The death of [30 Shadowmage] Durin (Kobold)

in A Precarious Walkway Between the Rocks

from the perspective of [30 Shadowmage] Durin (Kobold)

<worn as a badge>    a twisted ruby badge
<worn on head>       a rugged leather cap
<worn on eyes>       a pair of protective goggles
<worn in ear>        a patched brass stud
<worn on face>       a sheer mask of green gauze [superior]
<worn around neck>   a brutal obsidian pendant
<worn around neck>   a jeweled brass collar
<worn about body>    a cloak of storm winds
<worn on back>       a large leather backpack
<worn on tail>       an ashen cured leather tail protector
<worn about waist>   a flaming ivory girth
<worn on belt buckle>a diabolical rubber belt buckle
<attached to belt>   a rugged adventurers satchel
<worn on arms>       some frost-rimed leather vambraces
<held as shield>     a ghastly sapphire buckler
<worn around wrist>  a fragile iron wristguard
<worn around wrist>  a fragile gem wristguard
<worn on hands>      a pair of tough leather gloves [superior]
<worn on finger>     a gleaming leather ring
<worn on finger>     a jeweled hemp signet
<worn on legs>       some twisted emerald greaves
<worn on feet>       some tarnished ivory moccasins

 ^MMM^^^^...  
 .M^M^......  
 ..P..@..*.P  
 ....^..***   
 ....^^M.***  
  ....^...*   
Burnt Grasslands of a Large Crater
Obvious exits: -N -E -S -W

< 229h/233H 104v/114V Pos: standing >
 
  MMMMMMMMM   
 *^MMM^^^^..  
 ..M^M^.....  
 +..P.@...*.  
 .....^..***  
 .....^^M.**  
  .....^...   
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W

< 229h/233H 103v/114V Pos: standing >
 
  ^MMM^^^^.   
 ..M^M^.....  
 +..P.....*P  
 .....@..***  
 .....^^M.**  
 ......^...*  
  ........*   
Rugged Hillside of the Northern Wilds
Obvious exits: -N -E -S -W

< 229h/233H 101v/114V Pos: standing >
 
  *^MMM^^^^   
 ...M^M^....  
 ++..P.....*  
 *....@^..**  
 ......^^M.*  
 ^......^...  
  M........   
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W

< 229h/233H 99v/114V Pos: standing >
 
  **^MMM^^^   
 M...M^M^...  
 +++..P....P  
 **...@.^..*  
 *......^^M.  
 .^......^..  
  ^M.......   
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W

< 229h/233H 97v/114V Pos: standing >
 
  ***^MMM^^   
 .M...M^M^..  
 ++++..P....  
 ***..@..^..  
 **......^^M  
 *.^......^.  
  .^M......   
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W

< 229h/233H 96v/114V Pos: standing >
 
  .***^MMM^   
 *.M...M^M^.  
 +++++..P...  
 ****.@...^.  
 ***......^^  
 **.^......^  
  *.^M.....   
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W

< 229h/233H 94v/114V Pos: standing >
 
  ..***^MMM   
 **.M...M^M^  
 ++++++..P..  
 *****@....^  
 ****......^  
 .**.^......  
  .*.^M....   
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W

< 229h/233H 92v/114V Pos: standing >
 
 ++++.  
 **@..  
 **...  
A Dense Forest Enshrouded by a Dismal Fog
Obvious exits: -N -E -S -W

< 229h/233H 90v/114V Pos: standing >
 
 +++++  
 **@*.  
 ***..  
A Dense Forest Enshrouded by a Dismal Fog
Obvious exits: -N -E -S -W

< 229h/233H 89v/114V Pos: standing >
 
 +++++  
 **@**  
 ****.  
A Dense Forest Enshrouded by a Dismal Fog
Obvious exits: -N -E -S -W

< 229h/233H 87v/114V Pos: standing >
 
 .++++  
 **@**  
 *****  
A Dense Forest Enshrouded by a Dismal Fog
Obvious exits: -N -E -S -W
You hear the sounds of movement in the distance.
You hear the sounds of movement in the distance.
You hear the sounds of movement in the distance.

< 229h/233H 85v/114V Pos: standing >
 
 ..+++  
 **@**  
 *****  
A Dense Forest Enshrouded by a Dismal Fog
Obvious exits: -N -E -S -W

< 229h/233H 84v/114V Pos: standing >
 
 *****  
 **@**  
 **.**  
A Dense Forest Enshrouded by a Dismal Fog
Obvious exits: -N -E -S -W
You hear the sounds of movement in the distance.

< 229h/233H 82v/114V Pos: standing >
 
 *****  
 **@**  
 ***.*  
A Dense Forest Enshrouded by a Dismal Fog
Obvious exits: -N -E -S -W
You hear the sounds of movement in the distance.

< 229h/233H 80v/114V Pos: standing >
 
 *****  
 **@**  
 ****.  
A Dense Forest Enshrouded by a Dismal Fog
Obvious exits: -N -E -S -W

< 229h/233H 78v/114V Pos: standing >
 
 *****  
 **@**  
 *****  
A Dense Forest Enshrouded by a Dismal Fog
Obvious exits: -N -E -S -W
You hear the sounds of movement in the distance.
You hear the sounds of movement in the distance.

< 230h/233H 77v/114V Pos: standing >
 
 *****  
 **@**  
 *****  
A Dense Forest Enshrouded by a Dismal Fog
Obvious exits: -N -E -S -W

< 230h/233H 75v/114V Pos: standing >
 
 .****  
 **@**  
 *****  
A Dense Forest Enshrouded by a Dismal Fog
Obvious exits: -N -E -S -W

< 230h/233H 73v/114V Pos: standing >
 
 ..***  
 M*@**  
 *****  
A Dense Forest Enshrouded by a Dismal Fog
Obvious exits: -N -E -S -W

< 230h/233H 71v/114V Pos: standing >
 
 ...**  
 .M@**  
 .****  
A Dense Forest Enshrouded by a Dismal Fog
Obvious exits: -N -E -S -W
You hear the sounds of movement in the distance.

< 230h/233H 70v/114V Pos: standing >
 
  ^^^...***   
 +++++.++.M+  
 M^.....****  
 .....@*****  
 +....******  
 M....******  
  .....***.   
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W
A large humanoid creature at least twelve feet in height is roaming about here.
A wandering hill giant suddenly attacks YOU!
A wandering hill giant's fine crush strikes you hard.
You hear the sounds of movement in the distance.

< 210h/233H 68v/114V Pos: standing >
< T: Durin TP: sta TC:few scratches E: hill sta EP: excellent >
 Impossible! You can't concentrate enough!

< 210h/233H 68v/114V Pos: standing >
< T: Durin TP: sta TC:few scratches E: hill sta EP: excellent >
 You attempt to flee...
 
  ^M^....**   
 ^^^^...****  
 +++++.++.++  
 M^...@.****  
 .....M*****  
 +....******  
  ....*****   
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W
You flee northward!
You hear the sounds of movement in the distance.

< 210h/233H 39v/114V Pos: standing >
Saving Durin.

< 210h/233H 39v/114V Pos: standing >
 
  .^M^..M.*   
 .^M^....***  
 ^^^^...****  
 +++++@++.++  
 M^.....****  
 .....M*****  
  ....*****   
A Ruined Path Once Covered by Cobblestones
Obvious exits: -N -E -S -W

< 210h/233H 38v/114V Pos: standing >
 
  ..^M^..M.   
 ..^M^....**  
 ^^^^^...***  
 +++++@.++.+  
 .M^.....***  
 ......M****  
  +....****   
Along a Crumbling Cobblestone Road
Obvious exits: -N -E -S -W

< 210h/233H 37v/114V Pos: standing >
 
  ...^M^..M   
 ...^M^....*  
 .^^^^^...**  
 +++++@+.++.  
 ..M^.....**  
 .......M***  
  .+....***   
Along a Crumbling Cobblestone Road
Obvious exits: -N -E -S -W

< 210h/233H 36v/114V Pos: standing >
 
  ....^M^..   
 ....^M^....  
 ..^^^^^...*  
 +++++@++.++  
 M..M^.....*  
 *.......M**  
  *.+....**   
Along a Crumbling Cobblestone Road
Obvious exits: -N -E -S -W

< 210h/233H 35v/114V Pos: standing >

< 210h/233H 36v/114V Pos: standing >
A Precarious Walkway Between the Rocks
Obvious exits: -N -S

< 210h/233H 34v/114V Pos: standing >
The day has begun.

< 210h/233H 34v/114V Pos: standing >
A Centaur trots in from the south.

< 210h/233H 36v/114V Pos: standing >
Saving Durin.

< 210h/233H 36v/114V Pos: standing >
You drop to your belly.

< 211h/233H 37v/114V Pos: on your ass >
A Centaur suddenly attacks YOU!
A Centaur's impressive bludgeon strikes you.

< 200h/233H 37v/114V Pos: on your ass >
< T: Durin TP: ass TC: small wounds E: A Centaur sta EP:  few wounds >
 A Gnome enters from the south.

< 200h/233H 38v/114V Pos: on your ass >
< T: Durin TP: ass TC: small wounds E: A Centaur sta EP:  few wounds >
 You clamber to your feet.

< 200h/233H 38v/114V Pos: standing >
< T: Durin TP: sta TC: small wounds E: A Centaur sta EP:  few wounds >
 You attempt to flee...
Oof!  It seems that a Centaur is in your way.
You can't leave that way.
PANIC!  You couldn't escape!

< 200h/233H 38v/114V Pos: standing >
< T: Durin TP: sta TC: small wounds E: A Centaur sta EP:  few wounds >
 Saving Durin.

< 200h/233H 38v/114V Pos: standing >
< T: Durin TP: sta TC: small wounds E: A Centaur sta EP:  few wounds >
 A Centaur parries your futile lunge at him.

< 200h/233H 38v/114V Pos: standing >
< T: Durin TP: sta TC: small wounds E: A Centaur sta EP:  few wounds >
 
< 200h/233H 38v/114V Pos: standing >
< T: Durin TP: sta TC: small wounds E: A Centaur sta EP:  few wounds >
 A Centaur misses you.
A Centaur's fine bludgeon wounds you.

< 195h/233H 38v/114V Pos: standing >
< T: Durin TP: sta TC: small wounds E: A Centaur sta EP:  few wounds >
 
< 195h/233H 38v/114V Pos: standing >
< T: Durin TP: sta TC: small wounds E: A Centaur sta EP:  few wounds >
 You start chanting...

< 195h/233H 38v/114V Pos: standing >
< T: Durin TP: sta TC: small wounds E: A Centaur sta EP:  few wounds >
 Casting: fireball *

< 195h/233H 38v/114V Pos: standing >
< T: Durin TP: sta TC: small wounds E: A Centaur sta EP:  few wounds >
 A Gnome leaves south.

< 195h/233H 38v/114V Pos: standing >
< T: Durin TP: sta TC: small wounds E: A Centaur sta EP:  few wounds >
 Casting: fireball 
A Centaur shifts his weight and viciously slams his rear hooves into you with a stunning force!
OUCH!  That really did HURT!

< 171h/233H 38v/114V Pos: standing >
< T: Durin TP: sta TC: few wounds E: A Centaur sta EP:  few wounds >
 You complete your spell...
[Damage: 37 ] You throw a fireball at a Centaur and have the satisfaction of seeing him enveloped in flames.
A Centaur's ring of endurance is burned from the blast!

< 171h/233H 38v/114V Pos: standing >
< T: Durin TP: sta TC: few wounds E: A Centaur sta EP:  few wounds >
 A Centaur misses you.
You dodge a Centaur's vicious attack.

< 171h/233H 38v/114V Pos: standing >
< T: Durin TP: sta TC: few wounds E: A Centaur sta EP:  few wounds >
 A Gnome enters from the south.

< 171h/233H 38v/114V Pos: standing >
< T: Durin TP: sta TC: few wounds E: A Centaur sta EP:  few wounds >
 Saving Durin.

< 171h/233H 38v/114V Pos: standing >
< T: Durin TP: sta TC: few wounds E: A Centaur sta EP:  few wounds >
 You start chanting...

< 171h/233H 38v/114V Pos: standing >
< T: Durin TP: sta TC: few wounds E: A Centaur sta EP:  few wounds >
 A Gnome leaves south.

< 171h/233H 38v/114V Pos: standing >
< T: Durin TP: sta TC: few wounds E: A Centaur sta EP:  few wounds >
 Casting: fireball *

< 171h/233H 38v/114V Pos: standing >
< T: Durin TP: sta TC: few wounds E: A Centaur sta EP:  few wounds >
 You complete your spell...
[Damage: 36 ] You throw a fireball at a Centaur and have the satisfaction of seeing him enveloped in flames.

< 171h/233H 38v/114V Pos: standing >
< T: Durin TP: sta TC: few wounds E: A Centaur sta EP:  few wounds >
 A Centaur's bludgeon strikes you.
A Centaur's fine bludgeon strikes you.
You start chanting...

< 158h/233H 38v/114V Pos: standing >
< T: Durin TP: sta TC: few wounds E: A Centaur sta EP:  few wounds >
 Casting: fireball *

< 158h/233H 38v/114V Pos: standing >
< T: Durin TP: sta TC: few wounds E: A Centaur sta EP:  few wounds >
 You complete your spell...
[Damage: 79 ] You throw a fireball at a Centaur and have the satisfaction of seeing him enveloped in flames.

< 158h/233H 38v/114V Pos: standing >
< T: Durin TP: sta TC: few wounds E: A Centaur sta EP:  few wounds >
 A Centaur shifts his weight and viciously slams his rear hooves into you with a stunning force!
OUCH!  That really did HURT!

< 133h/233H 38v/114V Pos: standing >
< T: Durin TP: sta TC: few wounds E: A Centaur sta EP:  few wounds >
 You start chanting...

< 133h/233H 38v/114V Pos: standing >
< T: Durin TP: sta TC: few wounds E: A Centaur sta EP:  few wounds >
 A Centaur's impressive bludgeon strikes you hard.
You dodge a Centaur's vicious attack.

< 119h/233H 38v/114V Pos: standing >
< T: Durin TP: sta TC: few wounds E: A Centaur sta EP:  few wounds >
 Casting: fireball *

< 119h/233H 38v/114V Pos: standing >
< T: Durin TP: sta TC: few wounds E: A Centaur sta EP:  few wounds >
 Casting: fireball 

< 119h/233H 38v/114V Pos: standing >
< T: Durin TP: sta TC: few wounds E: A Centaur sta EP:  few wounds >
 You complete your spell...
[Damage: 42 ] You throw a fireball at a Centaur and have the satisfaction of seeing him enveloped in flames.

< 119h/233H 38v/114V Pos: standing >
< T: Durin TP: sta TC: few wounds E: A Centaur sta EP:  nasty wounds >
 You don't have that spell memorized.

< 119h/233H 38v/114V Pos: standing >
< T: Durin TP: sta TC: few wounds E: A Centaur sta EP:  nasty wounds >
 You don't have that spell memorized.

< 119h/233H 38v/114V Pos: standing >
< T: Durin TP: sta TC: few wounds E: A Centaur sta EP:  nasty wounds >
 A Precarious Walkway Between the Rocks
Obvious exits: -N -S
A Centaur (large)  -= Tharnadian Mercenaries =- stands in mid-air here, fighting YOU!
A torch floats near a Centaur's head. (Illuminating)

< 119h/233H 38v/114V Pos: standing >
< T: Durin TP: sta TC: few wounds E: A Centaur sta EP:  nasty wounds >
 A Centaur deflects your blow and strikes back at YOU!
A Centaur's fine bludgeon strikes you.
You don't have that spell memorized.

< 114h/233H 38v/114V Pos: standing >
< T: Durin TP: sta TC: nasty wounds E: A Centaur sta EP:  nasty wounds >
 You dodge a Centaur's vicious attack.
A Centaur's fine bludgeon strikes you.

< 107h/233H 38v/114V Pos: standing >
< T: Durin TP: sta TC: nasty wounds E: A Centaur sta EP:  nasty wounds >
 You failed.

< 107h/233H 38v/114V Pos: standing >
< T: Durin TP: sta TC: nasty wounds E: A Centaur sta EP:  nasty wounds >
 
< 107h/233H 38v/114V Pos: standing >
< T: Durin TP: sta TC: nasty wounds E: A Centaur sta EP:  nasty wounds >
 A Human enters from the south.

< 107h/233H 38v/114V Pos: standing >
< T: Durin TP: sta TC: nasty wounds E: A Centaur sta EP:  nasty wounds >
 A Precarious Walkway Between the Rocks
Obvious exits: -N -S
A Centaur (large)  -= Tharnadian Mercenaries =- stands in mid-air here, fighting YOU!
A torch floats near a Centaur's head. (Illuminating)
A Human (medium) WhirlWind -= Tharnadian Mercenaries =- stands in mid-air here.

< 107h/233H 38v/114V Pos: standing >
< T: Durin TP: sta TC: nasty wounds E: A Centaur sta EP:  nasty wounds >
 A Centaur dodges your futile attack.

< 107h/233H 38v/114V Pos: standing >
< T: Durin TP: sta TC: nasty wounds E: A Centaur sta EP:  nasty wounds >
 A Centaur shifts his weight and viciously slams his rear hooves into you with a stunning force!

< 84h/233H 38v/114V Pos: standing >
< T: Durin TP: sta TC: nasty wounds E: A Centaur sta EP:  nasty wounds >
 A Gnome enters from the south.

< 84h/233H 38v/114V Pos: standing >
< T: Durin TP: sta TC: nasty wounds E: A Centaur sta EP:  nasty wounds >
 Pardon?

< 84h/233H 38v/114V Pos: standing >
< T: Durin TP: sta TC: nasty wounds E: A Centaur sta EP:  nasty wounds >
 You dodge a Centaur's vicious attack.
A Centaur misses you.

< 84h/233H 38v/114V Pos: standing >
< T: Durin TP: sta TC: nasty wounds E: A Centaur sta EP:  nasty wounds >
 You feel too uncomfortable casting at someone that far away in such tight quarters.

< 84h/233H 38v/114V Pos: standing >
< T: Durin TP: sta TC: nasty wounds E: A Centaur sta EP:  nasty wounds >
 You miss a Centaur.

< 84h/233H 38v/114V Pos: standing >
< T: Durin TP: sta TC: nasty wounds E: A Centaur sta EP:  nasty wounds >
 A Gnome bumps into a Human.

< 84h/233H 38v/114V Pos: standing >
< T: Durin TP: sta TC: nasty wounds E: A Centaur sta EP:  nasty wounds >
 You start chanting...
You feel your skill in sorcerous spell knowledge improving.

< 84h/233H 38v/114V Pos: standing >
< T: Durin TP: sta TC: nasty wounds E: A Centaur sta EP:  nasty wounds >
 You dodge a Centaur's vicious attack.
A Centaur misses you.

< 84h/233H 38v/114V Pos: standing >
< T: Durin TP: sta TC: nasty wounds E: A Centaur sta EP:  nasty wounds >
 You complete your spell...
The globe around a Centaur's body flares as it bears the brunt of your assault!
The globe around a Centaur's body flares as it bears the brunt of your assault!
The globe around a Centaur's body flares as it bears the brunt of your assault!
The globe around a Centaur's body flares as it bears the brunt of your assault!
The globe around a Centaur's body flares as it bears the brunt of your assault!
A Centaur deflects your blow and strikes back at YOU!
A Centaur misses you.
Before you can recover a Centaur steps forward and slams his fist into your face!

< 82h/233H 38v/114V Pos: standing >
< T: Durin TP: sta TC: nasty wounds E: A Centaur sta EP:  nasty wounds >
 A Gnome leaves south.

< 82h/233H 38v/114V Pos: standing >
< T: Durin TP: sta TC: nasty wounds E: A Centaur sta EP:  nasty wounds >
 You start chanting...

< 82h/233H 38v/114V Pos: standing >
< T: Durin TP: sta TC: nasty wounds E: A Centaur sta EP:  nasty wounds >
 You complete your spell...
The globe around a Centaur's body flares as it bears the brunt of your assault!
The globe around a Centaur's body flares as it bears the brunt of your assault!
The globe around a Centaur's body flares as it bears the brunt of your assault!
The globe around a Centaur's body flares as it bears the brunt of your assault!
The globe around a Centaur's body flares as it bears the brunt of your assault!

< 82h/233H 38v/114V Pos: standing >
< T: Durin TP: sta TC: nasty wounds E: A Centaur sta EP:  nasty wounds >
 You start chanting...

< 82h/233H 38v/114V Pos: standing >
< T: Durin TP: sta TC: nasty wounds E: A Centaur sta EP:  nasty wounds >
 A Human leaves south.

< 82h/233H 38v/114V Pos: standing >
< T: Durin TP: sta TC: nasty wounds E: A Centaur sta EP:  nasty wounds >
 A Centaur shifts his weight and viciously slams his rear hooves into you with a stunning force!
OUCH!  That really did HURT!

< 57h/233H 38v/114V Pos: standing >
< T: Durin TP: sta TC:pretty hurt E: A Centaur sta EP:  nasty wounds >
 Casting: lightning bolt 

< 57h/233H 38v/114V Pos: standing >
< T: Durin TP: sta TC:pretty hurt E: A Centaur sta EP:  nasty wounds >
 A Centaur misses you.
You dodge a Centaur's vicious attack.

< 57h/233H 38v/114V Pos: standing >
< T: Durin TP: sta TC:pretty hurt E: A Centaur sta EP:  nasty wounds >
 You complete your spell...
[Damage: 37 ] The lightning bolt hits a Centaur with full impact.

< 57h/233H 38v/114V Pos: standing >
< T: Durin TP: sta TC:pretty hurt E: A Centaur sta EP:  nasty wounds >
 You start chanting...

< 57h/233H 38v/114V Pos: standing >
< T: Durin TP: sta TC:pretty hurt E: A Centaur sta EP:  nasty wounds >
 
< 57h/233H 38v/114V Pos: standing >
< T: Durin TP: sta TC:pretty hurt E: A Centaur sta EP:  nasty wounds >
 You complete your spell...
[Damage: 42 ] The lightning bolt hits a Centaur with full impact.

< 57h/233H 38v/114V Pos: standing >
< T: Durin TP: sta TC:pretty hurt E: A Centaur sta EP:  nasty wounds >
 A Centaur parries your futile lunge at him.

< 57h/233H 38v/114V Pos: standing >
< T: Durin TP: sta TC:pretty hurt E: A Centaur sta EP:  nasty wounds >
 You start chanting...

< 57h/233H 38v/114V Pos: standing >
< T: Durin TP: sta TC:pretty hurt E: A Centaur sta EP:  nasty wounds >
 Casting: lightning bolt 
A Centaur's fine bludgeon strikes you hard.
A Centaur's bludgeon strikes you very hard.

< 43h/233H 38v/114V Pos: standing >
< T: Durin TP: sta TC:pretty hurt E: A Centaur sta EP:  nasty wounds >
 You complete your spell...
[Damage: 44 ] The lightning bolt hits a Centaur with full impact.

< 43h/233H 38v/114V Pos: standing >
< T: Durin TP: sta TC:pretty hurt E: A Centaur sta EP:  nasty wounds >
 You see nothing special about him.
This Centaur has some big nasty wounds and scratches.
He's large in size.
He is in the front rank.
He is surrounded by burning flames!
He's encased in a shimmering globe!
He has little gills in his neck!
He is surrounded by a yellow glow.
A bright light floats around him.
A strange darkness flows around him.

<worn as a badge>    a wisp of shimmering faerie light (illuminating)
<worn on head>       a tempered mithril helmet
<worn on eyes>       some polished chrome-coloured sunglasses
<worn in ear>        a pair of silver earrings with red rubies
<worn in ear>        a dangling chain crucifix (glowing)
<worn on face>       a steel soldiers mask
<worn around neck>   a wicked looking collar
<worn around neck>   the blackened collar of the squall
<worn on body>       a gleaming gem platemail from Fort Marigot
<worn on horse body> a masterly-crafted limestone saddle from The Underworld
<worn about body>    a hooded panther skin cloak
<worn on back>       a snakeskin backpack
<worn on tail>       a soldiers tail clip
<worn as quiver>     the masters quiver (glowing)
<worn about waist>   a strip of su-monster skin
<worn on belt buckle>a longsword named 'the Answerer' [superior] (glowing)
<worn on arms>       some tempered mithril arm plates
<held as shield>     a crystalline tower shield (glowing) [80%]
<worn around wrist>  a bracelet of woven willow leaves [poor] (illuminating) [79%]
<worn around wrist>  a string of lily pads
<worn on hands>      some angelic gem gloves from Court of the Muse
<worn on finger>     a tarnished bronze ring (glowing)
<worn on finger>     a ring of endurance
<primary weapon>     the demonic warmace 'Pure-Dark' (glowing)
<worn on feet>       a set of bloodied horseshoes [superior] [77%]

< 43h/233H 38v/114V Pos: standing >
< T: Durin TP: sta TC:pretty hurt E: A Centaur sta EP:  nasty wounds >
 You start chanting...

< 43h/233H 38v/114V Pos: standing >
< T: Durin TP: sta TC:pretty hurt E: A Centaur sta EP:  nasty wounds >
 You complete your spell...
[Damage: 43 ] The lightning bolt hits a Centaur with full impact.

< 43h/233H 38v/114V Pos: standing >
< T: Durin TP: sta TC:pretty hurt E: A Centaur sta EP: pretty hurt >
 A Centaur shifts his weight and viciously slams his rear hooves into you with a stunning force!
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!

< 19h/233H 38v/114V Pos: standing >
< T: Durin TP: sta TC: awful E: A Centaur sta EP: pretty hurt >
 A Centaur misses you.
A Centaur's fine bludgeon enshrouds you in a mist of blood.
You wish that your wounds would stop BLEEDING so much!

< 11h/233H 38v/114V Pos: standing >
< T: Durin TP: sta TC: awful E: A Centaur sta EP: pretty hurt >
 You start chanting...

< 11h/233H 38v/114V Pos: standing >
< T: Durin TP: sta TC: awful E: A Centaur sta EP: pretty hurt >
 Casting: lightning bolt 

< 11h/233H 38v/114V Pos: standing >
< T: Durin TP: sta TC: awful E: A Centaur sta EP: pretty hurt >
 You complete your spell...
[Damage: 55 ] The lightning bolt hits a Centaur with full impact.
A Centaur's dangling chain crucifix is filled with electrical energy!

< 11h/233H 38v/114V Pos: standing >
< T: Durin TP: sta TC: awful E: A Centaur sta EP: pretty hurt >
 You don't have that spell memorized.

< 11h/233H 38v/114V Pos: standing >
< T: Durin TP: sta TC: awful E: A Centaur sta EP: pretty hurt >
 You don't have that spell memorized.

< 11h/233H 38v/114V Pos: standing >
< T: Durin TP: sta TC: awful E: A Centaur sta EP: pretty hurt >
 You don't have that spell memorized.

< 11h/233H 38v/114V Pos: standing >
< T: Durin TP: sta TC: awful E: A Centaur sta EP: pretty hurt >
 You start chanting...

< 11h/233H 38v/114V Pos: standing >
< T: Durin TP: sta TC: awful E: A Centaur sta EP: pretty hurt >
 A Centaur's bludgeon seriously wounds you.
You wish that your wounds would stop BLEEDING so much!
A Centaur's fine bludgeon enshrouds you in a mist of blood.
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
The world starts spinning, and your ears are ringing!

< 1h/233H 38v/114V Pos: standing >
< T: Durin TP: sta TC: awful E: A Centaur sta EP: pretty hurt >
 Impossible! You can't concentrate enough!
You abort your spell before it's done!

< 1h/233H 38v/114V Pos: standing >
< T: Durin TP: sta TC: awful E: A Centaur sta EP: pretty hurt >
 
< 1h/233H 38v/114V Pos: standing >
< T: Durin TP: sta TC: awful E: A Centaur sta EP: pretty hurt >
 Impossible! You can't concentrate enough!

< 1h/233H 38v/114V Pos: standing >
< T: Durin TP: sta TC: awful E: A Centaur sta EP: pretty hurt >
 Impossible! You can't concentrate enough!

< 1h/233H 38v/114V Pos: standing >
< T: Durin TP: sta TC: awful E: A Centaur sta EP: pretty hurt >
 A Centaur shifts his weight and viciously slams his rear hooves into you with a stunning force!
Your diabolical stone switchblade from Kvark's Great Connector was completely destroyed by the massive blow!
Your light hemp breastplate was completely destroyed by the massive blow!