins
[3] a pair of rotted leather boots
a rotted leather jacket
[13] a small leather backpack
< 541h/541H 164v/164V Pos: standing >
Saving Aikc.
< 541h/541H 164v/164V Pos: standing >
You are carrying: (5/11)
[4] an elven bag of Rare Duris equipment (magic) (glowing)
a spellbook
< 541h/541H 164v/164V Pos: standing >
The Northern Gate of Split Shield
Obvious exits: -N -S
Puddles of fresh blood cover the ground.
[4] The corpse of a village gate guard is lying here.
[2] The corpse of a small dog is lying here.
A fiery winged serpent hovers above the ground. (minion)
A flame salamander crawls here spreading flames. (minion)
A fiery winged serpent hovers above the ground. (minion)
< 541h/541H 164v/164V Pos: standing >
As you open the bag, a magical mist explodes covering everything!
When at last it clears the bag is gone, and all that remains is a cloak of raw dracolizard hide!
< 541h/541H 164v/164V Pos: standing >
As you open the bag, a magical mist explodes covering everything!
When at last it clears the bag is gone, and all that remains is the sleeves of zephyrs!
< 541h/541H 164v/164V Pos: standing >
As you open the bag, a magical mist explodes covering everything!
When at last it clears the bag is gone, and all that remains is a wooden spear entwined with glowing runes!
< 541h/541H 164v/164V Pos: standing >
As you open the bag, a magical mist explodes covering everything!
When at last it clears the bag is gone, and all that remains is a bone handled skinning knife!
< 541h/541H 164v/164V Pos: standing >
You are carrying: (5/11)
a bone handled skinning knife (magic)
a wooden spear entwined with glowing runes
the sleeves of zephyrs (glowing)
a cloak of raw dracolizard hide (magic)
a spellbook
< 541h/541H 164v/164V Pos: standing >
You wear a cloak of raw dracolizard hide about your body.
< 541h/541H 164v/164V Pos: standing >
You are carrying: (4/11)
a bone handled skinning knife (magic)
a wooden spear entwined with glowing runes
the sleeves of zephyrs (glowing)
a spellbook
< 541h/541H 164v/164V Pos: standing >
You start chanting...
< 541h/541H 164v/164V Pos: standing >
A Centaur trots in from the south.
An ice elemental enters from the south.
An ice elemental enters from the south.
< 541h/541H 164v/164V Pos: standing >
Out of nowhere, a Grey Elf stabs you in the back.
OUCH! That really did HURT!
< 469h/541H 164v/164V Pos: standing >
< T: Aikc TP: sta TC: small wounds E: A Grey Elf sta EP: excellent >
< 469h/541H 164v/164V Pos: standing >
< T: Aikc TP: sta TC: small wounds E: A Grey Elf sta EP: excellent >
Impossible! You can't concentrate enough!
You abort your spell before it's done!
A Centaur shifts his weight and viciously slams his rear hooves into you with a stunning force!
< 437h/541H 164v/164V Pos: standing >
< T: Aikc TP: sta TC: small wounds E: A Grey Elf sta EP: excellent >
< 437h/541H 164v/164V Pos: standing >
< T: Aikc TP: sta TC: small wounds E: A Grey Elf sta EP: excellent >
A Grey Elf dodges your futile attack.
A Grey Elf starts casting an offensive spell.
< 437h/541H 164v/164V Pos: standing >
< T: Aikc TP: sta TC: small wounds E: A Grey Elf sta EP: excellent >
A Grey Elf tackles you square in the chest knocking the wind out of you!
You suddenly don't have the energy to fight!
< 437h/541H 164v/164V Pos: sitting >
< T: Aikc TP: sit TC: small wounds E: A Grey Elf sta EP: excellent >
A Grey Elf completes his spell...
A Grey Elf utters the word 'gjifal'
A Grey Elf unleashes light in a focused, searing ray at you!
OUCH! That really did HURT!
Your great helm of mysticism is burned from the blast!
< 290h/541H 164v/164V Pos: sitting >
< T: Aikc TP: sit TC: few wounds E: A Grey Elf sta EP: excellent >
A Grey Elf starts casting an offensive spell.
< 290h/541H 164v/164V Pos: sitting >
< T: Aikc TP: sit TC: few wounds E: A Grey Elf sta EP: excellent >
A Grey Elf's impressive slash strikes you.
A Grey Elf's impressive pierce strikes you.
A Grey Elf's fine pierce strikes you.
A Grey Elf's powerful slash strikes you very hard.
A Grey Elf's impressive slash strikes you.
A Grey Elf's fine slash strikes you.
< 196h/541H 164v/164V Pos: sitting >
< T: Aikc TP: sit TC: nasty wounds E: A Grey Elf sta EP: excellent >
A Grey Elf completes his spell...
A Grey Elf utters the word 'gjifal'
A Grey Elf unleashes light in a focused, searing ray at you!
YIKES! Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
A Grey Elf parries your futile lunge at him.
< 43h/541H 164v/164V Pos: sitting >
< T: Aikc TP: sit TC: awful E: A Grey Elf sta EP: excellent >
A Centaur's fine slash seriously wounds you.
You wish that your wounds would stop BLEEDING so much!
A Centaur's fine slash seriously wounds you.
You wish that your wounds would stop BLEEDING so much!
A Centaur slips beneath your guard, dealing you a vicious attack!
A Centaur's powerful slash hits you.
Your amulet of Nine Hells was completely destroyed by the massive blow!