The death of [56 Frost Magus] Lol (Halfling)

in East End of the Barreling Brew Tavern and Inn

from the perspective of [56 Pyrokinetic] Psicy (Githyanki)

<worn as a badge>    a glowing insignia of Auril the frostmaiden (magic) (glowing)
<worn on head>       a faded azurite embedded helm (magic)
<worn on eyes>       a slimy aboleth eye (magic) (glowing) (humming)
<worn in ear>        an earring of Lloth
<worn in ear>        a glowing jade earring (glowing)
<worn on face>       the grim visage of a MaDWoMaN (magic) (humming)
<worn around neck>   a copper medallion of a serpent
<worn around neck>   an unholy medallion of the serpent
<worn on body>       the robe of the githzeraian mages (magic) (glowing)
<worn about body>    a cloak of vitality (magic)
<worn around wrist>  a bracelet made from leaves of nightshade
<worn around wrist>  a well crafted limestone bracelet (magic)
<worn on finger>     a braided ferrethide ring (magic) (glowing) (illuminating)
<primary weapon>     the shadowy staff of damnation (magic) (glowing)
<worn on legs>       some barbed leggings oozing slime (magic)

the corpse of an adult orc does not contain the essence.

< 598h/598H 187v/187V Pos: standing >
Into what?

< 598h/598H 187v/187V Pos: standing >
the corpse of an adult orc does not contain the coins.

< 598h/598H 187v/187V Pos: standing >
the corpse of an adult orc does not contain the essence.

< 598h/598H 187v/187V Pos: standing >
Into what?

< 598h/598H 187v/187V Pos: standing >
Your body vibrates as you fan out your molecules.
Chief's Living Room
Obvious exits: -E# -W#
A rotten slab of meat is left here.
A pair of thick heavy boots has been left here.
A grimoire rests upon the ground here gathering dust. (magic)
A written-on dagger lies here.
A glowing green cap has been carelessly left here. (magic)
A belt lined in silver has been left behind. (magic)
A swirling translucent orb rests here, shifting colors. (magic) (glowing)
A dagger has been pitched on the ground here.
Some tight black shoes with crimson buckles have been left here.
A small surgical tool lies here.
A carved diorie bracer has been left here. (magic)
An angelic totem has been dropped here.
A water dagger is here. (magic)
A plain brown chair sits here.
A young cub orc plays here.(Red Aura)
Oops, trying to juggle too many loose coins, you drop a few.

< 598h/598H 186v/187V Pos: standing >
You begin to focus your will...
Focusing your mind, you bend reality a lot more easily...

< 598h/598H 186v/187V Pos: standing >
Focusing your mind, you bend reality a bit more easily...
Your mental manipulations become a reality...
You send out a wave of psionic death!
[Damage: 21 ] A young cub orc is dead! R.I.P.
You receive your share of experience.
You have killed 1 of 1 Orc(s) for boon # 120.
You receive an elven bag of Rare Duris equipment! :)
Experience(KILL): Psicy by 0.
The last gasps of a young cub orc cause a sickening chill to run up your spine.

< 598h/598H 186v/187V Pos: standing >
You get 3 coins from the corpse of a young cub orc.
There were: 1 silver coin, 2 copper coins. 

< 598h/598H 187v/187V Pos: standing >
the corpse of a young cub orc does not contain the essence.

< 598h/598H 187v/187V Pos: standing >
Into what?

< 598h/598H 187v/187V Pos: standing >
The door seems to be closed.

< 598h/598H 187v/187V Pos: standing >
You begin to focus your will...
Focusing your mind, you bend reality a lot more easily...

< 598h/598H 187v/187V Pos: standing >
Your mental manipulations become a reality...

< 598h/598H 187v/187V Pos: standing >
The door seems to be closed.

< 598h/598H 187v/187V Pos: standing >
The door seems to be closed.

< 598h/598H 187v/187V Pos: standing >
A faint hum can be heard from the shadowy staff of damnation you are carrying.

< 598h/598H 187v/187V Pos: standing >

		Score information for Psicy

Level: 56   Race: Githyanki   Class: Psionicist / Pyrokinetic Sex: Male
Hit points: 598(598)   Mana: 1372(1417)   Moves: 187(187)
Coins carried:   35 platinum    29 gold   226 silver   212 copper
Compression ratio: 80%
Status:  Standing.
Frags:   +0.17   Deaths:   41
Detecting:      Invisible Evil Good Magic Life
Protected from: Evil Good Fire Cold Lightning
Protected by:   Greater Spirit Ward
Enchantments:   Inertial-Barrier Ultravision Farsee Fly Armor Aware Sneaking Tower of Iron Will
Herbs:          Medicus
Combat Pulse:   19 Spell Pulse:  0.86 
Leaderboard Points:  566 

Active Spells:
--------------
biofeedback (3 minutes)
molecular control (14 minutes)
aura sight (33 minutes)
tower of iron will (25 minutes)
flesh armor (22 minutes)
cannibalize (34 minutes)
inertial barrier (27 minutes)
fly (109 minutes)
energy containment (32 minutes)
enhance dexterity (7 minutes)
enhance constitution (7 minutes)
enhance agility (7 minutes)
enhance strength (7 minutes)
adrenaline control (12 minutes)
well-rested bonus (100 minutes)


< 598h/598H 187v/187V Pos: standing >

1st CIRCLE:
adrenaline control         
combat mind                
ego whip                   
excogitate                 

2nd CIRCLE:
ballistic attack           
enhance agility            
enhance constitution       
enhance dexterity          
enhance strength           

3rd CIRCLE:
aura sight                 
lend health                
molecular agitation        

4th CIRCLE:
ego blast                  
energy containment         
flesh armor                

5th CIRCLE:
inflict pain               

6th CIRCLE:
cell adjustment            
create sound               
flight                     
intellect fortress         

7th CIRCLE:
detonate                   
tower of iron will         

8th CIRCLE:
cannibalize                
ectoplasmic form           
inertial barrier           
molecular control          

9th CIRCLE:
ether warp                 
psychic crush              

10th CIRCLE:
death field                
wormhole                   

11th CIRCLE:
biofeedback                
pyrokinesis                

12th CIRCLE:
confuse                    
enrage                     
fire aura                  


< 598h/598H 187v/187V Pos: standing >
The door seems to be closed.

< 598h/598H 187v/187V Pos: standing >
You begin to focus your will...

< 598h/598H 187v/187V Pos: standing >
Casting: adrenaline control *

< 598h/598H 187v/187V Pos: standing >
A faint hum can be heard from the shadowy staff of damnation you are carrying.

< 598h/598H 187v/187V Pos: standing >
Your mental manipulations become a reality...
Any more of an adrenaline rush, and yer heart would stop.

< 598h/598H 187v/187V Pos: standing >
You begin to focus your will...
Focusing your mind, you bend reality a lot more easily...

< 598h/598H 187v/187V Pos: standing >
Your mental manipulations become a reality...
You can't get any stronger than this.

< 598h/598H 187v/187V Pos: standing >
You begin to focus your will...

< 598h/598H 187v/187V Pos: standing >
Casting: enhance agility *

< 598h/598H 187v/187V Pos: standing >
Your mental manipulations become a reality...
You can't get any more agile than this.

< 598h/598H 187v/187V Pos: standing >
You begin to focus your will...

< 598h/598H 187v/187V Pos: standing >
Casting: enhance constitution *

< 598h/598H 187v/187V Pos: standing >
Your mental manipulations become a reality...
You can't get any more virile than this.

< 598h/598H 187v/187V Pos: standing >
You begin to focus your will...
Focusing your mind, you bend reality a lot more easily...

< 598h/598H 187v/187V Pos: standing >
Your mental manipulations become a reality...
You can't get any more dextrous than this.

< 598h/598H 187v/187V Pos: standing >
You begin to focus your will...

< 598h/598H 187v/187V Pos: standing >
Casting: aura sight *

< 598h/598H 187v/187V Pos: standing >
Focusing your mind, you bend reality a bit more easily...
Your mental manipulations become a reality...
Your vision briefly returns to normal.
Your vision sharpens considerably.

< 598h/598H 187v/187V Pos: standing >
You begin to focus your will...

< 598h/598H 187v/187V Pos: standing >
Casting: energy containment *

< 598h/598H 187v/187V Pos: standing >
Focusing your mind, you bend reality a bit more easily...
Your mental manipulations become a reality...

< 598h/598H 187v/187V Pos: standing >
You begin to focus your will...

< 598h/598H 187v/187V Pos: standing >
Casting: flesh armor *

< 598h/598H 187v/187V Pos: standing >
Focusing your mind, you bend reality a bit more easily...
Your mental manipulations become a reality...
Your flesh rehardens.

< 598h/598H 187v/187V Pos: standing >
You begin to focus your will...

< 598h/598H 187v/187V Pos: standing >
Casting: flight *

< 598h/598H 187v/187V Pos: standing >
A faint hum can be heard from the shadowy staff of damnation you are carrying.
Your mental manipulations become a reality...

< 598h/598H 187v/187V Pos: standing >
You begin to focus your will...

< 598h/598H 187v/187V Pos: standing >
Casting: tower of iron will **

< 598h/598H 187v/187V Pos: standing >
Casting: tower of iron will *

< 598h/598H 187v/187V Pos: standing >
Casting: tower of iron will 

< 598h/598H 187v/187V Pos: standing >
Your mental manipulations become a reality...

< 598h/598H 187v/187V Pos: standing >
You begin to focus your will...

< 598h/598H 187v/187V Pos: standing >
Casting: inertial barrier *

< 598h/598H 187v/187V Pos: standing >
Your mental manipulations become a reality...

< 598h/598H 187v/187V Pos: standing >
You begin to focus your will...

< 598h/598H 187v/187V Pos: standing >
Casting: cannibalize *

< 598h/598H 187v/187V Pos: standing >
Focusing your mind, you bend reality a bit more easily...
Your mental manipulations become a reality...

< 598h/598H 187v/187V Pos: standing >
You begin to focus your will...

< 598h/598H 187v/187V Pos: standing >
Casting: molecular control *

< 598h/598H 187v/187V Pos: standing >
Your mental manipulations become a reality...

< 598h/598H 187v/187V Pos: standing >
You begin to focus your will...
Focusing your mind, you bend reality a lot more easily...

< 598h/598H 187v/187V Pos: standing >
Focusing your mind, you bend reality a bit more easily...
Your mental manipulations become a reality...
You shimmer, then fade from sight.

< 598h/598H 187v/187V Pos: standing >
The door seems to be closed.

< 598h/598H 187v/187V Pos: standing >
It seems to be locked.

< 598h/598H 187v/187V Pos: standing >
The door seems to be closed.

< 598h/598H 187v/187V Pos: standing >
Chief's Living Room
Obvious exits: -E# -W#
The corpse of a young cub orc is lying here.
A few coins lie scattered here.
A rotten slab of meat is left here.
A pair of thick heavy boots has been left here.
A grimoire rests upon the ground here gathering dust. (magic)
A written-on dagger lies here.
A glowing green cap has been carelessly left here. (magic)
A belt lined in silver has been left behind. (magic)
A swirling translucent orb rests here, shifting colors. (magic) (glowing)
A dagger has been pitched on the ground here.
Some tight black shoes with crimson buckles have been left here.
A small surgical tool lies here.
A carved diorie bracer has been left here. (magic)
An angelic totem has been dropped here.
A water dagger is here. (magic)
A plain brown chair sits here.

< 598h/598H 187v/187V Pos: standing >
You quickly scan the area.
A teen-age orc who is close by to your east.
A common male orc who is close by to your east.
A common male orc who is close by to your east.
An orc shaman who is close by to your west.
The village chief who is close by to your west.

< 598h/598H 187v/187V Pos: standing >
Your body vibrates as you fan out your molecules.
A Beaten Path Towards the City Center
Obvious exits: -N -S -W#
The corpse of an adult orc is lying here.
The corpse of a brown wolf is lying here.
[4] A slab of orc meat is left here.
[3] A large slab of meat is left here.
A young adolescent orc scans the crowd looking for a mark.(Red Aura)
A common male orc shuffles down the path.(Red Aura)
A common male orc shuffles down the path.(Red Aura)
Oops, trying to juggle too many loose coins, you drop a few.

< 598h/598H 186v/187V Pos: standing >
A small dog enters from the north.

< 598h/598H 186v/187V Pos: standing >
A teen-age orc gets a few coins.

< 598h/598H 187v/187V Pos: standing >
The Southern End of the Village Path
Obvious exits: -N -E# -W
A common male orc shuffles down the path.(Red Aura)
A young adolescent orc scans the crowd looking for a mark.(Red Aura)
A young adolescent orc scans the crowd looking for a mark.(Red Aura)
Oops, trying to juggle too many loose coins, you drop a few.

< 598h/598H 186v/187V Pos: standing >
Southern Extension of the Village Road
Obvious exits: -E -W
[2] A small leather backpack has been discarded here.
A young adolescent orc scans the crowd looking for a mark.(Red Aura)
Oops, trying to juggle too many loose coins, you drop a few.

< 598h/598H 186v/187V Pos: standing >
The Southern End of the Village Path
Obvious exits: -N -E# -W
A common male orc shuffles down the path.(Red Aura)
A young adolescent orc scans the crowd looking for a mark.(Red Aura)
A young adolescent orc scans the crowd looking for a mark.(Red Aura)
Oops, trying to juggle too many loose coins, you drop a few.

< 598h/598H 186v/187V Pos: standing >
Your body vibrates as you fan out your molecules.
The Training Hall
Obvious exits: -E -S -W#
A plain brown chair sits here.
Oops, trying to juggle too many loose coins, you drop a few.

< 598h/598H 185v/187V Pos: standing >
Autosaving...

< 598h/598H 187v/187V Pos: standing >
The Training Hall
Obvious exits: -N -S
A common male orc shuffles down the path.(Red Aura)
Oops, trying to juggle too many loose coins, you drop a few.

< 598h/598H 186v/187V Pos: standing >
The Training Hall
Obvious exits: -N -E -W#
[70] A large oak water barrel sits here.
Oops, trying to juggle too many loose coins, you drop a few.

< 598h/598H 186v/187V Pos: standing >
Your body vibrates as you fan out your molecules.
Storage Room
Obvious exits: -E#
[4] A portion of trail ration is left here.
Oops, trying to juggle too many loose coins, you drop a few.

< 598h/598H 186v/187V Pos: standing >
A faint hum can be heard from the shadowy staff of damnation you are carrying.

< 598h/598H 186v/187V Pos: standing >
Your body vibrates as you fan out your molecules.
The Training Hall
Obvious exits: -N -E -W#
A few coins lie scattered here.
[70] A large oak water barrel sits here.
Oops, trying to juggle too many loose coins, you drop a few.

< 598h/598H 186v/187V Pos: standing >
The Training Hall
Obvious exits: -N -W
Oops, trying to juggle too many loose coins, you drop a few.

< 598h/598H 186v/187V Pos: standing >
The Training Hall
Obvious exits: -S -W
A village guard trainer shows his students a tricky maneuver.(Red Aura)
A village guard trainer shows his students a tricky maneuver.(Red Aura)
Oops, trying to juggle too many loose coins, you drop a few.

< 598h/598H 186v/187V Pos: standing >
The Training Hall
Obvious exits: -E -S -W#
A few coins lie scattered here.
A plain brown chair sits here.
Oops, trying to juggle too many loose coins, you drop a few.

< 598h/598H 186v/187V Pos: standing >
Alas, you cannot go that way. . . .

< 598h/598H 187v/187V Pos: standing >
Your body vibrates as you fan out your molecules.
The Southern End of the Village Path
Obvious exits: -N -E# -W
A common male orc shuffles down the path.(Red Aura)
A young adolescent orc scans the crowd looking for a mark.(Red Aura)
A young adolescent orc scans the crowd looking for a mark.(Red Aura)
Oops, trying to juggle too many loose coins, you drop a few.

< 598h/598H 186v/187V Pos: standing >
Southern Extension of the Village Road
Obvious exits: -E -W
[2] A small leather backpack has been discarded here.
A young adolescent orc scans the crowd looking for a mark.(Red Aura)
Oops, trying to juggle too many loose coins, you drop a few.

< 598h/598H 186v/187V Pos: standing >
The Southern End of the Village Path
Obvious exits: -N -E# -W
A common male orc shuffles down the path.(Red Aura)
A young adolescent orc scans the crowd looking for a mark.(Red Aura)
A young adolescent orc scans the crowd looking for a mark.(Red Aura)

< 598h/598H 186v/187V Pos: standing >
A Beaten Path Towards the City Center
Obvious exits: -N -S -W#
The corpse of an adult orc is lying here.
The corpse of a brown wolf is lying here.
[4] A slab of orc meat is left here.
[3] A large slab of meat is left here.
A common male orc shuffles down the path.(Red Aura)
A common male orc shuffles down the path.(Red Aura)
There are residual brain waves in the area.

< 598h/598H 185v/187V Pos: standing >
Split Shield City Square
Obvious exits: -N -E -S -W
The corpse of a common male orc is lying here.
The corpse of a teen-age orc is lying here.
[2] A slab of orc meat is left here.
A tree branch lies here broken from a tree.
[2] A small stick lays discarded here.
A small sword crafted from mithril lies here.
A leather cloak lies here. (magic)
A wondrously crafted lyre has been discarded here.
A finely made longsword lies here. (magic)
A moorwood horn has been left here. (magic) (humming)
An unwanted amulet sits on the ground here. (magic) (illuminating)
A goblin holy cloak lies here. (magic) (glowing)
A pair of bronze sleeves is lying on the ground.
A powerful staff lies dicarded here.
A painting near completion.
A dull black steel dagger lies here.
A thick silver band has been dropped on the ground.
A jeweled, purple ring has been tossed aside here.
A clutter of seashells sparkles here. (magic)
A necklace of halfling ears is on the ground here.
A raw leather skirt lies here.
A cloud of dust forms into a pair of gauntlets.
Some sleeves lie burried in the sand here. (magic)
A smooth black animal skin is spread out on the ground here.
A golden bracelet of elven design has been dropped here.
A heavy mithril bastard sword has been left here. (magic)
A well-made short sword with a bone handle lies here. (magic)
A slab of stone with 2 holes in it rests on the floor. (magic)
A spiked, blackened earring lies here.
A wand of fireballs is here. (magic)
A greatsword, seven feet in length, lies here abandoned. (magic) (humming)
A heavy broadsword of polished iron lies here.
A hammer of titankind has been left here. (magic) (glowing)
A gleaming rod of office rests on the ground here. (magic)
A ghostly set of armor shimmers here. (glowing)
A fine claymore has been lain here.
A spiked mask lays stuck in the ground here.
A thick coat of bear fur lies here. (magic)
A fine leather jacket lies here.
A large slab of meat is left here.
An amber-colored metallic rod lies here.
A light red potion lies here.
A braided ferrethide ring lies on the ground. (magic) (glowing) (illuminating)
A rotted leather jacket lies here.
A pair of snowy adventurer boots lie here.
A pair of spiked adamantine gauntlets have been left here.
A fine sleeves made from skin of human are lying here.
[2] A thin a silver cinch cord lies in a heap.
A blackened bracer has been left here.
Some idiot has left a diamond bracelet here. (magic)
A heavy spiked mace of adamantium sits on the ground. (magic)
A horrific face howls in torment as it lies here.
A crucifix earring made of marble lays here.
A crafting recipe lies here collecting dust.
An angelic totem has been dropped here.
A small dog is here chasing his tail.(Red Aura)
A young adolescent orc scans the crowd looking for a mark.(Red Aura)

< 598h/598H 184v/187V Pos: standing >
A Beaten Path Towards the City Center
Obvious exits: -N -S -W#
A large wooden torch has been discarded here.
A small dog is here chasing his tail.(Red Aura)
There are residual brain waves in the area.

< 598h/598H 186v/187V Pos: standing >
Your body vibrates as you fan out your molecules.
East End of the Barreling Brew Tavern and Inn
Obvious exits: -E# -W
A three-fingered ring of red rocks has been left here. (glowing)
A ordinary pair of glasses lie discarded here. (magic) (humming)
A necklace of the finest sapphires lets off a dim glow. (glowing)
A snowflake here doesn't seem to want to melt.
A blood soaked battleaxe rests upon the gloomy ground here. (magic)
A sharp dagger of the bounty hunter lies here. (illuminating)
A raven totem carved in obsidian lies here. (magic) (glowing)
[3] A slab of orc meat is left here.
[70] A large oak water barrel sits here.
*A Halfling (small) stands in mid-air here.
A drunkard drinks away his life.(Red Aura)
A drunkard drinks away his life.(Red Aura)
A drunkard drinks away his life.(Red Aura)

< 598h/598H 185v/187V Pos: standing >
You begin to focus your will...

< 598h/598H 187v/187V Pos: standing >
Casting: death field **

< 598h/598H 187v/187V Pos: standing >
Casting: death field *

< 598h/598H 187v/187V Pos: standing >
Focusing your mind, you bend reality a bit more easily...
Your mental manipulations become a reality...
You send out a wave of psionic death!
You snap into visibility.
A Halfling snaps into visibility.
[Damage: 63 ] [Damage: 24 ] A very drunk orc is dead! R.I.P.
You receive your share of experience.
You have killed 1 of 1 Orc(s) for boon # 120.
You receive an elven bag of Rare Duris equipment! :)
Experience(KILL): Psicy by 0.
A very drunk orc's death cry reverberates in your head as he falls to the ground.
[Damage: 24 ] A very drunk orc is dead! R.I.P.
You receive your share of experience.
You have killed 1 of 1 Orc(s) for boon # 120.
You receive an elven bag of Rare Duris equipment! :)
Experience(KILL): Psicy by 0.
You feel the bloodlust in your heart as you hear the death cry of a very drunk orc.
[Damage: 24 ] A very drunk orc is dead! R.I.P.
You receive your share of experience.
You have killed 1 of 1 Orc(s) for boon # 120.
You receive an elven bag of Rare Duris equipment! :)
Experience(KILL): Psicy by 0.
A look of horror and a silent scream are a very drunk orc's last actions in this world.
A Halfling misses you.
A Halfling snaps into visibility.

< 598h/598H 187v/187V Pos: standing >
< T: Psicy TP: sta TC:excellent E: A Halfling sta EP: few scratches >
 A Halfling dodges your futile attack.
A Halfling snaps into visibility.

< 598h/598H 187v/187V Pos: standing >
< T: Psicy TP: sta TC:excellent E: A Halfling sta EP: few scratches >
 You begin to focus your will...

< 598h/598H 187v/187V Pos: standing >
< T: Psicy TP: sta TC:excellent E: A Halfling sta EP: few scratches >
 Casting: pyrokinesis 

< 598h/598H 187v/187V Pos: standing >
< T: Psicy TP: sta TC:excellent E: A Halfling sta EP: few scratches >
 Focusing your mind, you bend reality a bit more easily...
Your mental manipulations become a reality...
You will the flames of the abyss to overwhelm and consume your foe...
A Halfling snaps into visibility.
[Damage: 124 ] You ignite a personal inferno within a Halfling's body.
A Halfling snaps into visibility.
[Damage: 78 ] A Halfling suddenly looks in pain as he moves.
You dodge a Halfling's vicious attack.
You dodge a Halfling's vicious attack.
A Halfling snaps into visibility.

< 598h/598H 187v/187V Pos: standing >
< T: Psicy TP: sta TC:excellent E: A Halfling sta EP:  few wounds >
 You're too busy fighting to be pulling things out of bags!

< 598h/598H 187v/187V Pos: standing >
< T: Psicy TP: sta TC:excellent E: A Halfling sta EP:  few wounds >
 You're too busy fighting to be pulling things out of bags!

< 598h/598H 187v/187V Pos: standing >
< T: Psicy TP: sta TC:excellent E: A Halfling sta EP:  few wounds >
 Sorry, you aren't allowed to do that in combat.

< 598h/598H 187v/187V Pos: standing >
< T: Psicy TP: sta TC:excellent E: A Halfling sta EP:  few wounds >
 You're too busy fighting to be pulling things out of bags!

< 598h/598H 187v/187V Pos: standing >
< T: Psicy TP: sta TC:excellent E: A Halfling sta EP:  few wounds >
 You're too busy fighting to be pulling things out of bags!

< 598h/598H 187v/187V Pos: standing >
< T: Psicy TP: sta TC:excellent E: A Halfling sta EP:  few wounds >
 Sorry, you aren't allowed to do that in combat.

< 598h/598H 187v/187V Pos: standing >
< T: Psicy TP: sta TC:excellent E: A Halfling sta EP:  few wounds >
 You're too busy fighting to be pulling things out of bags!

< 598h/598H 187v/187V Pos: standing >
< T: Psicy TP: sta TC:excellent E: A Halfling sta EP:  few wounds >
 You're too busy fighting to be pulling things out of bags!

< 598h/598H 187v/187V Pos: standing >
< T: Psicy TP: sta TC:excellent E: A Halfling sta EP:  few wounds >
 You miss a Halfling.
A Halfling snaps into visibility.
Sorry, you aren't allowed to do that in combat.

< 598h/598H 187v/187V Pos: standing >
< T: Psicy TP: sta TC:excellent E: A Halfling sta EP:  few wounds >
 You begin to focus your will...

< 598h/598H 187v/187V Pos: standing >
< T: Psicy TP: sta TC:excellent E: A Halfling sta EP:  few wounds >
 You dodge a Halfling's vicious attack.
You dodge a Halfling's vicious attack.
A Halfling snaps into visibility.

< 598h/598H 187v/187V Pos: standing >
< T: Psicy TP: sta TC:excellent E: A Halfling sta EP:  few wounds >
 Casting: pyrokinesis 

< 598h/598H 187v/187V Pos: standing >
< T: Psicy TP: sta TC:excellent E: A Halfling sta EP:  few wounds >
 Your mental manipulations become a reality...
You will the flames of the abyss to overwhelm and consume your foe...
A Halfling snaps into visibility.
[Damage: 116 ] You ignite a personal inferno within a Halfling's body.
A Halfling snaps into visibility.
[Damage: 74 ] 
< 598h/598H 187v/187V Pos: standing >
< T: Psicy TP: sta TC:excellent E: A Halfling sta EP:  nasty wounds >
 You begin to focus your will...
Focusing your mind, you bend reality a lot more easily...

< 598h/598H 187v/187V Pos: standing >
< T: Psicy TP: sta TC:excellent E: A Halfling sta EP:  nasty wounds >
 Focusing your mind, you bend reality a bit more easily...
Your mental manipulations become a reality...
You will the flames of the abyss to overwhelm and consume your foe...
A Halfling snaps into visibility.
[Damage: 119 ] You ignite a personal inferno within a Halfling's body.
A Halfling snaps into visibility.
[Damage: 75 ] 
< 598h/598H 187v/187V Pos: standing >
< T: Psicy TP: sta TC:excellent E: A Halfling sta EP: pretty hurt >
 A Halfling snaps into visibility.
A Halfling's weak pierce grazes you.

< 597h/598H 187v/187V Pos: standing >
< T: Psicy TP: sta TC:few scratches E: A Halfling sta EP: pretty hurt >
 A Halfling dodges your futile attack.
A Halfling snaps into visibility.

< 597h/598H 187v/187V Pos: standing >
< T: Psicy TP: sta TC:few scratches E: A Halfling sta EP: pretty hurt >
 You begin to focus your will...

< 597h/598H 187v/187V Pos: standing >
< T: Psicy TP: sta TC:few scratches E: A Halfling sta EP: pretty hurt >
 Casting: pyrokinesis 

< 597h/598H 187v/187V Pos: standing >
< T: Psicy TP: sta TC:few scratches E: A Halfling sta EP: pretty hurt >
 Your mental manipulations become a reality...
You will the flames of the abyss to overwhelm and consume your foe...
A Halfling snaps into visibility.
[Damage: 122 ] You ignite a personal inferno within a Halfling's body.
A Halfling snaps into visibility.
[Damage: 73 ] A Halfling's some razor-knuckled blood crystal gloves shattered in bits as the tortured body spasms and quivers!
A Halfling's shimmering blue breastplate shattered in bits as the tortured body spasms and quivers!
A Halfling's cloak of eternal fire shattered in bits as the tortured body spasms and quivers!
A Halfling's pair of chromium dragonscale vambraces shattered in bits as the tortured body spasms and quivers!
A Halfling's thick bone ring shattered in bits as the tortured body spasms and quivers!
A Halfling's earring of Sound Advice shattered in bits as the tortured body spasms and quivers!
A Halfling is dead! R.I.P.
You receive your share of experience.
You have killed 1 of 1 Halfling(s) for boon # 110.
You receive an elven bag of Rare Duris equipment! :)
Experience(KILL): Psicy by 13333333.
The smell of fresh blood enters your body, infusing you with power!