<worn as a badge> a blood red tear insignia
<worn on head> an iron battle helmet
<worn on eyes> a pair of iron eyes
<worn in ear> an unholy star
<worn in ear> an unholy star
<worn on face> a dwarven-made steel mask
<worn around neck> a wickedly barbed collar [superior]
<worn around neck> a wickedly barbed collar [superior]
<worn on body> a frost-rimed bronze tunic from Ixarkon
<worn about body> some blue platemail [superior]
<worn about waist> a frost-rimed granite belt
<worn on arms> some barbed arm plates
<worn around wrist> a barbed wrist bracer
<worn around wrist> a barbed wrist bracer
<worn on hands> some glowing ivory gloves from Ixarkon
<worn on finger> a ring of endurance (magic)
<worn on finger> a ring of endurance (magic)
<primary weapon> a blue longsword [superior]
<secondary weapon> a Bloodstone dagger
<worn on legs> some barbed leg plates
<worn on feet> some boots of water-walking (magic)
MMMM^.^.^..
MMMM...M..^
MM^.PM^..
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
Fresh blood covers everything in the area.
< 343h/391H 86v/146V Pos: standing >
Tackle who?
< 343h/391H 86v/146V Pos: standing >
MM^^^...
MM^^M...^
MMM^^^^...
MMMM^@^.^..
MMMM...M..^
MMM^P.M^...
MM^*..M^.
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
A few drops of fresh blood are scattered around the area.
< 344h/391H 84v/146V Pos: standing >
MM^^M...
MMM^^^^...
MMMM^.^.^..
MMMM.@.M..^
MMM^P.M^...
MMM^*..M^.M
M^**^.^MM
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
Fresh blood covers everything in the area.
< 344h/391H 83v/146V Pos: standing >
MMM^^^^..
MMMM^.^.^..
MMMM...M..^
MMM^.@M^...
MMM^*..M^.M
MM^**^.^MM.
M^***..^M
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
A few drops of fresh blood are scattered around the area.
< 344h/391H 81v/146V Pos: standing >
MMM^.^.^.
MMMM...M..^
MMM^..M^...
MMM^*@.M^.M
MM^**^.^MM.
MM^***..^M^
^**^*.^^.
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
< 345h/391H 79v/146V Pos: standing >
M^..M
M^@..
^**^.
A Dark Forest with Tall Evergreens
Obvious exits: -North -East -South -West
Puddles of fresh blood cover the ground.
< 345h/391H 77v/146V Pos: standing >
MMMM^.^.
MMMMM...M.
MMM^..M^.
MMMMM@*..M^
MMMM^**^.^M
MMMM^***..^
M^**P*.^
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
< 346h/391H 76v/146V Pos: standing >
Tackle who?
< 346h/391H 76v/146V Pos: standing >
MM^*.
M^@*^
M^***
A Dark Forest with Tall Evergreens
Obvious exits: -North -East -South -West
< 346h/391H 74v/146V Pos: standing >
Tackle who?
< 347h/391H 74v/146V Pos: standing >
M^**^
M^@**
^**^*
A Dark Forest with Tall Evergreens
Obvious exits: -North -East -South -West
< 347h/391H 73v/146V Pos: standing >
Tackle who?
< 348h/391H 73v/146V Pos: standing >
^**^.
^*@*.
**^*.
A Dark Forest with Tall Evergreens
Obvious exits: -North -East -South -West
Fresh blood covers everything in the area.
< 348h/391H 71v/146V Pos: standing >
Tackle who?
< 348h/391H 72v/146V Pos: standing >
MMM^*..M^
MMM^**^.^MM
MMM^***..^M
M^**@*.^^.
*******..
*P+**^**
^M++++
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
Fresh blood splatters cover the area.
< 349h/391H 70v/146V Pos: standing >
Tackle who?
< 349h/391H 70v/146V Pos: standing >
You quickly scan the area.
A Town Guardian who is a brief walk away to your south.
< 349h/391H 70v/146V Pos: standing >
You quickly scan the area.
A Town Guardian who is a brief walk away to your south.
< 350h/391H 71v/146V Pos: standing >
^**^.
^*@*.
**^*.
A Dark Forest with Tall Evergreens
Obvious exits: -North -East -South -West
Fresh blood covers everything in the area.
< 351h/391H 69v/146V Pos: standing >
M^*..
^*@^.
^***.
A Dark Forest with Tall Evergreens
Obvious exits: -North -East -South -West
Fresh blood splatters cover the area.
< 351h/391H 67v/146V Pos: standing >
M^..M
M^@..
^**^.
A Dark Forest with Tall Evergreens
Obvious exits: -North -East -South -West
Puddles of fresh blood cover the ground.
< 351h/391H 66v/146V Pos: standing >
MMM^^^^.
MMMM^.^.^.
MMMMM...M..
MMM^@.M^..
MMMM^*..M^.
MMM^**^.^MM
MM^***..^
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
Fresh blood splatters cover the area.
< 352h/391H 64v/146V Pos: standing >
MM^^M..
MMM^^^^..
MMMM^.^.^.
MMMMM@..M..
MMM^..M^..
MMMM^*..M^.
MM^**^.^M
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
< 353h/391H 62v/146V Pos: standing >
MM^^^..
MM^^M...
MMM^^^^..
MMMM@.^.^.
MMMMM...M..
MMM^..M^..
MMM^*..M^
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
< 353h/391H 61v/146V Pos: standing >
MM^.^^.
MM^^^...
MM^^M...
MMM@^^^..
MMMM^.^.^.
MMMMM...M..
MMM^..M^.
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
< 353h/391H 58v/146V Pos: standing >
MM^.^^.^
MM^^^....
MM^^M...^
MMM^@^^...
MMMM^.^.^..
MMMM...M..^
MM^..M^..
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
Fresh blood covers everything in the area.
< 354h/391H 55v/146V Pos: standing >
MM^.^^.^.
MM^^^.....
MM^^M...^.
MMM^^@^....
MMM^.^.^...
MMM...M..^.
M^..M^...
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
< 354h/391H 53v/146V Pos: standing >
M^^^.^..
MM^.^^.^..
MM^^^.....
MM^^@...^.
MMM^^^^....
MMM^.^.^...
MM...M..^
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
Puddles of fresh blood cover the ground.
A deformed zebra with three tails stands here.
< 354h/391H 51v/146V Pos: standing >
You climb up and ride a three-tailed zebra.
< 357h/391H 46v/146V Pos: standing >
Saving Kenon.
< 358h/391H 47v/146V Pos: standing >
M^^^.^..
MM^.^^.^..
MM^^^.....
MM^^@...^.
MMM^^^^....
MMM^.^.^...
MM......^
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
Puddles of fresh blood cover the ground.
< 358h/391H 47v/146V Pos: standing >
You quickly scan the area.
A magnificent horse who is almost out of sight to your east.
An elite highwayman who is almost out of sight to your east.
< 359h/391H 48v/146V Pos: standing >
You quickly scan the area.
A magnificent horse who is almost out of sight to your east.
An elite highwayman who is almost out of sight to your east.
< 359h/391H 48v/146V Pos: standing >
MM^^^^^.
M^^^.^...
MM^.^^.^..
MM^^@.....
MM^^....^.
MMM^^^^....
MM^.^.^..
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
< 360h/391H 49v/146V Pos: standing >
MM^^^^.
MM^^^^^.^
M^^^.^...
MM^.@^.^..
MM^^^.....
MM^^....^.
MM^^^^...
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
< 360h/391H 49v/146V Pos: standing >
MM^^.^
MM^^^^..
MM^^^^^.^
M^^@.^...
MM^.^^.^..
MM^^^.....
MM^^....^
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
< 361h/391H 49v/146V Pos: standing >
MM^^.^.
MM^^^^...
MM^^^^^.^.
M^^^@^....
MM^.^^.^..^
MM^^^......
M^^....^.
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
< 361h/391H 50v/146V Pos: standing >
MM^^.^..
MM^^^^....
MM^^^^^.^..
M^^^.@.....
M^.^^.^..^.
M^^^......*
^^....^..
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
< 362h/391H 50v/146V Pos: standing >
MM^^.^...
MM^^^^....+
M^^^^^.^..M
^^^.^@....+
^.^^.^..^.M
^^^......*+
^....^..*
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
< 362h/391H 50v/146V Pos: standing >
M^^.^...+
M^^^^....+.
^^^^^.^..M.
^^.^.@...+.
.^^.^..^.M*
^^......*+*
....^..*+
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
< 363h/391H 50v/146V Pos: standing >
^^.^...++
^^^^....+..
^^^^.^..M.*
^.^..@..+.*
^^.^..^.M**
^......*+**
...^..*+*
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
< 363h/391H 51v/146V Pos: standing >
^.^...+++
^^^....+..*
^^^.^..+.**
.^...@.M.**
^.^..^.M***
......*+***
..^..*+**
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
< 363h/391H 51v/146V Pos: standing >
^..^..^..
^^.^...++++
^^^....+..*
^^^.^@.+.**
.^.....M.**
^.^..^.M***
.....*+**
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
< 364h/391H 51v/146V Pos: standing >
M^^^^....
M^..^..^...
^^.^...++++
^^^..@.+..*
^^^.^..+.**
.^.....M.**
.^..^.M**
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
< 364h/391H 51v/146V Pos: standing >
MMM^^^...
MM^^^^.....
M^..^..^...
^^.^.@.++++
^^^....+..*
^^^.^..+.**
^.....M.*
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
< 365h/391H 52v/146V Pos: standing >
MMM^^^..
MMMM^^^...^
MM^^^^.....
M^..^@.^...
^^.^...++++
^^^....+..*
^^.^..+.*
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
< 365h/391H 52v/146V Pos: standing >
MMM^^^...
MMM^^^...^.
M^^^^......
^..^.@^...*
^.^...+++++
^^....+..**
^.^..+.**
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -South -West
< 366h/391H 53v/146V Pos: standing >
Alas, you cannot go that way. . . .
< 367h/391H 54v/146V Pos: standing >
You quickly scan the area.
You see nothing.
< 368h/391H 54v/146V Pos: standing >
You quickly scan the area.
You see nothing.
< 368h/391H 54v/146V Pos: standing >
MM^^^...^
M^^^^......
^..^..^...*
^.^..@+++++
^^....+..**
^^.^..+.***
.....+.**
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
< 369h/391H 55v/146V Pos: standing >
M^^^...^.
^^^^......*
..^..^...**
.^...@+++++
^....+..***
^.^..+.****
....+.***
An Immaculate Stone Highway
Obvious exits: -North -East -South -West
< 369h/391H 55v/146V Pos: standing >
A Stone Path
This small stone path runs through the desert here up to a huge house,
which looks slightly gloomy, yet very popular, as this path has been
traveled often. The stones are very large and much like big stepping
stones that would be in a small pond or across a thin stream. There
are many foot prints and tracks along the way as this place is oftenly
traveled. There are many pieces of broken wagon, and wagon trails that
lead up the path towards the bordello.
Obvious exits: -North -South
< 370h/391H 55v/146V Pos: standing >
You quickly scan the area.
A well built prostitute who is rather far off to your north.
A Githzerai who is rather far off to your north.
A Grey Elf who is rather far off to your north.
A tired young man who is in the distance to your north.
A huge, furry mountain ram who is in the distance to your south.
< 370h/391H 55v/146V Pos: standing >
You quickly scan the area.
A well built prostitute who is rather far off to your north.
A Githzerai who is rather far off to your north.
A Grey Elf who is rather far off to your north.
A tired young man who is in the distance to your north.
A huge, furry mountain ram who is in the distance to your south.
< 370h/391H 56v/146V Pos: standing >
A Stone Path
This small stone path runs through the desert here up to a huge house,
which looks slightly gloomy, yet very popular, as this path has been
traveled often. The stones are very large and much like big stepping
stones that would be in a small pond or across a thin stream. There
are many foot prints and tracks along the way as this place is oftenly
traveled. There are many pieces of broken wagon, and wagon trails that
lead up the path towards the bordello.
Obvious exits: -North -South
< 374h/391H 58v/146V Pos: standing >
You quickly scan the area.
A well built prostitute who is a brief walk away to your north.
A Githzerai who is a brief walk away to your north.
A Grey Elf who is a brief walk away to your north.
A tired young man who is rather far off to your north.
A tired young man who is in the distance to your north.
< 375h/391H 59v/146V Pos: standing >
You quickly scan the area.
A well built prostitute who is a brief walk away to your north.
A Githzerai who is a brief walk away to your north.
A Grey Elf who is a brief walk away to your north.
A tired young man who is rather far off to your north.
A tired young man who is in the distance to your north.
< 375h/391H 59v/146V Pos: standing >
You dismount a three-tailed zebra.
< 378h/391H 61v/146V Pos: standing >
Outside Vella's Bordello
Standing here at the end of a stone path is a huge mansion type place
which looks slightly old. There are several small carts around this
bordello, some broaken down, some just arriving, but this place looks
pretty happening for this part of the world. The sand meet up to the
bordello all around, and there are several large boulders about the
outside of the bordello to provide shade for the customers.
Obvious exits: -North -South
< 379h/391H 60v/146V Pos: standing >
Entry Hall of Vella's Bordello
This room is filled with lush velvet chairs and couches along the
walls of the entry way. There area few potted plants around this couzy
room as well. There are hardly any windows, so that they can try and
keep this place cool during the night. However, there are several hooded
lanterns, raised high above the floor to provide adequate lighting. There
is a mesh carpet running across the hard wood floor. The carpet is a
pinkish color.
Obvious exits: -North -East -South -West -Up
< 380h/391H 59v/146V Pos: standing >
Backstab who?
< 380h/391H 59v/146V Pos: standing >
< 380h/391H 60v/146V Pos: standing >
The Main Hallway
Along the hall here are portraits of the finest employees and a few
small potted plants. There is a very finely made velvet rug that runs
along the hallway. Along the walls are many different drapes, even though
there are no windows, there are many differently patterened drapes. The
ceiling like wise, has the same type of drapes and such. The only thing
bringing light around here are the torches mounted on the walls.
Obvious exits: -North -South -West
Fresh blood covers everything in the area.
The corpse of a well built prostitute is lying here.
The corpse of a tired traveler is lying here.
The corpse of an ugly looking wench is lying here.
The corpse of a sleazy prostitute is lying here.
A Githzerai (medium) stands here. (Non-Fraggable)
A Grey Elf (medium) stands here. (Non-Fraggable)
< 381h/391H 59v/146V Pos: standing >
You feel your skill in backstab improving.
[Damage: 14 ] -=[A Grey Elf makes a strange sound as you place a Bloodstone dagger in his back.]=-
< 381h/391H 59v/146V Pos: standing >
< T: Kenon TP: sta TC:few scratches E: A Grey Elf sta EP: few wounds >
You miss a Grey Elf.
A Grey Elf dodges your futile attack.
You miss a Grey Elf.
< 382h/391H 59v/146V Pos: standing >
< T: Kenon TP: sta TC:few scratches E: A Grey Elf sta EP: few wounds >
You tackle a Grey Elf square in the chest knocking the wind out of him!
< 382h/391H 59v/146V Pos: standing >
< T: Kenon TP: sta TC:few scratches E: A Grey Elf sit EP: few wounds >
You deflect a Grey Elf's blow and strike back at him!
You miss a Grey Elf.
< 382h/391H 59v/146V Pos: standing >
< T: Kenon TP: sta TC:few scratches E: A Grey Elf sit EP: few wounds >
A Githzerai suddenly attacks YOU!
A Githzerai misses you.
< 382h/391H 59v/146V Pos: standing >
< T: Kenon TP: sta TC:few scratches E: A Grey Elf sit EP: few wounds >
[Damage: 11 ] -=[Your impressive slash seriously wounds a Grey Elf.]=-
You attempt to knee a Grey Elf, but don't quite make it.
[Damage: 10 ] -=[Your pierce enshrouds a Grey Elf in a mist of blood.]=-
You miss a Grey Elf.
< 382h/391H 59v/146V Pos: standing >
< T: Kenon TP: sta TC:few scratches E: A Grey Elf sit EP: pretty hurt >
A Grey Elf misses you.
< 382h/391H 59v/146V Pos: standing >
< T: Kenon TP: sta TC:few scratches E: A Grey Elf sit EP: pretty hurt >
A Githzerai starts casting an offensive spell.
< 382h/391H 59v/146V Pos: standing >
< T: Kenon TP: sta TC:few scratches E: A Grey Elf sit EP: pretty hurt >
A Grey Elf has lost his link.
< 382h/391H 59v/146V Pos: standing >
< T: Kenon TP: sta TC:few scratches E: A Grey Elf sit EP: pretty hurt >
A Githzerai completes his spell...
A Githzerai utters the words 'waouq wuggurz'
-=[You stagger as a magic missile from a Githzerai hits you.]=-
-=[You stagger as a magic missile from a Githzerai hits you.]=-
-=[You stagger as a magic missile from a Githzerai hits you.]=-
< 376h/391H 59v/146V Pos: standing >
< T: Kenon TP: sta TC:few scratches E: A Grey Elf sit EP: pretty hurt >
A Grey Elf has reconnected.
< 376h/391H 59v/146V Pos: standing >
< T: Kenon TP: sta TC:few scratches E: A Grey Elf sit EP: pretty hurt >
You score a CRITICAL HIT!!!!!
You attempt to knee a Grey Elf, but don't quite make it.
[Damage: 21 ] -=[Your powerful slash hits a Grey Elf.]=-
A Grey Elf is mortally wounded, and will die soon, if not aided.
< 376h/391H 59v/146V Pos: standing >
Headbutt requires you to be able to reach his head!
< 376h/391H 59v/146V Pos: standing >
A Githzerai starts casting an offensive spell.
< 377h/391H 59v/146V Pos: standing >
[Damage: 4 ] -=[A Grey Elf makes a strange sound as you place a Bloodstone dagger in his back.]=-
A Grey Elf is dead! R.I.P.
You receive your share of experience.