<worn as a badge> a ball of crackling energy [superior] (magic) (glowing) [83%]
<worn on head> a golden crown set with diamonds [poor] (invis) (magic) [87%]
<worn on eyes> a foggy visor [superior]
<worn in ear> a wad of spawn goo [poor] (magic) (humming)
<worn in ear> a tiny orb of obsidian (magic) [87%]
<worn on face> the mask of stone form (humming)
<worn around neck> some kharma mind beads [poor] (magic)
<worn around neck> a necklace of the Emissary [superior] (magic)
<worn on body> ringmail emblazoned with a mace and skull emblem [superior]
<worn about body> an ethereal symbiote of the inner planes of health (magic) (humming) [59%]
<worn on tail> a transparent sheen of slime
<worn about waist> the woven entrails of an unfortunate soul [poor] [19%]
<worn on belt buckle>a tome of wizardry
<attached to belt> a tome of wizardry
<attached to belt> a tome of wizardry
<worn on arms> some blue dragonscale shoulder guards of health (magic) [31%]
<worn around wrist> a bracelet of finger bones [superior]
<worn around wrist> a bracelet of woven willow leaves [superior] (magic)
<worn on hands> the gloves of warding (magic)
<worn on finger> the ring of the mind flayer of endurance (magic) (glowing)
<worn on finger> a ring of the Neogi Lords [poor] (glowing)
<primary weapon> a mithril dagger (magic)
<held> a gnomish explosive-launcher prototype [superior]
<worn on legs> some unicorn leggings
<worn on feet> a pair of clawed demon-hide moccasins [46%]
A Centaur (large) stands in mid-air here.(Gold Aura)
A large rat is scurrying about here.
A homeless peasant is here, looking lost and hungry.(Gold Aura)
< 467h/714H 188v/213V Pos: standing >
The Road Leading From Tharnadia
This road leads away from Tharnadia, toward the lands east. This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago. Green grasses flank the road, and
a small forest opens to the south and north. The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East -Down
< 467h/714H 188v/213V Pos: standing >
The Road Leading From Tharnadia
This road leads away from Tharnadia, toward the lands east. This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago. Green grasses flank the road, and
a small forest opens to the south and north. The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East -West
< 467h/714H 187v/213V Pos: standing >
The Road Leading From Tharnadia
This road leads away from Tharnadia, toward the lands east. This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago. Green grasses flank the road, and
a small forest opens to the south and north. The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East -West
< 467h/714H 187v/213V Pos: standing >
The Great Crossroad
The Great Crossroads separate the mighty city of Tharnadia from the wilderness
and the dangers of the outside world. The spires of the city can be seen off in
the distance to the west, while a mighty fortress rises up just to the east of
here. All newcomers to the Realms are warned about leaving the protection of the
city, and should do so only when they feel confident. A tall sign points in
every direction here, listing off points of interest and some of the other major
hometowns that lie scattered across this contintent.
A bright light fills this area.
Obvious exits: -East -West
Fresh blood covers everything in the area.
The corpse of an elite guard is lying here.
< 467h/714H 186v/213V Pos: standing >
MM^***..^
M^**^D.^^.
*******...
*M+**^**.
^@++M+++
*M+*^*.**
M^******..
MMMM^***^..
MMMM*^*..
A Recently Rebuilt Stone Highway
Obvious exits: -North -East -South -West
A great ranger dagger lies here.
A bronze dracolich stands in mid-air here, fighting a Town Guardian. (Minion) (Red Aura)
A Town Guardian stands in mid-air here, fighting a bronze dracolich.
< 467h/714H 187v/213V Pos: standing >
M^***..^M
M^**^D.^^.M
*******....
*M+**^**.^
^D@+M++++
*M+*^*.***
M^******...
MMM^***^..^
MMM*^*..^
A Recently Rebuilt Stone Highway
Obvious exits: -North -East -South -West
< 467h/714H 187v/213V Pos: standing >
^***..^M^
^**^D.^^.M^
*******....M
*M+**^**.^.
^D+@++++++
*M+*^*.****
M^******....
MM^***^..^M
MM*^*..^M
A Recently Rebuilt Stone Highway
Obvious exits: -North -East -South -West
A highwayman stands here, scanning the roads protected by Tharnadia.(Gold Aura)
A highwayman suddenly attacks YOU!
A highwayman's decent punch strikes you.
< 449h/714H 188v/213V Pos: standing >
< T: Zloin TP: sta TC: few wounds E: highwayman sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 449h/714H 189v/213V Pos: standing >
< T: Zloin TP: sta TC: few wounds E: highwayman sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 449h/714H 189v/213V Pos: standing >
< T: Zloin TP: sta TC: few wounds E: highwayman sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 449h/714H 189v/213V Pos: standing >
< T: Zloin TP: sta TC: few wounds E: highwayman sta EP: excellent >
A highwayman shouts 'Guards! Come destroy this trash which threatens our road!'
You attempt to flee...
M^***..^M
M^**^D.^^.M
*******....
*M+**^**.^
^D@M+++++
*M+*^*.***
M^******...
MMM^***^..^
MMM*^*..^
A Recently Rebuilt Stone Highway
Obvious exits: -North -East -South -West
You flee westward!
< 449h/714H 159v/213V Pos: standing >
*****
M+@*^
^D+M+
A Dark Forest with Tall Evergreens
Obvious exits: -North -East -South -West
A wall of shifting color is here to the north. (magic)
< 449h/714H 158v/213V Pos: standing >
Oof! You bump into a prismatic wall...
...And are enveloped by a blue field as you try to pass through it.
< 449h/714H 159v/213V Pos: standing >
Oof! You bump into a prismatic wall...
...And are enveloped by a blue field as you try to pass through it.
< 449h/714H 161v/213V Pos: standing >
****.
+*@^*
DM+++
A Dark Forest with Tall Evergreens
Obvious exits: -North -East -South -West
< 449h/714H 162v/213V Pos: standing >
^D.^^
**@*.
+**^*
A Dark Forest with Tall Evergreens
Obvious exits: -North -East -South -West
A wall of shifting color is here to the north. (magic)
A wall of shifting color is here to the west. (magic)
< 449h/714H 161v/213V Pos: standing >
You start chanting...
< 449h/714H 169v/213V Pos: standing >
You complete your spell...
You feel the powers of darkness strengthen you!
< 639h/714H 176v/213V Pos: standing >
< 639h/714H 183v/213V Pos: standing >
You quickly scan the area.
A tharnadian highway patrolman who is almost out of sight to your east.
< 639h/714H 186v/213V Pos: standing >
You feel your skin harden to stone.
< 639h/714H 190v/213V Pos: standing >
You start chanting...
Sparkling magic surrounds you as you begin your chant.
< 640h/714H 196v/213V Pos: standing >
You complete your spell...
You is already protected by a magical barrier.
< 640h/714H 199v/213V Pos: standing >
You start chanting...
< 640h/714H 206v/213V Pos: standing >
A prismatic wall crumbles to dust and blows away.
A Centaur sneaks in from the west.
A Centaur steps through the wall.
< 640h/714H 207v/213V Pos: standing >
A Centaur sneaks south.
< 640h/714H 210v/213V Pos: standing >
You complete your spell...
You feel the powers of darkness strengthen you!
< 715h/714H 213v/213V Pos: standing >
A Human enters from the south.
^D.^^
**@*.
+**^*
A Dark Forest with Tall Evergreens
Obvious exits: -North -East -South -West
A wall of shifting color is here to the north. (magic)
A Human (medium) stands in mid-air here.(Gold Aura)
A Centaur (large) stands in mid-air here.(Gold Aura)
< 715h/714H 213v/213V Pos: standing >
A Centaur shifts his weight and viciously slams his rear hooves into you with a stunning force!
< 701h/714H 213v/213V Pos: standing >
< T: Zloin TP: sta TC:few scratches E: A Centaur sta EP: small wounds >
Sorry, you aren't allowed to do that in combat.
< 701h/714H 213v/213V Pos: standing >
< T: Zloin TP: sta TC:few scratches E: A Centaur sta EP: small wounds >
You start chanting...
< 701h/714H 213v/213V Pos: standing >
< T: Zloin TP: sta TC:few scratches E: A Centaur sta EP: small wounds >
You complete your spell...
^MM....+.
..^M^...+..
D.^^.M^..+M..
***....M.+..^
**^**.@.^+..M
++M+++M+++...
*^*.****.+...
***....^+..
^..^MM.+.
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
< 701h/714H 213v/213V Pos: standing >
M^.....+.
.^MM....+..
*..^M^...+...
D.^^.M^..+M..
***...@M.+..^
**^**.^.^+..M
++++M+M+++...
^*.****.+..
**....^+.
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
< 701h/714H 211v/213V Pos: standing >
^.....*+.
.M^.....+..
^.^MM....+...
*..^M^...+...
D.^^.M@..+M..
***....M.+..^
**^**.^.^+..M
+++M+M+++..
*.****.+.
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
< 701h/714H 209v/213V Pos: standing >
...^..*M.
M^.....*+..
..M^.....+...
^.^MM....+...
*..^M^@..+...
D.^^.M^..+M..
***....M.+..^
*^**.^.^+..
++M+M+++.
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
< 701h/714H 207v/213V Pos: standing >
.^...**+*
....^..*M.*
.M^.....*+...
..M^.....+...
^.^MM.@..+...
*..^M^...+...
D.^^.M^..+M..
**....M.+..
^**.^.^+.
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
< 701h/714H 206v/213V Pos: standing >
^.....*+*
^.^...**+**
.....^..*M.*.
.M^.....*+...
..M^..@..+...
^.^MM....+...
*..^M^...+...
.^^.M^..+M.
*....M.+.
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
< 701h/714H 206v/213V Pos: standing >
...^..*+*
^^.....*+**
.^.^...**+***
.....^..*M.*.
.M^...@.*+...
..M^.....+...
^.^MM....+...
..^M^...+..
^^.M^..+M
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
< 701h/714H 205v/213V Pos: standing >
....^..*+
^^^.....*+*
^.^.^...**+**
......^..*M.*
..M^..@..*+..
*..M^.....+..
*^.^MM....+..
*..^M^...+.
.^^.M^..+
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
< 701h/714H 205v/213V Pos: standing >
^....^..*
^^^^.....*+
M^.^.^...**+*
M......^..*M.
^..M^.@...*+.
^*..M^.....+.
**^.^MM....+.
**..^M^...+
D.^^.M^..
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
< 701h/714H 204v/213V Pos: standing >
^^....^..
M^^^^.....*
MM^.^.^...**M
MM......^..*+
M^..M^@....*+
M^*..M^.....+
^**^.^MM....+
***..^M^...
^D.^^.M^.
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
< 701h/714H 204v/213V Pos: standing >
^^^......
M^^....^..*
MM^^^^.....*+
MM^.^.^...**M
MM....@.^..*+
M^..M^.....*+
M^*..M^.....+
**^.^MM....
**..^M^..
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
< 701h/714H 203v/213V Pos: standing >
M^^^.....
MM^^....^..
MMM^^^^.....*
MMM^.^.^...**
MMM...@..^..*
MM^..M^.....*
MM^*..M^.....
^**^.^MM...
***..^M^.
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
< 701h/714H 203v/213V Pos: standing >
MM^^^....
MM^^....^.
MMM^^^^.....
MMMM^.^.^...*
MMMM..@...^..
MMM^..M^.....
MMM^*..M^....
M^**^.^MM..
^***..^M^
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
< 701h/714H 202v/213V Pos: standing >
MM^^^...
MM^^....^
MMM^^^^....
MMMM^.^.^...
MMMMM.@....^.
MMM^..M^....
MMMM^*..M^...
MM^**^.^MM.
M^***..^M
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
< 701h/714H 202v/213V Pos: standing >
MM^^^..
MM^^....
MMM^^^^...
MMMM^.^.^..
MMMMM@.....^
MMM^..M^...
MMMMM^*..M^..
MMM^**^.^MM
MM^***..^
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
< 701h/714H 201v/213V Pos: standing >
MM^^...
MMM^^^^..
MMMM^.^.^..
MMMMM......^
MMM^@.M^...
MMMMM^*..M^..
MMMM^**^.^MM.
MMM^***..^M
M^**^D.^^
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
< 702h/714H 201v/213V Pos: standing >
M^..M
M^@..
^**^.
A Dark Forest with Tall Evergreens
Obvious exits: -North -East -South -West
< 702h/714H 200v/213V Pos: standing >
M^*..
^*@^.
^***.
A Dark Forest with Tall Evergreens
Obvious exits: -North -East -South -West
< 702h/714H 200v/213V Pos: standing >
^**^.
^*@*.
**^D.
A Dark Forest with Tall Evergreens
Obvious exits: -North -East -South -West
A wall of shifting color is here to the east. (magic)
A wall of shifting color is here to the south. (magic)
< 702h/714H 203v/213V Pos: standing >
The prismatic creation fades into nothing.
A prismatic wall crumbles to dust and blows away.
You walk through the wall.
**^.^
**@..
*^D.^
A Dark Forest with Tall Evergreens
Obvious exits: -North -East -South -West
A wall of shifting color is here to the south. (magic)
A wall of shifting color is here to the east. (magic)
A wall of shifting color is here to the north. (magic)
< 627h/714H 204v/213V Pos: standing >
Looks like an exit.
You extend your sights southward.
**@..
*^D.^
*****
A Dark Forest with Tall Evergreens
Obvious exits: -North -East -South -West
A wall of shifting color is here to the west. (magic)
A wall of shifting color is here to the east. (magic)
A wall of shifting color is here to the north. (magic)
A Human (medium) stands in mid-air here, fighting a LARGE earth elemental.(Gold Aura)
A LARGE earth elemental crouches in mid-air here, fighting a Human. (Minion)
A LARGE earth elemental is lying in mid-air here, fighting a Human. (Minion)
A large xorn is lying in mid-air here, fighting a Human. (Minion)
A blazing imp hovers in mid-air here. (minion) (casting)
Norabi (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Norabi (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Norabi (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Norabi (Drow Elf)(medium) stands in mid-air here, fighting a Human.(Red Aura)
An impenetrable globe of darkness floats near Norabi's head.
Norabi (Drow Elf)(medium) stands in mid-air here.(Red Aura)
< 628h/714H 213v/213V Pos: standing >
You sit down and relax.
< 628h/714H 213v/213V Pos: sitting >
You have memorized the following spells:
(12th circle) 1 - create greater dracolich
(11th circle) 1 - power word kill
1 - create dracolich
2 - summon ghasts
(10th circle) 1 - vampiric trance
2 - mass embalm
1 - blackmantle
1 - compact corpse
( 9th circle) 4 - energy drain
1 - raise vampire
( 8th circle) 1 - haste
5 - negative concussion blast
( 7th circle) 5 - protect undead
( 6th circle) 3 - cone of cold
4 - vitalize undead
( 5th circle) 2 - teleport
3 - heal undead
( 4th circle) 1 - strength
2 - wither
6 - life leech
( 3rd circle) 1 - animate dead
7 - dispel magic
2 - embalm
( 2nd circle) 9 - sleep
1 - protection from cold
1 - protection from living
( 1st circle) 3 - minor creation
1 - protection from undead
8 - slashing darkness
And you are currently memorizing the following spells:
1 seconds: ( 5th) heal undead
2 seconds: ( 7th) protect undead
3 seconds: ( 5th) heal undead
4 seconds: ( 5th) teleport
You can memorize no more spells.
You continue your study.
< 628h/714H 213v/213V Pos: sitting >
You feel completely aligned with your spirit as you sink in meditation...
< 628h/714H 213v/213V Pos: sitting >
You have finished memorizing heal undead.
< 628h/714H 213v/213V Pos: sitting >
You have finished memorizing protect undead.
< 628h/714H 213v/213V Pos: sitting >
You have finished memorizing heal undead.
< 629h/714H 213v/213V Pos: sitting >
You have finished memorizing teleport.
Your studies are complete.
< 629h/714H 213v/213V Pos: sitting >
You clamber to your feet.
< 629h/714H 213v/213V Pos: standing >
You start chanting...
< 629h/714H 213v/213V Pos: standing >
Casting: dispel magic
< 630h/714H 213v/213V Pos: standing >
You complete your spell...
A prismatic wall crumbles to dust and blows away.
< 630h/714H 213v/213V Pos: standing >
You failed.
< 630h/714H 213v/213V Pos: standing >
You failed.
< 630h/714H 213v/213V Pos: standing >
***..
*^@.^
*****
A Dark Forest with Tall Evergreens
An unnatural darkness fills this area.
Obvious exits: -North -East -South -West
A wall of shifting color is here to the west. (magic)
A wall of shifting color is here to the east. (magic)
A Human (medium) stands in mid-air here, fighting a LARGE earth elemental.(Gold Aura)
A LARGE earth elemental crouches in mid-air here, fighting a Human. (Minion)
A LARGE earth elemental is lying in mid-air here, fighting a Human. (Minion)
A large xorn is lying in mid-air here, fighting a Human. (Minion)
A blazing imp hovers in mid-air here. (minion)
Norabi (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Norabi (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Norabi (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Norabi (Drow Elf)(medium) stands in mid-air here, fighting a Human.(Red Aura)
An impenetrable globe of darkness floats near Norabi's head.
Norabi (Drow Elf)(medium) stands in mid-air here.(Red Aura)
< 630h/714H 211v/213V Pos: standing >
You start chanting...
< 630h/714H 211v/213V Pos: standing >
You complete your spell...
A Human twists out of the way avoiding the harmful magic!
A Human turns to focus his attack on Norabi!
< 727h/714H 235v/213V Pos: standing >
A Human's punch grazes Norabi.
A Human is burned severely as he hits Norabi!
Norabi dodges a Human's attack.
A Human pokes Norabi really hard, making you wince.
A Human is burned severely as he hits Norabi!
A Human pokes Norabi really hard, making you wince.
A Human is burned severely as he hits Norabi!
A Human's attack glances off of Norabi's stone hide!
A Human's punch grazes Norabi.
Norabi dodges a Human's attack.
A Human's attack glances off of Norabi's stone hide!
A Human's feeble punch grazes Norabi.
A Human's feeble punch grazes Norabi.
A Human is burned severely as he hits Norabi!
A Human gracefully whirls around a large xorn's attack.
A large xorn clambers to its feet.
A Human gracefully whirls around a LARGE earth elemental's attack.
A Human nimbly swivels out of the path of a LARGE earth elemental's attack.
A LARGE earth elemental clambers to its feet.
A Human nimbly swivels out of the path of a LARGE earth elemental's attack.
< 727h/714H 235v/213V Pos: standing >
A large xorn rears up and dives into the ground sending fragments flying.
Moments later it bursts forth charging into an a Human.
A Human is flung to the ground by a large xorn!
< 727h/714H 235v/213V Pos: standing >
You start chanting...
< 727h/714H 235v/213V Pos: standing >
You complete your spell...
[Damage: 121 ] You drain a Human of some of his energy.
< 824h/714H 244v/213V Pos: standing >
Norabi misses a Human.
Norabi misses a Human.
You start chanting...
Sparkling magic surrounds you as you begin your chant.
Norabi starts casting an offensive spell.
< 824h/714H 244v/213V Pos: standing >
A LARGE earth elemental's skin seems to turn to stone.
You complete your spell...
[Damage: 121 ] You drain a Human of some of his energy.
< 828h/714H 261v/213V Pos: standing >
Norabi dodges a Human's attack.
A Human's feeble punch grazes Norabi.
A Human is burned severely as he hits Norabi!
Norabi dodges a Human's attack.
Norabi dodges a Human's attack.
Norabi dodges a Human's attack.
Norabi dodges a Human's attack.
Norabi dodges a Human's attack.
Norabi dodges a Human's attack.
You start chanting...
< 828h/714H 261v/213V Pos: standing >
A blazing imp starts casting a spell.
You complete your spell...
[Damage: 120 ] You drain a Human of some of his energy.
< 828h/714H 278v/213V Pos: standing >
A Human completely sidesteps a large xorn's blow, shifts his balance, and strikes back at it!
A Human's weak punch grazes a large xorn.
A large xorn suddenly appears a bit confused!
A large xorn's slash strikes a Human.
A Human tucks in his arms, rolls quickly away, then thrust his feet skywards, leaping back to his feet!
A LARGE earth elemental suddenly appears a bit confused!
A LARGE earth elemental's fine slash strikes a Human.
< 828h/714H 278v/213V Pos: standing >
Norabi completes his spell...
Norabi utters the word 'euguihzofahz'
Norabi sends a bright green ray of light streaking towards a Human!
Norabi cackles as his disintegration ray strikes a Human hard!
A Human is dead! R.I.P.
You receive your share of experience.
You have killed 1 of 1 Human(s) for boon # 109.
You receive an elven bag of Rare Duris equipment! :)
Experience(KILL): Zloin by 13333333.
The smell of fresh blood enters your body, infusing you with power!