<worn around neck> a ghastly copper choker from The Ship Yards
<worn on body> a torn drow chainmail shirt [poor]
<worn about body> a soft skin cloak
<worn about waist> an elfskin belt
<worn on arms> some beautiful rubber vambraces
<worn around wrist> a bracer bearing the seal of Bozk
<worn around wrist> a rusty clay wristguard
<primary weapon> an amber-colored rod
<worn on legs> a pair of studded leather leggings
<worn on feet> a pair of tight black slippers
An old sailor looks uneasy on land here.
A young dwarven waiter rushes about taking down orders here.(Gold Aura)
A drunken sailor whistles vulgarly at the passing women.
< 220h/220H 119v/120V Pos: standing >
Within Tilby's Tavern
Obvious exits: -E -D
An old sailor looks uneasy on land here.
An elite member of the city guard patrols the streets.
A young dwarven waiter rushes about taking down orders here.(Gold Aura)
A drunken sailor whistles vulgarly at the passing women.
A drunken sailor whistles vulgarly at the passing women.
< 220h/220H 118v/120V Pos: standing >
Tilby's Tavern
Obvious exits: -S -W
A drunken sailor whistles vulgarly at the passing women.
A drunken sailor whistles vulgarly at the passing women.
< 220h/220H 117v/120V Pos: standing >
Shaiennar Road
Obvious exits: -N -E -W
A young member of the city guard strolls by here.
A young member of the city guard strolls by here.
< 220h/220H 117v/120V Pos: standing >
You quickly scan the area.
A drunken sailor who is close by to your north.
A drunken sailor who is close by to your north.
A retired sailor who is not far off to your east.
A retired sailor who is rather far off to your east.
An elite guard who is close by to your west.
A retired sailor who is close by to your west.
A young girl who is a brief walk away to your west.
< 220h/220H 117v/120V Pos: standing >
Shaiennar Road
Obvious exits: -E -S -W
An elite member of the city guard patrols the streets.
An old sailor looks uneasy on land here.
< 220h/220H 117v/120V Pos: standing >
Shaiennar Road
Obvious exits: -E -W
< 220h/220H 116v/120V Pos: standing >
You quickly scan the area.
An elite guard who is close by to your east.
A retired sailor who is close by to your east.
A young guard who is not far off to your east.
A young guard who is not far off to your east.
A retired sailor who is rather far off to your east.
A young girl who is close by to your west.
< 220h/220H 116v/120V Pos: standing >
Shaiennar Road
Obvious exits: -N# -E -W
A young girl runs around here carelessly.
< 220h/220H 116v/120V Pos: standing >
Shaiennar Road
Obvious exits: -E -S -W
< 220h/220H 115v/120V Pos: standing >
You quickly scan the area.
A young girl who is close by to your east.
An elite guard who is a brief walk away to your east.
A retired sailor who is a brief walk away to your east.
A young guard who is rather far off to your east.
A young guard who is rather far off to your east.
Torrok's assistant who is close by to your south.
A young sailor who is in the distance to your west.
< 220h/220H 116v/120V Pos: standing >
< 220h/220H 116v/120V Pos: standing >
Before The Docks
Obvious exits: -N -E -W
< 220h/220H 117v/120V Pos: standing >
The Center Docks
Obvious exits: -N -E -W
< 220h/220H 116v/120V Pos: standing >
You quickly scan the area.
A fish merchant who is close by to your north.
A young girl who is a brief walk away to your east.
An elite guard who is in the distance to your east.
A retired sailor who is in the distance to your east.
A young sailor who is a brief walk away to your west.
A boat inspector who is rather far off to your west.
A young sailor who is rather far off to your west.
An old seaman who is rather far off to your west.
An old seaman who is rather far off to your west.
A young sailor who is rather far off to your west.
A young sailor who is in the distance to your west.
A boat inspector who is in the distance to your west.
< 220h/220H 117v/120V Pos: standing >
The Center Docks
Obvious exits: -E -W
< 220h/220H 117v/120V Pos: standing >
The Center of The Docks
Obvious exits: -N -E -S -W
< 220h/220H 116v/120V Pos: standing >
You quickly scan the area.
A young sailor who is close by to your north.
A young sailor who is close by to your north.
A young sailor who is a brief walk away to your north.
A boat inspector who is in the distance to your north.
A young girl who is in the distance to your east.
A young sailor who is close by to your south.
A young sailor who is close by to your south.
A young sailor who is close by to your west.
A boat inspector who is not far off to your west.
A young sailor who is not far off to your west.
An old seaman who is not far off to your west.
An old seaman who is not far off to your west.
A young sailor who is not far off to your west.
A young sailor who is a brief walk away to your west.
A boat inspector who is a brief walk away to your west.
A young sailor who is in the distance to your west.
A young sailor who is in the distance to your west.
< 220h/220H 116v/120V Pos: standing >
The Southern Docks
Obvious exits: -N -S
A young sailor moves about doing his duties.
A young sailor moves about doing his duties.
< 220h/220H 116v/120V Pos: standing >
The Southern Docks
Obvious exits: -N -S -W
< 220h/220H 115v/120V Pos: standing >
You quickly scan the area.
A young sailor who is close by to your north.
A young sailor who is close by to your north.
A young sailor who is a brief walk away to your north.
A young sailor who is a brief walk away to your north.
A young sailor who is in the distance to your north.
< 220h/220H 116v/120V Pos: standing >
A large warehouse lies west.
You extend your sights westward.
A Large Warehouse
Obvious exits: -E
< 220h/220H 117v/120V Pos: standing >
The Southern Docks
Obvious exits: -N -S
< 220h/220H 116v/120V Pos: standing >
The Southern Docks
Obvious exits: -N -S
< 220h/220H 115v/120V Pos: standing >
Southeast Corner of The Docks
Obvious exits: -N -W
< 220h/220H 115v/120V Pos: standing >
Alas, you cannot go that way. . . .
< 220h/220H 115v/120V Pos: standing >
You quickly scan the area.
A young sailor who is rather far off to your north.
A young sailor who is rather far off to your north.
A young girl who is not far off to your west.
< 220h/220H 115v/120V Pos: standing >
The Southern Docks
Obvious exits: -E -W
< 220h/220H 114v/120V Pos: standing >
The Southern Docks
Obvious exits: -E -W
A young girl runs around here carelessly.
< 220h/220H 114v/120V Pos: standing >
The Southern Docks
Obvious exits: -E -W
< 220h/220H 113v/120V Pos: standing >
Southwest Corner of The Docks
Obvious exits: -N -E
< 220h/220H 112v/120V Pos: standing >
Alas, you cannot go that way. . . .
< 220h/220H 112v/120V Pos: standing >
You quickly scan the area.
A young sailor who is not far off to your north.
A young sailor who is a brief walk away to your north.
A young sailor who is a brief walk away to your north.
A young sailor who is rather far off to your north.
A young girl who is not far off to your east.
< 220h/220H 113v/120V Pos: standing >
The Western Docks
Obvious exits: -N -S
< 220h/220H 112v/120V Pos: standing >
The Western Docks
Obvious exits: -N -S
A young sailor moves about doing his duties.
< 220h/220H 111v/120V Pos: standing >
You quickly scan the area.
A young sailor who is close by to your north.
A young sailor who is close by to your north.
A young sailor who is not far off to your north.
An old seaman who is rather far off to your north.
An old seaman who is rather far off to your north.
A boat inspector who is rather far off to your north.
An old seaman who is in the distance to your north.
< 220h/220H 112v/120V Pos: standing >
The Western Docks
Obvious exits: -N -E -S
A young sailor moves about doing his duties.
A young sailor moves about doing his duties.
< 220h/220H 111v/120V Pos: standing >
The Western Docks
Obvious exits: -N -S
A young sailor moves about doing his duties.
< 220h/220H 111v/120V Pos: standing >
Your body aches a little as your haze fades.
You quickly scan the area.
An old seaman who is not far off to your north.
An old seaman who is not far off to your north.
A boat inspector who is not far off to your north.
An old seaman who is a brief walk away to your north.
A young sailor who is close by to your south.
A young sailor who is close by to your south.
A young sailor who is not far off to your south.
< 166h/166H 111v/120V Pos: standing >
The Western Docks
Obvious exits: -N -E -S -W
< 166h/166H 110v/120V Pos: standing >
You quickly scan the area.
An old seaman who is close by to your north.
An old seaman who is close by to your north.
A boat inspector who is close by to your north.
An old seaman who is not far off to your north.
An old seaman who is close by to your east.
A young sailor who is close by to your east.
A boat inspector who is close by to your east.
A boat inspector who is not far off to your east.
A young sailor who is not far off to your east.
An old seaman who is not far off to your east.
A young sailor who is not far off to your east.
A young sailor who is a brief walk away to your east.
A young sailor who is rather far off to your east.
A young sailor who is rather far off to your east.
A young sailor who is close by to your south.
A young sailor who is not far off to your south.
A young sailor who is not far off to your south.
A young sailor who is a brief walk away to your south.
A young sailor who is close by to your west.
A young sailor who is close by to your west.
A young sailor who is close by to your west.
An old seaman who is rather far off to your west.
A young sailor who is in the distance to your west.
An old seaman who is in the distance to your west.
A young sailor who is in the distance to your west.
A boat merchant who is in the distance to your west.
< 166h/166H 110v/120V Pos: standing >
The Western Docks
Obvious exits: -N -S
A young sailor moves about doing his duties.
< 166h/166H 111v/120V Pos: standing >
The Western Docks
Obvious exits: -N -E -S
A young sailor moves about doing his duties.
A young sailor moves about doing his duties.
< 166h/166H 111v/120V Pos: standing >
A Small Warehouse
Obvious exits: -W
A young sailor moves about doing his duties.
A captain stands here, talking with his seamen.
< 166h/166H 110v/120V Pos: standing >
You are carrying: (2/11)
a spellbook
a rugged adventurers satchel
< 166h/166H 111v/120V Pos: standing >
You get some heirloom Blue Haze from a rugged adventurers satchel.
< 166h/166H 113v/120V Pos: standing >
You get a piece of rolling paper from a rugged adventurers satchel.
< 166h/166H 115v/120V Pos: standing >
You roll some heirloom Blue Haze with a piece of rolling paper into a nice spliff.
You flame some heirloom Blue Haze and power inhale the smoke from the spliff.
Your innate elven magic resists the affects of the herbs.
The smoke brings a haze down upon you.
You toss the roach down your throat as you finish the spliff.
You don't think your lungs could handle smoking for a bit.
< 166h/166H 117v/120V Pos: standing >
The Western Docks
Obvious exits: -N -E -S
A young sailor moves about doing his duties.
A young sailor moves about doing his duties.
< 220h/220H 119v/120V Pos: standing >
The Western Docks
Obvious exits: -N -S
A young sailor moves about doing his duties.
< 220h/220H 118v/120V Pos: standing >
The Western Docks
Obvious exits: -N -E -S -W
Hurrying along, a boat inspector makes sure things are in order.
< 220h/220H 117v/120V Pos: standing >
You quickly scan the area.
An old seaman who is close by to your north.
An old seaman who is close by to your north.
An old seaman who is close by to your north.
A boat inspector who is close by to your north.
A young sailor who is close by to your east.
A young sailor who is close by to your east.
An old seaman who is not far off to your east.
A boat inspector who is not far off to your east.
A young sailor who is not far off to your east.
An old seaman who is not far off to your east.
A young sailor who is a brief walk away to your east.
A young sailor who is rather far off to your east.
A young sailor who is rather far off to your east.
A young sailor who is close by to your south.
A young sailor who is not far off to your south.
A young sailor who is not far off to your south.
A young sailor who is a brief walk away to your south.
A young sailor who is close by to your west.
A young sailor who is close by to your west.
A young sailor who is not far off to your west.
A young sailor who is rather far off to your west.
An old seaman who is rather far off to your west.
An old seaman who is in the distance to your west.
A young sailor who is in the distance to your west.
A boat merchant who is in the distance to your west.
< 220h/220H 117v/120V Pos: standing >
The Center Docks
Obvious exits: -E -W
A young sailor moves about doing his duties.
A young sailor moves about doing his duties.
< 220h/220H 117v/120V Pos: standing >
A young sailor leaves west.
< 220h/220H 117v/120V Pos: standing >
The Center Docks
Obvious exits: -E -W
A young sailor moves about doing his duties.
A young sailor moves about doing his duties.
< 220h/220H 116v/120V Pos: standing >
The Center Docks
Obvious exits: -E -W
< 220h/220H 116v/120V Pos: standing >
You quickly scan the area.
A young sailor who is close by to your east.
A young sailor who is close by to your east.
A young sailor who is not far off to your east.
A young sailor who is rather far off to your east.
A young sailor who is rather far off to your east.
An old seaman who is in the distance to your east.
A boat inspector who is in the distance to your east.
A young sailor who is in the distance to your east.
An old seaman who is in the distance to your east.
A young sailor who is close by to your west.
An old seaman who is close by to your west.
An old seaman who is not far off to your west.
A young sailor who is not far off to your west.
A boat merchant who is not far off to your west.
< 220h/220H 116v/120V Pos: standing >
The Center Docks
Obvious exits: -E -W
A strange gnomish contraption stands here, dispensing ferry tickets.
A young sailor moves about doing his duties.
A burly seaman walks by here, enjoying some time off.
< 220h/220H 116v/120V Pos: standing >
End of The Docks
Obvious exits: -N -E -W
The Ketch PoundTown floats here.
The Ketch yep floats here.
The Clipper skeLeTon cRew floats here.
The Ketch Koda floats here.
The Sloop FloatingLeaf floats here.
The Sloop Sylvia Saint floats here.
The Sloop shippymcshipper floats here.
A burly seaman walks by here, enjoying some time off.
A young sailor moves about doing his duties.
The boat merchant enjoys the ocean sounds here.
< 220h/220H 115v/120V Pos: standing >
Find a dock to swim from!
< 220h/220H 115v/120V Pos: standing >
You quickly scan the area.
An emerald dragon who is not far off to your north.
A young sailor who is close by to your east.
An old seaman who is close by to your east.
A young sailor who is a brief walk away to your east.
A young sailor who is a brief walk away to your east.
A young sailor who is rather far off to your east.
< 220h/220H 116v/120V Pos: standing >
You board the Ketch PoundTown.
Aboard the Ketch PoundTown
Obvious exits: -N -E -W
< 220h/220H 118v/120V Pos: standing >
On the Bridge of the Ketch PoundTown
Obvious exits: -S
< 220h/220H 117v/120V Pos: standing >
Alas, you cannot go that way. . . .
< 220h/220H 118v/120V Pos: standing >
Name: PoundTown
-========================================================================-
Captain: Tox Frags: 0 Status: DOCKED ID[**]
40/40 Speed Range: 0-78 Crew: Amateur Crew
Weight: 150,000
|| Load: 6/ 75
/..\ Passengers: 4/ 8
/.20.\
/..--..\ Num Name Position Ammo Status
|..20..| [ 0] Diplomat's Flag Ready
|......| 100 [ 1] Small Ballistae Port 60 Ready
\__..__/ --- [ 2] Small Ballistae Starboard 60 Ready
|..||..|/100
|....../
|...../|
|..../.|
50 |25./25| 50
--- |--/\--| ---
50 |25\/25| 50
|......|
|__||__|
/......\
|......|
|..12..|
|..--..|
|..12..|
\______/ Set Heading: 90 Set Speed: 0 Crew Stamina: 500
Heading: 90 Speed: 0 Repair Stock: 150
25/25
< 220h/220H 119v/120V Pos: standing >
< 220h/220H 120v/120V Pos: standing >
End of The Docks
Obvious exits: -N -E -W
The Ketch PoundTown floats here.
The Ketch yep floats here.
The Clipper skeLeTon cRew floats here.
The Ketch Koda floats here.
The Sloop FloatingLeaf floats here.
The Sloop Sylvia Saint floats here.
The Sloop shippymcshipper floats here.
A Centaur (large) Deputy of -= Tharnadian Mercenaries =- stands here.(Gold Aura)
A burly seaman walks by here, enjoying some time off.
A young sailor moves about doing his duties.
The boat merchant enjoys the ocean sounds here.
< 220h/220H 120v/120V Pos: standing >
You disembark this ship.
End of The Docks
Obvious exits: -N -E -W
The Ketch PoundTown floats here.
The Ketch yep floats here.
The Clipper skeLeTon cRew floats here.
The Ketch Koda floats here.
The Sloop FloatingLeaf floats here.
The Sloop Sylvia Saint floats here.
The Sloop shippymcshipper floats here.
A Centaur (large) Deputy of -= Tharnadian Mercenaries =- stands here.(Gold Aura)
A burly seaman walks by here, enjoying some time off.
A young sailor moves about doing his duties.
The boat merchant enjoys the ocean sounds here.
< 220h/220H 120v/120V Pos: standing >
A young sailor enters from the east.
You board the Ketch yep.
Aboard the Ketch yep
Obvious exits: -N -E -W
< 220h/220H 120v/120V Pos: standing >
On the Bridge of the Ketch yep
Obvious exits: -S
< 220h/220H 119v/120V Pos: standing >
Alas, you cannot go that way. . . .
< 220h/220H 119v/120V Pos: standing >
You disembark this ship.
End of The Docks
Obvious exits: -N -E -W
The Ketch PoundTown floats here.
The Ketch yep floats here.
The Clipper skeLeTon cRew floats here.
The Ketch Koda floats here.
The Sloop FloatingLeaf floats here.
The Sloop Sylvia Saint floats here.
The Sloop shippymcshipper floats here.
A young sailor moves about doing his duties.
A Centaur (large) Deputy of -= Tharnadian Mercenaries =- stands here.(Gold Aura)
A burly seaman walks by here, enjoying some time off.
A young sailor moves about doing his duties.
The boat merchant enjoys the ocean sounds here.
< 220h/220H 119v/120V Pos: standing >
You don't know that spell!
< 220h/220H 119v/120V Pos: standing >
< 220h/220H 119v/120V Pos: standing >
You start chanting...
< 220h/220H 119v/120V Pos: standing >
A young sailor leaves east.
< 220h/220H 119v/120V Pos: standing >
A Centaur suddenly attacks YOU!
A Centaur's fine slash strikes you.
A Centaur misses you.
< 213h/220H 119v/120V Pos: standing >
< T: Nel TP: sta TC:few scratches E: A Centaur sta EP: excellent >
Casting: boulder
< 213h/220H 119v/120V Pos: standing >
< T: Nel TP: sta TC:few scratches E: A Centaur sta EP: excellent >
You complete your spell...
[Damage: 70 ] Your huge illusional boulder hits a Centaur causing him to scream out in agony!
A Gnome disembarks from the Ketch Koda.
< 213h/220H 119v/120V Pos: standing >
< T: Nel TP: sta TC:few scratches E: A Centaur sta EP: small wounds >
An old seaman enters from the east.
< 213h/220H 119v/120V Pos: standing >
< T: Nel TP: sta TC:few scratches E: A Centaur sta EP: small wounds >
A Centaur disembarks from the Ketch Koda.
< 213h/220H 119v/120V Pos: standing >
< T: Nel TP: sta TC:few scratches E: A Centaur sta EP: small wounds >
You start chanting...
< 213h/220H 119v/120V Pos: standing >
< T: Nel TP: sta TC:few scratches E: A Centaur sta EP: small wounds >
A Barbarian disembarks from the Ketch Koda.
< 213h/220H 119v/120V Pos: standing >
< T: Nel TP: sta TC:few scratches E: A Centaur sta EP: small wounds >
A Barbarian tackles you square in the chest knocking the wind out of you!
You suddenly don't have the energy to fight!
< 213h/220H 119v/120V Pos: sitting >
< T: Nel TP: sit TC:few scratches E: A Centaur sta EP: small wounds >
A Githzerai disembarks from the Ketch PoundTown.
< 213h/220H 119v/120V Pos: sitting >
< T: Nel TP: sit TC:few scratches E: A Centaur sta EP: small wounds >
You can't do this sitting!
You abort your spell before it's done!
A Gnome leaps at you only to realize you are down already.
< 213h/220H 119v/120V Pos: sitting >
< T: Nel TP: sit TC:few scratches E: A Centaur sta EP: small wounds >
A Centaur starts casting an offensive spell.
< 213h/220H 119v/120V Pos: sitting >
< T: Nel TP: sit TC:few scratches E: A Centaur sta EP: small wounds >
A Centaur misses you.
A Centaur misses you.
A Centaur's impressive slash strikes you.
You dodge a bash from a Centaur, who loses his balance and falls.
< 204h/220H 119v/120V Pos: sitting >
< T: Nel TP: sit TC:few scratches E: A Centaur sta EP: small wounds >
A Centaur brandishes their weapons in a formal stance...
< 204h/220H 119v/120V Pos: sitting >
< T: Nel TP: sit TC:few scratches E: A Centaur sta EP: small wounds >
A Grey Elf disembarks from the Ketch Koda.
< 204h/220H 119v/120V Pos: sitting >
< T: Nel TP: sit TC:few scratches E: A Centaur sta EP: small wounds >
A Gnome misses you.
A Gnome's pierce strikes you.
A Gnome misses you.
< 191h/220H 119v/120V Pos: sitting >
< T: Nel TP: sit TC: small wounds E: A Centaur sta EP: small wounds >
A young sailor leaves east.
< 191h/220H 119v/120V Pos: sitting >
< T: Nel TP: sit TC: small wounds E: A Centaur sta EP: small wounds >
A Centaur completes his spell...
A Centaur utters the words 'zabrahpunso wkadar'
A Centaur causes the earth to rise up in the shape of a fist!
OUCH! That really did HURT!
< 139h/220H 119v/120V Pos: sitting >
< T: Nel TP: sit TC: few wounds E: A Centaur sta EP: small wounds >
A Githzerai dismounts the mount.
< 139h/220H 119v/120V Pos: sitting >
< T: Nel TP: sit TC: few wounds E: A Centaur sta EP: small wounds >
A Centaur parries your futile lunge at him.
< 139h/220H 119v/120V Pos: sitting >
< T: Nel TP: sit TC: few wounds E: A Centaur sta EP: small wounds >
A Githzerai suddenly attacks YOU!
A Githzerai misses you.
< 139h/220H 119v/120V Pos: sitting >
< T: Nel TP: sit TC: few wounds E: A Centaur sta EP: small wounds >
A Centaur starts casting a spell.
< 139h/220H 119v/120V Pos: sitting >
< T: Nel TP: sit TC: few wounds E: A Centaur sta EP: small wounds >
A Barbarian's powerful bludgeon strikes you very hard.
OUCH! That really did HURT!
A Barbarian's pierce strikes you.
A Barbarian misses you.
< 109h/220H 119v/120V Pos: sitting >
< T: Nel TP: sit TC: nasty wounds E: A Centaur sta EP: small wounds >
An old seaman leaves east.
A Centaur's impressive slash strikes you.
A Centaur's fine slash strikes you.
A Centaur misses you.
A Grey Elf starts casting an offensive spell.
A Halfling disembarks from the Clipper skeLeTon cRew.
< 93h/220H 119v/120V Pos: sitting >
< T: Nel TP: sit TC: nasty wounds E: A Centaur sta EP: small wounds >
A Gnome's slash strikes you.
A Gnome's pierce strikes you hard.
A Gnome's slash strikes you very hard.
< 67h/220H 119v/120V Pos: sitting >
< T: Nel TP: sit TC: nasty wounds E: A Centaur sta EP: small wounds >
A Grey Elf completes his spell...
A Grey Elf utters the words 'yrawz ghfutz'
A Grey Elf calls down a roaring flamestrike which hits you dead on!
A Centaur shifts his weight and viciously slams his rear hooves into you with a stunning force!
YIKES! Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
< 16h/220H 119v/120V Pos: sitting >
< T: Nel TP: sit TC: awful E: A Centaur sta EP: small wounds >
A Centaur completes his spell...
A Centaur utters the words 'zabrahpunso wkadar'
A Centaur causes the earth to rise up in the shape of a fist!
Your small round wooden shield is smashed to bits by rocks and debris!
Your angelic rubber hat is smashed to bits by rocks and debris!
Your ghastly granite collar is smashed to bits by rocks and debris!